Transcripts
1. Course Introduction: Hi. My name is Joshua Courted. I am a professional screenwriter and an independent filmmaker. I also have over 16 years of
college teaching experience. Screenwriting classes directing,
producing film history. Welcome to this course on writing a screenplay
for your short film. I've made literally hundreds
of short films in my career. Short films can be
a great way to hone your craft and really learn
the process of filmmaking. Can also be a great
way to show off a sample of your work
as you're trying to move on to bigger and
better things like feature films or television.
But that being said, Writing a short film is very different from writing a
feature or a television. And we're going
to get into those differences in this course. We're going to go
through the process of creating a concept, a pie for your short film, how to structure a
short, avoiding cliches, how to write dialogue, how to go through
the actual writing and rewriting process. By the end of this
course, you'll be able to write your own screenplay
for a short film. And hopefully, you'll be able
to use that as the basis to then go and actually
make a film production. So stick around for more on how to write your
short film script.
2. Course Project: The project for this class
is pretty straightforward. You're going to write a
script for a short film. The length of your script will ultimately be about
six to ten pages. If you want to write more
than that, you're welcome to, but that's typically a good
length for a short film, especially if it's
something that you actually want to produce. If you've never write
a short film before, I would suggest very strongly keeping your page count
as low as you can. Much lower than
five or six pages, it's very hard to actually tell a story in that amount of time. But I would really
recommend trying not to go more than ten
or 12 pages total because that starts to
take up a lot more time and energy and money to
actually produce the film. So if this is something
that you're writing as practice or to really
work on your craft. Page count is a little
bit less important, but if it's something
that you're actually thinking
about producing, you're going to
want to try to keep it as short as you can, but long enough to
still tell a story. So my recommendation
is six to ten pages. You want to make
sure that your story has a clear structure, has a clear goal that's
attainable for the protagonist, and that the
protagonist encounters conflict in order to
achieve that goal. You're also going to want
to make sure that you have a clear and definitive resolution at the
end of the story, that the story comes to a satisfying ending.
It may be tragic. It may be you know, a happy uplifting ending, but regardless, there
needs to be an ending, a clear point where
the story is now over. One other thing that
you're going to want to keep mind is formatting. Now, when we talk
about page count, that actually is very
dependent on making sure that you format your
screenplay properly. Generally speaking, one page of properly formatted
script should be about the equivalent of 1
minute of screen time. If you formatted your action
and your dialogue properly, if you're not overwriting
or underwriting, that should work out pretty evenly to about a
minute per page. I would recommend using
screenwriting software for this. Don't try to use, you know, a normal word
processing document, use final draft or writer Duet or Celtics or Highland or
something like that. I use final draft. That's typically considered
industry standard. Highland is compatible
with final draft, so that's a good choice too if final draft is out
of your price range. Good screen writing software
will help with putting in margins and some of the more formal elements
of screenplay formatting. But there's still a lot of other stuff that
you should know. I would recommend if you're not real well versed in
screenplay formatting. Check out the Hollywood
standard by Christopher Riley. This is a really great
book. There might be a newer edition out now. It's a really good step by
step guide as to how to format a lot of the
idiosyncrasies of screenplays. Be writing a screenplay
is different from writing prose
or a stage play, how we do scene editors, how we write action,
how we write dialogue, and paraics, and all that stuff. So if you're not familiar
with all of those things, I would very much recommend
checking out that book. In this course, we're
going to primarily be focusing on story. And so when you write
your script at the end, That's going to be the
main thing is to make sure that your story is
what it needs to be, formatting something you
can go back and fix later, but it is an important
aspect of it. So settle in and
get ready to learn a little bit about writing a screenplay for your short
film so that you can, at the end of the course,
write your own short film.
3. Shorts vs. Features: Most beginning
screenwriters and beginning filmmakers don't have a lot of experience with short
form storytelling. Now, you might have experience with short form in terms of, you know, YouTube videos or TikTok or
something like that. But actually telling
a narrative story in a short film format
is something that not a lot of young filmmakers or beginner filmmakers have
a real big grasp on. And it's simply because short
form narrative filmmaking is not as prevalent of a
medium as it once was. Used to be way back in
the early days of cinema, 100 years ago, shorts were a
normal part of the process. The three stooges made their
career on short films. I mean, for almost 30 years, that was what they
did was short films. All the classic loony tunes
and Tom and Jerry and Droopy. Those were all short films that were released theatrically. But nowadays, we
don't really see that as much outside
of film festivals. And so when filmmakers set
out to write a short film, oftentimes they try to cram a feature film idea or a
TV idea into a short form. A short film, though, is different from a
feature or a TV show. Typically, you want to have
a much simpler concept, something that you can fully explore in the amount of
time that you're working. I can't tell you
how many times I've had students that have turned in an outline for a
script or pitched a concept or even written
a first draft of a short, and I look at it and say,
this is a feature film. You've crammed 90 minutes of ideas into a ten page script, and everything is going so quickly that there's no time for any nuance for any real
character development or thematic exploration. So what you want to think about, when you're developing
a short film, is, is this idea something that is appropriate
for a short film? Is it a concept that's small
enough to go in a short, something that's
still story worthy, but that isn't going
to necessarily require a feature length or a TV series length in order to fully and properly
explore the ideas? Pixar is one of the studios that still regularly
makes short films, and they'll often release them theatrically at the beginning
of their feature films? So, you may have seen their Oscar winning short
film for the Birds? For the Birds is about a
bunch of little birds that are arguing over space
on a power line. A big, large, awkward bird flies in and
wants to join them. And they all kind of make fun
of this big, awkward bird. Oh, he's weird looking
and kind of strange, and we don't want him to be
part of our little group. And then the big
awkward bird flies in and gets into the middle of
the group of little birds, just kind of, you know, wants to join in. He's a little naive. Doesn't understand they're
making fun of and he sits in. And as he sits in
the middle of the m, the whole wire just bends down. So the little birds are like,
Well, this is annoying, and the big bird sort of flips over and is holding
onto the wire, and the little birds
start pecking his toes. And as soon as he falls off, the wire snap back up, and all the little
birds go flying up. And as they land, all their feathers are gone,
and they're like, Oh, no, bird, naked birds, and they
hide behind the big bird. It's not even 3 minutes long, but it tells a complete story. It's a concept that's
appropriate for a short film. As opposed to something
like Lord of the Rings, which takes three very long
movies to tell the story. With short films, the
other thing you want to keep in mind is practicality. Ideally, you're writing a short so that you
can make the film. There's not a lot of
money in short films. There's not really a
market for short films. So typically, when
you're making a short, it's because you
want to show it at a film festival or
you want to use it as a sample to get hired for making a feature film or
commercial or something. It's often used as kind of a calling card.
Here's my short film. You know, here's what
I can do. Hire me. Well, if your whole goal is to actually
produce something, when you're writing your script, make sure that you're writing something that is producible. With feature films, we often
let our imaginations kind of run wild because theoretically if you're going to
make a feature film, you're going to have a
decent sized budget for it. Hopefully, unless you're doing a micro budget type Even then, even when you start
getting into features, there are still
budget considerations that you have to keep in mind. But with a short film, you probably don't have a
studio backing you, you probably don't
have investors. You're probably self
financing the film. And that means you're
going to want to write something that
you can actually do. Now, if you've made over
short films before, maybe you've got a
network of filmmakers and actors and crew
that can work with you, maybe you have access to other locations that
you know will work out. If you've never made
a short film before, you probably don't
have those things yet. So you're going to want
to think about what resources do you have? And how can you tailor your
story to work with that? So to recap, when you're writing the script
for a short film, you want to make sure
that your concept is small enough to be
practical for a short. You want to make
sure that you're writing it in such
a way that you can actually produce it and
use it as an sample.
4. Give It Structure: A. Every narrative
story has a structure. Now, one is structure. Structure isn't the
same thing as plot. Plot is figuring
out what happens. What does the character
do? What actions do they take to drive
the narrative forward? Structure is how
we arrange that. How do we put the pieces
together in a way that will be accessible for the audience to understand what we want
them to understand? The most basic fundamental type of structure that we have for story is in three parts,
beginning, middle, end. It seems very simple,
very elementary, but it's amazing how
many screenplays I read from
inexperienced writers, and even sometimes from
experienced writers, where they've left
out the middle, or they've left out an ending. Oh, I can see that all the time. Well, it's supposed to be ambiguous. You just
don't have an ending. It's not an ambiguous ending. There just isn't an ending. We need to have a
resolution at the end. Oftentimes, young filmmakers or inexperienced storytellers, you know, I don't
need structure. I don't want to just
follow a formula, and we're not talking
about formula. We're talking about the things
that make a story a story. Robert McKee, the great
screenwriting Guru, talks about the idea
of form, not formula. The idea that there
are things that make a story a story. Let
me put it like this. One of the things
that you need to make a cheeseburger or cheeseburger. Well, we need the bun? We need the patty,
the burger itself. And then if it's cheese
burger, we need cheese. But within that basic structure, that beginning,
middle, and end, the, the patty and the cheese, there are so many different
variations and combinations. Is it a white bun?
