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Squares. Just squares. And a circle. And then came the typography. And the pinwheels.

Nothing too adventurous yet. Mostly just trying to get the feel for things this week. So, today, stuck to drawing squares in Processing, basically.

Started with a snippet of a gouache-y bit from my sketchbook.

bg1.png

That got crunched and blurred and used for colorpools and pixelcoloristing.

Did a couple passes layering renders on top of each other. Then I got to the vector render outputs section. Went back, re-did everything, layering in illustrator, and wound up here at the end. The black hole was a last-minute "what the heck" moment.

vectorSquaresOne-01-hole-sm.png

Not really convinced it's "done"; the background layer (at least some version of it) could be a lot of fun to keep building up from.

griddies-sm.png

Update: Some more experiments.

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