Working With Color In UI Design (UI Bootcamp Week 8) | Rob Sutcliffe | Skillshare

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Working With Color In UI Design (UI Bootcamp Week 8)

teacher avatar Rob Sutcliffe, UI Designer / Developer

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Adative & Subtractive

      4:59

    • 2.

      Waves

      6:16

    • 3.

      Trichromatic Process

      7:18

    • 4.

      Chromaticity

      5:59

    • 5.

      How Color Works Summary

      1:32

    • 6.

      Values

      5:18

    • 7.

      Values Exercises

      3:20

    • 8.

      Brightness

      5:32

    • 9.

      Brightness Examples

      6:16

    • 10.

      Color Matching

      7:27

    • 11.

      Saturation

      6:04

    • 12.

      Saturation Examples

      4:57

    • 13.

      Contrast

      9:01

    • 14.

      Contrast Examples

      3:08

    • 15.

      Summary

      1:55

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About This Class

The most crucial aspect to form a great user experience is having a beautifully crafted user interface. Some small changes to your aesthetics can have a huge impact on the experience of your users.
If you're designing using a web application, you're making decisions about typography, colour and composition. These will affect the branding, style, usability and user experience of your application. You're already making these decisions but are you aware of their impact. Very subtle use of typography and colour can have enough personality that we don't need any other visuals. We can give life to a dull block of text and it can make it easier or harder for our user to read. Getting a few simple choices right can make or break the application.

Week 8: Colour Interactions
First, we'll learn the physics behind how light works and how it creates colour. Then we'll learn how to make changes to a colour to make it more useful in your design

Is this course for me?
Ideally, you'll already have spent some time designing websites and/or applications. Every aspect of the course is created with beginners in mind but you may find you get more out of the course if you've already created some designs. You'll also ideally need to know how to use some design software. I recommend Figma, but Adobe XD, Invission Studio, Sketch or some similar software will also be okay.

The course is created with designers in mind but it may also be of interest to front-end developers or product owners. 

Meet Your Teacher

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Rob Sutcliffe

UI Designer / Developer

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Related Skills

Design UI/UX Design Web Design
Level: Beginner

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Transcripts

1. Adative & Subtractive: In most countries, England is definitely one of them. When you're in school around the age of five or six, your teacher will tell you, these are the primary colors, red, blue, and yellow. They will teach you that you can't make these three colors from any other colors. And that you can mix these three colors to make any other color. Quick question. Which of those three facts do you think your teacher was lying to you about? These three colors are the primary colors. You can't make these three colors from mixing any other color. And you can make all other colors from these. Well, unfortunately, your teacher was lying to you about all of those things. If you've spent any time working with a computer, you're probably aware that it has three different lights inside the monitor, red, blue, and green ones. These are often referred to as the primary colors of light, whereas red, blue, and yellow might be thought of as the Brian primary colors when using paint, for example. Another way to think of this might be that the lights are additive primary colors. As in you start with a black screen and you add light to create colors. Red, blue, and yellow are often incorrectly called subtractive primary colors, as in they start with the natural white light from the sun or some artificial white light from a light bulb. And every object that, that light hits subtracts color from it. We'll talk about this a little bit more throughout the rest of this module and later you'll understand why it's bad to incorrectly think of red, blue, and yellow as being the primary colors. They are not. If you look at these two sets of primary colors for more than a couple of seconds, you probably quickly realize it's pretty unlikely that both sets of primary colors would have almost the exact same colors in them. Let's look at just the red, blue, green for a second. Now, these are definitely the colors that are in your monitor right now that you are looking at. This does not mean that we can create any color on a screen of a computer. We can't, we actually can't even create that many, but we can create probably several billion colors. And that's plenty for us to be working with. Primary colors cannot be used to create all colors, and we can actually create them from mixing some other colors. However, we use these three lights in a computer screen simply because they can create the most amount of colors from just three lights to get the primary colors with paint or ink. Or we have to do is overlay these three lights and you'll get something that looks like this. These three colors are probably quite familiar to you because they are, of course, the three colors you put in a printer. And of course you put these three colors in a printer because they can print the largest range of colors with inks. Now, right now, your computer monitor where the red part is, is just showing the red lights and where the green part is, it just has the green lights on. But when the yellow light is, it just has the red and green in equal measures. Similarly, if we print it out these three circles on a piece of paper using our printer, the bottom right circle would just use the yellow ink. The bottom-left circle would just use the magenta ink and the space in-between would just use the magenta and yellow in equal measures. The section in the dead center would use a yellow, magenta and cyan. And that's why we put a black ink cartridge in our printed to, because it would get pretty expensive to use all three inks every time we want to print some black. To understand this further, we need to understand exactly how light works, and that's what we're going to talk about in this module. In the next module, you'll understand why it could be particularly bad for your designs if you didn't understand what the primary colors were for now, all you need to know is that these other Subtractive primary colors, and these are the additive primary colors. And perhaps it's okay that your primary school teacher taught you the primary colors wrong because who wants to teach a five-year-old the word magenta, cyan. There are two kinds of primary colors that are Subtractive primary colors where you start with a white light and as it bounces off paint, ink or objects, they subtract color from the white and you see the colors that bounce off it. There are additive primary colors where you start with a black screen and you add colored light, which is what the person sees. You can create primary colors from some other colors in some situations, and you can not create all other colors from these primary colors. The Subtractive primary colors are the ones you put in your printer, cyan, magenta and yellow. And the additive ones are the ones in your computer screen, red, green, and blue. 2. Waves: You may recognize this as the album cover from Pink Floyd's Dark Side of the Moon. But it is also a light prism. Now if you shine a white light in one end, a whole rainbow of colors comes out the other end. Also a slightly different angle, we call this refraction. When this was first discovered, people thought it was to do with impurities in the glass switch would somehow add colors to the prism. Then Isaac Newton tried something quite interesting with this. He said, what about if I put a different prism the other way up just after this? And Isaac Newton discovered that if you put the second prism in the exact correct position, it will actually combine all of the colors back together into one single white light. Except he didn't really know why yet. He still actually thought light was like particles or something. We got a much better understanding of how light works in around 1801, when a guy called Thomas Young did a very simple experiment. He had a room, but you could do this with a box if you wanted. And he cut two very simple slits into a sheet. The rooms completely dark. And when he shined a torch in or he actually used candlelight at the time. He expected that'd be two slits of lights at the end, two lines of light. But actually what happened was that there was a whole range of lights, different brightnesses at the back of the room. You can replicate this experiment quite easily just using a box and a torch and a couple of cuts in the box. What's he of course discovered, which we all know now is that light is a wave. The reason why e hat many lines at the back, even though he cut two lines in the box, is very similar to how if you have ripples, some areas of a wave may cancel each other out and other areas may create a stronger wave like here where you can see these two ripples crossing over. Now, what we perceive as being different colors is simply different lengths of this wave that stimulate different parts of our eye. We'll look out later. For example, a blue wave is much shorter than a red wave. And if we go and add in a whole bunch of different wavelengths, you'll see that they are basically all the colors of the rainbow, with a violet being very shortwave and red being very long wave. Of course, most of the waves in a beam of light are not showing here. There are many, many, many bonds which are shorter than violet and we call these ultraviolet waves. And there are many, many, many waves that are longer than red. And we call these infrared waves, but these all traveled together and we just don't notice the ones we can't see. It's pretty rare that a single point of our eye will be hit by a single wavelength at a time. Actually, a lot of these waves will all be riding together like this. What your eye would see here is probably pretty close to white if all these wavelengths were together. When we see a color, we're almost always seeing a range of different wavelengths. For example, this shade of pink doesn't actually have a wavelength itself. It is only when you have many wavelengths, and the majority are longwave red ones and very shortwave violet ones, which both sort of combined to create this pink. If I was how the light wave works. Why did Isaac Newton's pyramid splitter white light into all the different colors? Well, that pure white light that you get from a light source or the sun is actually all these different wavelengths combined. They're all coming together. Now let's assume that they come through a glass window. If we look at just the red and the violet to start off with, as they hit the glass, they're going to slow down. As they leave the glass, they're going to speed back up the longwave, the red wave is going to slow down less than the violet wave. It's going to hit less particles in the glass. I'm oversimplifying, but let's say because it's moving around a lot less, it's making less contact with glass particles. This doesn't make too much of a difference as it comes through a glass window because the angle enters the glass and the angle it leaves are the same. And the fast red light wave will simply just catch up with some of the slower violet light waves ahead of it. And you're, I will still see pink. Forgive the slight crudeness of this diagram here. But if the lightwaves spurts, you hit an angled piece of glass, it's going to change the direction of the lightwaves ever so slightly. Because it's going to slow down at the top sooner than it slows down at the bottom. Imagine if you're in a car on one side of the car is going faster than the other, it turns. And because the angle, these two lightwaves leave the glass is not the same as the angle they enter. They're never going to rejoin each other. And this is where this seemingly trivial tangent may become useful to you as a UI designer, the purple color is going to refract more than the red color. We'll talk about this more in a moment. But hopefully this at least explained how this pyramid works. Light is a wave and what we perceive as different colors is actually just different lengths of waves were almost never seeing a single wave at a time. The colors that we see are a combination of different waves. And there are various things that can happen to a beam of light to add a wavelength or subtract a wavelength or refract a wavelength independent of the other waves in that beam of light. As designers, we're trying to make an environment and that looks natural to people that they feel comfortable looking at. And to do that, we need to understand how these light works. 