Transcripts
1. 1.0. Introduction to the Course_Update: Hi there. I'm Fati. So I graduated in a film
institution that is the oldest in Singapore
and have been doing TV, broadcast, commercial, video
editing, and many more. Some notable people I've gotten in touch with
is Anthony Chen, the 2013 Khans
fiilmFestival, Award winner. Another one is Eric Koo, one of the top directors
here in Singapore. And then multi Emmy Award
winner Chris Trexler when he was a visiting
lecturer here in Singapore. So here's some of the
works that I did. I know I I know. I. In today's tech savvy world, more content creators and video enthusiasts are entering
the filmmaking industry. This course prepares
you for that leap, covering beginner and
intermediate skills like long form video editing, working with archival footages, examples, tapes, and DVDs, understanding industry
jargon and mastering short sequences based on
visual storytelling rules. I will also touch on the
history of film so that you can know what rules you can bend to make a
successful story. So whether you are a content creator or
professional video editor, I've got something for you. You can take advantage
of my decades worth of experience that I have and avoid the mistakes that
I did along the way. At the end of the course, you will have learned how to be a much efficient and
faster video editor. The shortcuts that I
use on a regular basis, understanding film industry
jargons and workflows, and have a project video piece
to add to your own resume. Also, do take note that
keyboard shortcuts or key presses will be shown at the bottom of the screen
for your convenience. And I've also added text and red highlight boxes
throughout my lessons, so it will be easy for you to follow along all of the lessons. You will be able to work
fast in Premiere Pro. Actually, in fact, most
of the skills that you will learn in this
course will actually allow you to work fast in most non linear
editing programs. And then we're
going to be talking about the nine shortcuts, most used by professionals, the seven editing tricks, post production documents
you will see as an editor, especially if you're
working in an organization or the external softwares
that you might use in edit. Most of these
softwares are free, the film editing
history lessons. And these are important
because we need to be aware of the editing techniques that have evolved throughout the years, the basic overview of logging
tapes and altering DVDs, because sometimes you will
be using these old media, especially when you're dealing
with archival footage. This course will
be yours forever. And you can refer to it anytime that you want in any
part of the world. So I hope to see you
in the next lesson.
2. 2.1. Introduction to film history: Hi, and welcome back
to this subsection, which is the introduction to film editing and
the history of it. So in this section, we are going through the
techniques that have existed from the time of when moving images
first started. To be aware of all
these techniques is to be aware of the
potential of video editing. And in case you ever
experience video editors blog, you can always refer
back to all of these old techniques
because they are the foundations
of video editing. And it's something that video editors always fall back on. And films nowadays, they utilize all of these
techniques on a regular basis. Of course, they modify
it along the way. And in doing so,
we actually allow videos to be more
dynamic and fluid. So I'll see you in
the next lesson.
3. 2.2. Early Moving Pictures: Hi, welcome back.
And in this lesson, we're going to be touching on
the early moving pictures, which is the birth
of a new art form. So this will give
you an overall view of what this medium
is all about. So it first started
in the United States. So this is just a quote
from Thomas Edison, one of the founding
fathers of film. So he says, I'm experimenting upon an instrument
which does for the eye, what the phonograph,
which is one of his famous inventions
does for the ear. And this is the recording and reproduction of
things in motion. The genesis of this actually started with this guy
Edward Moybridge. You can actually spend some
time to read up about him. So in 18 78, he helped settle a bet by an
ex Californian governor to see if a horse did have all of its four hoofs leave the
ground when it is galloping. True enough, he successfully
proved that and he did that by taking a few
pictures in succession. So the basis here is that images played very
fast can actually trick your eye into seeing
that it is actually movement. And Thomas Edison
and his assistant, William Dixon actually
used the concept and then they invented the
kinetograph camera. The kinetograph camera
is actually able to capture these images in quick succession
to show movement. Then they also did invent the kinetoscope for
viewing the recordings, but unlike a projector, it actually viewed
by one person. And then what they
actually do is that they insert a coin, then they look through
a peephole to view short clips of people
dancing and whatnot. So Thomas Edison believed that 46 frames per second is the best to actually display
all of these movements. But of course, economically, companies and organizations that were actually dabbling with moving pictures found that to have more frames is
actually expensive, and it is just better to
stick with lower frame rates. Elsewhere in Europe,
projectors were created. And they patented, and these
projectors actually allowed multiple people to view all these clips on a big
screen in one sitting, and that proved to be a success. These projectors
actually projected the images at 24
frames per second, even though sometimes
the frame rate of the capture might
be lesser than that. Usually, it's 12-16 frames
per second in those days. So as mentioned before, the 24 frames per second
is as close as possible to tricking your eye into
thinking that it is movement, but also at the same time, it is economical to actually buy film stocks because
film stocks were expensive and they
were in rolls. The Lumia Brothers patented
the cinematography projector, which is the projector that
I've mentioned before. And since projectors projected
at 24 frames per second, that was chosen as the standard. So it was an unspoken agreement between everyone who was
doing film at that time, and it has become
the standard today, especially when you're
dealing with movies. So the takeaway from this is that moving pictures is really, really just a series of images. And then we know
now that 24 frames per second is chosen
as the film standard. So it's better to stick with 24 frames per second and above. So this actually highlights the strongest advantage
of this art form, which is that movement
is everything. Unlike books, which is another art form
or medium in film, actors learn how to
externalize their thoughts. And if they can successfully
show that they are hungry by staring longingly at
a piece of fruit, then that would actually
portray better on the screen. Alright that's all
for this lesson, and hope to see you
in the next lesson.
4. 2.3. Early Special Effects: Hi, and welcome back.
So for this lesson, we're going to be talking about the early special effects, and that is really the
start of escapism in films. So just to touch on
the previous lesson, early moving pictures were just short clips that were
shown to an audience, and they just
represented daily life. And one of the clips,
the arrival of train at the station was actually a hit with the audiences
of those time, and they duck under their seats when the train passed
through the camera lens. So that was a blockbuster
during those times. And then later on
we have pioneers. So one of them was
ZigaVrtov who actually made a film called The
Man with a movie camera, and he actually experimented
and then used such tricks like double exposure to
create interesting effects. As well as we have
George Bellier who did his seminal work
called A Trip to the Moon. And this is actually
the earliest special effects found on film. So let's just take a look. So as you can see, he's using start stop animation
to do that effect. And what this actually allows is for filmmakers of that time to explore genres
such as fantasy. So as mentioned before, this was a far cry from
the previous films, and then films evolve to
actually have stories in them. So the takeaway from
this lesson is that people started to
realize that film could represent fantasy
instead of just showing facts or things
happening in daily lives. And that techniques
like double exposure, like start stop animation actually fulfill
the story's vision, especially if you're
talking about fantasy films in those times. So one of the tricks is
that editors can use double exposure to
externalize thoughts. And then also that editors
can use start stop animation to create
the passing of time, which is still one of
the popular techniques. And that's all. I hope you learn from this lesson and
see you in the next. Okay.
5. 2.4. History of Juxtaposing images: Hi, and welcome back.
And for this lesson, we're going to be
touching on the history of juxtaposing images. So what this really
does is that it manufactures meaning in an edit. This actually elevates
the medium further. And one of the founding
people that we have to think of is Lev Klushov. So Klushov is actually one of the Soviet filmmakers
in those days, and he did some experimenting and he found
that you can actually arrange your film shots so that it manufactures a meaning
that is different. And this is called
the Klushov effect. And what Klushov
actually did was to juxtapose film shots, like in this example, where he actually
have a shot of a man, and then he juxtapose different
follow up shots after it. So one of them was a bowl of soup another one was
a child in a coffin, and then the third one
we will see in a bit. So with these three
different versions, he actually showed the film to three separate
audiences to actually see what they thought
the man was thinking. The audiences came up with the answers hunger
for the first film, which showed the man
and the bowl of soup, and then sadness for
the second version, as well as last for
the third film of the man Juxtapose with
a shot of a lady. And then Kulhov actually proved that a series
of short shots juxtapose together can actually form a new implied meaning, and that is what
we call a montage. So in this slide,
we can actually see the montage just by laying a few shots in
sequence like this, the audiences can
actually imply danger. So the takeaway of this
lesson is that you can actually juxtapose shots to
create meaningful montages. So when you're creating
a bontage especially, it is good to verbalize
the process of thought and put yourself
in the audience's shoes. Like, for example, the
first shot is a man. So I'll verbalize it like a man and then looks
at his food in hunger. And verbalizing is actually
a good way of trying to figure out if your montages
are actually working. I challenge you to
turn down the volume, analyze your favorite films, action sequences, and look at it in terms of
individual shots. Does it make sense by itself? Then how do they
actually evoke feelings in you when they are formed together in
a montage sequence? I hope you learn
from this lesson and see you the next lesson.
6. 2.5. Montages: Hi, and welcome back.
For this lesson, we're going to be
touching on the montage. So I touched a bit on montage
in the previous section, and now we're going to be
talking about it in details. So montages, aside from
creating implied meanings, is also used to shorten time, and it's really,
really important for editors to be aware of
the power of montages. Besides creating meaning,
montages compressed time. So the idea of the montage to
compress film time is that, for example, if it's
a superhero movie, superhero movie doesn't show the superhero waking
up and brushing their teeth doesn't
actually show the protagonist walking
from point A to point B, you know, to do something. They just cut it from this scene and then
onto the next scene. So we're going to watch
this short clip from this film called The Room
in 2003 by Tommy Wiso. It was a movie that
cost millions to make, but then it earned
a few thousand. And so we're going
to jump in and then see what this
sequence is about. Don't worry. You can trust me. Your secret is safe with me. Hello, Michelle. I
heard you. What secret? It's between us
women. Hi, Johnny. Did you get a new dress? Um, well, I guess
I better be going. Uh, I'll just talk
to you guys later. Excuse me. Lisa, remember
what I told you? Wow. So this movie
actually has a lot of sequences where it could
actually be cut shorter. So like, for example, when we
actually start at the scene of the main character, Tommy, walking and grabbing
the newspaper and then heading up
to his apartment, but not actually doing anything with the
newspaper in the scene, we can actually edit out
that part and then just go straight ahead into him
appearing in the apartment. So that's just one example. If you have time, do look at commercial blockbuster films and figure out where
they actually cut. So that you are aware that film chronological time
might not actually be how time is like
in the real world. So we can always leave out the unneeded actions and make the edit much
more snappier. So the takeaway is
that as editors, we have to be rofless. We have to take only the action. And even so nowadays, attention spans are so
short editors really, really need to be selective
in their selection of the entry point of the shot as well as the
ending point of the shot. So the main point is that we
need to explain the story concisely and tell it
as fast as possible. I hope you found this lesson useful and see you
in the next lesson.
7. 2.6. Classical Hollywood Editing: Hi, and welcome back.
So in this lesson, we are going to be talking about short arrangements in
classical Hollywood era. And this classical Hollywood
era is in 1920 to the 1960s. So the thing about Hollywood in those days is that
they have actually made it a formula in terms
of the short size selection. So if you actually look at the
classical Hollywood films, you can see the
establishing shot and the shot reverse shot. And these actually epitomize
the flow of scenes in traditional Hollywood
movies, and it works. And it is the formula that works because it shows the audiences the information
that they need to establish the scene
space of the film world. So an example of establishing
shot that I'm going to be touching on is from
the movie Casablanca. And the purpose of
establishing shots is that it establishes the location and the screen
space of the scene. So, for example, we
go from that shot, that white shot of the exterior
whereby the characters are going to
experience something into the interior space, as you can see in
these pictures. So you have a sense of
where the location is and what is the mood in the location and the people
that are inside of it. And then we have the
short reverse shot. Is purpose is to focus the attention to the
expressions and the dialogue. And there is a flow between the establishing shot to
the shot reverse shot. The general guideline
is that you go from a wider shot into a
close up smaller shot. So therefore, you do two things. One is to establish the
location of the place, the characters, and what
they are talking about. So the general unspoken rule is that we begin with the
establishing shot, which establishes the location, the ambience of the place, and then we go to the
master white shot, which shows the characters
that are within the shot. Therefore, we go
into the two shot, and then we go into
the short reverse shot to actually hear the dialogue. So the takeaway is that there is a basic formula for what
shots to pick first, and the guideline is that we go from a wider shot
to closer shot, and this actually allows for the edit to be told
efficiently to the audiences. And it's especially true if you are editing narrative shows. So I hope you found this lesson useful and see you
in the next lesson.
8. 2.7. French New Wave: Hi, and welcome back
to another lesson, and we are going
to be touching on the French New Wave techniques. So the French New Wave is a film movement that
started in postwar France. And what they did was they
founded techniques in film, which made film much more
fluid, spontaneous and fun. So like in a quote
by Jean Luc Godard, which is one of the
forefront directors in the French New Wave, it's not where you
take things from. It's where you take them to. And that is what this group of filmmakers and this
movement is about. So the thing about
the French New Wave is that they did techniques that many of the filmmakers
were afraid to try because filmmaking
wasn't like how it is now, and these actually
cost lots of money. Usually, studios or corporations are the ones who are
actually doing films. The French New Wave broke
continuity editing, and continuity
editing is actually the editing formulas that Hollywood sticks to because it has proven to be successful. So two of the things
that they did was the jump cuts and the
disruptive pacing. So over here, you can
actually see one of the films that they created. It is called Alpha View. So cuts like these were playful,
concise and spontaneous, and it showed the rebelliousness of the youth in
post war France and especially that these
filmmakers felt that the Hollywood way of filmmaking in that time
was actually quite stale. The thing is jump cuts
happen with cuts that don't have at least 30 degrees of change in the
angle of the camera. Nowadays, jump cards
are usually used mostly in fashion
videos, travel, lifestyle, music videos to show that it is hip and
is spontaneous. And then another thing that
they did amongst a lot of things in terms of editing was that they did
disruptive pacing. The definition is that when time and the flow of the cuts don't actually
follow a pattern. So in classical
Hollywood editing, one scene flows to another, and the whole point is
that edits are seamless. But the thing is new wave
filmmakers, they reverse them. So it's just quick to the point and it calls the audience's
attention to the edits. So the takeaway is that the use of these techniques
can actually be used today. Jump carts are used in
Hollywood nowadays, and you usually find
that movies about you utilize jump cards
to show spontaneoty. So that's it for this lesson. Hope you found it useful and
see you in the next lesson.
9. 2.8. Using Still Images: Hi, and welcome back.
In this lesson, we are going to be
touching on using steel pictures to
tell your stories. And as an editor, this is key because
there will be moments when you have
to use a steel image, especially when
you're dealing with documentaries or simply
when you're editing a corporate video and your clients want to
include photos of award ceremonies or events that they have
captured previously. And the effect is called
the Penn scan effect. And in photo animation, basically what
documentary filmmakers did was that they
would actually use a rostrum camera to capture the picture that is
on a table platform. And then just move the
camera around the photo. And then this effect
is also called the Ken Burns effect
because Apple used the name as one of
their effects in Final Cut, which is the non linear
editing platform, and it has become very, very popular ever since. And Ken Burns is a documentary
film editor who took this photo animation effect and made it a much
more simpler method. So how is it done? Is
that these steel images, whether archival or not, were zoomed in or pen to tell the story
through a voiceover. And over here, you can actually see the pen and scan effect. So here is a clip from the documentary film
by Ken Burns in 1994, which is a property of PBS. Let's just take a look at it. On opening day 1941, Franklin Roosevelt threw
out the first ball. It was, he said, his
ninth year in the Majors. By then, much of the
world was already at war, and Americans feared that they, too, would soon be drawn
into the conflict. The doings of the
Vicksburg Hillbillies and Sioux Falls Caries, the Uniontown Cal Barns
and Sweetwater swatters seem less important somehow. In 1941, Hitler had all of
Europe in control by now. He So, as you can see, the montage sequences
in this clip, as well as the whole film consists of steel images that is either zoomed in or
panned around to show what the voiceover
is talking about. And because film is
a moving art form, it is always important to
move the steel pictures. Editors usually apply
simple animation on steel pictures when
they receive them, either archival pictures or pictures from clients or whatever steel pictures
for that matter. Of course, this is
not always the case, but usually the editors will apply some form of movement
to their steel pictures. So I hope you found this lesson useful and see you
in the next lesson.
10. 2.9. NLE: Welcome back. And
in this lesson, we are going to be touching on the non linear
editing workstation. The process used to be that after you finish
recording a film, you would actually go
to process the film, and then the editor will
take the film rolls, edit it by splicing
and then joining the cuts together using
scissors and tape. When non linear
editing came about, that was editing on a computer. And really what non linear
editing is about is a way of editing the film
in a non destructive way. You can imagine in
the old days when something happened
to the film footage, you would be in big
trouble as an editor. But the game changed in 1971
when the CMX 600 came out, it is actually quite similar to the non linear editing
workstations that we have now. In this one, you actually
have the outgoing footage, which is the footage
on the left. And then on the right screen is the footage that is incoming, and this was non
destructive because you didn't actually need to
touch the film footages. Then the power of non linear
editing is that you can always go back to the
clips at anytime you want. This actually gave editors
the freedom to be much more creative without worrying about the technical
aspects of the job. Here is another term
which people use interchangeably with
non linear editing, and that is offline editing. To put it simply offline
editing is when you go through the process of editing the
copies of the raw footage. It is non destructive. The master raw footages on your films or on your
tapes will not be touched. I used to be that we would
do offline editing first, and then we will do
online editing later on. So once you've assembled
your masterpiece, you will actually export
an edit decision list, and then you will use
this list to make the final changes
on your footage, whether it be it on
a film or on a tape. So this is just an example of the dit decision list
that is on the CMX 600. If we look at it
from the beginning, it is a black slate
from 7 minutes, 29 seconds to 7
minutes, 52 seconds. And then we go into
the master shop. So the main takeaway is that editors had to
think carefully of their edit decisions until non linear editing
platforms came to be. And what a relief, right, because we want to focus
on the creative process. Of course, non linear
editing workstations are much more advanced nowadays, have much more features and
allow for much more leniency. But it is an important habit
to have that is to learn to think in slices is useful
in assembling your edits. I know most editors out there, they will go through all
the raw footage and then assemble the edits in
their minds that will help quickly assemble your edits
as opposed to realizing at the end of the day
that your edits is not in line with the script. Then another thing
to note is that it decision lists up until
today can be exported. And you can actually
use it to move from one non linear editing
workstation to another one. So I hope you found this lesson useful and see you
in the next lesson.
11. 2.10. Sound & Slate: Hi, and welcome back.
In this lesson, we are going to be touching on the sound and the importance
of the film slate. So the introduction of
sound in film was in 1927. That was the beginning, and it was spearheaded
by Warner Brothers with the film title
The Jazz Singer. And, of course, it took
a while for films and different studios to actually adopt the sound
recording technology. This triumph in including location sound
recording on films, revolutionized
filmmaking and greatly improved films as an art form. For example, it allowed for music and dialogue
to be manipulated in this art form
so that it invokes deeper emotions
in the audiences. And of course, the
technology was clunky when it first started. So editors had to
manually look at the actor's lips and slate and then time it
with the dialogue in the audio because it is
recorded separately. And because audio
syncing has to be really precise and if the dialogue
is off for even a bit, sometimes milliseconds, you
will create a domino effect where later on the lips of the actors will
just be flapping, but then the sound doesn't sync with
what they are saying. So another problem
that editors faced was that they had to deal with hundreds and
thousands of clips, and it can waste a lot of time, especially if you
are singing for all of the audio on
all of the clips. And that's why when talking
films first came out, it was called Tkies because there were still
silent films around, and people can choose
whether they want to watch silent
films or talkies. So one of the more useful
things that sound on films has contributed is the idea or
concept of off screen sound, or it can actually be a
cue in a horror film, or it can actually
convey information to audiences that is
vital to the story. Now, let's take a look at one of the most earliest
video which I did. So let's take a look
at the clip and find out how I use
offscreen sound here. Exactly. L swear. Who. So convenient. Hello. You there run again. So, as you can see, the dialogue
that happens off screen actually gives a cue for the main characters
to let them know that, you know, danger is already here before we go
into the white shot. Now we're going to be talking
about the film slate. And especially after
films transit to sound, film slates became all
the more important. Previously, the film slate
was just to identify the shots and the film
stocks used in sound films. Once sound became popular, the film slate had two wooden sticks at the
top of the film slate, which was used to clap. And when the editor sings
the sound with the footage, they would actually look
for the visual clap. And then hear the
sound of the clap. And that just makes the sinking
process that much easier. So one way to think about it
is that the slate is like a barcode on your clips
at the beginning, then you have a log sheet which you will usually
use as an editor to figure out more details
about the clips in use. The film slate at the beginning
of the shot will show the roll number or
rather nowadays, the storage card number. Then the scene number and
then the take number. These vital information, which will be shown
on the log sheet. And what I feel most
importantly is the date. Then you can actually
just go back to the date 16 May and
then find scene two, T three, and then pull
it out for your edit, especially if you're editing a 1 hour TV series or something that is long form helps
you as an editor. And then just import
the good takes into your non linear
editing workstation. The takeaway is that sound and music is a tool in your arsenal. And especially if you're
doing for TV and broadcast, you have a slate at the
beginning of each of your shots. It is good to
actually utilize it along with a log
sheeet to work faster. So that is all for this lesson. I hope you found it useful and see you in the next lesson.
12. 3.1. Documents Introduction: Welcome to this section on
Documents introduction. Since filmmaking is a
collaborative process, we will touch on the documents that video editors will use on a regular basis to make
sure that the deadlines are met and they work as
efficiently as possible. So documents like the AV scrip, the client deliverables
specification sheet, as well as the log sheet. So without further ado, let's jump to the next lesson.
13. 3.2. AV script: Hi, and welcome back. Now I'm
going to be talking about the AV script or the
audio visual script. So if you are working in a corporate setting
as an editor, you'll be most exposed to the AV script instead
of the traditional script. The important thing about
the AV script is the layout. And in the layout, as you can see on the screen, it's something like this. So you have the title, and then you have the date. So you know that the version is the version from two days before or whether it is
today's version, because the versions
will keep on changing. And don't worry, I will upload this sample of this AV script inside the downloadable section. Alright, so we'll get onto it. So the AV script has a column, which will be labeled as the
number for easy viewing. And then the next one
will be the visuals. So basically, any of the images
that comes up on screen, and then we move on
to the next column, which is the VO
or the voiceover. So in the VO column, you will have the dialogue
or the voiceover, and that is supplemented by the establishing shot of the beautiful
Indonesian landscape. And for the third column, that would be the graphics. So like, for example, if we
head over to the second row, we can see that the
writer has indicated that they would want footages of Indonesian places of
attraction as the visuals. And then to top it up, we have a pop up pictures of other attractions appearing
on the screen as graphics. So that is how it works
for the AV script. And usually at the end, you have the fade
out to credit row, as you can see, in this row. And then the final row
would be graphics of the logo of the
agency or the client, as well as its
affiliate partners. And then you fade to black. And at the end, any notice or symbol key of
what the abbreviations mean, and that is the
end of the script. Alright, so now you know
what an AV script is, hope you learn from it and
see you in the next lesson.
