VFX Disintegration Transition Effect Inspired by Doctor Strange movie using Adobe After Effects | M Jake | Skillshare
Search

Playback Speed


  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x

VFX Disintegration Transition Effect Inspired by Doctor Strange movie using Adobe After Effects

teacher avatar M Jake, Lets Create VFX & Cool Stuff Together

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:41

    • 2.

      How to Film Your Footage

      2:12

    • 3.

      Effect Overview

      4:30

    • 4.

      Basic Particles Animation

      6:03

    • 5.

      Basic Camera Animation

      5:53

    • 6.

      Adding Particle Trails

      4:10

    • 7.

      Finishing First Part

      3:20

    • 8.

      Finilize Easy Version of the Effect

      8:51

    • 9.

      Camera Rotation

      10:23

    • 10.

      Lasting Face Effect

      1:54

    • 11.

      Finilizing the Look

      8:34

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

317

Students

1

Projects

About This Class

In this Adobe After Effects class we are going to learn visual effects by creating Disintegration Transition Effect Inspired by Doctor Strange VFX. This class is great for Beginner level as well as expirienced VFX artists. This is a great way to introduce yourself to Adobe After Effects, and also learn few skills if you already familiar with this software.

What we are going to learn:

  • Basics of Animation
  • Particle Animation
  • Camera Movement
  • Advanced Blending Transitions
  • Timing and Complex VFX

Meet Your Teacher

Teacher Profile Image

M Jake

Lets Create VFX & Cool Stuff Together

Teacher

Hi, I'm Jake! I like to recreate popular VFX and create professional animation in Adobe After Effects. It's the best way to learn this software while creating something for fun!

