Blender Geometry Nodes: Alien Worlds – Tentacles, Terrain & Lighting Masterclass
3D Tudor, The 3D Tutor
Regardez ce cours et des milliers d'autres
Regardez ce cours et des milliers d'autres
Leçons de ce cours
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1.
Intro Blender Geometry Nodes Alien Worlds Tentacles Terrain Lighting Masterclass
2:11
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2.
Navigating the Blender Viewport
7:03
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3.
Setting Up a Hexagonal Terrain Grid
12:33
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4.
Adding Peaks Using Color Ramps
7:33
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5.
Edit Mode and Basic Modeling Tools
16:05
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6.
Procedural Tentacle Geometry
12:31
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7.
Animating Tentacles with Curves
10:43
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8.
Trim Curves and Randomize Lengths
6:29
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9.
Curve Radius and Tip Instancing
7:55
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10.
Tentacle Terrain and Displace Effects
6:39
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11.
Finalizing Tentacle Controls
5:27
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12.
Texturing Rocks and Adding Glow
7:22
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13.
Create a Volumetric Glow Effect
7:53
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14.
Duplicating & Building the Scene
5:03
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15.
Creating Procedural Ice Material
7:59
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16.
Gradient Control & Emissive Ice FX
10:21
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17.
Volumetrics and Backlighting Setup
15:03
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18.
Adding Particles and Camera Anim
6:52
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19.
Animating the Camera with Constraints
7:15
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20.
Optimize Render Settings for Speed
5:23
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21.
Final Touches with Compositing
12:44
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À propos de ce cours
Blender Geometry Nodes: Alien Worlds – Tentacles, Terrain & Lighting Masterclass
What if you could turn one idea into a full cinematic alien world—complete with glowing tentacles, cave terrain, and atmosphere that moves?
This is not your average Blender class. This Blender tutorial and Skillshare class will guide you step-by-step through designing a complete alien 3D environment. You will build a surreal alien cave world entirely with procedural tools—no brushes, no sculpting.
Just Geometry Nodes, lighting tricks, and modular node groups designed to feel like you are painting with math.
Together, we will walk through every step of the creative process: shaping terrain with noise fields, crafting animated tentacles that pulse and twist, layering up eerie fog and glow, and pushing your render through Cycles or Eevee for a final polished loop.
If you are looking for a beginner-friendly Blender 4.4 course or a geometry nodes animation tutorial—this is the one.
You will end up with a haunting, stylized 3D animation that feels alive—and learn to make every part of it yourself.
What You Will Learn
- Procedural Alien Terrain – Use displacement, masks, and mesh tools to carve stylized landscapes
- Tentacle Animation System – Build seamless loops that ripple and flow like living creatures
- Bioluminescent Shader Design – Create layered glow and colour using emission and texture tricks
- Atmospheric Lighting – Control the story with fog, gradients, and carefully tuned contrast
- Render and Post – Learn pro tips for Cycles, Eevee, and compositing your final scene
Who This Class Is For
Sci-fi Animators & Stylized Scene Builders:
You want to make looping 3D animations that feel like tiny films—and you want to build every part yourself.
Curious Blender Users:
You are comfortable with the basics but feel stuck when it comes to combining nodes, light, motion, and materials into a cohesive scene.
Procedural Artists:
You love tinkering with Geometry Nodes but want to move beyond abstract shapes and into full, cinematic worldbuilding.
Why This Skillshare Class Stands Out
This Skillshare class is built for creative follow-through based on procedural worldbuilding. By the end, you will not just understand how Geometry Nodes work—you will have built your own moving, glowing alien loop from scratch. You will have a complete visual, from terrain to camera animation, that you can post, tweak, and expand. All the node groups are reusable. All the logic is explained clearly.
Think of it as a project-first Skillshare approach to mastering Blender 4.4’s procedural tools. A step-by-step worldbuilding bootcamp for the weird and wonderful.
See you in class—and until next time, happy modelling everyone!
Josh
Rencontrez votre enseignant·e
Hello, I'm Neil, the creator behind 3D Tudor. As a one-man tutoring enterprise, I pride myself on delivering courses with clear, step-by-step instructions that will take your 3D modeling and animation skills to the next level.
At 3D Tudor, our mission is to provide accessible, hands-on learning experiences for both professionals and hobbyists in 3D modeling and game development. Our courses focus on practical, industry-standard techniques, empowering creators to enhance their skills and build impressive portfolios. From crafting detailed environments to mastering essential tools, we aim to help you streamline your workflow and achieve professional-quality results.
We're committed to fostering a supportive... Voir le profil complet
Projet de cours pratique
Project Title: Blender Geometry Nodes Alien Worlds – Tentacles, Terrain & Lighting Masterclass
Project Overview
In this Skillshare class, you will build your own looping alien environment—from terrain and tentacles to eerie lighting and atmospheric fog. The goal is to create a short animated loop that feels alive, immersive, and unmistakably otherworldly.
By the end of the class, you will have built a fully procedural alien cave scene using Blender's Geometry Nodes, complete with glowing tentacles and cinematic lighting. Everything in this class is modular and built step-by-step—so you can follow along easily, even if you are new to procedural tools.
You will work from a blank scene to a finished animation loop. The included lighting presets, shader tricks, and node group setups will help you get there faster—and make your results shine.
Objective
Create and showcase a stylized alien cave loop using Blender’s procedural workflow. This includes terrain generation, animated tentacle systems, bioluminescent shader design, atmospheric lighting, and final rendering with Cycles or Eevee.
What Makes This Project Unique
This Skillshare project goes way beyond a static render—it is a full creative loop. You are not just building an alien environment; you are animating it, lighting it like a film set, and telling a visual story entirely through procedural tools.
You will learn how to make your scene feel alive using Geometry Nodes, motion design, and layered shaders—all without ever touching a sculpting brush. Every part of the project is modular and reusable, so once you finish this one, you will have the tools to create dozens more.
This Skillshare class is not just about technique. It is about building your own weird, glowing world—and making it move.
Project Steps
- Generate Your Terrain
Use the provided node setup or experiment with your own version. Add ridges, noise, and depth to shape your alien landscape. - Create Tentacle Loops
Build fully procedural tentacles that pulse and twist with motion. Try tweaking direction scale, and speed for variety. - Light It Like a Cinematic Scene
Use the lighting pack and shader guidance to add atmosphere. Mix glow, fog, and gradients to build your alien mood. - Render Your Final Animation
Choose Cycles or Eevee, depending on your needs. Add post-processing for extra polish—bloom, colour grading, or fog enhancements.
Deliverables
When you are ready, upload the following to your project gallery:
- A 5–10 second looping animation (GIF or video)
- A few stills or screenshots of your setup
- Optional: screenshots of your node tree, shader variations, or lighting experiments
Share Your Work
Post your project to the class gallery so we can all celebrate and support your progress. Ask questions if you get stuck, and do not hesitate to give feedback on others—this is a learning journey we are taking together.
Final Goal
Feeling bold? Try remixing the tentacle system into something brand new—maybe an alien plant, worm, or energy creature. Surprise us!
Let’s build something incredible together.
Until next time, happy modelling everyone!
Josh
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