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Eric Westerlind

Designer / Writer / Editor





Designing a board game called Prospect. As you might gather from image and name, it's a gold-game. Players set up along the river at one of four claims and search the rock (in the form of tiles) for gold. 

But these hills be not the safest things for the panhandlers of the nation. Floods, bandits, sickness. A days profits gone and suddenly prospects seem a touch dim.

As the panhandler seeks to evade these dangers, s/he can purchase better tools, pickaxe, sluice, rocker to increase the propensity, or at least the chance, that gold can come tumbling into their hands.

So I'll be designing those tiles through this project. 

My list as such includes: Pan, Sluice, Pickaxe, Rocker, Bandits, Flood, Fools Gold, Gold, and Sickness. That's 9, which is my lucky number. If there's time, I've other ideas, but I'll settle for 9 certainly.

Now, to the lectures





Vector Shapes


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