I have an old illustration I did at University some time ago. It's a game called "Trinomio" (Character - Object - Scene) and consists to get three random words and do an illustration. My words were Goblin - Spaceship - Teachers' room. I tried different options but I never got a good composition, maybe there are a lot of elements.
So it will be a challenge for me to try to improve the composition design and obtain a stronger illustration.
Step 1 - Original artwork:
(I upload black and white versions because I focus better on the composition)
First old attempt:
Second old attempt:
I think there's something that doesn't work in both attempts.
Step 2 - Techniques:
Ok, I will focus on the techniques: Rule of Thirds, Rule of Odds, Lines and Shapes, Cropping and Overlapping and maybe also Rhythm and Repetition. We will see!
Step 3 - Redraw the artwork:
Well, I did some sketches of the composition and I tried to apply the Rule of Thirds, Lines and Shapes and Cropping and Overlapping.
I removed some elements like the bulletin board because I feel lost with so many elements.
I tried to do use of horitzontal and diagonal lines to guide the view. And I cropped the human characters a little in Option 2.