See full profile

Level: All Levels

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Introduction: Hi, I'm Jake. And I motion Zion for me. Creating, this effect will create right now in this class, I'll show you how you can create a gold disintegration transition effect, inspired by the movie Doctor Strange, multiverse of Madness. I'll share with you all my personal tips and tricks which you need to know to create seamless transitions and various adjustments to get unique results. I'll show you an easy transition technique as well as more complex technique with camera movement which follows our particles. The best thing about this effect is that you don't need to buy any external plugins. You don't even need to have any knowledge of Adobe After Effects. You can just download a free trial version of Adobe After Effects. And we will start from basics and gradually we will get to more complex stuff. I'll explain how you need to film your own footage, even using your own phone. Or you can use mine to practice on, which is available to download in the resource tab to this class. I'll provide you tips and tricks, which will help you feel comfortable to experiment and understand the tools which we are going to use. So you could customize the effect and create unique loops for your future projects. All you need to have is any version of Adobe After Effects, even free trial version will work too. I think it's the best way to learn the software while grid and interesting effects for fun. To complete this class, our goal is to create this seamless disintegration transition effect. I'll be happy to see it in my class as also your result after following all the steps. So let's get started. 2. How to Film Your Footage: So I'm using Adobe upper face 2021, but you can use any version of Adobe After Effects, it will work fine. You can also go to Adobe website and download a free trial version. It will work fine as well. Also, I'm using standard layout, so your interface should be similar to mine. If for some reason you cannot see the panels which you can see on my screen. For example, character. You can go to Window and enable it from here, character, character, as well as any other panel. So first of all, I'm going to import video, which you can find in resource type to this class. So you can let most double-click here and for each. So let's create new composition. Basically, you need to select your raw footage and drop onto the timeline. As you can see, we've created our composition. You can right mouse click here and go to composition settings. And in this way, it will repeat all the settings of the video, which you'll recall it. So I'm going to give you some tips on how you need to record your video to get the best possible result of this effect. So as you can see, I've shot in 1920 by 1080, which is full HD, the frames per second, and it took me eight seconds. You can record this video and exactly the same way as I did, basically as you can see, I've used chroma key here, which is blue screen. But if you don't have bloodstream, you can just simply record your video and dark room. Basically, you need to use one light, as you can see in reflection of her eye. You can see that I've used just one light and it was above her head. And the same way I've filmed myself as well. So as you can see, I have this one light which gives some shadows on your face and these dark spots. And basically what you want to do is to have dark background, preferably black one. The darker, the better. And you need to have some highlights on your face. In this way, this effect will work fine because our effect will push out first the bright spots of your image and then everything dark, it will stay the same. Okay, in the next video, I'm going to apply our first effect. See you in the next video. 3. Effect Overview: In case if you don't want to spend time to record yourself, you can use this raw footage. Let's see this moment where it will transition from one person to another. This moment it transitions. So now we need to split this layer and work on first-person and then on second one. This transition will happen right here, just before my face will appear. You can also use these buttons to skip one regime. And once you will get to this next frame of other person, you can just select this layer and press Control Shift D is you can see I press Control Shift D. And it will split the layer. You can also select your footage and go to edit Split layer, which is basically control shift D, which we did. So this will help us to work on one person at a time. And at this point it's a good habits to save your project because After Effects can crash from time to time. So let's go to File, Save, and save wherever you want. Okay, So we've saved our project and now I want to show you how our final results will look, something like this. It's contains these few layers which we will read to create this animation has also, this first part will contain also these layers. In my case, I created this effect with poor instances of my video. Just name them randomly. So basically we will have our main particles by clicking on the solo button, you can see this main animation. Then we will add this less than phase, which we will focus our audience, which is always great to have something interesting going on in your shot. Then we will add this trail blur, which will have this like a sole effect. And also we will have some chaos particles which will fill the screen. So this is basically the idea of this effect. So first of all, let's create our main particles. We can rename this flourish to navigate our project better. We can just select it and press Return on the keyboard or Enter, let's call it main part. As you know from previous class, that we will not use any external plugins. We will use only pre-built in effects which are inside of Adobe After Effects. So let's go to effects and presets panel. And once again, if you cannot see in this panel here, you can go to Window and enable it from here, effects and presets. In this panel, you can type the name of any effects which you want to use. In our case, it's scarred, dense effect. Here under simulation, you can just left mouse click, hold and drag onto this layer. And now we've added this cool effect. Basically, this effect creates small cards from our image. We can use as a gradient for animation. This same layer which we created, which is main part. So let's select it here under the radiant one. And also to animate it, we will use this Z position. This time we will have some properties here, but it doesn't work because we need to specify what exact property we want to use for source of this Z position animation. So let's use intensity. You can use any of these channels. But basically, from my experience, intensity worse, well, because it's easy to understand, because it will work from brightest parts of your image. So let's change the intensity. And as you can see, the brightest parts pushed towards the camera and these more darker spots pushed away. So if we will increase this multiplier number, as you can see, two highest value, you can see that these brightest parts pushed out towards the camera and these darker ones pushed further away. So this is basically how this effect works. And we just need to play around with these values to create animation which you saw in the preview. At this point, you can already see that this is not that hard plugin to understand. We already know that we can push our particles these squares in space by using intensity and by changing this multiplier, we can animate it. And you can see that we can go to even negative value, which is already looks pretty cool. The next video, I'm going to show you how you can change the size of these particles and also how to use other properties of this effect. You see in the next video. 