3. Trichromatic Process: We know that light is a wave, but how does that help us in any way? If were out walking in the middle of a woods and we see this leaf. Why is it green? If I look at this one, very, very tiny spot and I'll just enlarge it. It is currently appearing this green. Where does this come from? Well, the actual physical plant absorbs some of the light waves coming from the sun. If we imagine for a second that the light is under direct sunlight, it's been hit by all a whole range of different lightwaves. If we have a chance here with all the different wavelengths along the x-axis and how much is absorbed by this leaf along the y-axis, we might get something like this. That is to say this leaf is absorbing quite a lot of longwave red lights and a lot of shortwave blue and purple lights, but the leaf is not absorbing lots of this mid-range green light. Now if this is the amount of light It's absorbing of different wavelengths than the amount it's reflecting of wavelengths will be the exact opposite. Notice that I'm not saying it doesn't absorb any of the longwave red light or any of the short-wave blue and purple light, I'm saying it's absorbs less of that. If we go back to the woods in the middle of the night and we have a red torch, or flashlights as some of you may call it, and we shine it on that same leaf, it will appear red because it's still reflects some red, just less red than green. It will also reflect a range of different reds in different areas of the leaf because different bits of the leaf will reflect on absorb different wavelengths. Now, what happens inside our eye is even more amazing them what happened inside that leaf just now, our eye has millions of receptors that also absorb and reflect light. They can identify what the wavelength of the different light coming into it are. They also have millions of receptors that identify how much light is coming in, how intensities, or we might think of as how light or dark it is. Let us look at those receptors that can identify the wavelength. We have three different kinds of cones in our eyes, and they can identify different wavelengths of light. There's one which identifies just the shortwave lights, anything in this range here. Then one that identifies the mid-range light, this kind of range here. And then one that can identify longwave light like this sort of range hair. Sometimes these are called blue, green, and red receptors. That's not quite true. As you can see, we're not actually particularly good at identifying different kinds of reds, but we're really good at greens and yellows. Because what these cones can identify crosses over quite a lot in the middle. Now if we look at that light wave that was bouncing off that leaf, and we decided that what was reflected from the leaf looked a little bit like this. When we look at this green in the top-left, our mid-range cones are almost completely stimulated. They are saying, yes, this is definitely this color range. Long-wave receptors are saying it's kind of this area. Yeah. And our shortwave receptors are saying, yeah, there's not much of this shortwave light coming in. Now if there's simply less lightwaves overall, then we'll just know that it's darker or more will know that it's lighter. But what about if it's kind of the same green but it just looks more green. The same green, the same brightness, but it just feels cleaner. What about this green? Well, we'll get into this more in the next module, but this is just a more saturated green. It's the same shade of green is just more saturated. We're seeing it better. We're seeing kind of the same range of lightwaves when we look at this new saturated green, but we're seeing a different distribution. It's purer. If we ever had a completely flat distribution here, it would appear gray or I would not know what color it is and it just looks gray. This new green is very, very clear. The more dominant one light wave, the less gray it appears, the more saturated the color is. Now let's get back to our original green. Let's stick with this for a second and then look at what our eye does next. Well, I simply get some kind of binary data from each of these three kinds of receptors. Let's oversimplify this a bit and say maybe the short-wave receptor says, I'm 20% stimulated. The medium range one says 90%, and the long-range one says 80 per cent. From this point on, we lose a lot of the nuance data. We no longer know the shape of the curve and we don't know the exact amount of different wavelengths that we're getting. This does mean that I completely different curve could potentially appear to be the exact same green. Then there's a fault score. Our eye has some rods in as well and these just identify how intense the light is. There's way more rods than cones. And so we're way better at identifying how light and dark things are than the exact color of them. So let's say that our rods simply tell us as a 40% intensity rating for this bit of light. And that means a 100% would be white and 0% would be black. And we're somewhere between those two. At this point r, i just has these four scores, but this isn't what it sends to the brain. It translates these a little bit. What our brain receives is these three calculated values, which is what is the green to red ratio? What is the blue to yellow ratio, and what is the light to dark ratio? Of course, you might wonder how is there a yellow? It requires some calculation, may be, it adds the green and red. But remember none of these three receptors were exactly picking up one color anyway. In fact, the long-wave receptor mostly picked up mid-range colors. So all of these calculations have a bit of room for inaccuracy. And this is where colorblindness comes in, where one of these isn't calculated correctly. However, the light to dark value doesn't require a lot of calculation and had the most rods in the first place. So this is really, really accurate. These three new values are sent to our brain and that's how we think we're seeing color. Everything in the world reflects and absorbs different amounts of different wavelengths. Are, I have some receptors that can identify which wavelength range different bits of the lighter in. It then does some calculations and send this to the brain. There's also receptors that just identify how light and dark the light is, how intense it is. And these are much, much more accurate. 4. Chromaticity: We know we can create a pretty wide range of colors, just using red, green, and blue lights. If you went into a completely dark room and you Sean, three different lights onto the wall, red, green, and blue. In the center, you would get white. That's because white is what we see when we get the whole range of lightwaves. And it's a high-intensity because all these lights are on, full power on it. If I turned down the green light, if I lowered the intensity of the green light, I would get a light magenta in the middle here because we would no longer have all the lightwaves in equal balance. Likewise, if I lowered the blue, we're going to get a light yellow in the middle. And if I lower the red, we're going to get a light cyan in the middle. If I lower the intensity of all three of the lights, we would get a gray in the middle. Now if we play around with the intensity of these three lights, we will get an awful lots of gray and we will get an awful lot of the same colors. When you open a graphics program and you tweak the numbers to change the color of something. You don't want most of the colors to be gray or most of the colors to be the same. So back in the 1920s and 1930s, some people did a series of experiments changing the intensity of each of these lights individually and plotting them on a 3D chart based on what colors people could perceive to identify where the range of perceivable colors that you can create with red, green, and blue are, of course, there are three axes, so the results are a 3D shape. And notice the shape is pretty irregular, our perception works different at different levels of intensity. And changes to intensity in the three different lights isn't even perceived the same. We could now convert this child's into some kind of 3D coordinates that are graphics programs and our websites could remember to reference colors. But only a small range of the spaces in this chart are perceivable and unique colors. Luckily, we noticed that if you look at it at the right angle, you can flatten the whole thing down and get all of the colors. People tried to split this up in various ways. But generally we noticed that it's still not super useful because if we use these coordinates, again, most of the colors are repeated. For example, if I took the coordinates for this spots here, I would get the exact same color that I got for this spot here. What most computer software tended to do was to simply take a regular shape from hair. This does mean that we are missing out on a whole bunch of unique and perceivable colors. But there's plenty of options in here. Remember, you can't actually creates all colors from red, green, and blue. You can just create a lot of colors from red, green, and blue. A problem arose here though, because different software and different companies started using different sections of the colors and referencing the coordinates in different ways. For example, if you've ever printed design, you'll know it's a little bit tricky. You'll set your graphics program to use CMYK colors, cyan, magenta, and yellow because we know that those are the primary colors for print. But yet when you print the document, it still doesn't look like it did on your screen because it was represented on your screen using lights and it was represented on the paper using ink. But also because the section of colors that CMYK uses isn't even the same section of colors that our website uses. There are some colors that literally just don't exist on paper, that do exist on your screen and vice-versa. Luckily, though, websites all use the same colored standard, and it's called S, RGB standard, red, green, blue. This triangle is roughly the colors that can be shown on a website. Let's say I wanted to show this orange on a website, I would get three coordinates from the three corners. And those coordinates are between 0255. This orange is comfortably in the red corner, so it's 255 red, it's a long way from the blue corner, so it's only 80 blue. And it's a bit closer to the green corner, so it's around a 150 green. I can now use these three numbers in any website or any graphics program and recreate this exact same orange that I want to display. Now because we created that 3D perception charter earlier and then flattened it. We're not incrementing the intensity of the light in equal increments when we go from 78 to 79 and from 79 to 80, because 255 isn't even that bigger number. When we go from 79 to 80, we're actually jumping over quite a few colors that we're not even using. But we can create well over 16 million colors using sRGB. Srgb is now the standard way of referencing colors using red, green, and blue light. And it gives you access to 16 million colors. It uses three coordinates for red, green, and blue between 0255, each increment in these coordinates does not uniformly increase the intensity of light, but instead is incremented based on human perception using that original 3D chart that was created back in the 1930's. 5. How Color Works Summary: Light is a wave. And when the length of that wave changes, we perceive it as a different color. We very rarely see a light wave on its own. It's normally mixed with other wavelengths, which is how we can see a color like purple that doesn't have a wavelength of its own. It's a mixture of very long and very short waves. If we have a mix of lots of lightwaves with no dominant wave, we see great. When there is more lightwaves together, it appears closer to white. And when there is less, it appears closer to black. We'll talk about the specific names for these in the next section. When the lightwaves hits our eye, they stimulate the rods to different amounts depending on how many waves there are. They stimulate three kinds of codes to different degrees depending on how long the waves up. We interpret this as seeing color. Different objects in the world appear one color because they absorb certain lightwaves and they reflect others while things on your screen appear one color, it's because the red, green, and blue LEDs show at different intensities to create something that looks like that color. They add the lightwaves. We call this additive. While the absorbing of lightwaves we call subtractive. 6. Values: When you think back to art class, when you were younger, when you first learn to draw, you probably learned how to draw. Okay. In black and white, if you're anything like me, you probably couldn't draw quite as well as these pictures on the screen. But at least it made intuitive sense to you. When they area is darker, you push the pencil harder and you get a darker color. When the area is lighter, you don't put the pencil on it at all and you leave it white. What you're dealing with here is called value. It's how dark or light the area is. And I see my, its complete intuitive sense. And if it's wrong, it really messes with our head. We can spot when value is wrong very quickly, as you will see very shortly. The problem we had with art class when we were younger. When we start to try and make these drawings be in color. If you're anything like me, the thoughts of trying to create the picture on the right is just dawn sink and terrifying. I could never draw something that looks that good. And that's because back in art class, just like many of you, when I started thinking about colors, I stopped thinking so much about the value, like the picture on the left where I'm thinking about the darkness and the lightness. And I started thinking much more about something called hue. You can think of hue as the colors that you have a name for. You could look at this picture and say this is pink, this is blue, this is white. Although we looked at this picture much closer and we realize there's many, many different skin tones and dark browns and light whites all throughout the face. The values vary massively, even if the hue doesn't so much. In fact, I'm going to argue that the hue doesn't matter at all when you're creating a color painting. What you can see on the screen right here is a section of a color wheel showing the orange and red and green and blue and all the colors that you have a name for. The ones that I'm gonna suggest in your early art classes, you were thinking about a little bit too much. Now, the values on the other hand, this part that goes across the wheel from black to white, how dark or light the color is. The tones, if you like, is far, far more important. If you were to go back to art class and try and paint a realistic painting. And that's why most of us never really get past drawing in black and white. We take out a set of paints and we start thinking too much about the hue of each paint. We start thinking too much about the names red, blue, green, and not enough about how we need to mix them with black and white to get the different values. The only time an artist thinks about hue is to make something more interesting, to add some emotion to a picture. You could paint a human face just using blue paints and it can still look totally realistic. It can look physically possible. One of the reasons for that is realistically you've seen a blue human face at some point. You've seen someone in a room where most of the light bulbs were blue, and so therefore the light reflecting off their face was blue. And so their face just appeared to be in a blue hue. But all the values of their face, how lights and dark each area was relative to the other areas never changed. Lights and dark always mean the same thing, but the hue can drastically change depending on what else is in the room. And as your later learn just simply what color is next to it. The problem is when we start thinking about hue, we stop thinking about value. If you ever went back to art class, remember that one? Take out a single paint and try and mixing it with white and mixing it with black. These are called tones. If you add more white to it, you would call it a tint. And if you add more black to it, you would call it a shade of that hue. The hue is what you normally think of when you traditionally think of what color is it? Green, blue, red, yellow, etc. Although this is important, the value is far more important for making our design look physically possible, which will make our users feel more comfortable that they're looking at a real thing. Value is how light or dark the color is. We sometimes call this brightness. But for the sake of this course and working with color, we're going to call it value. You can take any hue you're working with an add white to it to make a tint of that color. Or you could add black to it to create a shade of that color. And for your homework, for your first task, I want you to try creating a design or drawing an illustration where you limit the number of hues you use, but you drastically changed the values. This will force you to think about the value of the colors of your choosing. You could open up a design program if you have one, or you could take out some colored pencils and just limit it to maybe three hues at first and see if you can create a realistic looking illustration, just changing the values. 7. Values Exercises: The first thing we would want to learn to do when learning to work with color is learning to identify and work with different values. On the screen right now are 11 different colors, but all 11 colors are the exact same hue. They just have different values. They are lighter or darker in the same hue. See if you can identify the order. Look at these 11 colors now, note they all have a letter on them and then rearrange the letters to go from white to black. So pause the video, take a look, and then play again. And I will show you the answers. Here are the answers. How did you do? My guess is you probably did quite well. It's relatively intuitive to spot the different values between different colors when they are the exact same hue, which is why we were so good at doing black and white drawings with a pencil, but not so good when we started adding paint. You may also notice when I put all these colors next to whichever that they do affect each other, we're going to talk about that a little later. They start looking almost like gradients. And actually the white looks like a slight gray. And that's purely because of how it's affected by the colors next to it. We'll cover this in another video very soon. But now I want to up the challenge. I'm going to shuffle these values around again, but this time I'm going to bring the hues back and they're all going to be different hues. Have another go at sorting them into order of value, how much white or black they have and see how you get on this time. So pause the video and play it back and I will show you the answers in a second. How did you get on this time? My guess is that even if you got as many correct. As you got last time, you probably still spent more time looking at it, trying to make sure that they were cracked. And yet they are still the exact same values in the exact same order as we had with the last exercise. This exercise can be really useful to help train your eyes to spot values better. That's gonna be one of the most important things with learning about color. For those reasons, I've created a PDF which you can click through over this exact same exercise a few more times rather than me going over it again and again on this video, you can download that from the resources. And just to finish up this video, I want to show you how this list of 11 colors in different hues. It looks pretty dark hair, it looks like the values overall are quite high. But once I put them in value order, they look quite low. It's suddenly looks quite light on the page. The values of these colors appear different just because of the order. Trying to identify the value order of different colors is a really, really useful exercise. It's gonna help training our eyes to spot this subtle differences in values which are gonna make all the difference in your design. So in this very short video, we had a go at doing just that. And now I want you to download the PDF from the resources and have a go at doing the exact same thing a few more times. 