Transcripts
1. Welcome to Class!: [MUSIC] Whether you
want to design a logo, an editorial illustration, or just have some creative fun, Adobe Illustrator is the industry standard
for vector illustration. To create something
that's infinitely scalable is a great
asset to have because you never have to
worry that the quality of your work is too low to display. Vector illustration
gives you this ability. My name is Kyle Aaron Parson. I'm a Graphic Designer and Illustrator based in
Edmonton, Canada, and I want to welcome you to a vector illustration
for beginners. For more than a decade
I've sidelined as a freelance graphic
designer and illustrator, and in that time I've
been able to work on many objects like
award-winning logo design, editorial illustrations,
and I even got a chance to illustrate
my own coloring book. Adobe Illustrator has
been a cornerstone of many of my projects
although at first I had a hard time working in Illustrator because I came from a traditional
background and I didn't understand what tools
did what tasks. However, working in
Illustrator over the past decade has
allowed me to understand how the tools work
and what tools work best to create engaging
illustrations. These are the things that
I want to teach you today. I believe having a
firm foundation in Adobe Illustrator
is a fantastic way to launch your creative journey. Over the course of this class, I'll show you how you can take advantage of many of
Illustrator's essential tools. We'll cover how to customize your workspace so that you can focus on your creative work, how to use the layers panel to separate your illustration
into manageable sections, and I will also
guide you through the basic building blocks of
vector illustration such as how to use the pen tool
and get you acquainted with the shape-building
tools in Adobe Illustrator. Along the way, we'll learn
key keyboard shortcuts. Through this you'll be
able to quickly navigate your screen and produce
your illustrations. Learning a new program
can be daunting. Trust me I know everybody
is a beginner at first, however, I made this class so that anyone can follow along. As we make progress through our illustration there
will be micro lessons that will get you
acquainted with some of the tools that we'll
be using in the class. Through this not only will you learn how the tool works but you will also see a practical way to apply it to your
illustrations. Although this is
a beginner class, I believe that even if you have some experience in
Adobe Illustrator, you'll benefit from
some of the tips and tricks described in
this class so that you can add it to your
current practice and launch your
creative journey. If you're ready to launch your creative journey
with vector illustration, I will see you in class.
2. Your Class Project: Your project for this
class is to create your very own vector illustration
in Adobe Illustrator. You can follow along and recreate the illustration
I'll be doing in class or you can take what you learn and apply it
to your own design. I have provided the sketch
that I'll be using in class so that you can follow along and
recreate the illustration, as well as the final Illustrator file so that you can
use that as reference. Along with the project files, I've provided a cheat sheet of key keyboard shortcuts and tools that we'll
be using in class. If you don't know how something is done you can always reference the keyboard shortcut cheat sheet and find
your answer there. Then you can quickly get back to your illustration and
make some progress. Getting familiar with
the keyboard shortcuts takes time, however, I found that this is
one of the best ways to speed up your
illustration practice. Even if you have to use the keyboard shortcut cheat
sheet from time to time, eventually, you'll build a habit and it'll become
second nature to you. We won't be going over tools
in any specific order, however, when a tool is needed as we make progress
on our illustration, at that time, I will briefly explain about the tools so that you
can understand how it works and then you will see how we can apply it
to our illustration. For tools that need a
bit more explanation, I have made micro lessons to get you familiar with the
tool and how it works and then we will jump back into our illustration and see a practical way how
we can apply it. If you're ready to
get started download the project files and I'll
see you in the next class.
3. Setting up Your Document: [MUSIC] Welcome to the first class where we'll go over how to set up your document and
also organize the windows in Adobe Illustrator so
that we can access the tools we need to
complete our illustration. Let's jump into Illustrator
and figure these things out. Jumping right in here. We can see that when
we open Illustrator, it opens up to the home menu where we have a few
different options. The one that we need
to consider right now is the new file option. Let's click "New File"
and set up our document. Illustrator has an assortment
of custom documents setup for specific
illustration purposes, whether that be for Web, film or video, art and illustration
or for print. We're just going
to click on Print and we're going to make
a custom illustration. Depending on what
we're working with, we can choose the
type of measurement we want to use in
our illustration. For the sake of simplicity, we're going to go with pixels and we're going to change it to 1,000 by 1,000. We're going to hit "Create." If you want a different
document size, that's all up to you. But for this class,
for simplicity sake, we're just going to set it to
pixels and 1,000 by 1,000. Jumping into the document
here we can see a few things. Over on the left-hand
side we have our toolbar, in the middle here we
have our art board. Our art board is where our illustration
will be contained. At the end of the class, when we export our illustration, only the items within the
art board will be exported. We got to keep that in mind as we develop our illustration. We can see that there are
different types of menus here. Now, we don't need all the menus open for our illustration, but we do want some
of them and we want to organize our
document a little bit. Illustrator has a few
different pre-made templates of different types of workspaces
depending on your needs. If you want to look
around at the essential, essentials classic, layout, painting, printing,
and those ones, you can definitely feel
free to check those out. But for us, we're actually
going to customize our workspace to fit the
needs of our illustration. We can do that by
using the Window menu. In the Window menu, the first thing that I want
you to open up is control. This opens up the control bar at the top so it
allows us to easily access some of the key tools that we need to complete
our illustration. The second thing
I want you to do is I want you to turn
on your toolbar, change it from
basic to advanced. This opens up a few
different tools in our toolbar so that we have access to assortment of tools rather than just the
basic ones given. This will be useful as we continue to create
our illustration. If we go over to the
right-hand side, you see docked panels over here. What we can do is we can
customize this to fit our needs. We're not going to
use properties, so we can actually drag
it out and exit it. We're not going to use
libraries for this class. We are going to use
the layers panel, but we're not going
to use the comments. We clean up our
workspace a little bit, but now we want to set up key menus that we will
use throughout the class. Let's jump back into Window and let's go down
to the Align panel. The Align panel
opened up here and it came with a few different
panels with it. The Transform panel I'm going to drag out because I'm
not going to use that, but we're going to
use the Align panel and the Pathfinder panel. We're going to drag it up and dock it with
our Layers panel. What we can see here is
that it allows me to open only one panel at a time
because they're side by side. However, what I can
do is I can stack them one on top of another. I can drag it up and
put it in between the two and have all the panels
open at the same time. What's cool about this? This is a docked panel. There's a little
toggle at the side that collapses into icons so that you can have them
open or closed as you need. When they're closed,
you have the ability to open one panel at a time. We'll keep them open for now and as we go through
the illustration, we can open and close
them as needed. In the Windows panel,
let's go to color. We're going to dock it
not in the same column, but we're going to
make a new column just for our color purposes. We're going to click
on Color Guides and we're going to drag it
out and get rid of it. We're not going to
use it in this class. The next thing I
want you to go down to is the Swatches panel. We're going to take out some of the other panels
that we won't use, like the symbols panel and I'm going to drag this
underneath my color panel. Now I have two docked locations. We have the color menu with
our swatches and our color, and we also have the
other docked menu, which has our layer panel, our pathfinder panel,
and our align panel. The purpose of this
class was to show you that you can customize your workspace to fit your
illustration and your needs. Play around with it as we
go through the class and if there's something that
you need that isn't open, you can always access it
in the Windows folder. I'll see you in the next
class where we will learn how to quickly
navigate the screen.
