This is the starting scene of a game I wanted to make. (A rockclimbing RPG), which I figured I'd try to illustrate before I put anyting concrete together.
In this scene, a boy finds a rockclimbing shoe in a hole in the ground and thus starts his journey to be the best rockblimber in the world. The light emphasis is on the shoe, as well as the sky (hole) framing the boy. Everything within the hole/tunnel is darkened and unnecessary as they storyline revolves around the boy and the shoe.