Transcripts
1. Introduction: Hello, everybody eats
Nicholas and welcome to this curious sweetie
modelling with victory. Victory software. Victory is an amazing open
source 3D modelling software. It has a completely free version
and also a paid version. The total unknowns that order Sweatt the
modelling software, heats capabilities are
very, very impressive. Victory can adapt to both
beginners and people who have already work with sweetie
modelling software. With it. Very good gonna
meet at their face. It is possible to quickly
create or kind of 3D models. With victory, you will
find an object mode and also an edit mode like odors
with the modelling software, it is possible to create
very advanced renderings. So possibilities are very
impressive and you'll be able to create
everything you need. Object, sweetie, logos we detects from the
thrombomodulin characters. Every scene is
possible with victory. Why to use victory? Because it is an
open source software because it can fit
for beginners, but also for experience
in 3D modelling. Because it has a number of
impressive possibilities. Because we can walk with
the object mode and also with much so it means to
walk directly on the face, directly on segment,
directly on vertices. Because it is possible to create different
types of renderings, various rendering, because
we can add material, also add texture
at kudos because it is possible to make
advanced rendering and to master also environment around program of training curves. In this course, you
will learn how to use victory from scratch. Cross is very complete and we allow you to masters of
software in every detail. This will allow you to
start in Sweezy workspace, move around, use the different
views and so much more. In object mode, you will
see how to add shapes, modifies them, credit
transformation. In the edit mode, you will see how to walk, you will see how to work
with editing faces AT team segments or
editing or so vertices. You will also see how to add
material or impulse texture. You will also learn how
to manage environments. So it means credit values
rendering with light. And at the same time, at the end of the
cursor will have numerous training exercise to make it possible to see our
zoo different features. So at the end two
type of training, it'll be tomorrow fast training, creating different
type of object. And after advance, more
advanced training, more longer training
created a complete, complete element with victory, 3D modeling with victory. So complete chaos.
2. Start with Vectary: Let's start with victory. First things to do you
need to go on victory.com. And after I'm just going
to introduce Judith around different plane because
you have free version, open source, totally free. And you have also paid
version. First things to do. I can invite you to
take a glance about different features
on this website. You can see that you
can make mini sings, and now you can start creating
with victories to do beta. So this is a new version. You add a null
direction in 2020. And since 2022 we as a different version of Beta version and it's extremity,
extremity, poor fool. First, if I take a glance about pricing, free for everyone, start creating 3D content
today with victory Studio, you will have all the
3D modeling features in the free version. So different will be
in the paid version, will be just if
you want to have, alright, you want
to have my project, if you want to Shama element. Only difference with
the paid version. If I take a glance
or bad surprise. So start TO workspace
for individuality. Getting started with 3D design, you can find everything for 3D modelling with basic version. So difference is you will
have only 25 project, and if you delete a project, for example, it will count. So it means that every time
when you delete the project, it's like to lose one project, so you just need to be
careful about that. Archer project acronym, osha, Web App, embed project on wet
sub shop project with link. So it's a subsidiarity
to create your link. And two sharp project
with this link. For 25 project,
everything is free. With the previous shown
it is $12 per modes. You can have exactly
the same workspace for switching modelling. It's exactly the same thing, but the difference is you have unlimited space for a project. Pruning is optional for each
project shocked to web. And you can have
more Minsky views and bed project on website
shop project with learning, workspace, roles and Project versions,
history, just stasis. You have also enterprise
Chris term sheets, the third difference
only for enterprise. You can just compare the planar. So workspace, as you can see, the big difference is here, or need 25 project for free. If you want to have unlimited, you need to pay a subscription
to a dollar pair, months. You don't have the
project Russian story. Here you have the project,
That's your story. You can add more seed
workspace words. Connect with Figma. You can connect with
Figma can be interesting. Even with the free version, it is possible project sharing, just return with
the free version. You can show many things on
the profession. Branching. If you are, you will
have a wet towel Mac, you will absolute victory logo. If you are in the free version
of just pay via any way, you will keep victory logo
if you want to remove them. What's your Mac? It will be only for enterprise
because Zai walk maybe, say walk maybe to
sell some scene ends, I will have to remove,
went to a Mac. But for every personal use, you will keep logo, wet towel Mac vector. This is a difference, but for sweetie module in for all the features to make
a design, it's the same. You can take Stata or
point is exactly the same in stock till you have
this 3D modelling features. Difference is really if you want to create them off project, you want to share Mo elements. You cannot. So take your blog. You can find a month or news
inspiration, web design. You can find many
interesting things. If I just come back
click on news. Exists. It is on your perspective how to
approach rebrand sweat news, lead test, update
factory imperfecta is available from Chromebook. You can have many articles, interesting outskirts to start. You cannot so take
a glance about the community victory because we're not time you can find information and take a glance. I was talking about the version. New dashed broad release 2022. Working to complete
delivery to everyone, it features a new optimize layer would much more streamlined, while at the same time delivering exceptional
improvement for the design sharing
an organization of your victory project. In 2020, we add to our dashboard and we
differ on Dashboard. And in this cross, I'm going to walk with this new version is
a Beta reaction. It means that dashboard
is little different. But you will notice interface
at compact and elegant with added functionality
and intuitively arrange for beta use
of screen space, as well as improved
value of your project. Yes, this is a reality
I walk with 2020, And then I created this course with a new version,
beta version. And honestly, yes, a beta
version is extremly good. I legs this beta version at the beginning
Slater difference. But I think, yes, it's very convenient
in this course we will walk with his Beta
version, 2022. New dashboard, retirees,
different sings, sets it. You can also find community. You ever So forearm. You can find question sometimes
if you want information, it can be useful.
3. Manage designs: Let's explain how to
manage your designs. So to manage on designs, when you create a new contact
TO retire victory.com, you will click on Open victory. Thanks to that, you can have
access to your dashboard. If you use the free version. In this example, you will
have only 25 project. This will be the project
that I'm going to use for these curves. After you can go,
you can click here, you can edit info and you can change the
name of your project. You can also open The sweet the modelling
interface dashboard, which opened in Studio. And you can also add a description just
here. If you need. Things that you need to
understand also is on the left, you will have possibility. I'm just going to go here. First you have the possibility
to upload a cover. If, for example,
for your design, you need to upload
image of presentation. It is possible just click
on Upload cobra and you can download a
presentation image. You can also duplicate your project and you can
delete your project. Now if I just go on to left, you can also create folder. To create a folder,
you can click on New Folder and take a glance that you have
now a new folder. And I can just dip example here. It is interesting
because I created, for example, one folder object, one further phony chill. As an example. If I just come back
on my example folder, you can go into the right and you can create a
new project with a beta version or a new
project with a 2020 version. You can also rename
delete. In this example. In this course, you will create new project with new version. So it means it's a beta version. I'm just going to delete
it too as an example, did it for though, an exact, if I enter inside my object. I just created for project. Just to show you the principle, it sees my project number
one with a cylinder, MAC project to with my project
number sway with a sphere, and my project number
four with Cuban. Each time it is a
same, you click here, you can have access
to edit info. You can change the name
just at the slivers. If you want to
enter description, you can tape your
description this area. And if you click here, you
can also upload a cover, crop your link, duplicate, delete, copy link. What is this? It is if for example, you just want to show
you work with anybody, you can copy link here. After. You have four different
elements you can phrase on per drag and
move just like this. If I wanted to put an
element inside a different, a different folder, I just go left-click and drag
and move inside. For example, from
each IP address, click here, left-click and drag and move insight
from each show. Now if I just go, I can't do this for
every sing just to show you drag and move, left-click, drag and move here. Now I move all my project
inside my furniture project. As you can see, we just want to show you the
principle of work. Personally, I don't classify
tumors, my project. Just an example. Now I'm going to move
again inside object here, inside object here
inside of shaped. Trust exists. Just need to wait. Inside object again exists. It says your main dashboard. You can have object achieve
when you click this area, you can find your name
starts to our workspace. If you want to download a
picture of you, it is possible. This is my membership. I'm just an owner. You have the possibility
to earn CPE credit to pro workspace version
from these panels. If you need more project, you can go in this area. You can also click proofs. So it means inside
a walker space, it is possible to have
different members. It is also possible. So you just need to click on proofs and further
rest each time when you want to
append a project where you have the possibility
to create a new project. Click, you will have a proof
already used on my project, but it's not the case. You can just click blues. When you go on a folder. You can also just
create a new project. When you have an
older project to a pen, you just double-click. Thanks to that, we are going to enter through the
Sweezy moderating panels and we will be able to
start to work with victory.
4. Manage dashboard: First, let's start with
the dashboard of victory. We work in Sweden modelling. So this is why we have
Z space in the middle. And we can walk with sweet
axis, the x-axis here. So y axis and z axis. You can see the different
axis with this panel also. And every time you can click on the different axes if you
want to change your view, this is a first things you need to understand
after I will show you how you can move easily
on your sweetie space. Every time when you
will add any object, any single tweet or CLI directly at the center
of the sweet axis. Now let's go on the left. On the left you
can find directly, you can come back to your
dashboard if you need. And you can have sittings, just settings, you have
autosave activate. I can advise you to
keep us to save. Generally, it is the best. You can remove the view of
the grader just like this. Most of the time
we use the grid. But if you need to remove the
view, you can click here. And you have an advanced gizmo. Gizmo, what disease it is every time when
you add an object, I'm going to create
an object here. Directly. A box exists and
the gizmo it is this element. And you can drag and move. Trust exists, you can scan, you can create some rotation, and this is just a normal gizmo. But if you want,
you can click here sitting and you have
advanced gizmo. You just have a little bit more features like for example, you can just drag and move
on a direction like this. You can also scale on a specific direction
just like this. But since this girls who are just going to keep busy gizmo, I'm going to remove
advanced gizmo. You have the unit who are
going to walk in millimeter. If you prefer to walk in
inches, it is possible, but we are going to work in
millimeter in this cross. Here you have the possibility
to publish your work and open render if you
want to export, you walk in different
type of finding. After it sees basic things
that you need to understand. And after you have
edit option, undo, redo action, it is Control
Z, Control Shift seed. You can also duplicate,
duplicates link, but we will see after each time you can find the surplus
of shortcut on the right. So it is interesting. And you can also improve
any file on this area. So it means we can in
fact impact of file in already a sweetie models
in 3D models format. But it can be also an
image or an image file, and it can be also an SVG file. After when you go on. Here You have Zoom directly, it is likely your panels
and you can manage your on different elements
here with the project. You ever so access to a library. It is interesting because if you want directly to
have maybe a table, something like this, or bed, you can have access
to 3D assets. But it works also for materials,
your specific materials. And you can find
also ovarian man specific environment
even if I'm going to show you on the right so that
we can manage this animate. Whereas this version on
the top-left, it is great. So you have different
selection tool. You can create different,
different object. You can add light. You can create transformation on your object or the other type of transformation
on your object. And you can manage your
environment with most things. Here. In Victoria, we
can walk with two. We can work with two mode. First mode is the object mods. This is this mode with this
interface, this dashboard. And we have these
different tools. When you double-click on
any object on your press E, I'm going to show you,
you're going to add it. And you can find
here on this area, you can find convert
to geometry shortcut. If I double-click, I
can click on bake. If I go right-click, I can also convert to geometry. Now, I'm going to double-click
to enter in edit mode. Now we are into edit mode and take a Glen sue
tools are different. Now we are in edit mode. You have too much
to object mode. And so Edit Mode, Object Mode, you'll walk on new with
object exit mode, Edit mode. You have the possibility to walk with phases, lines, vertices. For example, I can
click on your line, click on this line, and I can drag and move
on this direction. I can also select the face, this face, drag and
move this face. I can also select the vertices Z's varieties and drag and move
these varieties. You have many tools to work
with this different seams. After you can exit edit mode and come back to
your object mode. So this is first thing
is to understand also object mode, Edit mode. We will see that in details. Now let's go on this panel. Here. You can change the
view, you can feed view, but you can change all sorts of different appearance like this. You can also absolutely
fair on snapping options. If you go on to the right, if you click on Nursing, you can manage your environment. It's possible to edit zone
environment and add effect. Every time when you
click on the object, you will have all the
different options. So it means on the
subject you can work with a transformation panels
to phrase on per whelk. Whereas your object,
you can scale, you can create some rotation. You can also drag and move
on to a different axis. I think it's very convenient. These panels on, all right, extremly, extremly
convenient in victory. You can also add a texture. Materials means you
cannot do cooler, but you can add
your Sumatra yards. You can also improve on texture. You can make many, many, many, many seams. So this is how to walk
with this dashboard. You have the possibility to take a glance about to praise you. And you can also
share your work here.
5. Master navigation: Let's see how to navigate in the Swedish Space extremly
in protons at the beginning. First, let's add an object. Just click on this. Just click on this tool. You can select the box just
like that. It sees my books. You can walk with Ronin corner
every scene that you want. The first things to do, navigation, navigation you can
find your way months here, feed view number a, trust Lexis, and you can fit to the view, sees the first thing that
you need to understand. Second things, how to turn on, how to rotate, how to Zoom. Best things to do is to use
a mouse with a scroll wheel and syncs to that you have possibility because you don't have directly tools here. You use the scroll wheel
and you can zoom in and zoom out. Drugs the square. We'll zoom in and zoom
out. First things to do. Left-click, you can turn
around your object like this. You can turn all around. You don't move. You turn on your Swedish space. Left-click. You can zoom
in and then left-click. You can turn around your object. If you want to move
right to left or top, bottom, you can just press right-click and you can drag and move in
your sweetie Space. Right-click, you can
move, left-click. You can turn with
a scroll wheel. You can zoom in, zoom
out so far is Albert. I'm zooming in here. And I turn with my left-click. And now I would like to move. I can go right-click and I can move like this move
like this move Lexus, move like this move Lexus. This is a first things very
important to understand. Just use left-click scroll. We'll right-click. Now when you have an object, you have this element,
it is a gizmo. Thanks to that, you can move your element on a
different axis. If I just turn lethal beat to come back to my
axis, a bad review. You can click on these panels. So it means here if
I click on Susie, I'm going to be on the top view. If I click again, I'm going to be on
the bottom view. Only difference needed France you can find your texture
is a little different here. It means I'm on Zoom.
Amongst the bottom view. If I click Share, come
back to the top view, you can see the difference
but the texture. And if I just click here
bottom view because you can see this sprint if I click here top view because
you can see z. If I want to have eggs
view, I can go on x. And again, just a side view. I can click on why
that can average the fear on sideview, just lazy. You can also just turn around using your
different axes here. Now, if I, it just come back on my axis with the red arrow, ETS x-axis green, our
rules or y-axis blue arrows is at axis and you can drag and move like
this, your element. If I just add odor shapes or the object I cannot do sphere
just exists in principle, can drag and move. Every time when
you go left-click and you arrived near
a view automatically, you are going to snap to the
right view phrase, unfair. I'm going to show you, I
want to have my front view. I drag and move, lift, turn, and when I arrive here automatically you can
snap to the front view. And after you can have
more precision to move the object when you use
exactly right view. For example, I can go here. I can take the sphere and directly I can
position the sphere on the top because
I have Right View. Same time. Let's add another element. Every time when
you add an object, it will apply directly in
the center. Like this. You can find also transformation
panel on the right. Right, You can have a
transformation panels, for example, and I just
click on the cube exists. You can find a location on
the x-axis, y-axis indexes. If I want to come back
exactly in the middle, I just need to tip 0 and x
0 and y 0 on the x-axis. And thanks to that,
I can come back exactly in the middle. A nice sweet axis, if I wanted to move and z-axis with a value of 100 millimeter, I just step 100 millimeter. Just like this. You can work
with the gizmo and you can walk with the transformation
panel, center of rotation. Here I can crop rotation on
x-axis, y-axis, and z-axis. I can also create to scan
x-axis, y-axis, Y-axis. And you can also enter a value
for your ship by default, as a cube is one hundred, one hundred, one hundred. But if I click on this fair, it is a same Phaedrus
key construct cubes. I can decide to make
two cube with 200, just exist and phrase on per, why just exist and Z just AZ. So you can work with this panel. Why it is extremely useful to understand different
view because if you want to associate object, you need to have precision. I'm going to remove
these different element. You can press Delete on the keyboard when you
click on the object. I'm going to attempt
to add your books. These books, I remove
randint crown. Now. I'm just going to
play your value on ten on the axis to
create a plane. Foreign red on the
x-axis and y-axis 400. Now I created this plane. Now I want to put on this plane another object so I
can see the phrase on per bags that you have
two solution widow. I know that here on
the z-axis IF ten, so if I want to put
the current on this, I can phrase on PR, just put on Susie
taxis value of ten. And in this case I know that
I'm perfectly on the top. But if, for example, you want to have this come here, for example, you need to
go on the front view, so you're right here. And when you are
on the front view, you can zoom and you can drag and move your
current just like this. You need to be careful also, but just snapping options here. You have also snapping options. Activate you can these activate teaching here, activate
clicking here. If phrase on per snap to grid, but also snap two
divisions, snap to end. So thanks to that,
I can snap my face and Snap to Grid or
so. Trust exists. Now I add another element
like an adult books. And you have these
books in Jamaica. First I go like the front
view or side view guns are right and puts
a box just exists. I can remove Grandin kroner. Now on this box I
want to add like, I wanted to add like a cylinder. So I click on the cylinder. First, I decrease. You have any dementia
and dementia and I can decrease on this
direction and this direction. I can use my gizmo drag and move uses view and I can
position just exempt. It can also turn uses side view phrase on per eggs
view just like this. And also I can center on this direction if I
want to address here. To position your ADMM,
don't forget that. You can use the gizmo. You need to walk on a
different axis and you can use also transformation.
6. Use gizmo: Let's explain. Gizmo. Gizmo is
element which allow you to walk in your sweetie
space with any object. I'm going to add an object. Let's just add the
books, just like Zs. And you can find your Gizmo
is located by default in the center after which
show you that you can drag and move the
gizmo to change. For example, reference
sprint for rotation, for scale for any
things like this. But first let's, let's
keep the gizmo here. If you just go on the left, as I showed you,
you have seating. You can use all sorts
of advanced gizmo. But in this course, we are just going to use the basic gizmo and just
come back trust bases. First thing is to understand
how to move your object. You have a blue element. Let just walk with
basic view like this. Blue. Brew our royalties
for the z axis, radar royalties for the x-axis. And green arrow it
is for the y-axis. Here you just move your element. With this. You can do the
same for rotation. Here. I can create a
rotation on the z axis. Here I can create a
rotation with red on red checker
directly on x-axis. And here I can create a rotation on the y-axis with
the green checker. You ever saw. Other option is to
scale your object. If I click again on my cube, you can find first
beginnings is different. Y's seeker. And thanks to that, you can just scale your cube in
different direction. Just come back at the beginning. Just ICs. With this sprint, you
can sketch your cube just only on this
direction. As you can see. Now, if I take this
parental can scale the cube or near
on this direction. Directly from the center
point of my gizmo, located in the center of
the object on the bottom. If I just click here, I can drag and move
on this direction because the center point is positioned just on
the bottom view, sees why I move on me
here on this direction. Not as a symmetry, but if I click here, I
will walk as a symmetry. A simple reasons are sent
off point is located here. First, you can resize your
object using these elements. You can also scale
proportionally with the small
cube on this area. If you use this cube, you can scale to tell
you proportionality, proportionality like that,
like that, or like that. But if you press Shift, you can constraint and do
exactly the same thing. So I'm going to give
you an example. I can click on this
cube press Shift, and I can scale on the z axis. If I just press Shift, I will scale proportionally. If I proceed, I can scale it
proportionally under z axis. Here. On the y-axis,
non-proportional. If I press shift, it sees a different
element of Caesar, different element to
understand for x2 gizmo first, after he came move
in this direction, this direction, this direction. You can scale your
object just x at. It's extremely useful. Now I'm going to add
another element, like maybe not two books. I cannot do sphere. When
you go on Zoom, right? If you create transformation, you can find this on the
phosphorylation pattern. If I move like this,
as you can see, I move on to the
z-axis, 100 millimeter. If I move here, 160 millimetre on the x-axis, if I move here 120
millimeter on the y-axis, if I create a rotation, just stasis here, I created a rotation on the y-axis
mean is 30 degrees. If I scale it proportionally, the ratio is 1.45 on the
x-axis, y-axis, z-axis. New value of my
object is z-values, this value and this value. You can make anything
with the gizmo directly you will have result of the
transformation pattern. Don't forget if I just
come back to my Cuba. You can also enter a
value using the gizmo. Let's remove this. Let's remove this and
just come back at the beginning with box in Zoom. Either. If I drag and move
on to the x-axis and you just go left-click
and you click here. You can enter a
value of movement. I can tip phrase on
per 50 millimeter, trust press Enter, and I move on the x-axis with 50 millimeter. You can check here,
50 millimeter. No one's just said axis. I want to move 100 millimeter. I can then tell us the
value of this area, but I can also just click here. Left-click tip 100. If I want to make again 100, I can click here and
left-click tip 100 again. Now as you can see
on Rosetta axis, I'm now at 200 because 101 entry for partition,
it is a SEM. I walk on to x-axis, left-click, I can until angle 20 degrees. You can find out
20 degrees here. Now if I do this again, left-click and I add 40 degrees, I have a total of 60
degrees on the x-axis. You can also enter a value. This is the same.