4. Basic Particles Animation: Let's make a few changes to make it look even better. Basically, if we are going to change these rows, we will increase more particles in the rows and then n columns. So let's set to maybe 215. As you can see, we've got it a bunch of times. In rows are particles. And same thing we can do vertically, which basically in columns. So let's set to higher value, like 300. And now as you can see, we already created these small squares. And it's a good idea to have this first value smaller than second value by 100 to get this kind of more square look in case if you are going to set it to 100, you can see that we already getting these rectangles or even lower leg five. You can see that we have these stripes. So you can play around with these values to get the local shoe like I decided to use the squares. So two hundred and three hundred works fine. And now let's create our first animation. As you remember from preview, we can do two types of transition. This is more complex and more interesting part, where it goes from left to right and we follow these particles. But we are going to start with this more simple one, where we push these particles towards the camera and transition to another person. It's much easier. Because as you already know, that we can just use this multiplier to push our face towards the camera, which is already looks pretty cool. So now you need to know how to animate your image. First of all, you can change this multiplier to 0, so you would not see any effect on your screen. And let's start maybe from here and create a keyframe. So click here on this stopwatch next to a multiplier. So leftmost here, it will turn to blow. It means that you've created your keyframe. And if you're going to select this forage and press U on our keyboard, you will see this first key frame. So what is key-frame? Basically, the keyframe is a point in time which you remember is the value of certain property. In our case, this keyframe remembers this point in time, which is a third, second 8 and frame, as you can see here on the timeline, we have this 0 seconds, 1 second, 2 seconds, three seconds, and 18th frame. As you can see here, we've created this keyframe at this moment in time, which is three seconds. And we've saved this value, which is 0 of this property multiplier. In this case, you can create any keyframes to any of these properties. Basically, anything which has this stopwatch, you can create a keyframe. What is allows us to do, we can just jump to the end of this video and change this value. As you can see, at this moment in time, we don't have any keyframes. But if we're going to change this value, it will automatically create a new keyframe because we've created first one and now Adobe After Effects will expect us to change value to create animation. So let's change this value, for example 220. And click anywhere here, left mouse click. And now as you can see, we've created another keyframe. And this keyframe, this value of 20, and this keyframe remembers this value of 0. Now After Effects, see is that here it doesn't have any keyframes, so it will stay at 0. As you can see, it stays at 0. Now from this keyframe to this keyframe, it will change this value from 0 to 20. And if I'm going to scroll through, you'll see that this value changes. As you can see, it changes more and more. And in this way it creates animation. This is basically how animation in Adobe After Effects works. You just creating a key-frames for our values. And these values are changing the operation of our effect. So now it goes from 0 to 20. And with this effect, it looks like this, which is pretty cool. So now you can see this first part of this effect where you want to have your transition go right towards the camera. And later in this class, I'm going to show you how you can change the angle. So these particles will go to site and appear on other person. But let's continue with this example where it goes to us like this and then appears and other person, we have this animation. And let's also animate this X scale and Y scale. We will do the same. We can set this play head on this keyframe. By the way, if you hold Shift, it will snap to this key-frame. And let's create keyframes for offset here. So let's click here for x scale here, or Y scale. Basically it will allow us to change the scale of our particles. If you're going to select this main part for each Empress Xian keyboard. And another time you on keyboard, as you can see, I'm pressing U. It will appear all of keyframes which we created, which is really handy. And here towards the end, we can make sure that these particles will be as small as possible. So let's set to point to one. As you can see, it getting smaller. And here also to 0.1. And now as you can see, it's tiny particles, which is exactly what we want. And if we will scroll through, you'll see that it flies towards the camera in getting smaller, which looks absolutely amazing. This video, I'm going to show you how you can push the camera towards this image to amplify this look. So it would look more exciting as well as we are going to add more details. So this effect will look even more interesting. See you in the next video. 