Blender Geometry Nodes: Alien Worlds – Tentacles, Terrain & Lighting Masterclass | 3D Tudor | Skillshare

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Blender Geometry Nodes: Alien Worlds – Tentacles, Terrain & Lighting Masterclass

teacher avatar 3D Tudor, The 3D Tutor

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Explorez divers sujets comme l'illustration, le graphisme, la photographie et bien d'autres

Leçons de ce cours

    • 1.

      Intro Blender Geometry Nodes Alien Worlds Tentacles Terrain Lighting Masterclass

      2:11

    • 2.

      Navigating the Blender Viewport

      7:03

    • 3.

      Setting Up a Hexagonal Terrain Grid

      12:33

    • 4.

      Adding Peaks Using Color Ramps

      7:33

    • 5.

      Edit Mode and Basic Modeling Tools

      16:05

    • 6.

      Procedural Tentacle Geometry

      12:31

    • 7.

      Animating Tentacles with Curves

      10:43

    • 8.

      Trim Curves and Randomize Lengths

      6:29

    • 9.

      Curve Radius and Tip Instancing

      7:55

    • 10.

      Tentacle Terrain and Displace Effects

      6:39

    • 11.

      Finalizing Tentacle Controls

      5:27

    • 12.

      Texturing Rocks and Adding Glow

      7:22

    • 13.

      Create a Volumetric Glow Effect

      7:53

    • 14.

      Duplicating & Building the Scene

      5:03

    • 15.

      Creating Procedural Ice Material

      7:59

    • 16.

      Gradient Control & Emissive Ice FX

      10:21

    • 17.

      Volumetrics and Backlighting Setup

      15:03

    • 18.

      Adding Particles and Camera Anim

      6:52

    • 19.

      Animating the Camera with Constraints

      7:15

    • 20.

      Optimize Render Settings for Speed

      5:23

    • 21.

      Final Touches with Compositing

      12:44

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À propos de ce cours


Blender Geometry Nodes: Alien Worlds – Tentacles, Terrain & Lighting Masterclass

What if you could turn one idea into a full cinematic alien world—complete with glowing tentacles, cave terrain, and atmosphere that moves?

 

This is not your average Blender class. This Blender tutorial and Skillshare class will guide you step-by-step through designing a complete alien 3D environment. You will build a surreal alien cave world entirely with procedural tools—no brushes, no sculpting.

Just Geometry Nodes, lighting tricks, and modular node groups designed to feel like you are painting with math.

Together, we will walk through every step of the creative process: shaping terrain with noise fields, crafting animated tentacles that pulse and twist, layering up eerie fog and glow, and pushing your render through Cycles or Eevee for a final polished loop.


If you are looking for a beginner-friendly Blender 4.4 course or a geometry nodes animation tutorial—this is the one.

You will end up with a haunting, stylized 3D animation that feels alive—and learn to make every part of it yourself.

What You Will Learn

 

  • Procedural Alien Terrain – Use displacement, masks, and mesh tools to carve stylized landscapes


  • Tentacle Animation System – Build seamless loops that ripple and flow like living creatures


  • Bioluminescent Shader Design – Create layered glow and colour using emission and texture tricks


  • Atmospheric Lighting – Control the story with fog, gradients, and carefully tuned contrast


  • Render and Post – Learn pro tips for Cycles, Eevee, and compositing your final scene


Who This Class Is For

Sci-fi Animators & Stylized Scene Builders:
You want to make looping 3D animations that feel like tiny films—and you want to build every part yourself.

Curious Blender Users:
You are comfortable with the basics but feel stuck when it comes to combining nodes, light, motion, and materials into a cohesive scene.

Procedural Artists:
You love tinkering with Geometry Nodes but want to move beyond abstract shapes and into full, cinematic worldbuilding.

Why This Skillshare Class Stands Out

This Skillshare class is built for creative follow-through based on procedural worldbuilding. By the end, you will not just understand how Geometry Nodes work—you will have built your own moving, glowing alien loop from scratch. You will have a complete visual, from terrain to camera animation, that you can post, tweak, and expand. All the node groups are reusable. All the logic is explained clearly.

Think of it as a project-first Skillshare approach to mastering Blender 4.4’s procedural tools. A step-by-step worldbuilding bootcamp for the weird and wonderful.

See you in class—and until next time, happy modelling everyone!

Josh

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3D Tudor

The 3D Tutor

Top Teacher

Hello, I'm Neil, the creator behind 3D Tudor. As a one-man tutoring enterprise, I pride myself on delivering courses with clear, step-by-step instructions that will take your 3D modeling and animation skills to the next level.

At 3D Tudor, our mission is to provide accessible, hands-on learning experiences for both professionals and hobbyists in 3D modeling and game development. Our courses focus on practical, industry-standard techniques, empowering creators to enhance their skills and build impressive portfolios. From crafting detailed environments to mastering essential tools, we aim to help you streamline your workflow and achieve professional-quality results.

We're committed to fostering a supportive... Voir le profil complet

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