[Published]Game Animation: The first steps of motion
I am wanting to teach a class based around the 12 core animation principles in bite sized easy to understand terms which will be the kicking off point for anyone who may have even a slight interest in animation for games! It is my passion and I understand how hard getting a job in this industry is so I feel anything I can do help others get off to a strong start I want to do!
Each section will go into detail relating to that one specific principle as well as a brief software overview to get students started on their way to creating their very first animation for games. I will also be providing links to amazing free rigs, resources and reference along the way.