8. Brightness: I hope you managed to order a few of those values from the last exercise, but you probably got a few wrong. It's a very difficult exercise. Normally to make it a little bit easier for users, even artists and even photography will actually draw the values out to the far ends and make the mid tones either darker or lighter. If you take a photograph, especially if you leave your camera on the default settings, it will likely make the slightly dark colors even darker and the slightly light colors even lighter and create extra contrast in the photo. Our cameras do this partially just because it's a recent trend and we like the way that high contrast photos look. But it also feels good to us because we can interpret and understand the image faster. It also means that our eyes have been sort of trained on unnatural value in images and we probably want to carry on that. Trend. Uses are used to seeing things with high contrast. By now you've probably been wondering why I keep using the word value when the word brightness makes much more sense in this situation, we're talking about how bright the color is, right? Well, maybe, but unfortunately brightness when we're talking about color, it can often mean something a bit more perceptual. How perceptually bright it appears to be to us. That's why that last activity I gave you is actually a little bit cruel. You're very used to being able to spot if something's brighter or not, but not so much if it has a higher or lower value. To help explain, I've created a very simple charts here. Along the x-axis, the huge changes and along the y-axis, the value changes. You'll probably notice just by looking at this, that there's three clear stripes down at three bright stripes where it appears to have a higher value as you go across from left to right, despite the fact that I'm quite clearly saying it doesn't. And those three colors are cyan, magenta, and yellow. There's a certain importance to those colors that we'll talk about later. You may have already noticed that there are the three colors you put in your printer. But for now, let's just take these three colors and add back in the three colors that fit perfectly in the middle in between the spaces of them, which is red, green, and blue, and plot them on this graph if it was for brightness instead of four value. Now, I've slightly exaggerated this for the sake of this chart, but you can see that these six colors which all have the exact same value, have quite different brightnesses. Now remember what that means is that they have the same amount of white or black added to the basic hue, but they appear different levels of brightness to us, our perception is different. If I add all the different brightnesses of these who's back in, you'll notice a few things. First of all, we have three significant peaks, yellow, cyan and magenta, and three troughs, red, green, and blue. But you'll also notice it doesn't make a handy square anymore. And that's why you don't see this in a graphics program. We'll talk about this more in a little bit, but you can't create a numeric system to reference colors in this new chart because you might get a spot where there isn't a color if we repeat the exercise from the last video, but this time we look at a series of colors and try and order them based on perceived brightness. And let's be fair, you can't possibly get this wrong because it's perception about the way we quantify brightness is based on a series of experiments using hundreds of people at assessing how bright something appears to them. If you'd like to try and arrange these in order of perceived brightness, give it a go, try writing down the letters now. But you should find this far easier because there aren't any dark yellows and there aren't any bright blues. Here are the answers coming up. Now. Now if you did have any trouble with these at all, it was realistically probably because of the colors in the middle. The difference in perceived brightness between each of these and each of their neighbors is exactly the same. But we're still going to find the areas in the middle a little bit harder to identify. And this could partially be because artists and even your camera settings, we'll try and avoid showing these mid grounds. These are the sort of colors that perhaps would be avoided. When we talk about the brightness of the color, it's not quite the same thing as value, it's adjusted for perception. Cyan, magenta and yellow naturally appear brighter to us, and red, green, and blue naturally appear darker to us. When we choose colors using a graphics program or even CSS, we cannot choose them based on brightness, mainly because it's much harder to create a system to choose colors this way. We'll talk about this much more later. But that does mean that using our graphics programs or CSS, we can quite easily choose colors that are just going to look bad. For example, a dark yellow is not going to look particularly nice, or even just anything in the middle of the brightness range, which might not give us that high contrast look that we've all learned to love and may also make our design a bit more confusing and hard to perceive. 9. Brightness Examples: Here is a range of reds. Now they're all the exact same hue, but they aren't different values. If I use a special color picker for choosing reds of different brightnesses, it gives me much less choice. There's literally these three slight variations, Really. That's I can assume is because people just simply do not perceive the color in the top left and the color and the top right is even really been the same color. But one thing we can definitely tell is that the color and the very top left and the color on the very top right just don't look particularly nice. We probably don't want to be using them. Earlier I said, you can't really make a dark yellow edges. It doesn't look nice. Well, what you would want to do in that situation is make a slightly brown, yellow, and then it can look nice. What I can do with this range of reds is the ones with lower value, I can add a bit of blue hue. And the ones with a higher value, I can add a little bit of a yellow hue. This means that not only is the value the same, but it actually looks a little bit more and less bright at the extremes. And we end up with some colors that don't just look a bit nicer, but are a little bit more comfortable to perceive. Whenever you create a Color Range with the same hue, it's going to look pretty bad at the extremes. With the high-value colors. You're going to want to mix a little bit of a very bright hue in there. And with the low value colors, you're going to want to do the opposite and put a less bright hue mixed in with that color. Let's say I'm designing this simple toggle switch for a web application. I want my toggle switch to look 3D so that people know instantly that it's something that they can interact with. I'm going to add a little shadow inside so it shows that this gray area is indented and a little bit of lights on the little red circle thing that you can see that it's sticking out a bit. I'm basically imagining there's a light source at the top left of the screen. These are the additional colors I've used. I've used a higher value version of the red and a lower value version of the bluish gray. Now, when we talk about how light works, you'll realize that this doesn't look natural. That's not how light naturally bounces around at all. But you can definitely agree it doesn't look natural and it probably doesn't look that good for a couple of reasons. One, the red now just has some more white in it. In a way it kind of looks like when you're printers running out of ink. Now the lowest value thing on the page is a shadow creating a lot of contrast in a place where I really don't want it. I can get around both of these problems by adjusting the hue a little. The red is now a little bit higher value read, but it has some yellow mixed then, and the gray is now a little bit of a lower value gray, but it actually has some blue mixed in. I now have something with a bit of a 3D look, so I know I can interact with it, but it actually looks a little bit more natural and easier to perceive. I'm going to start working on a homepage for a website that's I'm never going to build. Here's a very, very basic stats and let's see if we can make some improvements. Well, this bright orange for this starter course and the sign-up button, they're the same color as these, 1234 at the bottom. They've got the same brightness. And I would like these numbers to have a lower brightness so that they jump out slightly less. I'm going to lower the brightness by not just adding some black in color, but also making them a slightly more brownie orange. Now the buttons are still not quite the most important thing on the page. I think the heading text is probably overwhelming them a little bit. I'm just going to actually reduce the whites of the heading texts. The purple color is not particularly bright, but just the sheer size of the letters combined with the brightnesses, given them a bit too much importance on the page to make my buttons really stand out and to make it so people instantly know they can click on them. I'm going to add a little shadow, but as we did earlier, I'm going to put a bit of blue in the shadow, so it's not really overwhelming on the page. And I'm going to add a little bit of yellow in the highlights. Now that's great. My buttons are really standing out. Now there's one thing I just can't stand about this design though. It's got a kind of gray in the background behind this character on the right. There's like a gray blob and I'm really don't want to large area of gray and just looks dull. What I could do is make a much brighter color so that it's not super overwhelming, but it just gives a bit of color to the back of the page. If we just double-check our brightness chart, we can see that cyan is a pretty bright color, only second to yellow. Now, we're using yellow as highlights, so we're not really going to use it as a background color. Let's put a bit of very light cyan in the background here instead. Finally, I'm just going to use my eye really quickly now that everything's a different color to realign things a tiny little bit. I've now got a design which I'm not super happy with. We're gonna make some improvements in the next few videos. But right now I think it's far, far better than the original design. I haven't changed the layout. I haven't changed any content. I haven't changed the typefaces, and I've only really tweaked to the colors of very, very small amount. At the start of this video, you saw me create a red color range where for the darker reds, I put in a small amount of blue. And for the lighter reds, I put in a small amount of yellow, pick a different color, maybe green, and try and do the same thing. See if you can create a color range that looks a little bit more natural and nice by simply adding in a slightly brighter color into the lighter greens and adding in a slightly darker color into the darker greens. If you have a previous design you've worked on, pick that up now or pick one of the ones you've done from a previous video and give it a go with the actual colors in a design as well. Especially looking for elements that are either black, white, or gray. Try and mix a little bit of some other HEW in with these colors. 