Nexercise (http://www.nexercise.com) is a mobile app that makes physical fitness exciting, addicting, and rewarding.
We are involving ourself in this course to learn how to improve the virality of our product and get it into the hands of even more users!
How it works:
The Map
1. List all major “players” in the system (eg. a marketplace may have two major players: buyers & sellers)
a. Users who want to lose weight (and may have motivation issues)
b. Users who consistently exercise
c. Vendors/Retailers/Brands who want to reach and target those users
d. Corporations who want to reap the benefits of healthier employees
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2. List out any selfish reasons why each player would need their contacts/friends to join the service
a. Users who want to lose weight (and may have motivation issues)
[#4] People want to succeed in losing weight and feel motivated to do so. It's a big sense of power to feel in shape, and also it plays on the sex theme because they become more desirable. They wan't recognition from their friends that they look good in that new dress or great since they lost that weight. Additionally if they needed their contact to unlock better rewards/prizes that could really aid in things.
b. Users who consistently exercise
[#4] These people are driven by power and status. They want to show off to their friends their accolades and success and that would require them to be involved in the ecosystem and join. They also want to be able to benchmark themselves to the competition. Additionally if having other friends accelerated their ability to win rewards faster it would make the value of their exercise even more.
c. Vendors/Retailers/Brands who want to reach and target those users
[#4] Businesses want to make more money and really acquire these loyal users because the weight loss industry has very high margins and willingness to pay.
d. Corporations who want to reap the benefits of healthier employees
[#4] Need is a strong word. Not sure why the corporation would need their employees to join the service, strong like definitely... for the selfish reasons. The core motivation would be saving money.
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3. List out all things you could possibly charge each player for on the service
a. Users who want to lose weight (and may have motivation issues)
[#4] It would help them reach their weight loss goal faster
b. Users who consistently exercise
[#4] it would help them measure their performance more accurately and improve
c. Vendors/Retailers/Brands who want to reach and target those users
[#4] Obvious!
d. Corporations who want to reap the benefits of healthier employees
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4. For 2 and 3 above give a very short reason you think the player would be motivated to need their contact or pay for the service
5. a. List the channels (email, facebook, text message, etc.) that you will send your users’ invites through and b. how you will get that contact data
a: email, text/sms, facebook invite...
b. We ask for access to the contact data
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6. Create what those invites will look like
These are what they look like now. OPEN TO SUGGESTIONS!!
email:
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text:
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Facebook Invite:
I KNOW This message needs to be more compelling
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Facebook wall post:
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and Finally the Twitter Post: