Transcripts
1. Introduction: Hello friends, welcome to my caricature drawing
course with pencil. One of the most
fascinating areas of pencil drawing is drawing
human caricatures. There are many types
of caricatures due to exaggerations in
different parts of the body. This means that
several varieties of caricatures can be created
from only one character. That's why learning how
to draw caricatures helps you a lot in order to
increase your creativity. In this course, I
will teach you how to draw all kinds of
male caricatures. My focus in this course is teach you how to draw male
caricature heads. In this course,
you will learn how to exaggerate different
parts of the face, such as this size of the head, nose, mouth, teeth, eyes, and eyebrows, and
even mustaches. I hope this course
is useful for you. Good luck everyone.
2. The basics principle (exaggeration in the form of the nose): Hello to all of my
dearest friends. I'm back with another
new course for you. Well, in this course, you are going to learn how to create caricatures or
cartoon characters. There are some information
that in the beginning, I should've tell you your
work would be a start better. Well, basically creating
a caricature is making exaggerations
and exaggerate different parts of
a face or a body. For example. If I consider face
like this here. If I consider this face
and the side view, first, I'll complete the head. This is a normal
face which we have, and it would be
looked like this. But what you want to take
it to a caricature shape. We can actually play this form, play with this form and shape. And we can actually exaggerate
on some parts of it. I mean, we can add to some
places and reduce some others. For example, starting from here behind my skull and
I'll come inside a little. Then this would be
the back of my head. As you can see, I've created
an exaggeration over here. And I can also do the same for
the front part of my face. The first exaggeration
that you can create in your caricature face is actually to create an unnatural nose
for your character. You can basically make the nose a lot more
bigger than usual. This is the simplest way and the simplest exaggeration that you can use for your character. As you can see, I've extended the news a lot and I've
made it so much bigger. Therefore, it can turn into a caricature or a
cartoon character. This is one of the ways though. And in the jaw area
of my character, I would also have some
more exaggerations. I've considered this area Center and more
narrow than usual. Then I can even create em
unusual chin for my character. I'll consider it bigger
than usual again. And I can even
create a very thin, very, very thin and narrow
neck for my character. As you can see, we've created so many exaggerations
all at the same time. First of all, we've deformed the shape of
our character's head. We brought this part in wave, considered our character's
nose bigger than usual. We've made actually a thin gel for him or her and we've
changed the shape of the chin. Therefore, if I want to
complete my character more so you would
understand better, I would also create
my characters I, which would be placed here. And this would be
almost complete. For creating this caricature. I've made so many
exaggerations simultaneously. I can also create his ear and even Harris style
for our character. So this is our cartoon character
with these exaggerations. Okay? Now as you can see, this nose is big and white. And now we can create
another character that actually we would only
create long nose for him. I mean, we would not exaggerate
the whiteness on it. So I'm going to consider
the skull and jaw. Then I can only exaggerate
the nose and I'm going to consider it only long and I'm not going to consider
it wide anymore. See, this can be also
a shape of the nose. It's like the character
in so many cartoons. Like despicable Me. We can create these shapes
and these exaggerations in so many shapes and some
in different parts. For example, this
exaggeration is more focused on the nose area and move
change that part a lot more. You can also apply
this exaggeration in so many different parts
that I'm going to show you into continuous
of our course.
3. The basics principle (exaggeration in hair shape and face volume): Hello and welcome back to
all of my dear friends. We are going to
continue our work and our exaggerations in
our caricature course. Well, I'm going to apply some more exaggerations
here on his mouth. How am I going to do that? First? Be creating my
normal shape of my mouth. And in normal shape
It's very small, usual. But if we want to actually
exaggerate this area, we can create a very wide
and a very big mouth. You can also show the shape
of the teeth completely. I'll be creating the
gum on this upper area and I will have this shape
for the whole mouth. Then I'll create the lower
part of the mouth like this. And you can clearly see the
exaggerations in this part. And if we darken this area, we can show the big
mouth even better. Just like that. This is an exaggeration
for our character's mouth. Or we can do actually
exactly o positive that we can create a very
tiny mouth for our character. Must ask how well,
I'm gonna tell you. For example, we can create our
character in a normal way. This would be the
skull and this would be the jaw of our character. And then for the mouth area, I'll be exaggerated in a way that I will actually
create the mouth. A smaller than usual. As you can see, it's very tiny. So we are doing, actually
are positive exaggerations. So when I say exaggerate, I don't mean just
make stuff bigger. You can create the face parts. Are the body parts bigger than usual or smaller than usual? Both ways are possible
for us, and actually, the combination of them would
make a great caricature. And it would be more
unique when you use both of them and
you use both ways. For example, we can also create a long face for our character. We can create this skull. And then for creating the job, we can get out of its normal way and make the job a lot
longer than usual. Obviously, I'm going
to explain all of these models and types when
we are starting our course. And I'm creating different
models for you right now. I'm just explaining
generally for you that how you can create
these exaggerations and different types of them. When you want to create
your head longer, you can make it taller and
also thinner than usual, so it would get out
of its normal shape. Basically in caricature,
you would have to get your shapes out of the ordinary and out of
their normal shape. You can also create
your face like that so you can show the
exaggeration even more. You can create very, very tiny eyes like this
and almost a big nose. So again, I say it's not a
necessity that you would have to actually create
everything too big. It can be bigger or smaller. There is just something
that you should know. You should keep a balance between creating
things big or small. For example, as you can see, while I've created a
small and tiny eyes, I've created eyebrows thicker
and bigger than usual. So I can keep the balance
in overall of my character. Again, because I want
the balance to be kept, I'll create a tiny mouth
for the character. This way you see the balance
should be kept all over your character and in the overall and
general view of that. Alright, now we can also do this in the other parts as well. This part, and this part, our mouth was our focus so we can make it
bigger or smaller. We are moving on.
4. The basics principle (exaggeration in hair shape and face volume): Hello everyone and welcome back with the rest
of our course. I'm here with you. Okay? Now, I'm going to create another kind of
exaggeration for you. So if you want the character that you're creating to
be a female character, you can create your
character's head. Then. You can exaggerate your
characters hairstyle. I mean, for example, after creating your
characters face, you can create a hair
more than it really is. For example, I can consider a volume and a shape like this
above my character's head. For having her hairstyle. You see, that's
another exaggeration. You can actually
applied on her hair. So it's not actually
necessary that all the characters would have big nose or small
eyes are big ones. You can actually use your
creativity to create exaggeration in different
parts of your character. For example, here, my
character's hair is exaggerated. Therefore, I'd be
creating the rest of my character's
face very normal. The balance would
be kept here are, for example, you can
create another type, another model for your
character, for example, we will consider our
character's head is smaller than usual. And then we would
consider big amount of hair for the character. For example, if
this is the nose of the character and this would be the mouth of your character. You can create the hair even as big as I'm
doing right now. I mean, you can apply this
much exaggeration to the hair. You can create, actually
can add to the volume and shape of the
hair from this part. This is another shape of Haritsa that you can actually
have exaggeration of. Again, I say for female you can create a very
exaggerated hairstyle. Or for male characters, you might actually show that
have less hair than usual. For example, for a
person like this, for a character like this, would actually reduce the hair. For example, small
part on this side. Or you can even create several hair in the central
of his head just like that. So this is also the
exaggeration on the hair. I'm going to say
that if you want to even create more here
for the characters, for your male characters, you can create them above his head and you might actually get the hair
growing up like this. You can also create exaggeration in the hairstyle like this, bringing them all up. Or creating almost a very
unique design for it. This way, you can also
show the hair more. Again, I say wherever
and however you want, you can have the exaggerations, but just be careful
to keep the balance. But the most common
exaggerations would be applied in these parts. I would also want to create
different shapes on the face. For example, here we
have a very thin phase, a very long face. And we can also create our face choppier,
bigger than usual. For example, we would
consider the shape and the volume of
the jaw so big. Therefore, you would
have to create your skull a bit of smaller. If you consider
this as your skull, you can create a
very big jaw for your character to make it look fatter or Chevy
or better to say. This is for the
shape of the face or it can be long, chubby, it can be thin, or some other deformations. So there's all the
different kinds of exaggerations that you can
apply to your character. I mean, part by part. So now we're going to
use our creativity and create different
types of caricatures. Altogether. I'm going to do them one-by-one
for you from 0 to 100. So you would see it clearly.
5. Chubby man with a mustache: Hello To love, dearest friends. I'm here again with another
tutorial session for you. Well, in this session, we are going to create a male character who is
chubby or overweight. Alright? Starting with creating
the general shape of my character is
a skull, as usual. But this time, I'm
going to create my characters skull slightly smaller than usual and smaller than normal because we are going to
have a caricature. So I'll consider the shape of the skull and
little bit smaller. Then I would determine
the direction line for the face which would be like this I wanted
to go through here. Then after that, for
my characters jaw, I will consider a big, big volume and a very big shape. This would be actually
my characters Joe. I want exaggeration to be applied here because
I want to show that my character is overweight or chubby and it's a caricature. So it should be exaggerated. Then. For the neck, Starting from this area which is close to our ear and
from this side ib, coming out from here. For my characters Nick, or basically the part that
connects the head to the body. Then I'd be determining the placement of the
characters here. This would be his
ear in this place. And now I'm going to create a general Harris style
for my character. Well, create the general
shape of it in this way. And I also want to drag it a little bit out of
here behind his ear. And then I'm gonna do the
same on the other side, I'll create the hair. And the hair which
has came to the face. I'm just going to create a very, very small, barren little. Basically. Now. I will make my face is shape even more complete and then I can create the face
bars inside of it. So first I have to start
from this part of the skull. We come down until
we hit the jaw because now we have to
shape the face basically. Then in this area
we have a turn. And just like that, we will create the volume of the jaw and making
it more complete. Time for me to create
this shape of the eyes, eyebrows, and the rest
of the face parts. Well, I want the eyebrows to be placed here on the
top of his head because I want a part of the eyebrow to go
over the hair and cover actually
covers a part of it. And I'll do the same for the other eyebrow
on the other side because our face is in a
three-phase says view. I'll create one eyebrows is smaller than the other one
which is closer to us. Then I'm going to
create his eyes. Well, actually I am going to create two
eyes near the eyebrows. And as you can see,
they're rather small comparing to the
rest of the face. Now, I'm going to create
the shape of the nose. Because we want to create a caricature character
or a cartoon character, I will create the
nose in this shape. Right? As you can see, with a very sharp
and angular shape. I would form the nose. Then I will also want to
create a mustache for him. So I will start the mustache
right from beneath the nose. I want to create a mustache in a way that it
would look cute. And I'll just do the same
for the other side as well. I can also bring the
massage a little bit out of the face
as you can see. And then again, I bring
it back and I take it to beneath the nose, to depart beneath the nose. Now, because I want the
character to be more complete. In this area. I will create this
shape of the chin right over here with
this curved line and also small line
beneath it, below it. Then after that,
it's time for me to add the details to my character. Well, if I start from
this area below the ear, I can continue this way
completing the jaw, getting to the chin. And then I can also create
a cola for his clothes, probably his shirt or t-shirt. So actually complete the shape of his clothes in this area. I can even shade a little. Therefore, I can shape
the edge of my clouds, just giving more textures to it. Then I would also have to create some lines for inside of the ear in order to
show it has a depth. And then after that, I would want to work
on the face parts. I would complete the
eyes just like that. As you can see, I've
just emphasized on this upper part of the eye, which would be the upper eyelid. Then I'll create the
pupil inside of the eye. And then I'll darken it. Very, very simple. Then after that, I would also darken the lower eyelid as well. Then I will work on the second
eye and I'll do the same. For my second. I emphasize the eyelids, I mean the lines
around the eye and then create the pupil
and I'll darken it. Then I go over the nose one more time making it
darker and more complete. And then I would add
several more lines for the mustache area just to show
the texture of it as well, as well as its shape. So we will complete the volume of the mustache
and the shape of it. Even for this area on the chin, we can add some shades. Or even in this area, I can add a shape like that. In order to show the big face. Then for this area
behind the ear, I will darken it. I'll darken the hair. And then in here, I will shade some
parts like this. And this area again, I would come up
and go down. Okay. Now I'd be erasing all these extra lines
and then our caricature, our cartoon face, is completed. So here we go. I'll take my eraser. And now I'm erasing only
extra lines of my face. And overall, my character. The shape of our face, the shape of our
character would pop out. And this caricature would show itself better and
more obviously. Because when you erase
the extra lines, it would be just more clean. And so many parts will
become more clear. So here are the extra
lines and the guidelines, even some lines instead
of the eyebrow. Because the eyebrows are
covering a part of the hair, they should be erased as well. Here we go. This is our complete character and
this would be our outcome, which we've created
a step-by-step.
6. Mysterious man: Hello to all of my
dearest friends. I'm here again with
another tutorial for you. Well, in this session, we are going to create
another caricature together, which is also
overweight or chubby. Want to see how
it's done clearly. Alright. I'm starting with creating the general shape of
my characters hit. But because we are creating the caricature
part of the head, we would have to
create the shape of the skull as an oval. And then I will create the shape of the
jaw for my character. Well, basically
because we are going to create the shape of
our character's head. More than usual. I mean, we want to create bigger
head for our character. I be determining the
direction line for the face, which we'd go through here. Then after that, I'll be
creating my characters Nick, or better to say. The part that connects it to the body than x
ahead to the buddy. I'm going to create
a wide area for him as much as it can show
our character's face, very big and chubby. Alright, then from here, I will create my
characters clips this way. Basically, this would be the color of my
characters clips. And then I'll create the
other side of his kohler. Alright, For this central part, for this part between the
two sides of the color, I'll create a part of
my characters TIE. Obviously later I'd be adding the details
to my character. Now, first of all, I would have to create my
characters ear on this area. Then after that, I move on to
create my character's hair. And because we want our
character to be a caricature. Well, from here, over there, I create an unusual
hairstyle for him and a small part of it with
several lines only. And then from the
top of the head, I will complete the shape of the head with
a line like this. I bring it to your right and then I bring it
down again because I want the character to look funnier and to look
more cartoony. I just created that flat line, straight line for
the top of the head. Then I create the rest
of my character's face. Then in a circular way, I go down around the jaw. Now, I'm going to create
the risks of the hair as we did here right
next to the ear. I'm going to create the
hair with several lines. In this way. I'm just creating the
shape of the hair. Now. For the parts
inside of the face, I would get a bit out
of its normal way. It will give my character
more characteristics and it gives him a specific
personality. And it will be really good to actually to help us
make caricature shape. Okay. So we've created
the first eyebrows, the shape that we've considered
for the top of our scope, that I create the other eyebrow the same way for this side. But because our head
is turned a little, we would not see this side, the right side very completely because it goes
into perspective. So for this side of the eyebrow, I would come up a little. And then I bring
the eyebrows down. Then we, as you can see, we are creating our
character's personality very serious and
even a bit angry. Then for our character, we will complete the
shape of the eye. This way. I mean, I will
create the eyes very small and completely
close to the eyebrows. Then I will determine this lower part of the
eyebrow a bit more. Then I can complete the
shape of the eye here. And I will consider
this area very thin and close to
the eyebrow again. I say, then I'll create the
pupil inside of the eye. And then I would do the same
for the second eyebrow, which is on the right. I just add some
more volume to it. Now for my character's nose, I will come down right
next to the eyebrow. And in this area, I will shape the nose. As you can see, because the nose is a bit turned and we have an angry
and serious character. I want to actually
emphasize on it. We want to show the
characteristics of this person using
a simple notes. Now I want to create a mouth. Again, because our
character is a bit serious and even slightly
angry or mischievous. And we want to show that
in his characteristics, I will give him a Crockett
mischievous smile. So now you can see it this way. Alright. Now, in order to show the volume of the
face more, I mean, if we want to emphasize on the fact that it's
more than usual, it's bigger than usual. Just below our mouth, I will create a curved line
in order to show the chin. So this would be the
chin and the rest is just the choppiness on his head. And then I will
add some details, some more details
to my character. If I want to start it from the clouds and add the
details from the clouds. First of all, we can darken
this area below the chin. And then I can have almost
a design for his tie, for my characters tie. And then for this lower area. Basically, I can create the volume and the shape of the clouds
a bit like that. Then again, we get to the shoulders after
we've created the cola. And then with a line like this, we will finish our sketch. And I'm showing that I'm creating my sketch up
to this part. Now. For the phase itself,
first of all, I would apply similar
lines inside of the ear. I'll complete my ear to show
its depth and it's inside. And then I move on to
create the neck area. Then with a straight line, I will show this part. I can also emphasize on
the tip of the hair a bit more and go over the hair
on top of his head again. And in this area,
in the forehead, I can create more textures to show the shape of the eyebrows. And we can actually
feel the more. Then for my characters, I, I will go around it and
darken it a bit more detail. Upper eyelid, the lower eyelid. So I can, again, I say I can emphasize on the fact that our
character is mischievous. And as far as I am darkening
inside of the eye, the pupils, I would also have to dark and the upper eyelid
and the lower eyelid. And I can complete the
shape of my face even more. And then I'll obviously
darken the eyebrows as well. The volume of it and the shape of it would be seen
better and more. Then I would take my edge eraser and I will erase all the extra
lines and the lines, therefore, my character
would be complete. So I'd be erasing the extra lines on the
face just like that. And my character would be
actually showing more. Now it's clean and
perfect outcome. That's it. This is our second chubby
or overweight caricature.