10. Color Matching: Let's assume I've logged into my web application now and for some reason it's an expenses dashboard, but maybe it looks a little bit like this. Now I want to try and make this look a bit more uniform. Try and improve the design in here. One thing an artist might do when painting a portrait is perhaps just use cold colors. The idea here is every color on the page. I've just added a slight blue tint to it. I've just mixed a bit of blue hue into each of these colors. Or alternatively, I might just add a hot tent to everything. Well, I just mix a little bit of orange into everything and it makes the whole thing look uniform is certainly doesn't make buttons or anything stand out, but it makes the colors feel like they perhaps belong to the same palette. The reason this could look particularly good if we were painting a composition is that you very rarely just have white light in an area unless you're outside and direct sunlight. But even then at specific times of the day, you don't just have white light as your source. These mountains in this picture aren't actually blue. It's just the sun is lower in the sky, is passing through more atmosphere. And we know that blue comes from shorter wavelength lights and shorter wavelength light will be displaced more. And so therefore there'll be more blue light bouncing around. The area around to the sun appears more red simply because the red light waves are longer and so they will diffuse less and then more likely to come straight towards you. Now if you are looking in the other direction, depending on whether you were in the direct sunlight or not, the things you were looking at would either appear more bluish overall or more reddish overall. Painters may talk about giving a painting a warmer hue over all, or a colder hue overall, because it's going to unify things and still make them look natural. As we said, it's perfectly natural to paint a blue face because at some point you've just seen a face in just blue lighting and that's what they looked like with the two compositions I just showed you. I mentioned that it doesn't really make anything stand out. If everything had a bluish tint, it doesn't make our orange buttons stand out. So this perhaps isn't a useful technique. But let's look at another picture of some mountains. If we look at this mountain range here, you might notice the mountains on the right appear more blue and the ones on the left appear a bit more red and yellow. They're the same mountain range. The lights off the mountains on the right is simply passing through more air with more displaced lights bouncing around already. This presents an interesting point to us as designers. This image has quite a range of colors. It's got all the lights we might possibly want. And yet things that are shorter wavelength, like purple, blue, and cyan, simply appear further away. Colors like red and orange have potentially traveled through less air and therefore are closer to us. And here's a handy diagram with all the colors in wavelength order, with the shorter wavelength on the left and the longer wavelength on the right. To make something appear further away, we can simply make it more purple or blue to make it appear closer, we could make it red or orange. Referring to these colors as cold colors are warm colors is a bit in cracked and the whole concept of warm and cold colors has been quite heavily debunked. But the idea that longer wave colors appear closer to you is very real. If we look back at our simple design I was creating again, it probably makes more sense to use those blue tints in the background colors and use those red tints in the foreground colors. If I show you this same design with a gray background, gray is simply very impure lights. It will just appear somewhere in the middle. But if I make it a bit cyan, similar to that picture of those mountains from earlier. It perhaps makes that background looked like it's pushed back a little bit without using any shadows or highlights or anything just flat color, I can add a sense of depth to my design. And likewise with my bright orange buttons, because they're already orange, they feel a bit pulled out from the page. It just feels closer to us. And maybe these buttons don't actually need a drop shadow at all. As long as they're a longwave light color. A common mistake I see people making that I can demonstrate with these three buttons here is this one that says active on the far left. As we talked about before, it perhaps feels a bit pulled out towards us because of the orange color. With the second button on the other hand, it's worth remembering that color is relative to the colors around it. Just like we said, that if you added a blue tint to everything, our brain would kind of normalize the colors a little bit by having the bright orange saying the word inactive. But then a slightly orange background will actually push the slightly orange background further back because of the contrast between the bright orange texts and the light orange background, brain normalizes, assuming there's just more orange light knocking around. This second button, therefore, feels almost a little bit indented. But on another level it feels a little disorientating because that light oranges then on top of the gray. This second button simply doesn't feel like part of a natural composition. And the final button, the gray one, kind of just feels a bit like it's not sticking in or sticking out. It doesn't have any depth to it. Maybe my inactive button is gray, but it has a tiny bit of orange in that gray. In our last video, we added a bit of blue into the shadow and a little bit of yellow into the highlights of one of our buttons. These were pretty convenient color choices because obviously blue is colder and is therefore going to feel a little bit further away and perhaps adds even more depth than a drop shadow or a highlight normally would. For these reasons, we can probably lower the intensity of those shadows and those highlights a little bit and still get that 3D sense so people easily identify it as a button spots it and click on it. This means we can get away with a slightly less intense drop shadow, but we might want to avoid using the same drop shadow intensity on buttons of different colors. The color of our inactive button here suggests it's further away a little bit indented even perhaps, whereas the drop shadow suggests it's the same distance. And this is a little bit disorientating. If we ever look at a landscape under perfect white light, the things further away from us will appear to have more blue in them and the things closer to us will appear to have more red in them. This is simply because the shorter wave of blue light is displaced more. We can use this to our advantage when creating a UI because we can give something an element of depth and 3D without using any drop shadows at all, if we like, we can simply use colors to make things look different distances from us. So we can make things appear like they stick out from the page a little bit simply by using a red or orange color. And we can make something feel more like a background simply by using a blue or purple. 11. Saturation: So far we've talked about three different attributes of color, the hue, the name, it might have blue, green, yellow, cyan, magenta, or read the value how much white or black is mixed in with that color. And we've talked about the brightness which is perceptual. Yellow, cyan, and magenta feel brighter than red, blue, and green. There is one other attributes that you've probably noticed from your graphics programs when you're picking a color that is saturation. If you look at the picture now, I am slowly desaturating these colors that the same hue, that the same value. But I'm lowering the saturation. If we instead pick a single hue, Let's pick a red and we look at it with a chart with value versus saturation on the x and y-axis, we might see something like this. We can think of the word saturation has been a little bit like the word purity. These five colors here have the exact same hue. They've got the exact same value as in the same amount of black and white in them, but they're still quite different colors. And that's because of how pure the lighters, the red at the top in the middle is a very, very pure form of light. Most of the wavelengths in here are a similar length that would show if rand with very few variations in the wavelength, whereas the gray at the bottom has almost an equal mix of all the different wavelengths that are perceivable by your eye. Your eye interprets it as gray, which you could also sort of think of gray as your eye can't quite figure out what color it is. From what I've said so far in this course, you might be forgiven for thinking that I want you to avoid grays. I don't I want you to use lots of grays. Probably a lot more than you're currently using. In fact, too much very saturated color is kind of hard work for your eye. And we can use saturation as a form of contrast. Let's for a moment just look at a few different paintings from the art world. Again, this painting here has very, very desaturated colors. And yet none of these colors are completely desaturated. You can clearly see the blues and greens and reds in this color palette without any saturated colors here at all, these actually looks kind of colorful, but when we look at the pallet on its own, looks almost like just a load of grays. However, this color palette would obviously be of limited use to us as a user interface designer because nothing stands out. There's nothing bold that says Click on me or look at this. This