14. 3.3. Logsheet: Hi, welcome back. So the
lock sheet is a document which is used during production
by the script supervisor. And the lock sheheet
is pretty important to you because it helps you stay organized because you weren't on set
in production. So by having a lock sheeet, you know that on this date, which is the first shooting
date on 16 of March, we have this project and
then we have the location. And then we know that the scene number is
scene number one. So just to quickly reiterate, in film making a scene is a segment of the film
that takes place in a single location and time and features a specific set
of characters and events. Although a scene is
dictated by the location, it could sometimes be that
later on in the film, the same location could be used again to tell a different
part of the story, something that happens later on. So there will be a
different scene. And then we know that
the short detail is grandma clearing the dishes
or clearing whatever it is. And it will correspond with
what is actually slated on your footage because they
will do the slating also. And then you can see that for this scene, there's three takes. And for the first take, we can see that it
is no good take, so we're not going
to bother with that. And then we see that
the other two takes are good and we can bring
in one of those takes. And over here, for this column, we can see the clip number. So the clip number
is 001 for this one. So we're not going
to bother with clip 001 when we actually import it into our
previous pro project because the more clips we have, the more laggy the
system will become. So we will take the best take. And then we go on to scene two, which tells us that now the grandma is putting
the dish in the sink. And then we look through
the quality of the take, and we find that the third
take is what we want because it is good
as shown here, abbreviated with the G, and that is clip 006. So we want to import this clip and then
so on and so forth. Since we are on this page, I want to touch on
the words here, C. That is actually a short
abbreviation for close up, and it is a kind of short size. I want to touch on the different short sizes
that we have in the industry so that if you come across the short
abbreviation of it, you know what it means. So just to quickly run through, a white shot is a shot
that is quite wide, and you can actually see
the setting of the scene. And then the next
medium white shot, it goes a bit
closer, and you can actually see the characters
that are involved. Now, the medium shot focuses on the one soul person or
probably in some cases, two people in a shot. And then we move on to
the medium close up, which focuses on one
person in the story. And then the close up goes
into the person's head space. And then we see the
extreme close up, which focuses on one part
of the person's organs. So you can see, like, the eyes. Alright, now moving on, jumping back into
the lock sheet. So for this day of shoot, we have up to 27 clips. And you have all of
this, good or no good. And sometimes they
would actually label it as KIV which
is keep in view. So those are shots in
which your director or your producer would
want to consider, but at a later stage. So that is what a
logset is about. I hope he found this useful and see you in the next lesson.
15. 3.4. Deliverables spec sheet: Hi, welcome back.
And for this lesson, we are going to be talking about the deliverables
specifications sheet. So sometimes they will
just simply list all of their deliverables on an
email. I actually depends. I'm going to just
briefly go through. So they will state
the details of the deliverables and the
description if there is any. And over here, you
can actually see all that you need to know
regarding the project. They will give you a
list of video formats in which they want you to deliver. And it will list out the
duration of the video. And then the frame rates, the video dimension, and the
scanning, you can see here, the different scannings
for your video, and then they will
give some details on the audio format and
bit rate as well. And finally, on what medium
they want it to be on. So some of them will
request for a hard drive, some of them will request
for a thumb drive, and some simply just will tell you to upload it
onto the Cloud servers. So it actually depends. Then they will give you the deadlines as well
as the sit in edits, where they will
actually head over to your office in your
editing suite, and then you will do
some of the changes. And then finally,
they will give you any other feedbacks regarding
the video delivery. So for this example, you'll say that
they want it to be uploaded on YouTube so that
they can also view it. So from this
specification sheet, you know how you are going to deliver your final
product to your clients, your producers, or
your directors. So I hope you found this useful and see you in the next lesson.
16. 4.0. Premiere Pro Sample Media Clips: Hi there. Welcome.
And in this lesson, I'm going to be
showing you how to get the sample media clips that is given free
by Premiere Pro. So Premiere Pro has
given sample media clips for Premiere Pro users who
are using the 2025 version. For those who do not
have Premiere Pro 2025, you could just as well download the same resources that
I've put into this lecture. You can click on the drop down link for the resources
and get it from there. So now back to addressing the people who are
using Premium Pro 2025, what you can do to get your
footages is through here, I'm going to be teaching
you the manual way of knowing where your
sample media clips are, and then I'm going
to be teaching you the alternative way to import it into your Premiere Pro
straight from a new project. So here I at my
Windows Explorer. I'm going to be teaching you how to do it on the Mac also. Hi, so here we are on the Mac. And first thing what you want
to do is you want to open Premiere Pro. Just
give it a while. Once it's loaded up, you'll be brought to this screen and just click on New Project. I'm just going to name
my project PP 2025 test. And I'm going to
put the location on the desktop for
these purposes, create And then now we're on this main
screen on Premiere Pro. And then these are the sample ideo clips
that Premiere Pro provides us for 25
users and so forth. And I'll just go ahead
and select everything. Right. And I'll click
Import and there you go. It's on our Premiere Pro in MAC. So in order to find it manually, we'll just go ahead and click on the sample media clip and try
to find its parent folder. Let me just quickly do it here. Should be on top,
reveal in Mag finder. And there you go.
There you have it. These are where the
sample media clip are stored on your Mac system. So if you were to click
on the icons list, you could actually find the exact folder path where your sample media clips
are stored on your Mac. Like over here, I
have it you can go from the McIntosh HD to the
users to shared folder. And in the shared folder, there's an Adobe folder inside that you'll
find Premiere Pro, 25 point oh and sample media. That's where your
clips are stored. It is quite buried in there. So now back to addressing
the Windows Explorer. So on the Windows Explorer, you just go to Local Disk, C drive where your stuff are, go to users, and then head over to public
public documents. And then Adobe and you want
to click on Premiere Pro. Click on 25 point oh. That's for the Premiere
Pro 2025 users. And you have your
sample media over here. So you can actually check
out the clips that you have check out another one. So Premium Pro gives
you the option to use all these sample clips to
start editing on your NLE. Which we will be going
through later on. Alright, so in total, you will have 17 items.
You double check them. So you can just drag this whole folder
into your Premiere Pro or you can just bring it in from when you actually start a new
premium pro project. So I'm going to head
on into Premiere Pro, open a new project. New project here. I'm just test. Got to put it in my
desktop, for example. I'm gonna create a folder
first before it gets messy. Alright, I'm gonna see Victor. I'm going to create. Okay, so when you're
on the screen, you can see all these
sample clips that you can import straight
into your project. I'm going to click on all of it. Import everything All right, once done, I'm going
to import it in. And so you can actually see
all of your footages here. Let me just quickly change my
workspace here. All right. So you can see and
check out all of the sample clips over here. You can actually go
over you can find some free music from one
of the sections where I'll be touching on
sound effects and music from commercial free
websites like pixabay.com. So you can go over to
Section eight of the course and find under the
lecture called using Soundefft websites to
go and find a website called Pixabay Commercial Free Music or sound effects that you can
download for your project. So I want to organize all of
my clips over here Alright. I want to put it in a bin. I'll call it Pus. So that is all meat. Alright, so that is done. And then since I'm here, I'm gonna be creating
another bin, name it as sequence, and then I'll put my
master sequence over here. Alright, so that's all. Hope you've learned a lot from this lesson and see
you in the next lecture.
17. 4.1. NLE Platform Introduction: Hi. Welcome back.
And in this section, we are going to be going
through the non linear editing programs that we are going
to be using for this course, which is Premiere Pro. And we're going to
be going through the basic functions of what it is and how we can actually
work efficiently with it. This is the meat of the course, so take your time
and don't be afraid to replay videos to make
sure that you understand it. And also, if you do have time, I challenge you to back up your knowledge with some more
research at your own time. I will be providing some of the reading materials to help you get started on your journey. Also, do take note that
keyboard shortcuts or key presses will be shown at the bottom of the screen
for your convenience. So without further ado, let's jump into the next lesson.
18. 4.2. Setting-up Your Basic Edit: Alright, so now we're in
the Premiere Pro window, and I've saved this
default layout as my own. That's why you can
actually see it as my own workspace over here. So, real quick, we
are going to go through all of the
different panels that we actually have here. Okay. So we're going to start
with the project window, and this is where you
actually store all of your raw video, your audio, your music files, your
sound effects files, your graphics files,
anything that you need to actually create
this piece of project. Okay? So real quick, we are going to import
something into here. So I'm just going to right
click and then I press Import, or you can actually command I to bring up this import panel. And then I'm just gonna
choose something that I've done before, probably
Probably here. Okay, was here. Here, actually. All right, so now I'm
importing this file, and then you can see that I actually have this
video file over here. So another way you can actually import your project is through the Media browser, which is by default on
this square box over here. So if you click
on Media Browser, you can actually go to where
I found my video previously, and then I can slide
this here real quick. And then I can go
to my works edited. Sorry, I can go to Holiday then I can just choose whatever video
that I want to import. So I press Import, click Import and then you can see that
it's actually here. And now you can see
I have two files inside my project window, okay? And then what I want to do
real quick for the purpose of this section tutorial is
to create a new sequence. So I'm just going
to click sequence. I can go to digital SLR. I want to create a
1920 by 1080 video. And in the clickdwn, I want to create something
that is 25 frames per second. And it actually depends on how many frames per
second you would actually want to
build your video on. We have 25 frames per second, which is the default video
frames per second standard for certain countries
in Asia and certain countries in
Europe under the Pell. And then in the US and
in certain places, you use 30 frames
per second or to be exact 29.97 frames per second, which is the TV broadcast
standard for sit countries. Okay? So since I'm
here in Singapore, we're going to use 25
frames per second. We're just going to name our sequence
something meaningful like my holiday video. Alright, underscore. We're going to put the year. You can actually
put the exact date, but I think this
should be enough for the purposes
of this tutorial. So we're going to create
this sequence, and then, as you can see, my
sequence will pop up here. And then in line
with going through the most important panel
that I'm going to show you besides the project
window that I just showed you just now is this
timeline panel. Okay, or this timeline window. So in this timeline window, we have our sequence that we
are working on right now. We have the video tracks Okay, we have the audio tracks. So by default, we have
three video tracks and three audio tracks. This is the lock key. I mean, it locks whatever
changes that you've made to your video so that it doesn't shift around when you
actually do work. This is your label, Video three, Video two. And when you click on
it, what it does is it actually selects the video track that you want to
work on right now. Okay. And then this eye symbol, what it does is it
actually toggles on and off your track. So that is the timeline window. So now that we know
our timeline window and our project window, what we're going to do is
we're going to double click on our video file that
we actually have here. So in this video, I was recording
it for a company event. So this is the source
window displays, whatever video track
that we have selected. So, for example, if I were
to double click on this one, it will actually show me a different video file
which I've captured. Okay? So now we want to
go to the main window. And in this main window, it actually shows you what you have done on your timeline. Okay? So this is just a
different view of the timeline. So, for example, I'm going to drag this video
clip here, right? And then I'm going to
drag this one here. Okay, so I have two
of my video clips side by side on the timeline. And as you can see, as I scrub through this
thing called a playhead, the image on the
monitor changes also, because it corresponds to the clips that I'm
actually playing now. Real quick, um, then we
place this in front. And then I would go to the
front and then click Play, you can see that it actually
starts with this clip first, and then it goes on
to the next clip, which is the one
in the dark room. Okay, give it a while
and you see what I mean. Yep. So that's how it actually works. So now that we have covered the timeline window,
the project window, the media browser window, the source monitor window, the main window, we have
the lumetri color window. As for now, I'm just going
to tell you what it does. Basically, this does the color for your clips in your sequence. Okay. So when I click
the video clip, and then I make changes to it, you can actually see
the color changing. Okay? Or if I were to set
it brighter or darker, it actually show here. And you have a lot
of other controls for changing the color, the contrast, the highlights, shadows, whatever have you. And I will go through
the details later on. Okay? And then lastly, I'm going to talk about
the effects window, which shows us all the
different effects, like the audio effects, the audio transitions, video
effects, video transitions. Um, Okay, I'm going to
choose something like this. So I'm going to choose this
Bosak and I'm going to drag it and lay it
on top of my video. I mean, lay it on my video, and then you can see that
it changes my video. Let's say you want
to make changes to the effects that you've
actually applied on your video, you head over to the effects control window, which is here. It is shared with
the sauce window. So I just real quick
just go in here. And then under the mosaic effect that I've actually added, maybe I'll add maybe I'll
increase this. Okay. I can actually change it here, but just know that
you can change your video effect
settings from here. Okay. So another thing that
I want to quickly go through with you is
the video transitions. A transition is basically
the transition between one clip to another
to make it smooth. Okay. I'm going to pick
something that is okay, I'm going to pick film dissolve. So just click it,
and then I drag it, and then I put it in the
middle of the cut here, and then you can see that it gradually moves on to this clip. So now we've covered all
the big panel windows. I want to go through with
you these two windows or actually panels. This is the two panel. So you can see all of your
editing tools will be here. Think of this as a tool box, and your main tool is
your selection tool. So this here or shortcut for V, it's actually, you know, allows you to select and
then move your clips around. And then there are all
these other tools which I'm going to go through
at a different time. And then you have your
audiometer panel, which is here. So what it does is actually, if you real quick
just play the video, you can actually see the sound levels that
is coming through. That's basically what it
does. So that's about it, and hope to see you
in the next lesson.
19. 4.3. Effects Control Window: Alright, so welcome
back to this lesson, and real quick, I
want to show you what the effects control
window is about. But let's go to the next clip, and we have this clip over
here of the dark room, and you can see that the basic effects in the
Effects Control window is here. You have motion, opacity,
and time remapping. And then for audio,
you have volume, channel volume, and panel. Okay? So for motion, what it
does is it actually changes the position of the video image where
you actually set it. I can either key in a number, which I know doesn't
always work well. So what I usually do
is I would actually just hover my cursor over here. So this is position X. This is position Y. So one goes to the
side, left and right, and then one goes up and down, Okay, according to
the XY coordinates. So if I actually drag it, it is much more intuitive. So you can see that I can drag it somewhere to the side. Okay. All right. And then I can just bring it
down or bring it up. And then in scale, if I actually were to hover
and then scroll, I mean, drag using my mouse, I can actually zoom in
or zoom out on this. So let's say I want to
make it much more bigger, and then maybe I want to focus more on this
granny over here. So I'll focus in and then
I'll center her here, right about there, yes. So my focus of this video
clip now turns to her, right? So we have a lot of
other tools here, like rotation. Okay. And it will rotate according to the anchor points
that you actually set. So if I were to
actually head over to this option over
here, now it says fit, but I can actually change it to maybe 75% so I can actually see, like, the outlines
of the video here. So if I actually
were to set where my anchor point is, Okay. If I actually were
to click on it, I can actually see that
my ankle point is here. Maybe I want to
shift it right on this Granny's face
so that I can rotate the video according to her face. Okay? And I'll just reset
the position real quick. And then you can
see when I rotate in this option here,
when I rotate it, it rotates around
the pivot point, which is on this
Grandma's uh, nose. Alright, so moving on,
we're going to go to OpSiTe, and in Opesity, we can actually turn the
transparency down or up Okay. Blend mode. Um, we would just like to stick it to normal right
now because in that way, we know exactly what
OpsTe does to it. But, you can try all the
other effects on here, and then you can supplement
it with your own research. But yeah, usually
I just leave it on to normal and it
works pretty well. Another thing we're
going to go through is time remapping, which is actually speed Okay. So in speed, we can actually change the speed
of the video clip, but I do not actually
change it through here. So usually I do not bother, and I have a better way to
change speed and alter it, which I will go through
in later sections. But as for now, know
that it exists and that you can actually
manipulate it, right? So moving on, you know, the level of the
audio that we can actually increase or decrease. Okay. So the default is zero DB. So if I actually
were to play it, you can actually see in
the audiometer panel. If I were to actually
increase it, though, and play it back, you can actually see that
it goes much, much higher. Yeah. So you can change
your volume from here, and Channel volume is
the uh Same thing. You can actually
change your volume, but according to the
stereo channels, so you have the left and right. So if you want more
louder on the left side, you can actually
increase it here. So as you can see from
the audio track here, the left side is actually
much louder than the right. So I can actually
turn it down a bit. Actually turn it down a
bit, and then we can see. So now it's much more uniform. So that's one thing
that you can do to actually balance out the stereo left and right
audio channels. Alright. So now that you know
what that is about, you can actually
see that we have this diamond shaped thing over here is actually
called a keyframe. So the thing about keyframe is, let me just real quick,
just collapse everything, so there. It's not confusing. Okay, so let's say I want to
zoom in to this guy's face, or I want to zoom in closer
to the action over here. Okay. So at this point, I know that I want to zoom in
closer to this lady's face. So what I'm going to do is
I'm just going to scale it to something that I like
maybe here, right? And then I'm going
to set a key frame. So how I'm going to do it
is I'm going to press on this toggle animation option. So once I click that, it
creates a keyframe over here and it goes to this value. So when I'm actually
at 30 seconds, the frame would actually
scale up to value number 273, which is a bigger value
than our original one. Okay? So if I were to go back
and I want to make, you know, it zoom in from
the default size, maybe 160. Okay. So you can actually
see that it creates a keyframe here at the
beginning of the clip and another one in the middle at 30 seconds where I want
the zoom in to happen. Okay? So if I actually
play the clip, it goes from here and
then it zooms in. To this lady's face. Okay. So that is actually how you animate it according
to key frames. You can also do the same thing
for position and rotation. So just quickly, maybe I want to do something
really funky. So I set my starting rotation at the beginning of the clip. And then I want it to maybe
rotate at 30 seconds. Okay. So I'll just
treat it like this. And then as you can see, when I play back the video, you can see that the
camera actually rotates. And then it stops
after 30 seconds. So that's what the
key frame does. So now you have more power to do more things in the
effects control window. So see you in the next lesson.
20. 4.4. Project Sequence Settings: Welcome back. And
in this lesson, what we're going to
do is we're going to set our project
settings right from the get go so that we won't run into
any problems later on. All right? So what you want
to do is at the beginning, when you open
Premiere Pro, right. So you want to attach or
plug in your hard drive and make sure there's
a lot of space because one thing
about video is that it actually takes up a
lot of space, real quick. And we want to just open
a new project over here. I usually would like to
put the project name. So for this, maybe we will
put uremi video editing. And then we're going
to put the year. So once you're done
with the naming, we're going to go to location
and then we're going to browse space in our hard drive. So what I'm going to do is
I'm going to actually put it in my UIM course
video editing folder. And as you can see, I have this file structure here. I just want to put into
my project files where all my working files are at, and that's where I keep my
premier files. Project files. Capture format. Well, it depends on what camera you're using and if you're
connecting it to Fire wire. And I'll go through this
in detail later on. So for now, we're just
going to leave it as it is. And then please make sure that
your scratch disk settings are the same as what you've
set in your location, yeah. Just click Okay. And then now we're
in this screen. When you actually begin your
workspaces, like for mine, I have this, which is a workspace that I have
figured out works best for me. You can actually just rearrange it as and how you
want it, right? So you can just place it
wherever you want it. Like, uh, later on. So when you actually
open Premiere Pro, what you're going to see
is this window right here, which is the basic window. And, of course, I've labeled
it as my own workspace, but this is the default Premiere Pro workspace that you're going to be dealing with. So we have gone through how to set your project files to work off a server or hard drive. Now we're going to go through sequence settings and then we're going to look at payback
quality and creating your bins. All right? So first off, let's do sequence settings. So we know now how to
make our sequence, right, and our sequence is here. Okay, so I'll just
double click on that. And we are here. Our timeline window is selected, and you can see that we have our holiday video
sequence selected. What you want to do is
you want to go to the top here and click on
sequence settings. And over here, you can
actually see all of the sequence settings that you have actually
set. All right. So usually usually I will just leave it at
editing mode, DSLR, time based 25 frames per second unless client
specifies something different or if
you are in the US, you're working on 30 frames per second or if you are creating a feature film and you want it to be running on
24 frames per second, you can actually change
the settings here. And then we have the frame size. So previously when we
created the project, we set it to 1080 P, which is what it
essentially means is that your frame size is 1920 on the horizontal
side on this side, and then 1080 on the vertical
side, which is here. All right? And then
square pixels, leave it at one. So essentially, the only
time you're going to change your pixel aspect
ratio is when you are actually working on an output
that you know uses it, like, for example,
DVPL which is tape. The one that we most commonly
use is square pixels 1.0. Feels, which actually
your clients would mention in
the deliverables. Okay, display format. Usually I just keep it to 25
frames per second time code. Because that's that
is the standard, and that is what I'm used to. You can, of course,
play around with it. And then sample rate
this for audio, usually, I'll keep it to 48. So display format audio samples so that it's easy for you to actually physically see what you actually editing audio wise. Video previews, I
do not change it, and then I'm going
to click Okay. So if you actually
see if I actually, double click on a track to
expand the information, you can actually see
the audio samples here. You can actually physically see, you know, your audio waveform, and then you can
edit accordingly. Trick also applies to video. When you double click on it, it actually expands it, and then you can actually see a thumbnail of what clip it is. So that concludes the
sequence settings. We're going to go to
workspaces now, okay? So from now on, I'm going to work
on my workspace which I personally prefer, and there's not much into it. Um, except for adding
a audio track mixer. So I'm going to go
to my workspace that I've created before,
sorry, not this one. All right, which is here. So I've labeled it
Futles Workspace two. So over here, it's
the same layout. It's just that you have an
audio track mixer over here. The audio track mixer will also be important to you
because later on, you can actually click on this. And then in your master
channel, which is here, you can apply a hard limiter, which is actually a
filter that makes sure that your audio doesn't
clip above zero. And that is very important
if you're submitting videos for TV and
broadcast stations, moving on, we're going to
go to the playback quality. So over here, just
below you have this, and it says, half. That is actually the display
resolution of your video. And why is this so important? Is that if I'm playing
on fs and I'm playing a four K video and I'm
editing on an old computer, there will be delay
in your video. So you don't want
that to happen, and I don't want that to happen, so I usually set it
to half or a quarter. Lastly, I want to create a bins. So real quick, I'm going to go over to the project window. Okay. And then I'm going to organize my video clips
which I have here. Okay. And it's good to organize all of your stuff
because later on, as you import more
and more assets into your project window, you will find that it
gets very cluttered, it gets very confusing, and you just want to structure
everything so that you can edit efficiently and
fast and meet the deadline. So what I'm going to do is I'm going to create
a new bin over here, and then I'm going
to label the bins. So I'm going to label
this as a video. It's plural. All right. Videos. So I just highlight, press Shift and
then click on that. So both of these clips
are highlighted, and then I just drag and
drop it inside videos. So when I collapse this, you can see that it's
just one video folder. I'm just going to go ahead and then I'm just going to create audio So you can create as
many as you like, and you can create as many as you need to keep
your things organized. I can also create sequences,
which I usually do. So in this sequence folder, I'll just drag and drop my holiday video
sequence over here. And then I can make a
duplicate in the future. And then maybe I'll
label it as version two. All right. So I'll just double click it
and then it appears here. So now I have Version one
and then Version two. Okay, so maybe for Version
two, I want to do something. Um, maybe I want to, like, combine these
two clips together. The difference in the changes
will be on Version two, and then my Version one is kept clean from where I last left it. Okay, so that's about
it for this lesson, and I hope you will join us for the next
lesson. Thank you.