4. Navigating the Workspace: [MUSIC] Welcome to
the second class where we'll learn how
to navigate the screen. I brought in our vector
illustration for beginners keyboard
shortcut cheat sheet. This allows me to easily see the keyboard shortcuts that I need to complete
my illustration. We're going to go through
the first three columns very briefly so that you
understand what they do. The number one thing I want
you to realize is that all of these tools that I'm
going to go through are in your toolbar on
the left-hand side. However, instead of going always back-and-forth to
the left-hand side and selecting your tools, it's much easier and much more efficient to learn the
keyboard shortcuts. At first, if you don't know
the keyboard shortcuts, keep this keyboard
shortcut cheat sheet handy so you can
reference it when needed, so that you can quickly learn
the keyboard shortcuts and add efficiency to your
illustration practice. The first thing that
I want to go through is navigating the workspace. The first one is the spacebar. The spacebar opens
up the hand tool or the pen tool so we
can click and drag. Holding space, we click and drag and we can pan
around our screen. The second one is
Control Spacebar. If you hit "Control"
and the spacebar, it opens up our zoom tool. If we click and drag that tool, we can zoom in and out
of our illustration. Using these in
tandem allows us to quickly move through
our illustration. The next tools that I
want to show you are the selection tools
and the shape tools. In order to understand
the selection tools, we first have to make a shape. Let's begin with
our shape tools. The first one is
our rectangle tool. Our rectangle tool is M on the keyboard and
when we do that, we can click and drag out
a rectangle of any size. When we click and drag, without holding any hotkeys, we can loosely get a rectangle and it drags
out from the corner. However, if we want to drag
it out from the center, all we got to do is hold Alt on our keyboard and now we can create one right
from the center. Depending on what
you're creating, you might want to do
it from the center, you might want to create
it from the corner. This works both for the rectangle tool as
well as the ellipse tool. Another thing that you want
to consider is the fact that this is not
a uniform square. What if I want a perfect square? How do I do that is I just
hold "Shift" on my keyboard and it constrains
the proportions to create a perfect square. If you're using
the ellipse tool, it will create a perfect circle. If I want to create
a perfect circle or a perfect square
from the center, I hold "Shift" and "Alt" and it'll create
it from the center. That's a quick
explanation of how to use the shape tools in
Adobe Illustrator. The next thing I want to show
you is the selection tools. The first selection tool
is the V on our keyboard. That's the general selection
tool and the one you might use most often
in Adobe Illustrator. This allows you to quickly
select an item and move it around or
quickly scale the item. The difference between the
general selection tool and the direct selection tool is the general selection tool selects the shape as a whole, but the direct selection
tool allows you to select specific points
of the shape in itself. If I hit "A" on my keyboard, it allows me to activate
the direct selection tool. Now I can click an
individual point and I can drag that point anywhere I want. One thing I can do is I can
select multiple points. If I hold "Shift" and click, I can grab those two
points and I can drag those two points
anywhere I want. Another way to do that is if I click and drag over my points, that creates the same selection as if I did it Shift click. That's our selection tools. As an added bonus to
understanding the selection tool, we have to understand
that we can do a few things with it. With our V key activated, we can click on our item and as we're moving it or
before we're moving it, we can click "Alt". This allows us to
duplicate the shape. As you can see, when I hit "Alt" on my keyboard, it changes to a double arrow. That means I'm
going to duplicate this shape one after another. A perfect copy will
be taken there. If I hold "Shift"
on my keyboard, that constraints the proportions to drag it out
perfectly horizontally. I can drag it perfectly 45 degrees or perfectly
up and down vertically. Now we understand how we can
navigate our workspace very easily using the key
keyboard shortcuts such as the spacebar, and using the selection
tools like V and A to either generally select or directly select specific things
in our artwork. In our next class, we are going to place
our sketch into our illustration and really start bringing our
illustration to life.
