My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - student project

I wanted to play around with the techniques in class a little so I create a design that incorporated some different shapes.

I incorporated some textures too in the clipping masks as I was layering up my Hue/Saturation adjustment layers.

I've posted a few screen shots below but first of all here are a couple of versions of the final export:

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 1 - student project

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 2 - student project

Step 01: I created the basic shapes and replaced one of the duplicated triangle shapes with a circle to add a bit more interest in the design. The ability to control the rotation at increments of 18 degrees when making my first rotation really helped with the accuracy.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 3 - student project

Step 02: The main node created. Time to duplicate and play. I used the Merge Shapes as you can see in the screen capture here. This actually keeps things a little simpler than layer groups. Both techniques work well though.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 4 - student project

Step 03: I created the duplicated nodes, edited, attached, scaled and rotated them. Then a background texture added in this example just to play off against the very linear vector shapes.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 5 - student project

Step 04: More textures. I actually keep a whole bunch of these on hand for projects like this. A photograph of a wall or some rusted worn metal is really useful when you need to add texture to a design in Photoshop.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 6 - student project

Step 05: Using clipping masks and layer groups I drop the texture above into the shape layers. I love this option in Photoshop. it makes for some really effective image adjustments and control of your design.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 7 - student project

Step 06: Playing with the colors.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 8 - student project

Step 07: I thought I would add the original shapes in here. Almost like a key. Not sure if it works 100% but there is something here that could be worked on.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 9 - student project

A little more hue/saturation adjustment and the design is almost there.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 10 - student project

In this version of the final design I like the monotone colour of the image. I think it works quite nicely.

My Node Design with Triangles, Circles, Textures and Hue/Saturation adjustment layers. - image 11 - student project

Overall I'm pretty happy with the designs I created. I'd love to hear what everyone else thinks. How would you improve on the design?