Updated Feb, 25th 2013
Tiny Elevator, a little lift in a barren wasteland.
You are the laser-shooting Operator, bringing growth and abundance to your targets. Winter trees sprout leaves, crashing airplanes snap out of it, and ET finds his way home. With each good deed, your shiny box gets a little lift too. Unless you don't hit your targets, in which case...you're going down.
I'll be trying out this nifty script to carry the elevator.
I'm not sure that this is a proper structure for this class or the confines of Unity Basic . I'm keen on doing an illustrative style but am flexible in terms of making this producible.