5. Beginning Your Vector Illustration: [MUSIC] All right, guys. We're finally going
to get started in creating our illustration. What we're going to do first
is we're going to place our sketch into our
artboard. How do we do that? We can go up to file and
we can go down to place. That opens up the menu and
we can find the folder where our sketch is in and we can hit "Place" and we can
click and drag the sketch into our artboard and we can click our V tool and move it
around wherever you want. One thing that we want
to do is we want to get rid of some of this
dark area on the side, so we can go up to the top
bar menu and click "Crop." We can drag out our
handles and we can fit our crop to wherever we like and we will hit "Enter"
to activate the crop. The next thing that
we want to do is we want to open one more
menu that I forgot to open, and that is the
transparency menu. I'm going to open up
the transparency menu and I'm going to dock it within my colors and I'm going to
open up the transparency menu. Now what I can do with
the transparency menu is I can go in and
change the opacity, I can bring down the opacity of my sketch layer to
maybe 60 percent, so it's not so harsh and it
fades into the background because we're going
to be building our illustration on
top of this sketch, we don't need it to
be too prominent. The next thing that we
can do is we can open up our layers panel and
we see that we have our item on our layers panel and we're going to
label that sketch. What we can do is we can lock the layers that we're
not working on, so we don't accidentally select
the stuff on that layer, so we're going to
lock that layer and we're going to go down and create a new layer and I'm
going to name that rocket. We set up our document with
the sketch layer underneath, we created a new
layer where we'll do our rocket ship
illustration on. How we are going to create our rocket ship is
we're going to use the basic building
blocks of illustrator, and that is the shape tools. When we use the shape tools, we are able to get very clean mathematically
correct shapes and lines and curves, what we want to do is
we want to be able to build with these shape tools. We're going to hit
"L" on our keyboard and we're going to start
creating a circle. One thing you can see here is
when I drag out my circle, it has a white fill. Actually, I don't want to work with the fills
right now because I still want to see my
illustration in the background. I want to switch this
from a fill to a stroke, so over in the side panel here, you can see that I have
my fill and my stroke, my stroke currently is
empty and my fill is white, so I can actually
click this toggle here and I can swap my
fill and my stroke. Now that's cool, but what I want to
do is I want to change this color to black, so I can double click on that stroke and I can
change it to black, now you can see my stroke
has changed to black. Now I'm going to delete
this one and recreate it, so I'm going to hit
"L" on my keyboard, and I'm going to click right in the center and I'm
going to drag it out, but I want to make
a perfect circle, so I'm going to hold
Shift to constrain the proportions and drag
it out just about there. Now what I want to
do is I want to line up this circle with the edge of my rocket
ship because it's pretty much a perfect
circle like that. The next thing that I want to do is I want to
make the second edge. I already made the
circle, I don't have to make it again, what I can do with my V
selection tool activated, I can hold Alt and
click and drag it to the side holding Shift to make it
perfectly horizontally, I can line it up with
that second side. All right, guys. One thing I
want to show you how to use is the Pathfinder Panel
in Adobe Illustrator. To understand this,
we have to understand the basic building blocks of Adobe Illustrator and that
is actually the path. I'm going to switch
this circle back to a black fill and I'm
going to hit "Control Y." Control Y allows me to see the skeleton of my illustration. Even though there was a black
fill and a black stroke, in essence, they're both
these circle paths. A path is the skeletal
structure in Adobe Illustrator, and then all the
colors, gradients, strokes are built
upon the paths. Now the Pathfinder
Panel allows us to use existing paths and finds
new paths out of them. In our next micro class
or our micro lesson, we're going to learn how
exactly the Pathfinder Panel works and how we can use
it in our illustration.
6. Micro Lesson: Pathfinder Panel: [MUSIC] Welcome to our
first micro lesson on the Pathfinder panel. The Pathfinder panel
makes it super easy to create custom shapes
in Adobe Illustrator. It takes the existing
paths that you've created and finds new
paths out of them. That might mean it takes your existing paths and unites them into
one single path, or it might take
the points where your two paths intersect
and make a new path there. There are many ways that the Pathfinder panel can
create new shapes for you. Let's see some of
the options and what are the results
of these options? When you use Unite in
the Pathfinder panel, it'll find the path surrounding all your selected objects and create that
into one new path. When you use Minus Front
in the Pathfinder panel, it'll take the path
that is higher in your layers panel and remove
it from the path below. If you use Intersect in
the Pathfinder panel, it'll find where your two paths intersect and create
a new path there. When you use Exclude, it'll find where your paths intersect and create a shape
using everything else. Now that we understand a little bit about
the Pathfinder panel, let's see how we can apply
it to our illustration. [MUSIC]
7. Applying the Pathfinder Panel: [MUSIC] Now that we know how
to use the Pathfinder panel, we're going to apply it
to our illustration. So let's jump right in. The
first thing that we see here is that we got our two
paths or two circles. Now, what we want to do is we want to create one path that is just the outline
of our rocket ship. We can select both of them and go to our Pathfinder panel. With our Pathfinder panel open, we have to decide how we
want our paths to interact. We can either do unite minus front,
intersect or exclude. We have a few other
options underneath. But for this one, we want the path where the
two intersect. Simply we're going to click "Intersect". What did that do? It created a new path out of the paths that we're
currently existing. That's what the Pathfinder does. It finds new paths out of the existing paths depending
on their relationship. Hey, the next thing that
we want to do is we want to square off
this bottom section. We're going to create a rectangle underneath
by using the M key. We're going to drag
a simple rectangle and select them both. Now, what we want
to do is we want to remove the bottom section. We have a few options. We can either unite minus
front, intersect or exclude. I think the best one is minus
front because we first had the rocket ship and then we built this one in front of
it in our layers panel. So if we hit minus front, after selecting both,
we will get our shape. The next thing that
we want to do is we want to build up our wings. How we can do that?
We already have an existing shape here and
we're going to utilize that. We can hold Alt on our
keyboard and we can drag out that shape and
we can line it up with the outer
edge of the wing. We can take that one
and we can line it up with the bottom
edge of the wing. Perfect. Now what
we want is we want only this section and we want to remove the
other two sections. In order to complete this task, it's actually easier to use a different
shape-building tool, which is called
the Shape Builder tool in Adobe Illustrator. So that is going to be
our next micro lesson.
8. Micro Lesson: Shapebuilder Tool: [MUSIC] Welcome to our
second micro lesson where we'll learn the
Shape Builder tool. The Shape Builder tool is
Shift+M on our keyboard. Just like the Pathfinder panel, it allows you to take
the existing path that you have selected and find
new paths out of them. However, the Shape Builder tool allows you to customize
your selections with ease. Let's see how the Shape
Builder tool works. The first thing we need to do
is select all our objects. Once we select our objects, we click ''Shift+M'' on our keyboard to activate
the Shape Builder tool. Now that the Shape Builder
tool is activated, we can add or subtract
from our selections. If we just simply
click on the object, it creates a new path. However, if we hold
Alt and click, it subtracts from the selection. When we click and drag, we can combine multiple
sections of our existing paths. If we hold Alt and drag, we can subtract multiple
sections of our existing path. By using this tool,
we can easily create custom shapes with a
click of a button. Now that we understand how to
use the Shape Builder tool, let's apply it to
our illustration.
9. Applying the Shapebuilder Tool: [MUSIC] Now that you understand how to use
the Shape Builder tool, let's apply it to
our illustration. What we can do is we can select everything in our
illustration and we can hit "Shift M" to activate
the Shape Builder tool. Now, all we want out of
this is this section here. All I'm going to do, is
I'm going to click on that section to add
it as a new shape. Now what we see if we go into our Layers panel
and we open it up. If I undo that, we can see I start with three
shapes and then I use my Shape Builder tool and I click and a fourth
shape emerged. It is the shape of built where all these three
shapes intersect. Now what I can do is I can click the ones that were not
affected and delete them. Now I'm left with just
that single shape. Now what I can do
is, I can actually duplicate this shape
on the opposite side. That is going to
introduce one of our first transformation tools, and that is the Reflect tool. How do we activate
the Reflect tool? O on our keyboard activates the Reflect tool and
it does what it says. It reflects it like
a mirrored image or a mirrored copy along something
called an anchor point. The anchor point is automatically put in the
center of the object. However, we don't want to reflect it on the
center of the object. We want to reflect it on the
center of our rocket ship. When we first open
up the O tool, we have the ability
to click anywhere on our work board to move the anchor point to
where we want it. I'm going to click
right at the tip of my rocket ship because I know
that's perfectly center. I click there and then I click my wing to drag it and
I can hit "Alt" to duplicate it and I can hold
"Shift" to constrain it to a perfect 90 degrees
and now I have a perfect mirrored
image of my wing. Again, if you need to access these tools
in the Tool menu, you can find them on the side. If you want to access
specific tools, sometimes they're hidden
within other tools. The Rotate tool might be on top, but if you hold and select
it brings up other options, just like the Shape tool. If we click and hold
on the Rectangle tool, we have access to a
few other shape tools like the Ellipse tool, Polygon tool, and Star tool. The next thing that we
want to do is we want to add in a few little details. We want to make a
tip and we want to make a base of
our rocket ship. We're going to hit "M" on
our keyboard and we're going to bring a rectangle right underneath and we're going to bring a rectangle
right over top. [NOISE] Now what I
want to do is I only want this section
leftover from this shape. If I select this shape, my rocket ship and
my base shape, and I hit "Shift M", I can then hold "Alt
"on my keyboard to delete the sections
I don't want. I don't want the outer
section of this box and I don't want the outer
section of the top box. Now I'm left with this shape, this shape, and this shape. The next thing that I
want to do is I want to create the nozzle
for my rocket ship. I'll zoom right in
here and I'll hit "M" on my keyboard to bring
up the Rectangle tool, and I'll drag out a rectangle. Now, I want to make
sure that this is perfectly centered
on my rocket ship. How can I do that? Is I can use the Align panel
in my panel [inaudible]. My Align panel allows me to line things either to the left, to the right, vertically center, or
horizontally centered. I want to have it horizontally
centered with the top, with my rocket ship. I can select my first object, and I can select
my second object. Now if I click another time
on one of these objects, that creates it into a key
selection and it allows me to align anything to
that particular shape. Since that's the shape
I want it to align to, I don't want it to move. I'm going to create it
into a key shape and everything else that's selected
will align to that shape. If I go into my
Align menu and hit "Horizontally Align" it'll
align it perfectly center. Let's just change that a little bit so you can see
exactly what happens. Now if I select both, click on the top one and align. You can see that it perfectly
align to my rocket ship. We're going to taper our nozzle. We want to have an outer taper. I'm going to bring this in and I'm going to use my
Direct Selection tool. I want to taper out
the bottom edge. One thing I can do
is I can select one and I can drag it out, and I can select the other
and drag it out as well. However, it's
probably not perfect. How can I make it perfect? Let's hit "Control Z" on
our keyboard to undo that. Now we can select
both at the same time and we can hit "S"
on our keyboard. S is the Scale tool. Now it automatically put
our anchor point right in the center and that's
perfect because we want it to scale
from the center out. Now, if I click on one, I can drag it out and both of
them scale from the center. If I hit "Shift",
they stay horizontal. I'm going to bring
it out like that. I'm going to make
one more nozzle underneath in the reverse way. I'm going to hit
"M" on my keyboard, I'm going to bring it there. I'm going to select that object, make it a key object, and align my bottom
one horizontally. Now I'm going to Direct
Select the bottom ones, hit "S" on my keyboard
and I'm going to bring them in
slightly like that. Now we have our rocket ship. It's really taking
form and it looks very clean and crisp
as a vector ship. Guys, so we're going
to take what we created and we're going to apply some color to
it in our next lesson.
10. Applying Color Fills: In this class, we're
going to switch our strokes to fills and apply some color
to our illustration. The first thing
that we want to do, is we want to select
all our line work, and we're going
to hit "Shift X." This changes all our fields, all our strokes to fills. So now, everything is
a cool black fill. Now we can select each object, and we can apply a color to it. So we can go to
our Strokes panel, and we can take a color, and we can apply
it to our design. I went ahead and already
made my own color palette, that I'll use in
this illustration. So If you want to use
this color palette, you go right ahead, or, you can create your own
mixing and matching. One thing you can do
is, you can go into your color options here, and you can eye drop
any color you want, and you can refine it by
using the panels here. You have other options. You can either use RGB, you can use hue, saturation, and brightness. This might be the
easiest to modify the colors in when you're
first getting started. You can pick the hue, you can pick how
saturated the hue is, and how bright it is
in your illustration. For the sake of simplicity, I'm going to go back
to my swatches, and I'm going to use my
preset color palette, to create this illustration. So I can select each part, and I can apply a color to it. I'm going to just
hold "Shift" and click the sections that I
want to apply the color to, and apply them with my swatches, and I'm going to
apply it like that. I'm going to select this
one and make it darker, and this one a lighter gray. So we quickly applied
colors to our illustration. The next thing that
we're going to do, is we're going to
create custom details to really bring our
illustration to life.
