Wild, Wild Words

Updated Jan, 11th 2013

Here's a few brief sketches of how I'm thinking about not so much the actual GUI as the screen real estate and play mechanics.  

Word & phrase recognition- the user's timely reaction to the game challenge, your retention of correctly spelled words and improved "reading" are what I'm driving for.

Hopefully, the graphics will be the icing on the cake and I'll have a marketable app worthy of a 'buck or two!

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