Design a 3D Exhibition Booth in Blender – From Layout to Render
Karan Rathore, 10+ yrs Exp : AI artist/Video Editor
Ve esta clase y miles más
Ve esta clase y miles más
Lecciones en esta clase
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1.
Introduction
1:09
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2.
Create basic structure of booth in blender
7:18
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3.
Create wall and Table
5:22
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4.
Create glass material for table
2:07
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5.
How to install poligon addon
0:53
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6.
Add decorative materials
3:03
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7.
Add pole to support structure
0:50
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8.
Add chair and table
4:07
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9.
Add texture to front wall
5:08
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10.
Add texture to side wall
4:37
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11.
Lights Camera and Render our booth
9:19
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12.
Project
0:40
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If you’ve ever wanted to take your Blender skills beyond abstract modelling and build something used in real-world projects, this class is for you!
In this course, you’ll learn how to design a professional 3D event/exhibition booth from scratch using Blender — a common requirement in the world of corporate event setups, expos, and brand activations. We’ll cover the entire process step-by-step, from layout planning and modelling to materials, lighting, and final rendering.
This class is created for intermediate Blender users who already understand the interface and basic tools. Whether you're a 3D designer, event professional, or freelancer, this class will help you create practical, client-ready 3D work.
What You’ll Learn
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How to plan the layout and scale of a booth for event/expo spaces
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Modelling core elements: walls, counters, display panels, and branding structures
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How to add lighting and shadows for a realistic presentation
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Best practices for setting up cameras and render settings
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Creating materials and working with lighting setups
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Exporting high-quality final renders for clients or your portfolio
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Real-world considerations from the corporate design and event industry
Why You Should Take This Class
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Learn how to apply 3D skills to real client-based event work
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Build a portfolio-worthy project that reflects professional design
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Great for freelancers, aspiring 3D event designers, or agency interns
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Get industry-aligned tips from someone who’s worked in the event and booth design space
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You'll come away with a fully designed 3D booth, ready to customise or showcase
Who This Class Is For
This class is perfect for:
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Intermediate Blender users with knowledge of the interface and tools
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3D artists looking to expand into real-world applications
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Freelancers or event professionals working in corporate or expo design
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Anyone interested in building practical projects beyond just abstract modelling
Materials & Resources
To follow along with this class, you’ll need:
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Blender is installed on your computer (free and open-source)
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A basic understanding of navigation, modeling, and viewport setup in Blender
Proyecto de clase práctica
Class Project
Your class project is to:
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Design a 3D exhibition booth using the techniques covered in the lessons
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Add your branding, colours, or theme to make it unique
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Set up the lighting and a camera view
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Render and export a final image of your design
You can refer to the Blender project files I’ve created and included throughout the course, along with the textures used. These will help you stay on track or troubleshoot any issues. Feel free to build directly from them or customise your version.
What to Upload:
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A final render image (or multiple angles)
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Optional: share your custom layout, colour palette, or branding concept
This project will help you build a practical, professional portfolio piece — and I can’t wait to see your designs!
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