21. 4.5. Post Production Workflow: All right. Hi, guys. Welcome
back to this lesson. And for now, I'm just going to quickly and briefly touch on the post production pipeline. And this falls in
line in this section because it is something that
I feel is quite important, especially when you have
multiple editing projects. Knowing where you
are at each step in each individual
project allows you to plan around your deadlines. And over here, I have this post production pipeline sheet, which actually shows the
amount of days counting down from the first
day after shoot, three quarter of the days left, two quarters of the days left, one quarter of the days left
all until the deadline day. In this post
production pipeline, we have three sections, and this colored in teal, this is the producers. And then to the sides
here, this is us. This is the editors
and our milestones that we actually need to reach
before the deadline day. And over on the right side, we have the timeline for the people who
are going to pass you graphics assets
for your videos. So the deadline and
the script just before the production end will be
told to us by the producers. And then we go down the arrow, and then we will see that
this backing up of rushes, this will be our job. And then after you
back up the rushes, you will need to
ingest upload and create proxies on your
premiere pro projects. And then it splits
down into three, and that is where the
clock starts ticking. And I've broken it
down into four or four of the days that we have,
which is the beginning, we actually allocate
a lot of time for this because this is where we actually form
the basis of our editing, and the rest is just
making changes, and that's why it
is getting shorter and shorter up until
the deadline day. Over here, our
producers will give us a video and graphics
brief where they would actually let us know again
what is the deadline. Usually the internal deadlines, for example, the first draft, second draft, third
draft will be made first before the client. And then they will brief
us on the video format, or if there is any specific
deliverables that we actually need to give the clients and the
duration of the project. Things that we would need
from the producers to give us documents which I have gone through with you
in previous sections. So we have the audio
visual script. We would need the log sheet. Some places don't do log sheets, but if you do have it, it will be an asset for you. So if they do have it,
please do ask for it. You have the miscellaneous
client materials. So for example, some of the clients would
actually want to insert photos of their previous awards or if they have a logo that
they want to give you. And then you have the
deliverable spec sheet, which is the specifications
for the deliverables. So now, once you receive that, you will begin your
editing process. And I actually created
this small arrow because this is the
part where we actually liaise with the graphics. And Dynamic Link is actually something which
I will touch on later. And then we have the
internal review. This is the first
draft internal review. So a quick guide is
that internal reviews, we name it as drafts. So draft one will
be internal review. And then the first
client review, we will call it the
for approval, right? First draft first FA, and then we make the changes. And then we have
our second draft, as well as our second FA. And then we have
our third change, and then it goes
into Picture log, which is major changes are done. After picture log, we'll
go into internal review, the client final FA, and then the submission. So in between, we actually have our producers gathering
the client materials. During this time,
they would also be recording the voice overs and they will be doing
reshoots if needed. And then once they
have collected this, they will give it to us. And then more often than not, we will be receiving it
on our second review. It could actually be like the second last day
before a deadline day, but yeah, that's
usually the case, okay? So over here, after
your picture log, you do your subtitling, which is usually delegated
to a third party or interns, or in the worst case
scenario, that will be you. So if you need to do it,
you got to plan for this, okay? Insert your subtitles. And you also insert your
graphics at Picture log, as in the final graphics. Lastly, usually you will
have extra items like extra footages for archival
footage from the museum, you would actually
receive it at the very, very last stages
of your editing. Okay, so do prepare for that. And then here on
the graphic side, this is very, very wide overview of what
they actually do. They will start off by creating a shared folder on G Drive or on the local
server or whatever it is. Then they will build
their graphics assets. And then they will have their internal asset
review with the producers, with the directors,
and what have you. And then they will make their
final graphics changes, and then they will send it to us before our client
final review. And once the delivery is done
on your side as an editor, you will need to back it
up on the archive server, which is set by your company. You can download this in the downloadable
section in bonus. So it's good to keep in mind all these processes and hope to see you in
the next lesson.
22. 4.6. Organising your timeline: Alright, so for this lesson, what I'm going to go through is how to organize
your timeline. And one reason in
doing so is that whenever you edit in an organized fashion
in your timeline, then it would actually
help you to become much more efficient and
faster video editor. So we actually look
at the timeline. We have our basic
interview over here, and then we have the
supplementary shots to emphasize our
interviewees words. So our first video track is our main video and our
second video track, which is this is our
supplementary video clips, or I would prefer to call them Bros. And then
on the audio side, you have your main video
audio on Track one, and a good practice
to have is to do sound effects for
Track two of the audio, and then music will fall
on the third track. And as for the video site, your first track main track, second track rolls, and then your third track will
be your graphics track. Okay. That way, if I
toggle it on and off, I can actually see you
know, what is underneath. So just for this example
for this tutorial, I am going to import
all the extra stuff, and I'm going to show
you what I mean. So in SFX, so I'm going to go
quickly into sound effects. I'm going to import
this pop sound. Okay, so it's in. That's good. I'm going to add in my graphics. So right click, I'm going to
hit Import and I'm going to import this Okay, that's done. And then, lastly, my music
import to music folder, and I'm going to import
this music file. I can actually preview
it in the sauce window. So that's the music
that I want. And I can just go ahead and
drag the audio only. So I'm just going to drag
this to Audio three, right? But the end it here. I'm just going to use the
razor to delete this. And then I'm going to
put in my graphics. Double click it, and you can see that this colorful
graphic pop up. I'm just going to drag this to the third layer of the video. Maybe I'll place it here. Maybe I'll just drag it all
the way. Here. All right. So that's our graphics.
It will be on the third video layer,
third video track. And then, lastly, what I want
to do is I'm going to add a pop sound to
accompany the graphics. Do click it. And then
maybe I'll start it here. So I'll put in point, outpoint. And then I'll just drag the audio right at the
beginning of this. Make sure that all of the sound effects will stay on one track and all
of the music tracks will stay on one track, and the original sound that comes with the video will
stay on one track. Okay. So if I hit la people
were very happy, excited to go to our
booth of our partners. I think the event in general went really good
for the first day. Alright. So if you ever need to, like, toggle it, you know,
it's quick and easy. You can make your changes there. You know where everything is. There's less confusion for you, and it'll be faster
for you to edit. So that's about it for this and hope to see you in
the next lesson.
23. 4.7. Relinking Offline Media: Alright, so what I'm going to go through now is to go more in depth into relinking
offline media. And you would actually
experience this a lot of times, especially dealing
with footage from perhaps another organization that you're working
closely with. So you would have
a timeline that appears something
like this, okay? And it says, Media offline. It means that the foolage is
not found by the computer. So what you have to do
is first and foremost, to get those files, like, for example, file
06 190-616-0622. You have to find those and you got to make sure that
it is in your computer somewhere or in a directory that is linked to
your hard drive. So for mine, I would always like it to be on the hard
drive that I'm working in. So I've got it here.
I've got 0616. I got 0622, and I got 0619. So I got all my three clips
here and ready to be linked. I need to remember the
location in which I kept it. And then now what I have to do is I've just
lick on everything. And then I'll right
click Link Media, and then you can see that these are the files
that I'm missing. I'll go ahead and
locate the first file. And usually what premiere does is that once it
locates the first file, you will find other files which it is missing
in that same folder. So I'm going to just
find the first file, and it is here VI 0616. Hito locating media, and it finds all of the video
files that are missing. So that's how you relink offline media and
hoops next lesson.
24. 4.8. Hoverscrubbing your clips: Hi, welcome back. And we
are going to be talking about the harvest scrubbing
feature in Premiere Pro. You know, earlier on when I
was talking about how you can actually select your clips. So I have a video clip here, and then I set the in point
and I set the outpoint, and then I just drag it out
to the timeline, right? So one of the features, and I feel is quite underrated
that you have the ability to set in and out points from
your project window itself. So let me just demonstrate
how I would actually do that. So now I have the list view on. I would just like to
click the icon view. And from here, you
can actually see your thumbnails for
your video clips. And you can adjust
the size here. I would just like
to keep it around. This size is good for me. And then you can have
the added functionality of pressing the I key
to set the endpoint, and then I'll like it to
and maybe, you know what? Maybe I'll start it here. So I'll hit I. And then just before
she goes out, I'll hit O for the out points. And then I can just drag
it to the timeline, so just try that again. Alright. So there you go. So that's the quick and easy way to actually transfer
your clips onto the timeline without
actually going into the source monitor and then setting the in and
out points here. So thank you and hope to
see you in the next lesson.
25. 4.9. Marker Bookmarks: Alright, so now we're going to create bookmarks
with markers, and this is actually
a useful technique to tag your video clips
and it's pretty easy. What we want to do is we want
to click on the video clip. Okay? And then you can
scroll on to any part. And what you want to do is
you just want to press on. So pressing M would actually
create a marker, okay? Let's say in the
future, I really want to find this
clip real quick. Click on this marker, and then this marker
box will appear. So you can actually
name your video clip. So I'm just going to
name this elderly folks. Sitting on a bench. Okay. And then I'm gonna copy
and paste the same thing. Gonna put it here,
and then I'm going to add in more information
like a good take, and I'm going to put in
maybe a day one of shoot. And I'm going to insert in
the type of shot it is. So an abbreviated term
for white shot is WS, and I'm just going
to put it there. When I hit Okay. And
then I'm going to do the same thing for
this next clip here. So this next clip, I'm going to label it as I'm going to
create a marker first. Label it as interview. Interview with
representative got maybe this one will be day two. And the shot would
be medium shot. Okay, okay? And then now you've
tagged all of your clips. So if I actually typed in
the the name of the clip, like, for example, Dark Room, we have this dark room footage. Let's say, I want to
go and find elderly, I would have here elderly. So thank you for
watching this and hope to see you in
the next lesson.
26. 4.10. More Basic editing tools: Right, so what I'm going
to go through with you is some more basic tools which you would actually need to
start editing efficiently. So the first thing is, we
know what the playhead is. We know what scrubbing does. We know that we are on
the selection tool. Now I'm going to go through
with you what snapping is. So snapping is here on the
top left of your timeline. So when you actually click
it and it turns blue, that means it's activated. When you scrub your playhead, it actually snaps
to the endpoints. The next thing I'm going to
talk about is the hand tool, which is in this two
column over here, this two panel where you
have your selection tool, just go right down
to the hand tool. And you can see that your
cursor changes to a hand. You can actually click and drag anywhere on your timeline
to move to find your clips. Then the next to I'm going
to talk about on the same to panel is the razor tool or shortcut C. So I'm just
going to click on that. What it does is it
creates a cut Okay, let's say she finishes
talking at about here. All right, we want
to cut it there because we don't want
any excess parts. So we're going to
cut it. And then we're going to change
to the selection tool. We're going to select this and we're going
to make it tighter. Alright, so another thing
that you'd want to do, especially if you
have like multiple, multiple clips on your timeline. You want to zoom out or zoom in, what you can do is
you can actually hit the plus sign or
the minus sign on your keyboard to zoom in plus sign minus sign to zoom out. And then you can actually hit on the backspace to actually
see your whole timeline. So I'm going to go way
back to the front here, and then I'm going
to play the video. So instead of playing
it with a space bar, I can actually choose
to play with the key. I hit L, I can play the thing. And then if I hit K, it
would actually stop. And then reversely, what I
can do is if I hit the JK, I can reverse the
clip. Okay, to stop. So JKL, these are the
keys that you can use to actually play your video in
reverse or forward, right? And interestingly, what you
can also do is you can, for example, play
it at double speed. So if I were to hit L,
plays a normal speed, if I were to press it twice,
you will play it faster. All right, to stop. And then I can reverse it too. So if I hit on the Jky,
you'll go in reverse. And if I double click
it, you will go faster. So now we're going to talk
about unlinking the clips. So as you can see, when you let me just zoom out real quick. So as you can see,
when you select your video in your timeline, it selects the video and the audio that
is paired together. And let's say you have two
interviews and then, you know, you want the audio to overlap, what you can do is right
click on it and then unlink. Or if I were to actually go
back and then it's linked, I can hit on Command L
to link it or unlink it. That is the shortcut key. And maybe I'll select this clip and then I'll command
or Control L, unlink it. I can actually move
this into this script. And now another basic tool is to set the in and out points. Let me just real quick
select this clip. Then what I want to do
is I want to put it in my timeline and maybe
I'll get it here. So I'll set an in point. I press I, that's
the shortcut key. And then I want to get her
just move into this door, and then I hit the O key, which is shortcut for O point. Once I've got the
in and out points, I just drag the clip
onto your time. And I've only got these scripts. So that is a faster
way to edit it. So thank you. Hope you like it, and hope to see you
in the next lesson.
27. 4.11. Creating Proxy files: Hi, welcome back to
this new lesson. And we're going to
talk about creating proxies for your videos. So why do you create a proxy? If you are editing
on four K videos, it might actually be a pain because the bigger
the resolution is, there's more information for
your computer to handle it, and that's why there is a delay. So we want to avoid
that problem. And as I've touched on before, one way to do this
is to actually change your playback settings over here to actually make it at a quarter resolution
or half resolution. There's a limit to that, and usually that won't be enough. So what you want to do
is you want to create a proxy for your files, okay? So I'm going to just
create another sequence. I'm going to duplicate
this sequence, and I'm going to change
it to Version three. It's a good habit
to have because you might never know when your client wants you to revert back to a previous version. So I'm just going
to create Version three. Double click on it. It will appear here.
I'm just going to close this version to be safe. Okay. I'm going to import, a
new video file. Okay. Under the holiday holder, probably I'm going to choose
What am I going to choose? Okay, I'm going to
choose this interview. Alright, so I'm going to
import this interview. So that's my interviewee, and I want to make it organized, so I'm going to
put it in videos. So I'll just double
click on the video file. And then I'll go into Proxy
and then I'll create Proxy. I've actually created an in
jazz preference that I like, but you can choose
the standard proxies that Premiere gives you. So alternative, I'll go
to 1024 by 540 format. Okay. And then I will click on next to original
Media in Proxy folder. So what it does is
premiere would actually create a proxy folder in your video file folder where you actually store all of
your video assets. So I'll just click Okay.
Media Encoder will open and media
encoder will encode. You see, it goes
on straight away. I will encode the file
and make it smaller. Okay? So once that's
done, go to premiere. And then if I were to
double click on this, you see, resolution has changed because we
need to set that. So I'll just drag it here. And you can actually see that the property of the clip
is actually changed, see, proxy Media 1024 by 540. If I want to change this back
to the original resolution, I would actually just need to
click on this Toga Proxies. And you can see that
it adjusts itself, and this is the original media
that you recorded it in. So now that your
proxy is created, you can actually find
your proxy files in your hard drive where you
actually store your video. Okay. So in my case, I've actually stored it
here in the holiday. So in this folder,
you can actually see by school all the
way to the end there is this folder that Premiere Pro has created for you.
It's called proxies. Inside there, you
can actually see the proxy video that it
has created for you. Alright, that's it for creating proxies for four K videos. See you in the next lesson.
28. 4.12. Logging or digitizing archival tapes: Alright, so this is an
optional subsection where I'm going to
go through with you briefly how to digitize and export media from and to tapes
because believe it or not, some organizations you work for will still use a tape deck. Or HDV or DV camera, and this is the way you can rip the contents from the tapes. All right, so first
things first, make sure that the tape deck
or the camera HDV camera, DV camera or the digitizer deck is connected to your computer, either through a Fire
Wire 400 or 800 cable, and make sure if it is a tape deck that it is
patched in properly. And if it's on a camera, if you're capturing
it from the camera, make sure that it is on VCR
mode within the camera. All right? So now, once that's
out of the way, we're going to head over
to the top left corner of Premiere Pro, hit on file. Scroll down to capture
or shortcut key F five. So once we're here, a
screen will pop up, you can capture the whole
tape if you want to, which is just press this button, but what it does is it
would actually just mash all of your video clips
into one huge video chunk. You want it to be
separate clips. The way to do that is to
lock the clips separately. So first things first, setup, yes, we want to capture
the audio and the video. Okay, we want to find a suitable
place to lock the clips. So we're going to go to we
want to put it in videos. Okay? Okay. Done.
Set your taped name. So this is, day one, shooting a blockbuster film. Okay. So whatever that is on your camera in VCR
mode, it will be here. So in this case or the
cases of this tutorial, just uh know that an
image will pop up. So from there, with
a log sheet in hand, what we want to do is we want to capture it systematically. So we're going to set
in the in points, and this is your in time code, and this is your out time code. So based on your lock sheet, based on the lock
sheeet that I have, I want to start
recording from 0100. And the end of that clip
will be 60 seconds. So 02, zero, zero. I've set my in and out in on the 1 minute mark out
on the two minute mark. You know, I just hit
Lock clip, okay? All right. I'm going to multi
select all of these clips, and then I'm going
to batch capture it. So I'll go over to File
and batch capture. So once I click on
that they will ask you if you like to capture handles
with your video clips. And I would say yes, because you can make transitions easier and
you can cut easier. You know, it's not
a straight cut. There is some leeway
for you to actually make an edit at the
ends of your clip. So I'll set it to 25 frames, and then hit okay. And if you've
connected your tape and you've locked it properly, this shouldn't be happening. What should be happening is that Premiere Pro would actually process the whole thing and
digitize your footages. And after a few minutes, you're ready to go.
Your clips are inside. I should appear here. And that's about
it for this lesson and hope to see you
for the next lesson.
29. 5.1. Creative Editing rules: Hi, welcome back.
And in this section, we are going to be going
through the creative processes and the rules behind it and
why we want to be using it. Also, do take note that
keyboard shortcuts or keypresses will be shown at the bottom of the screen
for your convenience. So without further ado, let's
jump into the next lesson.
30. 5.2. Basic- Coloring your video: Alright, so one of the
more rewarding features of working as an editor in a small to medium
sized organization is that you'll be able
to color your own edits. And if you're a content creator, this is also the case. The only exception
to this rule is when you are working on a feature film and
they've actually set aside budget for a colorist. So what we're going to
do is we are going to color our clip that we have made here and we're going to do it non
destructively. So we begin by creating
an adjustment layer. Just head over to
the project window, click on new item, and this
dropbox will actually pop up. And you have all these options. Click on adjustment layer. Everything is okay. Click Okay. And then we have this
adjustment layer. So what we want to do is we
want to change the color on this adjustment layer and refrain from setting the color
on the individual clips. That way, we can just change everything uniformly
later on, and, you know, it will just be easier and faster when you're making
changes to your video clip. So I'll just head over
to the timeline window, right click and add Tracks. So I want to add
just the video track one track after video three. Audio tracks, no. Heat ok. And you see now you have video
track number four. And then I'm just going to
quickly rename this as color. Heat Okay. And then just drag
this thing to the top here. And then just with the
selection tool on, just drag it out all
the way to the end. One thing to note is that
you would actually want to place your graphics
layer above color. So I'm just going to
double click color. Actually it's selected, you can see that it is
selected through here in the color window
that you have here, the top right in lumetric color that you
are on the color tab. And then from here, you can actually
set your changes. So I want to color
correct this first. I'll click on this white
balance selector. Yep. Okay, there you go. So
now color is neutral. And then, maybe I want to set some make it slightly
slightly magenta. Um, maybe bring up the
exposure a tad bit. Like so. And in the colour tab, you can go on the
vignette and you can add some vignette into it. Let's see. Without
and with vignette, maybe not too much, just a bit. Okay, once that's done, maybe soak it up to you after
you set your white balance, maybe I'll like it to be
that bit more vibrant. And quickly S. All right. That is done. You can see these are the
color changes that we've made. And if I toggle on and off, you can actually see
the original one and what we've actually said. Maybe I don't want this to be
blue because it's outside. The color balance
would be different. So I'll just drag my
color accordingly. I'll just turn on the
Snap to. Alright. And you can see it only
affects the indoor shots. For the outdoor shots,
I think it's fine. It's totally up to you.
If let's say I want to change the outdoor
shot to be different, I can actually make
a duplicate of this. I'll just copy Command V, Command and Control V for
pasting it after you do a copy. Double click this and
then do the changes. There you can see how the color is done for
indoor and outdoor shots. Should you want to
be more precise, you can actually turn on the luminary scopes or
the color scopes in certain programs just by going
to window and find scopes. And you can actually see that
zero would be the black, and 100 would be the white. So what this actually shows
is that in this image, this teal color is
actually very bright. And you have red, which is quite dark in
the lower spectrum. Okay. And it corresponds closely to
where your playhead is at. So the teal will be here. These are all the color spectrum
waves in the mid range. So if you want to change it, you can actually go to
color wheels and match. And you can set it like so. Okay. So new tones. So that's all for color, and hope to see you in
your next lesson.
31. 5.3. Scene Composition: All right. Welcome back.
And for this subsection, I'm going to talk
about a few things which I feel you cannot ignore when you are constructing your creative product,
which is your video. At the top of my list
is scene composition. And I think without
scene composition, everything would not fall into place as how
you envision it. By doing this, you can
actually step up your editing. So real quick, I'm
going to pull up a video in which I made
quite a while back. And in this video, you shall see an example
of scene composition. When you construct a scene, no matter what it is, you must have an
establishing shot, which is usually a white shot of the whole area where the
scene is going to happen. And then you go into two
shot or a tree shot to show, like, who are the
characters involved. So I'll just pretty
quick, just play this. So this is the ending
clip of that scene. And then we overlay with
the establishing shot. And the tree shot of the
family dinner scene. So from this shot, we actually
go to something closer. Occasionally, we go wider just to show what's
happening in the scene. And then all the way,
we're just alternating between medium close up shots. So that is how you
actually build the scene. So in terms of short sizes, you always start with
establishing and then you go wide to show the
characters involved, and then you go to medium
white or a medium, and then you go to a close up or extreme close
up in certain cases. So to put this
example into play, we are going to export
we're going to export a a folder which I have set aside for this
scene composition practice. Let me just find it real quick. It's in footage,
scene composition, and I'll just import the
whole the whole folder. All right. So we have this. And so now you actually see that
this is an event video, not a narrative video, but the same concept
still applies. Oh, let me just real
quick, create a sequence. My sequence folder just
create a quick sequence. Yes. Seen establishing Okay. And then, um, maybe I'll start with a white
shot of the building. And I'll go from here. Alright? It's laid in. Like so. Okay. Another method to
actually put this clip into the timeline is to
actually just drag it into the timeline quick. This and then insert.