Is it a wheat bun? Is it sour dough? Is
it a pretzel roll? Does it have sesame
seeds? Is it toasted? Is it plain? How
about the patty? Is it beef? Is it
a veggie burger? Is it real thin? Is it thick? Is it fats? Is it a double
cheeseburger with two patties? What kind of cheese is it? Is it cheddar,
American, gouda, what? Swiss? What other toppings
are you gonna put on there? Ketchup, mustard, pickles,
mayo, bacon, lettuce, tomato? So the idea here
is that in order for a cheeseburger to
be a cheeseburger, there are some basic
things we have to have? The bun, the patty,
and the cheese. But outside of
those requirements, there's so many different unique ways to make
a cheeseburger. The same is true of a story. You've got to have those
basic elements of structure, beginning, middle, and end. And then within basic idea, you can create a ton of different variations,
seemingly infinite variations. Are you using a
lot of flashbacks? Are you frontloading the
exposition at the beginning? Are you going to jump
right into the action? How are you building
the relationship? How much time are
you going to spend on each idea in the story? Stories are built around
major turning points. Story events,
things that happen. In a feature film, we
typically have three X, which is a nice way to break
down beginning middle. At the end of each
of those acts, there's a major turning point that changes the
direction of the story. In a novel, there
might be ten, 12, 15 major turning points
in the story because a novel is longer and has
more complexity to it. For a short film,
your structure is probably going to be built
around one story event. You don't want to overcomplicate your short film and try to squeeze a feature's worth of ideas into a short
amount of time. So dealing with a
single story event, single major turning point at the climax of your
film is going to be much more compatible with a short film form than
trying to pack in two, three, four turning points. So what you want to be thinking about as you're
structuring your film, how do you start the story? Get into it as late in the events of the story
as you possibly can. Start as as close to the
ending as is realistic in order for the audience to understand what's
happening and why. Hook the audience
at the beginning. Introduce your characters,
introduce the conflict, introduce theme, introduce
all of those things, get us into it at the beginning, and start the ball
rolling and show us how the protagonist gets hooked into
whatever's happening. The middle is the
meat of the story. That's where the character
is really pursuing the goal, running into conflict, having to overcome obstacles,
and learning lessons. The ending is where the hero has presumably
learned whenever the lesson of the story is and is now going to achieve the
goal of the film, or is going to tragically and definitively fail to
achieve the goal of the film. The great screenwriter
and playwright, Aaron Sorkin describes
three structure this way. Act one, you chase
the hero up a tree, Act two, you throw rocks at him. Act three, get him down
or let him die try it. And I think even if we're not talking about that
in terms of acts, We can still talk about that in terms of beginning,
middle, and end. The beginning of the
story, we have to put our hero in a predicament. In the middle of
the story, we want to see our heroes struggle to get out of the predicament or to achieve whatever it is that
they're trying to achieve. And at the end of the story, we see them reach the goal or literally or
metaphorically die trying.
5. Let's Get Creative: Anybody can be creative. Creativity extends
to many fields, not just in the arts,
but in science, and business and mathematics. Creativity is such a fundamental part of the human experience. It's part of why
we tell stories, and it's certainly part
of how we tell stories. So where do you get ideas? I like the way that filmmaker David Lynch talks about this. David Lynch uses the
analogy of going fishing. You're throwing lines
into the water, and you're hoping to catch an idea that there are
ideas all around you, and you're just
trying to catch one. So how do you catch ideas? Where do they come Everybody has a different
approach to this. Oftentimes in
classroom discussions, I'll ask students,
where do you get ideas? And some of the
answers that come back are things like from reading books or from listening to music from my
family and friends, from other movies
that I've seen. And those are all
perfectly fine answers. Although I would
caution you about getting too many ideas
from other films if you're writing
a film because you don't want to just end
up copying someone else. Chuck Jones, the
great director of many classic Looney
Tunes cartoons, Chuck Jones always
emphasized the importance of literature of reading
books and getting ideas, thinking about things from
different points of view, learning new things,
because the more we learn, the more pieces that
we have to pull from and make
connections to things, and those connections can form
the basis for story ideas. Some people need a lot of
activity to get creative, you know, like to people watch, go to a coffee shop and
sit and listen to music and watch people go in and
out. That gives ideas. Some people like to
isolate themselves and close off in their
office or in their home, their bedroom,
their living room, go for a drive by
yourself in the car. There are lots of
different ways to do it. What you have to figure out is what's the appropriate
setting for yourself? What setting is going to foster
your creativity the most? And then are there things that
you need in that setting? Do you need coffee? Do you need to have
music playing? Do you need absolute silence? But even when you're not sitting down trying
to be creative, there are still
ways that you can foster creativity in yourself just on a day to day basis,
looking for opportunities. There's drama all
around us in real life. There are arguments? People get together
romantically, people break up, people die. P lose their jobs,
people get jobs. People find true love. People have children.
