Sculpting Materials in Zbrush – Volume 1
FastTrackTutorials, Premium 3D Art Education
Ve esta clase y miles más
Ve esta clase y miles más
Lecciones en esta clase
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1.
Introduction Trailer
1:35
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2.
01 Sculpting Damaged Tiles
46:54
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3.
02 Sculpting Rocks With Skulls
56:47
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4.
03 Sculpting Acient Wall Part1
91:03
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5.
04 Sculpting Acient Wall Part2
21:14
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6.
05 Sculpting Historic Wall Part1
54:19
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7.
06 Sculpting Historic Wall Part2
36:58
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8.
07 Sculpting Historic Wall Part3
22:55
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9.
08 Sculpting Damaged Floor
22:05
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10.
09 Sculpting Large Brick Wall Part1
26:44
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11.
10 Sculpting Large Brick Wall Part2
25:00
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12.
11 Sculpting Large Brick Wall Part3
19:41
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13.
12 Sculpting A Rock Material
20:23
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14.
13 Sculpting A Ground Material Part1
21:32
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15.
14 Sculpting A Ground Material Part2
12:45
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16.
15 Sculpting A Cinder Block Wall Part1
21:07
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17.
16 Sculpting A Cinder Block Wall Part2
17:57
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18.
17 Sculpting Rocky Ground Part1
19:37
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19.
18 Sculpting Rocky Ground Part2
18:02
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Sculpting Materials in Zbrush – Volume 1
In this course, we will guide you through the techniques for sculpting ten unique tileable materials, each varying in complexity, using Zbrush.
SCULPTED 100% IN ZBRUSH
This course will showcase how to sculpt over 10 different tileable materials 100% in Zbrush. Using a mix of narrated and timelapsed content it will give you a solid overview on the different sculpting techniques needed to create these type of materials.
Materials that will be sculpted:
- Sculpting Damaged Tiles
- Sculpting Rocks with Skulls
- Sculpting Ancient Walls
- Sculpting Damaged Floors
- Sculpting Large Brick Walls
- Sculpting Rocks/Cliffs
- Sculpting Ground with Stones and Leaves
- Sculpting Cinder Block Walls
- Sculpting Rocky Ground
The general takeaway of this course is that at the end, you will have the knowledge on how to create exactly what you see in the images, and you can apply this knowledge to almost any type of material sculpt.
We will also have a Volume 2 coming out soon which will feature even more different types of surfaces!
9+ HOURS!
This course contains over 9+ hours of content – You can follow along with every single step –
Due to the time consuming nature of sculpting this course has a blend of narrated real-time content along with timelapsed content.
SKILL LEVEL
This course assumes that you already know the basics of navigating and sculpting in Zbrush. Next to that it is intended for all skill levels to give you an understanding of how to sculpt various types of materials/surfaces in Zbrush and make them tileable.
TOOLS USED
- Zbrush 2024
YOUR INSTRUCTOR
This course has been created in cooperation with Frozen Planet and FastTrackTutorials. Narration has been done by Amanpreet Bajwa
CHAPTER SORTING
There’s a total of 18 videos split into easy-to-digest chapters.
All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.
Conoce a tu profesor(a)
At FastTrackTutorials, we are passionate about empowering creators in the 3D art industry. We specialize in developing and publishing high-quality tutorial courses and learning content designed to help you master the art of 3D design. In addition to our educational offerings, we also operate as an outsource studio, delivering top-tier 3D environments, assets, and materials to meet the needs of our clients.
Explore our website to discover our full range of courses, each crafted to provide you with the skills and knowledge to excel in the 3D art world. Whether you're just starting out or looking to enhance your expertise, we're here to support your learning journey.
Ver perfil completoProyecto de clase práctica
The focus of this course is to sculpt high-quality, tileable materials entirely in ZBrush.
Each chapter will provide valuable knowledge and hands-on experience. If you want to master the techniques behind sculpting various surface types, we highly recommend completing the entire course.
Our course will guide you step-by-step through the process of sculpting ten unique tileable materials—from damaged tiles and brick walls to rocky grounds and organic surfaces. By the end of this class, your ultimate goal is to sculpt detailed, tileable materials similar to the examples shown in the images.
We recommend as a goal to reach is to create your own library of tileable materials in ZBrush that can be used across different projects and environments.
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