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Jeremiah's First Game

One of my friends signed up for this class and I was fascinated. I've been a fan of video games of all kinds since I was little, and I've always dreamed of making my own. I dabbled in programming (Basic, C+, a little Java) but I never got very good. I don't think I had the patience for it. And while I graduated with a creative writing concentration and do believe I have the ability develop a compelling story, I'm not an artist. But Unity seems friendly enough for non-artists and non-programmers that hopefully my storytelling and creativity can make up for those deficiencies. Or maybe I develop those skills through this process. I'm not sure, but it seems like fun.

I don't know where I'm going with my game, yet. For Week 1, I drew a scene with a trail leading into the mountains. I don't think it's the start of my main character's journey. In fact, I think it might be closer to the end. But I don't know where s/he is going or what his/her purpose is. But whatever's at the end of the path seems really important. 

So it's not playable. I joined this class really late and didn't have time to do a ton beyond simply creating the scene. I did do some additional research to figure out things like building terrain, adding trees, skybox, etc. But I like the start so far, and I'm excited to keep building. So here's a look at the scene so far. I added the fog effects which had the unintended consequence of making my mountains look like they were green all the way to the top. They're actually light grey near the peaks. And I made a river coming down the mountain off to the left, and you can't really see that, either. Sad day. Here's what it looks like so far:

So I think that's all for now. Can't wait for next week's lessons!

Cheers,

Jeremiah

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