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Kill Bill Run

I designed the following in illustrator:

Anticipating moving it into AE for animation, I separated the layers by joints/body parts:

It would have been a hell of a lot easier to use strokes instead of shape body parts, but I'm hoping that by fiddling around with anchor points and rotations, I'm gonna get something cool.

Have just realised that I'll need to separate upper and lower left leg though and I've no idea how moving the hip with that damn stripe in the way is going to work out! Will keep you posted :)

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