Create a Stylized Anime Room in Blender | Aniket Rawat | Skillshare
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Create a Stylized Anime Room in Blender

teacher avatar Aniket Rawat, 3D Artist

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Lecciones en esta clase

    • 1.

      Introduction to Class

      1:50

    • 2.

      Creating the Room

      16:34

    • 3.

      Creating the Balcony

      20:53

    • 4.

      Modelling the Sofas

      18:21

    • 5.

      Creating the TV and Lamp

      18:52

    • 6.

      Adding the Table and TV Cabinet

      14:00

    • 7.

      Modelling the Fridge

      12:49

    • 8.

      Adding Lights, Outlines and Fixing Colors (IMPORTANT)

      22:20

    • 9.

      Adding the Materials

      14:24

    • 10.

      Creating the Wood Material

    • 11.

      Adding the Carpet and Sofa Material

      13:12

    • 12.

      Adding Glass and Fridge Material

      16:51

    • 13.

      Modelling the Balcony Chair

      17:01

    • 14.

      Creating the Books and Boxes

      18:28

    • 15.

      Adding Cup Noodles

      17:05

    • 16.

      Creating Tray and Utensils

      16:33

    • 17.

      Creating Small Props

      22:37

    • 18.

      Adding the Clock and Wall Shelf

      29:37

    • 19.

      Adding Fridge Stickers

      7:12

    • 20.

      Final Compositing and Renders

      26:46

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Welcome to this new class Stylized Anime Room in Blender, where you’ll learn to create a beautiful, detailed anime-inspired room environment from start to finish—just using Blender.

This class includes:

1. 20 Full HD video lectures with over 5.5+ hours of content and AUDIO commentary

2. All the files related to the course including .blend files, HDRIs, textures etc

We’ll cover every step of the process—from modelling and layout, to texturing, lighting, and final rendering — learning how to achieve that signature anime look with materials, lighting techniques, and outline effects for the hand-drawn look.

We’ll start by modeling the core elements of the room, including walls, furniture, windows, cabinets etc. On top of that, we’ll also create a wide variety of small props—like balcony chairs, wall shelves, books, cup noodles, magazines, and many more details that really bring the scene to life and make it feel lived-in.

After modelling our assets, we’ll focus on the final stylization phase—adding lighting, adjusting color settings like the color space and exposure to match the anime look, and setting up outline effects for that signature hand-drawn style. These elements work together to give the scene its final polished, 2D-inspired aesthetic.

Then we’ll dive into texturing, creating a variety of materials like glass, wood, and walls, all designed to match the style. We’ll also texture a wide range of small props like clocks, books, cup noodles, lamp, chairs and more—adding those subtle details that bring the room to life and give it character.

Finally, we’ll do a bit of compositing and post-processing, using Blender’s compositor and some Photoshop tweaks to polish the final render using effects like Glare, the Kuwahara Node, and adding Overlays to give finishing touches to our scenes. We will finish the course by setting up various camera angles and taking portfolio ready renders of our scene.

Whether you’re a beginner or an experienced Blender user, this course will give you the skills to create eye-catching, stylized anime scenes from scratch.

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Aniket Rawat

3D Artist

Profesor(a)

Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. The main 3D programs that I work in are Blender, Substance Painter, Zbrush and Unreal Engine. I am proficient in 3D modelling and texturing.

Thank you for stopping by my profile, I hope my courses are able to help you learn new stuff.

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Level: All Levels

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