7. Serious man: Hello to all of my
dearest friends. Welcome back. I'm here with another
tutorial session for you. In this session we are going to create another
caricature altogether. You want to see how it's done. We're going to create
it from scratch, from 0 to a perfect
complete outcome. Alright, might be starting with the general shape of
my character's head. And because I want my
character to be a caricature, or better to say I want
him to be a cartoon. I will create this skull
is smaller like this. And actually I bring
it more to an oval. It's something between
a circle and an oval. Then I will add the job so
my skull, because again, we're going to create another chubby,
overweight character. I will create the jaw
lot bigger than usual, especially because we are
creating a character. Alright. Then also from the
back of his head, I will add the neck
area just like this. And then for the front
part of the neck, I'll be starting from here. And I'll get it done like that. Okay? This is the shape of my characters neck from the
back and from the front. Now I will place the ear In
this place, in this position. And then I would work on
the character's hair. And because we are going to
have a small amount of hair, I'll create the front
part of it like this. I take it back to the
skull line and then I bring it out again to
the side of the ear. Then for the top of the head, for basically the
top of the hair. I'll create a general
shape like this. Not so much because again, I say I want to show
small amount of hair than I bring it back
to the back of the head. So I'll just give a volume
and a shape to the hair. And then I'm going to
work on the face parts. So because my character's
face is turned, I can create a direction
line like this. We can bring it to
the side of our face. Or we can knows even consider
it because we've already created our face and we want to actually tear in his face a lot. So from here, from
the side of the hair, I would go down to shape
the side of our face. Alright. Now I'm going to create
my characters eyebrow. And I'd be creating it this way. I'll create a very
simple shape for the eyebrow, just like this. And then I'll create a second eyebrow on the
ending part of our face, which would be the
other side of the face. So I'll be creating
it like this. Then after that, I will
create the shape of the nose. From the side of the
eyebrows going down and out. It goes out of the face
and then it comes back again towards the
inside of the face. So in this way we would also we are also considering
a big nose for him. And then just like that, I will create the
rest of the nose. The side of the nose. Created the nose first
because we're going to see the other eye
very, very slightly. I mean, we do not
see a lot of that AI and we only can see
a part of its pupil. So we can not see the other eye. Well. Therefore, I've created dinos first and then I've created
die on the other side of it. After that. Then I'll create this eye
which is closer to me, very simple and I'll create
the pupil afterwards. And I will consider a
line below DUI to show the texture of the
eye better. Alright. Now I want to create my
character's mouth and I will create it completely
simple and linear. As you can see, again, my character has a
completely serious face and I want them to have
kind of a usual face. As the shape of the
eyes and the eyebrows. You can get that our characters should
not have any smile. If you wanted him
to have his smile, we should have created
the eyes a bit kinder, but I've created the eyes and the eyebrows in a serious way. Therefore, I'll
create the mouth, this linear for him, like a poker face. And then I've created another line below the
mouth to create the chin. And I will go over this line
on the bottom of the jaw, shape, the volume of
my face completely. And then I will create
the face parts. Just like that. We will work on the more
births on the hair. And as you can see, I am going over the top of the
hair and all the way down. I'll just complete the shapes inside of the ear very easily. And then I will erase
the extra lines. And I'll complete my character. Now. Because we want our
character to have more personality and
more characteristics. We darkening D eyebrows. And you can also shade his hair. Just like that to
make it darker. Then. Iv erasing all the extra
lines throughout my work, all the guidelines and the extra lines that should
be erased and limited. Especially this line behind the nose because it
cannot be seen anymore. So very easily, I
erase these lines. Here we go. I've got my
complete whole character. Just chubby but a
bit serious sign. He has almost a
very simple face. But he is serious and is still has lots of personality
and characteristics. That's it. The end of our work.
8. The villainous man: Hello to all of my
dearest friends. Well, I'm here again with another tutorial
session for you. And in this session, we are going to create another chubby or overweight
caricature face together. Alright? As usual, I'll be starting with creating the
general shapes. And for doing that, I should start with my
characters, the skull. Because I want to create
an overweight character, I should consider a small
shape for the skull because I would have to create the jaw a lot more
bigger than usual. Therefore, I would consider an oval for the shape
of the skull here. Okay. Now I will bring down the jaw
from the side of the skull. I bring it down ward and then I make it a round shape over here. Turn to the right
and would go up. Then from the other
side of the skull, I would come down. And then from here I turn in to get it connected
to this other side. Alright? Because we are creating
a person that we are considering actually
a big face for him. We would also
consider the rest of the body very big and volumes. From both sides of the body. We will have the
shapes and we will add them to the jaw and
the whole head. Now that the general shape of our character's body
is being clear. I'm going to add the other
parts to my character. First of all, I'm starting
with my characters here. So after adding the ear to him, I will create my
characters Harris style. And in order to show the
shape of the jaw even more, we will actually consider the skull even a
smaller than this. Alright? Then from the back of the head, which it gets to the ear, who will bring a
line down straight. And then in this side, we will create the
shape of the hair. Just like that. And I am going to create the shape of my
character's hair this time. I start from inside of the face. And then for this outer
part of the hair, I will consider a
shape like this. And then from this part, I will get to the line
that I've created. Okay? Now from the size of the hair, I come down toward the ear. Then I also want to consider a shape for
my characters beard, which would look like this. Alright, now, because we've created my character's hair
like this in this area is because we are
also going to show that we are tightening the
hair of our character, the back of his head. So we've created a part of the hair at the back
of the head like this. And as you can see, it's kind of a ponytail. He has tightened his
hair from the back. So if you want it to tighten a male character's hair
and showed from behind. You should create it in
this three phases view. And you should create the
top of the hair like this, very tight and stretch. Therefore, in this
area you can show the texture and the feeling
that his hair is tightened. So the viewer would actually
understand that easily. Then with even several lines, I can emphasize the
stretch in the hair. Alright. Now for the other side
of the face, which is. In an angle and it's
in perspective. From here. I will also consider small
amount of beer as well. From this side of the face. I will create the shape
of the face parts. First of all, I'd be determining the
direction of my face, how much I want my face to
be turned from this side and how much I wanted to be
seen from each side. But I haven't created this
line at the beginning of my work because for
all parts of my face, I want to use this
line to dive created. So if you've created
this line before, we create the hair and the ear, and even the beard, we might not get the
angle that we want for the face that we have here, but that way is also correct. You can do that. You can create your direction light before or after creating some face parts. I'm just going to show
you different ways. So I'll be working, I'll be starting my
work from the eyebrows. But as you can see, I am creating the eyebrows. Lot more unusual than usual. So I brought this eyebrow a lot above because I want to get the characteristics for the
caricature than I have here. For the other side, we will also take
the eyebrow up, but not as much as you will have this eyebrow which
is closer to us. And then after I've created
the second eyebrow, I will determine the placement
of my character's eyes. So I'll create the shape
of the eye this way. Because it's an N special
angles and a specific angle, we would see the
other I make this. Now I'm going to create
my character's nose. Well, for this,
we would see most of the nose from a lower point. Because I want my
character's face to be facing up a little. Therefore, we can
see beneath and knows more than the tip of it. So I'll consider nose like
this for my character. And then we are completely seeing the
nostrils here as you can see. Now. Because I want to create a
big mouth for my character. I will show it with
a shape like this. So this would be line for
the top part of the mouth. And then when the general shape, I'll create my
character's mouth. I mean, dad, we will
create the open shape of the mouth more
than usual name. Like it's like he has
a very big mouth. Then I will actually consider a line to show the lower part of the mouth and then consider another line for the chin area. Therefore, it can show the
chin below it and above it. And it also is showing that our character isn't a
three-phase says view. Then in this part, I would also want to create
my characters teeth. So I would have to create
his teeth like this. And we've created the
mouth completely open. Therefore, we can show the
teeth completely like this. And also we can create
the lower teeth as well. Just as you can see it. And then I'll consider a line like this for
inside of the mouth. And I will darken
inside of the mouth so I can separate the
teeth from the mouth. And the shape of the
tooth would be seen more. Alright. Now for different
parts of my character, I would like to add
some more details. I'm starting with my
characters clothes. So I'll create his
clothes like this. Color. And then I'll create, Here's a slave, like here. It would be separated like this. Now, because we are going to show our characters
characteristics even more. We can create a
tattoo on his arm, has the shape of a skull. This would actually show
the characteristics and the personality of
our character even more. And then I would also have to consider another shape for
the top of my skeletons head. And I'll create
another part for here. I actually, I'm just
adding some details to his tattoo is a skeleton tattoo. Right now. I would also create a
necklace for my character, maybe a gold one. We are creating a character which obviously isn't
negative character. And as you can see, here's kind of a villain has a mischievous, crooked
laugh, laughter, and he has these details
and we can actually show the characteristics
of our caricature with adding these
details to him. Then after creating the other
sleeve for my character, my character's body would
be completed and finished. Then for the details, I will be starting with my character's hair
to create the rest of the details will be darkening the whole hair like
this, which shaving them. It's just that in this part that the hair has been stretched. I'll add shadings at
the end of the hair. I just leave these lines to be in order to show that
our hair is stretched. Then I would work on the parts that
I've considered for my characters beard. Then we will continue the
rest of the hair which was tightened and was in
the back of the head. We should also shade this area. We can make it completely dark or we can have lighter shadings. It doesn't matter that much. You can do the both. So I would also have to
darken the eyebrows. Then. I'll create the darkness inside of the eye, the pupil. But I will consider the
pupil very, very small. Therefore, I can emphasize on his villain characteristics.
In this way. Right? Now, I'd be erasing
all these extra lines. And then my character
would be completed. Here we go. I'd be erasing all the extra
lines and the guidelines. For example, the lines which are connecting the head to the body. And all the extra lines
all around the head. So we will erase these parts and we will erase the line between the
jaw and neck again, I say because we want to show the overweight of
the character even more. So. After erasing all these lines, my character would actually
show itself better and more than four
inside of the ear, we will complete our lines like that to show the depth of it and more
textures for the ear. And for the ending part
of our characters beard, I'll create some more
shapes and designs. I'll actually let the lines
go at the end of the beer. Therefore, the characteristics
of our caricature would pop out and it
would look more natural. This is our mischievous
and a villain character, which is completed now.
9. Smiling chubby man: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. Well, this time in this session, we are going to create another overweight
or chubby character. And we want to see how
it's done. Alright. I'll be starting with creating the general shape of
my character's head. But I'm going to create his
skull smaller than usual, obviously, because
I don't want to create a big job for him. Therefore, I should create
the skull smaller than usual. Okay. Now I will create the
shape of my characters. Joe. I bring it down here, bring two lines from the jaw. And here I'll be completing it. Alright. Now I would
place the ear. The face over here. Here would be the
placement of the ear. And then I will create a
direction line for the face, which I want to go
through here this time. Just like that. Okay. And now I will actually combine the line for the skull and Joe together. I want the head to be
facing up a little. I want it to be tilted up a bit. I adjust, emphasize on
the lines of my face. And I would know that how
can I create a face parts? And now I'm going to create
a hairstyle for him. Now, again, as I said, because I want the head
to be facing upward, I will create a hair more
in the back of the head. So I will show the part that I want my character
to have hair like this. Then I'll create the rest of the hair like this on
the back of the head. Now I will work on the parts of the face with the eyebrows. I'll create the eyebrows over here on the
top of the head. Because again, I say the head is facing upward a little
and it's a caricature. So I would also create ions, one of them closer to me. The other one will
be placed over here. Alright. Now I will determine the
direction of the eyes. I mean, I want him to look
this way so I can easily create darkness and the pupil inside of the eyes
in this direction. Okay, and now I can move on and work on
my character's nose, which can come
down right next to the eyebrow from this
side of the eye. And then over here I can
have the tip of the nose. Basically, I would have
the nose in this shape. Because we want our character
to be a caricature. We will create the nose
bigger than usual. Then I would also want to create a mustache
for my character. Just like that. And from the other side, I'll do the same. I'll create the other side
of the mustache as well. Now, for his mouth, I'm going to create this shape. I want him to have
an open wide mouth. Therefore, I'll create
this shape for it. Okay. Then after Dad, I would also
create two of my characters teeth in order to make
it look more fun, more caricature like and cuter. And then I'll create my characters tongue
inside of his mouth. And then I will
create a curved line for this area below the mouth. And then for the chin area. I'll create a shape like this. No. Okay. No, because our character has
kind of a big face. We will do that to show the placement of
the chin as well. And then I'll go all
around his face. Now. I will erase
the extra lines and the guidelines from my work and then I be applying the
details to my character. Alright. Now I to
be adding days, sorry, I'd be erasing
these guidelines and extra lines all over
my work wherever. I think they are not needed
anymore and they are useless. I will be erasing them. Just like that. Okay. Here we go. Then. I would love to work on
the details afterwards. Just like that. Okay. Now I am going to add
the details to my character. Well, I'd be starting from the top of my character's head. And I will darken D
eyebrows this way. And I'll darken both of
them one on each side. Then I would also
complete this area between the eyebrows like
that small curved line. And then for this part
on the side of the face, I will complete this
line like this. Then I would move on to
create my characters. I. And I will darken
this area as well. Then I would work on
this second I here. I'll darken it. Then I move on to create the nose and make it
more complete as well. Just shape it a bit more. Then I can move on. To create his mustache. I will actually
darken the mustache. And then I would
also have to apply the darkness inside
of his mouth. Because this way we can
actually separate the tongue, the teeth, and the rest of the area which
belongs to the mouth. Now that we've darken the
parts that we wanted, we are going to go over the
lines for the mouth sash. And for the mouth. Basically, I'm actually going over the border
lines and the edges. The edge lines. We do that in order for our moustache to show
itself more and better, then I would work all
around the mouth as well. So it will also
show itself more. Then I'll do the same. I mean, I'll be darkening
around the teeth as well so the white part of the teeth would show
themselves more. And then I apply this line below the mouth and I darken it a bit more to emphasize on the
fact that his mouth is open. Then I'll create
several lines inside of the ear in order to
show its texture. Alright, now it's time to darken the hair, just like this. So I'll be darkening the hair, shading it with my pencil, just as I did for the mustache. And then also I can create
a border for the hair. I mean, I can go around lines, the border lines of the hair, making it darker to show the shape of the
hair even better. Then from here I come down to
complete the jaw even more, making it more
obvious and clear. So this is our next
character that if you wanted your
character's hair to be very small amount, you can use this way to
create it like that.