11. Using the Rotate Tool: In this class, we're going
to add a few more details to our rocket illustration to
really bring it to life. The next thing that
we're going to do is we're going to create a simple people by using
the L tool on our keyboard. We're going to click and drag
it out and holding Shift to constrain the
proportion and holding Alt to drag from the center. Now, we're going to
align it like that. What we can do is we
want to make a duplicate right over top of this one here. I'm going to hit "Control C"
to copy and "Control F" to paste in place if it's in front right in front
of my previous one, and I'm going to shrink this
one down just a little bit. I'm going to bring this and give it a little darker tone, and I'm going to give this one maybe a red. That's
looking pretty good. The next thing that I want
to do is I want to make some rivets in the outer
edge of this peephole. How can we do that?
Is we can create a simple circle
right at the top. As you see this, you see that a magenta
lines popping up. These are called smart guides. If you don't see them, you can go to View
and you can go to Smart Guides and you
can activate them. It'll help you align things as you're creating
you're illustrations. I'm going to go right up to the top and I'm going to make a little rivet right at the top. Remember holding Alt and Shift to constrain
the proportions, and I'm going to create my
simple circle like that. I'll give it maybe a dark gray and I'm going to do one more. I'm going to copy
paste in front, and I'm going to shrink it down and I'm going to give it a
lighter tone just like that. I'm going to select
both of these and I'm going to
group them together. If I hit "Control and G"
it groups it together. When I move it, it all moves as one shape. I'm going to Control Z and
put it back to where it was. I want to rotate this around the entire ring of my peephole. There is a transform
tool called Rotate. You can find it in
your menu over here or you can hit "R"
on your keyboard. Again, the anchor point is aligned directly to the center of my shape but I
don't want that. I'm going to try and find the
center of my inner circle. I'm going to click on that, and it allows me to place my
anchor point right there. If I click and drag, you can see that it rotates
around my peephole perfectly. One thing you can do is
you can transform it, and then you can use
a keyboard shortcut to repeat that transformation
multiple times. I'll show you how to do that. We're going to click
on our center, and now we're going
to click and drag holding Alt and duplicate it. Let's do it about there. If I hit "Control and D", it duplicates that
transformation and repeats it over
and over again. However, it's not perfect, you can see that
these ones are closer together than the
other transformations. It's because I didn't set
up the degrees properly. I'm going to undo
that Control Z. What I can do is if I activate my rotate function and
I click on the center, now if I hold Alt and
click on my center, it brings up the rotate menu. This allows me to input
a specific degree, let`s say 30 degrees or 12 degrees or
anything that I want. If I know the amount or the
specific degrees I want, I can input them here, or if I know a specific
amount I want, let's say if I wanted exactly 16 rivets to go around the outer
edge of my peephole, I can do some math. I know that a circle
is 360 degrees. If I go 360 degrees
divided by 16, it'll give me the exact
degrees I need to create 16 rivets
around my peephole. Instead of just hitting "Okay", I want to make a copy of it. I'm going to make a copy of it. If I can Control D, I can continue creating my transformation all the way around until I get back
to my center point. In this class, I showed you
very quickly how to use the rotate tool and the repeat transformation
keyboard shortcut, Control D, to easily create
a ring around your peephole. Peephole is a funny word, so I had fun saying it. Awesome. I'm sure you guys are tired of me saying
the word peephole. That will conclude this class. I'll see you in the next.
12. Adding Detail: [MUSIC] In this class, we're going to add a little more detail
to our rocket ship and then move on to
making some flames. We're going to go into
the bottom and we're going to create a stripe design on our bottom edge here.
How do we do that? Is we hit MR in our keyboard, and we're going to
make a rectangle just over top of it, like that. Now, what we want to do is we want to hit
E on our keyboard, and we want to select
the bottom two sections. We want to taper it in
by using the scale tool. Hands on our keyboard and dragging them inwards
just like that. Now, I want also one
line in the center. Instead of using the Rectangle
tool or the Ellipse tool, I'm going to quickly
use the Pen tool, which is P on our keyboard. The Pen tool is very easy to use to create straight lines. All you got do is find
where you want to place your first point
about right here, and then I'm going
to hold Shift, drag down to the bottom, and I'm going to click again
to create a straight line. Now I have a path right there. I'll give it a stroke like that. Now I have all these paths. I got this one, I got this box, and I have my center line. Now I want to divide this into four different shapes.
How do I do that? I can select my center line, my first path that I just
made and my bottom path, and I can go into my
Pathfinder panel. Now I want to
create four shapes. I want to divide this
path into four sections. There is a Pathfinder menu
tool called Divide that will split my path according to what's already there.
I'm going to hit "Divide". Now you can see if I
hit A on my keyboard, you can see that there are
four different sections separated by where the
paths were created. When I use my general
selection tool, it is all grouped
up into one group. How do I ungroup it? If I click on it and
I right-click on it, I can go Ungroup. Now I can select each
individual piece. I'm going to give
it a new color, going to my color swatches, and I'll give it that color. Now I want this one
also to be that red, but I want this white one
to be this exact blue. What I can do instead of
going to my swatches, I can use an Eye Dropper tool. I on my keyboard and then I can go over to this
shape because that's the color I want this
path to be and I can select it and it
becomes that color. Guys, that's how we
create some cool texture. We use the Divide tool
in the Pathfinder panel, and we also learn how to
use the Eye Dropper tool, very simple in
Adobe Illustrator. In our next class,
we're going to let our rocket takeoff by making the flame
using the Pen tool. In order to do this, we're going to understand
the Pen tool through our next micro lesson.
