Simple Character Animation

Simple Character Animation - student project

Simple Character Animation_v14

Simple Character Animation - image 1 - student project

Simple Character Animation_v13

Simple Character Animation - image 2 - student project

Simple Character Animation_v12

Simple Character Animation - image 3 - student project

Simple Character Animation_v11

Simple Character Animation - image 4 - student project

Simple Character Animation_v10

Simple Character Animation - image 5 - student project

Simple Character Animation_v09

Simple Character Animation - image 6 - student project

Simple Character Animation_v08

Simple Character Animation - image 7 - student project

Simple Character Animation_v07

Simple Character Animation - image 8 - student project

Simple Character Animation_v06

Simple Character Animation - image 9 - student project

Simple Character Animation_v05

Simple Character Animation - image 10 - student project

Simple Character Animation_v04

Simple Character Animation - image 11 - student project

Simple Character Animation_v03

Simple Character Animation - image 12 - student project

Simple Character Animation_v02

Simple Character Animation - image 13 - student project

After several classmates asked me the same question, I decided to torment you with my English and to write how I did the details: hands and cloth.

Hands - I parent it on the main (arm) spline, than just change the position/rotation manually in compliance with movement of the spline. I do not know a way to parent object or Null directly to the curve point.

Cloth - The suit is an animated shape layer, drawn directly into After Effect. I just animated curve points of the Shape layer (suit). Without  puppet pins. In the same way I did the hair – v03.