10. Angry man: Hello to all of my
dearest friends. I'm back again with
another session for you. Well, in this session again, we're going to create another overweight or
chubby male character. We wanted to see how
this caricature can be different from our
previous ones. Alright. I'd be starting with the general shape of
my character, the skull. As the shape of a circle. I will create. My character is a skull. And then I will
create the jaw area. I'll actually add
it to the skull. Just like that. Very well. Now that I've
added the jaw to him, I'm going to create the direction line for
my character's face, which would be this. Okay? As you can see, I've created the shape of the
skull as a circle because I want to have a very long forehead
for my character. And then I want to
create my face bars in the middle part of the head and the lower
part of the skull. Therefore, I would also add the shape of the body a
little to my character. And then I'll get to
the long forehead. Okay. First things first, I would add the neck to my character,
just like that. And because my character is
an overweight character, we will create its
neck very wide. And for his clothes. I'd be also create
a shape like this. I'm going to create his
Kohler with this design. And then I'll create my characters jacket and I'll add it to the cola from both
sides of the shoulders. I would come down to
create his jacket. Then I can even create a small
part of his tie over here. I'll create a tuple
of the tie and bring it down a
little like this. I'll continue it just a
little, not too much. And then I bring down
the size of the jackets, the suit, maybe downward
toward each other. Alright, now that we've
created the shape of the body, I would also determine
the placement of the ear for my
character's head, because character is
in a three faces view, we would only have one ear on this side, which
I've created. And then I can work on
my character's hair. I'd be starting to hear from here and to top of the skull. And I would not bring it into the skull because
as I said before, I want to create a long
forehead for my character. I be creating the
hair in this area. And with this shape. Then for this top
part of the ear, I'll create the hair. Then for the front
part of the hair, I'll just get this much
into the skull, so little. And then I'll continue that until I get back
to where I began. Okay, this is the general
shape of our character's hair. So I would also have
to create a face parts of my character over
here close to each other. Either start with creating
the ears, the eyes, sorry. And then like that, I will determine a line for the placement of
my character's eyes. And then I would use a very simple shape
like this for the eyes. And as you can see, my character is going
to be a mad character. He is better to say upset, he's sad, and he's a bit angry. And he's also talking. So I'm going to create
the eyes like this. And I would completely eliminate the eyebrows
because I want to emphasize on the feelings and expressions in my face
that he is sad and angry, is upset. I would do that. Then I'll create the nose. Simply. After that, I'll create
an open mouth for him. Because I want to
show the sadness and the madness in
his face even more. I'll create his
mouth in this shape. It's open, but as you
can see, it's sideways. The shape like this, it
kinda looks like a triangle. As you can see. We will create the upper
part of the mouth. And then for the lower
part of the mouth, I can create a shape like this. This would be actually
our lower lip. And then I add this
area to the chin. I connect it to the
chin to slag that. I will darken inside of this
triangle that I've created before in order to show that
this is inside of our mouth. In this way. Then I will darken the outer lines so my volumes would actually
show themselves better. Now, I'll be erasing all these extra lines
and guidelines. And then I can move on and add the details
to my whole work. Before that, I will complete
the shape of the jaw so I can erase the extra lines. So first I would
have to complete the lines for the whole face. I mean, I should determine
the border lines and the edge lines for the face. I would know where it would end. And now I can get my eraser and erase
all these guidelines. And next drawn lines
that I have here, the skull lines and all the other extra
lines that I have inside or even outside
of the head or the face. Wherever I see a line
that is not necessary. Just be erasing that. Just like this. Okay? Now that I've erased
all the extra lines, I can easily add the
details to the face. Well, I'd be starting to add
the details from the hair. I will create several
lines over here to work on my characters
hairstyle and show it better. I'm actually showing the
volume and the shape of the hair and also its texture
all at the same time. Also from here, I'll come down, I'll go to the back of the hair. And from that side, I would also come down and shade this
inner part of the hair. Just like that. And I'm just going to shade it in the direction that I
want my hair to be going. Okay. Then I would also create several
lines inside of the ear. And then I will move on to complete the jaws shape
and also the chin, which is going to be
connected to the lower lip. I would like to work
on my characters. I, well, I'll darken
this line above the eye, actually on the top of the eyes. A bit more so we can show the feeling and the
expression on his face. To show the sadness and
the madness in his face. I'll go around the eyes and then I will darken the pupils. Which is going to
be actually stuck to this straight line
on the top of the eye. I brought it closer to that. It's almost stuck to the line. Then I would also
work on the nose, making it more complete. And just like that, I would work on my
characters, Kohler. And then I work on his
clothes a bit more, adding some more details
to these clouds. So it can be shown better. I can even create several sideway lines over here in order to
create some design on his tie in order to show it better and separated from the
rest of the clouds. And just like that, I would almost complete my work. Alright. Also for this area, I can darken this suit or
this jacket a bit more. Therefore, we can
separate it again from the tie and his shirt. So I'm going to shade this area to separate all parts of the closing
one with shading, with lines and one
would be untouched. With this contrast and
the colors and shapes. The tie and a shirt would
be seen more actually. Alright. Here we are. A bit chubby male
caricature with a different shape and different expressions and
emotions and different clothes.
11. Man with a plump face and glasses: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. In this session we are going
to work on another character altogether with a
caricature face and we want to see
how it's done. Alright, be starting with the general shape of my
characters, the skull. And for that, I will
create a circle. And then I will
add to draw to it. Because this face is
supposed to be a caricature. I'm not going to create a normal under usual
shape for the jaw. Therefore, I'm going to
change it and play with it. A little. Basis of the shape is the same, but as you can see, we have created some
differences in some parts. Now that the general
shape of some parts of the face and basically
the head is created. I will be determining
the direction line. And my character is
something between a three-phase says view
and the front view. Now, I will separate, apart from my character's body. And then I'll create a shape for a jacket or a coat color. And as you can see right now, I'm just creating
general shapes. And then later I'll
add some more details, mostly to the face and maybe
a little onto clothing. This is a general shape
of our characters coat. Alright. Now I can determine
my characters ear. The ear would be placed here, one of them on this side. And the other ear will be created on the
other side as well. Just something we
should consider is that how our head is placed. Therefore, we can determine
derived place for our ear. Well, obviously this year we'll be seeing completely
because it's closer to us and the other one would be less because it's further
and it's in perspective, and it's behind the face. Because we're creating
a male character. We're not going to create a
big Harris style for him. And also from this side, I also create a part of the
Harris style, not too much. Okay. And then in detailing, I will add some more
details to the hair. Now I'm just considering the general shape
of the hairstyle. Then for the top of the head, I'll create shapes like this. And then we can go over all over the head and make
it more prominent. Now I would be working
on deface parts. I'm going to create a line like this for both my eye brands. Actually. The shape of our character's
face is supposed to be looking very innocent
or maybe gullible, and also maybe even
a humble person. So I'll create his
eyebrows like this. Then I'd be determining the placement of my
character's eyes. I want to create them. Actually, I want to create
the eyes closer together. Therefore, this
featuring my face, which show itself more. And I will also want to have
glasses for my character. Therefore, I would also create the shape of my
characters glasses like this. These things will actually show the characteristics
of your character. Much more bitter. Especially when you create a frame for his
glasses like this, it will actually help you
a lot to emphasize on whose features and
his personality and characteristics that I'll create the other
side of the frame. And I'll bring the handle
of the glass behind my ear. His ear actually. Now be creating
the general shape for my character's nose. As you can see, I'm creating
almost a big nose for him. And I'll will create
a shape like this, and I'll create the nostrils. And the size of the nose
will be created as well. Then I would also want to consider mustache
for my character. Therefore, from both sides. I will consider
mustache for him. Just like that. Then. I'll create a
line over here in this area in order to show
the lower part of the mouth, because the upper part
of it is actually underneath the mustache
and it cannot be seen. Then I'll create this shape
for my character's chin because the character that we're creating is again over rate. Therefore the shape of the
chin would be placed here. Then I'll consider shape for the neck and also the
lower part of the face. Just like that. Alright. Now after I've determined the
general shape of my work, I will be erasing all the
extra lines and guidelines to get to the details
of each part and make each one of
them more complete. I'd be starting with
erasing the guidelines. And also wherever I see a line that I have no use
for it anymore, I be erasing that as well. I erase the direction
line of the face as well. I'll be erasing the line
of the skull as well. Wherever I said again,
that's very rare. We don't need these lines, we're going to erase them. Now. I will add the
details to my work. Well, also erase this part between the two
parts of the frame. His glasses frame. Because I want to create
between the two sides. I want to create
the part between the two sides of
the frame again. Okay. I'm done with erasing and now I can add the details to my work. I will sorry, start detailing
for my character's hair. And for his hair. I'll create some of the
lines inside of the hair. And then I would
also have to create several lines out of their hair and they would
be floating in the air. So it would keep the balance of my character's personality. Alright. I would also separate
several parts for the hair. And then I will shade
some areas for the hair. And I'll do the same on
this other side as well. Okay. So I'll create some lines getting out of the
hairstyles lines, border, and then very easily
just shade it as well. Now I'm going to
complete the shape of my characters eyebrows. Well, my characters eyebrows is. Thick as you can see there for even on the top
of his eyebrows, I will get it out
of the balance. I will make it out
of its normal shape. Therefore, I'll add some random
and disorganized lines to the top of the eyebrow in order to make the
eyebrows thicker. And at the same time, I would show my character's
personality even more. Then I can work on
my characters frame. I mean, his glasses
frame, just like that. And then for my
character's eyes, I will darken the
upper eyelid and then I'll create the pupil
inside of his eyes. I'll do exactly the
same for the second. I I'll darken the line on the
top of the eye a bit more. And then I will add the
darkness inside of it. And for joining two parts
of my frame together, I'll create a handle
between them. And then for my
character's nose, I will create the nostrils. And I'll actually emphasize
on them a bit more. And for this part
below the nose, I'll add some more shadings. And then I will move on to
create my characters mustache. And I will actually show it
which shading like this. Just as easy as that. And then I can also work on
my characters lower lip, a bit more. Also his chin. And then for my
character's face. I'll show the lines
even a bit more. I will also work around the
face and around the hair. Then I'll be creating
several lines on the ear, in the ear basically to
show the depth of it. And then I move on to create
the top of the skull. I mean, I will go around
the lines and over them. Just to show it better. Then I will create the
other ear as well, making it more clear. And we will actually
darken the frame a bit more than the hair because I want to create
difference between them. I can also create some sideway
lines for the glasses. Therefore, I can show the
texture of them better. And now it's time to work on. My character is
closed so little. For this area, I can add
some details as well. For example, as you can see, I am considering some kind
of a cola for his shirt. And then I emphasize on the
lines which are for the coat. Then I would also complete
the color off the coat. And then from here, I'll make my body more complete. I'll do the same for
the other side as well. Create a little bit on top of
the code on the shoulders. And I can also create
a part of the arms. And then I will also create a tie for him inside
of his code on his shirt. And this way I can
make a complete, alright, this is my
characters clothes. And I can also shade this area, which is my, which is the
color of my characters coat. So it would be in a separated. And then from here I can also
separate line for the hand. I would also Shea
this area as well. Therefore, I'll
actually separate the code from the shirt. Alright, this is our character which we can create
just like that, is actually a fun
and cute character, which looks very innocent.
12. Man with a plump face and a big nose: Hello to all of my
dearest friends. I'm here again with
another session for you. Well, in this session, again, we are going to create
a chubby character. And we want to see how
it's done and how we can create it different from
the others, obviously. Okay. As usual, I started my work with creating the general
shape for this skull. And as you can see, I'm getting this skull out
of its ordinary shape. I'm creating it as smaller
than usual because again, this guy would be
chubby as well. So I would have to consider
a very big shape and a variable volume for his jaw. So I'll create the
skull smaller. Therefore, I can show this contrast in our
character better. Okay? Now, determining the
direction line of the face. Well, our face is supposed to be turned a lot in turn too much. Therefore, we will consider a direction line
like this for him, the character that
we want to create is actually a proud character, which is looking on
one of his sights. Very proud family. I definitely want to create
this aspect in my character. Therefore, based on this, we are going to
create our character. We will consider a
very cute and fun ear for him with this amount. Then behind his head, I mean, on the back of his head, I'll create these
lines in order to emphasize on his overweight. Okay? Now, for the shape of
my characters here, because I want him to
have not too much hair. From here, I will
consider shape of the hair a little on
the back of his head. And then for this side, next to his ear, I will add another
shape just like that. Now, I'm going to create the
face parts for my character. Well, IPs, starting
with shaping the skull, making it more complete. And then I'll create
the eyebrows. Because a character that
we're creating is very proud. We would be creating
the eyebrows in this shape in order to show this pride in
our character's face. And we want to show that
he's looking to others down. Then based on my
characters eyebrows, I'm going to create
a shape like this. And then I can create his eyes. The eyes that we are going to create for this
character should be completely narrow in order to show his features and his
characteristics more. Maybe he's looking at someone
who is on the right side. And we will create the other eye based on the direction
that he's looking. You'll see the other
eye much more, less than the one that I've created on this side
and is closer to us because it's on the other side and our
head is turned a lot. Then I'll create his nose and I want to create a
strange nose for him, a very big one. And then this would
be his nostril. Despite all of these, he is very proud. And then I'll create
the other nostril. And then I would add my
character's mouth and his lips. Well actually, I will
create his lips like that. Therefore, I can complete
my character more. This is the shape of my
character's mouth and. His lips. I would also want to create some mustache for my character. But the point is that the amount of my
characters Mustache, His very, very little
from both sides, I create a small amount
of mustache for him. And then I'll complete the
shape of his chin and his jaw. Basically. I'll make you a more complete now that I'm
done with the face parts. All completed with my lines. Alright. Now it's time to create the line for
the chin over here, a curved line just
below the mouth. And then I'll be erasing
the extra lines and the guidelines so I can add the details to my
character. Okay. Now I can start erasing
the lines from here, from the skull area. And then I'll erase these
lines inside of his hair. Then I will move on to the nose and on the
side of the face. Basically, wherever I see any
extra lines or guidelines, I will erase them. The lines and I'm going
to create for developing my character would
actually be seen. Okay? Emphasize on these lines which actually show wrinkles. The overweighting wrinkles
on the back of his head. Then I'll erase the
direction line for the face. Now I am done with
the extra lines, and now it's time for me to
add the details to my work. Well, start adding the details
from the top of the head. As I said before,
on top of his head, he doesn't have any hair. But we can create several here. Just like this in order
to make him look funner, funnier and more fun. I mean. Okay. Then I'll, we'll create
several lines for the wrinkles on the
top of the head. All right. And then I can easily determine the lines
for the hair. I just easily create a hair. Then with shadings, I
will darken the hair. So for this area which
we have our beards line, I will be determining these
lines just like this. And then for the eyebrows, I will add some more darkness. And I will darken the
upper eyelid for the eyes. And then I'll do the
same for the other. I darken the upper eyelid and then I can work on his nose. So I'm applying some more
darkness on the nose. Then I actually create
another line for showing the wrinkle
just below his eye. Alright. Now, I would also make my characters
mustache more prominent, more emphasized than I will create some darkness for
my character's lips. And then I'll shade this
area below the lips. And then I can work on the chin in order to
make it more showing, make it more clear. Okay. And then for my
characters clothes, I'll consider a tie. I'll actually add a tie
to my characters clips. Alright. This is our character which
has been created like this. And you can have it like this. Character which is overweight. Who is overweight? And at the same time, he is completely proud and
he's looking down to everyone. Well, mostly river
can also create some freckles on his nose in order to add some more details. That's it. This is
our final outcome.
13. Young man with a long nose: Hello to all of my
dearest friends and welcome back with
another tutorial session. Well, in this session
we are going to create a character
which has a long face. You want to see
how we can create long faces in a caricature way. Well, starting with creating this circle as the
skull usually. But here because we want
our face to be very long, we will not consider
the skull very wide. And we stretch it a little. So it will be
something between an oval and the circle
more toward the oval. Alright, I'll start with
creating my characters Joe then. And as I said before, because you're creating
a long character, I will stretch the jaw area. Very much. As you can see. I'm stretching it a lot because I want the head to
be tilted a bit forward. I'll create the shape
of the jaw in this way. And if you paid attention
from a normal shape, we will have created
the jaw more stretched and longer
comparing to a normal shape. Then I will add the neck. Because we are creating a very long face
or stretched face. We should actually create the neck according to this area, then we should create a thin. It's actually on the contrary of the other characters that
we were used to create, which were overweight
and chubby. They had very thick necks, but this time we are going
to create almost very thin next based on their heads. Okay. Then I'll create the ear and determine the direction line for the face in this way. And then I can work on my
characters Harris style, and I will shape it as well. I start from the back
of the head, I go up. And then for the
top of the head, I will make a shape like this. And then four
inside of the head. I mean, for inside
of the hair or fur, the front part of it. I move on to forehead line. A little bit more above that, I'll create another curved
line to show to turn and twist of the hair toward
inside of the hairstyle. Then I'll connect
this line to depart, which should be our parting
for the Harris style. Then also from this side, I'll bring a line down. Then I'll create this
inner part of the hair. Then for the back of the hair, I'll create a shape like this. So it would be clear
that the hair is going behind the ear and
got to the back of the head and it's not just
suddenly stopped or abrupt it then I will complete the
face parts inside of my face. But before that, I'd have
to shape the forehead a bit more so I can make the shape of the
head and the face complete. Now. I can make them more
complete. Then. I will move on to
create de eyebrows. Well, this eyebrow
is closer to us, therefore we would say it's more comparing today other one. Then I create the
second one which is further from us and is on
the other side of the head. Alright. Now, I will create his eyes. And just like that. I'll create two walls
for my character's eyes. Just like that. Then I'll bring the nose bridge from the
side of the eyebrow, right next to it, bringing down from the
side of the eye and then I bring the nose
also of the face, actually take it out. As you can see, I'm taking
the nose all out of the face. Then again, I take
it back inside. And then that will
be then knows, sign and a nostril. Well, in this way, we've created a very long
nose for our character. Therefore, we can emphasize on the caricature aspect
of our character. Alright. Now I can create a
leaner mouth for our character because we've created long face and
also a long nose. Therefore, we're not going to create a very complex mouth. We're going to create
the mouth simple. So our character would not lose characteristics
or personality. And at the same time, it can look like this. Now, I'm going to erase all these extra lines
and these guidelines. Wherever I can see
any guidelines or extra lines, I'll erase them. Create erase all these lines. And the one which has
gone through the nose, because the nose is covering
that area right now. Now after we've erased
all these lines, we can add the details. We are going to add the details from the top of the
head and the hair. For this inner part of the hair. The hair is twisted and turned. I will create some shadings. So we can show this area is inside of the hair
and this part of the hair is actually
turned and twisted. So that part would be darker. Then I will also create
several lines for inside of the hair in order
to show more textures. You know, then I will add several on the top
of the hair as well. Then I'll create
several lines for inside of the ear
to show its depth. Then I will darken
inside of the eyebrows. And then I create a line for
front part of the eyebrow, the one which is
closer to us than I darken the upper
eyelid and I will create the pupil
inside of the eye. Then I'll do the same thing
exactly for the other eye. And after that, I will create a line for our
character's chin. Because you want to show that
the chin area is very long. So I'll create this line in here so we can show that
we have a long face. Therefore all consider this
line to show the chin area. Then I'll go over the neck. And this is our character, which is done with a long
face and a long nose.
14. Surprised young man: Hello to all of my
dearest friends. I'm here again with
another tutorial for you. The assertion, again,
we are going to create another long faced caricature. We want to see how it's
done step-by-step. Alright. I'll start with creating the general shape of my
characters, the skull. And instead of creating the skull as the
shape of a circle, I'll transfer it a little
bit toward an oval. I actually, I will
stretch my circle. Okay. Now that I've created the skull, I will add the jaw
to my character. But as I said before, I will consider the job very
long because I am going to create a long face
for my character. And also, I might also
consider a thin face for him. His face would be long and
thin at the same time. Now that the jaw is
determined as well, I can add the neck
to my character. Just like that. I'll add his neck. Then. For this part of the neck, I will create a color for him just to make it look better. Okay. Now I will determine
the placement of the ears because our face
is longer than usual. Because if we don't
consider this area, we can create a years in a
very normal way in here. So I will create a shape
like this for my ear. That it would be more fun. And it would be more different. Because we've created almost
normal ears up to now. And this time I want to
create it a bit a normal. But as I said, because the face is long, I would not consider
it that much. And to keep the balance
of my character, I'll create my ears
in this place. Okay? Then considering the guidelines, I'll check the measurements of the ears and then I will
create the rest of the parts. Now, I want to work on my
characters Harris style. Well, my character is going
to be shocked and surprised. Maybe a little stoned. Therefore. Create the hair. It bit busier than usual because I want to show
this expression of being shocked or surprised
all over my character. Then I can add more
details to this character. We will consider a busy shape
for our character's hair. And now I'll be determining the placement of my face parts. Because I want to
create this character. In the front view. I bring the direction
line of the face exactly from the middle of
our face straight down. Now I would also create
this front part of the hair which has came
to the face a little. And then I can create the eyebrows because I've said so our character is
going to be shocked. Later. I will create the
eyebrows in this shape in order to show our character's feelings
better and more. And then I'll move on
to create the eyes. And I'll create them
completely circulatory. For a person who is
shocked, we will always. Consider the eyes
round and circular. Then we will connect this
pupils to the same side. Actually it's the opposite
sides of the eyes. And as you can see, his pupils are getting
closer to each other. I can also consider
a big nose for him. And then I can apply the nostrils the rest
of the nose as well. Okay. For my character's nose, I mean, I will add several more distance between the nose and mouth and then I'll
create a shocked mouth. As you can see. I've created more
distance over here between the mouth and nose. Okay? Now that my general
shape is determined, I'll be erasing my garden
lines and extra lines. Therefore, I can add the
details to my work comfortably. I'll be starting my erasing
with this central guideline, which was for the
direction of the face. And then I erase the rest of the extra lines and
duress of the guidelines. The lines inside of the hair, the lines around the eyes. All the extra lines
should be erased. Just like this, as
you can see that. And then I will add the
details to my character. I will erase the lines inside of the hair
a little as well. Now, I will add the details
to my character's face. I'd be starting with the hair. So we'd only several lines. I will determine the
parsing of the hair. Then. For the both sides of the hair, I will create several
more lines to give it more texture to
separate parts of it. And better to say a
stylet a bit more. Another line would
come down here. From here, from the
tip of the hair. Again, I go toward inside, bring it back. From this side. I will create the
rest of the hair like that coming into the face. Them from the side of the ear. Go back up. And another
one would be cool in here. Here we are. This is the shape of our hair
which is completed. Alright? Now I'm going to
darken the eyebrows a little. In this way. I'll do the
same for both eyebrows and then I will darken the
lines on top of the eye, the upper lines of the eyes. In order to emphasize
on its shape a bit. Then I'll darken the pupils. And at last I'll
create two lines, two curved lines below the
two eyes in order to show some wrinkles and to
emphasize on his feelings. And basically I can create the nose bridge bones a bit
like that very lightly. And then I'll create
the nose itself from the side of it to
the nostrils, to the tip. And then going back
up the other side. We will also create the
lines inside of the ears. In this way in order to
shape the ears better. And show that our caricature
is not just the surface. We want to show the
depth of our character. Therefore, in order to show
the volume of the year, we have to create these
lines inside of that. And then I would also work on the mouth again and go over
it and the chin shape. Now I will complete the
jaw line a bit more. And then the nose after that. And then I get to
work on his clothes, which would be
starting with a color. It's kind of a turtle neck here. And also several lines just in order to add some more details. Alright, this is our second
long face character that we've created altogether
from nothing.
15. Man with a long face and a big nose: Hello everyone, Welcome back. I'm here with another
tutorial session for you. In this session, again, we are going to create
another long face caricature. Or better to say, a male caricature
who has a long face. Alright. I'll start with
the general shape of my characters, the skull. And as usual as I said before, I stretch it a
little because I'm going to create a long face. Then I will add a
long jaw to it. A jaw that has been stretched. So we will create the jaw a lot bigger and a lot
longer than usual. Okay. As you can see at
the end of the jaw, I've just brought my lines closer together and I will have a very thinner or
almost sharper edge at the end of my jaw. Then I'll determine the
direction line for the face. After Dad, I can
easily create the ear. Something that you
should know about the character that I'm creating is that our character is
a sad character here. And I want to express it
and show it in the face, or better to say in
our whole character. Then after that, I can create our Harris star from where we want to be our hair parting. Then for the other side, I'll create another part of
the hair floating in the air. Because our character's face
is in a three faces view. And then I will create the
skull for the character. Actually, I am
completing the head of my character with
the shape that I want. Then for this front
part of the hair, I will create a shape like this with completely angular lines without making them
any around lines. Okay. Now I'm going to continue
this line downward, which is related to the hair. I bring it all the
way down to the jaw. Then from here again, I go back and I
moved past the ear. Okay, this is our
character's hair. Now for the other side, also, have to create a
small part of the hair. I mean, I would have to
create a small part of the hair on the
other side as well. But before that,
I want to create my character's nose
here, which just stop. I want it to be very big. As you can see, I've considered a very
big nose for him. And then in this area, I'll bring one
line down and then I'll connect it to my
character's mouth. So as you can see, I've changed the
shape of his head. And then I brought it
down create very sharp. And as I said before, our character is sad. Therefore, we show that
with this line going down, actually it's been
curved downward. Then we'll create the rest of the hair coming out from
this side of the face. This would be the rest
of the hair coming down and coming out
from behind the nose. Then I will create the
eyebrows in this shape. Therefore, again, I can
express this sad feeling in his face and his
whole character. Create the other eyebrows. Well. And then I will create
my character's eyes. Consider them like this. And of course at last, I'll create his pupil. Then a line. For creating wrinkles below DJI. Then we can see a
very small part of our second eye
because most of it is being covered by the nose. I would also like to create a very small glasses for my character and I'll
place it on his nose. Therefore, I can complete the shape of our
caricature even more. I mean, I want to emphasize on the caricature aspects and
features of this character. So I'll create the glasses
for my small glasses. Again, we would not see the
other side of the glass very well because most of
it is covered by the nodes. Alright? This is a shape of
my character's eyes, glasses, and nodes. Now I'm going to erase the
extra lines from my character, add a little bit more details
and my work would be done. First of all, I will erase
all these extra lines and guidelines with my eraser. Wherever they're
not needed anymore, they will be erased. Also, I'll erase the lines which were created for the jaw. And then I'll add the
details to my character. Here we go. And now for his hair, I will add some more details. I will be creating several
lines in order to show the texture of the hair
and also its direction. Also the part which
has came to the face. I'll make it more prominent
and more emphasized. Then I'll create some
lines inside of the ear, just as you can see, to show inside of the ear. Then I'll go around the
lines for the ear and then I move on to
the nose, the eyes. Making some parts darker, would be enough for detailing. And character right
now is ready. This is our final outcome.
16. Young man with big teeth and glasses: Hello to all of my dearest
friends and welcome back. I'm here with another
tutorial session for you. Well, in this session
we are going to create another type of mail,
long faces, caricatures. As usual. I start with my work with
the general shape of my character's head first. So I would start with the skull, and then I will add
the jaw to the skull. Alright. The shape of my character's head to be
in a way that on the top, it's a bit why they're good. And as it gets down and as
it gets towards the neck, it would get thinner
and thinner, more and more narrow. Therefore, I've created the
skull a little bit bigger. Just as I'm getting down, I will definitely make
these lines go getting closer together until I
get to the neck area. And then in this part, I will just connect
the lines altogether. And also at the
end of this line, I'll create a part of
my characters color and a bit of his clothes
on his shoulders. Just a little, not too much. Alright. Now I get to create the
direction line for the face, which I would create like this. As you can see, my character is supposed to be in a
three-phase says view. Therefore, after that, I can
add his ear. Just like this. Now, I can create a general Harris style
for my character. Well, I want his hair to be long and on the top of his head. And wherever I want
my hair to start, I will consider
it going upwards. From this side. It will go down again until
the part that I want to have, the shape and volume
of my hair going up. Then for the rest of the hair, for the lower part of the hair, I would also create
a shape like this. Then for this inner part, I should consider
a line like this. I would do this for
inside of the hair. I'll create several
lines inside of the hair in the direction
that my hair is going. Actually, I create
these lines to emphasize on the direction
that the hair is going. Something that is actually a little different
than this character. Is that for this character, I want to create almost
a very big glasses. So it would go over
the eyebrows and it will definitely change the
shape of my characters. I am not change, basically it affects it. So for anaphase sports, obviously, first of all, I'll create the shape
of the eyebrows. And then I will create
glasses for my character. As I said before, I'm going to consider
the shape of my glasses frame. Very big. As you can see. Then I create this
connector part between the two sides of the frame and the second
glass of our glasses. Okay. Because the
head is turned, this actually this
glass can be seen more and the other
one is actually getting a little bit
out of the face. So I can again go over
my glasses frame. And I will start from this
inner part of the glasses. And then four here, I will get the shape
and design that I want. I'll just do the exact same
thing for the other side. So I will create the
shape that I want. Okay, now that the shape of our frame is
determined and complete, we are going to create the eyes. It's just that we can
actually do something else, Which is because we want our characters
glasses to be dark. And I don't want the shape
of the eyes to be too clear. I just creates some lines to create a general
shape for the eye. But I'm not going to create it completely because as I said, I want to show that
the glasses are dark. So I'll apply some darkness
on this area over here. Basically. Where we have our eyes. We will darken our area a
little like this and we'll shade it basically. Okay. Now I'm going to create my character's nose
just like this. And the nose will actually
cover a part of the glasses. Because the character that we're creating is supposed to be a caricature we've created denotes a bit bigger than usual. So that's it. For my character's mouth. I will also create a
big mouth and I will my characters teeth to
be seen more than usual. So in order to do that, I have to consider a bigger volume and a
bigger shape for his mouth. We will consider this as
the shape of the mouth. Then we will later create
the teeth in this area. Okay? Then I will create several
teeth for my character. And as I said before, and as you can clearly see, his teeth are a lot
more bigger than usual. Then I'll create a part of
the lower teeth as well. Because we have considered
the t is bigger than usual. We've came over here and
created them one by one. But remember that if
you want to create teeth in a normal way
or smaller than this, you can actually
create all of them as the same thing
with the same line. But because we are exaggerating
something over here, you can do this. Okay? Then from
below the glasses, I will come down like this. And then I move a bit
forward and down again. So it would also be the
same from this side. I'll get to the ear this time. So now that's all parts and all general shapes of
our face is determined. I can erase all the extra lines
and all the guidelines so I can add the details to my work easily and
more comfortably. Don't know too much of them. I mean, they're not
too many of them, but It's better to first erase these lines
that we didn't need. And then we can move
on with our work. So I will erase
this area as well, which was the connecting part between the two
sides of the frames. But I do that because I want the frame to
show itself more. And I would also erase all these lines which
are in his teeth. Okay. Just like that. And then I can erase all these extra
lines just like that. Very, very easily. Now it's time, Dad, I would add some more
details to this character. Obviously, I start adding the details from my
character's head. And the top of the head
would be the hair. For example, in this area, I bring some of the hair out of his hairstyle and then I bring it to the
side of the head. And in here, we actually would have
several more lines to show that we have hair here and to show the texture
better and more, I wanted to show also that they have a
specific volume there. Okay. So I'll be continuing these lines
upwards and downs. I mean, I'll make them go
back and forth just like that because I want to show the direction of our
character's hair. That's why we do this. Okay. So I would bring all these lines down which I've created on the edge
of the hair style. And then from down, I would also create
some lines upwards. And just that easily. We have created the details in our characters
hairstyle and also the texture and the
direction of it as well. I'll do the same thing for
this lower part of the hair, bringing some lines down. And then for my characters, eyebrows will create
several lines like this. As you can see,
I'm creating this completely disorganized
and randomly. I'll do the exact same thing
for the other eyebrow. I create several lines like
that, very disorganized. And then I will actually shape this inner
part of my glasses bit more. Therefore, we can see the distance between the glasses
and what's inside of it, or better to say
what's behind of it. Okay. I'll do the exact same thing for the other side of the glass. I mean, first, I'll
go around the lines which are separating the
frame from the glasses. And then I'll darken the
inner parts again as well. Then I would also want to work on this lower part
of the nose a bit. I mean, I'm going to shade it
a little and I'll complete his nose as well. Okay. Now I would also create
the lines inside of the ear just like this. And then I can
work in his mouth. I mean, I'm going to
add some details to his mouth on these parts
at the top of the teeth. And the parts which
are a bit darker and it's a part of the gum. Actually, I'll be
adding them like this. And then I want to say I
would not go over the lines for the teeth because
it will lose its shine. And obviously it doesn't
look realistic anymore. I mean, natural anymore. Therefore, if you wanted to
darken any lines over here, tried to do the top line
and the lower line. The bottom line.
Then I'll create this darkness inside of
his mouth. Just like this. And their work is done now. Therefore the teeth and this inner parts
of the mouth would be completely clear. Okay. I would also work
on the lower row of the teeth a bit more so we
can see the difference. Then I'll create this
curve lying below the mouth for my
character's chin. And just like that, I'll create a line
right next to the neck. So we can also create the shadings of
this area a bit more. So this was our character
that we've created like this. And we can create another
caricature just like that. And for his clothes, I'm sorry, before I forget,
for his clothes. We can have several
lines like this. And you can also have
a design on his clips. From this side, I can add
some are shadings to him. Therefore, we can
separate the neck and bottom of the head from
the rest of the clouds. This is another long
phase character.
17. Gentleman man with long mustache: Hello tone of my
dearest friends. Welcome back. I'm here with another tutorial
session for you. And in this session, again, we're going to create another character
which has a long face. And this time he has both
glasses and a mustache. Well, I'd be starting with creating the general shape
for my characters skull. And because I want
his face to be long, I would also create
the skull stretched. Okay. Now I will add the
jaw to him like this. And then I'll create
the jaw longer than usual,
obviously, like this. Okay. Now I can add the neck
to my character in this way. And then I will add his clouds. This sketch. Then I will create the color
of my clouds like this. And then I shape it
very easily like this. Okay. Now it's time for me to add
the details to my work. Now, I will determine the direction line for
my character's face, which should be like that. Then I can create
my characters ear. Okay, That's it. This is the shape of
our characters ear. Alright. Now I also want to create
my characters hairstyle. Well, I'll create the shape
of the hair like this. I create a big volume and a big shape for the
front part of the hair. Then I get to the back
of the hair. Okay? Alright. Now I'm going to create this inner line
for the hairstyle, the line on the forehead. And then I would also add several more lines to work on this sides
of the face. Okay? Now I will create my face bars and I'll be starting
with the eyebrows. Well, I will create my
characters, eyebrows like this. We are creating almost a
new face for our character. Okay? Okay. Then I will consider the eye lines. I mean the eyelids and the
pupils inside of the eyes. Okay. And then I will create a pupil for
the other eye as well. Because our character is
supposed to have glasses. I would also determine
the shape of the glass. I'd be starting with my
characters, Glasses, frames. And create the frames
around the eyes. Then I will create the handle of the glasses
to the back of the ear. And then I'll create the
other side of the glasses, the frame and the
glass hoods itself. And I'll do it according to this one that I've
created at first, because our face is in a
three-phase says view. Well, part of the
glasses will just get out of the face a little. In order to show the
perspective of our work. The frame would come out
of the face a little. Okay, Now that we've
created data frame, we will add the nose here. From here that we
have the frame. We bring down a line to
have the nose bridge. And then I'll shape the
whole knows just like this. And then I'll create the nostril and the
sides of the face. Okay? Now for Mike
characters mustache, I'll start from the
nostril actually, from below the nose. I go down and I go
out of the face. A little moustache is
supposed to look like this. And it should come
from outside of our face toward inside and out. Again. Special design, you can say for his
mustache, special style. Then I'll do the
exact same thing for the other side
of the mustache as well. Just like this. Okay. Now that we have created
two sides of our moustache, we will create his mouth here. And we can also consider
apart from below the mouth. And we will create
a small amount of beard below the lips and
basically below the mouth. And we go over the shape of the chin and jaw just like that. Then I'll consider the shape of the cheek bones
more prominent. And then I'll do the
same for the forehead. I make this part, this side of the
forehead more prominent. And then I can erase all the extra lines and
guidelines of my work. So I can add the details to my work comfortably and easily. I'd be starting from here and erase wherever I have any guidelines or extra lines
which I don't need anymore. Okay, I'll create
all these lines. And even the direction line that we've created
in the beginning. I will also erase all these
guidelines that I have here. And then as you can, all the guidelines and
extra lines that we've created would be
erased because you don't need any of them anymore. So that I work with
look much more better. Okay, now, we've erased these
extra lines and guidelines. We will add details to our work. Just like this. Now I'd be starting with
my character's hair. And I will create the
details in his hairstyle. I'll create some lines going up. And then I will create several
shadings for these parts. For this area. I will shade it here. And as I come towards this
side, keep some parts. I mean, on the right
side as you can see, I have more shadings, but on the left side, I have more details
and detail lines. I can even keep some
lines over here in order to keep their hairs light. And then I will create some
lines a lot more darker. I'll emphasize on some lines. Therefore, you can
see the direction and the texture of the hair here, how it's been styled. Okay. Then for this part, again, I will darken some parts. And then I'll get to the ear. Let me know. I'll create these lines
until I get to the air, then I'll work on the ear. I would also have to
create several lines inside of the ear
to show its depth. Alright. Now I would also dark
and glasses handles. So you would see it has
gone behind our ear. Therefore, I would also
darken the frame a bit more. So I can get a good
shape out of it. And you can see the
shape very clearly. I'll do the same for the
other side of the frame. Then I'll go over
day upper eyelids. Then I will darken the
Pew pills and I'll do the exact same thing for
the other eye. Okay. Then for here,
consider another line. I'll will go on the line
which is for the rest of our face and it's behind
our glasses. Okay. I can also darken the
eyebrows a bit more. So they would show
themselves better and more. And then for the mustache, I will create some more shading. In this way. I'll do
the same for this. Must, this side of the mouth
slash actually as well. Then this lower part of our moustache should
be a bit darker, you know, because we would have more volume of that in here. We have more concentration of the mustache on its lower parts. Therefore, it would be dark
and then I can also darken that small beard below the lips. And then I can also
darken the nostrils. Then I can move on the
lines for the neck. And I will create a
shape like this as well. In order to emphasize on
the shape of the neck. Then I'll make it
even a bit darker. And then I'll add some
details to my clouds as well. Then I can add some lines
to my clouds color. Then I can continue my work like this and
it would be finished. Alright. This is our character, which we've finished it here. You can also go over all the lines around
our face and our head. Also. This side so the mustache can be
darkened a bit more. Okay, this is our character
which is complete. Now.
18. Man with long face and short hair and mustache: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. In this session we
are going to create another long face character together and wanted to
see how we can create another different caricature
with a long face. Alright. I'll start with creating
the skull of my character. And I will consider the
skull thin and stretched. Because we want our character to have a longer face than a usual. Therefore, we should also
consider the skull more long. I mean more stretched
and longer. I would also create a long
jaw for my character. Therefore, the whole face
would be longer than usual. Alright, now I will determine this direction line for
my character's face. And then I will also create some clothes and
neck for the character. And actually I want to
create a turtleneck for him so I can bring his
collar up over his neck. Okay. Then from the side of this line, I will go down and I'll create my
characters Kohler. Okay. Now, for the lower area, again with another line. I will connect these
two parts together. And from this size, I move toward the shoulders. And now with these lines
that we are going to create, we will complete
this shape more. So from both sides, I've created two lines because our characters
into three phases. The right side
would be seen more, the other side
would be seen less. And then between
these two parts, I'm going to create
a tie for him. Then I will bring down the
sides of the codes together. Just as easy as this. We've created the clouds that we wanted for our character. Now, I'm going to
determine the place, one of the ears. Okay, now we're going to make this character
more realistic. Therefore, we are
going to create a normal long ear
for our character. I mean, they've created our
ear as long as our face. I mean, they should be
compatible together and that's why I've created
long gears as well. I want him to have a
small amount of hair. Therefore, I'll just
create the hair around my characters here. Ok. And for the other side, we'll do the same thing. We will create a very small part of the hair because it's in perspective and we can
not see it completely. And then I will also create a very small part
of my characters ear on the other
side of the head. Just be careful that
your lines would be on the same level. Now, I will complete
the shape of the skull. And then I can move on to create the different
parts of the face. I'll shape the rest of
the skull like this. I mean, I make it more
complete and smoother. If I want to create eyebrows, I would have to create a very cool or poker
face character, which is looking
in some direction. But you want to show that
this character is very cool. He doesn't have any excitement
or strong emotions. So I create the
eyebrows like this. Then I will create several
lines above the eyebrows because we want to show that
the eyebrows have moved up. Then I'll create the eyes
According to the eyebrows. So as you can see, I'm creating the eyes a bit
further from the eyebrows. Know too much, but I bet. And then as you can see, I have created the shape of
the eye very, very simply. And because he's
looking this way, we have to create our
pupil in this area. Okay? Now, on the same level, I'll create my second i and then I'll create the darkness inside
of the eye as well. I mean the pupil. And then I'll create some
depth below the characters. I put several lines,
as you can see. Now it's time to create
my character's nose. Because we have created all the face part and now
it's time for the nose. And I'll bring it
down like this. As you can see, I've
considered a very big news for our character or mayor
to say character. Okay, Now for my character, I will create small
amount of mustache. Then for my character's mouth, I will create a very simple
mouth with simple lips. And we will not create a smile for our character
or anything like that. Because the character that we're creating is basically cooling, maybe emotionless,
better to say. We'll create the mouth very
normal and very simple. It's not smile or
it's not frown. It's very simple, showing
almost no motions. Okay. Now I want to erase all the extra lines
and the guidelines. Therefore, I can add the details to my
beautiful character. I start erasing the
lines from the clouds, erasing the guidelines
that I've created before for the color and
stuff like that. Then I would also erase the extra lines and the guidelines which
I have in the face, but they are useless now. So then I will create
some lines for the skull. And then I will erase
the guidelines. Okay. Now, for adding the
details to my character, I'll start from the
character's head. Basically, he has a
small amount of hair, but I'm going to start from them to step into the
detailing phase. So it's some shadings
are just show the volume of the
hair around the ear. And we are going to
leave some parts white because we want to create a
contrast in our shavings. Therefore, it wouldn't
be all in one color. Otherwise, it will
look like a surface. Work on the eyebrows and I darken inside of
them completely. Then I'll create several
lines on the forehead. And then I will create
several lines below the eyes. Actually, I am emphasizing on the lines that
we've already had. Okay? Then I will shade this area a bit
more above the eye. And then very little, I just darken this area, the upper part of the eye, just in order to show that our eye as some kind
of a prominent shape. Then for this area
below the eyes, I will consider a
line like this. Then for the nose, I can also create some freckles. And then four here
below the nose, I can add some more shadings. So I will actually shade this
area among the mustache. And then I will darken the
mustache even a bit more. Therefore, it would
be different from the shadings that I've
created below the nose. Then I just go over the lines
to make them more clear. And then from this side, I will come and create
some shavings like this. For my characters chin. I will create several
shadings like that with several lines. Therefore, we can
complete our face. And then again in here, I can show some shapes
for my characters ear. As you could see, I've separated the ear
from the hair area. And then just like that, I will move on and
finish my fork. Okay. I can create
decode or the suit. Little bit shade. I mean, I can darken
it with my shadings. Therefore, it would be separated from the
tie and a shirt. That said, because we
are working like this, it's better to have a contrast
in colors are shadings. So our work which
show itself better, this is the character that we've created all together
from the basics.
19. A man with a big beard, mustache and nose: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. Well, in this session
we are going to create another character
together and we want to see how
this one is done. Again, this character
would have a long face, but it would be different
from the others. I will start with creating the general shape of my
characters, the skull. And then I will add
the draw to the skull. Create a draw a longer than
usual for our caricature. Because again, I say we
are trying to create an unusual shape for our face
because it's a caricature. Alright, now I will determine
the placement of the ear. It's here, just like this. Then I will create this shape
of the hair, the hair cell. Because my face is in
a three faces view, I will determine the
direction line going down. But as you can see, I have not continued this
line completely till the end of the face
because I want to create a very big nose
for my character. And I just need this
direction line for determining the direction for
the eyes and the eyebrows. As you can see, I have
not continued this down. So I don't want to
create any hair on the front part of his forehead and in the
middle part of his head. I want him to have
the hair over here, the back of the head. And then I am creating the general shape
for the Harris style. Then later, I'll definitely add some more details to this one. Then for this area for
inside of the face. I will start from here, from this corner and this side. Tour down and toward the ear. I would also love to create
massage for my character. And because it's going to
be connected to this area, I just leave it for now. Therefore, I can determine all the face bars and then I can connect the
parts that I want. Alright, now I can place my face parts because the hair that you're creating is
going to be a bit sloppy. I'll do the same
for the other side. And we should also pay attention to the age of our character when we're
creating a caricature, the age is very important. The character that I'm
creating right now is definitely older than
our previous characters. That's why I've just
left the forehead area, MT without any hair because I
want him to have hair loss. And as I said before, her hair his hair, sorry, is a sloppy as well
as his eyebrows and adds the same time you
would have thicker eyebrows. Usually for younger caricatures, you should create more
hair and better eyebrows. So while you're creating a
caricature or any character, you should definitely pay
attention to the h. Now, I'm going to create the
eyes of my caricature. One of the other things
that you can have in all their ages in order to
show your character better. Is that we will consider the
eyes smaller than usual, because as the age goes up, you can consider
the eyes smaller. Okay. Now I'm going to create a
big nose for my character, a very big one. And it's very wide as well. And that's because I'm creating a caricature and created in this very
extraordinary shape. Then for the eyes, create several wrinkles
below the eyes. And then I will add the mustache to deface. Okay. Then from here I will actually, as you could see, I've connected the mustache, the hair as I told you before. And the rest of the shape, the rest of the volume
would be coming out of here for the other
side of the face. Okay? Now that we've created
the general shape, we would have to go
over the lines on this area to complete the
shape of our character's chin. Just like that. Then I would move on to erase the extra lines
and guidelines. Before that, I'd have to go
around all over the face. I would have to go around
the lines on the skull and on the jaw to shape them better and make
them more complete. Then I'll be determining
the shape for the skull. And after I'm done with completing the shape
of this skull, I can get an eraser and erase all these extra lines and
guidelines in the face. Forever we have them. I would erase them. And then for my
character's chin, I will erase all the lines
which are not needed. Then for this area again. So wherever we have any extra
lines or any guidelines, I will erase them. Okay. Then I will erase
the lines like this. I erase the extra lines
around the eyebrows as well. Okay. Now that I'm done with erasing, I can start detailing
my character. I would definitely start
from my characters forehead. And I'll create several lines on his forehead in order to show the wrinkles
on his forehead. I can also emphasize on his age. And I can show the wrinkles
at the top of the head, which would be the forehead. I can work on the hair. As I said before, I want to consider the hair very sloppy and not neat really. I'm just creating random
lines here to show that it's not
really a neat hair. But in this inside of the hair, we would have to
determine an order for the hair because we want to show that our hair is a sloppy, but as you can see, it's hair. So all should go into
same direction here. Especially at the
bottom of the hair. We would have the hair very
smooth and all organized. And we want to also show that the hair has been
thinner since his aged. Okay. I can also create several
more lines in here. And then in here that the hair is separated
from the mustache. I'll just add some more darkness so we can separate these
two parts from each other. Okay. Now for the top of the forehead, I will add some
more darkness here so I can show that the hair
has started from here. Then I can work on the eyebrows. And as I said, again, on the eyebrows we are going
to create a sloppy eyebrows. Not very neat. And it's a bit busy and
I will not consider any. Or they're four the eyebrows. We can also create a part of
the eyebrow out of our face. Okay. So I will create the lines
on the eyelid darker. Then I can also emphasize on the wrinkles on the
face a bit more. Again, I'll do the
same for the other. I'll darken the eyelid. Then after that, obviously, the pupil would be darkened. But here I'm going
to work on the nose. And the nose should
be definitely darker. I mean, the line for
the nose should be darker and he has a big
nose going to the nostril, going to decide of the nodes. And then over here, I will darken some more lines which are related
to the mustache. Okay? Now this is our character. And after we add the
lines inside of the ear, our work would be
definitely completed. And then also some lines will just be darkened from
inside of the hair, I mean, among the hair. Therefore, it can just
create a contrast in the hairstyle and just
some lines randomly. Then we can also
bring some lines toward inside of the
face from the hair. And this is our work
which is done now.
20. Cowboy Man: Hello to all of my dearest
friends and welcome to another session of our
caricature sketching. And in this tutorial, we are going to create cowboy. And obviously a cowboy
who has a long face, but it's going to be
actually more different. Okay. So we would have the hat
and the scarf around his neck and also the
specific mustaches style. That is usually
where it by cowboys. Okay. I'll consider a
very long jaw for him because I want him
to have a long face. Alright. Now it's time to determine the direction
line for the face. Our face is not supposed
to be tend too much, but it's going to
be turned a little. I mean, it's going to
be turned slightly. And it's almost you can say it's almost in
the front view. Then I'll determine the
placement of the ears. And then with another guideline, I'll create the other ear. The guidelines for the
ear is usually for when you want to
complete your character. And it's usually come to use for you when you're working into front view like we do right now. Because when you're working
in the three faces view, it's not that useful for you. I mean, this guideline
would not be that useful. I want to create the shape
of the hat for my character. How am I going to do that? Well, I can say, I am creating almost a
shape of a novel for my character's face over my
character's face basically. And then from this
side I'll continue a shape just like that. Then from both sides
I make it like this. And then I'll take this front part of the head
towards the inside a little. Not too much, but a little. And I'll do it from this
middle part of the hat. Then I will create this
shape of, you know, as you know, on the top
of a cowboy's head, you have the top part, which is almost like a cylinder. So I will create a cylinder coming from
the sides of the skull. Therefore, I will
shape it over here. Like this. It would be very
easy and very clean. Okay, Now for my
characters neck, because we are
creating a cowboy, I would have to create a
scarf around his neck. So usual for Cowboys. Just like that from
behind our head, we will create an
oval like this. Because in that area we are going to have the
not for our scarf. And both size should
be the same way, the same shape basically. From here I come down. And from here I will consider a shape
for both sides, but I do not connect
this area together. I mean, I would not connect
these two lines together. I bring this down and then I
create the tip of the scarf. And then I go up again. Then I move up. Just like this. It's very, very simple and
we just created like that. Okay. Now for the note on the scarf, I will consider almost
a circular shape. And then I will create both
sides of this, not like that. Very, very simply, I'll create this with the shape that we
need for the tip of the note. And from this side, I'm going to create
the neck orbiters, say make it more complete. Now, I'm going to create the face parts inside
of the face, okay, now we can show a bit of our character's hair
inside of his head. Therefore, we can show he
has hair underneath his hat, so we'll bring some
part of it out. And then I would work
on my characters, eyebrows and shape them like
this very, very simply. And then I move on to
create my character's eyes. We are going to create almost two very small
eyes for our character. Just like that. And then I will shape this
line for the top of the, I mean, the upper eyelid
would be shaped more. Then I will create this
dark line over here. And as you can see, you can create DI bit wide shot. And we can have a
line above our eye. We can have an extra line above our eye that we can show
that his eyes are wide shot. I mean, you can see that his eyes are
not completely open. Then I will create a nose in this shape so I can keep the caricature aspect
of my character. And then after that, I will create a specific
cowboy mustache for him. Then I move on to 4D
inside of the face. And also from here, I'll complete the
shape of the mustache. Then for here, after I've
erase the extra lines, I can create several
points to show the beard. The basics of my
work is complete, so I'm going to erase all the
extra lines and guidelines. Therefore, I can move on
to apply the details. So first of all, we will erase these lines that we've
created for shaping our hat. Then we will also erase the
extra lines on the skull, on the job area where we
can see any guidelines. We will actually erase them. So we can move on to do the details very easily and comfortably, facing no problems. Then I will Erase also these lines which
are behind the mustache. Here we go. The lines that we've created for the scarf should also be edited. I mean, a part that has gone behind should be
erased. Obviously. Then later I will add
the details to my work. Alright, here we are. Starting the details with
my characters cowboy hat. Well, in here I'll be considering a line for
the edge of the hat. And then I will shade this area. In order to determine
the top part of the hat. Then I will go over this line on the edge of my hat to show that this part
is in the front. So I'll make it darker. And then I go all around the hat just to make
the lines a bit darker. Then I shade this area so we can separate
hear from our head. Just like this. Okay? And now I am going to separate this area from
the head and the hat. And I can also darken this small amount of hair
that I've created before. Then again, I bring
down these lines and I can actually add
some hair to this area. Again in order to show that we have here underneath the hat. Then I can create
my characters ears. Coming out from the hat. I mean, actually
coming out of it. It's mostly below the hat. Then I will determined lines
for inside of the ears, but just I have to
erase these areas which have gone behind our ears and it's been
covered by the ears. So after doing that, I can easily create these
lines for inside of the ear, for both ears to show
their texture better. Now, I'll emphasize on
the eyebrows a bit more. And I will darken
the upper eyelid. Then I move on to
work on the pupils, a little, darkening them. And I'll do the exact same
thing for this other eye. As you can see, we are
working on different types of eyes and eyebrows
and all the face parts. Therefore, you can do each one of them
that you would like. Would it make any
boundaries for you? Okay. Then I will darken
the mustache area. I mean, I will shaped
and most sash a little. I will also make some contrasts in the shades so it
would look better. Then for this lower area, I will create several random
lines are basically dots. We just created
several random dots to show the placement
of the beer. Most of the cowboys have this kind of texture
on their skin. That's what I'm showing here. Then I can work on his
scarf around his neck. I would emphasize on
some shapes a bit more. Therefore, the general shape of our work would
be seen better. Okay? So this is our character
that's done like this.
21. Young man with a big nose and mouth and a tattoo: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. Well, in this session
we are going to create another caricature that
has a bit wider face. I mean, it's not going to be as long as our previous
caricatures. Alright? As usual, I'll be starting with the general shape of
my characters skull. And then I will create
my characters jaw. Actually, I'll add
the jaw to the skull. But just the point here is
that because we are creating almost something between
a wide and long, we would have to pay
attention to the size and the measurements on
our skull and our jaw. Because again, I say this
time to character we're creating has a wider face
but it's a bit long as well. Then I will create a
neck from the back of the head going
to the shoulders. And I'll do the same
for this side as well. Bring this part
forward and connect it to this area below the
chin, below the jaw? Well, the direction of our
face would be in here. So I'll just create this
direction line and we are going to determine our face
parts with this direction. Now before all of that, I will create the ear like this. And then I will create my
characters Harris style. Well, I want to create a very small amount of
hair for my character. And from the front part, I will create a very, very thin shape just
like this for his hair. As I said, I want him to
have a small amount of hair. Also from outside. I will consider a small
area for his hair. Okay. The most part of
our face actually, the most part of
our head is going to be the face, the skull, and the jaw that I've connected them together
just like this. A simple line. I've just connected
them together. Now, I'd be working
for the face parts. I will start from the eyebrows. One of them will be over here. And as you can see, I'm creating it in this shape
with a curve facing up. Then I will create
the other eyebrow, which we can see
smaller part of it. We can see the other eyebrow
list because it's on the other side of the face
and it goes into perspective. Well, I'll consider a shape like this for the character's eye. And as you can see, I'm considering a various
small i for the character. So I will create this line, this curved line in order
to show the fact that our eye is small and it's
a bit deep into face. I mean, it has gone
into the face. You have a depth or MDI. Because I want to consider a very big nose
for my character. First, I will create the
nose line over here. And then I create
the second eye over here next to the nose bridge. Alright. Then after that, I
will create his nose. Shaping it like this, bringing it up a little. And I will create a
completely angular nodes. As you can see, it's not round at all. Then I'll determine
his nostril as well. Then I move on to create
my character's mouth. I'll be creating the
mouth in this shape. All parts of our
character's face has are actually Angular. And some parts would
be just more angular. But overall, all the face
part and even his head is angular because we
want to show that he's a rigid characters,
a tough character. Therefore, we would
have to create More angles for his
head and his face. I've created this line for
showing the teeth rose. And we are going to show, we want to have a more
general shape of our teeth, which are placed on
top of each other. I mean, we don't have to
create each tooth one-by-one. We've just created the shape of the teeth like that
in order to show his a tough character
and this type of mouth, we'll just look better
on him now for his face, I'm going to create
some more lines. So you can feel toughness and the rigidness
of this character. Okay, from here, I will
add a part to my face. I mean, I'm going to add some more shapes and
volumes over here because I want to create some tattoos on his face in order to show
that he's kind of a gangster. Are basically again, I
said a rough character. I'm going to add some
tattoos on his face. So I would have to
erase this in order to show the tattoos better. Okay. After adding that part to
the face, as you could see, I've arranged the previous
lines and now I have more space to create to
tattoos that I want. Now I will add the details
to my work and tattoos. Well, first of all, if you want to add details
to this character, I can start from the hair, shading it a bit
with some contrast. Then I'll create some lines inside of the ear in
order to show its shape. And then after that, I will work on the eyebrows
dressed like this. And then I would have to
work on my character's nose. I'll bring down the nose
bridge going to its tip to the nostril and the
part that has gone up Enter and then I can
work on his mouth. And I'll create his mouth in this shape again with
very angular lines. No route lines would
be needed here. So it can show it
better and more. Now, for this lower part of my character's face
basically on his chin, I'm going to create
some tattoos. You can create a tattoos in different shapes
that you'd like. I'm just creating some shapes
that I like to be here. I'm just adding these shapes
to my character's face, but you can use any
other design that you would like for
your characters. Tattoo creates
several shapes like this is a good place for you to use your
creativity, you know. And now I'm going to work on his body a
little bit as well. From the back of the head, I'll create a neck bringing
down to the shoulder. And also I'll create this
other shoulder as well. And now again, I can add
some more tattoos even here. The tattoos would look nice
and his body because it actually gives the
characteristics and the personality that we
want to our caricature. Well, as you can
see, I'm creating some triangles on
this shape for him. Then I'll create some more lines below that are next
to that better Say. Again, I emphasize on the
fact that you can use any different design
that you would like use your creativity here. The tattoos are a very
good opportunity for you to show your talents
in being creative. Then also some other lines
would be coming over here. And that's it. Now. The other part is
also in an angle. I mean, it's in perspective, but I'm going to apply almost the same tattoo on the other side as well because it has gone
into perspective. We can not see this shape as clear as
we can see on this side. It wouldn't be too
clear or too big. But we can create
just a general shape from our tattoo on the other
side of the body as well. For example, creating
the triangles over here, but we can not see them clearly. Therefore, as you can see, I'm just creating
shapes similar to them. So I can show it's the same tattoo just
on the other side. And then well, very easily, I will create several lines over here to show off his muscles, actually to emphasize on
the shape of his muscles. And another line on the neck. Then I'll be
darkening the tattoos that we've created on the face, making them darker from inside so we can show
the shape of the Man, the volume of them just better. So this is our character
which had a wider face, but he also had a long face, not as long as before,
but long enough. Then I'll create this
line for the bottom of our body so we can show, we are showing our
character up to this part. And we're not going to
just leave it like that. It's really cool to leave
your work like that and D, and you can just create a line
like this so you can show your work is done just
like our work is here.
22. Young man with a very big mouth and nose: Hello to all of my
dearest friends. I'm here again with
another tutorial for you. Well, this time, again, we're going to create another character which
has a bit wider phase, just like the one that
we've created before. Of course, it's going
to be different. I mean, generally. Well, I'd be starting with the general shape of
my character's head. And for doing that, I have to create
this skull first. And then I will add to
jar to my character. Just like that, with two lines, I come down and I'll
create digital. Alright. As you can see, I'm dragging the jaw a little
bit longer than usual. I'll create the drill longer
than normal characters. And then with my clouds, kohler, I'll finish it. But as you can see, it's a bit different from
our long faced characters because his face is
also a bit wider. Then I'll actually
show this part for my character's chin so I can determine where my
face is going to be. End. Is going to end, sorry, because my character
is in the front view. I will just divide my
character's face into two parts, right from the middle. And now I'll create the
placement of the ears. Well, I'll create one of my
characters ears over here. And then based on my
guidelines, I mean, with the help of my guidelines, I'll determine the
other ear as well. Okay. For the front view
faces would always get so much help from the guidelines because both sides would
be on the same shape, the same level,
and the same size. Okay, now I want to determine the placement of my
character's hair. Obviously, I start from this inner part of
the skull and I'll be creating my characters
parting from both sides. And then from above the skull, I will create the outer
shape of the hair. Okay? Now that we've determined
the general shape of our character's hair as well. I would love to work on my
character's face parts. Well, my character suppose to have a face with a
very thick eyebrows. And I'll consider the
eyebrows like this. I'll shape the
eyebrows like this. I want them to be thick
and a bit short actually. Then I will place the
eyes and the face. Well, I want the eyes to be
too close to the eyebrows. Basically, the upper eyelid of my eyes would be the lower
line of the eyebrows. So the eye is basically
stocked to the eyebrow. Then I'll create the pupil
for him as well. Alright. Then I will create
two lines below his, I mean, beneath his eye. To show the texture's
of his skin better. I would also thickened
day eyebrows even more because it would be a
little bit more forward. I mean, it would be a
bit longer and more forward comparing to
our character's eyes. I'll be creating
the general shape of my character's nose here. So just like that,
as you can see, I am considering the volume
and the shape of the nose. I'll create the nostrils
and I go toward both sides of the nose. And I'll create its
shape just like that. Then after that, I will consider two lines for two sides
of the cheekbones. And now I can move on to
create my character's lips. I would also want to create
thick mouth for him. So first, I'll start with creating this line
between the two lips. Then I'll create the top
part of the lips like that. And then for the lower
part of the lips, again, I'll do the same thing. I mean, I am creating
very thick lips for him. Here. As I said before, I would have my
character's chin, which is in the lower
part of the jaw. I'm going to emphasize
this line a bit more. And then I would
also want to create another line for this
area below the chin, which is actually on the neck. Then I will determine
a part of my clouds, maybe the cooler or some
other edges of the clubs. Okay, then I actually fade
this edges like this. Just a bit. Now, I'm going to erase
all these extra lines and guidelines so I
would be able to add the details to my work without being worried
or concerned that I might create some
mistaken lines, some wrong lines because
of the guidelines. Okay. As you can see, I'm erasing all these extra lines
and guidelines. I'm doing this for
all the lines. And John discover ever
we don't need them. As I said many
times said before. I want to also erase these
lines around the head as well. Okay, well now I'd be
adding the details to my character. Here we go. Alright, and now I'd be adding the details from my
character's head. Then I will create several lines in the direction
of my character's hair. And some other lines from this side toward this direction. Actually with these lines that
I'm creating in his hair, I'm showing the direction
and the texture of the hair. And in the middle, I'll consider just a parting. And now for the eyebrows, I will also add two more lines. Therefore, I can show the
features of his face. Actually, I'm emphasizing
the features of his face with these two lines
right next to the eyebrows. Then I will darken
the appeal pills. And then I can work on this lower line for the eyebrows because
at the same time, it would be the upper
eyelid of our eye and I want to show
that better and more. And then later, I
obviously did to actually darken the lines below the eye and
the lower eyelid. And then I move on to
work inside of the ears. I mean, first I'll
go around them and then I'll create the
parts inside of them. It's the same for both eyes and I'll be doing this
for both of them. Okay. Now from both the size of
my head, I'll come down. And then I move on to create these lines next to the nose, which are going toward the lips. I just work on them a bit more. Then. I will shade this
area below the nose. I mean, this lower part of the nose should be
shaded a little. And obviously I can show
the nostrils even more. Okay. Now I'm going to work
on my character's lips. So just like that, I will determine it even more. With some shadings. As you can see, I am
darkening this lip. Then I'll shade this lower
part of the face as well. Then for the clothes. Again, I will add
some more shadings. Therefore, the clothes
would be separated from the body and it would
be seen better and more. Okay. I think it's good
that I will also darken these lines as
well because we can show the wrinkles of
our character more. You can also give a very
light shade inside of the ear just to make it
look more different. So that's our character here.
23. Shy young man with big face: Hello to all of my
dearest friends. Well, I'm here again with another tutorial
session for you. In this session we
are going to create another caricature and we
want to see how it's done. Okay, I'd be starting with creating the general
shape for my characters, a skull in this way. So I'll create the skull. Then I will add to
jar to my character. As you can see, I'm considering the jaw a bit longer than usual. And at the same time, I'm going to consider it
a bit wider than usual because that's the shape of the character that we are
going to create right now. We want to create a long face, but not too long. And at the same time
we want to create it wider than usual. Okay. Then I will add the neck to my character, and then I will have my ear
In this point, this position. And then I'll determine the
shape of my character's hair. Just like that. Now that we've created the
outer shape of the hair, I will also complete this
frontline of the hair, which is basically
on our forehead. And then from this side I
will bring down to here, to this side of the ear. Okay. Now, I would also have to determine the
direction of my face, how much it's turned and
where it's going to be. So with this, we can
determine our face parts. I mean, it's not turn too much to the right
or to the left. It's something between
the three phases view and a front view. Then I will determine the
placement for the face parts. First, I'll start
with the eyebrows. High. As you can see, the shape of the eyebrows are
a bit different. And our character is suppose to have specific or
special face expression on his head and onto his face. That at the same time, he is, you know, kind of shy
and with a bit of fear. He is looking at a direction. I want to show this feelings, show this emotions on my character's face
and on his face parts. Now after creating the eyebrows, first, I would have to
create the nose bridge. And then I will create the tip of the nose
nostril and going up. And then after that, I'm going to create
the eyes. Actually. It's a bit similar to the
shape of the eyebrows, which I'm creating for the eye. And then I'll create a pupil
at the corner of the eye. As I said, he's looking this way with a bit of
fear in his eyes. Okay. And the shape of the eyebrows. Rav similar to the eyes. Okay. Now, for my character's lips, I am going to create a smile that this is actually going to hide the feeling of
being shy and scared. So this is smile will
actually cover that. You can also see very, very small part of
our characters teeth. And that's why I'm
just adding some lines as the representers of
the teeth. Alright. Now I will add a very more
complete shape to the skull. And then that just like that, I will get my characters cheekbones a bit
out of his face. Therefore, we can
emphasize on this smile, on this crocodile Smile. And then I'll bring out a
bit of my character's chin, take it out from
its normal shape. Alright, and then
on this lower area, I can consider a shape for my character's chin that
we would have to show. We have a chin here and
that's the end of our jaw. Okay. Now I'm going to add the
details to my character Reno. Before that, I
would have to erase all these extra lines and all these lines
as we did before. So I'd be erasing the guidelines from
the center of my face. Just like that. And wherever I see a
line that I don't need, I can easily actually, I should easily erase it. Now, in these extra
lines that we've erased, there were lines or extra
lines or the primer lines. Now that all of them are gone, I'm going to start
detailing my character. Well, first of all, I'd be starting with
the hair as usual. And as you can see, I'm just creating
silver all lines on the hair in the hair basically to show the direction of the hair and to give
it a better volume. And in this area I'm just
going to shave the hair. And I also shade between these
lines a bit more as well. We also have to consider
a small spots of delight. Then, because I've got here, it's better for me to determine the lines for inside of the ear. So I'd be creating
their main line and the smaller
one inside of it. Then I'd want to
work more on my face bars because we
want to show that our eyebrows have gone up. I'm going to create
several lines on his forehead so I can show
that the eyebrows went up. Here it is. And I will darken my eyebrows
as well as you can see that both of them no difference. And I will create
the nose bridge. I mean, I go over the line of the nose bridge because
it's already completed. I just wanted to add
some touch ups here. Okay. Child create a whole
nose and both sides. Then for the eyes. What I forgot to tell
you is that I want to darken the upper
eyelid of the eyes. I mostly do that. Then I will actually create
several lines below his eye as showing some wrinkles
on his face maybe. And then I will
make the lines more clear just like that. Okay. Now after creating
this Smiley mouth, I would also like to add some lines on the
neck in order to show that there are
also some wrinkles on his neck because it looks
like a big character. Therefore, that's what I do. And I can actually add some
more details to the neck. So just like that, my work would be completed. This is our outcome, which is a very different
caricature and the basics. And in the details. Here we go.
24. Boy face with big nose: Hello to all of my
dearest friends. I'm here again with
another tutorial for you. Well, this time in this session, we are going to work on another
character all together. We want to see how it's done. Alright, Well, I'd be starting with creating the general
shape of my characters, a skull as the shape of a circle. Then obviously, I'll
be adding the jaw to the character in this way. And then after Dad, I will add his ear. Okay. We've created ear
to our character. I can easily determine the direction line
for my character, which would be this. Then I would also
create his neck. Here we go. I'll shaped and neck like that. He would have a thin neck, as you can see, especially
comparing to the others. Then I would also
have to create a part of my characters clothes. Not all of it, but a part of it. Okay. Now, I would also have to create my characters
Harris style. Well, his hair is supposed to be placed inside
of his face a little. I mean, as you can see, I'm bringing the hair
into the forehead a bit. And as you can see, I'm just separating these
hairs part by part. And that's actually me
shaping his Harris style. I am creating hair
part by part to create another new
hairstyle for him. Then it comes forward and
then with a good curve, it goes back again. Then who will determine the
general shape above our head? And then for this area, for the back of my
character's hair or his head, we will actually separate
the hair into two parts. One part would be going over the head and the
other part would be actually coming toward
the back of the head, passing through the ear and
then ending in the neck area. Okay. The general shape of our characters hairstyle
is determined and created. I can easily work on my
character's face parts. Well, I can start with creating the shape of the
skull and the job. I mean, I'm going to
combine these two together and determined
the shape that I want. And then I can work
on the face parts. I might caricatures face. So from the side of our skull we'll
start and we come down. And then it comes in a little. And therefore, I will
shape his jaw like this. Then I move toward the ears. Actually one ear basically because we can only
see one of them. Then we are going to show the jaw even more
because we want to have the basics of our
face more than this. Now, I want to work on
my characters eyebrow. And because the eyebrow is
covered by the hair, LDL, I mean in some parts, the eyebrow would be
covered by the hair because we have brought the
hair into the face. Therefore, for example, in here, we can only see a small
part of the eyebrow. Alright. Now I would also create DIs And then below the
eyebrows a bit lower, I will create my character's
eyes just like this. And then as you can see, the other eye is a bit in an
angle and is in perspective. So I'm going to
create it like this. Okay? Then I will be determining the
shapes inside of the eyes. I mean the pupils. And I would do it for both eyes. Then after that, easily I can determine my
character's nose because our character is in
a three-phase says view, the nose would come toward this side and it's a bit turned. Actually. Just like that. I will create my nose. Basically he's noise. Then. I'll create the nostril
and the side of the nose. And then after they're dead, I can work on my
character's mouth. So I want to finish the basics and then
move on to the details. Okay. So one line for the upper lip and one line
would be for the lower lip. As you can see. So just like this would
also have our mouth, I mean, his mouth. Now it's time for me to erase all these extra lines and
see what's going to happen. So I will erase all
these extra lines and guidelines because we have
no need for them anymore. Then as you can see, I'm still erasing all the lines for the ears, for the skull. Anything in our primer is
sketched as is useless now, is going to be erased. Now, I can work on
my character's face. But this time I'm going to
create details for them. Alright, here we are. Now, I'm starting to add the details from
my characters here. As I said before as usual. And I'll start from above
my character's head, going over these lines,
making them darker. And then I'll create the
hair just like that. And just part by part
with several lines, they would be separated. And then just as you can see, I'm giving some shape to it and I will shade it
down toward a bit. Here we go. Now. I'll do the same for
this side of the hair. First, I will take my
pencil and I go all around the hair on the lies that
I've created in the basics. And just for here that
we have a parching, we have almost a party. I just create several hair in order to show the
change over here. So for the back of the head, again, I will make the
hair part by part. I would go down. We would also complete the
shape of my characters ear. I mean, first, I'll
go around it and then I'll create the lines which
should be inside of the ears. Then after that, I'm going to go over this front
part of the character's hair. So I'd be completing the
shapes and the lines. Now I would also
shade this area. A bit slightly shading over here for this
part of the hair. Because I want the hair to
show itself the best way. As you can see, I'm
just shading here, but I'm shading it literary. And as you can. Pay attention. I am using vertical lines to show the direction
of the hair as well. As you can see, when
the hair is changed. I will change my shadings too, because sometimes it's needed to show the texture and the
direction of your character. I mean, mostly textures. Okay, So this was the hair. Now I want to work on my
character's face parts. First of all, I'd be
starting with the eyebrows. So we will also dark and
inside of the eyebrows a bit. Then for the eyes. For both eyes, I will create
pupils, making it darker. I would also keep
a light inside of his eye, just like this. And then I'll do the
exact same thing for the other eye as well. Okay. Here we go. I've already created
our eyes as well. Then I'll create these to smile. Lines below the eyes. And then another
one above the eyes. Okay. Now I'm going to go down to
create the shape of the nose. I mean, I want to make
it more complete. Then. I can move on to create
my character's mouth. I'll be completing that as well. I would also create another
line for below the mouth. And that's it. Then I'll be shading this area
on genetic below the chin. So I'd be shading it as
you can clearly see. So I've completed the neck and then I can work on
his cola Moreno. And then I will shade
it a bit in order to separate the
clothes from the body. Actually. Here we go. This is another
one of our characters, which is done like that.
25. Man face with small nose and eyes and big mouth: Hello to all of my
dearest friends. We are back again with another
tutorial for you will. Again, in this session
we are going to create another caricature
figure for you. And I'd be starting
with creating the general shape
of my characters, the skull for his head. And it would just
look like this, as you can see. And after that, I can add
the jaw to this character. Okay, here we go. Now, I will add the neck to
my whole character's head. This would be the neck. And then I will create the direction line
for my character's face. Just like that. And I also determine the
placement of the ear. And as you can see, it would have been in this area. And then for the neck, I will create a color. And the shape of our clothes will be created over here. Okay. Now for this area, I'm going to create a tie. And then I'll create the
other side of the cooler. Because there isn't
a three faces view. We can note see that
other side clearly and it's obvious that we
would have seen it less. We would actually see it's less. So just like that, I'll continue my work here. And now I want to work
on my character's hair. And I will create
Hayes Harris style. Just like Dad. I'll determine the upper part
of the hair above the skull coming down and toward
the back of the head. And also the nick. Alright, now this was the top part of the hair and now I'm going to create the
inner part of the hair. I mean, inner line for
our hair style here. On his forehead, going
down or getting down to be over here next to
our ear. Alright. Now I will determine the
placement of the face parts. But before that, I will complete the general
shape of the face. Therefore, I can create
a face bars easier and I would see how much
space I have for each part. Then in order to do
some exaggerations, as you can see after
creating the eye spot, I went to the cheekbones. I make them more prominent. And then just very
angularly, again, we know around lines, I'll come down to shape
the chin as well. Alright. Now I'm going to determine the different placements
of our face parts. Obviously, I will start
from the eyebrows, create one of the
eyebrows like this. And then the other eyebrow would be placed over here
in the perspective because my face is in a three-phase says view and it's more turned. Therefore. From the other side you
can see small parts and small shapes to create
glasses for my character. And because the eyes
are going to be placed behind the eyes, we are going to create a simple
shape just for his eyes. Then later I'll
create his glasses. And then in the detailing phase, I can develop it
more and better. Okay? Now because we want to create
our characters, glasses. I actually, I am saying that I want to small glasses for him. Therefore, I will create my
characters glasses frame. As you can see, I've created
a small glasses here. You can do this in so
many different ways. Actually, you would have
a lot of options in creating the glasses
because it's very creative and you
can just create so many different frames for each character, for
each personality. Alright? And then at last, I bring the handle of the
glasses toward behind the ear. Okay. Now, I would also have to determine the
shape of the nose here. And then I will create a small yet very sharp
nose for our character. Character is going
to have a very, very biggest smile therefore, because it's in the
three faces view, I'll be starting the smile
or the laughter from here, from behind the nose. And then I bring it up. Okay. Now for this lower part, I'll just do the same. I mean, I create a shape going down and then
I'll bring it up again. And I'll connect it to my first-line in order
to show his mouth. And he's obviously laughing. Then I will create the line
on the size of the face, and then I'll create one line to separate my
characters. Teeth. When mouth is supposed
to be closed, we are going to consider only
a line between the teeth. We're not even continuing that. I mean, we are not going to continue the line until the end. We just created in the middle. So our work would look
more natural and better. Now I want to develop this
area a bit more as well. And with creating this, he showed the jaw even better. Okay, here we go. We just do these linings
because our characters and the three faces view and
we might miss some things. Okay, now, it's time to
take your eraser and then erase all these
extra lines and guidelines from your characters. Then I'll do the
same for the lips. I'll erase all these extra
lines or guidelines. Then I'd be erasing all
these lines so I can get to the detailing phase and I can develop my character
pretty well. And then of course, we are going to work on the
details of our character. Alright, here we are. We are done with erasing
and now we're stepping into the detailing phase
or developing phase. And as usual, I'd be adding the details from my
character's hair. Okay, now what am I
going to do this time? For this part of my
character's hair, I will add some shading just to give our
hair a bit of color. That's why I've shaded. And I can also as a very small part of the hair on this side because we want to show that we also have hair on the other side
of our characters heads. So then I'll be shading
the rest of the hair. As you can see, I'm not
doing it very hard or very strong, just
lightly shading. Then I'll create several lines
like this in order to show our character's hair
texture and its direction. Alright, then for this
side part of the hair, then as you can see, I'm going over the
lines for the ear. Then I will create
several lines for inside of this character's ear. Okay, then in the
back of the head, we're going to add
some more shadings. And because this part is completely in the back
and it doesn't get any sunlight or it doesn't get enough sunlight or any light. This part in the back of
the head should be darker. Okay. Now for my character's
face parts Festival, I'd be darkening D eyebrows
like that, short eyebrows. And then I'll work on the eyes. I mean, I will create
the pupil very, very small because the most part of it has gone
through two glasses. Then you would also create
the other eye, various small. So I would also be creating
the other eye as well. After that, I can go
around my character is a frame and just work
on it a bit more. Then F there. I can move on to create
my character's nose. And I will emphasize on the lower part of the
nose a bit than usual. As you can see, I've created very sharp and dark tip for it. Okay. Then our mouth is
almost complete, but I'm just going to go over
the lines one more time, making them darker
in order to pop out. And another line, as I said
before, between the teeth. Now, for my characters clothes, I'll be starting from here, just below my character's chin. And I will actually darken
that area which shading. And then I will darken my characters coat or suit because I want to create a contrast between the colors
and I want to actually separated from the
shirt and a tie. Basically. I will
shade this area, the suit or actually to coat. So that's it. Then I can even determine
the other part as well. The light shading
on the TI as well. This is our character that we
have created all together.
26. Old man with a big nose: Hello to all of my
dearest friends. I'm here again with another
tutorial session for you. And in this session, we are going to create an
old caricature together. We went to see how we
can create actually an old man in caricature shape. Well, as usual as the
rest of the characters. Starting with creating
the general shape of the skull as the
shape of a circle. Then I'll add the jaw to
just skull. Just like this. Okay. Now I will determine the direction line
for my character's face. As you can see, I want
it to be like this. Not too much and not too
much in the front view. Then I will add the NIC to
the face from here and here. Then after that, I'll add the shape of my
characters clothes here. So create some cola for him. And then I'll continue this shape just like that
because character is in a three faces view would also
have to see this side less. I mean, it's very
normal that you see the left side less because
it goes into perspective. Okay? Now I will also create a bottom for
my characters class, and then I can move on to create my characters
ear this time. So I'll be ending the ear
just like that. Alright. Here we are. Here's my characters ear, and our character is
supposed to be an old man. Therefore, I will just
change the shape of the face and little slightly. I'll do it for the skull. And then for my
character's chin. I will add a shape
like this to the face. This would be my
character's chin. Alright. And then later when
I want to create the mouth, I'll tell you that why I have added a shape like
this to his chin. Okay, so I'm starting with my character's hair and because
our characters and open, well, we're just going to create a part of
the hair for him, which is here on
top of his head. And then we'll create the rest of the hair above the ears or even behind the ear. Okay? So if you are creating
the hair in this way, it's because we want to show the age of our character
more and more. Shy is going to have a small amount of hair
because he's old. Okay. We've determined the
general shape of our character's face
and face sports. I'm actually going to
apply the face parts here. I will consider thick
and big eyebrows. And the other one is actually
the other eyebrow is coming out of the face
on the other side because our character is
in a three faces view. Now that we've created the
shape of the eyebrows as well, I would have to add
the shape of the nose. And I want to create
a very big nose for this character because we are creating a caricature shape. Creating a caricature,
therefore, Elvish, we actually have to have
creativity in so many parts. Okay? This would be our
old man's nose like this. Then I would have
the nostril and I'll turn it to an inside here. I have a very big nose. I can add my character's eyes. And in order to do that, I'll create the upper eyelid. Then the lower eyelid
will be added to it. To this shape. I mean, just one thing that
you should pay attention to is that we have to create our pupils inside
of the eyes as well. Then I can move on
to create the other. I exactly the same
way as I did here. It's just the
difference is that it's the red sun angle because of
the perspective. That's it. Alright. Now for this lower
part of the eyes, because we want to emphasize
on the characters age. I'll actually
create a line below his INR there to
show the wrinkles. Alright. And then for
our character's nose, I'm going to bring down the line because we want to show that
our character is very old. So we will create it like this. We will create straight
lines coming down. Tour de hit the mouth. Okay? Because our
character is old, we have to create our
character's mouth a bit squeezed or smaller
because as the age goes up, there are not so many
teeth in our caricature. Therefore, I can just show
several lines like this. So you can see the character. Alright. Now I'm going to erase all the extra lines
and I'm going to work on my characters details after
that or say afterwards. So I'll be erasing all
the extra lines and all the guidelines because
you do not need them anymore. So here we go. Then. The line that
we've added at the bottom of our face was
for our character's chin. And again, I say that because we are
creating a caricature, we have made just
some exaggerations on the nose and on the
added chin area. So our work would look much
more better and prettier. Alright, so these
are the extra lines. And then I will actually add the
details to my work because now I'm done
with the erasing. For adding the details. I'd be starting from
the top of the head, which would be the hair. I'll be starting from the hair. Just like that. And
then I will use some shadings for my
character's hair. Then for this area, for this part of
the hair, again, I'm going to use some shading
is very randomly nodes, various specific
envy actually shade it in the direction
of his hair growing. Then wherever I need to do
some darkness or some shapes, It's time to do it now
because now it's the time to add the details and edit. So after going around the skull, I get to the ear and then I
create a line inside of it. Then I will move down and I'll create my characters clothes. I'm actually just going to add some more details to
it like a button, as I said before. And I just complete the characters clothes with the simplest techniques
and simplest shapes. Okay, so that he would
have a bit more details. Now we will add the details
to our character's chin. And then we will go over these lines because
they should be darker. Then I would want to work on my character's nose and
creative details there, okay. And even over here, I can leave a beauty
mark on his nose. Okay. I'm just saying that you can consider
a shape like this, like a beauty mark on his
nose or everywhere else. Because I believe it can make your creativity increase and
it would be, I think, fun. As you can see, I've darkened the eyebrows and
then I have created, I mean, I've gone through DIs upper eyelid and the
pupils should be darker. And then as you could see, I've created a line over here. And then I'll just add several lines over here to
show the wrinkles on his face. Alright. So all of these are in order to show our characters age
better and better. This is our old men caricature that they've
created all together.
27. Serious old man with big mustache and hat: Hello everyone. I'm back again with
another tutorial for you. Well, in this one, we are going to create another
old caricature together. I mean, an old man, which is in the shape
of a caricature. You want to see how we can
create it in a different way. Alright, be starting with the general shape of my
characters, the skull. And then I will add the
jaw to my character. Alright? No, for his neck, I will consider a shape. I'll consider actually
a part for the neck. But then later, I will add
some more details on it. And obviously I'll be adding my characters coal
are in this area. Alright, now I'd be determining the placement of the ears, but before that, I want to determine the direction line
for my character's face. And I want to have this
character into front view. Therefore, the direction
lie would just go straight from the middle of
the face or the center of it. So I would consider simple
ears for our character. And I'm just using my guidelines to create the second year
in the exact same place, on the same level and
the same size and shape. Okay, now, be actually considering my
characters Harris there. But because I want to create
a hat for the character, I can only create
a small part of the hair in front over
here on his forehead, just in order to show that there is hair underneath the hat. So I just grade
this frontline of it on the forehead a bit. And I also have to create the other side
of the hair as well. The part that has came out of
the hat and is being seen. Then after Dad, I'm going to
create my characters hat. I want his head to be sideways, therefore, I will create a
general shape for the hat. And then for this inner part, actually, I will
complete these shapes. And then for the front
part of the hat, I will consider a
shape like this. Okay, here we go. Then. I will actually shade hair
and add details to my head. But I'm going to do
that in next step. Right now. I'm just
creating the basics. And if I want to create the
basics of my face bars, I would have to start
with the eyebrows. I want to create one of
the eyebrows going down. And the other one would be
completely the opposite. And it would be going up. So I just can give
I can just give us a special shape to our face. I mean, it just makes it
more unique and different. Alright, then after Dad, I'll create the eyes the same way does I've created
the eyebrows. I mean, I want to
create one eyes smaller and the other
one would be bigger. This will actually affect all
the way on our character, on our caricature
because I wanted to get it out of
its normal shape, out of its normal way. So I'm Wendy,
eyebrow has gone up. The I obviously should be
created bigger comparing to the other eyebrow
which has came down and our eyes kinda squeezed. And it would be
creators smaller. As you can say, our old men is having doubts and he has
some mysterious face. And you can just create. What kind of character
in these kind of situations which are
mysterious or doubtful. And you can use this
kind of eyebrows and eyes in these situations. Then I'll just connect the
nose bridge to the eyebrows. Then. Because I gave a different
shape to the eyebrows, I can just create several
lines on the forehead. Because I want to have lots of mustache and beard
for my character. Right from underneath the nose. I'll start creating my
characters mustache. Just like this. Starting from the center, from the middle of the face. And then I bring
the mustache out of the face from both sides, both left and right because
mustache should have balance. Okay? The best way is that you
can also use guidelines in order to check the level of the tip and the lower
part of the moustache. But because it's a caricature, you can also give one side of
your mustache more volume. You can create a
bigger and more volume to massage for one of the sides. The other side would be smaller. That's your choice because it's a caricature
and you can do that. You can do it differently, or you can just do it the
same way as I did here. Very symmetrical. And then for this area, I would want to
consider the beard. And then after erasing the extra lines and
the guidelines, I can add some more
lines for the details. Okay. Now I'm going to go over the
skull and the join order to connect them to each other and shape the face and
the head better. Okay? And the hair should just be separated from here because
they have to be shaded later. Okay. Oh, just add a bit
more volume to the massage and I'll
do it on both sides. Then I'll add it
to the mustache. Okay. Now, it's time for me to erase all the extra lines
and guidelines. Therefore, I can start
detailing my work. Okay. As you can see, I'm just using
my edge eraser to do so. Then the extra lines
for the mustache. Dislike that all
through the character, all through my
caricature, very-very. You can see useless line, which is an extra
line or a guideline. You can easily erase it. You know. The guidelines are
really vital in our primaries staffs
and in our basics, especially when we have the
front view of our character, guidelines are very vital. And it can help us actually, they can help us a lot. A lot and a lot. Okay. So just like that, all the extra lines
are gone now. And now, it's my turn to add
the details to my character. And obviously, as you know, I always start detailing
from the top parts. So here it would be his hat. I'm creating these
lines on the head. Therefore, you can see the direction of the
hat and as you can see, the head is sideways. That's what I'm going to imply. So just with creating
these lines, I've Determined the
direction of the hat. I would create just some
hair on the forehead. And then because I want to separate the hair from the hat, I will shade the hair. Just saw between the hat and the hair would stay be white. I keep this line between the
hair and the head light, and therefore,
I'll just shade to hair in order to show
it and separate it. Okay. So you should keep
this line therefore, you can see the separation between the hair
and the hat, okay? Some of the hair has
just came out like that. So busy and EBITDA sloppy. Again, they are
olds people naught. This one is not that old, but I will also bring some
of the hair on his ear. So you can actually understand the characteristics
and the personalities. Okay? Now, as you can see, I've considered one of the
ears bigger than the other. It's just because
our character's face is a bit different
in the face parts. You can also apply it in
your characters ears. Because we're going to
create caricatures. Therefore, it's better
to create these things. Burberry can darken the
eyebrows and these two lines going up again. Alright. These lines would be more
prominent and then I will darken the upper
eyelid For his eyes. Actually, basically,
I'm adding to all the darkness around
DEI or inside of the eye. And as you can see,
this eye is wider. The other one is more shut. Then for the nose. I would just add some more
darkness, this lower area. Then I'll create my
characters mustache. It's just that in
parts like this, I'm going to add
some more lines. Therefore, the shape of the mustache
would be more complete. As you can see, we
just several lines. I've showed the direction
and the texture of them. Mustache, lot more. Okay, Then I'll get to the chin and create also
several lines over here. Then I can move on to create
a part of his clothes. And then we will come to
these parts a bit more. We will create some
designs on his clothes. Therefore, we can show that
our clothes has been turned. I'll do it for both sides. It also add some more
horizontal lines over here. Rather to say toward here. And just like that, create a design for
our characters clips. Now, you can also
bring some lines down or making them more
prominent or darker. You can just leave
some of them by because it can actually show the volumes into
shapes a bit better. Okay, Thank you. This is our character
which is finished now.
28. Old man with a big nose and a cigarette: Hello to all of my
dearest friends. Welcome back. I'm here with
another tutorial for you. And in this session we
are going to create another old character altogether and we want to see how
it's done and how we can create it and make
it into a caricature. I'd be starting with creating the general shape of
my character's head. And to do that, I need a skull as the
shape of a circle. Then after that, I will add
the jaw to this character. Then from here, from
the back of the head, I will create the neck. I bring it down. And now the general shape of his head would be determined. Now, for my characters clothes, I will also consider
a shape like this. And because our
character is in a three faces view and it's almost in a
three-phase says View, which is going to be a
profile because our head is turned a lot and it was
near to become sideview, but we are in a
three phases view. So I'll create the
shape of the clouds in a way that we can see most
parts of it from this side, from this angle which
is closer to us. Okay, here we go. Then after Dad, I can easily determine the placement
of my characters ear. So it would look like this. I'll complete it just as well. As you can see, I've changed the shape
of the ear a bit. I make it look more
real or realistic. Then I'll create the
direction line for the face. And as you can see, the direction line is a lot
closer to our skull line, to our heads line because
it's really turned. And because we want to create
a hat for our character, we can only see a small
amount of the hair. So I'm only going to create
the hair that can be seen. For example, over here. Behind the ear, I would have
some shape or some hair. Then I can see a part of it in front and a part of
it next to the ear. Okay, Now I'm starting from here and I'll create
my characters hat. I'll create this
shape for the hat, and then I bring it in again. I wanted to create a face part. So from here, I'm sorry, before the phase part, I'm going to create
the edge of this. A hat on his head. Basically, it's a cap. So I'll turn and I get to
the other side of the face. And then I'll
separate this area. So you can also see the inside of the cap because it's going
to be shaded later. With a very simple line. We have the twist of the hair, or better to say
twist of the hat, a cap and analogist bring some hair downward
also from here, just get some hair out. Alright. We will add the rest of
the things is step-by-step whenever I want to add
some more details. And now it's time for me to work on my character's face parts. Obviously as usual, I
would have to create a specific shape with the forehead and basically
the skull and the jazz. You can see I have connected
them together all at once, but they've handled
it very beautifully. Alright, then I bring this
line up until I hit my ear. Now it's time to add the eyebrows and the
eyes to this character. And then I will consider this area as the placement
of the eyebrows and eyes. But we are going to show them very low ones, small and little. But then I'm going to create this audit eyebrow
which is closer to us. Then I'll create the
eye in this shape. Because the face
is turned a lot. And we would have both
eyes in the same angle. But this one can
be seen more than, I will create lines
just below the eyes. In order to make some
wrinkles on the textures. These are some wrinkles with the lines that
we've created here. Alright, now it's time for me to create my
character's nose. Well, I would have to create
a very big nose for him. Therefore, I can emphasize on the caricature
aspect of my character. I bring the nose out of the
face and then it's too big. I'll make it round. I bring it back inside. Here would be the nostril. And it's done now. Okay? Then after dad, for my character, I
will create a mustache. And I'll create the massage
from right below the nose. And then later I'll just add some more details
to this caricature. Also from this side, the hair is coming down. Okay. Now it's time for me to erase all the extra lines
and the guidelines. Therefore, I can actually
add the details very easily. But first, we've got to
erase all these shapes. Okay? Too, I'm just erasing all the extra lines and
all the guidelines. That's it. Doesn't matter where you see it. For example, the lines which
are covered now by the nose. Just like this. Here we are. It is
very important that these lines would be
completely erased because it can make your face more
complete and more advanced. So it's really necessary for you to erase all these lines. Now that we've erased
all these lines, it's time for us to add
the details to our work. Well, I'll start the details and that will be the top
of my characters ahead. And I will consider
a line on his cap. As you can see, he's wearing a cap and I just
gave some designs to it. Then for the edge of the hat, I'll create another line
which would look like this. Okay, then I can move on and create some details in
my character's ear. Just in this way that I'll
create two lines for it. Then I will shade this area
to show that It's the hair. And I'm just shading them to separate the hair
from the other parts. These shadings it's possible. Then also, I have some hair coming out
from underneath the cap. And I just determined the
more than I just go over the edge of the cap and
I'll make it more complete. Alright. Now for his eyebrows, well, you can add
some more darkness. Then. I'll do the same. I'll do basically
the exact same thing for the other side as well. I'm just darkening
the eyebrows in order for themselves to
show them better. Then I'll continue that
on the nose coming here, creating several
lines over here. Then I can also create a small part of my
character's mouth. And another line behind it in order to show that
here is my link. Okay? Now I can just add some shading on his
mustache in order to show the direction of
the mustache and obviously the texture
of the mustache. Alright, now, I
would also like to create a cigarette in his mouth. So I'll just create a cylinder
shape, but very thin. And then for the
tip of this person, for the tip of this
person's cigarette, add some more darkness
just like that. And then with a simple line, I'll create this
smoke coming out of that cigarette smoking. Okay. So this is our face are
their old caricature. And I just said it's not
necessary, but if you'd like, you can just create that cigarettes seen
or anything else. Then I will complete
my character's chin. And then several lines to be on Dominik show
that delicate place. And here we have the neck. So I'll be continuing
to work and adding some more lines in
order to shape it. And our character has
almost a very thin neck. Can be better, I think. Okay, then I'll be adding some more designs and
shapes on the clothes. Okay, so just add some
designs over here wherever. That is not seen very much. But I just create some design for his clothes and just for
the back of the clothes. From here. I'll just
create a shape. Okay? Here we are, Here we go. Okay? So the shape of the
clouds is very clear to them. And we've done it all together. And then for the bag, It's just saying,
alright, that's it. This is another old
than caricature that we were going
to do it right now. And he has a big nose and
a cigarette in his mouth. That's it. This is
the final outcome.