5. Basic Camera Animation: We've created this really cool first part of our effect. Now let's push the camera inside of this effect. So it would look even more interesting. We can even change this to 0 like this. So it will disappear, completely, disintegrates into particles and completely disappears. Which will work really great to transition this from one person to another. If you want this effect to go slower, you can just select these keyframes at the start and just let more slick hold and select all of them and go to graph editor. Here and graph editor, we can change this graph type by clicking here, left mouse click and make sure that you are on Edit Speed Graph. Because we want to change the speed of this animation. And basically by selecting one of these properties, you can select this first keyframe and grab this handle right here, just leftmost click, and drag it down on this baseline until it will lights up orange, like you see on my screen. The same you want to do with this upset. Also select this one. In this case you want to go to baseline, but it's on top. So let's drag it on top and to the right, like this. So you would have this kind of curve and also with this upset right here. So let's select it and grab it by the handle and drag it to this baseline. Basically this graph means that it will go really slow at the start. So it will slowly disintegrate in the particles. And it will go faster towards the end, which is exactly what we want. Also, you can change this resolution to auto, or even a smaller resolution with color. It will be easier for your computer to render these frames. So if you have the slow computer, you want to change this resolution to lower value. Just don't work on full because it will be too slow. Okay, so now we have this first animation and we can just push our camera into this animation. For this, we want to go here to this effect. Select your main part here and gardens. We can see this camera system. We can basically use this camera system to simulate the camera in our shot. Basically with this Z position, we can change it and go out of the frame or inter-frame. In our case, we want to go in to amplify this effect. So you can press Control Z, go back to original place, and then let's press U on my keyboard to see our keyframes one more time and also place your play head on these keyframes. So our animation of camera position, we'll start at the same place as our animation. So let's create our first keyframe for position leftmost here. So we've created a keyframe for our z position. Our camera stays here and here later. About here, we can change this value. Let's push through like this. So we will get this feel like we are flying through our particles. And basically, what you want to do is to apply all the way through them. And click here on transparency grid to make sure that all particles are out from the screen. Because when we will have the second phase, we don't want to have any particles on our screen. So we've changed our value to minus 22 or even a smaller. If you need to get rid of all of the particles, as you can see on my screen. Now we can just press U on keyboard. And once again, to see all of our keyframes. And this time we can see the Z position as well. And now we can just push this second keyframe to this keyframe which we have here. And now as you can see, this z position works too fast. So we can once again select this keyframe and go to graph editor. And once again, grabbed by this edge and drag it to the right and to the baseline. This animation will also start slow and faster towards the end. And to preview our effect, we can just simply use these handles. Just let mostly hover here Until you will get this icon and then drag it right here. And as well as here with these handles, you can set our work area. So we could only preview this part of the image. Let's press 0 or numbers. To see our preview. It will render for some time. So you'll need to wait. Now as you can see, we already have this first part of this effect. You can see that if these particles may be too large for your taste, you can always select these offset key-frames and bring them closer here. So they will disappear earlier. Will be a lot smaller. Sooner. You'll get nuts. So big particles, if you want. By changing only these two keyframes, you can make them a lot bigger or smaller. So you can play around with the position of these keyframes to get the look we should like. In my case, I think this looks fine. Once again, we can press 0 or numbers to preview, and I can verify that this transition looks good. In the next video, I'm going to show you how you can add these lines which will connect our face to these particles more and it will give more interesting look to this effect. See in the next video. 6. Adding Particle Trails: So let's add some trails for these particles. To do this, you can just simply select this main part and press Control D. Once you'll press Control D, it will duplicate this layer. Basically, we can also go to edit and duplicate, as you can see, Control D right here. So now we have two duplicates of same effect. But on this one, we can use an effect called CC radial blur. So let's type here and effects and presets CC radial blur and select it and drag it on this layer below. Let's rename it this two main part. And this, we can change too. Trail. Once again, uh, you need to press Return or Enter on the keyboard to rename it. So we would know which one's which. And with this effect of CC radial blur, we can add this kind of trail look. So to start seeing this effect, we need to change this amount. Let's change it to 50. Just to see something. As you can see, we have already some blur, but it's going from Sarah and our case. We want to use this fading zone, which basically will go from the center. We can change this point. It will change the direction from which it will go. So for example, if we will click here, we can set at this point right here. And now we can see that we have these kinds of race on our effect. So let's switch back to our center, which is nine hundred sixty, five hundred forty. Let's also animate this effect using this amount property. Once again, we can select this flourish right here and press U on keyboard to see our keyframes. Then hold Shift, set this play head to these keyframes. So let's set a keyframe for amount of CC radial blur. Leftmost click on this stopwatch. Here later. We can set it to, for example, 70, which is quite a lot, but we can change it later. So now as you can see, we have a good amount of blur, but it goes outwards, makes sure that you've placed your playhead On this last keyframe. Once again, let's press U on keyboard one more time. And now we can see this keyframe of the CCA radial blur effect. And let's go negative. Let's set it to minus 70. In this case, these rays are coming not outwards but inwards. And you can see that from these particles, our blur going inwards, which gives this kind of trail blur effect. So let's also select this keyframe and go to graph editor and change this handle, set it to baseline, and drag it to the right. So it also will start slow and more aggressive towards the end. Now we can use an effect called curves. So let's go to effects and presets and type here curves and drag it on this layer on which we already working. With this gorgeous effect, we can set this blur to be more visible. So for example, if we will change this channel to Alpha, we can drag by this curve ingredient this point. And as you can see, we add in more visibility to our trail. We can make this kind of S curve. So these trails will be more pronounced. In our case, we can just simply reset it and just increase it a bit. Here, an RGB channel. We can always get more colors by creating this kind of S-curve. And now as you can see, if we will switch off this flourish right here, we're adding these kind of trails, but with more color. Now we can press a 0 number to see the preview. With this effect, we are getting these kind of trails. And if you'll move this last key frame like this to the left, you can see that we can increase the length of these trials. Let's move it to the left a bit so we will get this more pronounced trails, which looks cool. And the next video we can add and these kind of dispersed particles. Next video. 