People suffer great loss. There's oppression,
there's racism, and there's all kinds
of terrible things in this world and all kinds of wonderful things
in this world. Any of those can serve as the foundation for a story idea. If you're willing
to look for them. I like to combine
different nuggets. If I have an idea for
something and I'm having trouble cracking
it as a story, and then I have another idea over here for
something different, I'll go, what happens if I put
those two things together? Does that turn into something? More often than not, it ends up turning into
an interesting, unique story because I took two different things and
make one new thing out of. The key thing is you have to
be open to ideas coming in, and you have to be open
to listening to them, and you have to be open
to the bad ideas because the reality is not every idea you have is going
to be a good idea. Not every idea is going to be worth writing into
an actual story. If you're having trouble
coming up with ideas, if you know you want
to write something and you're really
stumped and struggling to come up with a great
idea Sometimes walking away from that can really help because now your
mind has become free. You ever go to bed one night,
struggling with an idea, and struggling with
something that's challenging you and you wake up
the next morning and suddenly you've
got the idea. It's amazing how our brains
will keep processing, even when we're not consciously
thinking about things. One of the things I would really strongly recommend is play. Play a game, play a video game. Go out and take a walk. If you've got kids,
play with your kids. All kinds of weird stuff comes
out of the mouths of kids. Maybe something will
spark an idea for you. Play is an important aspect of the creative process that I think in a lot of
ways gets kind of conditioned out of
us as we get older. Society deems it
less appropriate for adults to play than
for children to play. But if you want to be
in a creative field, then we need to foster a
mentality of creativity, and play is the perfect
way to do that. Put yourself into the
mind of your character. Start putting pieces together
and see what happens. So sometimes if you're stumped, the thing to do is to just
walk away from the script for a little while and go play.
6. Avoid Cliches: When you're first developing
ideas for your story, I recommend write down all the ideas that
you've got or keep a record of them somehow
because you don't know what's going to click and
what's not going to click. Something else I would caution
you to do as you're fine tuning and actually writing an outline or structuring
your story or whatever. Watch out for cliches. Watch out for the things
that everybody has written into their stories
that you've seen 1,000 times. The reality is that those are probably some of the
first ideas that are going to come into
your head because you've seen them so many times. How many films have
you that open with an alarm clock glaring and the character waking up and going through their
morning routine. Oh, my goodness, I've seen
so many movies that do that. It's become an absurd cliche to introduce your character going through their
morning routine. Come up with something more interesting, something creative, something surprising,
something that's unique to your character
and your story. How many times have you seen a character go into a bathroom and splash water on their face and then look meaningfully
up into the mirror? I mean, we've seen that happen 1 million times. And
what does it even mean? What's the character doing? They're contemplating something. Okay, I've never done
that in my entire life. I've never walked
into a bathroom, splashing water of
my things and then contemplated something
into my reflection. Maybe you have, but I see
it in so many movies, and it drives me crazy. And every now and then it's used in a way that's
actually effective, but so many times, it's just a thing that's
there because the writer couldn't think of something
more unique or original, or maybe the writer thought of something more
unique and original, but a studio executive said, Let's do it this
way because we've seen it, and we know it works. How about the fake
out ending, right? We nothing that happened
in the movie was real. It was all a dream or something going on inside their head
'cause they're crazy. Not only is it a cliche, but it also negates anything that's been at stake for
the rest of the story. If the hero wakes up at the end, and the whole movie was a dream, then nothing that
happened in the movie matters for the character. There's so many other cliches that people just get sick
of seeing in short films, the suitcase full of money, Trop where people find a
suitcase full of money. They don't know
who it belongs to, but, you know, what
do we do with it? Do we keep it? Do we
divide it up, and then, of course, everybody starts
turning on each other. Stories about hitmen.
