Construction & Destruction

Construction & Destruction - student project

Great course! Excited about start part 2.

First of all, excuse my english. After this, lets go.

I want to share my little tests about grids and patterns. Not very impressive or elaborated, but I hope they could inspire you. There is no much to say about: 

1.0 - New SVG shapes, 50x50 pixel :

Construction & Destruction - image 1 - student project

1.1 - HGridLayout with the new SVGs and new HColorPool, random color and rotation, no stroke:

Construction & Destruction - image 2 - student project

1.2 - Same as 1.1, but now added random size (50, 100, 150 pixels):

Construction & Destruction - image 3 - student project

2.0 - I wanted to go smaller and try something with glitch look. New SVG 10x10 pixels. Red and blue colors means overlapped shapes:

Construction & Destruction - image 4 - student project

2.1 - Again HGridLayout, random color (black or white in this case) and rotation. I had to make 3600 callbacks, but no memory issues:

Construction & Destruction - image 5 - student project

2.2 And finally, like before, same as the previous test, with random size, and also random transparency (opacity between 100% and 60%).

Construction & Destruction - image 6 - student project

I have to experiment with colors in this final ones, as try new things from Hype.
I will update this in that case.

Also want to say that I mixed the glitch compositions with shapes color and print updating inside "void draw()", but seems too many info and it runs slowlier than I want. Maybe I should do it with little jpg images, for glitch thing compression doesn't hurt.


Alex P.

Creative code surfer.