doesn't help us build a visual hierarchy in our compositions. Maybe a color palettes more like this one would be more useful at where all of the colors are really, really saturated. Everything is very dominant. And we know that there's this bright orange that we probably would want to click on or look at. And everything's competing for our attention. Problem here is that when everything looks saturated, they sort of wash each other out a little bit simply by being next to a saturated color, a color just appears less saturated. And of course not everything can grab our attention. We only want certain elements to stand out. A big problem I see beginner designers make is the same problem that we made in all old art classes where we just think about the hue differences between colors. Really, we would never use a color palette to design a UI where all of the colors are really saturated. If anything, for user-interface design, this color palette is actually worse than the last one. We would probably want to use a color palette more similar to this one from this painting, where most of the colors are quite desaturated with the occasional bright red in that. Realistically even this painting wouldn't be great for our UI. We'd want this red to be even more saturated, but it wasn't easy trying to find a painting with a similar color palette to what we might use in UI. If you find a color picker online or in a graphics application, or if you search the internet for nice color palettes, you'll get something that looks a little bit like this on the screen. Five incredibly saturated colors. The hues might contrast quite nicely. They might have all been set up that way, but probably they're all a bit too saturated to be useful for you as a UI designer. When I first started designing, Like many designers, I would grab a color palette like this and apply these colors as they are to my designs. And they would naturally look like that Matisse painting from earlier. Everything's far too saturated and therefore they're washing each other out and nothing stands out. And it can be a bit hard work to look at and identify what everything is on the screen. Let's say I found this color palette online with these five colors. Now this could be good for some purposes. It's not going to be useful for my UI design. I'm going to need to desaturate at least half of the colors. Now this doesn't look great, these five colors next to each other, but they're going to look a lot better when I apply them to a design. Saturation is not the same as value. It's not how light or dark it is, it is how pure it is it is how grey or colorful it is. When we first pick colors for our user interface designs, it can be tempting to pick far too saturated colors. These not only wash each other out, they're not particularly practical for building a visual hierarchy. The ideal color palettes that we would choose for design is going to have a lot more desaturated colors than we first expect. And the only way to prove that is by putting the colors in a design and seeing how they look. Let's do that next. 12. Saturation Examples: Here is a simple dashboard that I've created. Now, I would say some of the colors in here are a bit too saturated, not as bad as some things I've created and definitely not something I've seen before. But there's some colors which just don't need to be this saturated. Before we get into that, I might point out that each of the sections on this design, I've got a thick black outline which is quite overwhelming, distracting, probably a bit too much contrast in places where we don't need it. I have, of course Don this because I didn't have access to many desaturated colors. If I had a desaturated color in the background, I would no longer needs the black lines. Something like this. Gray instantly looks a lot better. I can remove those black lines and it's still clearly separates the different areas in my page. Now rather than using a complete gray, I can use a very saturated blue. We know that's going to make it feel a bit further away. And it's going to make our whole design feel a bit less gray, which isn't always super nice to have. In hindsight, I might have not desaturated this background color quite enough, but you can see how that's probably a bit nicer than that gray we had before. Let's see if we can desaturate some more things because right now I have some weird lozenge things here that probably look more like buttons. They're a bit too in your face. Over here I have some numbers which are pretty, pretty much just states that we want to keep on the screen. So the user doesn't forget how many emails they have on Open and things like that. We have some various charts and other bits of information which are in very, very saturated colors right now, but they don't actually need to be. You can see all of these areas on our less saturated or these icons, lozenges and different pieces of information on the page, we can just desaturate those quite a lot. Now currently all of my text is the same value and same saturation. I could desaturate and lower the value quite a bit of some of this text. And it's going to help create that hierarchy a little bit on the page as well. Maybe some of this branded purple color I'm using for headings, maybe that's a bit too saturated too. Let's lower that. It looks almost like a black color now, but it's just a very, very desaturated version of that original purple. You can see that this design is still looks colorful. It's still has a certain amount of depth to it. Things feel close to us or far away from us. It almost feels 3D, but everything's a lot less saturated now it's easier on the eye and it's easier for us to make certain things stand out more. This means that if we really want to draw attention to something and say this is the first thing we think you should look at. We can make that color really saturated, like our call to action buttons or this bright yellow I've just put here. And maybe I've gone too far with this yellow too. But it explains my point that now we can make this really stand out. So it's the first thing people look at if that's what we want, we only have this option available to us by desaturating everything else. Now we can use a bit of extra color to add some additional depth to wear or draw more attention to certain things, or just to make it a bit more stylish, maybe I want to make it obvious that something's 3D. I can now add a bit of color into a drop shadow. I could section this by having a bit of color in the background. I could make these charts here have interesting gradient color in them. These are options I now have available because I have a bit of spare color I can use throughout the site, which I couldn't have done on the original designs because all the colors we're all ready to saturated it already looked in March. If we look at the actual color palettes of some of the colors I've added and used. As I've changed this design, you can see that they're really desaturated. In fact, if we look at them out of the context of the design, will look at them on their own, on the side here, they actually look far too desaturated. They look like they're not going to work at all well in the design. And that's why we always want to be using our colors in the context of a design to see how they look. We might never approve the color palettes on the rights or as part of our color palette. But we'd probably approve the design on the left, which looks a lot better when we see them in context. As an exercise. Now I would like you to take something you've already designed or go and find an existing design online somewhere. And try and D saturate some of the colors, but try and avoid making anything completely gray. See if you can get the design to still look good. Whilst there's only one or two very saturated colors. And many, many desaturated, almost gray colors. 13. Contrast: Let's assume we have a onboarding screen for our mobile app, maybe something that looks a little bit like this. The first thing you might think is actually this texts little bit hard to read. And obviously one of the things that would make texts hard to read is if there's not a lot of contrasts between the color of the text and the background color. We could of course, remove this background color and then there will be more contrast. The background is white now so that the text stands out more. We can read it easier. The paragraph texts, we could just make that darker. And then there's more contrast here too. But we don't just create contrast with lights and dark. We can create a hue contrast. Now blue and yellow are contrasting colors. So I could have a yellow background with blue tax or a blue background with yellow text. And this will make it stand out even more. It means I can have a slightly more interesting color palette whilst still making my text easy to read and the whole thing quite easy to perceive and for us be able to spot the difference between different areas. Now of course, we have a problem where all of the colors are overly saturated, so they're going to wash each other out a little bit and it's going to be quite hard work for our eyes with all this saturated color coming at us. Luckily, we have one other kind of color contrast, which is saturation contrast. So I could D saturate the background and then have very saturated text and it would look something like this. Now if I just show you the saturated and the desaturated backgrounds here, you can see that one of them is a lot easier on the eye, and I would argue is probably a bit easier to read too. These three different attributes that are color has value, hue and saturation can all be used to create contrast. But why is contrast so important to us? We know it's going to make our sophomore visually interesting to look at. We know it's going to make it easier to perceive where text is and stuff like that. But actually it's valuable to us for an entirely different reason to. This is the Union Jack, the British flag. And if you stare at this spot in the middle for 30 seconds, I'll just leave it on the screen whilst I speak. Just keep your eyes on that black dot. At some point you've probably done this visual trick before, but let's do it anyway. Keep your eyes on the black spots. And then boom, what just happened? Well, after I removed the flag from the screen, you probably saw this flag for 2.5th maybe because all the cones in your