Transcripts
1. Introduction: If you use Ableton, or a grand new to it and want to delve deeper into
its instrument, amazing then this is
the class for you. Hello, my Beautiful Creatives. My name is Eve Horn. I'm a singer songwriter
and producer. Also an executive
board director of the Music Producers Guild and board and Senate of
the Ivan's Academy. And I am founder of
Peak Music UK CIC, and the Unheard Academy. I also have my own podcast, which is available
on all platforms. So make sure you
go check it out. I've been in the industry
now for over 20 years. I've toured internationally
and collaborated with huge artists,
songwriters, and producers. I'm a mom to my beautiful
four year old daughter who absolutely loves
to sing and wrap. Also, I was enlisted into the Music Week Women in Music
Award Role of Honor 2022. In this class, I'll
be focusing on three amazing
Ableton instruments. So you can quickly
access each one of them without having to
watch a whole class, or even if you
just need a recap. As a songwriter or producer, it's so important
to be able to stay in creation mode
rather than going into education mode and going down that deep rabbit
hole of learning something and getting
lost in a lesson. This class does exactly that. I'm going to give you
small bite sized lessons that go straight into how
to use each instrument. It doesn't matter if you're already familiar with Ableton or if you're just starting as
a songwriter or producer. This class is perfect
for you to jumpstart your creativity and
start making your track. I'll be showing you in each
lesson how to get all of your instruments on your
rosen tracks with simpler. I'll be showing you how to get
your samples into simpler, how to use all three
modes of simpler, how to edit your sample, and how to record it into
your track for drum rack. I'll be showing you how to
add your kit to drum rack, how to play in your kit using
your computer keyboard, hot swapping the elements of your kit and changing
your grid for collision. I'll be showing
you how to switch between and edit the
sounds in the resonators, creating the correct leap, them recording into a clip and adding some
reverb and delay. I look forward to seeing you in your class orientation
where I'll be breaking down
exactly what I need from you for your class project. See you there, pads.
2. Class Orientation: Hello and welcome to
your class orientation. Here I'll be breaking down
exactly what I want from you. For your class project, I want you to create a two
minute and 32nd track. It must show understanding
and creative use of the free instruments that I'm going to be teaching
you in this class. You'll be using simpler, able to live
instrument that allows you to import and edit and then play back the audio using
your Midi keyboard or computer keyboard
side this you'll be adding drums using
Able Toons Drum rack, this allows you
to program, edit, or swap out druce or the
elements using 16 cells or pads. And lastly, you're
going to get even more creative using Collision. Collision is Ableton's physical unique
modeling instrument that uses resonant frequencies
to create mallet sounds. Feel free to add any
other instrument you wish to take your track
to the next level. I chose this project
because I feel it's so important
for creatives to continue to learn and
be able to practice as many elements of
the door as possible. Not only does this make
you feel more confident in broadening your tool pool and
expanding your knowledge, but by improving muscle memory, which in turn improves
your workflow. As we go on this
journey together, I'll be guiding you through
every step of the process. I'll be giving you bite sized lessons to make it
easy for you to understand so you can create
each musical element, practice them, and then upload them to the class community. To take part in this class,
you'll need a computer, Ableton Live 11,
a Midi keyboard, headphones or speakers, or
your computer keyboard. In order to make this
class work for you, please make sure you read
the class description. Take your time to focus on one piece of
information at a time, complete the tasks I give
you throughout the lessons. Don't be too hard on
yourself and make sure you contact me if
you need anything at all. Remember, no question
is a stupid question. I can't wait for
you all to dive in. Make sure you download the resources that I've
provided for you on the way, and I look forward to seeing
you in less than one.
