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Simple Character Animation

Simple Character Animation_v14

cc86fa31

Simple Character Animation_v13

dcff1840

Simple Character Animation_v12

dcb4115b

Simple Character Animation_v11

9be558db

Simple Character Animation_v10

53aa6b44

Simple Character Animation_v09

c71fc437

Simple Character Animation_v08

15e8bf8b

Simple Character Animation_v07

8cb0d058

Simple Character Animation_v06

9c44ca3b

Simple Character Animation_v05

dd261024

Simple Character Animation_v04

72d42392

Simple Character Animation_v03

2a5d0d82

Simple Character Animation_v02

9ca09a94

After several classmates asked me the same question, I decided to torment you with my English and to write how I did the details: hands and cloth.

Hands - I parent it on the main (arm) spline, than just change the position/rotation manually in compliance with movement of the spline. I do not know a way to parent object or Null directly to the curve point.

Cloth - The suit is an animated shape layer, drawn directly into After Effect. I just animated curve points of the Shape layer (suit). Without  puppet pins. In the same way I did the hair – v03.

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