Oh, my goodness. I cannot tell you how many student short
films I've seen about net. Come up with something more
unique and more creative. One of the other things I
see a lot in short films is just relentless grief
and depression. Stuff about suicide. People want to make
sf that's deep, and so they think,
we got to go dark. We got to make it really, really aggressively dark. Okay, sure. Sometimes that can be effective, but sometimes it just feels like you're punishing the audience
for watching your film. And it's also something that's
just been done so so much. Everybody makes a
movie about grief. Everybody makes a movie
about depression. Yes. They're valid concepts. And if you can do
something new with them, so something
interesting or unique. Cool. Most of the films
that do use those concepts, don't do anything unique or
new or refresh with them. Oftentimes we see films with
really ambiguous endings. You're not supposed to know
what happened at the end. That just sounds like you
didn't write an ending. There is room for
some ambiguity. I'm a fan of endings
with some ambiguity. I like a lot of the
endings like that. But the thing is, we still
need to have an ending. We still need to have some
sense of satisfying closure, or else it feels like you
just didn't write an ending. Films about film. There's nothing
that artists like more in creating art
about themselves. Oftentimes to create great art, we have to draw from
our own personal lives. There are so many films
about filmmaking. There are so many stories about writers and painters
and musicians, but especially films about film. And look, I like a
lot of those movies. There are so many
films about filmmaking that I think are great films, singing in the rain, Ed Wood. But when you're
making a short film, come up with something
more unique. If you want your
film to stand out, if you want people
to notice your film, which again, is part of the
point of making a short film, then come up with a
story that is unique. And interesting and isn't just what you've seen
in 1,000 other films. So as you're creating
ideas, again, during the initial
part of brainstorming, just grab all the
ideas that you can. But when it comes
to actually making the film and actually writing the script to make the film, be judicious and try to avoid the cliches that we've
seen 1 million times because they aren't
going to have the impact that you
think they're going to have simply because we've already seen them so many times.
7. Prewriting: If you're new to
this whole process, I would very strongly recommend
doing some prewriting. Write some stuff down before you actually attempt to write
the screenplay itself. Make an outline or
a short synopsis, a summary of your
story in prose form. That will help you to develop the structure and figure
out what scenes you need. Is there progression that makes sense from the
beginning to the end? Do the characters make choices? Are they learning things?
All of that stuff. If you're working for a
producer or a director, they might want
to see an outline before you write the script. If there's a problem they
see it in the outline form, you can fix it before
you spend all of that time writing the
actual screenplay. If you're doing a short film, it's going to be a
pretty short outline. It might only be a
couple of bullet points, maybe three to five
bullet points. You're probably not
going to have more than a page of pre writing. For a feature film, your outline potentially going
to be a lot longer. It depends what kind of
outline you're writing. I've written outlines for
features that were a page long, I've written outlines that
were five to ten pages long. Some writers will actually write their scenes on note cards. You have them laid down
on a table or something, and you can put the cards in order and look
at them and go, I think this scene
actually should go in front of this scene first and move them around to get them in the order that you
think is the best order. Everybody is going
to use that method? There is no one size fits all
for how to write anything. Every writer is different,
every storyteller, every artist, every filmmaker, every painter, every
sculptor, every musician. And we all go through the
creative process differently. We have tricks that
work for us that might not work for somebody
else. And that's okay. In addition to an outline, what you might want
to consider is creating what's
called a log line. A log line is basically just a one sentence
pitch for your film. Can you distill your idea down to one or two
sentences, Max? Tell us what's the concept. It shouldn't be
vague. I know that students are always
pitching log lines like the character goes into a haunted house only to
discover dark secrets. Okay? What are the dark secrets? What makes this different? What makes it unique? What makes it specific to this film? Who's the protagonist?
What's the goal? Where's conflict coming from? Give us a little bit of
a sense of the genre, the tone. Make sure
you have a title. Always have a working title. You can always change it later. Titles get changed all the time. But make sure you have a title when you're
writing your story, give it some kind of a you're going to pitch your story to a producer or a director or even if you want to pitch
to the audience itself, you want to get them interested. Having a really solid log line can be incredibly valuable. I think the other reason
it's valuable from a writing standpoint is it
helps keep the writer focused. If you know what
your log line is, if you know what the
point of the story is, what the basic
Fundamental idea is, it will help keep you on that path rather than
going out a bunch of tangents into stuff that's not really relevant
to your story. Let's say your log
line is about a knight who has to go battle a dragon
in order to get treasure. And you're writing your story, and somehow now you're
doing this whole story line about the court jester
trying to woo the princess. If you go back to
the log line and go, Wait, what does this have
to do with the log line? If my story is about the night fighting the dragon
to get the treasure, then what does this
whole thing with the court jester
and the princess? What does that have
to do with anything? And if you can't connect it, if it doesn't have anything
to do with your main idea, Then it's probably something that superfluous and needs to go or that needs to be integrated
into the story better. With a short film, that's especially
important because you probably don't have subplots and side quests and
things like that, in a short, it's probably very narrowly focused
on one main idea. And so having a log line can be helpful for keeping
you on track. So log lines and outlines are very helpful parts of
the pre writing process. They can be used for
pitching your ideas, but can also be used
to help the writer simply organize
and stay focused.