So you have this. Maybe I'll use the razor too, and then I'll just
tighten this up. And then okay. And I'll insert this in. Okay. And then here we see
that we're going to go into the gallery theater
inside of the building. We're just going
to cut it before the words actually get out
of a frame. Put this in? Right there. And then
inside the gallery, we will just have
this set in and out. I need a much more
responsive mouse. So over here, we're going to go into the close up of this guy. And the lady. Okay, just about
here show that he is doing important work. Just track it in. Like so. And then finally guess him
picking up some stuff. Alright. Okay, unlick all of this because
we don't need the sound. And maybe, I'm going to
put in the happy music, the ones like the
one that we have before and then just
lower down the volume. Like, so you can just
dry and pull it down. So about that. And you can see Maybe that is a bit long. Just end it here. Okay, push this forward. Are. Maybe I need to extend this Further, let me just pull this back. Of course, I'm doing
this quite inefficiently because there are better way of moving and arranging your video your
video clips around, which I will get to
in the last sections. But as for now, we're
going to edit it, the basic way So now we
see our guy in question. And then he's doing some
laborious work and then cut. Just watch it again. So as you can see, just
by laying the shots from a bigger short size
to a smaller short size, you have already established the setting of the action
that's going to happen. Okay. So that's it for
scene composition. See you in the next lesson.
32. 5.4. 180 degree rule: Hi, welcome back to the lesson. And what I'm going
to show you real quick is the 180 degree rule, and this is a creative rule. So just to show you an example, an 80 degree rule, let's say you have
three of your cameras, and they are facing
one is facing here. One is facing here and
another one facing here. So sorry for the
roughness in my drawings, but I try my best. So here, they are
going to capture a video of a scene whereby two people are talking, A and B, Okay, A
and B are talking. And the thing about the 180 degree rule is that when you have
shot it like this, right, you don't want
to shoot it this way. Oops, what is that? Guidelines. So you don't want to shoot
it this way because you have already established the scene of the room from here, right? Let me just put that
in a different colour. Okay, so this is
the imaginary line. So none of these cameras,
camera one, two, or three are in the 180 degree rule supposed
to go over to this side, especially if they
are shooting events, they will just go over to whichever side that shows
A and B best, right? And of course, they
have no choice, but you as an editor,
you have a choice. And if you've
already established shots taken, for example, here, like straight through the
middle where you can see A on the left side and
B on the right side, you wouldn't want to mix
shots that are taken from this because by doing so, what your audience sees is B on the left and
A on the right. And then when you
switch cameras again to this camera or any
camera on this side, they would see A on the left side and B
on the right side. So it's a rule that
you wouldn't want to break because it just
disorientates everyone. So you wouldn't want to
get a camera shot that is shot from this angle looking
at these guys, right? Because your camera angle
is straight on from here. So you would want to
keep within here, all the shots that were taken
on this side of the table. And you should read up more about it if you
want to know more. But yes, do keep to it. Thank you and see you
in the next lesson.
33. 5.5. Cleaning up interviews: Hi, welcome back
to the subsection. And we're going to talk about how to shorten dialogue
in an interview. We're here to clean up the interviews and make them
sound as good as possible. So without further ado, let's go into videos real
quick and then right click, we're going to import
our interview. Here I have the
interview footage. Create a sequence real quick. New item, right click. And then we will go into
sequence Interview. Okay. Now that is done. Make sure you have
interview selected and then you'll just drag
your interview inside. I'll hit the back space, and then the whole interview
comes into our timeline, fits nicely, and
we're ready to go. So we want to keep
it short and sweet and very tight. So real quick. I am just going to clean up the audio because as you
can see phones and see how loud the sound is
because the voice of the person is actually on one track
of the stereo track. So I just want to make it even. I'll just right click. I will head to audio
channels, right? And then over here
in left and right, I'm going to use
the left channel because that's the
one with his voice. Now, the track has balance
level of his audio. So I think Jolene is
a very good station that lets people, you know, know what kind of
listening levels they are exposing themselves to. Alright, we're going to pop in a denoiser Okay, I'll go into effects controls. I'll just edit it, and I'll set it to the standard
light noise reduction. And yeah, I think they also there's this station
called George, which is very interesting
where they let people experience
with normal hearing. You won't be exposed to
hearing aid. So, George, Okay. We can start with
one of the booth. One of the booth is
actually the Jolin station, which I found very interesting because it allows
people to, you know, plug in their her, you know, headphones and see plug
in their They are right? And we want to start again
at headphones and see, headphones and
headphones and see how. Okay. Just make a cut there, selection to again and then
shift People to, you know, plug in
their headphones and see how loud the sound is because most of the time people just want their music
as loud as possible. And That's the booth is actually the Jolin station, which I found very interesting because it allows
people to plug in their headphones
and see how loud the sound is because most
of the time people just want their music as
loud as possible and it might be damaging their ears
without them knowing it. There's this station
called George allows them to have a sense of what
people with hearing loss, but with hearing aids
can experience as well. Alright, so that's how you
actually make it more concise. And then we will just put
some happy music over here. The rest. I'm just going to quickly set the volume slightly lower so I
can actually hear. One of the booth is actually
the Jolene station, which I found very interesting because it allows people to plug in their
headphones and see how loud the sound is because
most of the time, people just want their
music as loud as possible and it might be damaging their ears without
them knowing it. There's this station
called George allows them to have a sense of what
people with hearing loss, but with hearing aids
can experience as well. Alright, so that's all for
cleaning up the interview. Thank you and see you
in the next lesson.
34. 5.6. B-rolls: Hi, and welcome back.
So for this subsection, we are going to build upon our interview
that we have done earlier. We're going to add B robs to
cover up all of the cuts. I'm just going to go
into our videos folder. Import. So I'm going to
import from my footage, I've created the Bros
folder with all of the Bros that we are going
to need from the same event. So we're just going to
import the whole Bro folder. We're going to click
inside of it and we can see that this is George and
the people trying out George. And then we have Jolene, which is here in accordance to what our
speaker is talking about. So let's just give it
one more listen and then figure out which point we're going to put our Bros in. One of the booth is actually
the Jolene station, which I found very interesting because it allows people to plug in their
headphones and see how loud the sound is because
most of the time, people just want their
music as loud as possible, and it might be Okay. So I'm just gonna just
gonna scrub through this. Mm. Okay, I need her to be using the same headphones as Jolene. Maybe, Okay, I'll begin
here. You know what? I'll do it in the sauce window. Okay, so here we have Jolene, and then we have our participant
trying the earphones. Okay? So we are just going to drag just the video
here, probably. Interesting, because
it allows people to plug in their headphones
and see how loud the sound is because maybe I will just sound very
interesting because it allows people to plug in
their headphones and see how loud the sound is because most of the time people
just want their Okay, and then we want to
click on George. To cover up the
cracks in our edit. One of the booth is
actually the Jolin station, which I found very interesting because it allows
people to plug in their headphones
and see how loud the sound is because most
of the time people just want their music as
loud as possible and it might be damaging their ears
without them knowing it. There's this station
called George allows them to have a sense of what
people with hearing loss, but with hearing aids
can experience as well. Maybe a Alright, that looks and sounds good, although I want to clean
this up a bit more. Because I felt that
is a bit abrupt. I'm going to go to the Effects tab over here on the right, and then I'm going to find an audio transition that is going to help me
solve this problem. Iab I'll go with this.
I'll make it shorter. And how you make it shorter
is you got to be on selection tool mode and
then just go to the site. If you cannot see this
your cursor changing, you can actually just hit
the plus sign and then just zoom in and then just make
it shorter like that. One of the booth is
actually the Jolin station, which I found very interesting because it allows people to plug in their
headphones and see how loud the sound is because
most of the time, people just want their
music as loud as possible and it might be damaging their ears without
them knowing it. There's this station
called George allows them to have a sense of what
people with hearing loss, but with hearing aids
can experience as well. Alright. So that looks
and sounds good, and that will be all for this lesson and hope to see
you in the next lesson.
35. 5.7. Subtitles & Captions: Hi, welcome back.
And in this lesson, I'm going to be touching on subtitles or some of you
may call it captions. And in this new premiere pro, you're going to delve into how to make the subtitles
or captions. Alright, so let's
first watch the video. Hi there. I'm Fadi. So I graduated in a film institution
that is the oldest in Singapore and have been doing TV broadcasts and
commercial video editing. So in today's tech savvy world, more content creators and video enthusiasts are entering
the filmmaking industry. This course prepares
you for that lead, covering intermediate
skills like long form video production, working with archival footage, like tapes and DVDs. The shortcuts are used
on a regular basis, understanding industry
jargon and last of all, mastering short sequences based on visual storytelling rules. So I'll also touch on
the history of film so that you can know what rules you can then to make a
successful story. So whether you are
a content creator or professional video editor, you can take advantage
of my decades worth of experience that I have and avoid the mistakes
that I did along the way. And the course will
be yours forever. You can refer to it anytime that you want in any
part of the world. So I hope to see you
in the next lesson. Alright, so that is
the whole video, which you might recognize as the first video you've
seen in this course. Alright, so how do we make the
subtitles or the captions? Alright, so you go on
your top left corner, and then you see this
I'm clicking now, click that, and you have a drop down box and
just go over the text. And in this text panel, you can actually see transcript, captions, graphics,
so on and so forth. You want to click on captions, and then you want to create
captions from the transcript. So once I click on this,
the Premiere Pro would go through a process where it
checks the audio track, and then it turns
out the subtitles. So I'll just go ahead and click. And then this box will appear. So caption preset, click on this subtitle
default. Alright. I want to go to
captioning preferences. Make sure it's on
subtitles style. I want it none, maximum length in characters. So we'd want it
maybe 42 is nice. Minimum duration in seconds. This is how long
the subtitle would actually linger after
he says the last line. So I'd want it maybe 1 second. 0.5 seconds, that'll be good. Do I want double lines or
single lines? Double is fine. And, okay, that's okay for this. Alright, so speaker
labeling, no, don't separate the speakers because there's only
just one speaker. But in any case, if
you're doing subtitling, you don't need to
name the speakers. Alright, audio,
click track Okay, so just click on
this Audio on track. And then instead of mix, which means you're
going to mix all of the audio from all of
your audio tracks. Instead of that,
I just wanted to focus on Audio Track one, which is the track I
have my dialogue on. So once I choose on that, I'll just double
check over here. Alright, everything is good. Okay, everything is good. Alright, hit transcribe, and
it will transcribe for me. Might take a few seconds. Okay, so now we're back
and it's all done. So as you can see, now, Premiere Pro has created a subtitling track which
wasn't present before. And then we can go ahead and check what they've
actually given us. Hi there. I'm Fati. So I graduated in a film
institution that is the oldest in Singapore and have
been doing TV Okay, so right off the bat, what I want to do is
change that awful font. So I'll just click on that. And as you can see, this where we make the changes,
it's highlighted. I'll just highlight
everything here. So everything is highlighted. Let me just quickly double
check. Alright, it is. And then we'll go to
properties over here on the right side of the screen,
this panel over here. And what we want to do is
we want to change the font. Make it something that is more legiable Aerial
would be good. God. Yep. He'll be good. Okay. A real regular. Okay. That looks good. Then another thing I want
to do is I want to move the subtitles here into
the title safe box, which is the second inner box
in this screen over here, and we'll go here. So actually, if you see this
is the horizontal position, I can actually shift
it left and right. Alright? I'll just
set it back to zero. And then I can move it up here. Alright. Looks
good. Negative 59. And you can actually see you can quickly change the zones here
if I want you at the top, at the top right or whatever. I can actually set it
back at the bottom. But do be reminded
that, you know, if you actually
shift your zones, you might have to
tweak it a bit. Just like we did before. Okay? That was
negative 59, right? Okay, negative 59. Alright, that's done. And so we can see here that it does a
pretty decent job, but maybe not the best. It's like, for example, here, my name is not Sally. All right, I can just
go in and change this, and then I can just quickly
go through the whole thing. Let me just quickly vet through the whole thing
and fix everything. Hi there. I'm Fati. So I graduated in a film institution
that is the oldest in Singapore and have been doing TV broadcasts and
commercial video editing. So in today's tech savvy world, more content creators and video enthusiasts are entering
the filmmaking industry. This course prepares
you for that lead, covering intermediate
skills like long form video production, working with archival footage, like cakes and ap Let's covering I'll
just change it here. Covering intermediate
skills like the long form video production, working with archival footage, like tapes and DVDs. The shortcuts I use
on a regular basis. Understand Cam Is the shortcuts I use on a regular basis, understanding industry
jargon and last of all O myring shorts. So in some cases
industry jargon, I might actually want to shift this word to the one at
the top industry jargon. And then I want to actually check it against my audio
waveform over here. Understanding
industry jargon and then I can do this so that it sings industry
jargon and last of all. Or I could actually like
if I were to go back, what I can actually
do is I can change it to the these too. The ending industry jargon. And then once I made the point, I can just drag it over here. Ending industry jargon
and last of all, mastering short sequences based on visual storytelling rules. So I'll also touch on
the history of film so that you can know what rules you can bend to make a
successful story. So whether you are
content creator or professional video editor, you can take advantage of my decades worth of
experience that I have and avoid the
mistakes that I did along the and the cost
will be yours forever. You can refer to it anytime that you want in any
part of the world. I hope to see you
in the next lesson. Alright, so that was actually
a pretty good transcript, if I may say so myself, 'cause usually it'll be
like worse than this. Alright, so if I want to change these two lines
into a single line, I could actually go onto
here and just press lead, hit delete, and then
it can be it can all be packed together
very neatly in one line. Ever. You can refer to it anytime that you want in
any part of the world. So I hope to see similarly, if I feel that maybe I want
to maybe break this up, I could actually, like, click on here and then
I'll press space, and then you can see it
creates two lines for you. But I don't want to do that.
Also, another thing, um, let's say, It's line is
too long. Let's find one. Alright, like here, for example, more content creators
and video enthusiasts. Say I want to split
that. What I can actually do is more
content creators. Okay, I can cut it here. So what I want to do is hit C, get the cut to, and then
just make a cut there. And then I'll just
double click this, go onto the left panel, and then I can delete this part, and then go to the next. And I can do the same
cut that part up. Alright, so let's see. Today's tech savvy world, more content creators and video enthusiasts
are entering the. Right, so that's good. So that is just a quick overview of how to make your subtitles. Now, one more thing that
could occur is sometimes your producers or
the clients might actually want you to export out the subtitles that
you've just created. What you can actually do is just go over to the
panel on the left, look at all of your
captions or your subtitles, make sure you're on
the captions track, and then you want to hit
this three dots over here, and then you click on Export. So you can export in a TXT file, which opens up in Word document or notepad or text
editor on the mac. But for me, and in this case, I want to export
it to an SRT file. And I'll show you
why in just a bit. So let's just export it out. All right, so that's done. All right, so once I've
exported out the SRT file, what I can do is, let's say, I'm on a different
project, right? And then the
producer asks me to, Hey, could you just
insert this SRT file? What I could
actually do is just, I just import it in where
where is it? Right here. And it was in Exports. Ah, here it is.
Subs example SRT. And then you can
see it here, right? I can just drag it
into my timeline. Maybe I'll just
highlight everything. Line it, and it will be in. Hi there. I'm Ali. So I graduated in a film institution that is
the oldest in Singapore and have been doing
TV so that's good. And in exporting out the SRT, your producers can make the
changes that they want to change and then send
you back the SRT file. The only thing that you
need to take note of is you probably need to realign
everything all over again, like moving this thing up. The Alright, negative 59. And making sure that everything
is in the right place. One more thing that
I want to add is, if you download this free
source software called Jubler you could
actually open up your SRT file and you could
make changes from there. Just open a file. And where was it at? Here And then you can click on any SRT file. So as you can see,
it's all here. You can click on any of it, and then like here, and then you can
make the change. And then you can export out this version two. Alright. Okay, so we're
now back at the same spot. And let's see. I made
the change over there. So these are the old
subtitles that we had, which is and has been
doing TV broadcasts. I want to change
it to the new one. I'll just highlight everything. And I want to import the
new subtitles. Where is it? Subtitles Version two,
that's the one. Load it in. Drag it here, make sure
you get the lines. And as you can see, the change is here. Nice. You change this value. And there you go.
That's the whole thing about entering your subtitles, changing it, and
exporting it out. So I hope you found this lesson useful and see you
in the next lesson.
36. 5.8. An Important Message: Hi there. So if you found
this course really useful, please take 2 minutes of
your time to actually leave a review for the course so that we can keep the
course fresh and updated. Without further ado, let's
jump into the next lesson.
37. 6.1. Introduction to exporting: Hi, welcome back.
And in this section, we are going to be going through the whole
exporting process. What are the things
we need to choose to make sure that our exports will be of the most optimum quality. Also, do take note that
keyboard shortcuts or key presses will be shown at the bottom of the screen
for your convenience. So without further ado, let's
jump into the next lesson.
38. 6.2. Formats and Codecs: Hi there. Welcome back.
And in this subsection, we are going to be talking
about formats and codex. Formats and codex,
what is it about? So the size of video clips, uncompressed and in
its original form is actually very, very huge. You can actually get upwards of a few hundred megabytes
for perhaps 1 minute. Imagine just what a few minutes of raw video footage
size is going to be. And then the thing is about
this uncompressed video is that it always needs a software or hardware
device to compress these files so that we can
make them workable either in the editing platform or to just simply play on the
phone or on your computer. Media players on computers, they need to decode the
video and the audio. They need to do two things. They need to encode the
video and the audio, as well as when it arrives at the destination where's
going to be played back, is going to decode
the video and audio. As you can see in the diagram, starting from the
left of the screen, you can actually see
the video footage as well as the audio, and then it's going
to be encoded, mashed together and compressed
together in a container, and then it's going
to be decoded. The pieces are going to unravel so that it
could actually be displayed on a computer screen or on mobile phone
or what have you. Specifically, file formats are the containers storing the
compressed video files. Some professionals
might actually refer to these as wrappers, so file wrappers, so it's
either formats or wrappers. And then moving on,
Codex is actually an abbreviation of coder
decoder, so codex. And essentially
these are files or video files compressed
in the container. Using a specific method. And there are a few methods. Actually, I'm going to
outline it in just a bit. And some of the methods
are widely used and can be coded and decoded
on most web browsers, mobile phones, computers, media players, and
what have you. As well as there are few obscure
ones which actually work in a specific operating
system like Windows, Mac, so sometimes you might actually experience this where a player might
support a video format. When you actually read the
specs, it should work, but when you actually
play back the video, it is unable to
decode the video, hence you cannot view the
video on your screen. Or sometimes it might
just be a black screen, but you can actually hear
the audio of the video. And if you look
closely, there will be an error prom that says
incompatible Codec. So you might have the
correct container, but you might not have
the correct codex. Some containers are able
to hold different codecs. Some might actually just hold one type of codec and
it actually depends. So this is a list of the
popular formats and the codex, not in any specific order, but I've highlighted to
you the ones in red, and they are those that
are most frequently used, such as AVI and MKV, which actually holds
quite a lot of codex. And if you have
time, you can check it out in more details. And you have popular
codex which we will use, especially h264, which
is the standard, even though it is an old codecs much more
efficient video codec, h265 now or VP nine. So this is a takeaway. I hope that you've
actually learned what Codex and
formats are about. I do urge you to
try this challenge. Take a short video
clip using your phone and then you transfer
it to your computer, and then you head
over to this website, which is
www.fileshyphencversion.com, and then try to convert
one version of the video to WMV and then
another version in MOV. And then try to play
back both of these files on as many devices that
you can actually find. So once you've done
that, you realize that there is a pattern. So go ahead and try it out and see you
in the next lesson.
39. 6.3. Additional Settings before export: Alright. Hi and welcome back. In this subsection lesson, we are going to go through the additional timeline
settings before export, especially if you're
doing TV broadcast. So we're going to go to the
My holiday video sequence, make sure it is selected. So for this interview, I'm just going to right
click and I'm going to change I'm going to balance out the stereo left and
right for her voice. We want to go into
audio channels. And then we want to
make our left channel, the one playing on the right, because our left channel
is where we actually record our interview track. Okay. So if, for example, you let me just cancel
this real quick. If, for example,
you play the video, and then you find that
your right channel is the one peaking
with the volume, then you want to choose the channel on the right to
play on the left channel. So we'll just go ahead
and click this so that the left and right channel plays the original left channel, which is the interviewee's
voice, hit Okay. And then you see here, if we actually zoom in, you can actually see that it is duplicated on stereo
left and stereo right. Okay. Okay. And at the beginning, we are going to add in a
color bar and a one K tone. Previously and usually
in other NLE platforms, you can actually find
it in the effects, or you literally have to
create one by yourself. But in Premiere Pro, we can actually have one here. So in your project window, hit on new item, and you
can see HD, bars, and tone. So that is what we want.