13. Micro Lesson: The Pen Tool: [MUSIC] Welcome to our next micro lesson where we'll learn how
to use the Pen tool. To activate the Pen tool, press "P" on your keyboard. Now that we have our
Pen tool activated, we can click to create a point. When we click and
create a second point, that creates a path. Now we can continue to click and create multiple points
to create a shape. When we click our first point, we create a closed path. To create a curve, you
need to click and hold, and then you can drag out to
activate the Bezier handles. The Bezier handles allows you to create a curve from the
path you will make. Now, what you can do is you can hold Shift to
constrain them to be perfectly horizontal or
vertical, or 45 degrees. When you're happy where
your Bezier handles are, you can release it and start
to create your next point. Now, you can click and drag out your next
Bezier handles, holding Shift to constrain
the proportions. Next, you can click and
drag for your third point, and finally your fourth point. After that, you can
create a closed path and pull it out to
finish your circle. You can further customize your path by clicking
and dragging, and then once you are happy
with your first path, you can hold Alt on your
keyboard to break the handle. Once you break the handle, you can start a new direction
for your next path, and you can click
to create a wave. Now that you understand simply
how to use the Pen tool, let's see how we can apply
it in our illustration.
14. Applying the Pen Tool: [MUSIC] Now that you know
how to use the Pen Tool, let's apply it to
our illustration. The first thing that we want
to do is we want to separate our flame layer from
our rocket layer. We're going to lock our rocket layer so we don't
accidentally work on it, and we're going to
add a new layer. Now on this layer, we're going to hit
P on our keyboard and we're going to
activate the Pen tool. We're going to
click and drag out the top section of our flame. Then we'll drag it out and drag the side
section of our flame. We can hold Shift to constrain the
proportions vertically, and now we can select N, make the tip of the
flame like that. Now in order to break it, I can hold Alt on my keyboard, and break the handle, and pull it back going
the opposite direction. Now we can get the
tip of the flame. Now I can click and
drag on the other side, and complete it here. That's looking really good. Really simple, cool flame. The next thing that we want
to do is we want to make multiple layers of our flame. How can we do that? We can use the Scale tool
in Adobe Illustrator. If we hit S on our keyboard, we can pick where
our anchor point is. I want it more in
the center here. I want to make at least
four versions of this. I'm going to hit the S key
and I'm going to hold Alt on my keyboard and it'll
open up the Scale menu. Now I can scale either
non-uniform or uniform. I want it at uniform. However, I want it to
increase the size, so I want it more
than 83 percent. If I use my arrow keys, I can bring it up to maybe 120. I hold Shift and use the
arrow keys to go up by tens, and if I just use a single
click of the arrow keys, I can go up by ones. So 120 seems like a good amount, and now I'm going to hit Copy because I want
multiple versions. Now you can see in my layers panel I have
two versions of it, and I'm going to hit Control
D to do it two more times. Now we have four paths. Now I want to give each
section a different color. If I go over to my
Swatches panel, I can give the first one
a nice orange color. Now I don't want this
one to be on top, so I want to bring it
down in my layers panel. One way I can do
it is I can click and drag and pull it
down just like that. Now I can give my next color, let's say a bright yellow. But I want to bring this one
underneath my other two. How do I do that? Instead of jumping back into
my layers panel, I can use Control and
left square bracket key, and that'll actually bring
it down in my layers panel. If I went too far, I can bring it up using the Right bracket
key, just like that. Now I can drop this
one down one layer and we got our cool flame. Now what I want to do though, is I want to switch this
red to the outer edge. I'm going to make
this one orange, and I'm going to make
this one red like that. That's looking really good. Now, I want to put this
all behind my rocket ship. I'm going to open up my Layers panel and
I'm going to bring that layer under my rocket ship. I'm going to click and
drag everything until it's right at the
edge of my rocket. That's looking really good. We're going to create a path for our flames to travel along. I'm going to hit
M on my keyboard, and I'm going to simply
make a rectangle of the same color of my last
flame just like that. I'm going to bring
it to the back. If I go Control left
square bracket, I can bring it down
in my Layers panel. Now I'm going to
click on that one, I'm going to copy
and paste in front, and I'm going to
just bring it in. Now if I transform
it and I hit Alt, it transforms from the center
in. That's really good. I'm going to use
my Eyedrop tool, I on my keyboard, and
select the yellow color. Now it's underneath that flame, so I want to bring
it above that flame. Now you can see that
there's a path or a trail from the
two outer flames. One thing that I want
to do to clean this up, instead of having
multiple layers, I'm going to change this into one single layer holding
using the Pathfinder panel, using the Unite tool. Then I'm going to
click my red flame and my red path and unite them
together into one path. One thing that's really
cool in Adobe Illustrator, you have the ability to round out the corners in
Adobe Illustrator. These are called live corners. Any object you have that has a sharp corner can be rounded using the
live corners function. How do we access that? We can use our direct
selection tool. Now if I click with the
direct selection tool, you can see that
there are a couple of nodes at corners here. Now, I can actually click
on this corner and I can drag it out and it rounds
off that specific corner. Now if I hold Shift, I can click two of the nodes and round them at the same time. Now I'm going to do that
with my second one. Holding Shift, select
both and round them off. It just gives it a nice, clean look if you round
out those corners. [MUSIC] In the next class, we're going to build
up our smoke and let our rocket just blast
off into outer space. See you in the next class.