8. Speaking of Dialogue...: Dialogue is something
that I feel like a lot of inexperienced writers
really get hung up on. Something that I want
to just preface this with is that dialogue is often something that doesn't get finalized until very
late in the process. Early on, when you're
doing your writing, when you're writing
a screenplay, don't get too hung
up on your dialogue. It's going to change. Is going to change in the
revision process. And then down the
road, if you're doing dramatic writing
like a screenplay, where it's going to be
performed by actors, the directors probably
going to change things. The actors are going
to change things. The screenwriters primary
job is structure, figuring out who
are the characters? What are the choices that
they're going to make? How does it drive
the action, and how am I going to
organize all of that? That's what the writer's job in a screenplay really is
fundamentally about. The dialogue is all
window dressing. Dialogue is the suff that's
there to help us understand why the characters
are acting the way they are or what
choices they're making. If somebody gets hired to do what's called a
screenplay polish, or they're brought into maybe rewrite dialogue or write
additional dialogue. Most of the time,
you don't even get credit for that on
screen in a movie. All of that to say, Yes, dialogue is important, but
don't get hung up on that. Get your structure down, know who your characters are, make sure your
characters are making proactive choices that move the narrative forward
in pursuit of a goal. That is the fundamental
job of the writer. But more often than not,
when we write screenplays, we're writing dialogue
for our characters. Now here's the thing
about dialogue. Dialogue generally sounds like real natural conversation,
but it's not. Dialogue is essentially
conversation that has been focused
with a purpose. So dialogue should sound authentic to the characters
and the setting, but it's not just a
rambling conversation. It should be revealing
something about the characters, and it should be helping
move the story forward. Now, I say authentic
as opposed to realistic because
What is realism? If we want to make a film
that's completely realistic, that sounds very natural, it sounds like the way
people really talk, great, we can do that. But not every film
is realistic film. Some movies are very stylized. So my point here is to make
your dialogue authentic. What sounds correct in
a Western might not sound correct in an
Elizabethan drama. What sounds correct in a really zany farce might not sound correct in a really
intimate character drama. So what you want to
think about is not necessarily realism,
but authenticity. And that means you
have to really listen to the way people talk. And you also have to think
about the idea that if you're doing dramatic writing
for a screenplay, a stage play,
something like that, where it's going
to be performed, that you're writing
dialogue to be spoken. Writing dialogue for a novel is different from writing
dialogue for the screen. In a novel, you have to
write it in a way that the audience understands it
by reading it in their heads. Screen, it has to
sound authentic and natural coming from the character as it's
being performed. Which means a lot
of times we have more room for what's
called subtext. Subtext is the
thing that's being communicated without being
directly communicated. For instance, if two
characters are arguing over whose turn it is
to do the dishes and are getting really
upset about it, they're probably not really
arguing about the dishes. They're probably arguing
about something else, and it's coming out
in this context. If I ask a student, did you
do your homework last night? And the student says,
Well, here's the thing. Alright, I already
know. The answer is no. They've communicated
something to me indirectly. That's subtext. In storytelling, especially
in dramatic storytelling, we want our characters
to use subtext. That's difficult to do. Subtext usually takes
time to develop. And oftentimes when you
don't have good subtext, you have what we call
on the nose dialogue, where characters just say
exactly what they're thinking. Hello. How are you? I'm fine. Thanks. How are you?
I'm fine, as well. What a lovely day.
Okay, that's boring. But if a character instead
says, Hey, how's it going? And the other character says,
Why do you want to know? Now there's some
subtext in there. He's implying that
there's some kind of antagonism between
the two characters. That becomes more interesting to the audience. This is a process. Your script, especially
in the first drafts, I probably gonna be full of on the nose dialogue. That's okay. As you do your rewrites,
it will get better. One thing that I will strongly
recommend when it comes to writing dialogue is to actually stage a
reading of your script. Get some actors together, or if you can't get professional actors or experienced actors, get some friends together, and just read the script out loud. Hear how the words sound
when they're spoken, and you'll start to
hear the lines that sound corny or that
sound on the nose. Even if they're not
being delivered by experienced actors, even if they're being
delivered Horne, you should still be
able to hear Oh, man, that's really on the nose. They just said exactly
what they meant there. And then you can go
back and refine it. If you can't get friends
together, then do it yourself. Just sit and read it out loud, maybe record it, and then
go back and listen to it. It's usually better if you're not the one doing it though, because you want to listen,
you want to be able to hear what they're saying
and how they're saying it. My point here is that
dialogue is difficult. It takes a lot of practice, and it takes a lot
of insight into how humans speak and behave in
order to write it well. And you have to
remember that directors and actors are probably going
to change your dialogue. So don't get too hung up on it. Make it
as good as you can.