3. Understanding Simpler : Hello, and welcome to lesson
on E, Understanding Simpler. In this lesson, I'll be showing you how to load simpler
onto a Midi track. How to get your
sample into simpler, how to use all three
modes of simpler. How to edit your sample, and how to record
it into your track. Try to focus only on
what you're learning in this lesson so that you
don't get too overwhelmed. Okay, So first of all we
need to understand that simpler is one of Ableton
live eleven's instruments. In order to find it,
we need to come here, Use this little
triangle button within this circle to open
up your library. Then we go to instruments, and we can see simpler is in
this list of instruments. Here we can either click and drag your simpler
onto a Midi channel. As you can see, when I drag
it over to an audio track, Ableton won't allow
me to drop it, and this message comes
up at the bottom. We can drop that on there. And as you can see,
our instrument shows up at the bottom, and our track name
changes to simpler. Now the other way we can
do it is double click, and you can see it
does exactly the same. So there are two ways to get in your instrument
onto a Midi track. Now we've got our instrument, we need to actually find some sounds to put
in it to sample. We're going to go
here to samples. Now you can see we have a list
of samples now in Ableton. In order to sounds, you need to come down
here and make sure that this tiny little headphone icon is pressed on and turns blue. That will allow you to hear any sounds that
you're auditioning. Okay, let's go through them quite like this one. So I'm going to drag
that down into simpler. Now you can see we have
a sample in our sampler. As you can see, we
are in classic mode. We can tell that by
the word classic, which is at the top of these
three small squares here. Now if I want to make
my sample shorter, I can come over to the
right hand side here and take this small
little flag and drag that in or out that. Now when I play, or I press on my keyboard, it's only going to play the first note or
however much I select. We can also do this by
dragging the left hand flag. What this does is it allows
us to really hone in on the sample and choose how much of the sample
we want to use. Pressing the control
section here, it brings us to the filter, the LFO, and the
envelope that will allow us to adapt to the actual sound of the
sample that we're hearing. If I press this little
triangle up here, what that does is
it zooms right into our sample so that we can actually see much closer detail. Because as you can see, it's quite a small
little box down here. If you want to zoom in and see your sample on a
much bigger scale, simply press this little
triangle within the circle, and that will zoom in
to your sample for you, and you can actually see
it on a much better scale. This little icon here
that's almost like a recycled looking button that enables your
hot swap function. And what that does
is it allows you to quickly swap out samples. So it will take you directly to whatever instrument
you're swapping out. And as you can see
it at the top here, it says swapping instruments. Next here we have this little
floppy disc looking icon. What that does is
it allows you to save your sampled sound. So any sound that you have, once you've played with
it and adapted it, you can then actually save
it within your library. So as you can see here, when I press the save function, it saves under simpler
and it will save as a new sound with simpler. So whenever I go to open it, I can come back to
exactly what I've done. As you can see, you've also got this little section down here. So you've got gain, start, loop length, fade, et cetera. This allows you to
change the gain of your sample so you can
increase it or decrease it. It allows you to
choose the start or stop section of your sample. Whenever you change
the start position, it will start your sample to wherever you
change that start position to your loop section, that has to actually be
turned on over here you can see it's grade out until
I've turned it on over here. And that then enables
our loop functions. When I choose that loop section, what happens then is we set our loop only to that section
it will play through. And then once it hits
that loop section, it will just continue to loop through the section
that you have selected. You can also change
the loop length. You can change the
start position of the loop and change the
length of the loop again. If I press play, we can see
as soon as it starts playing, it's going to loop the
section that I have selected. Okay, let's put that back. Next we have the fade section. And this allows you
to fade your sample. Over here we've got
the amount of voices, here's your re trigger. When this is enabled, the notes that are already
playing will be retriggered. Rather than generating
any additional voices. Over here, we've
got a warp section. You can change the
different types of warps you want to use by
this section under here. This bit here will
adjust the warping of the audio between your
start and end flags. Whatever you set your loop to, if you wanted to
say 8 bars, 4 bars, it will only adjust your
warping to whatever is between your start
and flags of your loop. But under here you've
got your filter. You have to turn that on. Once that's on, you can then choose your filter type, okay? By clicking this section here, we can see we have multiple different types
