Alex Timmer

Talking Headsline

35

1

Fisheye

I tend to have a way of making it as difficult as possible for myself. The standard is never good enough (and thus I always fail miserably by aiming to high, being to prestigious) and thus I keep pushing myself long enough to succeed. 

My profession is graphic designer/marketeer so I know my way around the mouse and tablet but I mainly focus on (advertising)design, not so much illustration. I've always wanted to, though, and Foxorian's art has been my favorite ever since I was a angsty teenage boy on DeviantArt (really, please tell me that Synthesis comic is coming out soon..!). Being able to do this is really a dream come true and I hope this motivation will stick with me through my endless suffering of pushing myself too hard.

As I said; the standard is never good enough. Thats why when I randomly made the first sketches, it came out as a fisheye perspective. I hope I'm not to hard on our teacher aswell.. ;)

I saw this once before in a drawing and I was mesmerized by the room, how all square shapes transformed into smooth circles, it created a sense of room though there really wasn't any. This is my first take, I already figured out I need elipses as guidelines and have to factor in the height of the viewport because the curving is different for each millimeter you go up (or down).

Comments

Please sign in or sign up to comment.