9. Write Your First Draft: All right. So you've been
developing your story idea. You've written an outline, you've got a good premise. You've got a good log line. You've been thinking
about your characters, you're avoiding cliches. Well, at some point, you have to just sit down and
write the script. Writing the first draft of anything can be
very intimidating, especially to an
inexperienced writer, but even writers who
have a lot of experience can feel intimidated
looking at that blank page. There's nothing there.
What am I going to do? How am I gonna
fill it with words that mean something
that tell a story? Well, here's what
you need to do. Start putting words on the page. Seriously, it's that
simple. Just start writing. Don't worry about it
being bad or good. The reality is your first
draft is probably gonna suck. And that's okay. That's normal. The American education
system is very much built in this idea that
you turn in your homework, you turn in the assignment, and you get your
grade, and that's it, and you're done,
and you move on. This idea that you've got to make it perfect the first time. And that's not really
how this process works. That's not how any
creative process works. It's not going to be
perfect the first time. When we're shooting
a film onset, we do multiple takes of a shot. We don't just go, Well, we got the first
take good enough. Let's move on. We're going to do it
until we get it right. Sometimes it takes
two or three takes, sometime it takes
seven or eight. The point here is
that you can't make your script better if
you don't have a script. So the goal with the
first draft is simply to get the words on the page. Get to the end. I hear writers talk all the time
about writers bloco, and wasn't right.
I don't like it. I didn't know what
to do. I couldn't figure out how to do this
or that or whatever. And yeah, those are
legitimate things. Getting stuck happens. The best way to get unstuck
is to just plow forward, and it can be frustrating. It can be nerve racking. It can make you anxious, depressed, it can make you mad. I've been all of those things
as I've been writing stuff. Sometimes you need to step
away for a little while. Sometimes you need
to impose deadlines on yourself if you don't have
deadlines from the outside. The goal is to simply
get it on the page. First drafts are
going to be bad, and that is all right. It is normal. I've given you permission to write
a bad script. It's okay. Let go of
all that self judgment. We get in our own
way all the time. Oh, it's not good enough. It's not good enough. I
can't I can't keep going. It's not good enough.
It doesn't have to be good enough. Get it written. When you're stuck, a
technique that I like to use. If I've already been writing, this doesn't really work at
the beginning of the script. But once you've gotten started, and you come back and
you're looking at your script or whatever
you're writing, and you're going, Alright,
how do I move forward now? If you're stuck, what I like to do when I get into
those positions, is I just go back and I re read everything I've
written up to that point. Or if it's a longer piece, I might only read the
last five or ten pages. But in a short You know, your total length
is going to end up probably being
around ten pages, maybe 15 if you're
doing a longer short. But that's what I do
when I get stuck. I just go back and read what I've written
up to that point. And usually by the time I
get to where I left off, I'm back in that zone. But sometimes you do have
to step away for a moment. Sometimes you have
to go play a game. I like to listen to
music when I'm writing, and I might change the music
and see if switching up a different playlist is going to help spark something.
Whatever. Who knows? Read a book. Sometimes
going back to those creative ideas
we talked about earlier can be helpful if
you get stuck in the middle. My point though, is that
at some phase of this, you have to sit down and just
put the words on the page. Take a break if
you need a break. But always come
back and finish it. If you're stuck and you feel like, I don't want to
write this anymore. I want to do something
else. That happens, but there's value in
finishing the script. If all you have are, like, a dozen half written
screenplays, and you don't have any
finished screenplays, none of those are useful. If you have a finished script, now you can go back
and do revisions, and you can make it better.