eyes got so used to looking at the colors that were there. They were tired of looking at those colors and they were more susceptible to these colors. They were tired of looking at the yellow light so that when they got all of the lights, which they're guessing when they see white, they're just seeing the blue. Remember white has all the colored lights in it. And the bit that was looking at the yellow is now tired. So it's more likely that your eye will see blue. Think of it like if you took your body to the gym and you did a load of exercise that involved using your arms. Your arms would be tired. It probably makes more sense to do a running exercise next is gonna be less painful, but you'd also going to be better at doing it. Likewise, if your eyes have just been looking at a lot of yellow, it makes more sense to look at some blue next. Not only is it going to be more comfortable, you're going to be better at perceiving it. If I split the design down the screen now, half of your eye is doing leg exercises and the other half is doing arm exercises. And because your eye doesn't stay particularly still, it jumps around a little bit. Your different bits of your eye are switching between the two, therefore not getting too stressed from one or the other. The exact contrasting colors of the three on the left is the three colors currently on the right. If we wanted to make the British flag incredibly comfortable to look at, we might actually just make it like this. Now I've seen people actually draw it like this before. Or alternatively to make sure I'm upsetting all the people in the UK equally. We could also make it look like this. One thing you'll probably notice with both of these new flag designs I've created is laid down actually look a million miles away from what does exist. In fact, this flag here just looks like the red parts being in the sun a bit too long. We'll create more visual interests by not having the colors exactly contrast with each other. Because, mainly because most other designers have at some point in history just don't exactly that. It's kind of lazy. But of course in the world of flags, probably the reason that this isn't the flag is just all the colors wanted to have an equal amount of importance. And so therefore the color in the middle should be much more saturated. We know that people naturally like looking at contrasting colors because they always take photos of this. Everyone on the beach will currently have their camera out snapping away at this exact scene. We already know because of the way that light refracts that it's giving us the shortwave lights around the sides and the long-wave lights in the middle of the picture here. And it's perfectly splitting out the contrasting colors for us. This makes it quite nice for our eye. It makes it visually interesting and it makes it objectively beautiful. We can easily spot which colors contrast because they should be directly opposite each other on a color wheel. As I may have already mentioned, these color wheels are almost always. Wrong. If you just go to Google Images and put him color wheel, you'll get one that looks a bit like the one on the screen, which is completely incorrect. We can see here that the yellow we put in our printers and the blue lights that we have in our screen that we know our exact contrasting colors are not opposite each other on this color wheel. Instead, yellow is opposite this maroon color. If you ever want to check for sure whether two colors perfectly contrast each other, you can overlay them and you should always get gray, because we know that gray is when there's a perfect mix of all different colors. If I overlay the yellow and the blue, I get eight, the perfect gray. There's no color in this gray at all, completely contrasting. If I overlay the two colors that are opposite each other in this color wheel, the yellow and the purple, I get this kind of color. I can do the same effect if I create a gradient between two colors. If they exactly contrast each other, the color in the middle of the gradient will always be gray. Why are there so many incorrect color wheels in the world? Well, one of the reasons is because some people have an incorrect idea of what the primary colors are. Remember, some people haven't learned anything about color since they were five years old and they think red, yellow, and blue are the primary colors for paint. By forcing these three colors to be equidistant around a circle, they incorrectly creating a color wheel. We of course know that the primary colors are cyan, magenta, and yellow because we've all seen the inside of a printer before. If you make cyan, magenta and yellow equidistant around the color wheel, you end up with this. And you'll notice that of course, red, blue, and green are also equidistance around this color wheel. And of course, our color wheel has those two contrasting colors, yellow and blue, opposite each other. Contrast makes it easier for us to identify things on the page. It makes it easy for text or icons to stand out from their background. It makes it clear that a different section of the page is different to the last one. And it just makes it visually more interesting to look at the design. But it also makes it objectively more beautiful because it allows the cones and rods and our eyes to be stimulated and then to rest as they look around the design, we can create contrast between two colors by having one very saturated and one very desaturated by one having a very high value as in having a lot of white in it, and one being a very lower value, having a lot of black in it. And we can create contrast using different hues. We can find hues that contrast because they are opposite each other on a color wheel, a lot of design software will have a color wheel in there somewhere in the color picker. But be very careful with these color wheels because a lot of them are not particularly accurate. You should have the yellow and blue directly opposite each other. That's the kind of ikea yellow and the IK Blue should be direct opposites. 14. Contrast Examples: Here is a designer created on an earlier video. And I feel, as I scroll down the page, It's a bit monotonous. All the background is white, so maybe we should just add a background into this header section. Let's make it purple. I instantly looks a lot better. All this contrast between the header section and the lowest sections now tells us straightaway that this top bit is something different. But we might want to switch around a few of the colors in here as well. See right now I have a big orange button saying start a course. But personally I feel like this yellow color is jumping out at me first. That's grabbing the most attention. Well, let's look at these three colors separately, the purple, the orange, and the yellow. And let's also completely saturate them so that what we're looking at is the actual hue and we're not looking at various different levels of saturation. Now, we can see where all of them are on a color wheel. So this is where those three colors are. A few things to know. Obviously, there's more contrast between the yellow and the purple than there is between the orange and the purple. So the yellow hue will naturally stand out more than the orange. But also all of our colors are a bit more on one side. If we ever wanted to add a fourth color to the mix, would want to choose something around here. If we had a composition made up entirely of purple, yellow, and orange, this bluey green is gonna be the thing that really stands out. Now, yeah, that green does nicely stand out on this page, but there's something about that yellow that's just screaming at me still. Maybe it's because if I look at these colors on this brightness chart we've got here, we can see that actually the biggest contrast in brightness is between the yellow and the purple. And we simply can't make any of the colors as bright as we can make a yellow. Maybe we just make the buttons yellow. Now, those buttons really stand out. Now, another option would of course be to keep the buttons orange, but just don't have the yellow on the illustration or anywhere else on the page like this. Now instead I can use the yellow, but instead I'll use the yellow as a very desaturated version as a background here. Overall, I am pretty happy with this design now I've just made a few changes to make the colors contrast better and make sure those buttons stand out at the top. And here is, of course, the comparison with the original. Not too much to recap here because this was more of a demonstration of what we were just talking about. But we can use contrast to help us make things stand out more and make things feel separate. And we can use contrast, not just with the hue, but also with the brightness, the value, and of course, the saturation. 15. Summary: We have just explored the main attributes of color, hue, saturation and value or brightness. Value and brightness effect the same thing. How much black or how much white is in the color except brightness is perceptual, while value is uniform. Your graphic software and CSS aren't going to be able to deal with brightness. You can use design software or CSS to define hue saturation or value, but not brightness, because this is perceptual and the brightness range is very different for different hues. A blue hue only has low brightness. Well, a yellow hue only has access to high brightness. We can use hue saturation and value or brightness to create contrast. In our design, the value will create the most contrast and give them most definition simply because we have far more rods in our eye then we have cones. Getting the lights and dark right in our design is by far the most important than getting hue or saturation, right? We can design first in black and white and gray scale first if that helps to ensure it looks good. As we already know from the last section, each of these attributes of a color, its hue, saturation, and its value will be affected by the colors around it. And next to it, a saturated color. We'll make the color next to it appear less saturated. Red color. We'll make the color next to it appear more blue. And a dark color. We'll make the color next to it appear lighter. Now we know how light works, and we know how to classify and talk about color. And we already know intuitively how the context of the color changes it. It's finally time to create our color palette.