of filter cutoffs, Okay? So this is our filter
frequency cutoff. So this allows us to choose
the frequency at which the filter starts to attenuate
signals or turn them down. Your resonance allows you to boost or emphasize frequencies. Here we have your LFO again. You can turn that on or off. Once it's on, it
allows you to change your waveform or wave shape, whatever
you want to call it. And you have the choice of
a sine wave, square wave, triangle wave, or saw
tooth, as you can see here. Over here we have our envelope and this gives you your attack,
decay, sustained release. We can also go deeper into our controls by changing the
panning of our envelope, transposing tuning,
spreading, et cetera. Next, we come down here to the second box,
which is one shot. When I press my key
on the keyboard, this will play the whole sample. Whereas in classic I have to press and hold for the
whole sample to be played. Here we've got
something similar, we've got less
bits to play with. Here you've got your game
again here, you've got regs. Soon as I turn trigger it will basically every time I press
my finger on the keyboard, it's going to re trigger
that note again. Down here you've
got your filter and your frequency
resonance your LFO. Instead of having an envelope, we've got our fade in
and fade out points. This allows us to fade in, fade out a loop point. Which is really good if you
have, say for instance, a long note that instead
of like a kick or a snare, and you wanted to fade it out and start changing
the sound of it, it's a really good
way to do that. With the fade in and fade out section there you've got your transpose and
your volume, okay? If we come down to
this last section, this is sliced, This allows
you to slice your sample. Now this is my favorite part because this is
where you can really start getting really into sampling using this
amazing instrument. What this has done
is it's split up all of the small little flags
that you can see here. These blue little
flags have laid the sample across my keyboard. Whatever key I start playing is going to trigger that
section of that sample. Now the great thing you can
do with this is you can choose how you want to have those pieces
of samples split up. You come to this section
here called Slice By. At the moment we've got
it set to transient. If I set it to beat, you can see now that it's much, much wider. There's much more space
between each section and it's split equally
into divisions. If I go to region, what that allows me to do is I can
pick up the flags and actually move them
myself and change where the sample
starts and ends. Now you can do this on all
of the sections as well, and you can change the
amount of regions you have by dragging
up or down here. So you can see when
I go to region I can choose if I want more
regions or less regions, you can choose manuals. So that allows you to
input your flags yourself. You literally just
double click on here and a flag will appear. And again, you can just
drag and move that. So you can be really,
really precise as to where you want your
samples to start and end. Okay, so I'm going to
go back to transient. And here we've got
slice by and you can choose the sensitivity, which is great, so 100
is fully sensitive. So there's like all of
the flags are going to be at the wave point transience. And if we decrease
our sensitivity, you'll see some of the
flags have gone grade out. So we can now choose different
parts and we can move them and adapt them how
we want the playback. Basically here, when
it's set to mono, only one slice will
play back at a time. When you set it to poly, it allows you to play
multiple slices at once. And through means that playback will continue through
subsequent slices, so it won't chop it up. Okay, so now we want to get our sample into Ableton and
we want to start playing it. So I go up here and I create
what is called a clip. So by double click
in, I create a clip. And now you can see we've got a piano roll that's
come up here. Now in order for us to
hear the sounds that are coming from our simpler
into our Midi clips, we need to make sure again
that we have this tiny, tiny headphone icon selected. Once that's selected,
it turns blue. And now we can audition or hear the sounds that we're playing on our keyboard that are
coming through simpler. And then there's multiple ways
that you can get Midi in. You can double click, or you can use the
pencil up the top. If I want these
notes to be longer, I can select them all, highlight them,
and press Legato. This button here, Legato. And what that does
is it lengthens all the notes at one time, which is great for
your workflow. Also, if I want to
increase my loop length, I come over here to
this section where it says loop and you have
position and length. And I press and drag up, and I can change this to four. Now you can see our
loop length has gone from 1 bar to 4 bars. Now I can start adjusting
my sample as I want it, as I'm hearing it in my head. Okay, so now I want to put my metronome on, so I come up here and
turn on my metronome and this will make sure that what I'm doing is
in the right time. Don't forget if you're not liking the sound of your sample. You can always go
back into simpler, adjust it as you're going after you've placed
your Midi parts. That's the beauty of this, Okay? I like that better up there.
So I want to do that. Get rid of that. Okay. The
good thing is as well, if I want to come back and hear how it sounds in
different modes as well. That's another
great trick because you might be placing
your Midi in one way, and if you change mode, it completely changes the
sound of your sample. It's always good to flick back and forth and
have a little play, so you're not missing out. Okay, I'm just going to play a little bit more
with the sound here, see if I can get anything
else out of it. Okay, cool. Now we're going to
draw that in earlier. As I said, you can
either double click on your Midi or you
can come up here to the pencil tool
and activate that and start drawing your Midi in
with the pencil tool again. Once you've finished doing that, you can select all your parts, or the parts that you want. Press Legato and that will make your pieces of Midi full limp. Okay, so those bits
are a bit too long. I didn't want that there.
I'm going to drag those in a little bit,
actually. Not there. They're perfect. Excellent. So there you go. This is literally how you would get a sample into simpler, create a piece of Midi, Choose what mode you would
like your simpler to go into classic
one shot or slice. You can increase or
decrease your tempo, which I love to do because
every time you play something, I love to actually then increase the tempo
and decrease it just to hear where it sits and how it completely
changes the song. So make sure that you do that. Alright? I'm going to
go down to 996, Okay? See it sounds completely different depending on
the tempo that you have. So you can either have
it at 01:20 or go right up to 140 or down into the '90s. Always do that just to get
an idea of how things sound. Even when you've got
multiple instruments in, it's a really good way to hear where the song
might sit best. Okay, so that is how you
get simpler up and you get a sample into simpler and how you can start playing
and messing about of it, creating a middy
pattern and start making your track amazing. I look forward to seeing what you create
using simpler and how you edit and chop up those samples before moving
on to the next lesson. Remember the blue headphone
button needs to be activated to audition
sounds in your library. Also, you need to enable the Loop button on
Simpler to adjust the loop and start
end position and the loop length key takeaway. Simpler is a great tool
to use for sound design. Try using simpler to create a whole track out
of samples a day. I would like you to practice dragging different samples into simpler using all three modes of simpler classic one
shot and slice. Using fade in and fade out
dials and flags with a long, sustained sample to create a new sound to add
to your track. Slicing a sample and
playing it into your track, creating mid clips and drawing in Midi with a cursor
and a pencil tool. When you're done practicing and you've recorded your samples in, take a screenshot and upload
it to the class community. I look forward to seeing
you in lesson to where I will be helping you to
understand drum rack.
4. Understanding Drum Rack : Hello and welcome to lesson
two, Understanding Drum Rack. In this lesson,
I'll be showing you how to load drum rack
onto a Midi track. How to get your kit
into drum rack. How to use the hot swap function using your computer keyboard, recording your drums
into the actual clip, and changing your grid. Okay, so in order for us
to find our drum rack, we do exactly what
we did with simpler. We come down here
to instruments. If you can't see this section, you need to make
sure that you press on the little triangle
that's within the circle at the
top left hand corner will open up your library. And then we come to instruments and down to drum rack again. In order to get drum
rack onto our track, we can pick it up and drag it
onto a Midi track directly. Or we can double click it and it will appear
down the bottom here. And again, it will name that track whatever the
instrument is earlier it was simpler in the
simpler lesson and this one you can see it's
named it drum rack down here. This is our drum rack. And within our drum rack we have these 16 little sections. Okay. In order for us to get some sound
into our drum rack, we need to drop an instrument
or a sample into it. So like simpler, we
have an instrument, but then we need to get the
sound into that instrument. Remember it is just the tool which the sound plays through, so you need to add the
sound to the instrument. Okay, up here, this is where you'll turn your drum
rack on or off again. Over here we've got this
little recycled button that is your hot swap function, which will bring you directly to whatever instrument
you are swapping out. You can see up here, this
orange bar swapping instrument. So that will allow you to swap any instruments out directly
to save your workflow. Again, if you click
on the floppy disk, that allows you to save
whatever drum rack you have. So these little dots down
here do multiple things. This one at the top here
opens up your macros. So that will allow you to assign each macro to a different
instrument within your rack. The randomized
button allows you to randomize the values of
the mapped macro controls. And this button here, which is your map mode switch, allows you to actually
assign each ****. So that has to be activated
in order for you to start assigning your **** to
whatever devices you like. So the plus and the minus
button just underneath allows you to add or
remove your macro slots. So you can see I can go
endless here if I want to. Okay, if I turn that off, our plus and minus
options disappear. Underneath that. We have
our macro variations. There are so many things we can get into here, but for now, let's just focus on how to get an instrument into
your drum rack and start playing with it. Okay, so the next one is
Show and Hide Devices. This basically shows and any devices that
are in your rack. And then this button here
shows your chain list. So generally, down the bottom, when you have an
instrument rack, they are in a specific chain. And what that means is there is one in front of the other
or behind the other, that creates a chain. So if we have our
chain list activated, you can see it creates these extra buttons
at the bottom here. This one here shows your inputs and outputs shows or hides them. So if I click on that, we start getting a
lot more information. In our drum rack
here, down here, it's got show and hide, our sends or our returns. Okay? But it's telling us still we need to drop in a device. And then this one here
is our auto select. Right now let's go and get
a sound into our drum rack. We come up here to
drums and you can see we have a load of kits. By default, our drum rack will always appear at the top of drums because that
will be the instrument that all the kits are
going to go into, which makes it super simple. Okay, Again, in order
to audition our kit, we need to make sure our
blue headphone icon is on. And to make sure that we get
a kit into our drum rack, we can drag and drop into our track that will name our Midi track the
same as the kit. And you can see here that
as soon as we load a kit, our drum rack completely changes with all
of the other bits that are going on within that
kit that are all preset. So you've got your
macros going on, you've got your drum rack there, you've got your device list, and then we have the
actual sample itself. So this will be simpler and all the other
bits that are added to this kit that has already
been pre made for us. So you can see now in drum rack we have
pieces of our drum kit. That have filled each
of these cells here. So we've got our kick rim snare. Clapped So all 16 cells have
been filled with our kit. Now if we want to start
drawing in middy, we can come up here and select
this orange button here, this orange keyboard
that will enable your computer keyboard to
start triggering your middy. Now once you do that, there's a really finicky thing that is very hard to notice within drum rack unless
you know that it's there. So when you are using your computer keyboard
to play in Midi, you'll see these
small, tiny, tiny, tiny boxes of 16 down the left hand side of
your larger 16 cells. Now to indicate the 16 cells that you are
actually triggering, you can see down here, the light gray box will
have a black line around it that indicates that that is the box of 16 cells
that I am on. Okay. Now the kick on
your kit is triggered by using your key on
your keypad. Okay? So when you press that key, it should trigger
the kick which is in the bottom left
of your 16 cells. And on this tiny, tiny, tiny little 16 cell box, you should have your little orange.in that bottom
left corner as well. Once that is in
the correct place, you'll be able to
play your whole kit using your computer keyboard. Now, I have had so many people
come to me and be like, I can't hear anything,
I can't hear anything. And it's a life changer
when you know exactly why. So this is a really
cool tip to quickly figure out the
solution as to why you might not be able to
be hearing your middy. As we can hear,
everything's good. So if you have your kit, but you don't like something, I can use my hot
swap function within that cell to just change out the kick and keep
the rest of the kit. Okay. You can also so low
that instrument if you want. So if you're editing it, you can make sure that all the other stuff isn't playing at the same time and you can do
that with every single cell. Again, down here you've got
the different frequencies. As we did with simpler, you can adjust and
adapt the sound of each individual piece of your kit because each
one is a sample, so each one has its own
simpler attached to it. So whatever one you select, you can then change the sound of that sample within simpler. It gives you absolutely
endless possibility here. If I want to increase
the drive on my kick, I can just turn that up
without affecting the rest of the kit change of frequency if I hit the hot swap function
just for the kick, you can see now we
have the orange bar come up at the top saying
that we're in hot swap mode. And you can see straightaway, it's bought up a list of kicks within our library and I
can just swap that out. Okay, I'm going to
choose that one, so I'm going to double click
and you can see now we've got a brand new kick
in there, Kick burst. And we've saved the
rest of our kit, so it's just affected our kick and because I'm
in hot swap mode, whatever one I click on
the library is going to switch the hot swap
function to whatever it is. So you can see I'm going back
and forth and it's giving me the options between
the kicks and the Rms. Okay, again, if I
just go to here and I scroll up and down
these tiny boxes of 16, this allows us to add multiple
kits into our drum rack, hence it being called a drum rack because we
can have multiple kits at once and we can flick between the two and trigger
whatever ones we want, which is amazing if you want to start putting
in our drum kit in Midi, we come up here to the track
and we can create a clip. Now you can see down here
all of these circles, so these are record buttons. If you want to record it in, we would press record
and play it in, or you can create a clip. And we can come down here to our piano section again in order to be able
to hear our kit. You can see it's laid out
beautifully on our piano here. In order to hear it
when I play this piano, I need to come up
here and make sure this tiny little headphone icon is and we know that it's
on because it turns blue. That will enable us to be able
to hear what we're playing in our piano role over here. Another very subtle window
change within Ableton. This section allows us to flick between our piano roll
and our instrument. Okay, this section down here. This allows you to change your grid at the moment we're on sixteenths,
which is default. You can change that by right
clicking on your mouse here and changing that to apes. And you can see our grid
will start changing. There'll be more or
less lines here. If I put it on 42, we can see there's more
lines in our grid. Okay. Then I can double click
and create a piece of Midi. And I can change the length
of that piece of Midi. Or I can come up here to the
pencil tool and draw it in. Over here I'm able to
change the loop length. So at the moment our loop
length is set to 1 bar. You can see there
to change that, I put my mouse and
press and drag upwards, or I can double click and now
I've changed that to four, so we can see now we have 4 bars and our grid is set to 32. So we've got tiny increments
in between each beat, allowing us to do really fast high hats
and stuff like that. It does go up to 64 as well, so you can get
them even smaller. Once we've got a
piece of Midi in, in order to play that Midi back, we have to go up
here to our clip, and we press play from here. And that will play back
the loop that we have set. Then we want to put
on our metronome, which we can do so up here, and then just start
adding in our Midi. This will just continue
to loop round, which is the great
thing about clips. Okay, let's add some claps in. Okay? I don't really want that kick there
because it's too standard. So I'm just going to move that. Yeah. Still not feeling
it. Let's try here. There we go. Once you've got
your middy in a pattern, you can audition it by
just selecting it and dragging it up to
different instruments and seeing what it sounds like. So I like that piano canvas. Let's put some of that in. Okay, excellent. Now
we duplicate that. Okay, put that there, copy that. And drag it out to the end. Okay, that is how we get our kit into our drum rack
and then create some Midi. Again, if I want to come
over here and change my kit, we can press the
hot swap function and change it out from there. If you want to change
out our whole kit, we press the hot swap
function at the top. So we can then actually start auditioning a new kit using the same Midi pattern that
we've just played in. And then we can change the
tempo up and down as well. Have a play with the tempo, bring it up and down
and see how you feel. So is how we get
in our drum rack, create a middle clip
and start drawing in or adding our Midi
and creating our beat. I look forward to seeing what beats you create
using drum rack. Before moving on to
the next lesson. Remember the small triangle
in a circle button at the top left of the door
opens your sound library. The blue headphone
button needs to be activated to hear your drum
kit in the piano role. And once you've created a clip, you need to press
the play triangle on the actual clip
to play it back. Keep, take away. Drum rack
is amazing for creating and manipulating your
own kit and saving it because it helps you so
much with your workflow, it I'd like you to
practice dragging and double clicking to
get instruments into your Midi track using
the hot swap function. Using your computer keyboard
to play in your kit, pressing record in
your C section, and recording in your drums, changing your grid and
changing your tempo. When you're done practicing it, record your drum pattern
into your drum rack track. And then take a screenshot
of your beat in the piano role and upload
it to the class community. I look forward to seeing
you in less than three where I'll be helping you
to understand collision.
5. Understanding Collision : Hello and welcome to Lesson
free Understanding Collision. In this lesson,
I'll be showing you how to load collision
onto a Midi track. How to swap your
resonator sounds. How to use the hot
swap function. How to save your favorite sound. How to change your loop length. How to add reverb or delay, and changing your grid. Okay, In order to
load collision, we come to instruments again and you can see Collision is the
second on the list. We pick it up and drag
and drop it again. You can see I can only
drop it onto a Midi track. If I try to drop it
onto an audio track, It comes up with this lovely
message for us at the bottom saying only audio effects can be inserted into an audio track. That means it's a
mid instrument. We drop our instrument here. The other way to load it
is to double click on it. And you can see the track name changes to the instrument that we have loaded
on that track. Okay, again, so to turn
collision on or off, you would use the little
tiny button over here on the top left of the instrument window here
is showing us resonator one. And if I click on this, it's going to show
us number two. And you can see that resonator one has a little orange square, which means that
is the one that we are hearing because
it's activated. Over here, we've got our LFO. So resonator one
and resonated two, both have their own LFO. So over here is
the Midi routings. I'm not going to
go into this type of stuff because
for this lesson, I really just want you to
get the basic understandings of these instruments and be able to use them
straight away. This section up here, again, allows us to hot swap our instruments that are
being used within collision. So if I click on Resonator one, come over here to hot swap. You can see now we have the orange swapping instrument hot swap section highlighted. So you can see here
we've got ambient and evolving guitar and pluck
mallets pads, et cetera. So we can just choose any one
of these and it will change directly what is happening in resonator one of
collision again. If we've created a sound within collision that we like, we
can actually save that. So we can go straight
to it again. So we can actually create
amazing sounds that we love, save them and directly input
them into tracks later on. Amazing. So you
can see here that it's like a malleted sound. Nice. I love this again, like with all of the
other instruments, we can change the parameters. Up here, we're going to
put on our metronome, and we come over here
to create a clip. Now if we want to
record in our mid, we can press the Circle button and use our Midi keyboard to play and record something in that will automatically
create a clip. And it will record for
as long as we play. You can see now I've stopped. My Play button has gone green, and I can click on
that Midi clip. And you can see here, this
is what I've played in. Alternatively, if you want
to just create a Midi clip, you can double click
on the little section and that will
create a Midi clip. This will bring up
your piano roll, and when you press a key, you can see that key goes
red on your piano roll. So you can see where you're
at and what key you're at. In order to be able to hear back your middy that
you're playing, you'll need to make sure that the little headphone symbol on the piano roll is activated, so it turns blue. Okay, so now I'm
going to play that. Okay? The reason why it's
playing really fast, I've got a 1 bar loop here. This is set by
default in Ableton. We come over here and we want
to create a four bar loop. So I press and hold of my
mouse and drag upwards, and you can see now it's gone to four and we have a
much longer area. Now I've created
a four bar loop. I'm going to just drag these
out to where they should be by simply selecting
the ones that I want. And picking them up
and moving them. Okay, let's have
a listen to that. Excellent, I want
space at the end. There, there you go. I've
got my little pattern. And then down the bottom here, we can swap between our piano
roll and our instrument. You can also change
your grid here. If you right click
on your mouse, you can see I can change
the grid, 8-32 16th. In this window, you
can see there's like a rectangle with a circle inside at the moment
it's on beam. And we can actually
change the sound of the instrument that's playing
in the first resonator. And you can see the fred
image changes with that. All right, let's
go back to beam. Okay, I'm just going to
turn off this metronome. Now what we can do here is also change the parameters
within this window. If I click on this little dot, I can actually drag it around this little X,
Y controller here. You can see as I'm
moving it along the bottom, the
decay is changing. And then I go up and the
material is changing. Okay, down here we've got our volume. Obviously this will make
it louder or quieter. This here turns off
the sound completely. Here is the percentage of sound effects
within that sound. How much or how less we
want it to sound stiff, we want noise or color. The stiffness adjusts the
hardness of the mallet. The noise will give
you the volume of the impact of the mallet. The color sets the frequency of the mallet's noise component. This button here switches
on or off the noise, and here we have the
frequency of that noise. This allows us to select between which type of field we
want on that noise. All right, down the
bottom here we have bright in harm and ratio. Over here we've got
our pitch envelope. So we can basically change
the pitch of the resonator. Also up here we have tuning, and this tunes the
resonator in semitones. Okay, here we've got our
panning left and right. Okay, here is your gain. This adjusts the output
level of the resonator. Okay, here we have structure. The volume button here controls the overall output of collision. Up here we can see
resonator two. It's exactly the same process, we can just choose to
keep it on and then start adjusting the
parameters the exact same way that we would
do with resonator on E. But the sound has
completely changed and we can start adapting
and manipulating this until we get a really
amazing sound that we like. Feel free to really just
play around with this because when you're using
instruments for the first time, people tend to get quite scared and don't
want to do much. I personally like to
just press everything, take all of the pots up and
down, all of the *****, turn everything to
its fervi degree, figure out what it is. And then you can start really understanding what
each one does. Because you'll be able to hear the difference in the sound. You're still unsure. So
feel free to play around. This is what these
things are for. It's all non destructive. You can really open
up your creativity by allowing yourself to
be free with learning. Okay? We can detune. It sounds crazy. Okay, let's put some
reverb on here. You can see here I'm just
turning up these sends, these are reverb and delay. And you can see here we have our reverb and
delay return tracks. Okay, if I click on that,
you can see the delay. And then we can
just keep playing. So this is collision. I can't wait to see the
different types of sounds you all create using
this amazing instrument. Make sure that you don't
hold back and you go crazy before moving on to the next lesson. Remember, in order
to activate or deactivate collision or
any other instrument, you have to turn on or off
orange circle buttons. Remember to activate resonator
two if you want to hear and manipulate the sound within that resonator, keep take away. Collision is a
really powerful symp and it's amazing for
sound design once again. Please try to only focus on
what I'm teaching you in this lesson so you don't get too overwhelmed and frustrated. I would like you to
practice dragon and double clicking to get an
instrument into the Midi track using
the hot swap function, saving your favorite sound, creating a four or
eight bar loop, and adding reverb and delay. Once you're done
practicing that, record your melody onto
your collision track, then take a screenshot
of it for me and upload it to the community. By now, you should have three things going on in
your track, at least. You should have a sample
happening from simpler. You should have a wicked beat going on that you've created in drum rack and then now some
sounds with collision. After that, you can add
anything you want and please, when you're done
with your track, make sure you upload your whole masterpiece to the class community so
I can have a listen.
6. Conclusion : You did it. Massive. Congratulations. You
should have created a two minute and
32nd track using all three of the instruments that I have taught you
In this lesson, I know how hard it is to even start learning
something new, depending on what
situation you're in. In your own life, you might
feel like you're too old. You might feel like
you don't know enough. You might be new to music
production or music in general, and it might be a
consuming for you. But the one thing is
you've taken the step, that is all that matters. You took the step to join the
class and to go through it. And now if you're watching this, you've made it to the end. Massive, massive. Congratulations. You should
be super proud of yourself. Give yourself some
of this. Thank you very much. Thank you very much. I know they're like really
short classes and stuff, but learning is learning. And we control our
learning ourselves. We control our growth. In order to do that, we
need to be uncomfortable sometimes and do the things that we don't really want to do. Learning, I guess, isn't an
easy thing for everyone. I certainly don't
find learning easy. But once I have learned it and once I've
accomplished something, I have this massive
feeling of satisfaction. And once you learn it, you can then also start
teaching other people, which is what I'm
doing right here. Maybe you should start
your own skillshare class. Uh huh. Look at me promoting
it for them. Honestly, no. Seriously massive
congratulations. By now, you should have had a two
minute and 32nd track, an amazing sample in your track. Using simpler, a wicked
drum began using drum rack and some amazing background
sound, using collision. I really, really, really look forward to hearing all
the other things that you've decided to
put in your track to make it unique to you. If you have any questions, please do not hesitate
to contact me. If you want to look over
any of my other classes, please feel free to go
and check them out. Whether it's songwriting, understanding the
whole of Ableton, or even if you're interested
in learning Logic pro X, Please don't forget to
upload all your tracks to the class community
so I can give them a listen and give
you some feedback. Also, make sure you follow me on all my socials
so that you can keep in touch with me and also check in regularly
on what I'm doing. And we can chat outside of skillshare as well,
which is amazing. You can see what I'm up to in my life outside of
being a teacher. Recently I was in
Saudi Arabia and I connected with one of
my skillshare students. So please do feel
free to contact me. We are not that far away
from each other. All right. So please please contact
me if you need anything. I'm here for you to
help you along the way. And remember, no questions or stupid questions. All right. Promise. Massive congrats again. And I look forward to seeing you in a class very, very soon.