10. Writing is Rewriting: So the goal of the first draft is just to get the
words on the page. To get your story laid
out on the pages, action, dialogue, all of that. We have structure,
beginning, middle, and end. We have characters
pursuing goals. We've got conflict. We have a resolution at the
end of the story. There's some thematic idea
that's being communicated. We have scenes. We have characters doing
things. It's there. As I've said before,
first drafts are usually pretty terrible. Once you have it on the page, the real hard part
starts, Rewriting. Rewriting is really what
writing is all about. So how do we approach rewriting? When you start doing revisions, now you want to get feedback. You want to show your
writing to other people. Now, that can be really
intimidating for some writers. Oh, I don't want someone looking at my script and
seeing how bad it is. So when it comes time
to ask for feedback, make sure to go to someone you trust and make sure you go to someone who's going to
actually give you feedback. Now, there are two
extremes to this. There are the folks
who are going to read your story
and just say it's great because
they're your friend or your family or whatever. They love you, and they're
like, Yes, I love it. It's amazing. This is so good. Nice after a first draft. Sometimes because a first draft is so exhausting and
difficult to write, sometimes I just want
to pat on the back. But when it's time
to actually do rewrites, that's not helpful. The other extreme is the
person who just mercilessly tears your script apart and tells you how terrible
all of it is. That's not helpful
either. Folks who work in the creative arts understand that it's a difficult process. Why would you ever want
to attack someone who's going through that if you
know how difficult it is? Some people are just cruel
for the sake of being cruel. To me, the best feedback
is the feedback that is honest with you about what works and
what doesn't work. Having someone who can read
your script and say, Oh, this part works really well, I get what you're doing
here. This is great. And then also saying, I don't know what this
is supposed to be here. This feels like it's about this, but I think you're going
for this other thing. I don't understand. It feels like there's a
scene missing here. I don't know how we're getting from this point to this point. That's helpful. As the writer, you get to decide what
changes you want to make. Unless, of course, you're
writing for someone. If you're under contract,
if you're writing a script for a producer
who's hired you, then, you know, you pretty
much have to make the changes that they want you to make
because they're paying you. It's not really your
script, it's their script. If you're writing a spec script, a script on speculation of
getting it sold or produced. Most of the time short film
scripts are spec scripts. In that case, you get to
decide what you want to do. You have to be able to
use discernment, though. A lot of times inexperienced writers start getting
feedback and the walls go up. Well, you don't know what
you're talking about. That's not what I
was trying to do. No, no, you're missing
the whole point. Yeah, they are
missing the point. Because you didn't
write the point in such a way that they got it. You've got to be able to
listen to your audience. But also use discernment to
understand which feedback is the feedback worth
listening to and which feedback maybe
isn't worth listening to. If you show your
script to ten people, and all ten of them tell you that some part of the
script isn't working, then you probably ought
to think about fixing it. You have to use
that discernment. You have to be able to judge whether the feedback
is useful or not. But in doing so, don't
just put up the walls. It can be difficult not to be really precious
about your work. Oh, I spent so much time writing that line of dialogue.
I can't cut that. No, I spent weeks
writing this scene, and now you think I should
just get rid of it. Sometimes in order to
make your story better, you've got to get rid of
the pieces that don't work. That's part of the
process. Letting go. You want to make your script
as good as you can make. That means making tough
choices sometimes. And, of course, as soon as
you make those changes, you're going to see a whole
bunch of other problems pop up and now you're going
to make those changes, which then make other
problems evident. This is why oftentimes
with a screenplay, you'll go through, five or
six drafts or ten drafts, or even 20 drafts. This is also why
it's a good idea to do pre writing because
then you can figure out a lot of the fundamental
structural issues before you spend all that time writing out dialogue and action. Of course, your first draft
is going to be rough. But in the rewrite process, get trusted readers
to give you feedback. Use discernment when choosing what to listen to and
what not to listen to. Don't just go for a pat on the back and say
everything's great. Make the hard choices, get rid of stuff if
it's not working, rewrite stuff if
it's not working. Don't be afraid to
move things around. It's not just about proof reading when we're
talking about revisions, not just adding commas
where they need to be commas or fixing
spelling errors. It's about fixing more
fundamental problems. But that's how you
write a great script.
11. Closing: All right, we've reached
the end of our course on how to write a script
for your short film. Hopefully through this process, you've gained a greater
understanding of what you need to do to actually create a
screenplay for a short film. Using structure, making sure
that you have goals and a clear finish line
that the hero can attain through active
pursuit of the goal, overcoming conflict
along the way. Using dialogue,
avoiding cliches, getting creative ideas that are unique to short films as
opposed to feature films, writing your first draft, which is going to
be rough and then going through the
revision process. Wish you the best of luck
with your short film. Hopefully you can write
something that you're proud of. If it turns out
poorly, that's okay. You can always write
another script. There are so many
ideas out there. And if this is
something that you really are driven to do, you're going to
find a way to do it regardless of
whatever I'm saying. So good luck with your scripts. Hopefully you can get them
made into films as well. Okay, I'm Joshua Corte. Thank you for
watching this course.