15. Creating Smoke: [MUSIC] Welcome back to class and we're
going to build up the smoke to let
our rocket takeoff. What we're going to
do is we're going to actually lock these layers here, so that we don't
accidentally work with them, but we want everything on the same layer in
the layers panel. What we can do is we can go over here to the
layers panel and we can click on the side box
here to lock the layers. Now, even though that
layer is unlocked, we can't click on
those objects anymore. That allows us to work without
accidentally selecting some of our parts that we don't want to work with at this time. Now we're going to build
up some of the smoke. The way we're going
to do that is we're going to use the Ellipse tool. First thing that
we're going to do is we're going to create some smoke coming out
from the red line. I'm going to select that red color and I'm going
to hit "L" on my keyboard. Now I can create smoke
that is of the red color. I'm going to hit
"Okay, " and now I'm just going to use this
ellipse as a base and drag it out and make multiple
versions of this path. Now I can increase the size and drag out some like
this to fill up the space and I can go back and take some
of the smaller versions. I can even take one
and make it even smaller and start
building it up like that. Maybe one medium size one and some really small ones. We built up some smoke here and it's really billowing out from
this rocket ship, but we don't want
a bunch of shapes. See in our layers panel, it's all a bunch of random
shapes and pretty messy. What we want to do is
we want to create this into one single shape. Again, what can we use? We can use either the
Shape Building tool or the Pathfinder panel
to merge these shapes. However, if we use the
Shape Builder tool, we'll have to run through and
select all these objects. Let's undo that. Faster way for this
specific purpose is to use the Pathfinder panel. Let's go to the Pathfinder
panel and we're going to hit on the
button that says Unite. Now that'll merge
all those shapes, all of those paths
into one single path. I'll hit "V" on a keyboard
and that's looking great. The next thing that we want
to do is we want to send this behind all our
flames right now, so we're going to
bring it backwards. Now we want this not only on this side but on the
opposite side as well, so we're going to mirror
it. How do we mirror it? We're going to hit
"O" on our keyboard, which is the reflect tool. Find the center of our
rocket ship, hold, Alt, drag, hold Shift, and it will reflect
perfectly 90 degrees. We're going to combine these two into one shape by
using the Unite tool again and we're going to go to our layers panel and we're
going to lock this layer. Now we can't work on that one. We're going to create
another set of smoke. We're going to layer the
smoke one on top of the other to create a little bit of
depth in our illustration. Let's create a new set. This one, let's make it yellow. Starting down here and let's
start with some big blocks. Fill up this area
down here as well. Looking pretty good.
Let's go back to some of these smaller sections. Make a couple between those two sizes really
make that smoke stand out. Let's make some
smaller versions, and add some variety,
some quite small. Let's bring this one over here, this one over here, let's make that small
and make a couple, like it's floating off. That's too big there. That's looking pretty good. Really quickly made some some. Next thing that we
want to do again, we want to go to our
Pathfinder panel and unite it all together. We're going to hit
"O" on our keyboard. We're going to find the
center of our rocket ship, hold Alt and Shift and
we're going to reflect it. What I'm going to do
is I'm going to head and build two more
layers of smoke, one One the back
as a gray tone and one at the front
as a white tone. [MUSIC] All right guys so there we go. We made our smoke and allowed
our rocket to take off. The next section we're
going to talk about the blend mode and how we can
simply make our background.
16. Micro Lesson: The Blend Tool: [MUSIC] Welcome to
our next micro lesson where we'll learn how
to use the blend tool. The blend tool is activated when you hit ''W'' on your keyboard. The blend tool is used
to do what it says; to blend one object to another object or one
path to another path. You can also use it
to blend colors. You can find one hue and you can blend it into another hue. It'll take the
characteristics of the first shape and find the iterations between it to form it into the second shape. Let us see how this
can be applied. In order to activate
the blend tool, you first have to select
at least two objects. You can hit ''W''
on your keyboard to activate the blend tool and you can click once on your first object and once
on your second object, and that will create the blend
between the two objects. Now you can see that Adobe
Illustrator is blending these two shapes in
both shape and color. Let us see another way that
we can apply the blend tool. Let us select our second object. That is hit ''W''
on your keyboard, click once on your first object, hit once on the second object. Now you can see that it created a smooth blend between the
blue and the pink dot. How can we customize our blend? When we have our blend tool
activated and we hold Alt, we can click on our blend to
open up the blend options. Now that the blend
options are open, you can open up
the spacing panel. In the spacing panel, you can either
choose smooth color, specified steps, or
specified distance. What we can select
is specified steps. This allows you to determine
how many blend steps will be between the first
shape and the second shape. Let's go five
[MUSIC] and preview. Now you can see that
there are five blends between the first blue shape
and the second pink shape. We'll hit, ''Okay.'' Now that we understand how we
can use the blend tool, let us see how we can apply
it to our illustration.
