Adrianna Thomas

Graphic/Textile Designer



Texture Mapping for Textile Designers

What is Texture Mapping? you may ask, well according Wiki:

Texture mapping[1][2][3] is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Edwin Catmull in 1974.[4]

 zzzZZZ  sorry game designers!

But for us textile designers it's also a godsend!

Long before I learned how to use Photoshop, I always imagined what my prints would look like on fashion apparel and homewares, I could sew, but the design process and utilising it, before digital, was very time consuming and daunting!

Skipping forward to the present digital age, textile designing has become so much easier with the integration of Adobe Illustrator and Photoshop into the textile design industry.        

The texture mapping techniques in these classes should be a part of every textile designers skill set.

Software: Photoshop CS6 & CC

Photoshop Level: Basic/Intermediate

Class Outline:

I will demonstrate a quick and simple method, of how to apply your prints to surfaces and objects.

Lesson 1: The Right Image

Lesson 2: The Pen tool

Lesson 3: Quick Selection tool

Lesson 4: Applying your prints

Lesson 5: Colour ways in Photoshop layers

Class Project:

Assignment 1: Submit a Jpeg Image suitable for Texture Mapping

Assignment 2: Submit screenshot of completed Pen Tool lesson.

Assignment 3: Submit screenshot of completed Quick Selection Tool  lesson.

Assignment 4: Submit screenshot of completed applied print.

Assignment 5: Submit 3 Jpegs Images of different colour ways and screenshot.

Imagine using these mapping techniques as a fundamental part of the design process, for you as designers, your print portfolios and too attract potential clients because they are worth the extra effort.




Video class outline link:

Intro Vid:


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