So just create this. Check that your video settings and your audio settings are the same as you have already
set it for your sequence. Hit Okay, and it
will appear here. So what we want to do is
we're just going to click and drag this and insert
this at the beginning. Okay? All right. So and then the next thing that they would actually want
you to add is a slate. I can just push everything back. But to push everything back, you just hit on the track
select forward two. Okay? So when I actually click here, it actually selects
all of the items that I have from here
all the way to the end. And then I'll change
to selection two and then I'll just move
this forward to make space. I want to create a slate. A slate is simply words
on the screen that shows, okay, this is the
name of the project. What's the duration of whatever information that the broadcast
station would need? So for this, I'm going to
go into my tools panel. I'm going to click
on the Type two. Okay. And I'm just going to
quickly write something. Rulers, and then you
switch on guides, so you can actually
find the center point. All right. I'll
start with the 1080. You have this middle guide here. This is the middle
point, and then you have the other point here. And then we'll position
it accordingly. All that is center. I forgot to add one
essential thing slate. Once again, I'm
going to shift it. I'm just going to
push this all the way up under our graphics because
I usually put it there. So it will all be on
the graphics track. Finally, we click on the track select forward two and
move everything back. Press selection two, think
back, and we're done. And then usually usually, you would have a company logo or whatever it is at the start of the
video and at the end. So we call that the opening
Ident and the ending tag. So I'm just going to
grab a stock logo from Adobe I will go to the
Premiere Pro top panel, head over to Window. We just want to show
essential graphics. All right, so this
essential graphics, I'll go through it a bit
more in later sections. Let me just turn off the guides and the
rulers real quick. So I'm just going
to pick one here, this classic logo presents. Alright, so I'll
just make some space Track select forward tool. I'm just going to
use the shortcut, which is A. V for selection
two, move this forward. I go to drag this classic
logo preset onto my timeline. I'm going to put it on
the graphics track. I'm just going to
double click this, and I'm going to
change the value here. The text Event video. All right, go to go to
selection two, and imagine, yeah, this is our opening logo. It's a bit too long, so I'm
just going to cut it short. You need this. We're
going to drag everything. Selection two, move it forward. I'm going to select
track number three, which is my graphics track, and select track number four. Okay, because when I paste this, it's going to appear here. So I'll just command or
Control V to paste that. Then I'll just maybe
extend this bit and I'll add an audio transition
crossfade, exponential fade. Just drag it to the end. That is the end of
creating this video. Now let's go back to the start and then see what
we actually have. People were very happy, excited to go to our
booth of our partners. I think the event in general went really good
for the first day. All right. And now we want to settle the audio
because as you can see, it's speaking on certain parts. What we want to do is we want to go to the
audio track mixer. If you don't have an
audio track mixer, you can actually go to
the top left corner, hit on Window and then click
on the Audio Track Mixer. And the auto track
mixer will appear here. Okay? And then you
can just, you know, drag and drop it anywhere
to change the layout. I personally like my
Audotrak mixer to be here at the
bottom here since, you know, there's a
lot of space here. So I'm going to go to my workspace for this because
I'm on the color tab. So my workspace is here. And in this workspace, you can actually see that my track mixer is
at my bottom right. Okay. So it corresponds with how many tracks of
audio we actually have. So as of now, we
have one for our, you know, original
audio that is recorded. We have one track for
our sound effects, and then we have a final
track here for our music. And you see correlating here, and you see that
it reflects here. This is the first track for
our original audio recorded. This is our second track, which we will put our SFS. This is our third track
which we put our music. And finally, we have
a master track. Okay? And our master track is
shown here in our timeline. What you want to do is
you want to go into your master track here
because all of your tracks, all of your three tracks
would actually funnel into your master track
before it outputs. To keep all of your audio levels within a certain
amount of decibels, you can do so by, I'm just going to click
this drop down arrow. Okay. And I'm going to go under
amplitude and compression, scroll down to Hart
limiter and click on it. Okay, so hard limiter
blocks the audio signal from peaking above whatever decibel that you
actually set it to. And now, finally, what we
are going to go through is the video broadcast
save option. If your colors peak
above this line, it is unacceptable by TV
and broadcast stations. What you want to do is to make
sure that this is within, and this is within this range, but not over it. So now it's speaking out.
So in my project window, I'll go over to a new item and then I'll
create a new adjustment layer, check that everything is okay. Click Okay. I'm
just going to name this broadcast safe colors. I'm going to create a new track. So now we have five
tracks on our video. And then I'm just going
to drag and drop this. Okay. Make sure that it covers everything, our lumetri scopes. Let me just open my
lumetri scopes real quick. Maybe I'll just place
it somewhere. Okay. We'll head over to
the effects window. It was just find it real quick. It's called the video limiter. Just go to drag and drop it here onto our broadcast save
color adjustment layer. I'm just going to
bring this down a bit. And then make sure
this highlighted, head over to Effects Control, and you have this video
limiter over here. So what I want to
do is I want to set the clip level to 100 IRE, which is the standard. And then compression
level before clipping, I'm going to set it to 20% because I want to be
super, super safe. And now you can see
in our lumetriscopes, everything is within range. It's not coming out or anything. If you actually toggle on and off the
broadcast safe colors, you will see that there
is a big difference. Like, for example, this
was clipping before. Now it is slightly dull and within the
broadcast safe colors. Sorry, this is not
supposed to cover the color bar because
the color bar will be the calibration that they
will set on their side. You're pretty much done
with everything else, so see you in the next lesson.
40. 6.4. Exporting Out: Hi, and welcome back. In this subsection, we're
going to talk about finally exporting
our finished video. But in case you're
doing corporate video, you wouldn't even need to bother with all of the
color bars or the slate. You just have the
company opening logo or whatever opener they
want to start with and all of their
affiliate logos. We're going to just cut this. We're going to delete all
of these parts. Hit Delete. We have all of this.
I'm just going to click on this empty space, and it's highlighted
and then press delete, and it brings everything back. Okay. And then I'm just going
to go to the end. I'm going to set an
outpoint on my timeline. I want to go over to file, top left corner, and then I'm
going to click on Export. And I'm going to export Media. And the shortcut for this is Control or coman. So
I'll just hit on that. And you can see that
our source range here is selected as
sequence in and out, which is what we've
actually set. And if we actually
scroll from the start, we have the logo followed
by the main content. And then we ended off
with the logo again. In this export window, we actually see the details
for what we have said. And over here, we look at the
export settings and we see the format we want
to keep it to h264, which is a Codec. But in this case, they
put it as format. H264 is the safest route and the most popular
route to go. So we're going to
choose that h264. Presets, we can actually set our presets to anything
that we want it to be. So MT sauce is
whatever our sauce is unless you don't want to
degrade the video quality. In which case, we will choose
the MD sauce high bid rate. They are tailor made for whichever platforms that you actually want to do
your final output on. To be safe, just
choose high quality ten ETP HD because we know that we are going to export
it out in 1920 by 1080. Okay. In case we
need to do four K, we can select the one below. Alright, so we're
going to choose our output name because
we want to identify it. We'll name this event video. Because that is the
generic name that we have come up with for
this event video. The date today is 29 May 2020. And then underscore, we
will put in the version. So this is Version one. And then finally,
another underscore. And then, since this is the first draft for
internal review, I'm just going to
put it as draft one. So everything is organized
that way because our exports would actually
reach up to 20 exports, and, you know, that
would be pretty normal. So do label your
exports efficiently, and this is one way to do it. Alright? So I'm just
going to click on the hard drive that I'm going to use all
the way to here, going to go to Export folder, and I'm in this folder. I'm just going to make sure that my naming
convention is right. And then I'm just
going to click Save. And this will be the summary of the settings that I've
chosen for this project. So we know that we are
exporting out in ten ATP. Square pixels, 25 frames per
second, progressive video. Hardware encoding is how the system is going
to encode it. So variable bit rate would
actually be smaller. The opposite of that
is constant bit rate. And I'm not going to go into it, but if you are
really interested, I challenge you to read up because it's quite useful
in certain situations. One pass is also a
quality encoding method. The opposite of that, you have
two pass or in some cases, three pass to encode your video. Over here, this is our audio. So in which audio format, you will be recording the audio in for the output, which is AAC. So this is an Apple format. And then we have
the data rate for the audio three 20
kilobits per second. I'm going to change
it in a bit because this is pretty big. 48 kilohertz is what we've
actually set it to be, and as well, stereo is the setting that we
want for our audio. Moving on, we're going to
go to this panel over here. And this panel will
show the effects. The only thing that is set here, which I feel is more efficient if I actually do it over here in the expot is to check
the time code overlay. And what it does is it gives me a time code read on my file. So unless I'm exporting the final final video
for the clients to actually showcase
on their website or on their commercial
or whatever, I would put a time code because they're going to come
in with a lot of changes, and if they do not put in
the time code, you know, you might be changing
the wrong part of the video which you thought
they were referring to. I will usually place this in the most quietest
corner of the video. I'll probably put it in the
right. Sorry, top right. Okay. I wouldn't want to change
the offset because there is this broadcast safe
border over here, and the time code will
be placed at the border. Okay? So to show
you what I mean, if I actually make this smaller, you can actually see
that this border is here and it's here for
a reason because it is safe to put all of your
graphics and subtitles within this box here because
you might never know if someone is using a
different TV or an older TV, if you actually
put your subtitles below or people won't
be able to read it. So this inner box over here
is called the title safe. So anything with a title,
anything with words, it is safe to put
it here, right? Away from all the bevel
edges and whatnot. And the outer Ages here
is the action safe. Whatever important elements of the videos action that you
want to keep within the frame, you keep it within
the action safe. Now, back to the
export settings, this timecode overlay would
be within the title save. I'll just expand
this real quick. So now we're done
with the effects. I've only put in the timecode
overlay, going to video. I'm pretty much happy with whatever that is set here, okay? So these are all the
advanced settings for video based on this
summary output over here. And then for the audio,
as I mentioned before, I want to actually
change the bit rate to something smaller so that
I can save some space. And I'll just click on that. I'll go 192. Okay. So the more smaller you go, you can see that your estimated file size will be reduced. And then multiplexer,
I don't change it. For this stage, we will
just leave it as it is. And captions, if you actually have the subtitles
here in the video, you have these options available for you
to manipulate it. But in this case, we do
not have any subtitles, so there is nothing
to be changed here. The last publish is if you actually connect
your Facebook account or your Bhans account, you can actually publish it
straight from this export. In this case, we want
to keep it simple, so we're not going
to hit on anything. Maximum render quality, do not want to mess with
this at the moment, because everything else we
have actually set over here, otherwise you would actually
overwrite our settings. Use previews is sometimes, um, when we actually render
parts of our timeline, Premiere Pro would actually
use those rendered parts to export thereby
saving much time. And then we're not
going to bother with all of these
settings for now, but seriously, there
is no need to. So we're just going
to click on Export. And the whole export
process will begin and I'll see you
once it is done. Alright, so it is done.
She's pretty quick. I'm just going to go over
to my hard drive where I store that the exports. And then you can see that the event video that I've
exported out appears here. I just want to open it with
the QuickTime default. And you can see that my
video were very happy, excited to go to our
booth of our partners. I think the event in general went really good
for the first day. Alright, so that's how
you export your video. Hope you've learned
a lot from it and stay tuned and see
you in the next lesson.
41. 6.5. Batch Export: So in our previous video, we exported our whole timeline. And right now, real quick, I'm going to show you
how I batch export because sometimes you want to export multiple video
projects at once. So I have interview. I want to open up my
sequence because I want to batch export my stuff. And then I have
seen establishing. So I have these three sequences
which we used previously. Okay. And I want to export all three of them
like real quick. So what I want to do is, okay, interview you
selected Command M. Let's say I have checked what I need to check
and everything is okay. I'm just going to
quickly set it to TentP. I'm going to output the name
through event Video two. Maybe this is 30th May
version one draft two. Save that there. Of course, I have to set the timecode. Timecode overlay, I'll
put it on the top right. Once that is okay, I'll instead of pressing Export, I'll click on Q. So what it's going to do
is Premiere will open up the Adobe Media Encoder. And it will form a cue list. So over here is your
setting for this video, and then you have that cue. Alright? And then we're going
to go to the second video, which is my holiday video because I've made a draft
two change over here. I'm just going to press
Control or Command M. Change the settings
to what I need it to be. In that same Exports folder, I'm going to change it
to event Video one. This time, I'm going
to change the date. I'm going to change
Version two, draft two. When I hit Save and make sure my time code is overlaid, put it on the top right. Instead of export,
I'm going to hit Q. And then finally,
I'm going to go to scene establishing sequence. Hit that to set the
in and out points, press Command or
Control M to export. I'm going to change the
settings once again. Where is that? Turning to BHD. We're gonna follow
the conventions, and I'm going to name
this event video tree. And it is date version one of draft three. Or I'm going to put
four approval, three. This is the final four
approval for the claim. And then I'm going
to save double check that everything is okay. Double check that I have
my time code overlay. On the top right or
wherever you want it to be. And then I'm going
to click on Q. All right, so now you
see you actually have three queues in your
Adobe Media Encoder. And you can double
check if you want, but you can just hover over all of these blue
highlighted variables, and you can find the
information for the export. So once you've checked and everything is good, ready to go. You just click on
the Start Queue, and media encoder will
just export for you. And now you can just go and have coffee and come back at a
later time without worrying. While doing that,
what I also like to do is perhaps I need to make more changes to this or another one more
of the sequences. I can actually do so without it interfering with my
premiere pro project. And in that way, it makes me much more efficient. Hope you've learned quite a bit. See you in the next lesson.
42. 7.1. External Softwares Introduction: Hello. Welcome back. And in this section, I'm going to be touching
on the softwares that video editors
regularly use on a daily basis and also
a bit of how we utilize them and why they are
beneficial for video editors. Most of the software are free, but some are paid, though, because some of them
actually go hand in hand in the Adobe
Creative Suite. Also, do take note that
keyboard shortcuts or key presses will be shown at the bottom of the screen
for your convenience. So without further ado, let's get into the next lesson.
43. 7.2. Handbrake: Hi, welcome back. And thank you for joining in for this lesson. And we are going to be
talking about handbrake, which is an open source
video transcoder that editors are familiar with, or I'm pretty sure most of the
editors are familiar with. And this is the website for downloading the open
source software. And I'm just going
to minimize this. And what this does is I'm
going to open up handbag. And what this software
does is it allows you to encode and transcode your videos from one format to
another format, and it handles almost all
of the popular formats. So I'm just going to go
ahead and I'm going to try and transcode
one of the files. So I'm going to go
to my my files here, and I'm going to transcode
one of the footages. And I'm pretty sure
you are familiar with this footage, right? Right, I open that up on
handbek, give it a while, and you can see that now we are ready to transcode it
into anything that we like. So we can see that
this is the title, and we are going to
transcode it into let's say, we're going to transcode
it for the web for vimeo, and I'm going to put
it down to 720 P, 60 frames per second. I'm going to make it
before file is fine, web optimized, and then
here is the details. It's going to be in h264, 60 frames per second, and the audio will be in
AAC size display here, 720. And then you can look
through all of the details here, like the dimensions. You can change it.
You can do filters to you can go ahead and
change all of these values. And one of the things
I use it for is sometimes I would
need to actually change or manufacture the frames per second from 25 to probably, I'd say, 50 or 60. And then I would
actually have to go into handbrake and
make the change here. And also sometimes I
have to down rest, I have to convert the video
to a lower resolution. Most probably in
720 P or in 480. So I would use handbak
and it's really like the Swiss too
for video editors. One of the good
things about this is that you can
actually rip DVDs. So sometimes some
of your clients, they say, Alright, I
want to do a video, and I want you to take some of the footage from some of the marketing videos that
we have done before, and all of it is on a DVD. So what do you do?
You go to handbrake, and then you rip it
then another thing about handbrake is that you can always do a batch conversion. So if I actually
go to Q and then I can start the batch process. For example, I've
done my changes here. Maybe I want to save
it as elderly footage. Then I'll choose my output. I'm going to save it back to
the place in which I took it from Maybe I'll put
it in exports, okay? Create a new folder down for down resolution
because it's 720. Or if I want to
create a badge proxy, I can actually do it like
how I'm doing it now. So once you've figured
out your path, you've set your footage name, you've checked all
of the settings, you can just go
ahead and add to Q. All right? So when you
actually go into Queue, you'll have a bunch of footages ready to be batch exported. So I'm just going to go
ahead and click Start, and you can see the
process is starting. And then now you can go
ahead and grab coffee and come back and everything
would be settled for you. Now it's done, let's
go ahead and check it. That's my hard
drive. Here it is. We're going to scroll
all the way down into Expots and you can see that the file is here
and ready for us, and it's in 17 P. That's
all for this lesson, and I hope you will
give it a try. And if you have any questions, don't be afraid to ask them in the Q&A section and hope to
see you in the next lesson.
44. 7.3. VLC: Hi, Dan, welcome back. So for this lesson, we
are going to be talking about LC or video lean. So I'm just going to go ahead
and open my browser here. And then we'll just head
over to the VLC website. Video LN, as you can see here, is a project and a
nonprofit organization. So you can actually
download VLC for free. It's open source. And
the good thing about VLC is that it plays almost all
of the popular formats, even most of the
obscure video formats. And it is really good, because you can actually check your video information
from VLC as well. So that's what I
usually use it for. It is available on Windows, on Mac and Linux. So I'll just go ahead and
I want to open a file. And I'll take the file in
which I've done before. Let's go into footage, and then I'm going to
grab this file again. So here you go. This is
VLC playing the file. And I want to check the
information for the files. I'll just go ahead into
Window and media information. So from here, I can know
the details for the files. It is h264 AVC. Resolution is 1920 by 1080. Frame rates 25, and
you can actually see all of the details here, like the audio
Kodak and whatnot. So it is really useful, especially if you want to know what video format the
client has sent to you, especially if they want the same video format in
which they have received it. You can actually go ahead
and check the format. This actually happened to me. So they came back to me and then they said that, Hey, your video, I cannot play can you resend another format
for the video? One of the things I did at that point in time was to tell
them that, You know what? Why don't you try downloading VLC and then playing
it on your computer? And true enough, once
they downloaded it, they can actually
play the video. Because you might never
know what computer your clients might be using. They might be using
an old computer, and therefore they might
not have a decoder there, so go ahead and try it. And if you have some
time and some money, don't forget to donate it
because you'll be helping VLC, as well as handbak. All right, that's all for now and see you in
the next lesson.
45. 7.4. DVDStyler: Hi, welcome back.
And for this video, we're going to be talking
about a software, especially if you're doing DVDs. I'm just going to go ahead
and let you know about this open source software
called DVD styler. It's available on
Windows and a MAC, and it's very useful if, for example, you
need to make a DVD. There are two types
of DVD deliverables that you can send to a client. So I'm just going to go
ahead and open up this. So let's say you need to create a DVD for a client and they have requested for
data DVD, on your mac, you have this software
that comes with the machine that allows
you to just, you know, treat the DVD as a thumb drive
so you can just drag and drop the file in the DVD, and then you can hit Burn. And that would do the job
for you alternatively, on a Windows,
software that comes with a machine that does
the same thing too. But the problem is that it
only burns the data DVD, but not the DVD with all
of the menus and whatnot. That's where DVD
styler comes in. We're just going to go ahead
and open up DVD styler. And DVD styler
actually allows you to do what we call
a DVD presentation. And let's say this is event 01, I'm going to name
it as such because my disk label dis capacity, make sure you have your DVD inserted into your
Mac or your Windows, and then I'm going
to set it to Auto. Rate, that's fine. I'm
going to go ahead and check Pell because I'm on
PllEpec ratio 16 by nine, audio format, AC three, that's good. And
then I click Okay. And that would actually create
a new project. All right. So in here, it will
actually show you what type of template you
would like for your DVD menus. Maybe I'll go with something
like this for the event. Hit Okay. And you can actually
see that you can change this to whatever
you want. Event 01. At Hotel Pacific. I can change the phone and
I can adjust everything. And then I have
these two options, and I can change them also. And then I'll also have this whereby they can show
if I have the clips, I can add different
clips into here. I can add. So I'll just add
the elderly video which we've made I'm going to go ahead here. What a second Exports. I'm going to choose
this elderly footage, and it adds the
elderly footage here. And then I can add another one. I'll go ahead and go up. All right, so I can insert this in and it will be added here. This is how we do it, and I
hope you found this useful. See you in the next lesson.
46. 7.5. Photoshop: Hi and welcome back. And the
next software we're going to be talking about
is Photoshop. And in my graphics folder, I'm just going to
open Photoshop. And you can see that
the graphics here is actually familiar because we've actually used it
in our practice lessons. And if you want to
create a simple graphic, Photoshop is your solution. Okay, let me just go
from the beginning. I'm just going to
create a new project to start with our PNG
simple animation. So I'll name it a simple anime. Okay, make sure my
background contents is transparent because we want to overlay it on
top of our video. Create, we have this new canvas for us to create
our next project. So and do take note that I'm not going to
touch Photoshop in details because that is a
lesson for another course, and there is a lot
of things to learn. But for the sake
of this tutorial, I'm just going to
quickly create something for our video project that
we can overlay on top. So I'm going to start
with the text tool. I'm just going to create
I'm going to follow what I did for the um previous lessons. I'm going to create
that graphics which you have seen before. So event is successful. Two quotation marks. And then you can actually
see if I change it to black. Alright, so event is successful. And then what I did was
I went over to EllipsT. Okay? You can choose
any other shape, but I chose Ellipse two. I'm going to make sure
that the field is teal. I'm just going to create
one ellipse over there. And just like the layer
concept in premiere, I'm just going to put this above so that I
can actually see. And then I'm going to change into my Section two Photoshop. And you can see it is what
we have in our video. Okay? Quick and simple graphics. I would just like to add a dropshadow because
it always looks good. So I'm just going to we
click Blend Options, going to dropshadow
and click on. And then you can see that
there is some shadow underneath your
graphics. Hit Okay. Once that is done, we're
going to export it out. Okay. And in Photoshop, it's not called Export,
it's called saves. So we're going to save
a on your computer. And I'm going to go
over to my hard drive. And I'm going to export it
out into my graphics folder. And I already have
it, which is here, even it's successful PNG, but for the sake
of this tutorial, I'm going to export
it out again. And in the format, we want to save it into
PNG because PNG allows the transparent
background to not be shown when you actually put it on top of your
video layer, okay? So expot it out into PNG
and save and hit Okay. So once it is done, it
will be in your folder, and when you actually put it
on top of your video layer, it will appear, um, you know, without anything, and
your video will show in the background
while your graphics will show in the foreground. So that's all for this tutorial and hope to see you
in the next lesson.
47. 7.6. Media Encoder: Back. And this subsection will be very short because it is a summary of a program or a software that you
have already known, and that would be
Adobe Media encoder. So in Adobe Media coder, just a quick refresh
on what it does. In earlier sections,
what we did was to batch export videos in one
shot if, let's say, your premier project has a few sequences that
you want to export out, another thing which we use
media and Coder for is to actually make proxies
for our files. And in that way, our premiere pro system
would actually run smoother because we can batch convert our videos from their original sizes to something that is smaller
and edit friendly. So that is all
about media encoder and hope to see you
in the next video.
