Transcripts
1. Introduction: Open Broadcasting Software,
or OBS for short, is an incredibly useful piece of software which allows
almost anyone to record, create content, or live stream anywhere across the internet. My name is Christoph Pryor and over the last six years
that I've been doing content creation on Youtube and Twitch OBS has always
been my go to software. Throughout that time. I've learned a lot
about the software. In this course, I want to show you everything
that I've learned so that you can get the most out of your content creation. In this course, I'll go over general important
information such as the interface sources, the audio mixer, among other
essential aspects to OBS. An in depth look through
many of OBS settings like output stream and
recording to just name a few. And finally, or run through
many practical scenarios that they might encounter as
you use OBS for yourself. Such as wondering how to utilize a green screen and how to use OBS for capturing your screen. There's a ton to unpack
in this program. So ahead to the first video, which will be a
simple overview of the interface that OBS has.
2. Interface Overview: In this first
lesson, I'm gonna go over the basics
of the interface. I'm going to discuss
the modules at the bottom and to
what they'll do, some of the buttons
on the right, on the control panel, as
well as show you some of the useful applications for
the buttons on the top bar. So let's have a look at
the computer screen behind me and let's check out
the interface of OBS. So firstly, I'm going to discuss the modules at the bottom, since they're the most
important aspects to OBS. So I think that there are
a good place to start. The furthest left or the screen, you will see a tab
called Scenes. Scenes, a different screens and layouts that you'll see
streamers use often, such as the Starting Soon screen or on Intermission Screen. Setting up multiple
of these will make your life a lot easier. So you won't have to
constantly change all out for when you're
playing separate games. Next, we go onto sources, which are the objects that
exist within a Scene, like a webcam or some text. There are many different
types of sources and what is likely that you'll only need to know a handful of them. Knowing how to use all of them will be an important skill. Because there are so
many of them or with different applications
explaining all the sources will be a lesson in itself. All of the sources
are layered with the source at the top of
being on top of the screen, and the source at
the bottom of list being the furthest
back on the screen. You can make certain Sources
invisible and you can lock them so they won't
change the position or size. Next, we move on to
the audio Mixer. This part here will
display all of the audio channels that you
have for a specific scene. And this is where
your audio levels for your microphone and
or game will appear. From a fresh bootup of OBS. This will be empty and you can insert some of
your audio devices into OBS by going into
Settings and then into Audio. We'll cover more about this and other settings in
a future video. But for now, we're just
going to pay attention to the general audio devices. And here you can select
your desktop audio and your microphone if you want those to be in the audio Mixer. Some sources will have
Audio attached to them that will make their way
into the audio Mixer. For example, webcams and typically have microphones
attached to them. And so OBS will recognize this and make the webcam
one of the Sources. Now, I don't use my webcam
microphone for anything. So the audio channel here is
completely useless for me, so that I don't have uses audio channels taking
up space here. I tend to hide it by clicking on the three dots here and
clicking on height. Knowing this is pretty useful, especially if you're
using many sources which have similarly
uses audio channels. Next, we move on to
Scene transitions. Whenever a Stream moves from one scene to another, typically, there'll be a transition
between the two scenes, where there'll be a
fade, a fancy animation, or a simple straight cut. By default, the
settings and OBS or set to a fade of
300 milliseconds. The time listed is how long the transition is
sets take place. The larger the number, the
slower the transition. There's just the basics
of Scene transitions. In a later lesson, we'll
go more in depth on how to create those cool
Animations that you'll see a lot
of streamers use. But for now, you can
press the Plus button here to add other cool
built-in effects, such as sliding and
swiping among others. Finally, on the right, we
get to the control panel. On the top here
you'll see a button that says Start Streaming. And as the name suggests, this is the button
that you press for when you're
ready to go live. Upon pressing this
button by default, you'll be immediately life. So don't expect any sort
of getting ready Screen. Although this is a
setting that you can change if you want to have
a confirmation screen. If you tried to click on
it from a fresh fruit of OBS pop-up will appear that
says missing Stream Key. This occurs because you'll
have to connect OBS to Twitch, YouTube, or any other
streaming service beforehand. This will be covered
later when we get into Streaming Settings. The button below says
Start Recording, and this is the button
that you press if you want to start
locally recording. By default, the videos will be saved to your computers
Video folder. But you can change this
if you want to have raw footage going into
a different folder. More about this, when we cover Output Settings just
below start recording, you might see a button
that says replay buffer. Some of you might
not see this button, and that will be because
of your Output Settings, which we'll discuss
in the stream and Output Settings lesson. But what replay buffer is, is it acts like a
clipping feature of OBS. Once it's turned on,
OBS will be saving what is happening on screen
to your computer's RAM. Then if something interesting
happens on screen, you can save the replay, which will output whatever
just happened as a Video. The length of time
that is saved and other aspects of the replay
buffer can be changed, but more on that in the stream and Output Settings lesson. Next, the been below says
start Virtual camera. Upon pressing this button, OBS will make the output
screen a virtual webcam. This can be useful
for when you need to share your output
in meetings or in Discord or any other
cool based application like Skype or Zoom. Just below that, there was a button that says Studio mode. And this is quite a useful tool, especially if you're
planning on using many different Scenes and transitioning between
them frequently. Upon pressing the button, two versions of the
preview will show up. One that says preview and
other, this is program. The program is what OBS
is showing on stream, but you'll notice
that you wouldn't be able to edit anything in it. However, in the preview,
you can edit things. Anything that you edit in
the preview won't show up live on stream until you
click the transition button. And if you click
out of Studio mode, the main preview will default as what's happening
on the program. The transitions here
work the same as a Scene transitions that
was discussed earlier, with the addition to there
being a fade to black, which fades the program
to a black screen. The slider below it is how
bright you want the program to be once you fade it
to the black screen. Once you are happy
that the preview is what you want to
display on stream, then you can press
the transition button and the program and preview will switch places and your audience will now see what
was the preview, but is now the program. Utilizing the studio
mode correctly is very useful if needs to balance
many different Scenes. And also if you needed to
make certain changes behind the scenes without messing up
the view for your audience. The final two buttons
are Settings, which will take you to the
settings menu and exit, which will close the
program similarly to what clicking on the red X and
the top right would do. Just below the control
panel in the bottom right, you'll see a few
fairly useful steps, like the frame rate
of the output, the CPU usage according
or Streaming time. If you alive, you will also see a green or red block signaling if the connection
is stable or not. And you'll see the
drop frames during your Stream both as a
number and as a percentage. Just before we get
into the next lesson, I just wanted to quickly cover
everything on the top bar. This will be fairly brief
because lot of things up here or tools I've already
covered in the modules. But here it's a quick rundown. File will allow you ease of access to your Recording
Output folder, as well as your
Settings folder is also another way of
accessing the settings menu. Edit will allow
you to make edits to any selected Sources. For example, I can
rotate my camera here, although this is
something I can also do by right-clicking on
it in the Sources tab. View allows you to change
certain aspects about your UI, such as source logos or
enabling or disabling things like the status bar
or the source toolbar. Here is also where you'll find some more in-depth
stats in regards to OBS and its performance
will show as a pop-out. Here you can also
find multi-view, which is like the
traditional Studio mode, but way bigger as having it. You'll see up to eight
Sources at a time. Dogs will allow you to edit
the modules that you see. For example, if you
find that you don't use many Sources and you'd
like to have that space. If for your Chats, for example, then you could remove
and replace it. Peripherals allow you to
switch different profiles. For example, right now, I haven't set to
my Twitch channel by can create a new one here. Connected me to my YouTube if I wanted to stream
on that instead. Scene Collection allows you to make different
collections of Scenes. If you wanted to have
a more organized Scene loud for
various activities. There are other things
in this top bar, like tools and help below that isn't necessary to go over from a beginner's
point of view. So I wouldn't try and
confuse you with love, that stuff that you
weren't really need. But in your own
time, once you're more comfortable with OBS, I'd recommend looking
into these two, especially the tool is one, since there might be things in here that will enhance
your Livestream. That's everything that's far as the interface is concerned. Now in this course,
we'll dive deeper into certain other
aspects of OBS. In the next lesson, we'll cover
all the different sources
3. All Sources: Okay, So now I'd like to go into the various sources
that's run OBS, as mentioned
earlier, Sources are the building block
of a Scene anime. Them have different
applications. So as I'm looking at what the Sources and see what they do. So when taking a look at all
the sources at a glance, you can see all of audio
based Sources at the top. Some image, general use and background Creation
Sources in the middle. And finally, some Video
Sources at the bottom for this explanation will start from the bottom and
work our way up. Since discussing a lot
of Video based sources. First, we'll make it easier to understand a lot of the
audio-based Sources later. So first here we
have window Capture. This is useful if
you want to capture a specific window
from our computer. Example of this would be if you wanted to just capture
your web browser, you can double-click
on the source to open this Properties, and then you can select
the appropriate window that you want to capture. Next, there is VLC media source. This source is
particularly useful if you wanted to show
a video in OBS, either from your computer as a file or from the
Internet with a URL. The media source will have
its own Audio Source in the audio Mixer and by double-clicking on it to
open this Properties, you can add videos to
the playlist as well as tweak with wove it
settings with the source. In particular, you can use the source toolbar to
adjust things like pausing the video or changing the point of the video
that is being played. Next, there is a
video capture device. Similarly to the window capture, this will capture a certain specific thing that you want to. But where it is different is
that a video capture device will capture a certain device that's connected
to your computer. This is most commonly used in the context of
webcams and cameras, but it can also be used for
display and capture cards. Next, there is text. This one is pretty
straightforward. It's just some simple
texts that you can put on your canvas. Next, there is Scenes. Now, this is useful if you use multiple various
Scenes and you want to try and put one of those
Scenes in another Scene. A practical use for this could be during an Intermission screen where you might want to
keep your main gaming Screen just in the corner. Next, there is media source. This is similar to
VLC Video source, except it only allows you to play media from your computer. And there's more automized
for other types of media instead of just videos. Next, we have imaged slideshow. Here is the tool that you
would use if you wanted to display several images
in a slideshow format, like if you're promoting
your socials in a small area of your
stream, for example, you can set the speed
of the slideshow, select if you want it to loop, select and change the
transitions between them. And down here, you can input all the images that
you want to use. Next we have image. If you just wanted to have a nice background
to your stream, for example, or just wanted to input any image that you have. This is the source
that you would go for. Next, we have game capture. This is similar to just
a normal window Capture, but it's built more for
capturing PC games. You can set it to capture
a specific window or just any full-screen
application. It's worth noting there
sometimes game capture and the game that you're
trying to play won't be very co-operative. And sometimes you'll need to use window Capture or
another capture method. Game capture is arguably
the best one to start with, but the other sources can be
pretty useful as a backup, such as the next option, which is Display Capture. This capture method
captures the whole screen. It won't lock onto
a specific window or game just like the
last capture method. But instead to pull the strap capture whatever is on screen. Whilst us capture
method will give you the least control and essentially limit what you
can do with the screen. It can be a useful backup. Video game isn't appearing
on a window or game capture. Next is Colour source. This is pretty useful if
you just want to have a block of a specific
color on screen. This can be pretty useful
if you're editing some of your recordings and you want to key out some parts
of the footage. But there were also
other uses for this, including just
general aesthetics. If you're trying to
make a Scene look good. Next is browser. This is useful if you want to display a webpage
on your stream. At first glance, this might seem like one of the
less useful sources, but this is actually
what I used to have Alerts on my channel. I use stream labs for those. And I go into my browser, get the link from the Alerts
section on the website, and put it into my
OBS browser source. Of course, other
uses for the source, but in this instance, I find
myself using it the most. And if you'd like to be able
to know how to do that, There's a later
lesson on exactly how I get alerts on my channel. Next, we have audio,
output and input capture. These two are typically used if you want to add
an audio device, either input or output
to the audio Mixer. A practical example for
me is if I wanted to have the game capture coming
through on one channel, if I'm playing a
game on a console, then I'll create an
audio input capture and set the device
to my capture card. And now the channel will
capture the audio from the capture card
and thus the game. Finally, at the top we have
application Audio Capture. At the time that I'm
recording this course, this feature is still in beta, so it might look
a little bit more tidied up when you're using it. But it accidentally
as a window Capture, but it's used as
for audio channels. This can be practical
if you're just wanted to capture the audio from a PC game instead of all of
the audio on your PC itself. Okay, So those are all Sources. And as mentioned earlier, that often might have some crossover. So it might take a bit of
experimentation to figure out which ones work best
for you and your setup. Next, one cover a different
part of the interface, which is the audio Mixer, Advanced Audio Properties
and understanding how to use this well can really enhance your audio in your
Content Creation
4. Audio Mixer Advanced Audio Properties Overview: Okay, So now I'd
like to go through the settings in the audio Mixer, more specifically going to the
Advanced Audio Properties, because understanding
this can really help you audio quality
in your content. So let's get into it. So down here, just in the
bottom left of the audio Mixer, you will see some cogs that
you can click on and that will open up the Advanced
Audio Properties. Upon opening the Advanced
Audio Properties, you'll see all the sources are many various buttons
and settings that you can adjust for
each Audio Source. Towards the furthest left, you will see the name of
each source and its status, whether it's active or inactive. By default, OBS will only
show active sources, but you can change
that with the setting just below the names here. Then just to the
right of status, you will see the volume of each source which
you can adjust. By default, it's set to
display in decibels, but you can change
it to a percentage by clicking on this button here. To the right of that,
you'll see the mono and balanced parts
of the settings. Taking the mono box
will make sure that the source comes through both left and right speakers equally, if the person
listening is wearing headphones or has two speakers, if it is set to unpicked than
the source becomes stereo. And here you can
adjust the balance of the Audio Source
to either come out to the left speaker more than the right speaker or vice versa. Next, we have sinc offset, and this is what you'd
want to adjust if you're audio and video is distinct. Setting this to a
positive integer, say 200 milliseconds will slow down the audio by
that amount of time, which can be useful if the Audio comes out faster than the video. If you find that you have
the opposite problem, where the Audio comes up slower
than you can set this to a negative number and it
was still offset it fine. Next we have audio monitoring. By default, these
are all set to off. But if you want to monitor
a specific Audio Source through your audio
monitoring device, which usually is
your headphones. Then you can change
this to only monitor or to both monitor and Output. This torque can be pretty
useful to ensure that your Audio balance is
good in real time. Finally, we have tracks. Here. You can enable or disable which tracks you want your audio
sources to appear on. An example of how this
would be useful would be if you wanted to Stream and
record your game audio, but only have your microphone
enabled on stream. In this instance,
you would enable game audio to appear
on tracks 1.2. B would only enable your
microphone on track one. Then in your stream
Settings, you would select, subtract one, and then
your Recording Settings, you would select track to. The result is your
Livestream picking up both the game audio
and your microphone. But in the recorded video, your game audio will
just be picked up. There are many other
uses of tracks, and you can set each source to multiple specific tracks
if you would like. There are six in total
in standard OBS. So it gives you a
lot of room for customizing your
Audio Track layouts. That is the bulk of the
Advanced properties here. The next section, I want to start going through the settings because these consultants
either make or break your content
and its quality. Soap will start with
the general Settings and walk away from their
5. General Settings Overview: So as stated in the
previous lesson, the settings that you
have in OBS will be very important to the
quality of your content. In the next few videos,
I just wanted to go over the settings and
we'll start with the general Settings and
walk away from there. So here we have the
general Settings. And at the top we
can see that we have some general settings that you'd normally see in any program, like language, I,
cosmetics Settings. And as you go further down, things get more specific. At the top here in the general Settings tab, we have language. This is pretty straightforward. Just sell it to your
language of choice. Like here I have
it set to English, UK because that is my native language
and style of English. Then just below that, we
have the theme of OBS. This is the general
look of OBS and you can change it based
on your own preferences. It sets a yummy by default, be considered to any
one of these settings, like maybe rapidly, for example. I think this one looks pretty nice with my own preference. I like to go with aqueous. Next we have OpenStax
dialogue on startup. While this will do is
every time you load up, OBS, the stats pop-up
will open alongside it. This could be useful
if you prefer having the stats
pop-up open a lot. So you won't have to
constantly open it manually. Next, just below it,
we have another box, height OBS Windows
from screen capture. And having this turned
on will make it so the OBS couldn't
record itself. So if you're a recording, you're screen and
have this turned on, OBS will capture what is behind itself instead of just itself. The next tab is about updates. Here in the update channel, you can select if you
want your version of OBS to be constantly
scanning for the most recent stable build or any beta release builds
that would be newer, but potentially not as stable. In the box below it, you
can select if you actually want your OBS to look for
new updates on startup. In the next tab of our output, you can select if
you want to have some confirmation dialogs when Streaming and or recording. The first three
boxes are about if you wanted to have them for
when you start Streaming, stop Streaming will start
Recording respectively. This fourth tick box is
about if you want to automatically start recording
when you start Streaming, basilar Streaming,
you can always just click on the Start
recording manually, but some people prefer it to automatically
start recording. Whilst you're Streaming,
you can always just click on the Start
recording manually, but some people prefer it to automatically start
recording if, say they want to have
the entire VOD captured. If this is ticked,
then you can take an additional box below it
if you want to make it stop. When you stop Streaming. The next two boxes
are basically the same as the two talks
about previously. But in relation to
the replay buffer. This first one tells OBS, if you want to have it turn on automatically when you stream. And the last one tells OBS, if you wanted to keep going
after the Stream stops. The next tab is about
source alignment snapping. And alignment snapping
in general is a fairly useful tool to use when you're
creating your scene. Instead of having to
just get the Sources perfectly aligned
with everything in relation to the scene. Having this enabled can
make it super easy as you only have to place the source
is approximate location, then OBS Does the rest
with the snapping. Here you can adjust
the snap sensitivity by default, it's set to ten. I'm not entirely sure
what that measurement is from my
experimentations at ten, it seems to snap at
around 17 pixels or so. But you can turn it
up or down depending on how crowded
you're seen as and, or how much you would
like it to snap. Just below that, there are some tick boxes relating to
what you want it to snap to. You can snap Sources to
the edge of the screen, to other screens around it, or the center X and Y-axis
of the scene, respectively. Next in the projectors tab, we see some tick boxes to change certain things when
looking at the projector. If you want to find
the projector, then you can right-click
near or on the preview. And then there'll be an
option to open the projector, either Windows or
as a full screen. Having the first box text will hide your cursor
over the projector. Although it's worth noting
that this only works in the full-screen
version of the projector. The next box will
make it so that the projector will always
be on top of the screen. So if you click away
from OBS itself and open another application
on your computer, then the predicted
will stay there unless you decide to
minimize it manually. The third box being
ticked will make it so that if you close
OBS and reopen it, the protectable
reopened alongside it. And the last box being ticked will limit the amount of
full screen protectors. You can have to be
one per screen. Next is the system tray tab. And this being enabled
will make it so the OBS shows up on your
computer system tray. The other tick boxes
here can allow OBS or start from
the system tray and allow OBS to minimize to the system trait instead of
the task bar respectively. Next is the preview tab. And here there are
some take boxes, they can change the preview. The first box is about if you
want to hide the overflow. Overflow is a visual effect
which will display if any of your sources don't
neatly fit on the screen. Taking this first
box will make it so that the visual
effect won't happen. The second box that
says overflow, always visible when
tech will make it. So you'll always be able
to see the overflow even when you're not
selecting the source itself. The next box show overflow. Even when the Sources invisible will keep the
overflow effect on, even if you turn the
source itself invisible. The fourth box about safe
areas when turned on, or show all the safe areas of
the different screen sizes. Finally, show pixel
alignment guides, went on will tell
you how far away each Sources from the
edge of the screen is particularly useful if
you're Sources are in a very specific spot in relation to the
edges of the screen. Next is the importers tab. Now, this part is
useful if you want to import some Scenes
over the Internet. There's only take
box here will allow OBS to scan for download seems just to make your life
more convenient so you don't have to go
searching for them yourself. Next is the Studio Mode tab. Here there are three
different boxes. The first box,
transition to Scene when double-clicked will
make transitioning between different Scenes easier. It allows an
alternative method for transitions by double-clicking
them in the Scenes module, which when ticked, will work in conjunction with the
simple Transition button. The second box enable vertical slash
portrait layout will change the layout of
the studio mode itself. The last box Show Preview slash program labels
will tell you at the top which Green is the life program or behind
the scenes preview. This final tab here is about
the multi-view function. This first box, click to
switch between Scenes. Well, are you to change
which Scene is at the top? Just by clicking on them
at the bottom here. Taking show see names, like you to see each
of the Scenes names, which can be pretty useful if you have many scenes
that looks similar. Taking the box, draw safe
areas will show some of the various different screen sizes they could
fit you're screen into similarly to the same
box in the preview tab. And finally, the option here at the bottom blazer customize the layout of the
multi-view itself. Now that's probably a lot
of information all at once. But hopefully this
lesson gave you a better understanding of how to navigate this section properly. The next lesson, we'll
cover the next two tabs in the settings stream
and Output Settings
6. Stream and Output Settings: This lesson is going to cover the stream and Output Settings. I believe that this video
will be most useful for those who are into
Livestreaming with OBS. So first things first,
we'll start with the Stream Settings and walk
away to the Output Settings. So first here we have
the Stream Settings and at the top we have
the service option. This will be whatever website
you are Streaming to. In my case, I
Livestream to twitch. So it is set as such. If you'd Livestream on YouTube
or any other website than the rest of this page might look slightly different to
what is on screen for me. But for the most part,
they're going to be many similarities
between services. So next there is the
option to either connect your account to OBS or
use the Stream Key. Connecting to your account
isn't a lot of ways easier. So you can click on
that and you'll just have to log into your
Twitter account. If you have to use the
alternate version, then you will need
your Stream Key. Or Stream Key is a
long string that tells OBS which account
to stream to and will often be somewhere
within your settings in which you can find this
by going onto the website, then into your
create a dashboard, then into Settings,
then into Stream. Other services will likely have their stream keys
in similar places. Just below service, there'll be another option called server. And this is going to be which
server OBS connects to. It is recommended to
just set this to auto as OBS can usually find the
best Server on its own. But if that isn't
the case for you, then you can always
manually select a server with a good connection. There might be additional
options on your screen, as well as some
recommendations for bit rates. But the surface and server are the two most important aspects
of the stream settings. Next, we move on to
the Output Settings, and there's quite a
lot to unpack here. It's worth noting that I'm using the Advanced Output mode, since it's the most complex. If a love this seems daunting, then you can just get by
with a simple Output mode, which will share a
lot of similarities to the Advanced and will have many of
the same Settings just in a more simple way. But if you can learn the
advanced counterpart, then you will often
have more creative freedom over your content. So firstly, we have
the Streaming tab, and here we get to the
general Streaming Settings. At the top here, you
can select which audio track you want
the stream to capture. If you wanted to
change which audio track outputs to
your Livestream. Here's a place where
you would change that. Just below it, we have some other useful Streaming options, like the encoder and the
ability to re-scale the output. Just below the Streaming tab, we have the general encoder tab. Hey, you can change
the rate control, CPU usage, keyframe intervals
among other settings. One setting that
is worth covering here will be the
bitrate setting. The higher this number here, the higher the stream quality, but also the larger the
amount of data sent. So it's important to
balance it out with your Internet speed and whichever service
you Streaming to. If you go back to
Stream Settings, you can see that when
Streaming to twitch, you don't usually want
to put the number any higher than 6,000 KPBS. From my personal experience
with my internet speed, I have mindset to
3,000 kVp, yes. But if you know yourself to have not amazing Internet or just generally see that
you're Stream is choppy, then I would recommend tone
this number down to 2000, 2,500 or potentially lower. Next, I want to cover
the Recording page. Here. I'll have my type
set the standard. I wouldn't recommend using
the custom Output type here unless you want to
change something specific that isn't in standard. Otherwise standard is
much easier to work with. Firstly, we have the
recording path which the file in which the recording will be sent to when you stop it. With the addition
to have the name of the file, have no spaces. Next we have the
Recording Format. Now, I usually like to
Output my recordings as mp4, but you'll notice
here that it says MK V. The reason why I don't
originally format it as MP4 is because if OBS crashes or you lose power midway through
an MP4 formatted file, the file cannot be opened, so Recording in NPV
will prevent that. You can still Output
it as Mp4 as if you go into the Advanced Settings and scroll down to the
recording session, you'll see that
there was a box that says automatically
remarks to mp4, which will convert
your recording to Mp4 once it has stopped. Next, we have the audio tracks. Here. You can select
which audio tracks you want to be picked
up by the recording. Notice how these are
boxes and not circles. So you can take as many as you'd like as opposed to
just one option. Above that, you will
have the encoder option. In my settings. I haven't set to the
same as Stream Encoder, although you will
notice here that there was a warning
here, this is, I won't be able to
pause the recording at all when using this
encoder specifically. I personally don't mind that, but if you're someone
who does that, you can change this option
to and other Encoder. If you do this, then you'll see another tab of Settings
about the encoder, similar to the settings that
was in the Streaming tab. Finally, there are some
additional settings such as the custom Mixer Settings and
automatic file squirting, enabling the latter of
which will make OBS create multiple recordings
if the original Recording hits a certain
time limit or file size, you can alternatively just have it so that you split manually. So that's all for
the Recording tab. Next in the Audio tab, we have some options
for each track. You can set the audio
bit breakfast track, and you can name each track. So if you only use track one
for a specific audio device, like a microphone for example, you can label it as such. The bit rate of each track
is naturally set at 160. Personally, I haven't
had an issue with that. But if you have audio problems, then this could be something you could tinker around with. Lastly, in the final tab, we have the replay buffer. There was an option to have it enabled in the first place, as well as the maximum replay
time you can have on it. So this will be how
long until the past the replay buffer would
capture if you saved it. Just below it is the estimated RAM usage of the replay buffer. So it could be something to
consider if you want to have this option a way larger
than the default of 20 s. Okay, So that was a
stream and Output Settings in as much
depth as possible. Hopefully you now you can
use this knowledge to make your life streams as best
as they can possibly be. The next video, we'll cover
the audio and Video Settings. And this shouldn't be
useful for just Livestream, but for general content creators
7. Audio and Video Settings: So in this lesson, we'll
cover the next two Settings, audio and Video Settings. These two have aspects
such as the audio devices, as well as the resolution and
frame rate of your video. So let's jump right into it. Okay, so first we have
the audio settings, and at the top here we
have some general settings like the sample rate
and the channels. Setting the channels
to mono will make sure the audio comes through
equally in one channel, regardless of if you have any
panic set in audio Mixer. If it's at the stereo
than you audio will be pancreatic veto left
and right speakers, if you of course have
it set to do so. Next will be the
global audio devices. I've mentioned this before
in previous lessons, but this is where you
can enable all of the audio devices
that you want to use. In my setup, I have my desktop audio set to my
computer's output audio. I don't have my mic
set to anything. Next we move on to
the meters section. And here there are two options. You can change the
decay rate to have it set to fast, medium or slow. This will alter the
decay of the audio, and by default,
it's set to fast. You can turn it down
if you find that it produces better audio
quality for you. The peak media type
has two options, either sample peak or true peak. The latter of which will
use more of the CPU, which will make the quality
of your audio peaks better. By default, it's
set to sample peak. And this is what I have
in my setup as I don't feel like I need to use
the extra CPU usage. Next, we get into the
Advanced section. Here you can see the
monitoring device and I have this set
to my desktop Output. There are also a few
options below it. The first one
disabled when there's Audio Ducking will prevent
the audio from Ducking. Audio Ducking isn't
audio feature that is used for
several scenarios. The most common of which is
having the game automatically reduce its audio when you're speaking into
the microphone. I will show you how to do this effectively in another video. So for me personally, I like
to keep this setting off. We also have an option
to turn on and off low latency Audio buffering. Finally, in the audio settings, we have the hotkeys session. Hey, you can enable it
to have certain Sources mute or enabled at
the push of a button. Additionally, you can also select a push to
mute or push to talk delay if you want to delay the muting or enabling process. I'll show you how to
make these coupons in the next video when I
cover hotkeys Settings. So that's all when it comes
to the audio settings. Next we move over to the
general Video Settings. And here we can see
that at the top there are two
resolutions settings. The first one is the
base resolution. This will be the resolution of the preview that you see on OBS. Just below that there is
the Output Resolution. This would be the
resolution that gets outputted to the recording
and or Livestream. Personally, I have both these
numbers set to ten ADP, but if your computer and
or internet is slow, I would recommend
lowering the base or Output resolutions
respectively. If your base and
Output resolutions have different than opens up, the next option
about down scaling. By default, OBS
selects by cubic, which in my opinion is
a good option to keep. But you can change this
value if you want to. Faster or slower
downscale filter, depending on what you want your audio quality to look like. The last option here
is choosing what FPS you want your video to be. The higher the frame rate will make the Video more smooth, but will also make
the file size larger. So again, I'd recommend
setting this number as high as your computer will
comfortably allow you to. So that's everything
as far as they whatever and Video
Settings are concerned. The next video, we'll cover
the form of three tabs, hotkeys, Accessibility,
and Advanced Settings.
8. Hotkeys, Accessibility and Advanced Settings: So here we're going to
cover the remaining parts of OBS settings in one Video, hotkeys, Accessibility,
and Advanced. Some of these pages
are relatively small but worth
covering regardless. So let's get straight into it. Okay, so first we have hotkeys, and for those initiated hotkeys are certain Assigned button. And so you can press on
your keyboard to make the application perform
a certain action. For example, if I set my start Streaming to my wonky
on my keyboard, then every time I press one, OBS would start Streaming. And the same logic applies for every other action
you see on this list. From starting and
stopping recordings to transitioning between Scenes. When using hotkeys, It's usually recommended that you use
multiple keys at once, like Control Shift S instead of just S to avoid any mistakes. But for those who
want to use them, hotkeys can be a very
useful tool to get around, especially if you're
creative with OBS closed a lot of the time. So setting hotkeys would
prevent you from having to constantly open OBS to
do a specific task. So that's it for
the hotkeys page. Next figure into the
accessibility page. And here there was
a single option to be able to change the
colors that you use. This can be
especially helpful if you're colorblind
as the creator. At the top here, there
are different presets. One that is made with
colorblindness in mind, but you can also manually
change each color if you want. Okay, so next we
finally move on to the bulk of the video,
the Advanced Settings. Now, a lot of these settings
will be fairly niche and only applicable in
specific circumstances, but they're worth covering,
especially if you find yourself instead
circumstances. The top in general, we
have processed priority. This will be how much priority your computer gives to OBS. Setting this higher will make
it so that OBS were gone smoother with less likelihood
of freezing and crashing. But the more processing
power OBS has, the less processing power other apps will have,
such as a game. So it's important to keep this
in mind when setting this. Personally, I have
mindset to normal, but you can set yours
higher if you would like. Next, we move a bit
down to the Video tab, and here we see a bunch of
settings such as the renderer and options to
change some colors settings such as format, space, range, and others. Next, we move on to
the Recording tab, and here we have the
file name formatting. So this is what the raw
file will be named as. And by default, it's at the time and dates to
the recording was made. There is an option to overwrite
the file if it exists, and there was an option
to remarks to Mp4. This option here is particularly useful if you want to have
a final video as mp4, but you still want
to Recording MK V for reasons such as if
you're OBS crashes, you can still
recover MK V files. However, it is important
to keep in mind that this setting will
create two recording files. One that is MK V,
and another in Mp4. The remaining options
of this tab relate to the replay buffer
function and what the files of those
replay buffer Video say. Here the prefix is Replay. So at the start
of the file name, the word replay will show. Next we move down to
the Stream delay tap. And having a Stream delay and knowing how to use
it can be quite useful if you're
streaming with a group of people and for example, are playing a game
competitively. And I want to try and
avoid stream sniping. The first box here is just
to enable Stream delay. And the duration
will dictate how long the Stream
delayed last four. It is best to keep in mind that the higher
the Stream delay, the higher the memory usage. The final option
here is preserved cutoff point when
connecting and when ticked. If your Livestream goes down, the duration of the Stream
delay will increase to compensate with the time
that the stream is down. If you're Streaming
with multiple people and you all want to have
the same stream of delay, then it's best to
keep this number off as if or when you're
stream goes down, you will have a larger
delay than everyone else. The next tab we want
to focus on will be the automatically reconnect tab. And if your
Livestream goes down, OBS will naturally try and
reconnect with this enabled. You can set the retry delay. How long the time is between each retry and how many times
it attempts to reconnect. By default, the number
is set to 25 retries. Next we move down
to the Network tab. And here you can change
which IP OBS binds to. You can change the
bit rate to manage congestion and enabled
network optimizations. Personally, I've never had to change many of these settings, but they can be useful
as another way of trying to fix and otherwise
dodgy connection. Finally, here we see
the last two tabs, Sources and hotkeys. The Sources tab, if
there was an option to enable Browser Source
hardware acceleration. And in the hotkeys,
you can alter whether you want the hotkeys
to never be disabled. For them to be disabled
when the main window is in focus and for them to be
disabled when it isn't in focus. That isn't all the
settings in OBS covered. So now you should have a good understanding
on how to adjust your settings to make OBS
work as well as possible. The next section of the course, I'll try and teach you
specific scenarios they might encounter when you're
using OBS yourself. The first of which being
how to record your screen
9. Window or Screen Recording in OBS: So this next section
of the course is gonna be dedicated to
certain scenarios. They might find yourself
wanting to know how to do the first of which being how to
record your screen with OBS. Knowing how to do this can be pretty useful if
you want to capture a video game or some other
application on your computer. So let's jump right into it. So we're going to go into
the Sources tab here, and we're going to add a source. If you simply, you just want
to capture your screen, then I would
recommend going into the Display Capture
if you want to capture a specific
part of your screen. And one way of doing so would be by cropping and the
Display Capture. This is achieved by going to filters and selecting
crop slash pad. And from there, you can
precisely crop the image. More effective way of
doing this, in my opinion, would be to select
the source and change its size by
holding the Alt key. Instead of moving the source, it will automatically crop it. What did this is good if you
want to capture a screen, but if you want to capture a specific window
or application, then do recommend going
into the window capture. Just select it, then select a window in which you want
to capture specifically. Using this can be
more practical if you're just wanted to
capture a specific window. As by doing this, you have way more freedom and control
over that screen. Whereas compared to
a display capture by the entire Screen must
be used for Recording. So that's how you use OBS
to record your screen. Next lesson, we'll take things
a step further and discuss how to create a full Scene
with Gameplay and a Facecam
10. Creating a Scene with Gameplay and a Facecam: In this lesson, I want
to go over how to create a simple Scene with
Gameplay and a Facecam. This video is designed to
be as simple as possible, and we'll just
cover the basics of Sources and other useful things. So let's get right into it. So first things first, you'll need your Gameplay and assuming your game is on PC. Traditionally, there'll be
three ways of capturing your game freed
through game capture, Windows capture or
display capture. I went over these Sources in the lesson all about
all the sources. But to quickly summarize here, the Display Capture is used to capture what is being
displayed on the monitor. The Windows capture is used to capture a specific
window on your computer. Game capture is designed to capture PC games specifically, the last of which tends to be the best option as it's
designed to capture games. But occasionally you might
run into some instances where game isn't being picked
up by the game capture. In this instance,
the Windows capture would be the next best option. I wouldn't recommend using Display Capture
unless you have to. Since that it forces
us to keep the game on a specific screen
all the time, but everyone's setup
will be different. So it's best to choose
which option works for you. If the game that you're
trying to capture is not on PC and is instead on a console, then you're going to
need a capture card and want you to plug
that into your computer. Capture cards will
often register on OBS as a video capture devices. So you can select
that source and your capture card,
it should pop up. If this doesn't work, then
there could potentially be other methods than
just Video capture cards, like having the
capture card Output to a separate window and Using
window Capture instead. But that will depend on what
capture card you're using. So I'd recommend doing
your own research into it if you're having issues. Next, you'll need to capture
your audio from the game. There are multiple
ways of doing this. If your desktop audio is only outputting the games audio
and you aren't hearing anything else like
Discord pings or any other application,
then you can use that. Using desktop audio can
be quite convenient. However, similarly
to display capture, you have to ensure
that your audio is only coming from the game. If you're in a voice chat than the desktop audio will
pick that up as well. A way of avoiding
this would be using any application Audio Capture, which is designed
to only pick up the audio from the app
that you are using. This is the best option, but similar to game
and Windows capture, it might not work properly
for every game out there. So again, I would recommend experimenting and Using
what works best for you. Finally, you can add your
Facecam if you would like. Similarly to the capture card, face cams will appear under
video capture device, so you can select that. Now, say you want your Facecam
to be a specific shape, like a circle, for example, then what you can do is select the appropriate
source and select filters either in the source bar or by right-clicking
on the source. From there, you'll want
to add an effect filter called the mask
image slice blend. And here you'll want
to set the type to alpha mask, alpha channel. And then the path that you
want to select the image of the file of whatever
shape you want. Here I want the circle. So I have a cycle shape image on my files. So I'll
put that there. And as you can see, it changes
the shape of the camera. So that's how you
set up a basic Scene with a Gameplay and a Facecam. The next video, I want
to go over how you'd make Intermission and
Starting students screens, which can both be pretty useful if you're into Live Streaming.
11. Creating Intermission and Starting Soon Scenes: In this video, I'll
show you how to make Intermission and
Starting Soon screens, which can be both pretty
useful if you want to make your Livestream look a little
bit more professional. So let's get into the video. On the furthest bottom
left of the screen, you will see the Scenes tab. And here is where you'll
create your various Intermission and Starting Soon, screens click on the plus icon in the bottom-left to
create a new scene. And here you will want to
create two separate Scenes and then one Intermission and
the other Starting Soon. From this point, you'll have two extra Scenes that you can
do whatever you like with. If you want to just
add some simple text, then you can do
that by going into Sources and flighting text. If you want to add a nice
background image that you can go into Sources
and select Image. If you wanted to add a
GIF or an animation, then you'd add that by pressing
the Plus icon once again. And it's letting
media source and then selecting the
appropriate file. One thing that I'd
imagine that some of you might want to do is to have your game feed in
your background of your Intermission screen. You will best achieve
this by going into your primary gaming Scene
with the game feed, right-clicking on it
and selecting Copy, then pasting it into
your Intermission Scene. Alternatively, you can just simply click on
the Sources and do Control C then Control V
into the Intermission Scene. Now, you simply want to
resize it if you want. Finally, I would
like to talk about the studio mode in this context, I'm not going to go too
much in-depth because I've already explained
it in a previous lesson. But having Studio mode in this instance can be
incredibly useful. You can just set up the scene that you want to transition to. And when you're
ready, you can press the button and OBS
will transition it. Utilizing this
here is incredibly useful as it gives you more
of a bird's-eye view when it comes to looking at your Scenes and make sure I'm just
going between them away more comfortable than doing so in just the
normal Scenes tab. So that's how you
make Intermission and Starting Soon screens. And now you can apply that
knowledge to do anything. You want to put extra
scenes that might work well with your
Content Creation. Now that you more comfortable
with various scenes, you might want to
have some interesting transitions in between those. The next video, we'll cover
exactly how you'd use them.
12. Using Transition Animations: In this video, I'm
going to show you how to use Transition Animations. You might be a
Livestreaming yourself and it might seem some
other large craters transitioning
between Scenes with CU Animations and
wondering how they did it. This video aim to
teach you exactly how. We're looking at the interface. You're going to
want to go down to the scene transitions and
click on the plus icon here. And we're going to
select stinger. From here. You can name
it whatever you like. And then you can put
the video file of the transition animation
where it says Video file. There is another important part here that I'd like to discuss, and that is the
transition point. Upon transitioning
from seeing a to B, you'll notice that the
transition occurs instantly, which can be problematic
for most Animations. The fixed for this is to set the transition points to
a later point in time. So that is lines
with the transition. Alternatively, if
you'd prefer it, you can also switch
the measurement of time from time to frames. This could be helpful,
especially if your animation has a tight window of time
for the transition to happen. That is effectively how to
use Transition Animations. And then you have an extra
tool in your toolbox just to make your life seems a
little bit hiring quality, a little bit more professional. The next video, I'm
going to show you how to effectively use
a Green Screen, like what I'm doing right now. And also just color
keying in general
13. Properly Using a Green Screen and Using Colour Key: In this video, I'm
going to show you how to use the Colour
Key source filter. And additionally, I'll
give you some other tips on how to use a Green
Screen properly. So let's get into Video. Using a Green Screen or making certain things
transparent in the source is largely going to be dependent on the Colour Key. It's worth noting that there are other key methods
such as Luma Key, but this method
specifically we'll only focus on Colour
Key since it's the most useful and can largely to unlock the features
that Luma Key can do. So firstly, you'll
need to right-click on the appropriate source
and select filters. You can also access this
by clicking on the source and slicing filters in the
bar here if you have it. For this example, I'm using a Green Colour source to explain how the Colour Key filters work. Next, we're going to
click on the plus icon here in the bottom-left
and select Colour Key. And from there, you'll
have a bunch of options to key out
specific colors. The first thing here
is Colour Key type, and you can set this
to green, blue, magenta, or any other
color that you would like. An example of a color that I
use here that isn't Green, is when I want to key
out the background of this item display, I make the background
of it as black as possible and I Key
out to the black. Next is the similarity. So this is how close to the
color you want to key out. Setting this to max will aggressively Key out
anything remotely close to the chosen color as saying this to zero, we'll
do the opposite. This slide here is wide
recommend you should play around with the
most to get a good Key. The other important slide here is smoothness and changing. This will change house
move the key is, keep in mind that
this value might make the similarity a little bit
more or less sensitive. So it's a good idea to adjust both sliders instead of just
one when experimenting. As you move down the options, we see some fairly
straightforward options like opacity or just how I pick the key is and
contrast brightness and gamma will adjust
the colors of the image, which might make Kingsford
colors out a bit easier. So just before we get
into the next video, I just want to drop
an additional tip to anyone who wants to use a Green Screen and that tip
is optimizing your lighting. Now, apologies if this looks
a little bit unprofessional, but I do just want to
show you my setup just so you can get an idea on
what I'm talking about. It is really important that you at the subject is well lit. A little bit less important, but still important nonetheless, is that you're Green Screen
is also let myself here. I have these two lights
they shine on me as well as the general room
lights they still on just certain Green
Screen isn't too dark. For experimentation. I find that this setup
works summary best, but everyone's setup
will be different. So it might take a Live of
playing around and general experimenting with the lights to get a really
good setup for you. Using Colour keys and green
screens is something that I found to be particularly
useful in my Content Creation. So I hope that it helps you in whatever you're doing with OBS. And the next lesson we'll cover how to use Virtual Backgrounds and how have Inserts or since
computer screen over here
14. Utilizing Virtual Backgrounds and Inserts: In this video, I'm going
to show you how to use Virtual Backgrounds
and also how to make use of Inserts like the
one that's behind me. Normally on the computer screens behind me is normally
just a white screen, but all the editing has
done here is done in OBS. So I'll show you how to do that. So first things first, we'll need to get the
background into OBS. If you've been watching this
course and its entirety, then you should understand
how to do this. But just as a refresher will
go down to the Sources tab, I click on the plus icon
in the bottom left. If the background you want
is just a still image, then you should use
the image source. But if you're using
a background as a GIF or a short animation, then you should use
the media source. Then you can tweak
any settings that are there scalar up to match
the canvas resolution. And now you have your
background to work with. One more thing that I'd like
to focus on would be how to insert other things into
Virtual Backgrounds. For example, for
love this course, I've been using
this background on this computer and I always have something playing
here on the screen, but that is done through
the use of Inserts. If you take that away and just
have the rope background, then you can see that
it's just a white screen. Will live. This editing is
happening through OBS. And here I'm gonna show
you how I'm doing it. So if you right-click
on the background source and select filters, one of the filter options
will be Luma Key, and this is what I'm
using for this instance. And lots of ways. Luma Key is similar to
the Colour Key filter, whereby adjusting the options, you can Key out certain colors. And this is the effect used to create green-screen effects, which I discussed in
a previous video. I will start out by using
Luma Key as in this example, that is what I'm using
for my background. But if your background
has a green color instead of a white car
that you need to key out, then it might make more
sense to use Colour Key, which I will discuss
later in this video. Once you've selected Luma Key, you'll see a few sliders here. The first is arguably
the most important. And adjusting this
will change how much you want to be keyed out. It will start with keying
out the bright colors and move its way down
to the darker colors. Next we see the smooth slider and similar to the Colour Key, this will adjust how smooth
or jagged the key is. If the slider is
set pretty high, that it tries to smooth
things up more compared to if the slideUp was
set to a lower position. The last two sliders are essentially the same
as the first two, but they work in
opposite directions. So the lumen Min
slider starts spiking out some of the darker colors
before the lighter ones. I mentioned earlier,
they did cover the general Colour Key
Settings in a previous video. But here is a refresher
since it also does have similar applications
to this task as well. The Colour Key
filter is found in the same place as
the Luma Key filter. And you can already
see that the two filters have a lot in common. The top here is
the colicky type, and this will dictate what
Colour OBS will Key out. By default, this
is set to green, and for green screens, I would recommend keeping it
at the default Green. But you can set it
to a custom color by choosing from the drop-down. The rest is relatively
similar to Luma Key. The similarity
slider changes how close to the chosen
color gets keyed out. And the smoothest slider
smooths everything out. Then at the bottom you have a few extra slides that
are just how see-through the images and the color quality like contrast,
brightness and gamma. So at this point,
you should now have your background and a few parts
of it that are keyed out. So now we can add our Inserts. In order to add an insert will need to add it as the
appropriate source, either as an image,
media source, window Capture or other. Then in order for this to
work effectively as best to put to the Insert behind the background so
it fits nicely. You can change which Sources
are more forwards than others by what order they're
in in the Sources list. The higher up the
list of sources, the further in
fronted is on screen. So for this, we want
to put the Inserts below the background. So it gets put behind
the background. Once you insert is on
the correct layer, you can resize it and
crop it if you need to. An easy way of
cropping Sources is by clicking on it and
holding the Alt key. And they will have a nice
Virtual Background they can use with something
cool inserted into it. So that's how
creating the effect on the computer behind me. The next lesson, we're going to have a
look at how you'd create Educational Presentations
and generally how you use OBS from what and
Video Creation type stuff
15. Creating Educational Presentations and Product Demos: In this video, I want to
show you how to create interesting Educational
Presentations and Product Demos. In OBS. There may different
ways of doing this. So we're cover them all and
then you can decide which method works best for you and the presentation
that you're doing. So let's get right into it. So the first method
I want to discuss is definitely the most
simple method that just involves using
OBS as a way of recording you're screen
or specific window. This is already covered
in a previous lesson in the one about Windows
or Screen capturing. But just as a refresher,
I'll go over it again here. In the Sources tab
near the bottom left, we're going to click
on the Plus button to add a new source. From here, we're going
to add a display capture as a new source. Now from here, you have the ability to
capture your screen. But as mentioned in
previous videos, display capture,
it will not just capture a specific window. It will instead just capture whatever is on your
screen currently. If you'd rather that not
happen and you just want to capture something like
Google Chrome, for example. Then we're going to
go down to Sources and instead select
a Windows capture. Then just select the
appropriate window. In this case, it will be Chrome. From here, we can easily
resize the window on the Canvas either
by dragging it to quickly change the
size or dragging it holding the Alt key to
quickly change the cropping. And now we have your
Screen Recording working as intended. If you just want to use OBS as a Windows capturing software, this is all you'll need to do. However, if you want to add a little bit more
production quality to your Presentations, or just want to do
them entirely in OBS. Then in the next
part of the video, I will show you how
to do exactly that. So for this, I would
recommend using an empty Scene Collection
for creating this. And during this will be using a bunch of different scenes. If you're unsure of how to
create a new Scene Collection, you can just do this by
going to this top bar here, clicking on Scene Collection
and selecting new. And here we have a
new Scene Collection. If you want to change back to
your old Scene Collection, if you had one, then you would find it in
the same place by clicking on Scene Collection at the
top, like we just did. So now we have a new
Scene Collection. And you can think of this
is kinda like a slideshow. The slideshow had many
cool transitions, Inserts and really
anything you would like. The various sources
your disposal makes it really
easy to add text, background and as
mentioned before, Inserts and other cool
features along those lines, including a Screen Recording. If you treat each
scene like a slide, then you can use Scene
transitions to mimic transitioning between
slides on a slideshow. You can use any of the
presets the OBS has to offer, or you could use a custom
animation of your choice. I have a previous video
on Transition Animations, but as a quick rundown. So like stinger as a
Scene transition and then go into properties via
the three dots under it. From there, you can upload
your animation file and tweak some of the settings so it fits perfectly with your animation. So hopefully now as a
professional content creator, this lesson has helped you gain a better understanding of how to use OBS to your advantage. My next lesson, we'll be
more for those who are using OBS as a streaming device. And we'll cover Audio Ducking
and just general tips on how to balance multiple audio devices when you're Streaming
16. Balancing Stream Audio and Audio Ducking: In this lesson, I'll show
you a cool technique that makes it sort
of the game or music audio of your life. James will talk, have the way of your microphone
audio as you speak. This technique is
called Audio Ducking. It's incredibly
useful one to master. So let's get into the video. I'll show you how to
do this with just OBS. So first, we're going to go
down to the audio Mixer and select the three
dots near the audio source that you want to duck. Then we want to go into
filters and add a compressor. And now you'll see a bunch of different sliders that
might look fairly daunting, but we're going to go
through them one-by-one. The first slider here ratio
is how much the audio will quiet and down by the high
the number on the left here, the quieter the audio will
be when you are speaking. Next, we have threshold. This is how loud you
have to be before OBS ducts the game
or music audio. So the high the
decimals on the slider, the loud you have to be
before the audio ducts. The next slider is attack, and this will be the time it
takes for the game or music audio to transition from
one audio level to another. The higher the number
is on the slider, the longer it will take
for the audio to duck. We also have reversed. This is essentially
the inverse of attack, where this slider will dictate
how long it will take for the game audio to come back to its original level
after Ducking. Finally, the last
slider is outfit again, and this will just make the
audio louder or quieter, similarly to what the main Gain sliders that are visible
on the audio Mixer. Of course, everyone's
settings will be different. I want a rough ballpark
on what numbers you should use for somewhat
natural effect, then I'd recommend setting
the ratio to ten to one, the thresholded to -30 db, the attached to
200 milliseconds, the release to 800 milliseconds. And for the output gain
to just stay where it is, that way, you'll have it. So the Audio Ducking moderately quietly and comes back
in a natural pace. It's also important to
select the Ducking source here to be the one that the
duct audio response to. If you want to duck the Audio Source around the microphone, then you would select that here. Or if you want to
duck around music, then you'd select
that Audio Source. So I hope this video
helped greatly and your understanding
of Audio Ducking, the next video is not the
one focus for Livestream is, and we'll cover how
to put Alerts and other widgets on
your live streams.
17. Putting Alerts and Live Chats on your Livestream: In this lesson, I'll show
you how to put Alerts, donation goals, and even your Live Chats on your Livestream. Knowing how to do this, commit your Livestream is look a
little bit more professional. I'm just giving you more
tools to work with. So let's jump into it. So right off the bat is worth noting that
for achieving this, we weren't just be using OBS. There are many various ways
of actually doing this. But in addition to using OBS, I will also be
using stream labs, which is a third party
Streaming tool which provides Alerts and other
add-ons to your Livestream, but also as the
ability for viewers to donate to you directly,
if you would like. For this lesson
though, we will just focus on the former
aspects of stream labs. Some of you watching this am I prefer to use other
third-party tools. Another example would
be stream elements, and generally there
are many similarities. So you should still find
some use out of this lesson. But for the sake of simplicity, I will only be focusing
on stream labs. So first things first, you will need to make sure that your Livestreaming channel is connected to stream labs. This part is fairly
straightforward. You just need to go to
the Stream Obs website and follow the instructions
creating your Twitch, YouTube, or any other
Livestreaming platform you use. Next, you'd want to
go to the dashboard. If you're not there already. I go down to the alert box. At first, we're just
going to show you how to add Alerts,
your Livestream. Adding your chat or any other widgets will
use a similar method, but you will find them
in different places on the Streaming Lab's website. At the top of the screen here
you will see widget URL, and this is what we're
going to copy into a browser source in OBS to
make it appear on your stream. Click on the launch been
just to the side of it. And here you will see a separate window with nothing on it. Although if I click on one of these buttons here and
that's will pop up. These tests buttons
can be useful if you wanted to see what
your Alerts look like. If you want to change
anything about your Alerts, then you will see some
Settings just below the test buttons where you can change things like
the OLED delay, the layout of the Alerts,
and be more specific if you want your
follow Alerts to look different from
your sub Alerts. For example, I briefly
mentioned this earlier, but the way in which
you would put Alerts on your Livestream is by
using a browser source. Just create the source by
clicking on the plus icon on the bottom of the Sources tab
and select browser source. Then you can copy and paste the widget URL into the
properties of the browser source, move the source into a comfortable
position on the canvas and they have an alert box that will appear
on your streams. Just be sure that it's at
the front of your screen if by putting it at the
top of the sources list, so it doesn't get
hidden by anything else stays on your
stream layout. This method is also what I
used to get donation goals and my chat into my live
streams on stream labs. If you look at the
bar on the left, you should see an option
that says widgets. And here you can find not just the
aforementioned widgets, but also end credits,
Event Lists, pulse, and many
other useful tools that you can use
for your streams, will click on one once again. And we will see the widget
URL that you can put into your browser source and make
it appear on your channel. That's everything you need
to know about Alerts, widgets, and how to apply
on to your live streams. This is the last video in the segment about
specific scenarios. So hopefully these
videos helped you understand OBS in a
more practical sense. That let's head into the summary of the
course as a whole.
18. Summary: In this course, I've taught you everything that I
know about OBS, from the specifics of the
settings to send scenarios they might encounter when
using OBS for yourself. I hope that lava information
in this class will help you utilize OBS and a more efficient and professional way. If I had to give you just
one piece of advice, it'd be just to try and use
OBS as much as possible. I found that just messing
around with OBS over the years has told me
the most about it. So I hope that this
course will act as a really good starting
point for you to take your OBS noise
to the next level. Live stream on my Twitch channel occasionally take up to
six is my Twitter handle. And I do some speed running
of some Zelda games. So if that sounds like something that you'd be interested in, or we just want
to see how I live stream and don't hesitate
to follow me there. I also have a YouTube channel
where I tend to upload, so my Twitch fonts and also just any other content
that I'm creating. So if you'd like to subscribe, then that'd be
greatly appreciated. My name is Crystal prior. Thank you so much
for watching us till the very end and I hope to catch you somewhere
across the internet. Take care