Sync Focused Music Production, Producing Music for TV and Film. | Alex Kopp | Skillshare
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Sync Focused Music Production, Producing Music for TV and Film.

teacher avatar Alex Kopp, Music Producer

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Course Introduction

      1:10

    • 2.

      Picking A Vibe and Tempo

      20:03

    • 3.

      Building The Initial Loop

      15:56

    • 4.

      Turning The Loop Into A Hook

      23:46

    • 5.

      Flipping the Hook into an Intro

      24:52

    • 6.

      Creating a Verse

      33:00

    • 7.

      Build Ups and Sync Edit Points

      21:50

    • 8.

      Writing a Bridge Section

      12:07

    • 9.

      Refining The Arrangement

      20:36

    • 10.

      Additional Melody Development

      29:35

    • 11.

      Human Elements And Live Instruments

      29:10

    • 12.

      Final Arrangement

      25:00

    • 13.

      Mixing Your Track

      25:01

    • 14.

      Mastering And File Preperation

      26:06

    • 15.

      Making Cut Downs Or Alts for Tv And Film

      23:43

    • 16.

      Thank You

      0:31

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About This Class

Unlock the secrets of creating music that gets placed in TV, film, and media. This in-depth course is designed for producers, composers, and artists looking to master the art of sync licensing and craft tracks that stand out in the competitive world of media music.

Throughout this class, you'll learn how to structure songs for maximum impact, create compelling melodic hooks and earworms that stick with listeners, and develop arrangements that align with the emotional and narrative needs of sync placements. We'll break down the essential elements that make a track highly licensable, from dynamic builds and edit-friendly song structures to the importance of universal themes and adaptable lyrics.

Whether you're just starting out or looking to refine your sync music skills, this course will give you the tools and strategies needed to succeed in the ever-evolving world of TV, film, and media production.

Meet Your Teacher

Teacher Profile Image

Alex Kopp

Music Producer

Teacher

My Name Is Alex Kopp im a music producer and artist based in Brooklyn, NY. I've been touring and producing music professionally for my entire adult life. Ive been fortunate enough to tour with some of the worlds biggest artists and compose / produce music for some of the worlds largest brands. Im here to share a bit of what I know.

See full profile

Level: Intermediate

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Transcripts

1. Course Introduction: I'm Alex Scott and welcome to my studio. I'm a music producer and songwriter with hundreds of songs placed on networks like Netflix, Amazon, HBO, and commercial work with brands like Microsoft, Samsung, Ford, and Flenymore. I'm going to bring you into my studio and share my entire process from start to finish. You're going to follow along as I produce a track for sync from scratch, from starting with picking a tempo, genre, and vibe, all the way through how I mix and prep my final files for delivery. Along the way, I'm gonna be explaining everything that I'm doing from my thought process, my ideas, my decisions, to the tools that I use and the techniques that I've learned over the years. I'll show you how to get the track started quickly and add edit points and structure that TV and film editors are often looking for. By the end of this class, you'll know everything you need to produce tracks for TV, film and advertising. So come join me, Alex Kopp, for this learning experience from inside my studio. 2. Picking A Vibe and Tempo: All right, let's jump into making a track that is well suited for TV and film, for me, this can start 1 million different ways. It could be I've got a brief for something and I need to write in a specific direction or style or tempo. But a lot of times it's just catching a vibe and starting from scratch and see where we go. So I think today we'll start with maybe some basic piano chords and get a tempo and feel, maybe a little atmosphere vibe and sort of see where that takes us. All right. So in my template here, I've got sort of everything already broken down into how you'll see we'll help us later bouncing stems and stuff. I've got a piano group since drums, et cetera. And within that, I've kind of got some of my favorite things that helped me start, help me get a song going quickly so that I don't waste any time or lose an idea. Alright, let's see here. I think today maybe a little more up tempo pop vibe. Maybe a little indie rock in there. Let's just let's just start vibing on some chords and see where this goes. I'm not the best at theory, so we'll just see where we go here. Alright, put something in there. It's cool. Let's just record a couple of these progressions and see which one's a vibe. That's one idea. Usually, I just sort of fly stuff around, make a super messy timeline until I've got something I like, and then we'll sort of piece it together from there. Something oh et's try. S D Alright, let's try that one. It's a little little dark, maybe for what I want, but let's try one more and then see if we can piece these together into having a yeah. Take that. We'll save these for now. Again, my workflow gets a little sloppy here. Move things around 'cause I don't like to delete stuff just in case it might become a bridge or you never. Let's go into this media clean this up a little bit. Nice. I like that chord progression. So now usually what I'll do is go look for some sort of percussion or some sort of movement loop that'll maybe guide the direction of feel and where this is going to go in that sense. So we're going to go in a splice here. Make it simple and just put in tempo. Then we'll just look for drum loop. I don't know I usually just grab a bunch of stuff, throw it in, see where ends up. Cool buildup section at some point. 's look for a percussion loop. Ooh. Nice. Something like that, we can filter and just add some sort of texture in there. I'm gonna chop that and shift it so the downbeat is on the one. A filter on that. I'm already starting to hear some go melodies on this, which is awesome. Alright, now, something I usually like to do next is add some atmosphere, some ambient sounds, some foley samples, some single note stuff, really just to make it a vibe and not just a standard chord progression. So let's take my cynthia going through this petal. Got a striming big sky over here, a massive reverb to slam stuff through. It's just an instant instant vibe. About an hour. Fix the attack a little bit. Chop right off. Maybe another layer or something similar. Too harsh. Well, that's kind of cool. I like that. Let's just put it in there for now. I can always mute it. I still looking for one more layer of something. G flat and. Just take this whole thing, leave the tail there. Nice. It's a little vibe. I think we'll start getting a little bit of some a little more percussion going, maybe. Listen to Ann? 3. Building The Initial Loop: Listen and see where this might be heading. H It's not right, but I like that chain, so let's hold on to that. I make a lot of mistakes as I go. I try not to let it stop me. Just go back and fix stuff, get the idea out while you got it. Let's start again. Oh I just want to try the Sea this kind of more electro indie pop vibe, maybe where this wants to go. Something Alright. Now that we've got this sort of super basic loop going, I'm just going to keep expanding on it and turn this into what might become a section of a song. So I'm gonna build out some drum, some other instrumentation, and then just see where this might fit. Maybe this becomes a pre or a buildup. Maybe we delete all of it. I don't really know. I just like to keep going and build and stack and take things away and add new things and just watch where it goes. A ca. Cool. I sort of feeling like a, well, what would be a pre chorus type section to me at the moment, let's see. All right. Look at the timing right. Wow. Just me. Not doing a good job. I try to be due diligent as I'm going about dropping all my loops and things I'm bringing in within my pre set up groups that I talked about at the beginning, just to be able to easily solo things, change the level of all the drums, just super simple and quick. Alright, I think we've really got a good track start going here. If I was going to go into a session with a vocalist or something, this would be a great starting point. I would have something like this before I met with them, either on Zoom or in person, just to be able to bring something to the table, and, you know, sometimes getting some chords going or getting this far can take some time, depending on what your day is looking like, how you're feeling, if you're inspired or not. So I try to get this part going before I step in the room with somebody else. So I think for now, this is a great start for us to build off of in the next lesson. 4. Turning The Loop Into A Hook: In the last lesson, we started our track, got a vibe going, our tempo, idea of a genre and a couple alternate chord progressions that we might use later in the track. So let's get back into this and build up the hook, the different sections of the track and really start to get an overall feel for what this track is going to be. I kind of like this more electro vibe with out the piano at the moment. I really think this is sort of our pre chorus build up section. I want to add some sound effects though, kind of transition things, but start to give it that vibe as well. All right. I think what I'm going to do is maybe work on a bit of where this might go. So I'm thinking maybe now I'm going to start with what'll be the hook of the track, and I'll take some elements from this section and build upon that and really open up the drums, open up the keys, and start to get some melodies in there, and then probably work backwards from there. Let's see if the 16th note open high hat kind of Indie Rock thing works or not. I had a crash. My go to crash. Add some more percussion elements to the drums. Highs are kind of obnoxious, but I think they'll work in context. One thing with sync music is you really want something new and interesting to be happening. Every eight bar every 4 bars, every 8 bars like the top of every time your chord progression loops, just to keep it interesting, give people stuff to edit to catch on to really move a picture along, which is kind of the point of sync music. So you'll see a lot of me adding in extra drums or on half of this hook section, a new melody will come in. So definitely something to keep an eye out for and when you're working in this style, something to be mindful of. Small percussion. I want to put some toms in here. I love using this Saturn two saturation to really make these toms pop in this kind of music. Right. One thing I really love to do in sync music or music for TV film, production music, whatever you want to call it is lots of SFC, sound effects, impacts, brakes, space, things that just keep you pulled into the track and kind of keep the visual, whatever this is being edited to or whatever is being edited to this. It keeps it interesting, gives people a lot to work with. It's always something I see people asking for sync companies, editors, et cetera. When I flex and a group. I like to use the What are these called The summing groups within logic, kind of puts everything into a folder and routes it out in c so it's soluble, mutable. You can add effects to it, and also really helps in our final deliverables process, which you'll see at the end. Maybe look for one more percussion loop. So Oh. Just looking for, like, a fully percussion loop, something out of the norm, it's got some nice movement to it. Let's or something like that. I might add another kick layer, something. Again, just to keep it changing a little top end maybe. It's Sort something that sounds like a stomp, but I don't think stomp is the vibe for this. I just gonna copy that kick pattern. Just check the frequencies, make these work well together. Saturation on the top of that cut a little bit more. About a adds a little room, a little life. It's kind of nice. So I like to do these ambiances that we made on the prophet here at the beginning. I often like to keep these going throughout the whole track. It kind of blends things together in a nice way and nice little glue. Let's see if that works here. Treat it a little different compress side chain compress it a little bit to the kick. Maybe let's find a new layer on the prophet to do a similar thing with different sound. Cool. Just this sort of little chord two note chord change thing here is something right. All right. Now, I really want to see if we're going to keep the same cords for this bigger section. We'll call it the hook. Different cords, maybe one of these other chord progressions that we initially came up with. Let's just see. I'm gonna cut all the keys there. I'm gonna bounce this pad so I can really make a hard cut on it easily. Get a new piano, play around with some chords in the I don't know if that's survive or not, but I like that corp russia. Just so I can feel it. Let's see if it's really the vibe or not. It's out of base. It's cool. I love it yet. Cross some more. It's better than this? 5. Flipping the Hook into an Intro: I think this might be the one for now. Let's make thetnochords work a little more. I'm a sucker for a single note, piano melody, just somewhere buried in there for movement. All right. Miss it the second time. Well, that's Joe fix it. It's better base Let me see if I can find ambient melodies or some There we go. I love some ear and candy, anything, again, just new things all the time in these kind of tracks. Nice. I think we'll add some bass guitar, something to make this even more on the indie side versus just electronic. Humanize it a little bit, if you will. Just try something super basic. U Et's listen to where we're at. Alright. I think it's time to start looking for what could be the main melody of this trap. So I'm gonna pull up some sense, just see something that sort of fits the vibe, maybe isn't the complete sound, but just something to play around with. And No real rhyme or reason here, sort of looking for a sound that inspires a melody, basically. Alright, not feeling inspired. I'm gonna pull up arcade by output, which just has lots of good. Samples and things to keep you going when you're losing momentum. Yet, yet. Share to back to think 80 to think 80 Thank Thank you. Make a little chop out of first half of that, I think. Yes. Let me I I don't let me let me. I don't I don't Abby's a little melody for inspiration. A This is a super happy go lucky track. Let's take a listen from the top. Awesome. I think here, we've got our hook basically sketched out. I think it could use a little more melodic development and make it a little more interesting. It's a little basic at the moment. But this is a good stopping point for now. In the next lesson, we'll pick up on this hook and take that into building out the arrangement and a couple more sections and then really adding all the final melodies and bells and whistles to make this super TV and film friendly. I'll see you in the next one. 6. Creating a Verse: In our last lesson, we got our hook section of the track going. Now we're going to take that and the initial start that we had and work a bit with getting our arrangement going and just trying some different things. We might try some different tempos, moving some sections around, moving chord changes around, just to start to get a fully fleshed idea of a track. Then from there, we'll take it into adding final melodies and transitions and edits just to really wrap this thing up. Let's jump into it. I think the first thing I want to try is maybe just a different tempo, just to see if I'm maybe like that. What we'll do for that is we'll just make everything that's audio, flex time and logic that way. Tempo wise, it'll just shift right where we need it to. All these percussion loops. Let's try those. No. I try a half time feel just to see if I can make this a little more interesting. Okay Alright. I'm gonna try moving these chords around a little bit. Nice. I like that better. It's that. Et's look for a half time percussion loop maybe. It's much of a melody man. Interesting. Dirty this high house up a little bit or something. Maybe B stop. But Just trying to create some more interesting pattern sounds something. Not really sure yet. Okay. Okay. Okay. All right. Try this little what is the 16th note now that we're halftime. Just getting, no, no, no, no the tender. Obviously, that's fast. Oh. Mm Like I said, my process can get quite sloppy. I usually just take time at the end and go back and clean up all these tracks and I'm duplicating and trying different things. But just want to keep the flow going. It A I've got some bit of an idea for what could maybe become an intro. I mean, just maybe Cool. That's something. Let's spell it out a bit of an arrangement now and sort of see where this all develops. Again, my messy timeline. Put some effects on that. Come, come, come, come come, come My meme, come, come, come, come, come of, I feel slow. Alright, let's try using this as a verse, maybe. Keep this all intact for now. Tempo might have to come up a little bit if we're gonna keep it at halftime. So it's double the length of that, and we'll bring some other elements in in the second half, again, to just keep things coming and going. Interesting new stuff to not let this get boring since there's not a vocal on top of it. Let's put a little sweep into that. Try a different baseline, maybe bring the moving baseline in the second half there. That could be cool or secure. Let's take this up Marte Just making those fit together a little bit. Let me, Let me, C, me. I'm going to bounce that so I can make a cut there. I don't like to use automation yet at this point, just because I'm going to be sliding so much stuff around can easily get messed up and working with audio is a bit easier. 7. Build Ups and Sync Edit Points: I don't put a little something in there. That's kind of cool. Some loop somewhere, it's not working. Switch did not go? Cool. Now I'm starting to feel like something fun, like a picture in a background of some sort of TV show. I don't know if it's a commercial vibe but maybe we'll get it there. Let's see. Come on, come, come, come, you know, a crash there of some sort. Base is a little much. I'll figure something out there. More percussion. Turn everything down a bit. Cool. Think arrangement is, let's double that hook. And put impact there. All right. Let's try going back to this section after. Let's give it a measure space. Space is always key in this kind of production, anywhere like that where a scene could change, again, edit points for video editors to do something, do their thing. As we get going in this section, we'll definitely add some new elements that don't happen the first time around right now, let's just get this arrangement going. I think I'm going to take out this double chorus this first time double hook to keep this from getting too long. Move all this back. Maybe let me try some different chords here. Some sort of change. He'll be nice. All right. Let's see. That's also gonna lead back to this most likely. What introspective section. The 8. Writing a Bridge Section: Cool. Then here, we're gonna make some sort of bridge breakdown section against another something different. Go from that back into the chorus and then into an outro. Emmy C, C, C, C, C, Emmy Emmy C, C, All right. Let's listen from the top and then sort of see what we should do in this section. My, come on, come on, come on, come on, come. I want to make a face for? O Let's try something a little different here. Like that. We're gonna have another break there. It's just duplicate it. Let's try that. Oh All right. Now that we have an arrangement that, you know, fits the general structure that I see a lot for TV film, background music, which is, you know, sort of verse chorus, verse chorus, bridge chorus, in a songwriting sense, but really it's different sections. Movement changes every four to eight measures that keeps it interesting, some breaks to give people places to edit to, change things up. Now what we're going to do in the next lesson is go through, add some melodies that really bring this home, chop some sections, maybe shorten a few things, tighten up the arrangement, tighten up the melodies and the changes and the arc of the overall track, and then we'll have a finished track. 9. Refining The Arrangement : The last lesson, we got our arrangement locked in. Now we're going to go back through and refine things a little bit, add some more melodies, more percussion, maybe some extra instruments just to really build up the track, get a nice arc going, everything's just constantly building up to that last hook within this. We might change the arrangement a little bit, shorten things, tighten things up, but we're definitely going to go through and add some more edit points and hits and places where there's breaks in the track that editors can really fall in love with this track for editing purposes and find something that works well for their picture. Alright, let's just take a listen from the top, see where we're at. And then we'll go from there. I try I speeding this up a little bit, to see if we can get a little more energy going since we're now in this halftime feel. I'm gonna put this bigger crash here. Oh adding some more effects to different section changes, more energy. Nice. This bridge is a cool section. It's different than the rest, but we really want to accentuate that and see if we can add a few more things in there to make this a whole different edit section. This could even become its own short edit for a completely different film for somebody. Let's pull up. Let's get a whole different scenth sound going here. This Archeria collection is one of my go tos. It's just it's got all the bases covered scinthwise for anything you could need in this space. For this type of music for TV and film stuff, I'm often working on quick deadlines and need to turn tracks around as quick as possible. So I go to presets a lot and just use those as starting points to find inspiration. Sometimes they stay. Sometimes I tweak them, sometimes they get a ton of effects loaded on top to change it up, make it unique. There's really no rhyme or reason, no right or wrong, just find sounds and make parts that you like. And Somewhere there's a harmonic on there that I don't like. Try different sounds. I'm not feeling that vibe at the moment. Computers not liking this one today, huh? Well, we might do with this then. Try something different. Sometimes the computers just not feeling it. If I stay in that space too long, I'll get very discouraged in the track. Cool. I hear a little melody there. Let's just see repurpose a sound. A melody like that or work in there? It's just It's going the exploration of sounds. Kind of cool melody. Sometimes I don't really know what I'm looking for. I'm just searching. Mm. Let's see. Losing my love for that. My dot. Ta take down some of the detail in that. It's chic. 10. Additional Melody Development: I'll say. Oh. Cool. That's a cool little melody. Let's bring that in slowly with a little bit of filtering. We'll automate that in so that that beginning starts quieter. Ah. I go to use this big crash again, I think. Trying to find a little vocal chop for that. Oh, let me. I don't. Well, I can't believe it. I you don't have to call me but you don't have to Well, it'll be Ohh Bounce up, pitch it down, we'll just filter it and sin. Let's try something fun. We'll automate this level of this reverb. Just for a little closing in effect. I'm going to label a couple of these drum percussion channels 'cause I kind of want to hear maybe what that double time sounds like again. Separate these drums a little bit more so we can maybe try this chorus in halftime. Let's see. It's kind of cool. H you never know what might work. Alright, so we changed that up a bit. Coming in and out of half time, double time. Who knows? Might change it again, but at the moment, it feels interesting to me, and that's what I'm looking for. I'm going to add a different impact at the top, something more drastic. I already have that in here, but let's come, come, taking the sloop out. Take some low end out of this. So the base has some real room. Those little crashes aren't working. We're gonna put those bigger crash in the whole time. Change the velocity on this first cord. A little unnatural. Alright. This needs a clap in the hook. Sure. I have I should say. Alright, cool. I'm going to add try putting a bass guitar back in here after we took it out before. See if we can liven this up a little bit. Before before. Cool. I think that could be cool. It just play a little address. Lo. Really just looking for that pick. Alright, I think we're gonna add a little guitar, possibly. See where we go. Thinking maybe some sort of plucky something of movement and then maybe some big chords. 80 style or something. Mm. Make sure she's in tune. Something like that. H Just looking for something big and open that adds more weight to it without adding too many more parts at this. Close enough. Double that mess. 11. Human Elements And Live Instruments: Maybe, maybe not. Sloppy. All right. Let's see if we bring this melody into the hook. Want to put a little arp in here. Maybe one more guitar here. A little Pamute or something to just drive into this next hook a little bit. Remember what these chords are. Let's try it. I'm just gonna do single notes. I can render cords to save my life. More times to get all the way through that. Yes. Oops. Alright, I think we're almost there. Maybe one other part, two other parts here there. All right, might try a quick thing here. Arcade again. This line, distant voices. Kind of like vocals, but also ambient synth all at the same time. Simple things. Arcade is just great to just pull samples when you just need a little something like that. D. I'm going to make this fake stereogram quick. Let's try. Another riser in here. I might try switching that back to half time, maybe just making the last time, double time. That's cool. Again, changing always. I want to make an even bigger tro fill here. Normally in TV film music, sync music, we want the ending to have what's called either some people call it a tight ending, a button ending, but you really want to end on almost Tada moment. So just putting a big kick crash in the first chord right there is really what you want. I'm going to leave it like this for now just because it sounds more musical to me, and then we might make a version that just has a quick ending. Uh, for editing purposes. Sounded pretty good to me. Maybe you want to add one or two quick things in this end of this last chorus just to make it a final moment. That's cool. I'm gonna add one. I want to add a big, like, slide up right there. Really wanted to transition into that double time section at the end. ******* find I'm looking for. Stars. The one last thing I maybe want to add some acoustic guitar. Just in this last chorus, patch this in. I'm super lazy when I track acoustic guitar. I just put my SM seven right on my desk and track it. Let's make a truck. Two. Good enough. I should work. I think I'm going to add sort of that whole note ending thing that I mentioned before, just to have out here. Get that in there. Clean this up. That should get the job done. H a listen to this you can hear by stuff like this that I'm not the most amazing musician, especially guitarist, et cetera. But you can really make it work for this kind of stuff. Layer it in there. Do your best. No one will know. Put it in a rim. Let me go, C, C, C, L sail this from the top. I think we've about got our track here. Let me go C, C, C. Alright, so I think we about have our track here. The next lesson, we're going to start to clean this up, clean up the tracks, label things, get our mix going. I think in the mix, we might find a couple spots where we need to add a part or take away a part, and we'll do that then. And then we'll prepare all the files for delivery in the ways that music houses for TV and film like to see things, and then we'll have a deliverable trek. 12. Final Arrangement : Now that we've got our track pretty much together, we're going to dive into just cleaning things up, labeling things, getting rid of some mess in the session that we don't need, and then jumping into the mix and master and really getting these files ready to deliver for TV and film. Some of that will be including the types of files and the way that I break them down, the stems that we make, the cutdowns of the track, and after that, we'll have a final product ready to go. Let's jump into it. So I'm going to start by just listening through this track. Again, we might take some things out. We might add some things still. To me, this part of the process is still really part of the production. Since I'm not a dedicated mix engineer or mastering engineer, I sort of tweak things as I go, and then it all sort of meshes until we get to the final product. My come, come. Start by looking at this base. We've got a lot going on here. Let's see if we need it all, if we can clean it up. Tron this piano down. Trow snare down a bit. Take some more low end out of this pad. I'm gonna make that cut right there. Excuse me. A little more intense. Sounded like something was hanging over. Bounce this. I want to bounce that piano, so the tails of it cut as well. Again, this looks sloppy at the moment, but it's just to get the ideas done, and then we'll clean it up as we go. Make sure everything but the drums cuts hard. Try that old high hot I have in there. And That doesn't do anything for me. I feel like there's a top of a percussion missing, so we're going to see if we can find a sample to put in there quickly. Just chopping this up to make the downbeats, match the snares. Bring that melody back in earlier. Alright, let's see what this section is doing next five I'm gonna add a little bit of side chain compression to the bass. Doesn't need much. Sounds pretty good. Sent them. Alright, while I'm thinking about it, I'm gonna move all these vocal chops to their own group so we can treat them separately. Nose track stack, I'm stack. A vocal chops. I put it back up this way. Angry. Just looking to maybe add some width to these sends, clear up the center a little bit, make the drums punch a little bit more. Cool. We've got a little extra width and a sense. I want to work on just a little bit more. So you're adding some top end just on the sides with that. It's kind of a sloppy technique, but for now, it's gonna get done while I'm trying to achieve. Alright. I think this first hook is sounding pretty good. We might need another layer somewhere in here, but let's see as we move on. I'm gonna turn this base up, gain this base up a little bit this second verse. All right, let's just maybe add a little melody in here. That's cool. Turn it down, bury it. Again, just adding layers, adding stuff that keeps it interesting. I'm starting to get a little bored at that point, so we need a couple of things still. I know we're mixing, but again, when you're all in one, mixer, master engineer, producer, writer, everything. You do what you want. Let's change that timing. That's fine. I'm gonna add a high, like, glossy sinth in here somewhere. Computers getting unhappy. We're going to clean up some tracks. Just fix that first note. It's a little off. Normally, I don't like to quantize some things, leave that as a little bit of a human element, but I was feeling a little off. Again cleaning some of these up so we can add a little more dynamics in that cut there. Fly over the things, so we just add it another 13. Mixing Your Track: There. Let's get maybe like a sub drop again, more impacts. Transition points. This the whole scene, the whole vibe of whatever somebody's editing to could change right here. Try it. Et's change this. I I can't figure out why that's cutting out. I must want to try that intro. Or wrong notes, too. Needs that movie. Just checking to make sure I'm not missing some parts that I moved over, anything like that. Alright, cool. Starting to sound good. Let's clean up some of these track names, track counts, and then bring it home. I'll just go through, label everything the best that I can. Usually the individual tracks on this kind of stuff don't go to anybody except me, but it's just good if I need to come back in and make an edit quick or I need to move things around or make a cutown, make a shorter version of this, just to know what's what. It's a great time to remember how bad I am at typing. It's also a time I'll go to start taking out tracks that we're not using anymore. Stuff like this I'll keep, 'cause that's sort of where things started. That'll give me a place to go back to if I needed to. Also keep these in case I want to go back and reprint any thing that I've printed, et cetera. I always pull the fader all the way down to zero on these 'cause sometimes I'll hit a key command and unmute everything, and then it can just be a mess to try to remember what was muted, what wasn't muted. I don't know that I need that one. We'll get rid of it. So parts a bit tedious, but it's important to do or you might come back to this in two years and not know what's what or if something isn't working or you lost a plug in and you need to recreate it, you don't even know what sounds some of these are if you haven't at least put a little note in there. Alright, we're getting there. Let's take all these. I like to name the midi regions, audio regions the same as the track. It helps you to also just see what's going on. Like, so drums. What we got? I forgot about this, so See what this sounds like somewhere. Not the vibe. Well, we don't need that here. I'm also gonna take out some of these unused regions just so it's just very visual to me I like, Okay, this is happening here, this isn't happening here. That helps. We've lost the love for the snap. I'm going to hide a few of these unused things that I'm holding onto just because they're confusing me a bit. Et's see if this maybe still works on you or not. Kind of like that clap. Skip some things here. That was a kick missing. All right. Was I'm gonna leave these strings here for now just in case something gets put in there. Almost done. I almost just deleted the whole session right there, which would have been good fun. Let's rename all this let's take these those Just clean up a few other muted regions so nothing that we're not using can somehow come unmuted at some point. Alright. That looks pretty good. Let's check on this mix a bit more. Let's see if I can clean this intro. Just listen and see if there's any other sink friendly things we can add or not. Take that snap out too much. Section's great. It's got different things happening in every little increment. A spread these guitars out a little bit. Try to turn them up a little bit. Add some more transition effects there. Few stuff that we already have. It's like the sweep shorten up. Just something to help bring in that piano melody. It's coming in there. 14. Mastering And File Preperation: I think this bridge needs like something on the low end. Let's try taking this down and octave. That's not it. Computer We're getting to unhappy territory here. That base is still sort of cutting out there where we were trying to fix earlier, but for some reason, I've just sort of gotten used to it, so it's gonna stay. Try a longer sweep there. Put another impact there. I might try to add one more pie something here. You this one out not precious about it at all. Okay. It's a bigger effect going into that double time there. Add something cheesy in here. Just another lift at the end. Try. It's like a big vocal thing. H Go. Awesome. I think this track is sounding pretty good. It's not the craziest tracks, not the best tracks, not the worst tracks, not the most unique thing you've ever heard. But stuff like this really has its place on TV and film. There's all kinds of shows and movies that need stuff for backgrounds of certain scenes. And really what it's about is just sitting down and just knocking tracks out and not being too precious about them in this space and having stuff to send for any type of opportunity. So let's go ahead and put a little bit of some stuff on the master here, just clean this up, and we'll finish up the files. Sometimes these suns go a little wild. For some reason, logic, if you are just listening back and you're highlighted over here on a track that has stuff going on or a lot of stuff going on it, it can do some weird CPU stuff. So sometimes I just keep a blank track to just do things like I'm about to do now. So we're going to start by just getting our overall bus to not be clipping. Give us a little bit of room to work with. All my sense instrument groups that we talked about earlier are all going to a music bus, so I can process things here. If I have vocals going on, I have a separate vocal bus. Everything goes to that. Just another level of control. I can add filters, things like that. I'm going to start here with just forcing my low end everything into mono below, like, say, 65 hertz for this. A little less. I also like this BX digital plug in for adding a little bit of stereowidth. Just a little bit, it gets a little wild. Not using any filter during the day. Clean up a little bit of low mid. Add a little bit of kick in here. Sorry, I mean sir. Overall, it sounds good. It's a little little muddy, but Let's make this cut some low on the sides. Alright, cool. We're getting there. We're getting there. For this kind of track, honestly, I'll often just go to ozone for mastering. I'll start by doing the automatic mode, letting it do its own thing, see where that gets me, see if I like how it sounds or not, work backwards from there, tweak it a bit if needed. Sometimes I just leave it. Sometimes I'll go in with all kinds of different plugins, but the overall balance is pretty nice here. So I'm really just looking to add a little bit of stereo imaging and then just cranking it as much as I can without creating any crazy distortion or clipping. Let's listen to how it sounds. Compare it, see if we need a tweet, see if we like the sound, and then sometimes I'll change my mix going into that just to get a final product. Garmon. Great. I think our masters sounding pretty solid. Again, with this type of stuff, as with any production, you could tweak and tweak and add melodies and cut things. For me, I try to focus on just finishing tracks. Not everyone's gonna be a masterpiece, not everyone's gonna be my favorite thing I've ever done. Um, some I hate. But in the sync music world, music, TV film, advertisements, honestly, some stuff that I sort of slept on and didn't think much about in the process or made super quick has been some of my most successful work. I mean, I've had some tracks that I made in an hour be used again and again for years. So you never know. So for me, I just I don't try to harp too much on getting the perfect melody, the perfect chords, perfect mix, make tracks, have fun with it, don't get discouraged, keep going. And put them out there. I think the biggest thing with music is just putting it out there and keep growing, keep learning, trying new things, and see what comes from that. Let's get these files prepped and ready to go. I'm going to bounce a master file of this. And here's what I do for settings. I always bounce a decent quality MP three that lets me share this with people easily. It's small enough to email out, but also I use a platform called disco for sharing files with music libraries, music houses, editors, et cetera, and this gives me a quick, small file that people can load on the phone, load on the go. And preview to make a decision if this is maybe a track they want to work with. On top of that, I always bounce wave files. That's the standard that I see requested a few places I work with, ask for AIFF, but waves the standard. Resolution 24 bit always sample rate. This is something that's maybe different. A lot of software out of DA's default to 441, which is fine. But in TV and film, you have to think a bit differently because the audio and the delivery specs of what they're sending to Netflix or what the cable provider is streaming to your TV is different than music that's streamed on Spotify. 48 K is the standard sample rate in that space. I always keep my project template at 48 and bounce my files at 48. It's a little bit bigger file. Um, some will say it sounds a little bit better. But for me, it just makes my delivery easy. That's what I've seen asked for over the years. So I just had switched a few years ago to always working at that. So that way, my files are always ready to go when somebody needs them. I bounce offline. I don't do any of these things, include the audio tail, overload protection only. I don't need to normalize it because I'm already sort of hitting it pretty hard. And then we'll do that. I'm going to send this to this folder. Usually it will come up with a track name. I always put my actual name in the file. What's called this? Bounce that. Let it bounce, do its thing, and then we'll come back after that and go to the next step. If this was a track with vocals, I'd be bouncing two master files. Actually, I'd be bouncing three master files. I'd bounce full Mix, instrumental master, and vocal Master. That way, somebody could edit between them if needed. But for now, we're just going to bounce the instrumental master. Great. Now that we've got our master file bounce, the last thing we're going to do with this full track is bounce stems. And in logic and how I work, like I said, in my template, everything is already built into what they call summing folders, which is basically a folder, but also a pre arranged aux track that makes all my piano tracks are going out this track here, so I can easily sum them as one by just having this highlighted. And in logic, the way that I bounce stems is I select all of these summing stacks or groups or folders, however you want to think of it. Go into audio or sorry into file export, and then it lets me export nine tracks as audio files. Then I'll get a similar set of settings that I can use as to when we're bouncing the single file. I'm going to make a folder called stems. In here, I'm going to add a prefix to these so that it's clear which track if I'm sending a bunch of tracks to somebody that these stems match up with. Usually my track name won't be quite as long, but this gets the point across. I'll be my name, the name of the track, noting that this is a stem and then which stem it is, which it pulls automatically from these. We'll include the tail on these. You want to make sure you include volume pan and automation. I think my base group is down, let's say, three dB right now, and the others are all at zero. If you don't have this, everything's going to bounce at zero and then if you put them all together, the mix will be off. I got to make sure to select that and that's pretty much it. We'll hit exxportEport, and let that export all of those files. Alright, let's double check these stems. Looks like everything. Printed fine. Awesome. Let's go back and clean up these bad bounces. Gonna take a name off of here. We'll also copy this name, add it to the stems folder, just so it's coherent. Great. All right. We've made it to the end. We've got a final track that's mixed, mastered, and ready for delivery for TV and film. The file types are what editors are looking for. We've got an already broken down to stems, so when they want to come back and ask, Oh, hey, we want to take that vocal chop out for this section where we've got a lot of dialogue. We've already got those stems broken down, ready to go for them. Now it's time to send it off to some editors, some music houses, some libraries, whatever your area of expertise is or wherever you're looking to send more music, and let's move on to the next track. We'll see you in the next one. 15. Making Cut Downs Or Alts for Tv And Film: All right. Now that we've got our files printed, our stems, our final mix, et cetera, one more thing I like to do for TV and film music is print some cutdowns. Often, especially for the commercial world, they need tracks that are 60 seconds, 30 seconds, sometimes 15 seconds. So I'm going to show you my process of sort of how I'll take a full session like this and cut it down into these specific lengths. Let's jump in. So I think today for explanation purposes, let's make a 62nd version of this track that has a hard ending right within the amount of time they need it. And often, that's just a couple seconds before the total length. So for a 62nd track, you're going to want your final hits to be around 56 58 seconds with them being fully faded out by 60 seconds so that if used in a commercial, project, it's just perfectly fits a 62nd TV commercial. Same thing with a 30. If you're making a 32nd commercial or a 32nd cutdown here, you'd want your last hit to be around 27, 28 seconds being faded out by 30 seconds. So let's take this project. Let's save an alternate version. And let's look at our timeline here and make some markers. So let's use 57 seconds roughly here. Let's put a marker and let's have our final hit hit around there. Zoom in will make a mark at exactly 1 minute just so we know that everything is faded out by then. Great. Now, what I like to do for this process is work like a puzzle. I'm going to take my whole timeline, all of my automation, all of my regions, everything, move it off to the side so that I can see it as a whole and then figure out how to construct a cutdown from that. With a cutdown like this with a 60, 30 NM, you still want to create a similar arc to the rest of the project or to the full track, rather. You want to start smaller in intro and then building into that last chorus section. So let's pull this all out here. Yes, we want to move the automation. And then we'll start sort of constructing from there. L to start with the intro. Let's take this whole section. I like to just copy and paste so again, I can see the full track as a whole over here and then work backwards from there. Copy that. All right, I think for a shorter track, we're going for a 62nd track here. Let's cut this intro in half. I'm going to use the second half of the melodic stuff, so I've got that build up and a part that was already really flowing well into the next section. So we'll take these. Save that for now. Splitting these and deleting stuff from the timeline that I don't need since I have the whole project over here. I'm going to keep these impacts and slide this stuff to make the top of my track. Nice. Now again, we've got limited space here. I think I'm going to take this section of the track, this B section of the first verse. Split these things that aren't split. I want to copy this over. Might copy this first chorus. I think we'll end up using that. A Cool. I think what we'll do and what I often do is sort of try to combine these two sections here. So this B section of the first verse has the piano in it, has some extra percussion. Different bass. Since we copied that section over here, let's give a similar arc. So let's cut this piano out off the top, have it come in in the second half as this does, shorter. Same with this percussion that's coming in over here. I think the base might be a little different, so let's do the same with the base, bring this base over. Cool. So that's about half of our arrangement now. I know that I'm gonna want to end with this biggest section that we have. So we're gonna fly that over and then see what we want to put between them if we can fit a whole verse two or bridge and see what fits. Alright, so I think I want to stay for this 62nd version in the halftime field. I don't think I want to go to that double time chorus. So we're gonna just pull over this first first half of the chorus here. And then we'll take some of these elements from the second half, as well, once we copy this over with the drums. Looks like most of it. Grab that. Let's try to put the end of this hitting right when I have that mark for the last hit. Check that out for now. Perfect. I'm going to grab these sections. I'm gonna grab this piano melody. Let's see if there's anything else that's not over there at the moment. Take this Tom fill for the end. Another goal with these is to try to use everything that's here, so it's truly a cut down version of the full track, not adding any elements, sometimes adding a riser or sweep or some sort of transition thing. If you need to fill a little bit of time is okay. But otherwise, use the elements that you've already got. It's a little off slide that. Take this end his. We're going to make a tight ending. I'll show you once we get this arrangement dialed in. Cool. Cool. So this section, it looks like we've got a full progression's worth of space. We could take any of these sections. We could take possibly this verse section. So let's see. Or we can take the bridge. I think I like the bridge. I think it just fits a bit more of a cut down version like this. It gives, you know, three distinct sections, fully different vibes to work with. Kicks over there. Oh Alright. We got to fix that sweet because before we had a measure of rest, so put that back. I'm gonna pull this melody over. I just like it. It's been in my head. I want to mute that for just a break. I'm gonna move a sweep in into that bridge where a little more natural. I'm gonna try to put a little bit of a pause right before this last chorus, so it impacts a little harder. Freak on some levels to make this have a little more impact since it's a bit different than the previous arrangement. Awesome. So now what we're gonna do might sound a bit cheesy, but this is what works great, especially for advertising where, again, it needs a tight ending. So we're gonna end just on the first chord of the chorus. Big, open, simple. Clean that up a little bit. A little bit more. Again, we really want this fade out to be done by the 62nd mark. I cut the crash, fade it out. Cool. The only thing I want to do there is I want to add a simple hit on the bass guitar to tie that together. Alright. Let's hear it real quick. Awesome. So, you see, we're adding a couple little new things like these hits. Other than that, we're not adding any new parts, new melodies, so it is just a simplified version of the full track. Cool. L short the project length for our bounces. Let's see. Let's take a listen to this from the top. There's let's see, those toms. Smoother. Come Awesome. That's a great 62nd cutdown on this track. Now, typically, I would go back and do the same thing, make a 32nd version, a 15 second version. That really covers all the bases in at least the advertising space. And what that does is just those are things I've typically seen requested. Those are standard lnks of commercials, at least in the United States, just printing all those and no printing stems for all these versions gives editors just everything they should need in almost all cases. That prevents you from needing to go back in and open this session last minute when they call you up and like, Hey, we want to use this track, but we don't have this or that. I just like to get ahead of it, print all my files, back this all up, upload it, send it off, and move on to the next track. Alright, we've made it to the end. We've got a TV and film ready track, files are ready, stems are ready. The file formats are what they're looking for for TV and film. We've got different versions we've got shorter cutdowns. We've got a longer version, everything that they might need when editing this for TV film or an advertisement. So now I'll package all this up. I'll throw it in Dropbox and I'll send this out to some editors that I work with and move on to the next track. We'll see you in the next one. 16. Thank You: All right, we've made it to the end. We've got a TV and film ready track, files are ready, stems are ready. The file formats are what they're looking for for TV and film. We've got different versions. We've got shorter cutdowns. We've got a longer version, everything that they might need when editing this for TV film or an advertisement. So now I'll package all this up. I'll throw it in Dropbox, and I'll send this out to some editors that I work with and move on to the next track. We'll see you in the next one.