48. 7.7. Wetransfer: Hi there, welcome back
for another lesson. And I'm going to talk about websites that
actually let you upload a video so that your clients can
actually download the video. And I'm going to give
you two websites. I'm just going to go ahead
and open my browser here. So these websites are
very similar to Dropbox. So the first website
and the one which I usually use is we transfer. Hit, no thanks. So what you
can do is I can just go ahead and I drag my video files all right, so I'll drag this in. And then I will email whoever. And then I'll input
in my own email, then I'll add in the
details of the message. Rowdily footage. First draft. And then I can go ahead
and hit on transfer. Of course, I would need
a valid email to send to and then I can actually have this button
ready for me to press it. Do take note, though,
that Transfer actually has a capacity
limit of two gigs, so do be mindful and also it will stay in the
server for seven days, and then they will delete
it from their servers. So do be mindful and tell your clients to download
it before the seventh day. I'm going to go
ahead and move on to the next website,
which I use. And this is the website. It is called Pixel drain, and I can do the
same thing also, although for Pixel drain, it actually takes quite
a while to upload. So now you can see
that I have this link, so I can just copy this link. Now I'll just go ahead and open a new tab and paste the link, and you can see
that the video is here and I can actually
download the video. All right, I can choose
where to save it and you can go ahead and download it. And then the good thing about
Pixel drain is that you can upload up to ten
gigs of footage. And I found that really useful, especially for when I do not
have enough space to send over a huge file or whatever
it is through Transfer. I will use Pixel Drain. So I hope you found that useful and see you in the next lesson.
49. 7.8. SFX Website: Hi, and welcome back
to Another lesson, and we are going to
be talking about sound effects
websites which I use. So unless you have a sound
effects website in which you pay for and
subscribe to like me or a music library website, then you can actually use these websites which
I'm going to talk to you about and you want to look out for
public domain sounds, which are sounds added to the public domain and owned
by the public and 100% free. So if you have time, go ahead
and read up on all of this. Okay. So when you
go to this website, you can actually look for
public domain sounds. And just look through
the licensing. If it's public domain, just go ahead and download it and you can actually use it. Otherwise, you would have
to attribute the creator. Alright? So you need to give
the person credit somewhere. So this is one of the useful
websites which you can use. The other website in which
I use is freesound.org. So you just make an
account and hit right in, and then you find the
public domain sounds. Otherwise, you can actually
credit the creator, and I'm just going to look through some of the sounds
that they have recorded here. So it is a community of people
who record sound effects, and if it's public domain, just go ahead and download it, thank the person, and do
consider making a donation. So that is freesound. And the third website in
which I usually check out is orange Free Sounds. So these are free websites
in which you can use. Otherwise, if you actually
pay for sound effects or subscribe to a website that has a music library
or sound effects, you can actually use those
without any accreditation. So the same goes for
orange freesound.com. So you can actually use this
for non commercial use. You can actually check out all
the licenses here and give it a listen Yep. And you can download the MBT of the sound
effects or by the sound. So from Orange Sounds, we can go to Pixel Bay. This is the last website which I'm going to
introduce you to. And this is one of the favorite websites
of video editors. You can actually see under
the Sound Effects tab, you can scroll through all
the different sound effects. As well, it has a large
library of music. And then this is the best part. You have a large collection
of stock videos. And lastly, we can touch on the photo library
that Pixel Bay has. So Pixel Bay is really one of the best free
tools out there. Hope you found this useful and see you in the next lesson.
50. 7.9 Frame.io upload: Hi there. So in this video, I'm going to be talking
about Frame IO, which is a website that video
editors are using nowadays. So this website is what
we used to send to the clients for the deliverables or for any work in progress. So over here, we
can actually see the different projects
that we are on, right? And all of the folders that are associated
with the projects. This is one of the recent
projects that we are on. And in this project, you can
actually see the folders, and inside the folder is a
bunch of other folders, right? So you can actually
create a folder by right clicking and
then create a folder. So let's go into this. If I were to double click it, usually we will have an internal
folder where the work in progress videos will
be sent to here for the producers or the team leaders to
actually look through. And then we will have
another folder that is for the clients review
where we actually sent out the video for the
clients for them to give the final approval or any feedback if they
were to give so. So I'll just quickly click
on the client preview. And actually, if you see
one of the things why the industry moved to FramiO is because of
this function over here. So you can actually
go through the video, and while you're going
through the video, you can actually
see the comments left by the clients over here. So over here, you
can say Lighthouse should be capitalized to be consistent with the
Raffles Lighthouse. So what she means is this, uh letter L here, this alphabet. She wants it to be
in caps, right? And then moving on,
we can actually go to another one where it says the destination they wanted to change the destination
of the personnel over here. With this, they are able to actually leave a comment
at any part of the video. And then, of course, we
can also reply to them, but seeing that the editors don't have direct contact
with the clients, I think it's best not to do so. But there is a way to actually
leave a comment so that your producers
know that you have actually done the changes, like, for example, the
one in yellow here, which is by me, it
says, Okay, done. So how can you do this without actually alerting the clients that you've actually
done the change is you can actually
go down here, right? And you can change
it to team only, and you can leave
your comment here. So that's the way to actually leave a comment on the video itself as a reply but without
the clients knowing okay. So once you're done,
sending out a video, let's say I've sent an internal video for the
producers to have a check, you can actually go over here
and I can share for review. And when I do that,
a link access would actually appear here. So I can just copy the link. And then if you actually
go to another tab, you can actually paste it,
and the video will be there. Here it is. Here's
the video, right? So if I were to actually open an incognito tab,
I can do the same. And I can just play the video. And then I can leave a
comment here, right? And my teammates will actually
reply to my comments. If there's a change here, Station has com like, change here to change
any sort of things, I can actually leave
a comment here. For your clients or
whoever who has the link, they can actually
download the video. And it will appear
there. All right, so that's about
it for Frame I O. Thank you, and see you
in the next lesson.
51. 8.1. Working with Graphics pipeline: Hello. Welcome back.
And in this section, we are going to be
briefly touching on graphics from making simple graphics and
how to work with your animator slash
Motion Graphics designer. So once you've done with
all these graphic elements, you can incorporate them
into your video editing. So without further ado, let's
jump into the next lesson.
52. 8.2. Creating Placeholders: Hi, welcome back. And we're going to quickly start off with creating placeholders for
our graphics workflow. And it is very important because
our graphics animator or motion graphics designer
would actually take a while to do up and build
the animation assets. So in the meantime, you
almost always have to send a first draft or a
second draft to the clients, and you want to show it with placeholders to
show that, you know, the graphics is
supposed to come in at this section of the video
and so on and so forth. So real quickly, I'm
going to go to the scene establishing sequence
that we have created. And I'm going to go through and put in some
placeholders here, just like how you
would actually do it before you send
out something. So it's pretty simple. What
I do is in my tool spanner, I hit the Type two and then I'll click on
the main window. And then I'll type in graphics and swirly text comes in from the left. I want to also make sure that the text is as close as possible
to the final animation. So I want this thing to
come in from the left and end here so that the client or the director or the producer sees it as close as possible
to the finished product, but without the graphics itself. So I'm going to go
to my selection tool, select this thing. I'm going to go to Effects
Control window on my left, and then you shall see that
there is an option here. It says text, click
on the drop down. So under transform, position
I like it to be center here, so I'm just going to hit the animation and
create a keyframe. And then now I'm going to
go to the beginning and I'm going to slide it all
the way off the screen. Okay, so in that sense, the client gets an idea of
what the graphics is going to be So we have this part. And then I will go into my text tool and create
another graphics. So the client gets an idea, the director gets an idea
of the vision that is materializing in front
of their eyes without actually having the
final graphics product. So the last and final thing
for creating a placeholder is sometimes you actually
have a situation whereby, according to the script, you have a perhaps like
a business chart or like a total number
of sales chart or whatever pie chart
that requires animation. So what you want to do is say, for example, it is on
this spot over here, you want to leave it blank, or you can actually create
a colour mat from here. So you just go over
to your project, create a new item and
you create a colour mat. And check that your video
settings match, create it. And then I want it to be
slightly blue because that is what my graphics animator is going to choose
for his color. I'm going to name
this blue background, and I'm going to
place it inside. So I just drag it and place it right there,
make sure it fits. And then same thing, I'm going
to go to my tools panel, click on the Type tool
and I'm going to type in GFX Pie chart for sales. I place in the center. Go to effects and
place a dissolve. What I'll just place a
cross dissolve just to make it neat and tidy and
presentable for the client. Alright, you will be
actually doing it a lot in your career. So it's important
to get used to it and hope you learn a lot from this and see
you in the next lesson.
53. 8.3. ChromaKey: Hi and welcome back.
And we are going to be touching on the
chroma key now, the green screen or
the blue screen, whichever screen it is. No matter what it is, if you're using the
color and then you're masking it out to replace
it with another background, then it is called Chroma key. All right, so real quick, I created the Chroma
key sequence. Alright? And now it's here
in my timeline window. So I'm going to import
a right click import, and I'm going to go
to my hard drive. So you know the drill,
I'm going to go to my footages and I'm going to
import in the chroma key. I'm going to import
the whole folder. And you can see that we have
a chroma key of myself here. Okay? I like this very much. I'm going to insert this in. I'm going to keep my
existing sequence settings, hit backspace to see
it in full view. So now that we've
got that other way, I'm going to go to my effects. I'm going to go in
the keying section, and I'm going to click
on the color key. So just drag that to my color. I'll double click that and
hit into Effects Control. And then I'm going to
key this color here. Oops. Maybe I'll make it darker. Alright. A successful key is when you don't have
any blue spots here, it's good if you don't wear anything blue or anything green, depending on your coma color. I'm going to create a mask. I'm going to create a mask here. Then I'm going to get
another color key. I'm just going to place it here and then it
will appear here. I select a different color, maybe I select something here. I'm just going to draw
this so it doesn't affect the other parts. I first tolerance, everything. I'm gonna just increase
the scale here. I'm gonna look this pieces
of photo I did for an event. Gonna place it. I'm
gonna scale it a bit wider like that. Okay. Then I'm going to place
this chroma key above. Appears like as though
I'm already here. And just to be safe because there is a
white spot over here, we're just going to go
over to crop in effects. We go to drag that inside. So in the crop, I'm just
going to crop the left. So I won't be seeing that part. So this is just a very rough
way to do chroma king. And if you actually have
lights on your subject, here and even lighting for
your Croma background, it shouldn't be a problem. I can actually show you an
example that I did before. Okay, so over here. Imagine a world where o. You can actually see we
did green screen for this. So we had even lighting
on the talon and also even lighting on the
green screen behind him. And this was the result.
So there you go. That's working with Kromaki. Hope to see you in
the next lesson.
54. 8.4. Using Essential Graphics: Alright. Hi there, and we
are back for another lesson. And what I'm going to
be talking about is the essential graphics
tab in Premiere Pro. And what it actually
allows you to do as an editor is to create very, very simple graphics from the templates that
Premiere Pro has provided. For example, if I want to create a news reel somehow in
the interview sequence, and I'm pretty sure you guys are quite familiar
with it by now. So we want to go into the window on the top right where
our lumetr color is. And right beside you can
actually see essential graphics. So we want to go ahead
and click on that. And make sure you go
under the browse tab. Alright, so we can
create for example, movie style graphics, and then you actually have
a slate template. So you're free to choose, but it doesn't give you
as much customizability, and just simply
find the Alright, so I have a news intro here. And what I would like
to do is just drag it and put it in the
timeline over here, maybe I'll just put it on top because that's where
my graphics is at. You can see here that
we have our news intro. I'll just grab all of
this and pull it back. Let's just real quickly
play our intro. It is quite laggy.
What we're going to do is we're just
going to highlight this news intro and then we're going to
go up to sequence. And we are going to render
our selection, okay? Because there's a
red bar here means it's not rendered and
it's not optimized. So once this is done, we'll go on to the next step. Alright, so we're back,
and it's done rendering. And as you can see,
it's smooth now. Maybe we'll cut it shorter, like sew and then we will
push our clips forward. So make sure you are under
video transitions, Dissolve, and we're going to do a
fam dissolve right there. Okay. And then we are going
to make some changes. So if I were to
double click on this, you can actually set whatever
changes that you need, and you don't have to go in the fax control because that's not where it's going to be at. Actually, you can
change it from here, but a better way we
will change it from here in the essential
graphics panel because you can see it clearly. Right. So I just want to change the title to News tonight. And then for D, maybe I'll I'll
make this bigger. News night, slightly
bigger. All right. Alright. And we'll change
the D to my news tonight. Okay. And we will make
this bigger also. So I want to change the color
to something that is blue. And for the main color, I'm just going to keep
it slightly purple. No, that looks too funky. That's worse. Going to keep
it to something off white. All right. So once that
is done, you know what? Maybe I'll change it to how
it was before. It's like red. And the main color
would be slightly blue. And we have our news. So in this case, I want
to add lower third also, which is in the
essential graphics. So if you actually scroll down, you can see this. I'm just going to
add this live tech. I'm just going to place
on top. So there you see. Going to duplicate this. So I'm going to click on video track number four and then unchecked video
track number one, and I'm going to go
ahead and command V to paste the thing or
Control V on Windows. And I'm just going to
trim the end here. So we have that live live
super super graphics. And then I'm going to
add the lower turt because we're going to have
to identify our main guy. Maybe I'll have the
lower turt on the right. So lower turt is there. We will make some changes to it. So you can see that there's
some artifacts over here. And once you render it,
it shouldn't be there. So everything is
good. And at the end, we're just going to
have a transition to, like, because I set the in and out points on
the top left hand corner, I go on a sequence,
render into out. So I'll get back to
you once this is done, and we shall
continue from there. All right, so now our
render is complete. We can actually preview
what we've actually done. Go ahead and click on the timeline and then
just play this thing. One of the booth is
actually the Jolin station, which I found very interesting because it allows
people to plug in their headphones
and see how loud the sound is because most of
the time people just want their music as loud
as possible and it might be damaging their ears
without them knowing it. There's this station
called George allows them to have a sense of what
people with hearing loss, but with hearing aids
can experience as well. Alright, so that's good. I'm
just going to quickly hit save by going to file and then save or I could
actually hit the shortcut key, which is Command S or
Control S on Windows. That will be all for this lesson and hope to see
you in the next lesson.
55. 8.5. Legacy Titler - Rolling Credits: Hi, welcome back. And we're
going to be talking about the legacy titler
in Premiere Pro. So we're going to be using
it to create our credit roll for our news interview video. All right? So real quick, just let me just turn off Snap, and I want the title to come in. It's about here. Alright? So I'll set my
video track to Video three. And then click on Type two. Click on anywhere here, and
you will create a text. I click once, and then
I'm going to insert all the names I'm going to be needing for the credit roll. All right. Command A to
highlight everything. Command C to copy, and then we'll go over
to Premiere Pro and then hit Command V to paste. So I'm just going to make this smaller by selecting
the Zoom level, maybe we'll go to 25%, and I'm going to change
to the selection tool. So I'm just going to
adjust. It's here. It might be a bit too big. I'm just going to
make it smaller, so it's within the title safe. When I hit fit again. So it's fitting back here. And as you can see, in
the essential graphics, you can actually change
parts of our credit role. So as of now, it's
quite stagnant. It's still, there's no movement. Maybe want to change the text, so maybe I'll just
highlight everything. So by double clicking,
I highlight everything. I want to change it to Skia. Okay? And then everything
is set. I got my shadow. And then now I want to click on the empty space here
because I'm done with it, and then I want to go
into Row and check it. Okay? So by default, it will start off screen
and end off screen. Back in my timeline window. I'm going to put it
below my transition, and when you play it, it plays after the transition. So as you can see, it's actually running
pretty quick. I'm going to change the
selection tool. Just sit there. All right, everything is good. We just going to change the duration so that it runs
slower for the credits. Maybe I'll extend it a bit more. Alright, that's better. And there you have it. That's your rolling credits and see you in the next lesson.
56. 8.6. Dynamic Link: Hi, welcome back. We're going
to be talking about working with your animator slash
Motion Graphics Designer. And they'll be using
Adobe After Effects. What they would probably ask
you to do is to give them a dynamic link for which they can actually make
changes to an Adobe file, and then it will show up
on your Premiere Pro. So real quick, what we want
to do is in this example, I'm on the interview sequence
that we have created prior. And I'm going to quickly create a video track here
because I want to place my dynamic link
on a separate layer, like between the ones that
I've made for graphics, my simple graphics,
and the footage. So what I want to
do is I want to go into video track number two, and I'm just going to
right click on it, and I'm going to add Track. So it creates a track
in the middle of your simple graphics and
your main video track. Okay? What you want to do is, and it's a good
practice, actually, is to actually duplicate the file because you
might never know, you might need to revert
back to it without graphics. So I'm just going to
unlink this by pressing on Command L or
Control L on Windows. And then I'm just going to copy that Command
or Control C, and then I'm going to go to
video track number three and check video track number four and make sure my playhead
is where I want it to be, and then I'm going
to paste it here. And what we need to do is
we just need to right click this duplicate
because the animators Motion Graphic Designer
is going to be working on that clip
for that duration. And then we're going
to right click and go to replace with After
Effects composition. And once you click that, Adobe After Effects
is going to open. Okay, I'm just going
to go and click Okay. I'm going to store the
after effects file on the same hard disk in
which I do all my stuff. I'm going to store
it in graphics because it only makes
sense to store it there. Gonna put in a dynamic Link. Alright, so graphics,
let's go add magic text. Okay, and I'm just
going to save that. And as you can see, we
have this track over here, the ones which is highlighted. So I'm just going
to do a simple text to try out this dynamic link. I'm just going to
go over to text. I'm just going to
make something simple because an after
effects caused by itself would be quite long
and it's quite extensive. Text, Okay. Maybe I'm just going to change the text opacity, maybe, create a keyframe here, another one here, and
then it fades away. Like so. Maybe I'll make
it slightly bigger. Okay. Then if you actually
go back to Premiere, she'll see that your
changes are there. And then let's say they want
to make changes to this. Let's say they want to change
the text to something else, maybe like magic, Sam. I don't know why I
came up with that, but see it is maybe make
it last a bit longer. And then once the motion
graphics designer or the animator
saves this project, the changes would appear on your Premiere
Pro project also. So let's take a preview. There you go. Magic Sam. So I hope you found
this tutorial useful. That's what Dynamic Link does, and it's a really
fast way to work between you and your animator slash Motion Graphics Designer. So I'll see you in the
next tutorial. See ya.
57. 9.1. Editing Shortcuts & Tools: Hi. So we are at the start of this section
on shortcuts and tools. And I'm going to be going
through the shortcuts and the tools that I use so that I can edit fast
and efficiently, especially when I'm
dealing with a lot of long form content that
is for TV broadcast, for example, Master these tools, and you'll be editing
fast in no time. Also, do take note that
keyboard shortcuts or keypresses will be shown at the bottom of the screen
for your convenience. So without further ado, let's jump into the next lesson.
58. 9.2. Slip, Slide, Ripple, Roll: Hi, everyone. Welcome back. And for this subsection, we are going to be talking
about the slip slide, ripple and roll two. They are the bread and butter
of an editor's arsenal. So these tools are very
efficient in moving the video clips around
in the timeline. I have the scene
establishing sequence. I'm just going to close
all the other sequences. So the slip and slide
to these tools are made readily available no matter which NLE platform you choose. These tools are very common
in our line of work. So that's the reasoning. I'm going to go into
the tools panel, and in the tools panel, you will see this
slip tool, right? And the shortcut key is Y. And then you can just
click on the video clip, and then you can just
drag the video clip. So if I were to actually
drag it forward, it will begin from when the videographer
actually actually starts the movement
from the road side, and then all the way to the big words gateway
theater over here. Okay? Alright, so we will
start the movement here. So we have more space, and then you can play
back. All right. So that's one way you can do it. But because we want more of the gateway theater
words right here, we're just going to slip it
back to where it was before. About there. So it
begins here, right? So I'm going to talk
about the next two, which is the slide two
or shortcut command. So once you click on it, what it actually does is
you can actually slide your video clips anywhere in between
your two other clips. So let's say I want the clip for Gateway
theater to appear earlier. Alright, so I'll look
at the previous clip, and then I want it to
start here, right? I can just slide this
video clip forward. So what it does is now it will transit onto the next
shot a bit earlier. Alright, so the next two I'm going to be talking about
is the ripple edit two. Say, for example, you find that your shot here
is a bit too long. You want to end your
shot like, right here. Right? Because you don't want to get a lot of the
dead space in here. So what you can do
is just go into the Ripple Edit two or
Command shortcut B, and you can actually
trim this part here, and everything else will follow. Okay? So I'm just going to
move it forward to just when the words gallery
disappears, right? Like over there.
So when I let go, you can actually see that all of these clips will
actually move forward. And now you have all of
this space over here. So when I play it back, maybe that's through a little space. Maybe I'll just give
a bit more space. Let's just drag it forward. Okay? So when you do
that, everything else, all the clips that comes
after it will follow, okay? Now let's go on to
the ruling Edit too. And the ruling Edit
what it does is that it changes the edit points with your clips and
it moves it like, forward or backwards, right? So let's say I held on to this
shot for quite some while, and I want to give more room to this shot that
comes after it. So what I can do is simply just Go to the rolling
edit to or shortcut. And then I'll just
drag this forward. So by doing so, I have a much more shorter
clip at the beginning. And then I start the
next clip earlier. So you can see
that this clip and this clip is about
the same length now. If I would just undo this, you can actually see
that this clip of the white shot is actually much more lengthier than
the next shot. So those are the four tools that editors will live and swear by and hope you learn a lot from this lesson
and see the next lesson.
59. 9.3. Track Select tool: All right. Hi again.
Welcome back to another subsection
lesson with me. And I'm going to
be talking about a tool which you are
already familiar with, and this is the
Track Select tool. So the Track Select too, as I've mentioned before, what it does is that it
allows you to let me just hit it here and a shortcut
is A, select forward to. Okay, so what it does is that it creates
these two arrows. When you actually click on
anywhere in your timeline, it selects the clips that are immediately
forward over it. All right. So let me
just go back to the two by pressing A. You can see these two arrows. And then when you
click on the timeline, whatever is forward
will be selected. So if I click it forward here, only this will be selected. But now since we're
going into details, I'm going to tell you
how I actually use it. So let's let's say I needed to put this animated
monster here. And then I'm going to
shift everything else, like you imagine, 1 hour worth of video that
comes after it. I'm gonna have to shift
it forward, right? The non efficient way to
do it would be to select everything and then
even the music, select it, and then just
move it forward, right? But if we have a movie or
a video that is 1 hour long with ten tracks of video
and 15 tracks of audio, that would be a nightmare. I would actually go to the starting point where they
want me to make the change. So I'm just going to
go ahead and press Command A or Control
A on the Windows. And then I'm going to
press this shortcut, which is Command K or
Control K on Windows. So what that actually does is that whatever you've
selected, right, your audio tracks,
your video tracks, it will create a cut, right? So once it creates a cut, you can now see that you
can shift everything. I'm just going to select the
select forward to, okay? And then I'm going
to click on it, and now you see everything
else here is selected. And then I'm just
going to change back to selection tool by pressing V. And then I'm just
going to drag it forward. So that's how I can actually
create some space here. So now, in order to
achieve our task, I'll just move this graphic so it will be on its own space, and then I can track select two, click on it. Everything
will be selected. I'll change to the
selection tool and then move this
forward to here. Go to the elect backward to
now instead of the forward, and I want to do that by double pressing
by Shift press A. Okay. So when I press that, the double arrows
point backwards, and then I can just delete that. Okay. And then I'll head over to my selection
tool by pressing V, press on this empty
space, hit delete. And then I have my beginning at this graphics animated
monster appears. And then the video
begins from here. It's a really handy tool, and I hope you've learned a lot from this and
see you in the next lesson.
