Updated Mar, 11th 2013
Trying to make an old school (Eye of the Beholder-style) RPG prototype for the week 2 homework. Got the player walking around bits working -- no wall collisions yet.
DropBox link for working web build:
W - walk forward
S - walk backwards
A - step left
D - step right
Q - turn left
E - turn right
Click on gold with left mouse button (still in progress)
Homework Week 1: A simple moonlit scene in a simple town with simple justice.
The entire scene is made from asset store prop and texture imports, plus two planes: one for ground and one for the sky. The layout is entirely geared towards making my camera angle work, so it would look pretty silly from another angle.
I really don't like the flat ground, but didn't want to burn too much time making something better for this assigment. I also forgot that I had originally wanted to include the nicely detailed cart that came with one of the prop bundles -- might add it later just for fun.