When you click on this area of this cube, you have x ratio, Y and Z ratio, which is exactly the
size of your Cuban. If you want, you can change. If I take just ten on the x-axis and I can press
Enter, I'll take a glance. I have no ten on the x-axis. You can do these things for all z's eight minute rotation. Don't forget also you have
a point just in the middle, this sprint, and thanks
to that is free movement. You can move for free your
element where you want, just like this, using
center point on this area.
7. Move gizmo: Let's see how to move the gizmo. So we have seen how
to use the gizmo. Now we are going to see that
it's possible to move gizmo. Lets take your Glenn's, So example of the books. And I'm just going to
change the term size. This direction just
exist by default. So gizmo is located in
the center of print on the bottom of your object. If I, for example,
credit rotation, take your glands or rotation come from this reference print. I can drag and move gizmo. To drag and move the gizmo, you go right-click Exactly. If you want to move your object, you click on left-click. Here you go right-click. And when right-click, it is not the objects that you
move. It is a Gizmo. So right-click phrase can go right-click on this axis
and positions are gizmo. Now in this corner
print why it is useful because if I create a rotation
now on the green axis, x2 reference sprint
will be here. Before it was not on this area. So it means that my transformation will
be different like that. Going to show you an example, just I don't know, duct tube. Click onto books. Just reduce the third Beta and this area and this area and
just drag and move just here. Yes, just rigid again. Now the phrase opera
credit or rotation on the green axis ticker Glenn's
X2 element will be here. Now if I change the
position of the gizmo, I just go right-click here and drag and moves
the gizmo and this area. Now I do the same work. Take a glance automatically. I can create a rotation and
arrive directly on this face. As you can see, it's extremly, it can be extremly useful. This is why you can
change the gizmo. I can click on this
reference frame, just come back on this area. I can also just come back here. But now if I turn on this
direction, take a glance. Serif or on sprint
is located here. It is exactly the
same for scale. Just press Delete
on this element. Gizmo, come back here. It is coming back automatically. If I just scale a scale from the center of points like that, if I just click
here, press Shift, I'm going to scale
from the center point. Now let's change the
position of the gizmo. Just oops, let us come back. Yes. Just go right-click
and positions are gizmo one lot of
time on this area. Now if I just scanner
from this sprint, I'm going to scale with
pharmacies reference print. If I just click
here and increase, I'm going to increase for this
reference sprint if I just drag and move or so from this reference, print
these assembly. If I drag and move against
the gizmo just on this area. And just on that. Take a glance, I can
drag and move home. Reference print ****. Don't have too much influence. But if you walk with this, Yes, it's very important because here you will move from
this reference sprint. When to move the gizmo again, positions is totally
in the corner. All right. I think I'm not to tell you. Just position this area. Just go on a different view. Yes, just like that. Now if I just scale
here and I press Shift, as you can see,
I'm going to move directly from the center point. Because it sees a reference,
reference, print. It useful also for
different reason. Let's take another example. I'm going to add a
cylinder just like this. This cylinder. I want
to move on the left. Just here. I want to
create a symmetry. I can go into Options. You can find
symmetry. Click here. By default, you can
see the exit plane of symmetry, x, y axis. And I'm going to just keep x except if I just
click on my symmetry, I can just press Control
D and duplicate. And after to duplicate, I can turn X-Y-Z. I can press Control Z again, duplicate but take advance. My gizmo is in. Just like that. Well, I can press Control
D duplicate again, and my gizmo is still in
the middle by default, my middle of symmetry. But if I want to do the
same with something, randomize, just
create a new box. Positions of books just on this area and do the same walk. First type, I can press
Control D to duplicate Control D to duplicate position
the books and his area. I'm going to make
something different. Just activate two symmetry. Again. Symmetry like that. Symmetry will be applied
directly on this, directly on this area. Because Zarif are on sprint is the things that I'm going to do is
just press Control D, just drag and move on. These hernia Crato group
with these two elements. So I can press shift to
shift and right-click. Create a group like that. And now I created this group when you have a
group by default. So Gizmo will be located in
the center of the group. Now I can move the
gizmo because if I just press Control D and
creditor rotation, take a glance, I can make some
scene perfectly symmetry, but I'm just going to come back. Just press Delete here. If now I press a change of
position of the gizmo and just go right-click
Position phrase on here and phrase on per. Shares. On this area like that. Now I can press Control D. If I create a rotation,
take your glands. So center point is not in
locating in the same area. So this is why we
have a movement, but it's in my example, it's interesting
because I wanted to create something randomize. Now I can go here and I can drag and move
the gizmo again. Just click on this area drug and moves the gizmo
phrase on progress here. And I can press Control D again. And if I create a rotation, I can create something
randomize exists. I can press, I can drag and
move against the gizmo. Why not to move in this direction and this
direction and this direction? Just like this. Now
press Control Z again and drag and
move and mix them. Sing randomize,
just for example, on this area. And that's it. If I want to come back, for example, to
these two prints, I can drag and move the
gizmo, maybe located here. And I can press Control D and churn and create
something again, randomize that after I can
drag and move. Just like Zs. I wanted just to show
you that drug in Move. Gizmo can be
interesting to change your reference
sprint for rotation, for movement, also for scale. This type of transformation.
8. Transformation panel: Let's explain toss
formation panorama. Each time when you
undo an object, you have a transformation
panel on the right. We're going to use a box exists. If you take a glance
on the right, you can find these standards. It means that these panels is with the gizmo.
What does it mean? It means that if
you, for example, or drag and move onto x axis, you can change the
value on position. You can see a different
value into position. So it gives more
exposition in the center at me news one hundred,
three hundred twenty. If I move on my deck C, So you have no value of 60, or buds or position. If I move here, I have no
value of 60 on the y-axis. Same for rotation. I cried to rotation on the y-axis where you have
now a value of 30 degrees. And this is the same thing. If I want to scale my object, I can find a different ratio. Z's scalar element. And on this side, you have four
possibility, position, rotation, scale and
size, scale and size. So two element in being
because if you scale on, for example, x-axis,
you exchange also size. If you change your size, you can change also the scale. First things that you
need to understand. Now if you use directly
the Spaniards, I'm going to use a
bookstore again. I won't directly from
my cube enter a value. I would like to have a
cube 200 by 200 by 200, I can tap 200 exists. Here, I can tip 200 exists. And here I can tip 200 also because I take two hundred and two hundred and two hundred, it is a double, so it means I AF Ratio
scales of 222 and x, y and zed axis. Now on my cube, I would like to position
my tube on the x-axis at two value of three
and treats so I can type swing grid and I'm
going to move here. Now I want to have
my cube also on a value of Two 100
on the y-axis, I can tip 200 just exists. Now I'm going to
add another cube. I can use symmetry, but just to show
you the difference, I can use my books like this. I'm going to enter
the same value like data, we'd be sure. So it means 200 on the
x-axis, on the y-axis. And I can take 200 and z axis. Now if I take this cube, sweet hundred and
two hundred him, I'm going, you can
enter a negative value. So it means you can
go in this direction. I'm going to just reduce
the value and tip meters, sweet and read trust exempt. On the y-axis I
can tip 200 Lexis. And now I know that I'm
perfectly symmetry. For the simple reason, I use the same value, but here in negative for the
x-axis, same for rotation. I'm going to use a
cylinder in reminder. Just I want to change to create
a rotation on the y-axis. I would like 45 degrees. We are just at 45 degrees
and take a glance. I can drag and move like zs. If I want 90 degrees, I can tip 90 degrees. If I want to come back to 0, I can tip 0. It's also useful because
if, for example, you want to position on
the demand into major, you just need to click and you can come back
on this value x. You can tip 0, y, 0, z 0. And thanks to that, you can be sure that you are
in Zoom either. It means when you
move your elements, if you are not totally
in the middle, you will see on the
right panels phrase on here and not
exactly in the middle. So I can tip 0. It's also useful to add
different elements. You have this cube
on the z axis. I have a size of 200. If for example, I add
a curl like this on this area and I want
to position the current just on the
top of the cube. I can drag and move
like z's, but I cannot. So I know that as a cube. I've put eight of 200. If I take my current, I can see my current
also on the left. I can just tip on
the Z position 200. And thanks to that, I'm sure that the current
is located perfectly on the face because I
haven't just said x is two and treat just like that. This is how you can
use this spanners. It is extremly useful Resist
panel walk with the gizmo. When each time when you make
something with the gizmo, you change the
value on the right. Sometime you can tape directly value and you
can check, for example, if you want to create
an angle 90 degrees, you can check that you are on 90 directly on the
Spaniards San Francisco. Or if you want to come
back into the center, you can check that you
have a value of zeros, zeros 0 on these different axis.
9. Use grid: Let's explain x2 grid. First things. First things to know
about the grid eats two displays the grid you're
going to left sittings. You have grid by default. If you want to remove the grid, you can click here. Now I don't have any grid. If I add an object like this, take against, I don't have grid, but I can walk with my object, but with the grid, it's not really convenient. But sometimes, sometimes you
need to remove the grid. It says the first
things to understand. Now I'm going to click here
and display again grid. After a bad zoo grid, you can find deviation
and subdivision. So you have a main
division, Lexis. Inside your main
division you can find subdivision and UF
ten subdivision 12345678910, main
division subdivision. Inside. You can use the snapping option. When you click on this area, you can have snap to grid. This is the first
thing that you can click going to give
you an example, you create a box like that. If I go under View edict. For example, who
said few Susie view. If I just go on the right, I can snap to my grid
just like zs here. I'm going to snap on
each subdivision. But if I just go in this area, I remove snap to grid. Or you can also just
click to remove all just snapping options on the
left show you activate. So different snapping options. And show you this Activate. Now if I move my cube and
it's not possible to snap, so we can see the difference. So this is why snapping
options is useful. I can activate here, but don't forget also to go
into option snap to grid. When you click to
activate an option, you need to click again here
to activate every sink. Now I can again activate. Snap to my great. But yes, just like this. Now it's walk. Sometimes need to be careful
because you don't have the feeling it's
snapping walk too much, but you need to try
again sometime. Second time. If you just click here, you have also
snapped to division. I decided to snap
to one division, so it means one subdivision,
but you can change. If you change snap to division, I'm going to activate, for
example, suite like this. Now snap to division
that you sweet. If I drag and move,
I'm going to, I can snap every
sweet subdivision. I can zoom little
bit and you can snap every sweet subdivision
just like this. Here. This is also some things
that you need to know. I can't advise you to division. I'm going to just
come back Lexis. Why I've taught how
to use the grid after each time when
you extend phrase upon, I want to extend the size. I can go into the
right and Shell, you can snap also, just here. But yes, as you can see, if I move that I'm not
perfectly in the center. I need to use my
transformation panels and just step value of 0. Let's show you again.
I'm going to click at the books again, just like that. Now as this box is located here, I can add an adult books and
drag and move the whole box. And I'm going to increase
size on this axis. Trust basis of
size on this axis. If you want to snap perfectly to the RNA meant using secreted, you need to sedate a good view. And in this example
it just SSID view, front view, top
view, bottom view. It is the best. And
thanks to that, I can click here and I can
drag and move snap when division and division in order contribution endodontic
lesion in a distribution. And here I know that I'm
perfectly and z cubed. Exactly. It's not possible to
change the WACC plane. It means that if you add another
element like for example a cylinder and you want to
drag and move on this axis, you can change the view x-axis. But if you change
for the side view, you can have your walk
plane display like this. It is interesting because
it's not possible to have a walk plane
directly on the face, on a different face. But when you change the view, you have also some grid on the background exists
even with the side view. So it's great because I can
drag and move and users. So my grid on this direction
snap and take a glance. It's perfectly on the top, so don't forget that. I'm going to add
darker like this. And I can use the side view and I can
increase chances of position. And put this perfectly here. Like that. This is how you
can use the grid. You need to displays the grid and don't forget to click
on just stepping options. You have snap to grid. You can at any moment
removes the snapping option. You can click here.
10. Manage renders: Let's explain x2 renders. It is possible to change the display of the
renderers here you can find textural shaded
wire in butadiene books. So let's take a
concrete example. I'm going to click on the books first and drag and
move on to left. Then click on the cylinder, makes this drag and
move on to your right. And yes, I'm going to increase
a little crown or radius. And also just let's add, for example, a sphere like that. You can change the
display for each object. I'm going to click on
X2 cube goes here. And I can change
texture for shredded. Trust exempt. Since 2-SAT with shredded, even if you are in object mode, you can find Zui vertices, you can find different phases, and you can find also the
segment just like that. So it is a basic cube,
no rounding corners. And you can see the
different element after X2 cube as
this render object. Don't have this render. But if I want, I can click
also on this area and I can activate sharded
and San Francisco. You can see different phases,
segment and vertices. You can also activate
wire like that. It can be useful. I'm going
to show you after why. You can activate bounding
box, wounded inbox. It just, you can see a
box around the sphere. It just to, we
don't see anything inside it just to see
where it is located. X2 AT MIT just takes that. And I can do the same if
I want for the cylinder. I can find shadowed and I can
find texture just to exist. Each time when you
have an object like z, you can go and possibility
to change properties. And if I increase
the properties, I can see my different
cut on z's area. Like that. If you, anyway, if you
use Lexis texture, you double-click, you can convert to Geometry.
Click on bake. You can enter in edit
mode, like that. Each time when you enter into
edit mode automatically, you change the view and you
obtain the shaded view. But at any moment, even into edit mode if you want, you can use texture. But it's not useful
because it's almost impossible to do anything
if you use texture. Now let's exit as smart. I'm going to remove
this element, remove this element and
remove this element. Let's add a cylinder, just create a base change. Cranial residues and
creditors cylinder? Yes. Just exists. You can double-click
convert to geometry. I would like to
extrude this element. Credit like a plate,
some seem to exist. The thing that I'm
going to do is to click on this
area acidic phases. We will see that
in details after. If I double-click
on the face here, I can use silica planner, seek, plan out syncs to that. I can select all the
faces on the same plane. Now, you have a tour of it is these tools are Extrude
tool. Click here. And you can create an
extrusion just like this. I'm just going to extrude here. And if I press Enter, I can have gizmo every single
acidic too bad my faces. And I can extend just like this. Notice the things
that I'm going to do, each to click on the beaver. Take a print just like this and come back just
inside, just here. After we'd like to come
back in 00 direction. And this is why I can
activate YUI out. Because thanks to that, I can
extrude this face inside. I can click on Extrude again. I'll shortcut E and just click on this area and just come back
on this direction. But if I wire, it is better because
take a glance, I can select a view like that. And I can see exactly
where I can extrude. For example, I'm going
to extrude until this area little bit Mo. If I just press Enter, I can use this sprint to scale and rigid
it's inside them. But if I don't choose XU wire, the wire display, it is not possible to do this
work correctly. This is why now
I'm going to click here and just validate. I can press outsider
and I can validate. Now, if I just
change your display, I can come back and shut it. I cannot turn this result. I have a plate. And at the same time, I can change from texture. Trust exists. And it's great. Now let's go outside
onto exit mark. I can go into the right. It's possible to
other materials. I can click on the library here. I have different options. Let's see leaked for
example, midterm. And I'm going to click on
Y naught aluminum Russi. If I go on to the
right, I can have different options
about rudeness. Mental illness can
make some sink. It'll bit more witness
meta-analysis, it's great. And I created this
render if you want, you can also change and
make some adjustment. On the right you have cortisol can make some
adjustment or so, but I think around
the gray color, it is, it is nice. One more time, I'm
in object mode. I can see shaded wire, pointing books just
come back on texture.
11. Start with object mode: We are going to start
with Object Mode. Object Mode, what disease? Etas, Z's dashboard. You have different tools
and you can add object. You can work with selection on. You can also add light. You can make different type
of transformation on subject. You can also manage
your project panel, and you can also
manage your render. In object mode. We don't, we only work directly
on the object, so it means we don't
edit your face, we don't need you to segment. We don't eat it directly. So vertices and after we
will walk in edit mode. So let's just create
a little presentation about what you can do
on the object mode. I'm going to create like your isometric view
of interior design. For these first things, I'm going to click
on the box tool. Let's remove the room. Dean Crowell, no,
guns are right. And we can activate
400 on the x-axis, 400 on the y-axis, and ten on the z-axis. Thanks to that, I
created my base plane. Notice the things
that I'm going to do each to create an audio books. So I can click on the box tool. So each time we can
add different object, I'm going to tap on the x-axis, four-inch read on the
y-axis, ten Lexis. And under z axis 200, maybe 300. Yes, when read this
beta, just exempt. After to do this work, I'm going to go on top view, Citrix or z view
and drag and move. I think if I go on x-axis, y-axis, Yes, I'm going to click and position z is
based on this area. I'm going to go on top view. I can snap just to zirconia, but I need to zoom because I don't have too much precision, so I need to zoom and
position this here. After I can press Control D, Control D and Crater rotation, just like this, as you can see. And we're going to position
this element on the left. And to have more precision,
just activate again. So top view and drag and
move on to the left, like this address here, here. Positions is here. Now I need to, I'm going to say
exist to element. So select this first world, press Shift CDX,
the second wall. You can see on the
project panels box1 box to select t dt. If you go right-click, you have the possibility to
manage the two elements. And now I just have
one object exists. I need to change
little X2 position. I can click on Manage
Object because as you can see, it's two. Position is not really good. I just need to enter on the
z-axis, ten, like that. And I'm going to arrive
perfectly at this lever. Notice things that
I'm going to do is to create an opening for a window. I can click on your
box tool again. Remove Arundo Dean Crowell. Now with this sprint and I
can set different value. I'm going to apply
on the y-axis, 160. On x-axis just here. It's not very important, I can stay like that. And on the z-axis, 160 or so, I'm going to move
literal on the z-axis here. And Cl2 arrive at 100 and
positions or element just here. Now I can click on my wall here, manager object, shift,
and click on the books. And I can go directly on this area or directly
on the option panels. And Boolean subtract since two is that I can
remove this element. I just want to
show you before to explain every single line
details on the object mode, what you can do
and how it works. Bad, so basics, I
cannot soak right? Like a beta. I'm going to use a bookstore
and change the size. For the base of my bed, I can tap onto y-axis
200, like that. On the x-axis, 162, good for for the size of my bed. And on the z axis,
just 40 validate. No, I can arrive on
this area till ten, hundreds at axis to be
directly on this photo and just snap to this wall. You can use OneNote
times the top view, it's better and you can
snap to get just exists maybe good return
on the left here. Then I'm going to make so
mattress Control D duplicates. And position your
element just like this. You can snap. You need to have the
snapping option activated. On the z-axis. I can just
apply 20 millimeter. With this sprint, I can
apply wounded Corona. And thanks to that, I can crack just a base and the mattress. And I could continue with
the front, the demand, I can add a bug sprays
on per drag and move on. This area we could
create, for example, can move until ten, any funny chill,
any share feature, so placebo, or it can be long. So just to show
you some features, I can resume if I want to. Click here, Control D,
duplicate position. You need to really
work with review, work with Gizmo to create
some transformation. I can go in this area, just remove Wednesday in
Kroner and goods directly on these around water. And just position this here, I can click here also
removes over indeed kroner. I could continue the features. This is what you will be able
to do with the object mode. So we can add the
Ferrante demand after you can make
transformation also. And I will explain earlier
this transformation and already subject in details.
12. Object mode selections: Let's explain the
selection in object mode. Into object mode, you can find these different
tools of selection, even if we will have the
same tools in edit mode. But here we walk in
the object mode, so uses little different. First, let's create
two books exists. And I'm just going to go
answer left, like that. Here. I'm just going to add
the color Gonzo, right? Color and activate, for
example, blue color. I can press Control D. Since two-thirds I can duplicate
position on a cube here. Control D duplicates again. Control D duplicates again. Just exact address. Same time, I'm going to
click on the cylinder. And maybe I can drag and move this cylinder on
this direction exists. Position a cylinder here, activate two different color
or like red. Same principle. I can press Control D, duplicate petitioners
cylinder here. Control D duplicate position
is scenario Alexis. And control the duplicate
position and Augustine, and they are like
Z's. Thanks to that. It's great because you can
train to use the gizmo at the same time with
this type of example. Now, if I want to
use a selection, you have the basic selection to each time when you
have nothing selected, you have your selection tool. If I click here, I
selected this Cuban at the same time on
the project leader, you can find the
box selected here. You will be able to,
if you want to remove the visibility off to look. So element she logs are elements it's not
possible to select. By default, you have
your section two, you can click on your element. And after you have
access to the gizmo and you can make every
thing that you want. Now you have DOCTYPE
of seduction. First, if you want to select different objects
at the same time, you can press shift. We shift. For example, here
I acidic TD X2, four boxes at the same time, take your Glenn's
just pressing Shift. You can also use Zoom
marquee selection tool. Now keyset external tool. It is creating a
frame of selection, sort of shortcut
M. You can press M. You can create a
frame of selection. Let's go on to top view. And if I want to predict, for example, is
four elements here, I can go left-click and I can create a frame of
selection just like this. Now I have these four
elements selected. I can press M Again. I want to see it exists to
element, and that's it. But it's better if you use a good view because for example, I want to use my
element like that. It's going to be more difficult. You ever saw the
Lasso selection tool. Let's come back to the top view. You can with a free end crowd
to selection for example, I can go like this. Let me see legacies,
and that's it. So I say T Don easiest element. Let's do this again. You have a sort of a shortcut L, I want to say exists, cylinder. I can go left-click and
create with a free end. Selection exists. And after take a
glance I selected. So for cylinders, you
can also use a pane. Select shortcut P. It just every time when you
touch an object with a brush, you sit exert objects. So left-click,
left-click, left-click, left-click and take a glance. I acidic t z is for object. Just like that. This is a Paint Selection Tool. Next thing is silicate
all invert selection, control a to select
or click here. Everything is
selected also object. You can see every scene is improper because everything
is selected just like that. Whenever seeing is selected, you can also scale if you
want or your elements, you can create rotation. Just like Z's.
Everything is selected. You can also invert selection. I'm going to show you,
I'm going to press M and create a
rectangle of selection. Lexis, acidic TD,
these four elements. Now if I invert the selection, I can select for
different elements. I can click here
invert selection. And now I selected these
four elements exist. As you can see, it's
not very difficult to understand selection tool. Markets in selection
to lasso tool pen, CIT, exilic are in
route selection. Honestly in the object mode, we use the most of the time. So basic selection tool, select or invert selection. We don't choose these two merge. We use this mo into edit mode, but we don't use these too much. But sometime it can be useful. It don't forget that
when you press Shift, you can select different
objects at the same time. Pressing shift also.
13. Create cube: Let's see how to add a cube. We can also take that cube. It is books, so add a box, you just click here and you
can add two books. After. I've talked to add these
books at the beginning, as you can see, you have gizmo. It means it is
placebo when you zoom in to change the size on
this direction like that. You can also change the size
on this direction like this. Or you can change the size on this direction depending
on where it's located, your Gizmo, you
cannot sue increase proportionality
using the sprint. By default, you have
rounded corner. If you click on this sprint, you can increase Randy coronal or you can decrease
wearing the crown. They ought to have perfect
angle, just exempt. It's extremely useful
if you want to create something more like
this, it is possible. You just need to
click on the sprint. You cannot so enter a
value for your object. If you want to cry to come
back to a cube, I can tip 200. Here, I can tip 200 hertz, so I can tip to
read one more time. Just Exactly. You have the possibility
to create cut, cut. What is this? It is when you will
enter in edit mode, I'm not going to go
in details to merge, but if you need to create your cut before to
enter into edit mode, if I just double-click
bake exists, I just entering into edit model. We don't have created any cut, So you have onesies, number of phases, the
segment, and vertices. Now I'm going to go and
exit and take a glance. It's not possible to walk with geometry because I have
already constructed. If you want to create a cut
Credit different cards, you need to do this before. Click again on the box tool. Like that. Let's see increase columnar. Now I'm going to
cry to cut Crato, cut on the x-axis. First. I'm going to create folk art and divide and crap cut on X2, y-axis, why not fall
and correct curtains. Zed axis four, just like that. Now I created cut. It means that if I just, I can see shaded just like
this with a different cut. But if I just
double-click convert, know as you can see, it's placebo into edit
mode, for example, to CDK, to face and to make some
transformation like this. So it sees why it would be
useful to create a route cut. But you need to do this before
to enter into edit mode. Let's create again a box. You can see if I just
change foreshadowed, you can see the rounded corners. You can increase or decrease. At the same time,
you can increase the wounding segment to
have some sing perfectly, perfectly smooth,
just like that. If you just want to
have your angle, you just a reduced to one. And now if I go and texture, you can see the difference. You can create many things
just using the books. For example, you
can create just, I can just make
something like this, 100 by 100 by 1010. Just press Control D. I can create a rotation
like that and just pulls the element on this
area and drag and move. I can also press Control D, drag and move these
men positions is here. Correct. Rotation this time on the blue
axis and just passed here. Exempt. For example. I can also, why not to
extend little bit here. I can tip instead to you. I think I can tip one and
retain and just put this here. Just with a box. You
can make many things. I can use my books tool again, just create some seeing
phrase on per credit. So I'm seeing like Z's
decrease position z is here. I can click here, press Control D
duplicates again, and this time increase
towards this type of shape, I can go in this direction. If you increase, you can
earn must convert to fail. Not totally, but you
can almost convert to sphere just on the base of cube. You can just type a
friend like that. I can create two new
dump box if I want. This time I cannot run deep
coral nails transposition. This here are widgets
on this direction. Take on this direction. Why not put an adult
books on this area? Just like this, just
to show you about. For example, if I need, I can add wounded Kronos. If I want to increase
to smoothest area, I can go on the right and
increase the third beat. Just exempt. On your object will
see this after. But on any object
you can click here, you're going to write material. And when you click
on this small book, you have UF library and you will be able to add a material. You can also work with scholar and also element of material.
14. Create sphere: Let's see how to craft a sphere. Let's add a sphere. You can go on object
tools and sphere. The first thing is
that you need to understand it is every time. So same principle but here for this fear and because
it is reduced, you can only walk
with this sprint. You can only work with
the spring to increase. Finally, if you take here, it's going to be the same. But if you press Shift, you can constraint if
you press Shift N, for example, make
a different type of sphere undressed exists. You can click here also press
Shift and take a glance. You can totally change the ratio of your
sphere, just exempt. You can also enter a value on the right to
change the ratio. For example, I can tip 400 here. I can tip suite here. And if I wanted to create
some sink more with less, I can just change, for example, 40 on the base on the sphere. You can also totally
change the ratio to create a different type of
object, just X-Y-Z. Here. This is the first thing that
you need to understand. Now, let's just come back with
a basic sphere cake here. If you've gone to the right, so you in terms of
value first X white, Xander, you ever So read your
segment and eight segment. Read your sweat disease. If I just take, you can see
studied and you can find a number of cut and you can increase the number
of cut on the radius, decrease, increase
just like that. So I can increase the quality
with more ideas segment. You ever saw the eight segments. By default, I have 32, so it means I have 32
segment 123456, Lexis. And you can also increase
rates segment on decrease. After that I can come back texture and then you
have a perfect sphere. If I want to, I know to
apply the right texture. Let's apply metal texture. Let's see the god Lucy exists. Something interesting
also is when a base of, of a sphere you can create
without type of object. First changing 0 or
shoe, as I told you, but also if you decrease the number of reducers
segment, take a glance. You can create some seeing
exactly like that here. Now if you put, for example, just six, you can obtain
this type of render. It exists. If you work
with the eight segments, you can also reduce. And you can really create
like not exactly polygon, but these type of render
I can drag and move. Let me show you another
example at the sphere again. And this time I'm going
to read you a segment, but keeps the red you segment. A segment That's the
maximum, like this. Take your glands and you
increase the reduced segment. You can create
almost like a con, but occur double cone. So it means you have
to side like this. So this is why it's useful. You can have this
plot and you can create like a current
with two sides, two sides codes exist. You can also create
little like a jama and you just click on control, just click on sphere tool again. Decrease the X segment two
and read your segment. You can decrease, decrease and
teal to obtain maybe fall. Thanks to that, if I
zoom a little bit, you can correct
liter like a demon, but I hope pyramid, double pyramid with
two sides exist. And whatnot time I
can go on, right, Cedric these panels and why
not to click on Colab panels? I'm going to select
this type of Carlisle. After I can zoom little bit. Goodness can increase, decrease, I'm going to decrease
to wherever reflect. Mid tallness. I can also increase
little bit like this after you have options, more advanced option,
we will see that after. Yes, I can and must
create two GM and using these elements, don't. It's at, when you create
something like z is collected sphere but
also cylinder cone. If you decrease your
segment, you'll walk here. You will have the possibility to create totally the Fairmont.
15. Create cone: Let's see how to create to come. To crack the code on object tool and we can
find current exists. First thing is to
understand directly work with different print. With this sprint. You can
increase on this direction. So size. With the sprint, you can increase
on this direction. Here. You can change on the top. You can change on the
base of the curtain. You're ever so rounded corners. You can click on this
sprint and increase or decrease Lorentzian Cronos. You can also take
a glance sharded, and if I increase
the coagulant side, you have perfect angles. Now if I increase, you can create rounded corners. If you create wounded
at the maximum, you will come back
almost to a sphere. Just the exact just come
back here takes true. If you go into the left. So same principle, you can
walk with your value on x, y, and z axes. So it means you can totally change the proportion that d t, You can also just
create some seeing here reduces an axis, increase X increases Y. And you can also create
something like this. Now let's talk about
Reggio segment. Each segment. I'm going
to create again a kern. It works exactly like a sphere. If I increase first 12
angles, read your six-month. Let us take a glance. You can increase,
decrease or increase. Okay, I'm going to increase
the Reggio segment. We have beta quality. You can also walk with
the eight segment. Like that. One more time. It can be useful for
us to edit mode, to increase or to change
the number of sigma, but not only under 18 months. Here are increased
rates segment. I'm going to show you, for example why
it can be useful. Here. I would show you
is another example with a cylinder, it
will be perfect. We can increase
segment and exists. If you are rigids,
read your signal. You ever saw rudeness segment. It means that when you
add wouldn't like Z's, you can increase
rudeness segment just on the top are
also on the base. If you decrease
the radius sigma, Let's first drag and move on. So left, Let's activate
to colonnettes, activate some blue color. I'll just click again on
the right again this time, decrease or reduce
segment to the maximum. And thanks to that,
I cannot turn the three younger suite,
the three younger. I ever so I can click on his
sprint to not have anger, to have angle like this. If I apply a codon, Let's see DECT read Carlo. Let's increase witness. I created three younger. Basically, if you want to create a triangle like this with
the tree on girls are best things to do is
to use the clone tool. You can also make the choice to decrease the
number of segment, but not too much you can obtain. Just appear and eat like this. We can walk with trust
fall as an example, and you can create
also a pyramid. Let's go and activate to
know DOCTYPE of color. I cannot achieve it. And I created one more
time my parameter. Let's click again on
control. Chris, again. If you decrease at a maximum and you increase
the eight segments, you will see nothing special, apparently just if you want
to work with the edit murder, but also if you want to
create modification. And you can create
like I'm seeing, I can make put like 108
segment address here. You can change little bit. I can activate to cooler green. Here. One more time on
the base of one object, the kern, you can create different type of
sweetie object.
16. Create cylinder: Let's see how to
create a cylinder. So to create a cylinder, just click here and you can
find the cylinder object. First thing that
we need to know, the address, Move Gizmo, I'm going to click here again. It is to walk with a reduced. So here you can increase the reduce or you can
decrease the radius. If you increase or reduce, you can have like a sphere. First things to do after you can use this sprint to increase
in this direction. And you can use this
sprint to increase proportionally on
this direction. For the rest it is Cassie
coaches use zucchini small, you can also break Brock. So proportionality if you
press Shift on this direction, if you press Shift, click here on this direction, you can change the
proportionality. I'm going to remove that. Just click on the
cylinder again. Basic scene and there it is. Let's go on to write activator cooler blue and put
this on the left. Now let's create the CNN. Well, this time
Weasley told Rogers, and it's great if you
increase or reduce, you can have this
type of render. Click on color or material, but it's going to be faster. Let's activate two
color. Just like this. Let's continue.
Now you can create cut activates your cylinder. You have first
read your segment. So if you click
rudeness segments, sorry, you can increase, decrease quality of your
rudeness and this area. After I'm just going
to remove rudeness. You can work with radio segment, number of segments
for your radius. If you decrease at the maximum, you can also obtain like
your sweet D3 angle, but little different for the current render
is little different, but you can obtain this result. It's active, it yellow. Now let us do this again, create a node, the cylinder. We can decrease the
number of you segment. You can also create like a
polygon, sweetie polygon. You can apply, let's
apply for example, six. Read your segment. After you cannot witness are not created or sweetie polygon. I can eat it with Kohler
one more time consuming. And Cedric to range. Just exempt. Let's add another cylinder. Again, increase liter bit on
this direction and decrease. You have eight segments. Why it is useful? I'm going to show
you an example here. I just put nothing
on eight segment. If I just click on
this area and I decide to use sub-band options. Band options exempt. It's going to bend
from this sprint and I can activate to anger, but surrender is not
really good. Direction. Also, for the simple reason, I didn't created a cut. Can walk also y-axis
just like that, but it's not really good
because I didn't create it. Now I'm going to
do the same thing. But this time with a cylinder, I can cry to cut, can increase. Just fix that. Now active it cut
with eight segments. Here, maybe 21. And if I do exactly
the same thing band. Now render is so much better
because to create bend, I need to have different
curtains this area. If you don't have got, it's not possible to create
this type of friend. Do you need to advocate? If you don't have to get
it is not possible because you are not going to have a good care of
It's not perceiver. And I can even turn
Lexis at 60 degrees. Now it work properly. I can just come back
textual and direction. I can change, for
example, to direction. And as you can see, it's great. Just an exact. Now let's move on this
direction and this direction and y note we are interested
in this direction. Also. This is a type of
things that you can do. Last example, let's
activate a cylinder. You have also kept
segment just here. It's just on the top. On the bottom, you can
increase the number of Sigmund decrease or increase
number of segment. One more time with a
base on one shape, you can create many,
many different things. Can create also, like
if I use a sphere, it turns the same type of seeing can drag and
move on to left. Let's create a small rock. I can press shift, work on this direction, increase witness little bit. And I can go into the right
not to apply your material. Change concrete. It's just activate the
first concrete material.
17. Create tube: Let's see how to correct a
tube to create a YouTube. You can click here and
you can find TOB object. How to work with the turbine? First, you can find
dress here is to print, so you can increase the
radius outside like that. With this branch, you can
increase the residues inside. So we can walk with the inside
radius in orange juice. And I will tell address, just resist to print. After you can add, you can work on this direction. If you click on this
sprint one more time, you have wounded Carl
murals by default. And you can increase or
decrease who indeed Cronos. I can, for example, just
create something exists. You can make a big job here and activate to color like blue
and position on the left. Let's see another
example, cylinder, cylinder, sorry, just
activate the tumor. This time I'm going to
increases the maximum. And you can obtain this
type of friend though. Lexis can also
increase if I want, you can create two arrays
using this element. For example, I can go and
activate Nikola one more time. Why not activate yellow color? Drag and move, and
drag and move. Let's continue with the tube. You can also go on the right. You have two different
option and this is the same. You segment increase
or decrease. Segment, increase or decrease. The world segment on top
and bottom of the face. You ever saw ruined
in segment to increase smooth,
rounded corners. For example, I work with RAD use segments
you can decrease, decrease, decrease and a
quick crap like for example. Here, it can be a specific
shape, like a triangle, but inside you can create two legs is directly
extremly useful. I can go on Zoom
right way not to add materials like metals
can apply crumb grew, see, first, take a glance. I created these elements can increase the
third betweenness. You can also create,
if you want to create, to put, put it plan
something exists. You can also use the
tube because you can create two books and you can use Boolean operation with
Boolean subtract. But finally, you can do this
directly using the troops. So you use a tube. You increase first. Just like this, yes. Can take this sprint. I think I put two tubes
so it's not good. Yes. I can one more time. Go and zoom right in, increase or reduce segment
to y naught for after, I can, if I want, remove, goodness
call nail exempt. I work with first and the second element
and take a glance. I can create a
structural exists, can set my element. And one more time you can go and activate why not
to color texture. It takes trios this time. I'm just going to
create a wood texture. And uses wood texture. If you want to cry
to ozone exists. And you want to curve the US, click one more time
under the tumor. I'm going to show
you if I increase the X-Y-Z, increase Lexis. You can use one more time. For example, bend,
but if you use band, you don't cry to
cut one more time, you are going to have a problem. It's not convenient,
as you can see. Now I'm going to
do the same thing, but exactly like your cylinder
we need to create to cut. I can increase on
this direction, increasing in this
direction maybe. Yes, stress mic. I'm seeing Lexis and
you have my tuber. Or it can be if
you want to ozone. And now I increase
with age segment, like why not 30 or so t1. Now if I use bender, it's so much more convenient and I can work with the angle. It makes. This can walk
onto direction like that. As you can see, I
created my own. One more time. Can you can you see that on
the base of one main objects, which tube, you can create
several possibility. You can create
multiple disability. It just for example, but you can create more
element one more time.
18. Create torus: Let's see how to add a tourist. So to editorial directly, you can find this on this tool. We can go directly
with z's two points. First, we can walk this element, and here we can walk
inside the target tube. We can work with
the outer radius. And we can walk with the
inner radius epistasis, but at the same
time we increase. So too in a minute. If I just go on the right. So first thing that you
need to understand, you can create some thing
basically legacies. After I can add again a torus. This time I'm going to work
with the trip segment. And if you decrease the maximum, you can create
some single X-Y-Z. You ever sues a ring segment. And if you decrease rings
segment, took segment, you can increase your segment, but you cannot turn on this
type of result that exist. Now I'm going to
change takes true. I can upturn is this reserved? You cannot just same
time with torus. Possibility to decrease
the trip segment, not too much and ring segment
and you can obtain yes, for example,
something like this. It is another possibility about what you can
do with the tours. Now let's create a
small presentation. I'm going to add another Turas. Increase in this direction,
increasing z direction. And try to decrease here. Just like this first. Now I want to add
the backgrounds. So this is the reason for
which I can apply a cylinder. Also, just reduce the
size of the slender. No rounding corners. Increase the size of the
cylinder. I'll just lazy. And I can decrease. Just come back,
take this sprint. And yesterday's here. Increase the third beat. Yes, I think it's nice. Notice things that
I'm going to do is to select the two element. We shift. Right-click.
Just apply match, which was a shortcut. To merge I can go into right? Fine. Let's activate the material. I can click on the category and just let see
leaked mid-term. I'm going to apply phrase on just aluminum
glossy just exists. And I can obtain this
result if I want. I can change little
witness again midterm. After to do this rock. I'm going to put
the element inside, so acidic again, tourists. Let's decrease the third beat. This direction. This direction. Also increase. Lexis can drag and move
it towards a Turas. Here it's nice. And just change with a color. Let's activate some blue Carlo. Can increase, decrease
rudeness and increase metal. Nice. Now let's
scrap to know Dr. Laura's click on thoracic again. This time I'm going to
decrease the top segment, decrease the ring segment. Just turns this reserve
positions is here. And decrease again. Make this type of ship
positions is here. Little bit on this direction
and apply your color, can apply some color range, increased mid tallness, Lexis, and obtained this result. I'm going to add an
marinas Turas exists. One more time change
as this times the ring segment and make
something like this. Drag and move.
Positions is here, create a small rotation
direction I think exists. It can be great. Maybe I can pull a little
bit on this direction. Then create a small
rotation again. Just like that. I've taught to do this
work one more time, I can apply a color. Let's activate some red color. Meta illness. Increased mid
tallness, decrease, it'll be truthiness,
and that's it. We've created this presentation
using, using the Turas. Just like that. One more time I want
to show you that with just one element or
we just one object, you have the possibility
to create different sinks.
19. Create polyhedron: Let's see how to
create a polyhedron. You can find here poorly drawn. Drawn is liturgy friends as a sphere because you have multi per small face
season plane faces. If I just take a glance, so but shut either. You can find these multiple
plane feces exist. If I just go, just
come back on texture, you can only like the sphere, increase the size or decreases size with this sprint
and after for sure you can use your Gizmo to manage
the different element. You can go and read. You have just sorption
subdivisions. So you can increase
the number of subdivision or decrease
just like this. If I just make a number
of subdivision like that, I can obtain this
result and apply some Colo, increased rudeness. And this is the first type
of results that you can. Now let's civic per
year drawn again. This time I'm going to
rigid so subdivision 200, I can go and color and I
can obtain render exists. Just same time. Let's one more time. Click and put your trunk
and just check chat Did. You can also try to
approximate proportionality. So you can click
Share, press Shift, and you can make
something more like that. Then I can increase
on this direction. I can also take this
point press Shift and takes the sprint
per shift exists. Can obtain this type of friend, can take the sprint
press Shift or so. And after I can walk
with sub-division, let us subdivision
law subdivision. One more time. I can have a different render. Let's click on texture. Let's activate some
brown codon exists. Now I'm going to
create a presentation. Let's make a concrete example. Pick on polyhedron first. Just, you can keep this
number of subdivision. Rigid pseudocysts. Directly apply your color. It's apply like great colo
and increase the roughness. Now I'm going to duplicate
this element first, I'm going to rigid
see 30 tomorrow. Yes, it's perfect. Just click on array
grid. Array grid. So thanks to that, I can
have multi per element. And on the right, you can find the number on the
x-axis so that you can apply some number on your y-axis ands a
number on the z-axis. Maybe I can put like
six here, six here, and on z, y naught six also, six on each axis,
six repetition. Okay? Now it's just saying that
I'm going to do it to set the space so you
can set your space one more time is the
x-axis on the y-axis. And also want to say taxi's just keeps a
value of two hundred, two hundred, two hundred. Except I'm going to complete this element
directly with noise. So I can go into transformation. You can find noise here. I'm going to click. Y is going to be useful
because I can create deformation on every element. I can go into the right. I can make deformation
on the x-axis, on the y-axis, Lexis and
under z axis exists. Just same time. You
can also increase the tertiary scale x, y, and z axis. And you can walk with
liver, take a glance. It's great because
it is labeled 0. So no change, no transformation. But if I increase this, you can increase the deformation with the number of lever. In my example, let's
supply like six. And thanks to that, I can
create light multipolar rocks. I would like to
make a presentation like Planet and multiple rocks around can also walk with scary if
you want to smooth. Again, decrease NIH example, I'm going to not
smooth too much. So I think one was great. Seats. So now the next step is
to apply a sphere in psi. I can apply your
polyhedron again. Click on polyhedron. Just increase liters,
the number of Cgd. Just five to have like a sphere. And I can position my
polyhedron intermediate, increase size. Just like this. I think I'm going to just
stay with just stay with one. It's going to be perfect. Activate the color.
It's active it, so I'm right codon Lexis. Hotness, increased rudeness,
and position around my z's. Because I have subdivision, I'm going to apply also noise transformation
and this element. And one more time getting
some transformation on x-axis, y-axis, and z-axis. Trust X-Y-Z. Detail too much. Let's decrease the third beat. Yes, trust exempt.
20. Create plane: Let's add a plane. How to add a plane? So go on the object tools
and you can add plane. The plane. You can also work with wounded crown. Like this. It means if you add totally
full wounded Kronos, you can create a plane in
a circle just like that. You can walk on this
axis and you can walk directly on this axis
because it is a plane, it is not possible to
walk onto set axes. If I go in my
transformation panel, I can change x, I can change y. But as you can see, it's not possible to change any single z. I can enter any
value, nothing special. Wheel. This is the first thing you can create a basic
plane like that. By default, you don't
have any subdivision. Can click on colo. Let's activate some green color. Alexis increase the roughness. I created a basic plain. You can do exactly the
same thing in soccer. So I can just apply
ruined it columnar colo, and let's activate
some blue color. And I can put this
here, for example, address drag and move
little bit here. Now it's useful because you
can create subdivision. And if you replace
subdivision, you can, you will be able to work with. You can create, for
example, a blanket. You can create a curtain
using the plane. You can also create two grown, you have multiple use. Let's create a nodal plane. This time I can
apply subdivision. I would like to
create a character. For example. I need to apply subdivision. I'm going to show you that
after you can use noise again. But noise again, it's good. We subdivision. We can walk with the
number of segments on the x-axis and the number
of segments on the y-axis. If I just apply 1010 first I can show you is
double-click convert to geometry. If you just select
acidic face tool, but it can be also vertices. You can take your print and you can just drag
and move little bit. Just like this phrase on, you can press shift. We shift, you select multiple
phases at the same time. Just civic multiple phases. I've taught to do this work. You can just go
little bit like this. And thanks to that, you can have this render. Now if I go on exit, I obtained this result. I can go on the right
options and material. I'm going to kick me News. Click on library material
and change for fabric. So thanks to that, I can have everything that I
need for fabric. Let's see like for
example, this fabric. And take a glance.
It's great if you want to create a Puritan. But I can also use a plane. I'm going to show you
something different like this. Let's create one
more time a planar. I'm going to create
subdivision again. Subdivision c also exist. I can't do the
same type of work, but this time I can apply noise directly after
to create subdivision. And thanks to that, I
can walk on the x-axis. And I can walk also y-axis, x-axis, y-axis, and z-axis. I can create some
similar exists, cannot crack
transformation with value. One more time. I can go into the right fabric. Let's apply. Fabric material. Just fixes. It's also useful if you want to
create two grinder. Click on this area. Just select Plane Tool. If you want to cry to grow. And it's interesting also, because you can apply
subdivision one knock time. So let's apply subdivision
like CSI subdivision X-Y-Z. I can also click noise again. But this time I'm going
to decrease x-axis, y-axis, axis about the
value for the noise. Let's decrease the third beat. And see it just looks at, but you can work
with this value. It is a scalar options. And thanks to that, if you think it's
not enough, yes. Sorry. Ceres or devalue can
create curve like this. And you can also make
some change here. Take your glands, you
can obtain this result. If you increase, move
too much about value. I can make one sweet to
phrase components share. I can walk onto the x-axis, y-axis, said the axis also. But one of the best
things to do It's to walk with livers and she and 0. And you can increase Lexis 0 and you can increase
little bit about livers. You can also work with
a curve if you want to need to smooth your element. Now we take a glance, I'm
going to come back with sticks to go into the right color. Let's activate some green color. A bit more rudeness. And it's great if you want
to create two grown after. You can walk with liver care of. And if you decrease, you can just create, come back like this or
you can increase.
21. Create text: Let's see how to add suite
the text object options. You can find 3D text directly. You have example. So this is why you can change
your guns to right sweetie, text and you can
tip what you want. I'm just going to tip, for example, victory like this. If you want to take more things, it is possible you can
change the font family. Just click here. And you have different,
different options. A lot of options. Bet your text. Take a Glenn's. After you cannot walk regularly, depends on your font family. You can increase the
rate of spacing. You can also increase
the line spacing. If you add something more, I can take victory. Just like Zs. And yes,
you just need to be. I'm going to click
again on the text. Yes, you can tap, tap
most things as you can see after if you want, it is perceiver just
takes that lecture. You again, click on 3D text. Let's step again, Victory. You ever saw possibilities
so to change justification, but it's not really important. You can increase the quantity. It means that by default, if you change the square d t, You can increase the quality. Take quick lens when you
have some seeing ruin, DDA, you can add market and C's
whereas you get each quality will be better or you can
decrease the quality also. You can also increase the DPT. By default, you
have a value of 15, but you can increase
the DPT or decreasing. The next step is to add
an offset on the control. Just come back texture. And I cannot do
enough set if I need. It sees a type of things
that you can do with a text. You can also create,
sweetie, look good text. Let's first create a tube. Decrease on this
direction, like that. It takes the sprint
just created to chub. Now let's create two rotation. Just increase on this direction. I can apply your color. Let's apply some blue color. Can work with witness. It'll be tomorrow and
it'll bit more midterm. Let's add an element inside. So I can click on my
tool suite, the text. Just change for logo. After you can walk with
the different options, you can change the font family. I'm going to decrease
the third beat, the DPT, like that. San Francisco. You can also scale your elements,
can scale your text. I'm going to position
it takes Inside logo. Positions is here. And decreases size,
just takes out. Let's apply a color. I'm going to go into
the right colon and excavate this
type of blue-collar, also little bit more midterm. Next step is to press
Control D duplicate, and positions is here. Then I can go on the right and just step designer,
logo designer. And I can drag and move
the third be designed, maybe increase the size. You can create these
type of things. Also. Maybe it's little bigger, can decrease the third beat
logo design, I can decrease. You can add more
things if you want. For example, you can
create two cylinder will exist and decrease
your cylinder here. Create some rotation
on the red axis. I can decrease my cylinder. Just position a
small cylinder on this area activator
material, color blue. Let's increase Let's decrease witness increase
metal NIS like that. And I can press Control
D. Go on my z view. Not just that view,
it's not really good. Go on my front view. So far this I can
click on this sprint. Zoom. I apply control G already so I can drag and move
on to this direction. Just like that. And I can
press Control Z again. And why not to move in this direction just
like this also. This is an example about
what you can do with text. You can also try to crash suite. The logo. After I will
show you is that you can export to Lu Gu in SVG. You can also export the Nikon
eats import logo or Nikon in SVG and you will absolute possibility to extrude solo go.
22. Create array linear: Let's walk with transformations and just show you array linear. Extremly useful if you want
to create a repeat the shunt, linear repetition
of your object. Let's create a cube. And this cube I would
like to activate, to cut off first, let's activate blue and
create array linear. So click here or a linear. Let's walk on the top. You first, you can
sit xo count this. You can see the XO code. If I zoom, it'll beat out first. You can also create to offset. So it means I start directly at the
intersection of this axis. But I can start with
an offset for value. By default, you are going
to work on the x-axis. I walk on the x-axis
as you can see. But if you want, you can put 0 on the x-axis. You can walk onto y-axis and do exactly the same
sink like SAT. If you click on x-axis, you can also create
a movement just like Z's current
credit a repetition. Just like in diagonal,
you just activate. For example, if I just put
two hundred and two hundred, I can create this render. You can increase an umbrella
of code if you want. And you can solve one more
time credit to offset. Just like this. This is a type of
things that you can do, but you can also welcome to
set axis at the same time. And you can pull
on this direction. Just like that. You can make your basic
repetition like you just step 00 and address creditor
repetition on the x-axis. But if you want, you
can also complete with y and you can
complete with Z. Just like said. It's not a need to create to repeat the shape of your object. I'm going to drag and move this. Let's now select the cylinder. Increase its size. Cylinder, I can
apply another color. Let's activate
repetition in there. One more time if I want, I can move on x-axis, change the number of colds. Think it's too much, I have too much space. Just like this. Reduce the number of cones. You can also walk with rotation. You can work with scale and you can walk with offset
in which I can activate to rotation on
x-axis or y-axis, like this. Z-axis. Found to make some
sing like to collapse. I can just walk on x-axis
and y-axis like z's. So x-axis, y-axis and sees the type of render
that you can do. Just sometime you
can even apply scan. So it's going to, I'm going to increase
on x-axis scale. But you can work with so
with value like that. But yeah, it's not going to be very, very anterior steaming. But about the scale, yes, it's going to be nice
because you can put 1.5, for example, 1.5 here. And why not what?
0.5? You cannot just same time increase
proportionally. Let's add the third bit more. Space for OZ is I
can add x-axis. Perfect. You can really make amazing things with this
type of friend Joe. And let's see my last example. I can just activate tutorials, track and moves a
torus just here. First, let's work with demand. I'm going to make the
same type of things. First I activate our wavy nail. Going to walk on the x-axis. But you can walk into negative value without
any problems like that. Yes, perfect. After to do this work, I can work with a
number of code. Just activate for
addressed same time I'm going to create a rotation, but not on the x-axis. I'm going to create
a rotation axis is not going to work properly. I need to walk on the y-axis. Rotation when X is just X-Y-Z. Until to arrive like
30 step-by-step. Rigids. Little bit. Yes, I can create this
render. Just same time. You can scared if you
want this direction, this direction to apply
1.51.51.5 to keep the ratio. Each time when you create something that exists,
you're going to the left. You can find your
array in there, whether you can select
your first element inside. So this is my first two rules. But I can move every sink. But you try to apply
phrase on Purdue colo, it will be applied on all
element of array linear exists.
23. Create array radial: Let's explain. So array red,
yellow, red, yellow. You can create a
repetition of object. You can walk on. Secular, clean. It means first, I'm going to show
you some basics. Just other books like
Z's increases books. These books you can just
drag and move on the left. And the fact is, if you click directly
on array red yarn, you can create a repeat
Titian center of prints. The center point will
be automatically by default at the intersection
on the sweet axis. If you take a glance
on the right, Let's first activate
the top view. Zoom little bit. You can walk
with the number of cons. Let's apply seven. Or you can make
more if you want. Just like that. We can create different
things I can apply. Why not eight? It is perfectly, it is very fast, it is very great. You have a ligament. It is your school ID
demand when you don't walk with a cylinder
or a sphere, where you walk with a
cube. Some seem to exist. It's very great because
you can just keep x2, y2. You keep exactly the
same object here. You at the same time you change the ligament.
As you can see. Here, it's the anger. So
it means if you want to open just makes it,
it is possible. If you want to increase, it is placebo or so you
come back to Sweden, read 60 degrees one more time. You can also create many different objects
you have keep position. If you activate key
position, It's great. You can need to same space, but if you don't activate this, you can obtain these
type of result. Don't forget also that you
have your center points here. And if you change
your center point, It's not going to be
exactly the same. This is the first type of
things that you can do after. You can create also
object like this. If I click and
crowd to tourists, I increase the third beat. One more time. I
go unsold left and activate directly array radial. I cannot turn this ratio, but I can increase
an embed code. But if I increase a
lot, take a glance, I can create this render phrase
jumper, dress like this. I can also change a ligament.
I think it's useful. It won't change anything here. If you remove keep position, you will obtain this result. And I can rigids. And if you want to make
a base for a flower, for example, just X-Y-Z
can use this render. You can make multiple
one more time object. Also just using this repetition. Can why not apply your cylinder just like
zs if you let your element in the center of the sweet axis and you
activate, so array radial. You can do PPE kit, walk with a number of
cones just like that. And anger, not going
to work properly. And you have to
produce erection. Yes. I need to change our
direction because an x, y-axis not seeing with AP-1 x z that can
obtain this wizard, rigid is an umbrella
of cones and you can repeat and one
more time krater, no doc type of object. I can walk also on
the y and z axis. Just like this. You can one more time creates multiple or multiple things. If you use, this
process, cannot. So turn, just turns this
direction or this direction. Let's create an element. Click first on cylinder, except you can duplicate press Control D. Control D, yes, rigids on this direction. Increase in this
direction like that. Now I'm going to go
on the side view. Let's assume
littleBits Richards, n positions is element in meter. Yes, Translate Z, It's perfect. No, it's not totally perfect. Let's drag and move. Just like that. After I'm going to realize
Boolean operation. So click on this element shift, click on this element also. First, I'm going to
clean my first cylinder. Just remove so wounded kroner, Citrix or two elements. Right-click and match. After. Let's activate. Just go on the right. You can activate or
materials select midterm. Just apply. Aluminium. Just exist. I'm going to increase
little bit truthiness. It's okay. Now it's this thing that
I'm going to do each to add another cylinder. Lexis, drag and move and rigids. Make something
smaller. Like that. Let's increase of sources size. I need to have some
seeing longer. Just like this. Here. We can use just a top view. Click on z. It is the top view. Yes, just like that,
position your element, for example, address here. Notice the next step
is to use array radii. Duplicate multiple time. I'm going to change
the count and duplicate until two cones. I can keep the position,
keep direction, keep a ligamentous angle, sweep and read 60. Now, as you can see, I have this element. Let's apply a Boolean operation
with Boolean subtract. First select, Zoom,
manage object. Amen sweet means the
main proud, press Shift. And select array radiology
manager object or a white gel creatinine
Boolean operation with Boolean subtract. And thanks to that, I can remove this and create this type of element
just like that. So as you can see,
it's extremely useful. You can make many things
using Zoom array right here. I can go into writer. You have no one more time. Maybe I can walk little bit with my aluminum
glossy materials. I can click here and double-click
and walk with witness. The maximum. I'm going to decrease weakness. Yes, it is better
all exists and mid tallness at the maximum. Here.
24. Create array grid: Let's explain zoo array grid that you can find
array grid here. Let's first see an example and apply your books like this
and increase the size. First, Let's see basics go
directly on crusade view. Let's apply directly array grid. I've talked to do this work. You can go and so right. You can apply array grid. You have x, y, and z axis. The best thing, it do it too. You can mix the number
of cones on the x-axis, so two on the y-axis. Let's, for example,
reply to and z-axis. Let supply phrase
sample two also. It means I have two on x-axis. Now let's increase. Why not for yes, why not five on the x-axis, the y-axis, and under said
axis you can walk with five. But if you want
to put just 500 x 501 and just one on z,
it's also possible. As you can see, it's very fast, it is sober much faster to
duplicate your element. After you have a space between
the different elements. One more time, XYZ, you have 200 millimeters here. If I want, I can reduce
on x rigids on wide. And if I apply
elemental and said, I can also reduce or increase
the space, just X-Y-Z. This is the mode
per step and print, but generally we, we
keep best stay per step. Now let's match a stricture
structure of a monument. And first create two books. Enter some value. We're going to tip four-inch
read on the x-axis, foreign trade on y-axis and
under said xc suggest ten. I think ten, it's a little
small ledgers to apply, 20 removes or
wounded crown males. Now let's create
also an adult books. These books removes the
wounded Carl neurosis, increase in this direction
and just enter a value. I think ten can be great. And also, yes, just like that, under z axis I can apply
your value of sweet. It's nice. And drag and
move this direction. Go on my top view. Positions or element. Yesterday key here. I cannot sue drag and
move on this direction. Yes, perfect. On this angle, calling f print duplicate
using array grid. Array grid. I'm going to increase
the number of cones, but I need to redo it. So space, Lexis need to
register space on x and y-axis. Let's increase in
turn may be ten, maybe ten, lot eight. Why maybe eight? And Z? Z just one? No, Let's decrease. I need to try to
arrive perfectly in this area with eight sheets. Nice. Maybe I can increase
with a value of 5555. Lethal too much. I'm just going to work with forty four fifty
five, fifty four. I need to walk or so on
the y-axis and reduce, reduce, reduce,
reduce, and walk with. I'm seeing little bit less. Just like this
thing I can reduce. 4848. Gets perfect. Now I obtained this result. Number of contacts
minutes to merge. Let's read you'd six,
Let's read you'd six. So again, let's come back into the top view at little
bit more space, it's going to be better like just 6565. Perfect. I can stay on my top view. Dress positions is on
my Zoom little bit. Just like Zs using secreted. Perfect. Now, use my first
box and press Control D to duplicate and drag and
move in this direction. Here. If you want, you can finish your walk. You can add any single desktop. Why not to work with? For example, why not
to walk with the kern? You can increase, reduce an
umbrella fred your segment. And you can make any
sings on the top. Here. It's not the best to
create this type of friend. But you can also increase the size of the sediment or decrease your
size. Just like this. It was just an example. Now you can also create
different type of presentation. Phrase on purchase a tourist, I can click on the Turas. Increase little bit,
change the size. Let's apply your
color. Blue color. And let's apply our agreed. Think it's not going
to work properly. Slits are strange. I had already a regrade, I forgot to remove that. So let's do this again. Click on the tourist. Let's do this again. Activate to color like blue, position neutral on the left. And credit again are agreed. So now it's going
to work properly. Let's increase the number of
cones like eight, like this. Let's increase like
eight on this direction. Also. Say that CSR can apply 888. If I need, I can increase
the space X-axis, y-axis. Think I'm going to decrease
the turbid because it's lethal long with
Wi-Fi connection. So let's decrease
little bit 666 will be enough. Yes, Perfect. Next step can be trans validate. Click on element one
more time if you want, you can apply noise. If you want, you can create some deformation on
your different element. Using notes. I've told you can make
some options here. Yes. I'm not going to
show you too much more because a beds
or connection, it's really long,
but you can create deformation on your
different element. And I just want to
show you is that can be extremly useful to create repetition
with array grid.
25. Subdivide objects: Let's see how to
sub-divide object. In transformation. You can find subdivided
possibility. Let's add a box first.
On these books. I'm going to go first on yes. Right. View. Activate
directly subdivided. I've talked to a place shook
the volume technique lens. You have this type of
friend or you can enter the number of lever on the left so you can make 2345
are concurrently. Don't forget that you can apply shaded and sanctuaries
that you can see your subdivision
base of the cube. If you apply one subdivision, you obtained this result. And sometimes it can
be extremely useful. Again, restore apply to and you have more subdivision axes. And sweet why it is useful because if you apply
just one subdivision, Zen, you just double-click
convert to geometry and beg. Like that. You have
the possibility, you don't have to forget that
when you answer geometry. Not possible to directly
apply your native men. But if for example you go here, you can drag and move on this direction or
you can click here. If I go on my face, I'm going also need to
see it exists face here. It's a little strange because
you can't walk properly on a segment or vertices
or something like this. You see some things
that you need to note. Now I'm going to come
back onto exit mode and just delete every sink. Let's click again on the books. Increase it totally bit. And let's apply one more
time shift D value. You can also sub-divide mo like one or two, just like Z's. You can take a glance
about your result on the shaded options like that. Now I'm going to show you
something interesting. If you add ruined
deep cronus, first, click on the box and continue to have rounded
corners that exists. After that, you can, for example, add subdivided. Know I can walk with an umbrella of liver
and take a glance. It's totally different now because I have subdivision
but already I yep. Subdivision with
my wounded Kronos. It means if I apply one, if you apply too, I'm going to keep
as a Bayesian base, I'm going to keep this
type of, of ships. I'm going to keep some
main render of the ships. Let's apply the last
five and you can have many, many,
many subdivision. I'm going to try with
less subdivision because if you
increase too much, yes, as you can see,
it can be long. I'm going to click on the weight and I hope I can just come back. Yes, it's nice I can
come back to one. Now I can just go out. Let's come back and texture. If I just click, double-click
and convert to geometry. As you can see now
it's different because we don't have Zoom legs, a frame around it. Different. And if
I just click on this element, take a glance, because I have a subdivision, I can pull like z's, can take this any man, drag and pull Lexis. But if you have a little bit
more subdivision like to sweep can make something really anteriors
team on this side. Maybe I can increase little bit. Just show you again,
click on zyBooks, increase the third beat here
and activates subdivided. I'm going to increase. So developed by two
and double-click. Convert to geometry back. And if I click on this
face, take a glance, you can create some
sync wounded Lexis. Again, here, this is
a type of things that you can do also with sub-divide. We can also use sub-divide
for DOCTYPE element. If I just create a cylinder. The same principle, you can go directly activate subdivided. If I apply just to liver alexis, I can see the render shaded. You have most of
division one naught. And if I double-click, I can click on bake. I can enter and make
some modification. Exists. Little difference
that when we use them, when we use the cube, buds arrest few
crutch subdivision on different type of object. If I come back again,
takes a cylinder, don't put any rounded corners and just activate
sub-divide them. You can obtain these
type of result one, you can sub-divide it by two, and it can be anterior singlets. So sometime just like that. I'm going to remove that, remove my different subdivision
on the left project name. Just show you another if
you crowd to sphere like Zs and you just
activates sub-divide. Not going to be very interesting because we have already
Ministry of division, so it's not going to
be very interesting. Sub-divide is really interesting when you use some
sink like a cube. If you use a box, it can be very useful
to use sub d value. Because if you remove
or indeed Kronos, you can directly change activates should devalue
can obtain this result, can change and activate
this result also. It's more interesting
in this example. If you use a planar, just walk like Z's,
you use subdivided. Just apply shaded. And you apply two. You can create interesting
subdivision like zs. Z sometime can be anterior
sitting on the plane, I can just activate our
even five if I want. If I double-click, I can
convert to geometry bake. But It's a 35-year-old because
if you drag and move on, you want to select the face. Just like this. You see DECT every scene, the subdivision. It's not the same type of subdivision that you add
directly on your object. For example, I created
a plane one more time, and I activate subdivision but directly on
the object plane, waves segment, for
example, here, Here. Bit more, maybe
double-click bake. Here it's different
because you can walk on each element properly. You can see the phase
you can drag and move. Just like Z's.
Sub-divide is different.
26. Add bevels: Let's explain how
to add the beavers. To add these verbs, you can see the transformation beavers here. Let's first add two books. By default, when you
create an object you have super CBD T to
add rounded corners. When you add orange in corners. Finally, it is like to add
beavers on this element. First I'm going to remove
quarantine Chrome arrows, and then just apply beaver. Now if you zoom neater beat, you can find the small
beaver effect like Zs and you can walk with anger. You can also work with
a number of segment. You settled the theorem that
when you add wounded Kronos, take a glance, apply
shutter speed. If I just come back on 0, I don't have in younger. Now, I can increase, if you increase number
August segment but 0, no singular apply and you
can apply selection angle. Just like that. I can increase when you
arrive more that 90 degrees. I can obtain this resident I created might be worse after. If you want, you can increase
the number of segment. If you have perfect
wounded beavers. If you don't want to just
stay like this on 0, you can even credit
to offset and increase your beavers
just like that. But why it's useful?
Because finally here looks like a
rounded corner. But if you decrease the
number of segments, you can, why not? Trust obtain this result? You have after selection angle, but under 90 degrees you are here after you can
obtain this window. Just like that. This is why before can be useful because you can also
create this type of friend. Let's add a box again. So as you can see,
just to play shaded, it looks like beaver, yes. Right. But it's not exactly
the same type of option. If you had already rounded
corners and then you apply also just defer like this. You can shade it and you
have the selection angle, you have already your anger, but you can complete with beavers and increase
also with the offset, but it's not very interior steam when you have
already run deed Kronos. So this is why I can advise
you if you want to apply beaver to remove
indeed crown dose. You can also apply on
different elements. If I just click
on X2 can change, wouldn't think kroner first. Now, just apply. Beavers. Zoom little bit. You have the selection anger. We can take a glance on
this area, essentially. Just click on shaded. Increase selection,
anger when you are above 90 here it's not 90
degrees, it's lethal less. You can obtain this render after you have just one segment, but you can put more segment. If you want to increase, you can create a bigger
upset like that. But you can also just use
segment one, are just 0. Just let us apply
in this example. One, I can increase
the offset and one more time can be useful to create a different
type of object. Just like this. This is y. One more time
beaver can be useful. Every time. If I just
click on Fourier drawn. This thing I'm going to show
you a different example. Just click on this cylinder. Change when the corners and
just go on to the right. Decrease read your segment
and just apply for, again, it's not
the best example. Do the same thing
but with a tube. First change when
the crown else's. Then you can go on to
read your segment and decrease until to
turn a value of four. Change the inner reduce Lexis. It's okay. Now I have my new shapes. And I can apply a beaver. Beaver. And I can
go on this area, just click on shaded,
like this texture. But if I just click
on shutter speed, It's not going to
be really good at. You have Beaver number two. I have my trip evil number 2. First, I'm going to remove that, just click on the tube
again and apply beaver. Yes, now it's going
to work perfect. I can change shredded and take
a glance about this area. You have just one segment, section anger miles
at 90 degrees. If you increase
Masan one entry AT you can also obtain this window. And after you can work with a number of segment
and if you need, you can create an offset. One more term you can. Shore of G credit Mo object. If we use this type of transformation beaver,
increase, upset. I think Angular, I'm
going to change that. Yes, it's better. And just validate exists.
27. Add symmetries: Let's see the symmetries. Symmetries. You can find this option symmetry on
the transformation panel. First, let's take a
concrete example. Just can just add the books. If you want to see
me three whelks, you need to not
have your books in the center because your axis of symmetry will be
in the center on the x-axis, y-axis, and z-axis. So this is why I'm
going to choose a view. So z view, top view and go
directly on Zoloft like that. I want to credit same object on the right with a symmetry, with this axis. It is possible. I just need to go and
transformation panel symmetry. And you can see the xy plane, x, y, or z. In this example, it's interesting to walk
with the x-axis. So I'm going to click x-axis. And I created my
symmetry just like that. Now, if I just
create a cylinder, position this cylinder,
this time we're going to walk on the y-axis just here. Let's apply your symmetry. This time if I use x-axis
Nursing up and I'm just exactly on same position. But if I change with y-axis, I can apply my
symmetry just here. As you can see, it's useful. You can do the
same under z-axis. You can also create
an existing symmetry. I have already
symmetry with a box. I can move the books on this area and I can create
a symmetry on the z-axis. Apply symmetry. Click on to write zeta
axis and take a glance. I created the symmetry
this time under z axis. Y symmetry can be extremely,
extremely useful. You can also just
with a symmetry, create two circular array. You can just use
array read yell, but I'm just going to show you, if you click on the cylinder, you drag and move your cylinder. For example, Jess, Here, you go on the top view. First you activate a symmetry, alexis and apply y-axis. Just hear things that
I'm going to do it. You have the possibility to
cut and merge of symmetry. In this case, you are just
going to merge your element. But in this example
it's not good because I'm exactly
on this axis, so it's not going
to be interesting. Going to remove
that and come back. Yes, stress here. On my top view. Just change your axes for why. It's okay. Now I can click on this symmetry and just duplicate
press Control D. And I can create a rotation. Lexis. But take a glance at only uses element because
we trust formation print. It's not teens are
major because I changed this transformation print for my symmetry, just like this. So this is why I'm going
to show you again. Just click on the
cylinder positions we've seen under on this area. Zen click on symmetry
and activate y-axis. Just like that. After if you want, you can drag and move, for example, on this position. And you can activate two
nodal symmetry exists. And I can walk, why not on yes,
x-axis, just here. Perfect. When you want to create a table for any
things like Z's foot, I want to create my table. I can click on the box first and just
activate one hundred, one hundred and only a
value of four. Maybe six. Just like that. I can move on to the z-axis. Until then let's
create first fit. I can go in this direction. Just to just use,
I can use a box. See Nando, let's
create two books. Zigs box I can enter
a value of six on x-axis and y-axis and z-axis. Maybe. I can go on
a side view, first. Position my element,
you can remove Windy Corner on this area. I can go also on z is
View an element here. It's okay. Now is the next step is
to create a symmetry. Exists. Frequency
x-axis perfect. If you sit exists symmetry, you can then apply
symmetry again, but this time you change
for y and perfect, you have created your four foot. It's very fast and
very convenient. And thanks to data
creating my table, I can finish my well,
just activate materials. Click on wood. Let's use this wood materials. The top of my table. And I can change the
materials also for all foods. So you can click on
symmetry number one, because inside you
have a nodal symmetry. You can have a symmetry
on different symmetry. I see like my
symmetry number one. Just go on to write change
and see leaked meter. Aluminium, glossy. If I want, I can
change. Hotness. Again, maintain this perfect.
28. Associate objects: Let's see how to associate of GQ using the Boolean operation. We have different type
of Boolean operation, boolean union, boolean, slip, strike, Boolean, intersection. Things that I'm
going to do first to create a box like this. And just activator
color to really sees a different
operation, can increase. It'll be written S. Then I'm going to
create a cylinder. The cylinder address credit your rotation and
this direction, decrease the size on this direction and increase
on this direction. I'm going to use my cylinder to cross inside the cube like this. Now to create a
Boolean operation, you need first to sleep. So to concern object, so cube and the cylinder, your object reference will be
the first object selected. I'm going to sit execute first, then press Shift and
Citrix the cylinder. The first body and operation, I'm going to change the
color of the cylinder. It's going to be better color, just like let's activate rate. So acidic first, the
cube, shift the cylinder. You have the two
elements selected when you go and
Boolean operation, you can see Bodhi and
union associates to object to crack just one
object, just like this. Now I have just one object
and I have two materials. But automatically
he's going to take our first material of the domain of cheat on
the first select team for a simple reason because
we have no Boolean union. If I go inside, I can see my box inside that
I could change the color. But as a final render, B is a Boolean union. Why it is interesting because if you click on Boolean union, just going to come back. If you click on the
books like this and you drag and moves
earlier outside, you can just go to exist, remove the Boolean union and you can come back
at the beginning. Now, second option,
Boolean subtract. You are going to subtract
this cylinder from the cube. The cube, second, the cylinder. Now I can click on Boolean, subtract like this
and take a glance. I created this URL on this area. I'm going to show
you the same thing. Click on zoom box, just drag and move here. Click on this cylinder,
drag and move here, and just remove Boolean
subtract with DDGT. Let's sing is Boolean
index section. He's going to take
the element at the intersection
of the two object. It means the part
of the cylinder inside the cube Citrix
or cubed first, press Shift, sedate x2i NANDA, the cube shifts to cylinder. Next step is to apply
Boolean intersection. And thanks to the data, you have just this element
in some either. If I just come back with
control Z, I need it. For example, I want
to create a sphere. The sphere on this area and this area decrease
detail a bit. I'm going to credit
intersection, subtract or perish, just sit execute shift
cities a cylinder. And if you apply Boolean, subtract a can open this
element with my sphere. If, for example, you want
to create a type of beaver, specific beaver, I'm
going to show you how to create x2, right? Object. First, create a box like this. You can directly use top
view and activate a codon. If you want to
create an element to credit like rounded corner, perfect beaver just
on the corner. You need to create a
cylinder like that. First cylinder, you can
increase little bit. On. C is direction exists. You need to have a cylinder just alpha of the size and position. Z is directly on the corner. So you need to have on this
side just alpha of the size. So it means you
create a cylinder. You need to position
your cylinder like this. What is your m? So m is to
recuperate element like that. I think I can increase. Don't have too much precision. Yes. Translate xyz. Again, I think that
makes something wrong because if
I just come back, it is the opposite process. I'm going to create
a cylinder first. Activate a color cube. Just Lexis. Increase size of Cubans on this direction
here it is a tube. Yes, correct? Uh, books quiz the
size of the books on z direction and put this here. Trust flakes out because the
cylinder is one hundred, one hundred here on this area, I'm going to tip 50. On y-axis 50 or so. Yes, Now it's perfect. I can just zoom n positions is here directly on this area. Perfect. Perfect. I can create things that I want. Maybe I can make some
little bit address. Yes translates that. I cannot turn elements
that I want. For this. First. First I sit execute, shift acidic the cylinder. I can go on Boolean operation, Boolean subtract.
Just like this. Yes, It's perfect. I'm going to come back with
control Z them because you need to just create a
smaller element just like this. It's enough to have
just as an example. Yes, Perfect. Now let's do this again. Click on the cube, shift, click on the cylinder, and activate Boolean,
subtract and perfect. Now I have this element, these perfect to
create a beaver. Why it is perfect? You want to create a table, you want to create
some seemed like z squared, two rounded corners. Let's just, let's create
two books, Lexis. And change the third beat, size. Go on the right, activate two different colors
like these great codon. Know I want to create a
perfect rounded corner. I can use my beaver
position element like this. You can resize if
you want to draw an image shown to make
something smaller, you need to position
perfectly on a chromosome. You can zoom. Maybe you can also activate different color. Just see beta your element. I can activate
blue. Translate Zs. Here. I'm just lazy. Because I snapped to the
grid, it's not convenient. I'm going to remove the
stepping up shrunk to position perfectly my
element with more procedure. Just like that, I need to check. I think it looks nice. So what does it mean? It means that if now
I select the cube, first, select shift,
this element, Boolean subtract
object my new element. Now I go on this area, I can see the Boolean
subtract and take a glance. I have a perfect
beaver, just like this. You just need to be careful when you position your beaver. Great. If you want
to create this type of element on Windy Corner. Because finally, if
you apply your beaver, little different, I'm going to show you you
create two books. Decrease Lexis. But if you walk on the beavers, I walk only on z, this phase, not on z-space. When you work with
a beaver here, you walk on the colony of print and you walk
on all X2 phase. This phase is, phase
is phase or two phase. So it means if you want to
have some Cindy felt only apply on the segment, you know, you can use
this type of techniques.
29. Bend objects: Let's explain how
to bend object. To paint the object we are going to use this transformation. So bend, bend tool here. First things to do,
I'm going to add just two books and increase
the size on this direction. I can just come back. Yes, just like Zs and
increase the size. After if I just apply
to be an option, I didn't apply subdivision. If you want to have
a best render, you need to create
ship division. If I just click
onto bend option, I'm going to have
something like this. And on the right you can have option anger direction
and L prime direction. If I apply anger, I'm going to have
this type of friend. But it's not really good
because I didn't ship device. Sweet means he's going to
take my first division here, my last division here, to turn like x0, x2, 80 minutes. Sometimes it can be
useful to just turn to a demand phrase on. Here. You can turn that exists and
you can create this element if after you won't just
correcting audio books, for example, you increase here and you want to create
a base of a table. It can be not useful to
create this type of object. Take a glance. I can put xis, just like xis on my front view. Here. You can add this
type of element just here. Now if you want to have
the Federal to render, you need to sub-divide. Let's add another box. Increases size on
this direction. Now I'm going to sub-divide. I can go into left and
you need to sub-divide if you just subdivided into
Z axis, it's easy enough. In this example, I can
ship divided supply 20. I can do more if you want. Let's apply. After I can do
the same scene bend options. Take a glance, I can
walk with the angles, and those are render
is totally different. You can even turn sweet
160 degrees like that. If you just want to
turn 90 degrees, you can create this render. You ever Sousa direction. You can also turn on this
direction or another direction, as you can see, is
L per direction. So it means you can walk y-axis, x-axis, but in these
examples at axes is enough. If I just press Control D, just like this, I'm
just going to use that. Just click here. Control D and just duplicate. I can, why not
character rotation. Position is this here. I created my two element exists. I can click on X2,
shift a shift. Right-click, manage to
just have one element. So I can press Shift, Shift, right-click and match. Let's see another example. If you want to create a pipe. To create a pipe, you
can use first zoom tool. After we use the type
tool, I can change. So inner radius
and outer reduce. Yes, I can make
something like this. Now, I can apply subdivision. I can click on the right, you have eight segment and I
can apply subdivision axes. After to apply subdivision, let's use sub-band options. And I can walk with your anger on this direction
or this direction. I wanted to create some seeing
one more time, 90 degrees. You can create two pipe
using this process. If I just press Control D, I can duplicate
positions is here. I can create a rotation
in this direction and drag and move the top. And I can position this
element also just here. If you want to have
more precision, maybe you can change the
location of the gizmo. We can take this
sprint right-click. And I can just go here, go here, phase Zoom, littleBits, it's
almost yes, perfect. Like that. If you want, you can continue. You can do this for all
the type of object. If you create two cylinder, IT is exactly the same. Let's read you. The
cylinder increases size. You need to apply subdivision
on the eight if you want to have the best render
most of the time. And the after, just apply
bend options you can create. For anger. You can also walk
with a direction like this.
30. Twist objects: Let's explain how
to twist an object. We can find the twist options. One of the best things to do is to add the bugs and most of the time twist object will
be the best on the books. Let's change the size. And after I can go into the
options and apply twist, if you just go into right, you can find angle a
parallel direction and type. I didn't create it subdivision. And I can turn X-Y-Z, but that only have
two subdivisions. So this is why I will add
this friend or he's going to tip to take is going to tip only
if I just change foreshadowed on either
face here, face here. And he's going to just twist. Just between these two phases
is why we know subdivision. We can upturn only render governed social
helper direction, y-axis and x-axis one more
time in this example, z-axis will be great. If you apply subdivision, you can have
different renderers. Apply your books one more time. Increase on this direction. And this time I can apply
subdivision on x2 axis, but if you want,
you can also apply subdivision on why
subdivision on x. Let's choose one
more time twist. And now it's going
to be the theorem because if you use your anger, you can increase, increase. And you can turn
a lot of time for the simple reason that
if I just use shuttered, I have a lot of subdivision. Really, you can see the
difference and you can turn most at swinging
read 60 degrees. You can turn to learn a lot. And why not credits?
I'm seeing Lexis. Just come back. Texture. Yeah, it's just here. If you decrease,
if you decrease, you can create a poster
with different Steiner. Using this truss here. You can also create two phase
using these techniques. Just apply first achiever. Thanks to that, I can work
with the inner radius first. After, let's increase the
third beat on this direction. This direction subdivided, each segment should
divide first. Result should divide
world segment, but It's not really important in disease examples
sub-divide a segment. Let's apply also twist hexagons. And I can crop rotation
just like that, but it's not going
to be really good on cylinder because we have already something
in circle here. If I just change x-axis, I can obtain this result, y-axis, this result,
and decrease. Yes, I can try to turn with the y-axis and you can create
different type of shapes. But yes, I can just
stay like that. Just decrease literally beaten. Yes, make some scene
here, for example, if I just come back
on to zed axis, it's not going to be the
best because we have already a cylinder exact. So even if I want to bend it, take your grants, I'm
not going to have directly change on the z-axis. If I walk on to the wire
can obtain disease. If I walk on the x-axis, I can obtain this
result just here. This is why it is used. You can apply on
different elements. But definitely we can see really very
interesting render in the case of you apply just Cuba. Let's show you again, increase the number
of subdivision x, y, z. There exists. One more time twist options. I can turn one more
time legacies. Here.
31. Taper objects: Taper. Let's explain how to
reduce an object. You can reduce, diminish
using Taper options. First, let's apply
your books and increase the size
this direction. Then you can just apply
taper syncs to that. You can definitely Richards. In this example,
the C's on the top. You have the entire
city in percentage. If you stay on 0, you
don't change any sink. If you increase, you
can absorption 100%. And if you apply 100%
directly, you can convert. Different segment
here, two vertices. You can also execute arbitrary. We can try to turn
it a bit lazy, but it's not going to be
really good in this example. And then you have also
the LPAR direction. I convert just Z's
Cuba parameter. Now let's add a subdivision. Click on zyBooks
tool one more time. Increase the direction
on the right and apply some subdivision
on a different axis, x-axis, y-axis, and z-axis. Let's apply one more time taper, you can read your Lexis. We won't have really many
change about intercity. But if you apply curvature
now it's totally different. Intercity for us, you can create some signal
exists and you can apply to curvature
because, because you, you apply more segment
on your shape, you subdivided if you
sub-divide after you can change the render
by not like zs. Here. This is a type of
things that you can create. You can also use this way, not with a tube. Extend, reduce exists. Sub-divide the
eight segment While Segment can increase
eight segment. Let's apply one more time taper. Create if you want to create
like Italian con but open, this can increase 100%. And if I just create a rotation, take a glance, you
can open so kern. But you can also create
like a glaze like yes, ablaze to curb any
seemed like this. You just decrease here
and you can why not complete with a
curvature like that? I can't send credit a rotation and drag and move
in this direction. And it's great, you
can create took place. After I can compete. I just need to cratons a bottom, an element, click
on the cylinder. It just decreases size
on this direction. Yes, Lexis, you can press Shift, Shift, and right-click,
merge the two element. And I created my glaze. If I just go on the right, I can apply your material. Material options
not to apply glaze. And let's choose just frosted. If I just take against a bad zoo Cola. Yes,
It's not really good. So I'm going to change the
color just to see the render. Why not to apply like dark
blue color like this. I can zoom little bit, can walk with routinize, decrease witness, and
increase little metal knees. Like that. This is why this option is
very, very useful. One more time you can use taper. You can use for different
element but more for the books cylinder tube torus or this element 12 be
extremly useful. Paper options just like
that can decrease. Like tea and complete
array and creator. Like this. One on the z-axis. I can create two series
of different element, losing my array grid.
32. Skew objects: Let's explain how
to skew object. For this, we can find
the skew options first, let's add a box. After increase liter
on these directions, the size and apply it. Skew options. We can work with a strength, we can work with a
direction and a curvature. So first we can walk with
trained lexis were not time. I'm going to show you afterwards that it's also possible to add subdivision strength
after a direction and after you can walk
also with a curvature. Curvature won't make any
sin for the simple reason. We didn't subdivided after we can walk with a direction
by the foot, we use z. But here we can use y and x. In this example, you
can use, for example, why if you want to
create a new shape, next, I'm going to
reduce curvature to 0. I can increase
direction of strained, and I can turn this
new type of ship. Let's do another example, but this time we can sub-divide
the object, correct? A box and resize and Zen glands
are right and subdivided. I'm going to sub-divide
on x-axis around 20, y-axis to round 24 and z axes around certainty exists after, Let's apply also skew. One more time. I can
walk with strange. I can walk with direction also, but something interesting in this example now we subdivision, we can walk with a Caravaggio. Np-complete is
Caravaggio just exist? It says why. It can
be, it can be useful. After if I just
come back straight. You can also go into
your direction just to apply a value of meters. Let's come back 0 and
strained 0 and Z direction. And if you apply curvature, nothing special will
happen because you need to complete with at least straight. Let's do this again. Strained in this
direction, like that. It's nice so we can
create this type of shape just using this element. I can go directly on the left. If I just complete
quaternion element, like a tuber can use these to make something
like that first, after Let's ship divide. So tuber. Let's apply skew. It's great because automatically if you apply skew like this, you can upturn like vase. We just I'm just going
to show you again. Let's just come
back a little bit. Not good because I use straight. It was Fazio. Next example. I'm going to show
you again, texture. Just let's apply skew.
Yes, just like that. Next example we will
see yes, stretch. I can walk with straight
direction one more time. And I can also apply your
curvature like this. Here. One more time. You can also create
why not to pipe using, but you can create two ways. Speech special ways using
choosing this element. Just like that. It depends on the basic shape that you are going to credit. Cannot assume things are best things to do
in this example, one more time can
be to use a box, but you can also apply
cylinder tube like this. Take a Glen second
takes this element, just remove that, takes
this element go into right. Just apply symmetry first. So I can apply symmetry, use the x-axis perfect. Now I can click on my
symmetry and duplicate, just press Control D. Duplicate, drag and move phrase on
parents this direction. I can create foot for a
table or false stricture. Using this element,
Let's apply your books. Increase the size of box. Yes, I think it's better
on this direction. First. X-y-z and laces. Notice this thing that
I'm going to do each to resize it a little
bit on this direction, removes on rounded corner
and apply my top view, I can go and set
X's and complete. Trust here. Takes the sprint, just makes something exists.
33. Stretch objects: Let's explain how to stretch. Object to sweat, oblique
waves, the option stretch. Let's just create a
box one more time and change wounded corners and
increase on this direction. I've taught to do this work, let's apply the stretch options. And if you don't crowd
subdivision on the right, you can only find with walk with intercity you have a
super LPR direction, but take a glance. It's not possible
to have Render for the simple reason we
don't have subdivision, so it's impossible to have
any render just like this. You need at least to
create one subdivision. If I just come
back, create a box. Crazy. And this direction just applied only one subdivision
on Susie axis, just one like this. B, if I want, I can apply
once here, once here, but it's small for the z-axis. Let's work one more time. We stretch option
and take a glance. Now, we can render because we have one
subdivision like this. I can work with the
intercity increase decrease, just like these, but we
only have one subdivision. It means if you want to
create something smooth, you need to apply
mini subdivision. That let's supply know
many subdivision. Click on the books. Increase on these direction. Can increase x, y, z axes. In this example. One more time, click on stretch. Thanks to that, I
can have this render in DOS CT and this direction, or this direction.
Just like that. When no time you
have the option to create different
types of shapes. Also when you use
transformation. You can also if you want to create some seeing with inside, but keeping the cube structure, you can first create
a cylinder like this. I've seen under maybe
apply a tube first. Deacons a tube. Trust work with
the inner radius. No rounded corners. You can go directly. You can work directly on
the right and decrease, reduced segment and
just apply fall. So thanks to that, I can create two cube, but with the early inside no eight segment, let's
increase segment. But in this example, eight segment will be
some, most improtant. I can complete with stretch. And I cannot turn this, render that in this direction. On this direction. One more time. You
can create many, many different object just using lethal beat
transformation. Just like that. If I complete, let's click
on my stretch number one, gone to the right options. Let's apply midterm. I can click aluminum glue, see? I have different color. And yes, I think I can
apply just silver, like yes, gray color, greatness, decrease metal, nice, I'm already at 100%. And credit, take a
glance, it's great. We can have this render. You can also do the same thing if you want to create a vase, but not with this
type of structure, just with a cylinder structure. You can use the tube
removed for indeed corners, decrease the chance the
inner radius, like that. Outer radius. After if you want, you can change on
this direction. Let's apply this options. First stretch but sub-divide
or it's not going to work. So subdivides the eight
segment like this. And then you can
apply a stretch. Great, Perfect. I can walk with my percentage. And this direction.
On this direction, Let's work on this
direction first. Sets it after if you
change direction, you can walk on why on x-axis, you cannot find
different render. One more time in this example to z direction will be perfect. Let's see if sometimes your
object is view is different. Your object, you can
use a helper direction. Now, let's click
on this element. And if you press Control D, you can duplicate the stretch. And you should replicate. You can position just on the top silicon to
view like a side view. You can accumulate
to Node-RED men. But if you apply stretch, maybe you can loosely
tells the ratio. Just like that. After I can increase yes. Position, yes, it's nice. I can use my base and
positions a base on this area. But turns a stretch
up, Sean, I think, yes, I can make
some signal lexis. After I can take this sprint and press Shift to decrease
in this direction. And position On the top. Use a side view. Click on X on our y-axis. Just try to position your
element just perfectly. Z's area. You can, if you will,
to move the gizmo. Go right-click. And I can position this here. It's perfect. After to do this work,
I can press shift. Shifts still exists
to element or right-click and apply March. And take your list. I created this phase. Only things that I need
to have to finish. It's to apply your
cylinder just to make my base decrease. Position. Translate xyz. Yes, perfect. Now I can press shift, shift
with a two element again, right-click and just match. Let's finish this work with the materials going
through, right? He bribery materials.
I can apply. Why not midterm,
but I could walk, maybe we glaze also. You have different options. Just like that. So this is a glass material. Color. You can change the color. I don't like too much glass
material because it's great, but I think that render
is not the best. Even if you can increase
mental illness, Lexis, routinize, you can decrease and
increase mental illness. Yes, truss here. One more time. Amazing things that you can create interest free few kick. You just select one of
these object you create. So first, shape ID with
one of these objects. And after you can complete
with one of these elements.
34. Spherify objects: Verify object these possible to verify our GTE on this option. Verify. This will be essentially useful when
you walk with a box. If you have already a sphere, It's not really useful event
when you use cylinder. But if you use a box, it can be really useful. Let's create two books. First, we suit any subdivision. If you don't create
sub division, you will see it's it's
impossible to have a render because no
street division one more time is verify because
we don't have subdivision. You can take a
glance about shaded. It's impossible to change any sink. You're
going to the right. Let's verify intensity and take against any man tried to do something but no possibility
because subdivision. Let's do the same work, but this time with sub-division. Just apply one subdivision. Click on the bookstore. One more time. Change when the
corners and just apply one subdivision on each sides. So two to N2. Now click on the option, verify. We can have this render first. You can also decrease
the intensity. And take a glance. I think it's great.
Don't hesitate. You can also use shaded and
you can redefine your render step-by-step to create
two base for anything. Why not to create a sweetie phase can be
interesting to use. Y naught is verify. After you have books limited, only limited and within bugs. But one more time, we are going to keep
the basic options. Let's walk texture
and go answer right? Let's apply just a cooler. Increase the roughness. Let's do the same thing, but this time with
more subdivision, Socratic box, increase the
number of subdivision. Why not 3034? And why not 37? Let's click Verify. Because I have
many subdivisions, I can almost convert
my cube to a sphere. But something interesting if
I just come back to shaded, yes, you can take with density
is almost like a sphere. If you create the
most of division, you can have just
a perfect sphere. You can decrease the intensity if you want to
change the render. So it means if you
just want to have liter something like z's, so increase little bit faces. But to have a perfect
care of, yes, you can use verify and
at the same time create mini subdivision and can create this render
for your cube. I've told you a few
increased 100%. It's not very useful
because finally, you can just use SAS, fair? But if you just apply
a liter intensity, like 20, yes, you can
change your render. Supply texture just like this. I tried to give you the
maximum effects on polar. But what tells a possibility? What type of objects you can create across these
different options.
35. Add noise: Let's see how to add a noise. Noise can be extremely useful in different
situations on object. First, let's add a cube. Know subdivision. If you
don't have subdivision noise, I'm not going to
have any effect. So for example, I
can click here, add noise is going to try to
move the different demand. But as you can see, because I didn't sub-divide, I can go on the left. I can have a lethal effect, but it just moved little
on the x-axis like that. You can walk with the y-axis. I said axis, but
it's not the best. The best is to use
with subdivision. But here you can just
make little change first. Now if I walk with sub-division, I can click here, applies a box. And let's apply few
subdivision like 1010 also. And one more time
ten on the zed axis. Let's apply a noise about
the different parameter. You have two parameters, the entire CT scan. Ct eats x-axis, y-axis, z-axis. If phi is on parent on 000,
nothing special appears. Now if I click on x-axis, I can make some change, but only on the x-axis. Just like that. You can also take a
glance about shredded. And we move on the,
on the x-axis. If I go here, I'm
going to move only on the y-axis, as you can see. And you can increase
the intensity. I can walk on the
z axis and you can complete also with
a scale x-axis. I can send scalar to make some transformations
to scale whether you can make some seeing
with like angle. But if you decrease,
if you decrease, if you earn increase
like this near 100, you can smooth effect. You can smooth if you really increase this value
about scatter. Now let's come back and texture. And it's come back
when entry per cent. So after from this cube I
can walk on the x-axis, walk on the y-axis, Lexis, and welcome
to the z axis. And take a glance. I can obtain this result likely
to West paper, you know. And I can smooth or not smooth using x can
increase with smooth x, y, and z dt like that. Really notice it's
extremely useful. You can make many,
many different things. Let's take another example. Just apply. Just grab this sphere.
Yes. After on this sphere, Let's decrease the total read your segment and lethal
to eight segment. Now click on noise options and I can make some
transformation. One more time, x, y, and z-axis. Think extras little bit. And I can scale. If I want, I can create
some sync with rugosity. Just changing and
rigids like this. Reduce 0, maybe it's around 222. I can decrease the third
B12 supply, 121212. Let's try something like this. If I just go out, I
turn this render. Let's apply your material. Click directly on the
library materials concrete. It's going to be perfect. And let's apply these concrete. Yes, just like that. It can be useful to also, if you want to create a base, if you want to create a Grindr, you can use this
process to books. First, I'm going to change
the position of this element. Just chance of value, you can tip 400 on x-axis, 400 on y-axis, and
400 on z-axis. Z-axis just ten. Now, if I want to add liter of relief
because it is ruined. I can first to divide x-axis. Next is I can sub-divide y-axis, z-axis again, but it's not really an protons
in this example. And just apply some noise. Thanks to that, I can create my younger depending
of what I can use. For example, you can use x 0, y 0, only walk on the z-axis. To change. The relief. Just accept, can
increase and decrease, can make dressed lethal
beat, and that's it. But if you want, you
can also increase in this example z there.
And you can smooth. If you increase this
value, you can smooth. And if you decrease, you can have these type
of friend or after I can walk on z this direction
or this direction. Perfect. You can also have livers and curve increase the
number of fevers. And you can increase the
curve depending of yes, if you want to have more relief or less relief, just like this. I'm going to come back to one. Here. I'm going to come back
to what I want to smooth. Just click here and
you can smooth. Just like that. Let's go up to achieve it. If it's grown, let's activate
like green chordal liter, not enough fruitiness,
increase the third beat. Yes, Perfect. Last example will be to use these
if you want to create, if you want to create a clause, if you want to create character, and if you want to create a blanket or this type of thing, you can use this process also. Just activate two books. Decrease size of the
box and this direction, you turn on this
direction, perfect. Yes, I think I can decrease
on Z-axis just apply to now, even too, it's too
much just to apply one credit subdivision if you
don't have strict division, it's not going to
be interesting. So add subdivision. Let's apply your 3030. I ever suceed axis. But it's not very important. Again, keep one, just activate some noise and take a grants
I can obtain this result. Decrease on Susie taxis. I can walk on y-axis,
walk on x-axis. In this example, I think I can just move little
bit on the y-axis. Justly turn like two
and z dt like sweet. As an example, after I can, something like that, but in my example it's a
bit too smooth. I can smooth not too
much stress here. Y-axis also, it's perfect. I'm going to add texture. Click on Materials,
texture options. Let's apply fabric. Why not to use these fabric? It is a grid process. You want to create a pattern, you want to create a blanket. You want to create
any things like this. You can subdivided your box and then you can apply
noise like that.
36. Master layers: Let's explain layers. Here you can find a panel, project panel inside this
point, the object panel. Every time you add an
up GQ a D to an object, you will have information. It is like Leo panels that we can use also
in Sweden modelling. First things I'm going to add an imminent crack
the books exists. We can yes, we can call this also lead your panelists
because finally, you can drag and
move your element. You can change the position. You can also add
our local element. Let's create a
small presentation. Go into x-axis, just apply 40, y-axis just applied for t and z axes just to apply
ten, just stasis. I'm going to remove
or engine Kronos and activate to color
code up hundreds. Let's activate blue. Bit less rudeness and it'll
bit more mountainous. Perfect. Now I'm going to add element. So first when you add
something like this, you can see so name on the left. And I created the books. Now, Let's add a sphere. I can click on the
sphere to dress, go in this direction,
decrease liter. And positions is
fear on this area. Exempt can increase
more activator color. I can click on Color. Put yellow color, and increase the third
beat MIT tallness. I'm going to duplicate
this element. You can press Control D, Control D, and Control
G. Now as you can see, I have Swiss sphere. Drag and move one exists. I have my audio sphere, drag and move in order. You have the
possibility to rename your element phrase
hyper sphere, sphere, one sphere to I'm
going to change that. You just need to double-click. And I can tip sphere
one for this. Here I can double-click
sphere like this. And here I can double-click sphere number sweet
and press Enter. You can rename your element
here you have a books. My box is my base. I can change for base like this. Now let's continue a little bit. I'm going to add, I'm going to add just to current position once here,
increasingly third beat. Change the codon. I can go and cut on the right and activate like red color, increase little
bit Meta illness, and do the same thing. I can first double-click
and tip current number one, and then I can duplicate. Whether I can go
right-click duplicate. I cannot sue press Control D, I'm going to remove
wounded, cruel nails. Change your position. Yes, perfect. Now I can tip Control
D. Duplicate. Control D again, duplicate
on this direction. Because I rename the column
number one automatically. I have con number to
income number, sweet. After when you have an element, you can change x2 view, for example, my
current number one, I can just either review
my base if I want, I can just I, I2 few places. You can also look at an object. You just need to
click on this area. Look. It means that my base, if I click here on now, it's impossible to
select to make any sings sometime it's useful like
you can be sure to note. Do not move your object. After you can click on unlock. And now I can select
again my base. You can change what source of position of your
element. Take a glance. I sitting base, if I want
to change the position, put this on the
first on the top. It is possible and I
can drag and move. It's not going to have
really an impact, but it can be in proton, just the display of
the different layers. Now, you have more options. When you go right-click. One more time, you can see either this is exactly the same. When you go right-click, you
can also click on isolate. Isolate. It's interesting
because he's going to keep your view
of your element. And I'd RZ order elements. So take it easy opposite. So if I go right-click. I can't just say yes activates
your argument like that. I'm going to show you again, can click on just feel
number-one address. Want to see the sphere? I go right-click easily
it just like that. Kick again, an unusual
read, nothing will happen. So will, you will have to
activate Z or the object. When you go right-click,
you will so show arm, so it sees yes, this is a type of
things that you can use easily, isolate and right-click. You can apply short, exerts its little faster. You can find you again and look, and then you can crack to group. You can create a group
for different reasons that we'll explain
these dressed after, but a bad, So panels for the
display, it can be better. For example, you have
different kernel. You can make the choice to CDK. So sweet guns. You press Shift, Shift. If you want to see leak
different element, you can press Shift in a row. If you want to select different
elements not in a row, you can press control. For example, I can sit
in my car number one, my sphere one my sphere, sweet, just keeping control. If I want to create
a group for osteo, acidic my sweet
guns, right-click. Create a group or Control G. Now, I can change the
name of this group. Double-click. This is a group like this. If you have many elements can
be useful thanks to that, for the display you
can create to group. Let's see the extra
Swiss fear exists. Right-click or
control G to group. Now I can rename, it's going to be so
group spheres like that. Those are displaced change. As you can see, I can
just keep my base. I don't need to group, but now I created
a group sphere, and now I created a group
currents like that. And I can remove the
VBT on X2 group. I can also use religious group. I can also look at
croup, just exempt. At any moment you will absolute possibility or so to ungroup. So right-click, you can ungroup and you can
just come back. If you have an element inside
the group, you cannot sue, go left-click, drag and move, and you can drag
and move outside. Just go on the top. Lexis. Here. Let's things that you
need to understand every time when you create
the transformation. For example, I'm
going to click on the current credit transformation
like, why not twist? Maybe I can increase
your eight segments. Apply. Twist transformation. Now to twist transformation, it's not very good for Kern. I'm going to apply just
stretch transformation exists. When I apply my
stretched on submission. Can go and do the right
work with different things. You can find that stretch. And inside you have your
current number one. Now you have to
transformation and inside I have current.
What does it mean? It means that I can, if I click on stretch, again, press delete and remove stretch ends
up current inside. Now if I just click
on the curve, I can press Delete, but IgD it on mesocolon,
not just stretched. So sometime be careful because you can keep a
transformation element. And finally, you
don't choose this. So if I just come
back with control Z, when you cry to
modification and finally you want to remove the stretch. You can phrase on PRC and take my number one goal left-click, go outside of stretch
and take a glance. I can just reach repair it. So my cone of the beginning, I can prepare an icon
of the beginning. Click on just stretch
option and just remove. Even if you have an element
with transformation, you can just move the element, moves the object outside
of the transformation, and you can read,
prepare IT. Job cheat.
37. Create groups: Let's explain x2 groups
create two groups, is an protons for two reason. Can be I'm proton
for us to display on your panelists on this panel project panels
with the early years. And it can be also in
protons if you want to move the Ferrante
demand at the same time, resize the fountain
element that you send times credit
rotation on a group. First, let's see the
first example or just create two books and
activate a cooler. Blue color. Drag and move on to the left
and just press Control T. Move z cubed chance of
color are going to write, activate red and press
Control Z again. Drag and move here, here, and just change the color
activate way not hello colon. Now I created sweetie from Cuba. As you can see, books, books, books one bookstore. It's like box one,
box two, box three. If you want to create a group, you can delete elements
that you want. We do on this panel
with there here, you can press shift, but you can also use
the tools of selection. For example, you can use marquee selection tool and
create a frame of selection. Then you can press
Control G or right-click. And UF, group control G. No, I created a group first. It's interesting because I'm
in the undulate your panels. So I can type group
books as an example. As you can see about a few. Sometime can be
more interesting. You can remove the visibility, you can look your group after I can apply transformation
on Arzu groups. So it means I can scale or
the element of my groups. I can create rotation of my 80 minutes of your
groups also address. Let's come back. Let's step 0 to keep
these precision. But something
interesting is at also, if you click once you
see the XO group, but if you double-click, you can see leaked
element inside the group. So it means I can double-click seed exists cube, go and color. And if I want to
change the color, it is possible inside. Don't forget that it's
totally difference at match. If you will match array
element and all your elements, we have exactly the same color, not possible after to come
back when you create a group, you can come back at any moment, can double-click on the
one element, he won't, or you can just go one-click and age it also group
at the same time. If you want to ungroup, you can just go right-click and ungroup or Shift
Control G, like this. And now I ungroup my
different element. Be careful, it's totally
the films at merge. If I tried to selection
complete selection, X-Y-Z, you can right-click. You can find merch. Be careful because
when you apply merge technique lens on your partners, now you have every sink
in just one element. It's impossible to come back
except with undo history, but it's not possible to do
anything on these panels. And everything will have
exactly the same color. Everything it just
the same entity. So now I've ever
seen is a seven CT. It's not possible to
edit on the one element. So this is why you
need to be careful when you apply merge. Let's just come back
a benzyl group. Let's make a small
presentation with a bed. First, click on the box. Change winded corners and
create on x-axis 160. Just like that. On y-axis 200. On z-axis 14. After the things
that I'm going to do each to duplicate
this element so I can press Control D. I can
click on these books. Yes, trust first. Let's do this again. Click here. Control
D and replicate. Yes, just like that, I need
to activate snapping options. Go in this area. If I want to have precision, I can directly tip
40 on the z-axis. The next step is on the z-axis about the
size. I can tap 20. Now the next step is to
add or indeed crown girls. Let's activate first on the base material
school and Colo, or directly on the material
library and activate wood. Then I can select X2
mattress, Gonzo, right color. Let's activate to
blue-collar increase. It'll beat witness makes that. Now I'm going to
create two pillow. To create pillow. I can
take these base again, control D like that. You can run lethal
timer and just change. So dimension on the
x-axis, second tip 60. On the y-axis, I can tip for t. And on the z axis I can
tip ten, just like that. Just small pillow. Change literature cooler. I'm sinking read, increase, it will be truthiness. Use my top view. Can go in this area, snap to the grid. I can press Control
D, duplicate. Just on this area. It's okay. I create a base of a bit. Now I would like to create
a group with appeal. I can press shift a shift and
right-click or Control G. And I can change the name. For example, it is a
group pillow like that. Inside if you want, you can change pillow
number one and number two, if you want to hear Cesar box1, if you want, you can rename
an ICU or mattress here. You can change like the base
of your bed. Like this. It means if I sit in my
group pillow again phrase on PWR drug and moves it to P2
at the same time, if I want. I cannot change a cola. And if I change the color
I will have to apply on. This is my first, my first
material for the first pedal. If I change, for example, slit, I'm seeing in green like this, I need to click on
the second material. And I can use the eyedropper and just recuperate this element
to have exactly the same. Now if I want to create
a group with all my bed, I can just click on civic
or control a like that. Everything is selected. You can have group
inside main groups. First grow, right-click and
apply group one more time. And now I have my
complete groups. I can change the name for bed. He sees my bed groups can
remove the VBT or look inside. I have my base inside, I have nine mattress and inside you have a new dog
group with pillow. It means that if
I select my group better and I want to change
the size, it is possible. I can change proportionate
easiest size of all the elements of my paid. I can, if I want
credit rotation, I cannot super
shift if I want to change proportionality
on an axis. So this is how you
can create groups. When you click on your group, you can see with di fare
on material sets you off inside the groups and
whatnot time if you want, you can double-click and you can select an object
inside your group. And if you want to ungroup,
you select everything. Right-click ungroup
the GroupLens, I can see your pillows. Right-click ungroup.
38. Start with edit mode: We are going to start
with x2 edit mode. What disease we have
seen to object mode. It means that every time
you can do an AB cheat, you can make some
transformation on the right. Here you have also
different possibility to edit your object, but we stay in object mode. If you want to edit
with more precision, you want to edit vertices, you want to read segments, you want to edit faces. You need to enter in edit mode. To enter edit mode, just right-click, you can
find convert to geometry. You can also double-click. You have the short, shortcut. You can click on bake. After all. Now where
we have a new panel, zc is the edit mode panelists. We have the same
type of selection, but we have different
type of tools. You can throw line,
you can use any row. You can also create
inside a new, you can also create new
objects inside them. You can phrase on PR, you select a face and you have the possibility to extrude face. Just lazy. So I can just take this face and
click on Extrude. Seat exists face first, and just click on Extrude
and drag and move. As you can see, you
have different option. You can create, for example, a beavers on a segment. I can click on this. I can just select
this segment first. If I click on beavers,
take a glance, I can create this type
of friend exists. Here. You have adoption. You can also create
Kurt, multiple Kurt. And on the right you ever saw
or transformation panels. In your layer panel you
will find every time bake, bake, you have X2 name of your object and
baked just after. First thing that you
have to understand, each will be the selection. So first you have select Face. The zc is face selection. As you can see, you
can see leaked, sick aligner or a segment. You click here and I
want to sit exists line. And I can drag polar line on a direction or
another direction. And you have also
the option vertices. Just like this. I can take these vertices drag and move in this direction, or drag and move
in this direction. To go, I would have
the exit murder. You have this element,
exit edit mode. And thanks to that, you can
come back to object mode. Don't forget that when
you create a new sheet, you can crack cut. It can be useful before to go into edit mode
to crack codes. Because after to
enter into edit mode, it's not possible to come
back into credit cards. It's not possible. I'm going to show you here, I have my books and I
want to create a few cared for, for maybe 48. And on this direction, eight also, if I double-click, I can apply bake. So now I have different
Kurt convenient chief. I want to make some
transformation just like this. But after It's not
possible to create cut directly from
the object panel, you can create good for
the panels, no problem. But if I leave here, now, as you can see, geometry, it's not possible
to do anything after. When you create a cut
in your object mode, you need to sync before
L2 enter into edit mode.
39. Edit mode selections: Selections in edit mode. Let's see, so different tools, but this time in the edit
murder and how it works. First, let's create two books. You can change wounded Kroner
on orange in coronavirus, and go and create
subdivision on your books. You can just apply for
on the x-axis, for, on the y-axis, and
for under z axis. Now let's enter into edit mode, double-click, convert to
geometry back like that. On each faces and AF no
different subdivision. So it means I have 16
faces on each main face. I subdivided here I have 16 faces in this
main phases here, 16 in this main phases also. First thing is to understand, you need to understand the
sweet element silicon phase. You want to seek a
face to click here. And I said exists phase. And after you have
gizmo and you can use the gizmo exactly
like in object mode. Cannot sue, create a
rotation just like this. First things to understand. You can also use CDK lines. So I want to CDC
slide for example. You can see it is in
y's and same principle or I can make some
transformation. You can also select varieties. I can click on
these varieties and I can drag and move.
But this time. You can also make
multiple selection at the same time using shift. If I just come back to face, I go here, this is the first phase acidic
TD. I press Shift. I can see it exists
phase, this phase, this phase, these
phases, phases, phase. I said, I didn't know
this eight phases. And if I drag and move, it can make some
transformation. Just like this. You just need to press
Shift and you can do exactly the same thing
with lines and vertices. Now I'm going to walk
liter on a different side, maybe on this side. Yes, perfect. You ever so all the
tools of selection, it works exactly the same, but with elements
of the edit mode. Use fantasies or selection tool. After you can have x2, marquee selection
tool, shortcut, EMA. It depends on what
you choose here. If you choose face, I can select just like this. I'm going to sit face
and take a glance. If I go in this view exists I can see it exists
for faces just exempt. You need to be careful, yes, you need to click on phase. But because of that, I select also the
face on this area, also face on this era. This is why you need to
be careful about Set. Going to show you again, here you have civic phase
and marquee selection tool. And if r is on parasitic
disease element, take a glance or you have ARDS element like this selected. It works also if
you use vertices, you can, I can go on
this view like that. Use a marquee selection tool. But this time we're going
to apply on vertices and take your grants that you have these four vertices selected, but also vertices also on
the same axis like that. Then you can walk
with the lasso tool, do the same with
vertices or segments. If I just come back on phases, you can make some
thing like that. And you can, whoops, let's see like
faces, lasso tool. And just like that, and I say tij is two element. You can also worked
with a pane select, Pen select why not? Can be interesting here, CT, these two phases. But if you use a pen select
for line, for example, I can click on pane
select or shortcut P. And I can go like Z's
legacies like this, like this. And I say tij is
different lines and I can drag and move
with the gizmo. You can also use select. So it's impaired. You select every sink and you have
also inverts it extra. It means that Phaedrus
come back on face, I said exists phase, this phase is phase
in this phase. And address to apply
invert selection every sing outside of these
four phases will be selected. That sees a different
selection that you can use. Don't forget also
that every time when you double-click
on the element, you have different options. I'm going to show you just
after these different option. Because sometimes it
can be really useful. You can select similar, you can select planner. You can also invert the selection directly
from this panel. You can find Cyrillic, all
you ever so-called chain. So selection, it will
specific polygon. So it's advanced option
to create selection.
40. Advanced selections: Let's see advanced selection. To create advanced prediction. First I'm going to
create a book so again, exists and just increase size so you can create
advanced detection first, we agreeing to work
with eight subdivision, h sub division on y-axis and h sub division
on the z axis. We see the first
things to do, 888. Now what was the thing
that I'm going to do also, to double-click bake. If you double-click on
the element, for example, you'll click on face
select t, double-click. You have an option. When you need, for example, to select all X2 face
on the same plane, you can use select planner. Thanks to set, I
can select all of these phases at the same time. Why it is useful? Because after E phi or
decided to extruder, I can extrude everything at the same time,
just like xi's. Now let's double-click again. You ever saw adoption
like loop selection, group selection,
very interesting. You can see also phase
exactly on the same axis, just exempt. So one more time. It is interesting,
but if you turn on the leg that you
can increase X2, reduce, but stay in this loop selection, yes,
just exactly cannot. So turtlenecks this,
and if you turn, you can change and mix them,
sing neater, randomize. You can intelligent
selection, for example, if you have CD8 T disease
faces on this axis, I can invert the selection
and predict Z opposite. You have multiple
interesting syncs to do. After it is the same, you
can walk with the line. So it means I sit exists
line double-click. Simpler and split can use loop selection to
only see the lines exactly on the same axis you
ever saw are lined by angle. So this is the loop selection. Just like this. I
ever show line by angle and in this case
you can turn like that. If I increase moles at
180 in this example, I can see all your faces, but if I decrease, I'm going to have
sometimes it's not very easy to understand. You need to enter a ratio. Most at 90 degrees. You have domain
segment of my cube. And if I increase, I can see all the
segment with Mozart. This with more, if I
increase with the city by anger most at 181 more time, you can invert selection. You can do this type of walkers. So with vertices if
you double-click, you can also have
this time nodes, the ceiling plan up
because it's not good, but you can have loops
selection also on Earth, the vertices on the same axis. You can also click on
select URL if you want. Just like that. I'm going to show
you another example. Just go on the left. The possibility to
create a new object. If you create a new
object is great because this is my element. I'm going to create
a new object again and just create a cylinder. Can put the cylinder later on. So like this, first
I go left-click. I create my first base after. I can go in this direction. Just like this. And you have different options. So it means you can work with an eight and you can
increase your eight. You can work with the Rogers. You can work with clothes and
are open-ended and you can walk with the number of
segments on X2 cap just exists. You can also work
with a number of radial segment I'm going to increase and you can work with. So we do eight
segment just exempt. Know I created a new object
inside my edit mode but under differently for
different reasons. So you will have to extrude
all Z's, Z's phase. For this, you'll see linked directly, civic
phase, double-click. You can activate cyclic planar. And thanks to that
acidic td or this area. Now if I click on my
extrude or shortcut E, I can, for example, go on
this area, press Enter. And if I want why not to scale on this direction like this, and I could continue press E
and extrude face like that. Why not to press Enter and just scale and come
back on this direction? So many time it will
be very useful to on the cylinder see
leaked plan now, just legs out. Just same time. You can also work
exactly as I said, if I double-click on, if I double-click on this liner, going to click silly Kleiner, double-click on the slide. Again, activate
loop selection and select element directly on
the slag. I cannot sweep. I want to invert
selection or create a selection by angle
depending of what you choose, you can have more
element selected. This is why it's useful to
use these different options. We don't use these a lot, but for example,
just civic plan. Now it's six to him useful. And sometimes I think
that would loop selection can be also useful. Sees with two
things that we use, the most advanced selection.
41. New object: Let's explain how to add
up sheet in edit mode, switch specific to an
object in a data model. I'm going to show you
first enter and Zoe did mode crowded books
just like this. And you double-click,
you can click on bake, and now you can find project name and you
have books baked. So by default you have options here and you can create object. If you add directly object, we x2 to create new
object just here. You will link every, everything after
force to object mode. Let's take an example. I want to create a sphere. I'm going to go on
the right and just go left-click like that
and take a glance. I can create my sphere. So after I can walk with radius, I can work with white segment I want to smooth
and eight segments are. So I'm just going to press
to click outside like this. It's not going to work properly. I want to crowd to sphere
near this element. I think it's better, a little bit more reduced. Whereas segment and
Stacy's. I can press Enter. Now I have a sphere. A sphere is exactly on the
same object in my object mode, just like that, if I create
something more like, for example, the current, I can go left-click here. Credit to base makes something like z is gross. Press Enter. I created my career. If I go out of this
mode, take a glance, I have this element, but everything is like match. Everything is the same entity. So it means if I want
to change any color, I want to make blue. Everything will be link like
that instead possible to, to unlink any sings. This is why you have an options. Do this again, click on the box, then double-click tablet, click here, convert to geometry. I want to create something
outside of the book. So first you'll click on new
object, shortcut Shift N. Now you have a new layer, and here you can
create a dog GTE. Let's create a
cylinder dress code. Left-click, left-click
again, left-click. After you can work with
a different element, I can increase the cap segment, that can increase your
radial segment segment. Also, if I want. I can just press Enter. Now it's okay. I created xis on a different layer for
our drug object mode. It can be more convenient. It depends on the situation, but it's very important
to understand this. I cannot so create a new
object to gain new object. Now I have this layer. I can create. Tourists. Go on the right,
left-click first, left-click, left-click
soft parameter. I can work with the ring reduced to produce the financings. And I can press
Enter to validate. Now, I mean say my edit mode each time when you
click on the layer, you can see on watch, later you are going to work. So in this example, which
object you will walk in. And if I just go on exit, it's good because now
I have my box exists. I can have my
slender separately, can click on my cylinder, and I can drag and move. Certainly, a problem is
gizmos stay in the center. So it means maybe you will
have to go right-click, drag and move the gizmo in a different position if you want to change your
transformation. But for the rest, it's
very convenient because you have separate each object. In the object mode. You can change every single
at your convenience.
42. Create extrusions: Let's see how to extra placebo to extrude faces
in the edit mode. So for this just
first Crato books. On these books, you can change routine corners and just
create to cut occurred. We're just going
for this example, apply 200 x-axis, y-axis, enter. So two on the z axis, Zen tabular TD,
control to geometry. After I insulated murder. You have Zoom. You can find
just here extrude options. You need to select
the face first. I use my tool civic phase, and I can take this face. Now. I can use extrude. You ever saw the shortcut E? And when I click here, I have this blue arrow. And it's possible to extrude on a direction or on
an auto direction, but you can also extrude
inside if you want, and you will keep on
just these faces around. You can just extrude
this outside. Extrude. It's not like to move the face because if I just
click on this face here, just move the face. It's different because
you just keeps the edge. If you click on extruder,
it is different. You just create a new edges and you created so new
segments just accept. Each time you can
select to face. You can press E on the keyboard. You use a tool and
you can extrude. You can also, if you want to
predict in multiple phases, you just need to
press Shift after you can press E and you can extrude just as this many time you will have to use
extra extrusion. Can pick here again, press E and just extruder. Through this again, I can
see exists face first and press E and just
extremely acidic, something like your line, takes this line and
you press E Also. You can also extrude
face just like that. So it is absolute possibility. For example, ICD
exists in demand. I can press, yes, First I click outside, I can select this segment. I can press E and take a glance. I cannot extrude and the
direction just like that. But most of the time
we are going to use the extrusion on the face
so I can click here, use my tool and extrude. Let's make small exercise. First, let's select our
press Control, a delete. In this example, I'm
going to create a base. I can stay on this mode. Just click on the cylinder
goingto center crowds or base of your cylinder. Trust exists, then you
can drag and move, but just very
literal, like this. And I want to increase the
cap segment, radial segment. Yes, just like that. Perfect. It's okay. I can press Enter. Now. I want to create something like a vase and using extrusion. For cities of phase,
phase options. Click on this face,
double-click and civic planner to have all
these faces selected. Then you can take a view, not exactly as a front view, but around this view and
activate extrude again. I can extrude on this direction
and I can press Enter. And after, if I use this
small Cuba with a small cube, I can scale X-Y-Z. I can press ear again, extrude. That. Can zoom the third beat out. And I can press Enter, click on this element. Extrude that exists
and scale set. I can press E, extrude again. I can press Enter and just
make yes, I'm seeing exists. I can continue press press Enter and skeletal a
bit on this direction. Maybe I didn't extrude enough. I'm just going to come back. Yes. Just like that. I
can press E extrude. Yes. Translates this. Perfect. Then I can press
ear again, extrude. Press Enter, and scale. Makes this same press
E, extrude again. Press Enter and scale exempt. Zuma extrusion. You will apply the bitter
render you will add, but you can take little time, which is why I do
this little faster. But you understand the
principle of extrusion? I can press ear again,
extrude like this. Press Enter and just scale. Yes, I think I can scale like this and press extrude again. Extrude again. Press Enter and just scale. It's okay for that. After if I come back
into exit mother, I created this type of models. I can go and click on color
or directly on the materials. I'm going to apply
midterm materials. Let's see, leaked titanium. Like that. I can work with whiteness and maleness if I
want to change later. And I created these vase. If you want to crack interior, we will do this in exercise. You will have to do
exactly the same thing. Exactly the same thing but in direction and change the mode. We'll adjust the wire like that. If I just come back on
shredded civic again, are these faces here? Double-click civic planner. And after you press
Delete on the keyboard, first, you can validate your selection and
you can press Delete. You can also create
a URL like that and only have the phases and
absolutely not insights. So you can delete,
you can exit mode, or just depending of the things that it's open,
it's not to open. It depends only of x2 view. You can also create. So I'm seeing Lindsay's.
43. Create bevels: Let's explain how to add
the beavers in edit mode. First, we are going to add
a box. Just like this. We have seen that in
object mode it is possible to directly or beaver
we have developed. But you can walk
also onto Edit mode because when you walk into
allergic object mode, it will be applied on all
faces are also object. Now metabolically
convert to geometry, enter into edit mode and you can find the option
B versus here. Why it is interesting
because you can see DECT, reliance and apply your
beaver only on this line. Click on beaver like that. And you can see this sprint. You can see these small
blue lines on the segment. And if you go left-click, you can add the beaver
only on this area. If you crowd to complete Beaver, you can directly create in sweet dimension three
younger rectangle. Or you can just
decrease your beaver. This is why it is useful
and you can make many, many critics, things like that. After, let us show
you, if you click, for example, on the face, I'm going to show you
I click on this face. So change for civic
phase and add beavers. Left-click. You
arrive on this area. You can, it's not an extrusion, but you can create like a new phase in the
middle, just like this. It's extremely useful in the film case and I
will show you why. You can just decrease
lexis after resists face. I can why not create an extrusion inside
or outside or inside? Just accept. You can work with different
types of beavers. I'm just going to go
in my front view. No transverse view. This view. Just yes, directly on this
view it is my view. Let's just create to
cut multiple circuit. I'm going to create
occur just on this area. First. It's not going
to work properly. Let's do this again. And create to cut. Sometime. It's not walking
really grew them. Simple reason you need
some time to go outside. I'm going to go outside. Just double-click. Come back here. Cd20
view one more time. Just like zs. If I apply my Kurt, Let's see, fits walk. Yes. Now it's work. Sometimes it's trained
because it didn't work. You do exactly the
right process. I'm going to select again multiple cut and create
something like this. As you can see, it's not
going to work properly. One more time. Going
to click outsider. Come back to my front view and just click to multiple Kurt
and try again to do this. Yes, because I think
I'm not exactly right. And this element, anyway, I'm going to show you a beaver and click here
and as you can see, you can obtain all sources
type of friend Joe, you click on beaver
and it will be applied on all the cut around, just laziness or the cut here. You can also create this render. You click and you can pull. This is how to add beavers. You can add, if you
click on the vertices, like z is where going to click Yes on these
vertices and apply beavers. It is also perceiver
just like that. And after we can work
with this sprint, the sprint or this point. Last thing that I
wanted to show you, just going to go out and
just remove this element. Let's add a cylinder. Click on this cylinder of
tool in the corner radius. Double-click.
Convert to geometry. You can select the
face it exists phase double-click
acidic planner. I would like to
create like a plate, some signal X-Y-Z, I can
extrude first, extrude. Lexis. After I press Enter just increases
size on this direction. Perfect. Now I would like to come
back in the center, but the problem is if you just only use extruder like that. If you click on Extrude
and you just want to create like a new cut inside. It's not possible
with the extrusion. You need to move just liter. This is why you can
use the beaver. You stay selected like this. You'll use Beaver. You arrive on this
area just like this. And left-click. And you can decrease. I think it's not
working properly. One more time. I'm going to show you again, just click on phase, double-click civic
planner, beaver pelts. Because it's not
exactly right element. Yes, just like this, you need
to take the right print. And I've taught it
takes the right print. You can go inside, perfect. Now I can click on my extra tools and just
go inside just like this. And it's perfect if you want
to cry to plate just here, here it's too much
but you can redo it. Just literally beat like that. I can present to validate
exit. This murder. I can obtain this result. I think I created
extrusion lethal too much inside and
I didn't scan them. If I just come back. Yes. Just like that. Show you again. Click on beavers. Yes. Trust lexis. After to do this work, you can extrude and scatter. First. You extrude
this direction. You can press Enter and you need to scale
on this direction. Now it's going to be better. I can go on the right just at TV2 colon like as this
type of gray Carlo. And I can walk with decreased the rudeness, increase Iturbide, submit tallness, and
create my plate.
44. Create cuts: Let's create cut in edit mode. First. Object mode, or the books. As I showed you, it is possible to
create occurred. So you're going to write
directly in object mode, you can create to cut. But after when you
go into edit mode, it's not possible to come back
into credit to cash again. This is why you can create
cut also in edit mode. First double click,
convert to geometry. I'm in edit mode. You can find Chert
and multipurpose cut. I'm going to click
on that first. You need to be on view. For example, I can
sit in my top view. If I want to create
to cut in the middle, you can first go in. You can use snap to greet them. And after I can go left-click and you can follow the grid. You have these options. You can just press pit. Take a glance, I created my
cut, just accept, perfect. Now if I want to create
a darker in CSE miter, I can do exactly the same thing. Click on the tools. You can also have the
shortcut C and left-click. You just need to snap to
the grid if you want to have something perfectly nice. Change this example. It didn't work properly. Let's create a node of cut. Yes, sometimes you need to make a sigma and time
because it didn't works. Click on Split. Yes, just like that. Perfect.
I created another cat. It's interesting
because if I want, why not to seek this face, I can click on extra, also an extra Bueno. This phase. I can also see leaked segment. I can click select
line. This line. I can drag and move
in this direction. I'll drag and move again
on this direction. You can also create
multiple cut. I'm going to go on this rail, activate multiple circuit.
You can use the grid. We're not time it
just that we do to click multiple time
on Zakat tool, you can directly create
multiple cut. Go left-click. I can go address here. Yes, sometimes as you can see, it's not going to work properly. So just click outsider,
de-select everything. Just like that. I'm
going to come back and use multiple cut. I'm going to go left-click
now it's works here. And automatically
I can continue. Why not to go left-click
again quaternio docket. And I can continue. Left-click again,
creating a docket. You don't need to be exactly on phrase on
purchase edge, you can, it's possible but best is to
be stressed, come back yet. So best is to be outside
detailed outside, you snap to the grid and it's
very easy to create cat. Just like that. Let's exit this mode. Press Delete. I'm going to show
you a small example. Just click on the box tool. In z's box tool, let's apply a value of 50. Here I can tap on the
x-axis and on the y-axis. Notice the next step is
to go double-click bake. I'm going to create a cut. So select multiple cut credit to cut on his view on October
few sees my first Kurt. I can use my grid. This is my second cut. It's going to be my shortcut. I use the grid to just
respect the same dimension. Just like that. Now I created this. Why it is useful
because if I want, I can use my extra, extra tools. So first I sit facing
the remainder. I see it exists Phase,
use extra tool. And I can go inside
just like that. And address same time
I'm going to use also. Just change acidic phase. Cdk face again. Click just on this element. Press shift, shift, shift. Extrude. Drag and
move little bit. Sees. Trust exists perfect. And set theta carotid
like I created like, like a poet, fault plane,
something like this. Just creatinine
these type of cat. I can go into exit to murder. Let's apply, Let's grab
something with wooden. Right? Library change
method for wood. I can activate. Let's try this food. Yes, just like that. After you have the possibility
to scale my texture, if you click here, you can find a
texture projection because by default you have
the right texture protection. And in this example, yes, I'm going to click here. I can use also these
texture projects, certain cube texture projects, Sharon, you have the gizmo, but this time it's
fossa texture, so it means you can create
rotation on your texture. I will show you in detail after. You can drag and
move your texture and you can resource scarcity of texture on just like that. In my example, I'm going
to decrease the texture. Schedule a texture on
decrease just here. If I just click on would you maybe I can change
the terms of cooler? Yes, just like that. Just here increase the saturation
and lightness. If I want, I can
decrease the rudeness. Perfect.
45. Draw lines: Let's explain how to
draw lines in edit mode. Whatnot time, Crato, books, CRI to Cuba exists. Just after you can double-click
convert to geometry. You have this tool
drew lines and end. It seems that I'm
going to do its first to click drew lines, shortcut D. You can draw
something outside of an object, can go on any phrase Opera
can go in these view. And I can go left-click
and make something Lexis. And just snap here. You can press Enter. And thanks to that, I created this type of shape. White can be useful because
you can create really, really specific shape using Zs because you can complete
with the extra tool. And thanks to that, you can make
extrusion like this. Be careful because when
extrusion not going to, if you pick your face, click on extrusion, Lexis and now it's
going to work properly. This is why is this tool
can be really useful. After I put these
on the same object, first, I'm going to
sit it every sink. Yes, just x's. Yes, here. I can do the same thing
but create a new object. Go one more time on the top
view and activate drew lines. You can create initiatives
that you want. Go. Let's start with
this sprint. The sprint. You can use the grid, you can snap to grid. For example, purchase
credit, something like this. After to do this work, you press Enter,
you can validate. You can drag and move if
you want short element. You can resume
craton extrusions. First de-select everything
Citrix of face extrude. And thanks to that, you can have this render. So this is why it
is extremly useful after you can do also the same
scene but with the Endrew. One more time, I can use
new object selected view. These examples, front
view will be great. And I can use Andrew shear. You just create anything
just like that. When you use the Andrew, you have super CBT after
to walk with a sweetheart, you can reduce your
render just like Zs. You ever so close. If you want. If you have something
open, you can close, you can convert to a circular. You can also add a distance
like that so you can extend the distance between
the different print or rigids the distance
between Judy from print. And you have also smooth. You can smooth the print. Sees a type of things
that you can create. I put soccer but it's
difficult to come back. I'm just going to press
enter and take our grants. I just created this checker. It is like a cylinder. I can use face. It's not it's not
working properly. I'm going to show you again
because something was wrong. Maybe we connection, I'm
going to click here again. Just create Andrew. Just make something like Z's. Yes. It's not easy to finish. It's not easy to finish. This is why you can
just try to smooth. Because it is not
easy to finish. You can press enter. It's not very convenient because everything
is not totally. If I just click here,
as you can see, you can predict
segment and vertices. This is why I'm going to show
you something different. If you click on an element
like this element, this face is a true line. You can also create to true. You can also create a line and translate this
directly on this face. And if you press Enter, you can have
different cut around. And one more time I
can phrase on PR move. You can also on the
face, draw something. If I sit exists face. Just keep n drew. This time again. Yes, just like that. I can press Enter
and take a glance. You can make this
type of friend Joe. I think so Android is not very, not very convenient,
not very convenient. Second advice you to use MO, use Massu, draw lines.
46. Add materials: Let's see how to add material. To create grid render, you can add materials to your
object, to your designs. To add materials, just, let's take the first
example with a bookstore. When you click on your object, you can go into the
right and directly you can find the matter
yellow panniers. First thing is to
understand you can just apply some basic color. So if you don't click here, you just click on Code off first and you have different options. You can create solid color
linear, radial gradients. You can also apply texture. Ready Front option. We will see texture.
We'd see texture. After. First, let's
talk about color. You have studied
cola, you just took pliosaurid codon like this. Then if you want,
you can decrease or increase the saturation and
walk with a brightness. If you have a codec code, you can copy and paste the
code occurred on this field. You can also credit, right? So to create a radar
first year of the first click onto frost
point like this, you can change the color with
the EU, for example, red. And you have the
second click here. And I can change
the color or like, for example, orange,
just like that, you can also drag
and move the print and change your radial gradient. After I depends on
the projection, we have different possibility of projection will show
you this after. You can also create
linear gradients. So you'll click on
Linear, same thing. You click on the first sprint. You select a color or like the Scholar and you sit in
a second print like that, and you cannot do know Dakota, you can also create more points. If you click on this line, you can add multiple
print as you can see. If you want to
create, for example, a cube with multiple color, it is totally possible. You can also go and
transformation pattern styling, but here it's small when
you work with a texture, but you can repeat or so your
gradient, just like that, smaller on, in this example
it will walk on this axis. Just like that. Sometimes can be also useful. At any moment. You can just come back
to why not solid. Yes. So this is the first
thing is that you can do after if you go and see options, you can also have
mini possibility. We want some most
of the time with weakness and witness, witness, you can increase written
as 100% like that. If you want to make
some CMO setting, for example, you have
also met tallness. If you want to
work with Reflect. If you put fruitiness 0%, you can add more reflect. And if you increase
midterm next 100%, you cannot turn this result. The most of the
time we work with these two crosser
for the render. You have also opacity
decrease, increase opacity. You have also emission like this and you are
also normal map, normal map see 30 Ferrante. It means you can click here and improved image texture,
credit modification. You can also have
advanced option. Here. We walk less than z, but you
can work with subsurface, just going to click on normal
map and just remove that. Yes. We can work with
subsurface about reflection of light and you can just add a little
color just like this. Just sometime you
have refraction. You can make some
transformation. You have percentage
of reflectivity also. If you go here you have
texture transformation. And it is if you walk
with PET texture, because here, nothing
special with a pen. This is the first
thing that you need to understand if you
want to apply codon, now if you want to
apply your texture, you click on this element. You have a smaller book. And thanks to that, you can activate categorise. You have different possibility
like wood midterm, concrete glaze, that break
plus tq, bulk paint. Let's say he's the first word. It's convenient but
just you don't have, you don't see too much x2
preview about texture. So you need to make
different tries first. Sometimes it can
be deterred long depending of the
Wi-Fi connection. You can also serve some
sing directly on this tab. Let's walk with
the first texture. This is a wood texture. Note-taker glands or
surrender is nice and. You can see the
different type of food or something darker. Just like Zack. If you go on the right, it means that they put
directly on color or texture. So this is an image texture directly choose by
victory, like that. But you can also upload
your own texture. But we have here
texture just like that. After you can also
work with the US. So it means you can
change the color of your texture, make
something different, can walk with saturation
of your texture, brightness and also contrast
here just to invert Socolow. And we