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The Split: Prologue


Using temp asset store models for now, but plan to replace with my own 3d models in the near future.  Cover photo assembled in Unity, prototype for the splash (or title) screen.  Was thinking of those retro style top-down shooters, while learning this (so far) awesome engine.  I have some experience with UDK and got a BA in game design (but working in adverts right now :-/ )

More to come :)



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