Unity for Beginners: Crafting Creatures and 2D Worlds
Frank Dvorak, Creative Coding
Ve esta clase y miles más
Ve esta clase y miles más
Lecciones en esta clase
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1.
Introduction
0:30
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2.
Project Setup
1:40
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3.
Sprites and Textures
2:19
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4.
Player Movement Script
3:52
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5.
Using the new Input System
3:40
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6.
Setting Up Animations
5:10
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7.
Blend Trees
8:00
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8.
Blocking Movement Sorting Sprites
4:30
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9.
What's next
0:15
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Estudiantes
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Proyectos
Acerca de esta clase
Understand Sprites, Animations and Scripting to Make Your First Game. This beginner-friendly course is your ultimate guide to bringing your first game ideas to life. You’ll learn the essential Unity 2D techniques to make it all happen — in an easy-to-follow, hands-on format designed specifically for newcomers.
Bring Enchanted 2D Worlds to Life — One Sprite at a Time!
What you’ll learn:
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Implement Unity’s new Input System in just a few lines of code, so your 4-directional characters move smoothly with modern controls.
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Animate creatures with blend trees for seamless transitions between idle and walking animations in every direction.
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Master Unity’s 2D physics engine by creating solid game objects your player can collide with and walk around, adding instant depth to your worlds.
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Draw and arrange trees, mushrooms, and plants so your game feels like a living, breathing fantasy forest.
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Set up advanced sorting and layering techniques, including custom transparency sorting, to place your player and obstacles visually in front or behind each other — perfect for top-down games.
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Build reusable prefabs of your obstacles and creatures so you can populate your magical worlds quickly and consistently.
-Along the way, you’ll also discover quick tips and tricks for tiling seamless backgrounds, setting up colliders that match your sprites perfectly, and creating polished, playable scenes that feel professional.
Whether you’re completely new to Unity or looking to expand your 2D game dev toolkit, this course will give you the confidence and practical skills you need to craft your own charming, fantasy-inspired 2D worlds.
Join now and start building the 2D adventures you’ve always imagined!
Conoce a tu profesor(a)
Hello, I'm Frank. I'm a front-end web developer, owner of Frank's Laboratory YouTube channel. Come explore creative coding, game development and generative art with me.
Ver perfil completoProyecto de clase práctica
In this class project, follow along with the lessons and create a playable 2D game with me using Unity. You’ll build a fully animated character that moves in four directions using Unity’s new input system and physics engine. Along the way, you’ll design interactive game objects like obstacles and backgrounds to bring your fantasy world to life. This project will help you apply the core techniques taught in the class, including character animation with blend trees, setting up collisions, and layering visuals for depth. By the end, you’ll have a polished mini-game that you can expand or customize, giving you a solid foundation in 2D game development.
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