60. 9.4. Rate Stretch Tool: Hi, welcome back.
And I'm going to be talking about the
red stretch to. And this tool, what it
does is it will slow down or speed up
your video clip, and it's very, very
useful if you want to achieve the time
lapse effects. And I'm just going to
demo it real quick here. So the inside your tool panel, you can actually
find it over here. Alright, so press and hold this and then go all
the way to the bottom, rate stretch tool or you can use the command shortcut R. And
when this shot was recorded, the director planned for
it to be a time lap shot. So let me just copy and
paste it somewhere. So I can show you what I mean. Just going to go back
to the selection tool. I'm just going to copy it. And then I'm going to put
it on some free space. I'll just zoom out
of my timeline here. And then when I drag it out, you can actually see that
the clip is rather long. So we want to compress it. And when we use the
red stretch to, we can actually
achieve this effect. So we're just going
to go to the end, drag it all the way and make
it a very, very short clip. So now you actually if you actually play
back the whole video, you will go pretty fast. Like so. Okay? So that's how you
achieve your time laps by speeding up the video. Alternatively, you can
also slow it down. So, for example, I'm just going to go back to my selection tool. If I were to take
the shot over here, I'll just copy it and then
find some free space. And then if I were to use
the rate stretch two by hitting R and then
stretch it further, then I'm just going
to just zoom in here. You actually see now
the clip is at 39.7%. Actually turned
out to be slower. Of course, since we recorded
it in 25 frames per second. So by doing that,
it's quite jittery. You can see that it
stops and starts. So that is why we usually
speed up the video clip, and we don't usually do the reverse because it
doesn't look too good. I hope we found that useful and see you in the next lesson.
61. 9.5. Enable-Disable Clip: Hi, welcome back. And we are at the scene
establishing sequence. And I'm going to
be talking about how to enable and disable clips. So real quick, I'm just going to delete these clips which
we have created earlier. So let's say I want to remove this graphics Swally text
that comes from the left. But I don't want to remove it completely because
I want to keep it in view so that the director
can either choose whether to leave it in or take
it out completely, right? What I can do is I'll just
use the selection tool, select the clip, and then I'll go ahead and
disable it, right? And in order to do so, I'll just hit the
Command Shift E key or the Control Shift
E on the Windows. And you can see that the
clip is now grade out. And when I play back the clip, the text doesn't appear
enable that clip again. And I can also do it for here. In fact, everywhere I can do so I can enable or
disable the clip, right? So that's all for this shortcut and hope you learn a lot from it and see you in
the next lesson.
62. 9.6. Cross dissolve hotkey: Hi, and welcome back. And for this subsection, we're going to be
talking about the cross dissolve hot key. So we're all familiar with
the cross dissolve, right? So in order to do a cross dissolve between
these two clips, for example, gateway theater to the gallery, what we can do is
we can head over to the effects window
over here to my right. And then I can just
type in dissolve or select it and
drag it to my clip. So I create a cross dissolve. Another way to do that,
I'll just undo it is to actually by using the
selection tool or by pressing, we just select the
edit point in between, and then we will use the
shortcut command of Command D, or you can hit the
Control D on Windows, and it will automatically
create a cross dissolve cut. And we can also do
that for the audio. So there is a gap
in the audio here. So what we can do is
stretch it all the way here to highlight the
edit point over here. And then I can press Shift. I'll have to add shift to
the combination shortcut. So instead of command
or Control D, now I have to hit
the Command Shift D, and that creates a cross
dissolve on the edit point. So now it's much more smoother. Alright, so I hope you learned a bit for this lesson and
see you in the next lesson.
63. 9.7. Duplicating Clip: Hi, welcome back.
And for this lesson, we're going to be
talking about how to create a duplicate of a clip, whether be a video
clip or an audio clip. So instead of using Command C and Command V
to copy and paste it, we can use the alternate key to actually duplicate our clips. So I can give you
a demo over here. So say, for example, I want a sound effects for when our graphics comes in, okay? So I'm going to use the pop
sound effect. All right. So I'll just double click it, and it will appear in
our source window, set the in and out points, and then I'll just drag
it onto my timeline. So I'll drag it here
where my graphics begins. And then I want to do the
same for the next graphic, which appears here and for the final one
which appears here. Instead of going through
the hassle of choosing your audio tracks which you on selected and then copying
it and pasting it here, what we can do is
we can just select the clip and then press and hold alternate
and drag the clip. So now we've actually
created a duplicate here, and then I want to
do it one more time for when the graphic
appears for the file time. And there you go. That's how you actually do the effect
for duplicating a clip. So see you in the
next lesson. Bye bye.
64. 9.8. Finding timecode: Hi, welcome back
to another lesson. And we're going to be
talking about how to find a specific time code
on your timeline. Say, for example, we
have this situation whereby the director gives
us a list of changes, and I have one over here. And the director requests
that at 0:18 18, we remove the picture
in picture effect. We created a picture in picture effect right here.
So he doesn't like it. It could be a she,
it could be a. So the point is they don't like the effect over here and
they want us to remove it. So one way in which we
can go straight into the timestamp that the
director has indicated to us, we can head over to the left corner of
the timeline window. And then we want to
key in the time code that he or she has
specified to us. So we're going to go
and hit zero.18.18. And that will bring
us to our picture in picture effect exactly on point. Okay? So you don't have
to type in the column. Alright, so hope you learn from this and see you
in the next lesson.
65. 9.9. Ripple Insert: Hi, welcome back
to another lesson. And in this lesson, we are going to be talking about
the ripple insert. And when you're assembling your video montage for the
clients or for the director, you want to work as
fast as you can. And one way to do that is to
actually do a ripple insert. Let's say I have a new clips that I want to add and keep
adding to build my montage. What I can do is
I'm just going to import some more of the clips. I'm going to go to my hard drive and then selected.
S composition. I have new reshoot scenes, and I'm going to import those. I'm going to put more clips on it to make it more
complete, right? Because that is the whole
point to complete the video. So I'm just going to quickly
just I'll go into icon view. Maybe I'll choose
this person Okay. She's busy doing her stuff. All right, so I'll just go ahead and set an in point here and an outpoint when she colors
it with another crayon color. I'm going to go into
my timeline window. I'm going to pull my playhead
all the way to the end, and then I'm going to
set an in point here for when the clip is
supposed to go in. Alright. And then I want to
perform the ripple insert, so I'll just go back
to the sauce window, and I'm just going to
simply hit the comma key, and you can see that that
clip now is added here. Of course, when you
actually do that, you will push the other clips
if you have it forward. So that's what it does. We'll just do one
more clip over here. And much better. So she's coloring. And then this is a close up of what she actually achieved. So that's one way you can
actually do a ripple insert. So hope you found this useful and see you in the next lesson.
66. 9.10. Ripple Delete: Hi, and welcome back. So I'm going to be talking
about the single most efficient shortcut key that I use probably 90% of the time, sort of like a reverse
ripple edit key. So what it does is
that it takes out a chunk in your timeline, all of the video
track layers and the audio track layers
for a quick fix. So I'm just going to
demo this real quick. I'm going to go
into my timeline. Scene establishing
sequence is selected. I'm just going to hit the back space so that
I can see everything. And imagine you have ten video tracks and 15
audio tracks, for example, and it will be quite messy
to actually, you know, shift everything just to delete, like, for example,
this scene, right? Or like to remove this graphics
part for this sequence. So what we can actually do
is or what I usually do is I will set an in point over at where they want
me to remove that, and then I'll just go ahead
and set an out point here. And then I will just
hit the apostrophe key, and just like that, everything that is within the in point and outpoint in
your timeline is deleted. So as you can see, it
also affects the music. So you have to adjust that. I'll just delete
that and extend this and Everything is
back to normal. So that is how you actually do this ripple delete
from there, right? So I hope you found that useful and see you
in the next lesson.
67. 10.1. Editing Tricks: Here, good to have you back. So in this section, we are
going to be going through the video editing tricks which are used on
a regular basis. And in so using these tricks, you can actually elevate your video editing to
look more professional. But do be mindful, though, that they are a bit
more technical. Also, do take note that
keyboard shortcuts or key presses will be shown at the bottom of the screen
for your convenience. So without further ado, let's
jump into the next lesson.
68. 10.2. Picture in Picture: Hi, and welcome back.
So for this lesson, we're going to be talking about all the video editing
party tricks, and one of them that I most often use is to create a
picture in picture effect. Of course, I have done
it in previous lectures, but for this one, I'll just
go through it more in detail. So in this case, we want to see what's happening in the event, but also have a
small screen showing him talking over the
sound on the track. So what we can do is
that we know that his face is hidden beneath this other clip
this Bro on top of him. So what we can do is
we're going to duplicate this, this clip of him. So I'll just press
and whole alter it. I'll create a clip of him,
and it appears at the top. All right. So I'll just I'll just unlink
this command or Control L, and then I'll make this
shorter like here. And then I want to
make this smaller. So I'm just going to go ahead
and click on this clip, go to Effects Control, and then I'm just going to
scale it smaller like this. Then I'm just going
to set it to the side here so we can actually
see him talking, but it will not
interfere too much with what's happening
in the event. All right. So I'm just
going to make it a bit slightly more smaller that Okay, position it and there you go. He is talking over
this track while the video of the event is
playing in the background. So let's just allow
students who have a sense of what people
with hearing loss, but with hearing aids
can experience as well. So that is actually how
you do the picture in picture effect and hope you learn from this lesson
and see you the next.
69. 10.3. Speed Ramp: Hi, welcome back
to another lesson, and we are going to be talking about a trick which
I always use, especially when I'm
editing an event video, and that is to do a speed ramp. What it does is it will tighten
up your video duration, as well as the pacing
of your video. And how you go
about doing it is, first, I'm on my scene
establishing sequence. And then I'm going to go
to my project window, and I have already imported
in this new speed ramp, establishing shots, which was
shot, especially for that. So if I just go ahead and
find the shot that I'll need. So I want to
establish the place. So maybe I'll begin here. I want to establish
the building, and then I'll end it here. All right? So I'm just
going to insert that at the beginning.
Double click this. And it appears here. All right? Make sure my Playhead is here, and then I'll go ahead and
drag it in and insert before. So I have this All right. Maybe I can just take out the audio for this because
I don't need that. All right. So we have that, and I want to do a speed
ramp from here here. Okay? Because I want
to make it snappy. Maybe I'll begin my clip right about here. I'll
make it shorter. So I want to hit B so that I can ripple this All right. And what I want to do is I'm
going to use my razor too, so short cut C, and then just go ahead
and make a cut here and one A here. So what I want to
do is I want to change into my
dstretch two or R, and then I'll just go
ahead and compress this and then my track
select tool to select everything and then just
move everything forward. Okay? So if I actually just go ahead and delete
this and then just extend. Sorry about that. Maybe
I'll do it this way. Just put my audio here, and then I will do fade here. All right, so let's
play it from the start. So maybe I just want to do, one more cut here. So it makes everything snappier. So let's just wait
from the beginning. If you have some time do add
some sound effects to it, it will actually help the cause. And it would also
help if the movement is much more stable, but that is, in essence, what the speed ramp does, and I hope it's helpful for you and see you in
the next lesson.
70. 10.4. Double Exposure: Hi, and welcome back. And we are going to
be talking about double exposure or how to actually create a
double exposure. I have this clip of this child
coloring her color book. And then I have this close up of what she actually
drew or colored. One way I can show both
of these images in a more concise and quicker way is to actually lay it on
top of each other, right? But the thing is, I want to
show both of the images. So what I can actually do is
I can do a double exposure, and what it does is just juxtaposes this image on
top of the image below. So I'll just go
ahead and mask this. So I'm just going
to double click it, make sure it's
selected, and then I'm going to head over to
the source window. I'm going to go into
Effects Control. And then under the Opacity tab, I'm just going to
draw something out. I'm going to draw an
outline around here, and I don't want to
make it too straight. I want to make it look like
it's part of her imagination. So I'm going to go
into the main window, and I'm going to scale
this smaller so that I can see the edges outside
of the video dimensions. And I'm going to go back
into the sauce window. Effects Controls window. And then I'm going to hit
this free draw bezier. Okay. So with this track selected, I'm going to draw the bezier. Got to create one point here. At a point here, I'm
going to curve it a bit like that and draw one here. I'm going to curve
that curve this curve that and then I'm going to go back to the starting point and I'm
going to close it off. Maybe I'll just drag
this in a bit more. And then I'll make
the adjustments. So what I can do is I want to
make this straight, right? So what I can do is I can press and hold
the alternate key, and then this icon comes up and I can just
straighten it up like this Alright,
so now that's good. What I'm going to
do is I'm going to feather the edges quite a bit because this is supposed
to be dreamy like that, and gonna maybe expand
the mask a bit. And by doing so,
you can actually see the layer behind it also. And I'm just going to
scale this, make it form. But that's so and then maybe
maybe I'll place it here. Alright. I'm just
gonna unlink this because I don't want
the audio to interfere. And we're not gonna be
using the audio, o. And I'm gonna stretch
this all the way. So what we have now is her coloring. And I can just make
this fit here. You can see that it
crops off down here. So what we can actually
do is we're going to select the drawing
of the coloring, and then we're going
to hit on the mask. And then we're just
going to bring this in. So that's one way to do it. You just have to
play around with it. And we can also apply this
to masking out her face. We can actually achieve
an interesting effect. So I'll just slide this somewhere else because
we need more space here. I'm going to select
this clip right here, and then I'm going to hold
out and then drag it out. So I'll create a
duplicate of it. And then for this clip, what I want to do
is I'm going to go to the main window
put it up to 75%, and then I'm going to
mask it from there. So I'm going to mask this. I am going to mask her out. So I can mask the edges further. I want to clean this up a bit, so I'll just go ahead and Hov. And then I'm just
going to shift this. I'm going to create
another point here. Hov Alright, I'm going to get. Now I'm going to scale this up. And then I'm going to
put it to the side. I'm going to just drag it here. Okay. Maybe I'll change
the color a bit. And then I'm going to
make it a bit, opaque. Like, it's a part of
your imagination, and we have something like this. You want to show them really hard at thinking
about something. You can try this trick, and I hope you learn from this and see you in
the next lesson.
71. 10.5. Feather Wipe Transition: Hi, and welcome back. And one of the transitions
that I usually use, and it's an
interesting transition is the feather white transition. So what we want to do
first is we want to mask. Okay? We want to mask our clip. So let's say I want
to make a transition here between this
one and this one, what I need to do
is I need to drag this layer up or drag either
one of the layers up. And then I'm going
to just use shift and then press forward to
bring me up five frames, and then I'm going to
go another five frames. And then I'm going to drag
the clip on top, like so. So I'll just zoom in here. And what I want to do is I want to select this clip on top. Going to go into
Effects Control, and I'm going to mask it out, and I'm going to create
a four polybn mask. Okay? I'm going to go into
my main window. I'm going to scale it down
so I can see what I'm doing. And then I'm going to Go
ahead and extend this. And you don't need to be perfect
because essentially what you're going to do
is you're going to key frame your mask, right? So I set it out here
and I'm going to set a mask path keyframe by
clicking on the mask path here, and it creates a keyframe
here at the beginning here. And then I'll go
ahead and I'm going to drag this
playhead to the end. And then I'm going to
change the mask path. So I'm going to go
ahead and make sure I select the top video clip again. Going to click on mask path, and I'm going to drag this
all the way here to the end. Like so. Okay? So that creates another
key frame here, and I'm just going to drag
it all the way to the end. Okay? I'm going to
set the mask feather slightly higher,
probably around 60. Let me just type it in. And then let's just play it back and see how it flows. And
there you have it. That's the feather
white transition, and I hope you found this useful and see you
in the next lesson.
72. 10.6. Walk Past wipe Transition: Hi, and welcome back.
And for this lesson, we're going to be looking at a transition which I
frequently use also. It's called the walk
past transition wipe or simply just a
white transition. But what's special
about this is that instead of it being just
a regular feather wipe, like we've done before,
what it does is that it transits from
one clip to another. And it only happens
if someone is walking from this side of the frame
onto the end of the screen. And I'll show you what I mean. So I'm just going to
import in the clip. And over here, we
have this walk pass. I'm going to import this file. And I'm going to go
into the sauce window. I'm just going to start it here, so I have a bit of handle at the beginning and at the end. So as you can see, there's a person who walks
past the frame. And then GM. Okay? So what we're going to do is, as the person walks past, whatever that is here
will be the next clip. In that way, we create
a feather wipe, but it's customized to the
way this person is walking. So I'm just going to
go ahead and insert this I'm going to
insert this here. And you can see, we now in our scene
establishing sequence. And let's just let's just drag this up
because we're going to have our next clip happening below this clip so that we can actually
make the changes. So it's the same principle
as the feather wipe. We're going to be using a mask, but we're going to be masking it according to the shape of
this person right here. So I'm just going to pick a point where this person
walks in front of the frame, and she crosses the frame
fully at around here. Okay, so that's where I'm
going to put my clip on. And then, I'll just have
I'll just save this for. Alright, and I'll have
another clip below it. Okay. Maybe I'll take a shot. So I want to get the part where
this lady in pink laughs. Alright. There you
go. That's good. I'm gonna go ahead and
just drag this here. All right. That's good. Alright, so I'm going to
go into the main window, and I'm going to zoom
out a bit so that it gives me room to mask
out the whole thing. In my timeline window, I'm going to select
the walk pass clip. Should I select it, and
I'm going to go into the sauce window effects controls, and I am going to
start my masking, and I'm going to start my mask. I'm going to start
off frame first. I'm going to create a shape. Then I'm going to move forward, and I'm going to drag it out. So I'm going to follow
this person's shape. Okay. And I can always add
coins to the shape to make it much more organic I'll
create a curve here. And then I'll add a keyframe
in my sauce window. I'm going to add the mask path. I'm going to create
one at the beginning. I missed that out. But so here. I'm going to click on mask. I'm going to bring it all
back. So and creates a mask. And then I'm going to move forward by using my arrow keys and then just adjust
it accordingly. And then I'm going to
move forward some more I'm just going to
extend the walk pass, clip a bit so that I can finish it off when
she finishes walking. I'm going to go to
the timeline window, and I'm just going to drag
this out a bit so that I have more handle to
make some changes. And I'm going to go into
effects control again. I'm going to go to the next key. I'm going to press
the next arrow key, and then I'm going to do the final mask path adjustment because she's totally
out of frame now. Like so. Okay. So when I go to the
timeline and when I play it back as she moves, moves. So as she moves, she's gonna be changing
the transition of the thing. S. But now I have to invert
this because I want this what's happening in the frame before to
affect the next one. And as I move along, you shall see that the person
who is moving in front of frame makes the transition to the next frame or
rather the next clip. And we need to
make a few changes to make it look
very, very smooth. And one of the changes to make is to make it more
smoother here. So we're going to increase
our mask feather like, so mask expansion,
maybe not too much. Maybe I'll just maybe
I'll just stick to zero. Alright? And you can
see the effect here. I'll just put it
to full fit mode. So you can see that
the person moving in front of the frame makes the transition to
the next video clip. So that is how you
actually do this effect, and I hope you learn from it, and I'll see you in
the next lesson.
73. 10.7. Pan & Scan Effect: Hi, and welcome back.
And for this subsection, we are going to be
doing an effect, which happens often if you are editing documentaries
or infotainment videos. For example, if you receive historical photos
from your clients, if they are a museum and
they want to do a promo of the museum and you get
the archival photos, you would want to create more
than just a photo montage, and this is the way to do it. So I'm going to go into
the project window and I am going to
import my photos. So I'm just going to
go ahead and create a bin and label it photos. And I'm going to import
into some of my photos. So I'm going to go ahead
and here are my photos. And I'm going to hit Import. Alright, so now my
photos are imported. I have created a new sequence, and in my sequence, I have the music
for my documentary, as well as the voiceover
for the documentary. So let's go ahead and
give it a listen. The grand splendor of Indonesia
can be found anywhere and everywhere from
its greeneries to its places of attraction. So come now and explore the
land with us. See you there. So it's quite a short and
simple video, as you can hear. And we're going to
create a photo montage, but instead of just, you know, inserting all of our
photos like that, the grand splendor of
Indonesia can be fun. We're gonna do more to it. And in my timeline, I'm going to stretch it
out to fill everything. So I'm going to begin I'm going to begin
my shot with this. I'm just going to rearrange
it real quick. All right. So what I'm going to do is
I'm going to bring it up, and I'm going to create
a duplicate of it. And what I'm going to do is I'm going to isolate
the track below. So I'm going to toggle off the track that is on top of it, and then I'm going to
scale everything bigger. I'm just going to go ahead. Alright, so now that is done. I just basically want to
change the opacity for the track below or rather the track that
I'm working with, and I'm going to set
the opacity to 50%, same for the rest. I'm going to go ahead
into the project window, and I'm going to
create a new item, and I'm going to
create a colour mat. So I'm going to check my
video settings are correct. I'm going to hit Okay, and
I'm going to set color to it. So I'm going to go for a bluish tint and maybe
this color is good. Then I'll label it
as background color. You can see it appears
here in my project window. And now I'm going to go ahead
and my timeline window. I'm going to select my clips, and I'm going to move it up, and I'm going to toggle on
and off to the on mode. I'm going to go ahead and drag my background color
to my timeline, and I'm going to stretch it
out all the way to the end, select it, and I'm going to use the shortcut to
create a cross dissolve. And as you can see,
it does that for the beginning and the end. Alright, you can see a bit
of what's happening in the background here, right? And that's how we actually
make the pictures, which doesn't have
the same dimensions as the video look
like it's seamless. I'm going to go ahead and
add one more extra thing, and I'm going to go to
the effects window, and I'm going to search
for the Gaussian blur. I'm gonna apply it to
my second video track. I'm gonna apply it to this one, and I'm gonna adjust it here. I'm going to adjust
my blurriness. All right, so that it's
slightly off to 25. And I'm going to go
ahead into my timeline, select the video clip that I've made a change to
with the gaussian blur, and then I'm going
to right click and I'm going to copy, right? And then I'm going to highlight
all the other clips on that track that I want to
make the same change too. So I've selected these. Now I'm going to right click it, and I'm going to
paste the attributes. And as you can see, it
will add the effect, the gaussian blur with the value of 25 onto
all of our clips. Hit Okay. Now we're going to go ahead and
we're going to do simple animation or the C burns effect to the clip
on the most top. All right? What we're going to do is we're going to select the clip we're going to
go to effects control, and then we're going to
set some key frames. So I'm going to go
at the beginning. I'm going to toggle
the animation. I'm going to go somewhere
further the middle, and then I'm going to scale
it up to one oh five. And I found that one oh
five works because it doesn't zoom in or
zoom out too fast. Alright, I'm going
to set that there, and I'm going to view it. The grand splendor of Indonesia can be found
anywhere. Alright. I can see that it
works pretty well, and I'm going to apply the same thing for the
second video clip. But instead of going from the original size to the
scale value of one oh five, I'm going to do the opposite. Go to the center. I'm
going to toggle animation, and I'm going to go slightly before the
beginning of the clip, and then I'm going to hit
the value one oh five. And then I'll just move
the keyframes to the end. And as you can see,
if I play this back, the grand splendor of Indonesia can be found anywhere
and everywhere. From quite nice to its
places of attraction. And then what I can
do is I can copy the attributes from the first one and then I can
paste it to here. So that attribute
is called motion because I'm setting key frames to the motion, and
I can apply that. And we'll see how it goes from its greeneries to its
places of attraction. So come now and explore them. Alright? And then for this one, I want to do the opposite. So I'm going to take
the I'm going to copy the attributes
from the second clip. So that's good. And I'll go to the beginning and we'll
see how it plays like. The grand splendor of Indonesia
can be found anywhere and everywhere from
its greeneries to its places of attraction. So come now and explore the
land with us. See you there. Alright, so that looks good. Of course, you can tweak
it how you like it, but this is the
Can Burns effect, the zooming in and out of the photos to create a photo
montage for your video. So I hope you found this lesson useful and see you
in the next lesson.