7. Finishing First Part: So now let's add these kind of particles, which will give more dimensionality to this effect. Let's select this main part effect, press Control D to duplicate it. And let's rename it, press Enter or Return on keyboard. And let's name it k as particles. As you remember with these two values, we can change the size of our particles. With this gas particles, I want to create them a lot smaller. We can always set this gradient to the same layer on which we applied this effect. So let's change it to k as particles. Now let's change this property of rows and columns from independent to columns and follows rows. In this case, you can change the size of these particles with just one value. So for example, if we will change to 50, you can see that we're getting this a lot bigger particles, which can be cool and useful for your other projects. In my case, I want to change to 600. It will give this really small and tiny particles. Here an exposition. We can change it to intensity H, which is horizontal. As you can see it disperse our particles and horizontal way. Here in y, we can change the intensity, which is vertical. And this is how we can disperse our particles and fill out our screen. Let's animate these values. We can press U on the keyboard to see our keyframes. And here at the beginning, we want to create a keyframe for multiplier. Here, for multiplier as well. Let's press U one more time to see these keyframes which we just created and set these values to 0 here and here. Later in the video, like on for a second. We can change it to one, which basically will disperse are particles. And let's select these keyframes and move towards the end of this video. As always, we want to isolate these force particles, go to Graph Editor. And one by one, we want to select this multiplier and create this kind of curve by dragging these keyframes, by this handle to this baseline. So it will start really slow and faster towards the end. We can also move these particles later. So it will start this animation later. And then press U on keyboard to see if you like the result. Just these three layers, we can create this pretty complex effect. We've created our main particles. If we will click on this solo button, we can see only them. Then we've added this trail effects, and then this chaos particles, which adds a little something to make this effect looks more complex. You can always change the opacity just by pressing T on keyboard to make it less visible. Or press U on the keyboard and change the position of these keyframes. So this animation will start later or sooner, if you like. The next video, I'm going to show you how to apply all of these effects to this second part of our video. So this transition will happen on both of our characters. See you in the next video. 8. Finilize Easy Version of the Effect: So we've created this effect on our first-person. So let's try to quickly apply these effects on second person. So let's rename this second person is main power to four main particles two. And let's try just simply select this effect and press control C to copy. Then select this main part two and set your playhead here at the start of this video. And press Control V. We can also press U to see these keyframes. And we can basically just select them. Make sure to select all of them. Left mouse click and hold and select all of them. And right mouse click on any of these keyframes. Then you need to go to keyframe assistant and click on time-reverse keyframes, which basically will flip these keyframes. And this is exactly what we want because basically we have reversed our animation. And if we will overlap this layer on top of this one which we already created, we can make this transition point just like this. As you can see, I'm overlapping this layer above this one. And before we will preview, let's make sure that our effects here and gradient, we want to change to this layer as well. So main part two here and here, gradient layer, also main part two. Now we can just press 0 numpad to see how it overlaps. It transitions pretty well. But we can add a few tricks to make it look even better. First of all, I want to set this main part below. So these particles will appear below of our main person. So as you can see by changing this, we set these particles behind of our first animation, which will help blend this forage. Second thing which we can do is to press U on the keyboard and change this multiplier, not from 20, but from minus 20. Basically, if we will solo this layer, you'll see that now our animation works a bit different. Now the brightest parts of our image is further away, and these darker ones are coming closer to the camera. So basically we are getting a bit different kinds of animation. Also to see this effect even better, we want to change this Z position. We can delete these keyframes by clicking on the stopwatch set to default value, which is two. And this way it will be easier to see how this effect works. Now we can see that these brighter parts are pushed further away and this darker parts are closer to the camera. And this point, if you didn't have some dark room and you've used some chroma key like I did. You can go to effects and presets and apply an effect called key light. So let's select this effect and drop it here. And with this effect, we can just remove this blue or green background if you have it here and transparency grid, we can just make sure that we are removing this color. Also, we can go to this screen met and change this clip white to make sure that we are deleted unwanted parts of our image. And now if I'm going to click on this transparency grid, you can see that we're getting this pretty clean and nice effect of our personal collection from the particles. Let's press 0 number to see how it looks. You can see it looks much better. And we can un-solo this layer to see how it blends with our original animation. And finally, we can add animation to our z position of the camera. So here, by the end, we can press U to see where the end of this animation are. Right here. We can just set a keyframe for our z position of our camera. And here towards beginning of this video, we can set this position to 0. So these particles will appear closer to camera. Let's press U on one more time to see this keyframe. And let's also set it right here. And once again, we can select this last keyframe, go to graph editor and make sure that this animation will go fast and then slow or till the end. So this operation of our person, we'll look much smoother. We can always change this position of our offset so that these keyframes and move it. So these particles will appear a lot smaller and weight we can disposition of these keyframes. We can adjust the look of these particles at the point of transition. So just play around with the position of these keyframes to get the look which you like. At this point, we already got this part. And we can just simply duplicate this main particle by pressing Control D on keyword. Let's rename it. Trail part and let's just copy from this trail part, this effect, radial blur and curves as well. So select one of them, then hold Control and select other one. Then press control C to copy and go to the start of this trail part. Let's rename it to trail part two and press Control V to paste it. So now as you can see, we've added these kinds of particles. But it looks weird because we need to press U on the keyboard to see our keyframes. So let's spread these keyframes will get most of this blur. Also, we need to change the order of these videos. Set this trail part below. And as you can guess, this order matters. So basically now we've set our main particles on top and this blur below. And let's press U one more time to make sure that we have set our blur properly. We can hold Control and click on this keyframe. And this way it will start faster and select this keyframe and go to Graph Editor. Make sure that it will end slower. Once again, by changing the spacing between these keyframes, we're getting more logger trails or shorter, and we can adjust it as we like. So it's up to you which kind of look you want to get. And finally, let's select this main part and press Control D to duplicate, and let's rename it KS part two, we want to apply same settings as here, chaos part one. Let's also change this independence. Two columns follows rows set to 600 to get the smaller particles. And as you remember here, an x position, we can change this intensity to horizontal here and y position to intensity vertical. Let's press U on keyboard, and let's create keyframes for this intensity, horizontal and intensity. We can create keyframes for a multiplier. So let's set our playhead at the start and change it to 0 and create a keyframe here, two multiplier in here to exposition multiplier. Then press U on keyboard to see these keyframes. Here towards the end, just pay the end. We can change it to 0. So this animation will end. Once again, we can select these keyframes, go to graph editor, select multiplier keyframe, and bring to this baseline here as well. Exit this graph editor and let's press is 0 number to see what we got. I can already see that we have too much of this disperse particles. So we can just simply reduce this animation. So it will happen faster. So we will get this detail is a lot sooner. These dispersed particles only at the start to fill out our screen. And let's press 0 or not, but once again. And finally, you can see how we can create this effect of disintegration transition. The next video, I'm going to show you how you can tweak this effect to make it look even more interesting. We will try to make this effect where these particles close to the right and our camera follows these particles. And we can even add this new kind of effect of this lesson phase. We can still see the person phase and this transition point, which looks even more complex and even more interesting, and this effect we will create in the next video. See you next video. 9. Camera Rotation: So let's save this progress which we already have. We can just go to File Save. And let's duplicate this composition which we've read it. Let's press Control D. If you are duplicating compositions here in project panel, it means that it creates another entire new composition. It will not change this original one. So we've created another new composition. We can even rename it. Let's call it affects two. And let's let mouse double-click to open it. So now we can add any adjustments. And this will not affect this original composition. So in this way, you'll have these two techniques in which you have this transition from zooming n and then this effect to, I'm going to show you how we can follow these particles, which will go to the right. So as you remember, we have this camera system and basically we can open this camera position and simply adjust this y rotation. So let's adjust it. Just select this main part, press U on keyboard, and set your playhead to beginning to these keyframes. And set a keyframe for y rotation. Basically you can rotate your camera anyway, which you like. So let me quickly show you. I'm going to delete this way rotation keyframe. And about here, let's change this y rotation to minus 40 degrees. But to see the effect better, we want to solo this layer. And let's change this y rotation to minus 40. And as you can see, we already rotating our camera. You can change to any other angle. You can even rotate. And x, as you can see, I'm rotating our image. You can see that this effect is completely three-dimensional. Which is really cool because it's built-in into After Effects. And you don't need to download any external plugins. And with this simple rotation, we can already make a lot more interesting effect. It will look a lot more complex and professional. So let's set this play head here at the beginning. Set a keyframe here. Set this y rotation to 0. And here, where we still see our particles, we can set it so minus 90 degree. And if we will scroll through, you can see that our image rotates. And as you remember, we can press U on keyboard to see this new keyframes or Y rotation. As always, select this keyframe, go to graph editor. Once again, make sure that this animation starts slowly and faster till the end. So make sure to set this keyframe to baseline and drag it to the right. Let's exit this graph editor. And let's see what we've got. We already get in this really cool effect, but we still have this Z position which moves in to our video. In this case, we don't want to move in. So let's delete these keyframes of Z position by clicking here. And this way, this camera will only rotate to the right. This is how you basically get in this first part of this effect. Let's press 0 number to see it. As you can see, we're already getting this cool effect. You can even zoom in if you want to. But to save the time of this class, I'm not going to use this Z position. Feel free to zoom in if you want to give a little bit more movement to our camera, next step will be to add to this solo mode, this gas particles. As you can guess, we want to select this main part, press U on keyboard, and copy this y rotation. So make sure to select both of these keyframes. Press control C to copy. Then it's important to set this playhead to the beginning, to this key-frame and select this case part. And then just press Control V. If you'll press U on the keyboard, you'll see that we have applied this y rotation. And once again, we can delete this Z position which we already had. And in this way, this animation will be the same on chaos particles as on our main particles. So let's press 0 or number two, see how it looks. As you can see, it looks pretty cool. It was already with our disperse particles, but we can add a bit more control over this chaos particles. So let's press 0 numbered to see more chaos. And to introduce more guess, we can just select these offset, which controls the size of the particles and push outwards. So it will happen a lot slower. Also, we can select these multipliers, which will disperse our particles and push to the left. In this way, as you can see, this animation will start a lot faster. We'll cover more screen with a lot more particles. Once again, we can press a 0 number to see how it looks. I want to add this trail particles which we had. So let's duplicate this main particle. Let's enable this trail part. Then once again, we want to press U on the keyboard to see these keyframes. And basically we want to repeat everything which we have on this main part. So first of all, we want to delete this keyframe for the position because we don't want to have positioned in Z, because we don't want to zoom in with our camera, makes sure that it stays onto, which is default value of Z position. And let's copy this Y Rotation. Just select it, press control C. Select this layer with Trail part and press Control V. Let's press U one more time to see all of these keyframes. You can also press till the key on your keyboard to expand this window. And now we can just take a look at these keyframes to make sure that they look exactly the same except this one because only this trail part has CC radial blur. It looks good. Now we can just simply press 0 number to see how it looks. Now it looks pretty cool, but I want to make some changes. First of all, you can see that this was coming from the center and arrow keys. It's not what we want. We want to have this center on our main subject. So let's select this trail part and a z. Remember with this CC radial blur, we can change the center. So let's press 0 or number two, you see the key-frames. And we know that here, the center, we want to have this center of this radial blur. Let's click here on the stopwatch to create a keyframe. Here. By the end, we want to make sure that this center, just leftmost look here will be about here. This way. If we will reset our curves and change this channel to alpha and bring up, we can see that now our trails follows our main subject, which is exactly what we want. And we can even push to the left even more. So it will look like it's stuck to our face. And this way you can get this kind of animation is you can see we are getting some issues here, is pretty easy to fix. We can just select this trail part and change the mode to lighten, as well as with this main part. Let's change to lighten this gas particles. Also to lighten. We can also get rid of this problem here just by selecting this chaos part, because we already applied this key light effect, which will remove this background. So let's select it and press Control C. If you don't have this chroma key here in your video, it will not be the problem. Just make sure that you have only black background, entirely black. But in my case, I've used chroma key. And if you used also, you need to add this chroma key to all of the layers. So I'm going to press Control V because I already graded. As you can see, I've get rid of this problem. Also. I can just simply use the mask. And if I'm going to press on this transparency grid, you can see that I can mask out only the subject here. And here as well. Let's leave this Toggle. Transparency Grid. Makes sure that it works. And as you can see, it works pretty great. But we can also select all of these layers and change to normal. At this point, we don't want to use lighten. And less than which we want to do is to make sure that the center of this radial blur doesn't move too fast. So let's press U on keyboard. Select this keyframe, go to Graph Editor. Make sure this animation also starts slow. It looks like it has a full amount. So let's make sure that here at the beginning we will set to 0. And here towards the end, it will be minus 70. And now we can press 0 numpad to see how it looks. And also I want to reduce this alpha. This trail will be not so pronounced. So let's make sure to make changes with this curve, as well as we can go to RGB channel and make it a lot darker, it looks pretty cool. But I want this animation to be a bit slower so we can select all of these keyframes, press U on the keyboard, and select this first keyframes, all of them. And move to the left. And just by moving them to the left, you are increasing this time of animation. So if I'm going to press 0 number, you can see that we're getting a lot slower animation, which is exactly what we want. Because we want our viewer to see more of our effects. And you can always tweak this chaos particles. So they will start a bit later. In the next video, I want to show you how you can create this less than phase, which looks even more interesting to amplify this look. See in the next video. 10. Lasting Face Effect: So we have this pretty cool effect, but I want to give this little bit of less than phase here. So we'll have some interesting to look at. So let's duplicate this main part. Let's call it less phase. And this case, I want to use more particles. So let's change to 430 here to 600. And to get this kind of look, I want to press you on keyboard to see my keyframes. And basically I just want to slow down this animation of multiplier. We can do and batch of ways. The easiest way will be just to move this last keyframe to the right. And as you can see, as I'm moving this last keyframe, we are getting this kind of phase right here. We can always add the curves effect and amplify this look like this way adding this kind of curve and waste sprayed in these keyframes of multiplier. We can get the log of the face, which we want to freeze a bit in time. So play around with this distance between these keyframes. To get this kind of look, we also want it to disappear. We want to change this upset and move it a bit to the left because this offset controls the size of these particles. So let's press 0 number to see how it looks. Now as you can see, we have this kind of listing phase, which gives a bit more interesting kind of look to this effect. We can also use Tritone effect to adjust the colors. I prefer to have it a bit more in colors of our particles. So we can change it here. And with these colors, you can basically manipulate and change to any color which you like. And basically this is how you can add this kind of listing phase. So as you can see, we already have pretty equal effect. And now we can just need to transition to the person on the right. It's pretty easy to do. And this transition, I'll show you in the next video. See you in the next video. 