17. Applying the Blend Tool: [MUSIC] Now that you know
how to use the pen tool, let's learn how we can create
a simple background for our illustration to really
make our rocket ship pop. Jumping right in
here, what we can do is we can go to
the layers panel, we can lock our flames layer, make a new layer
underneath that layer. We can name it BG. [NOISE] The next
thing that we want to do is we want to create a blend from the center going outwards. We're going to create that
using the ellipse tool. We're going to create
one ellipse in the center right
behind the flame. We're going to change the stroke to a fill and we're
going to give it a fill. We're going to give
it a dark blue fill. The next thing that
we want to do is we want to duplicate it. We're going to copy and control B to paste it in the back. It's pasted behind
our current one. If we change the color to the lighter color
and we expand it, you can see that we have
our dark color under on top still and our lighter
color underneath, and that's what we want. The next thing that
we want to do is we want to select both our
circles and we want to activate the
blend tool by using W. We can click on one and click on the other
to blend them together. Now that looks very
smooth and clean. However, I want to
see the transition. I want to see the blocks of color transitioning
from one to another. How can we do that? We can
hit "Alt" on our keyboard and we can activate
the blend tool option. Now instead of smooth color, which we see happening here, I want to go to specified steps. I can actually choose
the increments of how many blends I want
from one shape to another. Not 178, that's too many. I want maybe eight in total. Let's preview that. That's
exactly what I want. It looks really cool and it really makes the
rocket ship pop out. I'm going to hit "Okay". Now what I can do is I can
go to my layers panel and I can open up that background
layer lock that blend. Now I want to create a
simple moon and some stars. Let's first start with the moon. Let's use the Ellipse Tool
and let's drag out a circle. Now I want to give it a color, maybe the bright yellow
or the light yellow, and I want to drag out a
second one right beside it. Because I don't
want a full moon, I want to more crescent moon. I'm going to select
both of them using my shape builder tool "Shift M". I'm going to click "Alt"
and drag over to subtract the section I don't want and quickly made a simple
crescent moon. The next thing that I want
to do is I'm going to fill this night sky with
beautiful stars. Let's hover over our ellipse
right now and click and hold and we can open up the
panel of shape options. One of them is the Star Tool. I'm going to zoom in
and I'm going to create a simple star like that. Just like we did with our smoke, we can alt and drag
it around like that. But that might take
a long time to fill up our sky like we want. There's other ways that
we can make it more organically and we're going
to use the Brush Tool. Let's undo all that and we
have our star selected. Now if we go up to
the controls up here, there is a brush definition. Now, I can create a new brush up here with this star selected. I can create different types of brushes depending on my needs. But for this purpose,
I'm going to use the Scatter Brush. The Scatter Brush
allows me to take an object of any shape
or form and apply it to a stroke of
a path and it'll scatter it depending on
the criteria I give it. In the Brush Tool option, we can change the
size of it from fixed to random because
we don't want them all at the same size. I might want them quite a
bit smaller and 100 percent, I don't want any bigger
than the one I have. The next one is spacing. I want them spaced out randomly. I don't want them
spaced out evenly, so I'll bring it down
maybe a little bit, but I'll space it out even more. Then I wanted to scatter
all over the place. I will change that to
random and I'll bring it in a bit and scatter
it out a lot. The rotation, I don't
want them all vertical. I want it all random. I'll bring it down
116 degrees and maybe up 135 degrees and
I'm going to hit "Okay". Now what I can do is
I can click "B" for my Brush Tool with this brush selected here,
this Scatter Brush. Now if I click, I can drag out and paint
like a paintbrush and paint a path on my art board and you can see that the stars
are appearing. Now, I can just paint around
and fill my night sky. Now if I go into my Scatter
Brush and double-click on it, I can actually change
the properties. What if I want smaller stroke, smaller stars, more
scatter like that. You can see that it's actually
updating in real time. I want more rotation, more spacing, maybe less
spacing. Let's hit "Okay". [NOISE] Let's apply
it to strokes. I can select my paths and I can actually change
the point size to also change the
size of the stars. That's looking really good. We made a very cool night
sky in very little time. Give this a try using the blend
tool and play around with the brush tool and create a simple crescent moon
for your illustration. I can't wait to see
what you guys create. In the next class, we'll
learn how to export your amazing work so you can
show it off to the world.
18. How to Export Your Illustration: [MUSIC] We're going to learn how to export
our illustration. We're going to go to File
Export and Export As. Now we can give
our title a name, let's name it rocket. We could select the
file type over here. We can click "PNG, JPEG, TIFF, SVG,"
anything like that. But for our sake, we'll just do a simple PNG because it's accepted
in most places. Now, if I just hit
"Export" right now, whatever is in this
document will be exported, even the stuff outside
of my artboard. One thing you want to do
is click "Use Artboards." If you have multiple artboards, you can click the range or which specific artboards
you want to export. However, in our case we only have one, so that's perfect. Now remember, our artboard
contains our illustration. When we use artboards, only the stuff contained within
the frame of our artboard will be exported and that's
exactly what we want. Let's hit "Export" and
export our illustration. Now this menu pops up depending on where
you're sharing this, you might want to change
some of these properties, we'll just change it to 72 PPI because we're going to
share it on the web. In our Skillshare project, you don't need a
giant file size, just use 72 PPI if you want to get your
illustration printed, maybe change it to 300 PPI. Our artboard is completely
full so we don't have to worry about whether the background is transparent, white or black. It doesn't matter and
we're going to hit "Okay." Now we can jump into
our file and we can see our beautiful
illustration right there. Guys, the last thing you need
to do is export your work and post it in the project
panel here on Skillshare. I really look forward to seeing everything
you guys create. It definitely encourage other
students as well when they see fellow students post
projects in the project panel, it shows them that they
were once a beginner, but now they have the ability
to create vector artwork. I'll see you in the next class where I just want
to say thank you.
19. Thank You!: I want to thank you guys so much for attending this class. This is just the basics
of Adobe Illustrator. What I want you to
do from here is to continue to explore the
things that we've learned, experiment with the tools, and learn something new. Then you can create
different types of artwork to display
for your project. Don't worry too much about
creating amazing work. Just have fun and explore the possibilities
of vector artwork, and if this is your first time working in Adobe Illustrator, I commend you and I really thank you for joining
me in this class. I can't express how excited I am to see your creative work. If you're open to
sharing your work, definitely post it in
the project panel. Me, like many others, would love to see your progress. I really hope that I was
effective at explaining some of the essential tools in Adobe Illustrator and
covering many of the basics. However, I know that I'm lacking and there might be
something that I've missed, so if you have any questions regarding anything
in this class, please post in the
discussions panel and I'll answer your questions. Then if other students have
questions similar to yours, they can find their
answer there. If you learned something
or enjoy the class, I would really appreciate it if you'd leave a
positive review. I'm always looking
forward to creating new classes for you guys
here on Skillshare. Give me a follow so that you'll be notified
when a new class is posted and feel
free to check out some of my other classes
here on Skillshare. [MUSIC] This has been a blast to get you started on your journey in
vector illustration. I really look forward to walking with you along your
creative journey. If you want to stay in touch, you can follow me here
on Skillshare or you can follow me on Instagram
@kyle.aaron.art. There I post some of my current projects,
my fun illustrations, as well as I post updates on future classes that I'll be
posting here on Skillshare. If you want to stay
up to date with the current things
that I'm doing you can follow me there. I want to thank you
once again for taking this class and I'll
see you later. [MUSIC]