74. 10.8. Nesting: Hi, welcome back. And we're going to be talking
about nesting. And I'm in my scene
establishing a sequence. Make sure that is selected. And I have the double exposure
which I have created. And then I have the
walk past scene here. And I have this problem
because now I want to create a dissolve in between
these two clips, right? And then I go into the effects window and
I key in Dissolve. I drag the effect and see that it is not what I want it to be because it only affects the track that
is on top, right? And I want it to affect both. So I drag, cross dissolve
for the bottom video track. But it still doesn't give me the smooth
transition that I want. So what I'm going
to do is I'm going to nest both of these clips together because they are
supposed to be one video clip. But also at the same
time, I want to have the flexibility to edit
them at a later stage. So I don't want to
combine them together. So what I want to do
is I want to select both the clips,
right click on it. And then I'll go to nest
and I'll make a new nest. So I'll just call
this double exposure. So once that's done, I have
one clip instead of two. Now I'll just drag this up. And then now I can apply my cross dissolve
to affect both. So maybe I should just I want to create
more handles here so I can add the cross dissolve. So I want to manipulate the clips within this
double exposure. So I just double click on the nest and I'm
inside of the nest, and I can see both of
my clips and I can adjust both of
them individually. So what I want to do
now is I just want to extend the length of the clip. And then when I head back to my sequence which is
seen as establishing, now you can see that the end of the clip doesn't have this, I'll just zoom in a bit. So you can see that
it doesn't have that, which means that this is
the starting of the clip. And if you have one at the end, it shows that it's at the end of the clip and that is
why it is important to have handles at
your beginning and your ending of your
video clips so you can actually add some dissolves and play around and
manipulate your video clips. So I'm just going to go
ahead and cross dissolve. And then you can
see that it applies smoothly onto the next scene
or onto the next clip. So that's all for this lesson. I hope you learn from it, and I'll see you in
the next lesson.
75. 11.1. Managing your editing time: Hey, yeah, good
to have you back. And in this section, I'm going to go through the processes which
I do to automate to become faster and much more efficient in my video
editing processes. Also, do take note that
keyboard shortcuts or key presses will be shown at the bottom of the screen
for your convenience. So without further ado, let's jump into the next lesson.
76. 11.2. Organising Footages the NEW WAY: Hi, welcome back
to another lesson. And in this lesson, I'm
going to be teaching you about the biggest, most recent trick in the
video editors arsenal. So it used to be that we would import all of
our stuff accordingly into all the different bins in our edit here in this panel. And then we would just
name all of them, and then put it in
a different bean, and then we'll type
in scene one and then create another one Scene
two and so on and so forth. And then as we bring
along our footages, we would rename all of our footages but there
is a faster way, and some of the
production houses are actually using them, too. So this is the new way that
people are doing things to speed up their
editing processes in post production houses. Alright, so what they will do is they will
create a sequence. And then so in this case, I have an empty sequence, and then I'll just name
it as logged footages, and then I'll name it as pristine or clean
or whatever, right? So it is non destructive. Okay, so once we have that, let's bring in our footages. Let's import those. Let me see. Raw data, let's import
all of our cards. Let's import all of our videos. Footages here. Alright,
so the footages are in. Next thing I want
to do is I want to import all of my audio. In this case, we only have one. Which is this one.
Recorded separately. Alright, so that is done. Now, what we want to do is
we want to bring in all of our raw footages
into our timeline. I could drag it in or faster way I could
do it is I'll just hit the comma key.
So now it's all in. All right. So now all
my footages are in, and then I'll drag in my audio. I already have one
audio track here, but usually you'll have,
like, a couple of those. And then you'll just go
ahead and sync all of them. Because what we want to do
here is we want to make our sequence as complete
as possible. What? Sure. I'll drag the rest of these back. All right, so I'll just
show you on one clip, but then you can apply it
to all of the clips if, let's say you have
lots and lots of audio clips that are recorded
separately from the camera. I'll just hit on
synchronize and okay, let it do its magic, and I should be able
to have it here. Wait a minute. Just
try that again. Okay, so it's done. Let's just hear our video. So what we want to do
is we just want to make sure that it
sinks together. Let's clean up the
audio track here. Okay, that's good. Maybe I'll just disconnect
that, disable this. And then I want to
just for sharing. Make sure that the
audio is good. Spring up. The volume a bit. This new facility with us, I think what I hear
from our employees, everybody is very happy
with the facility. We have put a lot
of effort in it. We have put a lot of thought, and I really hope that
your families also can enjoy today and see what a great investment
we have done here. Alright, so that looks good. Now, what we want to do with the other clips is we want
to label them, right? Okay, so previously, what
we did was we would label the footages like this
one, we'll name it. Maybe we'll preview it first. We'll name it as establishing shot Bouncy castle or
something like that. And then we will just
go through all of the different clips and
just rename everything. And then we could actually
just go over here, mark it, double click on that,
and then we'll name it establishing
shot, same thing. Bouncy Castle. Alright. So when we do that, when we actually type our bouncy castle here,
it would actually appear. See, it appears here. So that is what editors
used to do, right? But let me just go back. So what we tend to do
now is we will just lay out all of our clips
all in one sequence. And then we would just put
our label there. Like so. Alright. Okay, I'll put it in the top
layer, top track over here. And why we actually
go ahead and do this is because if
you're doing a sit in with a director or a producer
or client or something, you could actually just show them all of the footage that
you have on the timeline. And then as you scrub through, they can actually see
the details here. Maybe I'll add in scene
one short, one, one. So I'll do it like that.
Properties. I'll just make this a bit clearer. Yeah. So something like this. And then we'll move on to the next shot. Well, name this. Oops, sorry about that. Well name this take two. And we'll go ahead
and name this. Accordingly, Next one. Okay, so on and so forth. We'll name them, and then we can actually go through all these
footages with the client, and then they will know, Okay, these are all the footage shot, and these are the
details of the shots. As well as you can
do all of your syncing here with the audio, like, in the case of
this Bron we will be expecting 1,200 people
or something like that. Sorry for the shakiness, but you get what I mean? So it's all done here. And then some of
us editors would actually add in a
bit of the color. Some of us would actually
add in color right at the start so that we
don't waste any time. So let's just quickly do
some color. I don't know. So by doing this, you
can actually work faster because the next
step is the important one. I'll just go ahead and
lock this sequence because I'm going to be making a duplicate of this clean
lock footage sequence. And I'm just going to
name it destroyed. And then I'm going to make one more sequence
with my settings, and then I'm just gonna name it as my project or the client. The date. And the version. Okay. So once I have that, I could actually go over to the lock footage just destroyed, and then I can start
creating something. So over here, maybe
I want I really hope that your families
also can enjoy today and see what a great
investment we have done here. Right? I can take this out, copy it and paste it here. And I can go to another
footage and I can grab it. Let's say I want the Ty Jeeps. Same thing I could
lay down there. Maybe I'll make this
into a Bro, maybe. So I can enjoy today and see what a great investment
we have done here. Take one more shot
at the beginning. And I really hope that
your families also can enjoy today and see what a great investment
we have done here. Okay, that's good.
So as you can see, maybe we'll just add in
a piece of music. Mm hm. And I really hope that And I really hope that
your families also can enjoy today and see what a great investment
we have gone here. Alright, so you get what I mean. We can use the log
footage destroyed log footage sequence to construct our main
sequence faster. And by doing so, when you go through the footages
with the client, you can just scrub through. Let me just turn off the snap. And you can just scrub through the whole thing
with the clients. And when they see that
there's this black screen, it means like this shot
has been taken to be inside the main sequence, right? So maybe if the
client says, Hey, could you Could you change
this to the first take? Then you can just go into
the log footages and then take out the first thing, right? Something like that. Let me just shoot
this to the back. Okay, so I can just replace it. And I really hope
that your families also can enjoy today and
see what a great invert. Right. So from there, I could actually lengthen this again so that I know and
the client knows that, you know, now my main sequence has this spot taken
but not take two. And then we can see
that the Jeep is taken as well as the spot over here. From the From the speech. Right? So that's the
reason why this is a much faster way than
how we used to do it with all the bins and searching through all the
different types of bins and all the types of naming because we could
actually name it wrongly. It could be in a different
folder or we could have, you know, accidentally deleted. But if you through it here, you can actually see
the shots in sequence. This one is MVI 12 24. And then after that is
VI 12 25, VI 12 26. So editors can actually double
check through the whole of the clips and see that there's nothing missing in the middle. So I hope you found that useful. I'll see you in the next lesson.
77. 11.3. Project Timeline Sheet: Hi, and welcome back
to another lesson. So for this lesson, I'm going to be talking about
the project timeline sheet. So I created this
one for myself so that I know exactly or rather in prospective terms how how long I take for
one edit project. All right? So I got two pages of this, so just bear with me. I'm going to go through
it rather briefly, and I'm going to put this document up in the
downloadable section, so you can just go
ahead and take a look and create one for
yourself based on this. So I'm just going to go right ahead and jump straight into. So this is the I call it the number of steps
that I'm going to be using. This pseudo code
is just basically a term that I use for describing the process of each segment that I use for the post production process
for each project. And this one is basically an
elaboration of what that is. And then, WAL is when I'm not finished with
another segment, I can do this segment
in the meantime. So that's what it means.
And then for phase, it just means that I like to
put everything in phases, so I know how long it would take or rather it gives
me a peace of mind as to, like, which phase of editing I'm in so I know how long
more I would take. And the duration is
in number of minutes, how long I'm going to take
to do each specific task. All right, so let's start
from the beginning. So first of all, I transfer the rushes
to the local drive, and this is right after the event or after the
shoot or after each dais. And dais are rushes or raw footages that
I'm going to be receiving after
each day of shoot. Alright? And then the
next step is I'm going to transfer the rushes after
backing up to Local Drive, I'm going to transfer it
to the online server. So most companies nowadays, they use an online server, so the editor gets to
work off of the server, and then everyone
else who needs to use the server to create
animation or motion graphics, they can actually go
ahead into the server and then just make changes to
it from within the server. And that saves time. So I'm going to transfer everything
to the online server. And then I'm going to label it into the different folders. So I have project, which is the working files, which is the premiere profiles, the preview files,
and what have you. And then I'm going to have the
rushes or the raw footage, and I'm going to label it
within the Rush's folder. I'm going to label
it according to day. So like, day one, Day
two, and so on, so forth. I'm just going to
create a music folder, sound effects folder,
graphics folder, my export. My after effects files,
my external audio. So these is the these are the folders that I'm going to create
first and foremost. And then the rest
of the folders, I'll just play by ear and see if there are any other folders that I need to
create specifically. So for example, in the company that I'm
currently working in, we do something like this, but we have more folders like client materials and
storyboards and whatnot. So it really depends, but make sure that you have the basic folder structure here. And I will go
through about it in detail in later subsections. So just bear with me. Then we're going to
go to the next step. The next step is for me
personally to digest the grief briefing from the
director or the producer, as well as read the script
or see the storyboard. And then it's in
soft or hard copy, and then we'll move
on to the next. And then this is where I
actually look for the music. So I'll look for the music, and I can use UPM. I can use audio blogs. I've used Sonic Pro before. Well, there are lots and
lots of websites that, you know, companies use
for their stock music. So it depends on which
stock music they're actually using and you
use it accordingly. And then I have sound effects, which I will prospectively
look out for. And I will usually go through soundbible
or freesound.org. I'm sure by now you are
familiar with freesound and also sometimes
orange free sounds. Alright. And then I will
do steps three to five, probably before I
start the project. And probably once I receive some sort of
news that, you know, the production team is
shooting their projects now, I'm going to start on doing these three steps to shorten
the time I need to edit. So once that is done, I'm going to go and color tag my video files and rename it. So I'm going to rename
it, if let's say, sometimes your production
team when they shoot, they will reformat the cards, and the number sequencing
of the video clips will restart back from one. So when that happens, and when you have a
couple of days of shoot, it can be confusing because when you import
your video clips, you have a few clip number one and clip number two and
so on and so forth. So I would like to rename
it probably just add like day one or day two at
the end of the video clip. Alright? So I will
rename the extension. And then this is a custom format that I will
usually use for my clips. Of course, I have
to do this before I make any attempt to edit. Otherwise, Premiere Pro or
any other software that uses the video clips won't recognize the change in the
video clip title. So you have to do this before. Otherwise, if you
do not have time, you just need to
make sure that you change the name of the clip
within the software itself, just to make sure that
everything is organized. So I can do this while I'm
transferring or before. So I usually like to do it
while I'm transferring, and then I'll change the name
inside of the local drive or on the online server as
according to what I've set. And then moving on,
we're going to go to Premium Pro in step seven, and we are going to
create and organize all of our project items. And then see here, I'm just going to
create proxies, especially since nowadays, we use a lot of four K footage. So I would like to
create proxies, make the video
dimension smaller so that I won't experience any
lag in editing it, right? And then I'm going
to set a few things like make sure I'm on ten ATP, 25 frames per second,
preference for media. So sometimes, if you
have different types of video dimensions
from different sources, archival footage, you know, footage from news agency
or what have you, the dimensions is
going to be different. So I usually would want to set to frame size or
scale to frame size. And then I'll make sure that all my settings,
according to this. And then I'm going
to create my inns in Premiere Pro to
keep it organized. Usually, I will do this four, but it also depends. So this is just a rough guide. And then moving on, I'm going
to create slates and dns. So I'm going to do all of my placeholders according
to the script so that when I receive or when I
edit, it becomes faster. I know where everything
is going to be at. So it's just basically putting
in text on my timeline, laying the music, putting on the sound
effects to make sure that, you know, I get as
close as possible to the finished structure
of my first draft. And then if I would need
to use stock footage, I would do so based on this
is the accounts that I have. So I filled it up as such. But if you are in a
company and you have a different place
where they subscribe to or a bunch of stock footages, then you can fill
it in accordingly. All right? So step nine, I make the proxies, and then this is just the
detailed steps of it. So I'll go through
the media encoder to change everything, make the proxies, and then I
would start on my assembly. So assembly is the stage of editing where I create the
most roughest of cards, and it's just basically
placing all of my footages in in the places in which I want it to be placed
as according to the script. So usually I break it
down usually I break it down into the
main sequence and then all of the interviews
with the time code and then the Bros. And then
I'll compile all of this, and then I'll place
it in together. And then I have a rough, very, very rough assembly. Then I will start refining it and I will place the replace and I will replace the placeholder sequence
with all my footage. Hopefully, by then I would receive the motion
graphics or the animation and hopefully also
the archival footages or footages from other agencies. Otherwise, I would
create the dynamic link, and I'll do whatever it
takes to make sure that my sequence or rather my project
is on the way to export. And then I'll do some
audio sweetening once I'm finished with editing or rather I
finished the first draft. I'm going to go through
cleaning the dialogue. I'm going to make sure that
everything is on stereo. That it is on both
channels and both left and right channels are displaying
the audio correctly. I'm going to have
continuous music. I'm going to do a
sound effects cleanup, and I'm going to lastly add on all of those effects that I would
need on the audio track mixer. Like, for example, I'm going
to add in the hard limiter, and sometimes I do add an overall denoiser on the audio track mixer
master channel. And then I'm going
to do the color. So over here is just make
sure screening is calibrated. And then I will create I will first do the color
correction on each of the lumetr color for each of the video
clips to make sure that they look the same. And then I'm going to apply, I'm going to apply an adjustment
layer over everything, and then I'm going to grade my color so that
it looks awesome. And then now I'm in
my first card export. And this is called the producer for
approval for internal. And then I'm going
to show it to them. They like it. They will ask
me to make some more changes. I'll make the changes, and then I'm ready to
export for the client viewing or rather for
the first for approval. And then this picture log is just the third and
final client viewing, which is the third for approval. All right? So once that is done, the stock footages
that I've inserted in, we will actually place an
order and purchase those, and then we will refine
our final graphics, and then I'll export it
all on media encoder. And that's the end
of this phase, and we can submit
everything, right? And that is
considering if we only have one for approval for the client and
everything goes well, but this is probably
not the case for this is probably not
the case in the real world. Alright. So I've
added a note here, and I will allow 15
minutes of problem solving and research buffer. And then I've calculated
the whole process, and it takes about
about 17 hours, excluding the client viewing and the motion graphics to
actually, you know, finish the process from
the end of shooting all the way until the first
draft and the first FA. So I hope you learn from this, and you can use this worksheet. It will be in the
downloadable folder and see you in the next lesson.
78. 11.4. Template Folder Structure: Hi, and welcome back.
So for this lesson, it's going to be a brief
one because we're going to be talking about the
folder structure, which I'm pretty sure by now, some of you might
find it familiar, especially when I'm
browsing through my folder structure to either import my files or
export out my videos. So I'm going to click on the folder template
that I've created here. And in this template, um, I've named it as such template underscore
client underscore project, underscore date. So you can download this in the downloadable folder
in the later sections. And for this, we can change it to the name of the client
and the project title, as well as the date or the first date in which we are actually doing the
project or starting it. So inside the folder, we can see all of these folders, and they are arranged as such. We have the project files where all of your working
files is going to be in. So if you just click on that, you can actually see a template Premiere Pro project
which I have created. And the naming convention of this Premiere Pro
project is the same. So it is client name, the project title, the date. And lastly, this is
an additional thing. It is the version
of the project. And don't worry, it's just an
empty Premiere Pro project. And when you create the project, remember that you have
to set your hard drive to input the Premiere
Pro previews, folder, and whatnot into
these project files. So everything that belongs into Premiere belongs into
this project file. So make sure your
directory is correct. Alternatively, you can also
create a premier project by yourself and then just
save as into this folder. So I'm going to go
back, and then we have the footage folder, which is basically your rushes. So you can actually
do add a new folder, and then you can
name it day one. For example, you have if your production team
has four days of shoot, then you can just um
create four days worth of folder and then just input your rushes
in the day according. Alright, so I'm just going
to go ahead and delete that. Then we're going to
go back. And then we have the audio folder. So sometimes some
of the projects, you're going to be
receiving the audio, which is separately
recorded from your video, and then you can actually
store them here. And then next, we're going
to find the illustrations. So this would be the
Adobe Illustration files or any of the vector EPS files. For example, if your
clients give you some EPS files to input
into your project, you can store it here. For example, there
will be logos that you have to receive
from them and whatnot. So we're going to go
to the next folder, which is the music folder. So this one you will
populate it with the music that you think
might fit with the video. So you can actually
populate this folder first. And then we're going to go
on to the graphics folder. So all of the
graphics output from your animators Motion Graphics
Designer will belong here. Any we're going to
go to sound effects, which is all of the sound effects that
you have populated. You can store it
here. For example, if you have already
bought some of the sound effects
online through websites or if you have some
previous ones that your production team
have shot and recorded, you can leave it here. And then we'll go on
to the exports folder, and this is one of the most frequently used folders because you will be
exporting a lot of stuff. And I personally like to
have an old Exports folder. So every time I'm
exporting a new one, it will just appear
here as just one file, so it doesn't confuse me
and it doesn't confuse anyone else who has to uh, who needs access to the
most recent exports. And then, whenever
I export a new one, I'll just drag and drop the old export file
into the old exports. That way, I keep
everything organized. And then we go into the
storyboard scripts. So these are the storyboards that the client has approved. Always, always keep
the final version because you don't want
to confuse everyone else and make sure that
you always always get the most recent ones
if you need to keep updated with any of the
storyboard or the scripts. But usually, by the time the storyboard or the scripts come
to you in post production, everything would have
been locked down. Then we go to the
client materials. So usually I keep
my deliverables specifications sheet
inside this folder, as well as some of
their extra stuff. Like, sometimes they will have pictures of their awards or whatever documents that they need us to keep
and keep track of. We can actually I can
actually put it here. And then Miscellaneous is
for everything else that doesn't have a place, you can actually place it here, but I don't usually use this. I just have it here. So that's it for the
file folder structure. So I hope you learn from it and see you in
the next lesson.
79. 12. CONGRATULATIONS - Conclusion: Hi. And you have reached
the end of the course. Congratulations because you have made it this far and
accomplished your goal. Remember to download and keep the certificate that you have earned from finishing
this course. Feel free to ask
any questions in the Q&A section as video
editing is constantly evolving, and I might miss out on some things to help
you in your journey. Now that you're on
the way to becoming a full fleshed
professional video editor or content creator. Evolve the skills to make
sure that you thrive. It's been a great journey. And if you have time,
please leave a review for this course so that I can improve the course
and keep it updated. If you have any questions, do leave it in the
Q&A sections below and also help other cursmts who are struggling
with a question. So now you are equipped
with a know how to maneuver around real world
video editing situations, and I'm going to
give you a few ideas on what you can actually do now. So these are some of the sites that I use besides the local
jobs that I have here, to be able to edit
more dynamic works and have more diversity in
my video editing portfolio. You can check out stage 32
hands linked in mandy.com. So those are just some of the
few websites that you can get started on getting professional video
editing projects. So go ahead and expand your portfolio and land that job editing as a
professional video editor. All the best to you
and see you around.