Pyramid beaming

Pyramid beaming - student project

In this course I feel like I've learn a lot about workflow and execution technique. My project was also focused on that rather than coming up with a really good concept.

I started sketching the thumbnails and immediately I knew what I wanted to do... a keep surrounded by some mountains. I was in a hurry to move on to more advanced stuff so I stopped after the first one.

Pyramid beaming - image 1 - student project

My focal points are the keep in the top left and that "something" in bottom right, in the foreground (I was thinking to either make it a person or a tree). The composition guiding the eye towards the keep.

Starting with the actual painting I, straightaway realized that I also wanted to give it a more dynamic angle so I did. Also I figured out that it will be really painful for me to actually build up a keep, since I would have to put a lot of thought and work into the perspective since it was architecture, so I simplified it to a pyramid. 

Pyramid beaming - image 2 - student project

I started detailing it a bit, when i realized that the perspective was off, so I adjusted that. I felt a bit of frustration with it because I couldn't get it right, and the more I stared into the screen trying to get it right, the more confused I got. Eventually I think I got it right... I hope.

Pyramid beaming - image 3 - student project

Tried to maintain a shape language throughout the piece, using similar shapes to build the rocks and the mountains.

I feel like I've learned a lot about lighting and rendering techniques, successfully photo-bashing for the first time :). I'm still not very happy with the piece overall, I feel like the colors could be better (uploading this I realized I forgot to also tweak the final image, adjusting hue, saturation, levels, etc).

I would really appreciate any feedback you guys have to give. :) 

Adrian Bara
Aspiring Concept Artist/Illusrator