11. Finilizing the Look: Okay, so let's make this final transition into other person so we can enable these videos one by 1. First of all, we want to enable this main particles to see my face here. As we did before with these layers, we want to change this z position. Let's click here to delete all the key frames and set it to two, which is default value. Let's also animate this y rotation. Let's say create a keyframe, press U to see this keyframe here. Let's change it to minus 90. Here later, we can change it. Let's print out these key frames like this to see how it looks. So as you can see, we have our start of this effect, but we need to make some changes to make it look a bit better. First of all, you can see that we have some kind of line here and tweak this, we can just simply go to transparency grid and make sure to get rid of this line is pretty easy to do because I shut myself on green screen. And if you're not shut yourself on grandma key, you just simply need to change this mode from normal to lighten. My case, I've used a green screen. So I'm going to cut this moment right here. And let's leave this transparency grid. And you can see we already removed one problem at a time. Second thing which I want to tweak. I want to press you on keyword and change this multiplier from minus 2010. And what it does is trashes our particles from right-to-left and to change. So it will stretch from left to right. We can just change this y rotation. I didn't guess right? So let's change from minus 90 to 90 and C result. And as you can see, it stretches and right way. So let's un-solo these buttons to see only this part. So it will be easier to work only on this part. Let's press 0 number to see how it looks. We can add to this motion also the position of this camera. Here by the end, we want to fix this position. Let's freeze it by clicking on this x, y position, by creating this keyframe and press U to see this keyframe. So now we can see this x, y position here. And here at the start, we want to move it just left mouse click hold and move it to the left by changing this value, Let's maybe change to 0. We push this effect and now we can just make sure that we will push out from the frame like this. So we would not see any of the particles. And then just move this keyframe to the start. So it will appear on the screen. Just like this. We can also select this keyframe at the end. Also create this kind of curve and see how it looks. We can even set this multiplier to higher value. So let's change it to 20. So this effect will stretch out more. And let's see how it blends with our main particles to see if transition point works well. As you can see, it happens a bit later. So basically we can just select all of these layers and move it to the left. So it will start sooner, just like this. And now as you can see, we're already getting this kind of transition point. We can also press U on my keyboard to see this Y rotation and also create this kind of look. So we would feel this rotation a bit more. And we by the way, can change this rotation, not 90, but even further, like 110. So we will fill this rotation even more. And finally, to distract our viewer anymore, we want to add, this case particles and trail particles. So we will have even more something on our shot. So this transition will look more organic. So let's enable this case particles. Then let's delete this Z position set to two, which is default value. Then we need to select this main part. Press you this animation of the camera, which is y rotation x, y position. Select all of these keyframes. Press control C to copy, and then select this case particles. Set this play head to beginning and press Control V. So it will repeat the same kind of animation. We can even press U on the keyboard to see what we can tweak. It would look better. First thing which we can tweak is the offset which controls the size of our particles. We can select them and move to the left, so they will be lot bigger and as you can see, it will add this kind of transition point. We can even go to Z position and change this intensity to intensity, the slope. It will create a different kind of look. We can get completely different results. So feel free to play around with these properties if you want to experiment with this effect. And you'll get a lot more interesting result at the end. So for my taste, it looks a lot better with this intensity, the slope, we are getting more particles which will distract our viewer even more. That this transition point. Also we want to apply this trail part. So let's un-solo this to see it as well. And as you remember, we need to delete this Z position. Let's set it to two. Let's paste. And these animations of our camera. So let's press U to see them. Copier, this y rotation and x, y position. Control C to copy and paste it, select it, make sure that you are debugging and press Control V to paste. So now we have the same camera movement, but we just want to animate this position of the center as we did with these videos above. So here at the beginning, we want to create this center keyframe and make sure that this center will be about here where our person will appear. Then press U to see where this animation ends about here, and move the center to the center of our screen. And my case, I can just change this value to 960 to 540, which is the center of foliage decomposition. Now as you can see, if I'm going to increase this curve effect, we should be able to see some lines which represents our trail effect, which kind of gives more dimensionality to our effect as well. It looks pretty cool and we can just un-solo all of these layers to see all of this animation. We can also go to chaos particles here and here, a z position, we can change to intensity vertical if you want to disperse them in this way. Empress 0 number to see how it blends together. So this is basically how you can create this effect. If you want to make this particles even bigger, you can always go to main particles and change it to a smaller value, like 150 and here, 250, you can even go smaller like 100 to 220, and you'll get bigger particles if you want to make this look more bugs here, as well as you will need to change here and trail part, because these two images are highly attached one to another. So let's also change to 100 to 220. So simply by changing these values, you'll get more interesting look with the smaller particles of gas particles. And with this main particles, you can get this bigger chunks of your effect, which could look even more interesting. You can even experiment with really big particles. If you want to get more stylized look. It's really up to you. Which kind of look you want to get. Feel free to follow me here on Skillshare. I am posting classes every week. You can also check my VFS classes. This VFX class takes only 12 minutes, but you'll get really powerful result at the end, as well as this one. And I have more effects and even text animation classes, fundamentals to Adobe After Effects, more complex effects including 3D, logo animation and even calibrating and skin retouching animation using the venture result. But mainly I'm creating After Effects classes and feel free to follow me here to not miss my next class. I post after a face classes every week. Thank you for watching.