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It's a Me!

This is the third class I've taken from Jake Bartlett. Each class, I swear, gets more difficult but has the most rewarding final product.

I've been working on this class for a lot longer than the other classes I've taken, mostly because I'll design the character, import into After Effects, discover problems with the character, redesign it, and repeat until I got frustrated and had to quit for the day. :D At least I can finally say: I'm finished! Time to move on to Part II (after a break).

First Round of Character Illustrations

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The first sets of Illustrations involved thick outlines and box-y shapes. My first round included me playing around with different outfits to see which suited me best.

Final (or so I thought) Character Design

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Iterating from the first round of designs, I rounded out the chest and the curvature of the jeans to make me look more feminine. This was the first version of my character that I imported into After Effects. Mistakes were made.

Final_final_final_final_character

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Four (if we aren't counting endless tweaking) frustrating iterations later.

Here she is! I wanted to make this version of the character much for rounded and cartoon-y and I love the results. Not to mention, she is now way easier to animate in After Effects. I stripped away the harsh black lines, redesigned her to stand at a 3/4 position, and simplified the limbs. 

Final Animation

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I honestly could not say for sure how many times I opened up AE, imported artwork, saved files, found errors, deleted said file, and started over. It was a lot. But I'm glad that, even though this animation is by no means perfect, I am proud of my work and feel that I have learned enough to move on to the next step.

Once again, thank you Jake for all of your amazing classes. I'll see you in Part 2!

Follow me on Dribbble or Twitter for more of my work.

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