Dominion is a very popular deck-building card game where players acquire various cards to create a large kingdom. These cards comprise of treasure cards, victory cards and kingdom cards. Only 10 sets of kingdom cards are used in any given game, but there are so many more different sets that can possibly be selected.
One of the more exciting ways to play the game is to randomize the set of kingdom cards used. The set of cards includes a "randomizer" deck that players can shuffle then deal out a random set of 10 to use in the game. With only the base game, this only involves 25 cards. When expansions get included, this can go on to reach over 100 cards.
Rather than having players shuffle 100+ cards to randomly pick 10, I have decided to make an iOS app that facilitates this process to better streamline the process of playing Dominion.
There currently exist other similar apps on the App Store, but none of them have been updated with iPhone 5 support or retina graphics with a corresponding UI to match. The existing apps also lack features that have been previously requested by Dominion players such as whitelisting or blacklisting certain cards from appearing in a random set.
Some existing Dominion randomizers:
The real cards from Dominion in a randomized set look similar to this image (courtesy of DominionDeck.com). Cards of different types have different colors, so I aim to display similar colors to the user of my app.
I have visualized the app to work as a table for the main display and an emulated card for the detail display. Attached are some of my brainstorming mockups. I debated between using a Navigation Controller versus a Tab View Controller and ended up implementing both. I settled on just the Navigation Controller because the tabs seemed to be clutter.
Features
Future tasks
Feb. 17 Update
Changes:
New, short video displaying the new UI at work: http://youtu.be/HysALW7uusI (0:31)
Feb. 9 Update
Check out my project in action!
Feb. 8 update
I have now updated the logic of card selection to prevent previously vetoed cards from showing up in the rotation until all possible cards have been cycled through. I am also "flattening" my UI to make it different from the currently existing Dominion randomizers on the App Store today. Also, I have highlighted the table cell based on the type of card selected.
Target milestones:
February 5 update
I have a working v.01alpha build of my app. Currently, it is limited to the base set of 25 cards. The UI needs some work with some images to make it look nicer. I think UITableViewCell may be needed to fix up the main table display to include some relevant icons.
Target milestones: