Transcripts
1. 1 Introduction: Hey guys, welcome
to this tutorial about a speed lights. My
name is Frank door off. I'm efficient and
celebrity photographer based in the Netherlands, and we're specialize in teaching workshops and
creating tutorials. So let me start this video by telling
you what we're gonna do. There are two parts. One part is with the
model where we show you some different lighting setups and some techniques
and tips and tricks. Of course, that's the
cool stuff, right? And there's the part
where we actually give a lot of attention
about the techniques. And the techniques are,
I think, very important. But first, let me start out by telling you guys what
is the speed light. Now in front of me, you see the well, probably the well-known
speed lights, right? The system strokes. Those are actually the speed
lights that you all know. But this one, this is
already a little bit bigger. And in all honesty, this video is not
about these tropes. This video is about all the
strokes that work with HSS, high-speed sing ETTL,
metering through the lens. And of course, sometimes
have the option to Zoom. So it's literally a tutorial about all the modern strokes that have those extra options. Are you guys ready? Let's start.
2. 2 ETTL: Now of course, when you meet
her strokes in the studio, we often do this
with a light meter. You probably noticed, right? You hold it in front of
the area and correctly lit and you get the proper reading
from your light meter. And it makes setting up actually
very easy and very fast. And you can also recreate those setups very
easily the next time, because you're using
a light meter, right? Continuity. But speed lights, how does
it work with speed lights? Well, of course you
have the manual mouth and in all honesty, this is the mouth that I
mostly use because hey, manual, you have
everything under control. But there's also
something called ETTL. And there are many
different terms for this, but mostly use this ETTL. So what does it mean? It actually means the same
thing that your camera does. Its looks through
the lens and it determines how much power is needed to light your subject. And in all honesty,
it's a little bit like Harry Potter much magic. There's one thing you do have to realize very, very quickly. And that is that ETTL always, we'll try to get the
scene to 18% gray, literally the same thing
that your camera does. So where does this go wrong? Well, when you're
outside with the sun and you just want a little
bit of filling flash. This works like a charm. You don't have to
set everything up. You just correct it a
little bit later in light room or you prefer
to raw converter. But in a studio, ETTL can bring
you in a lot of problems. Think about this. It will always try
to create 18% gray. What about a model against the really dark backdrop with
strong backlighting, right? You want to make sure
that I begged lighting creates that
beautiful atmosphere, but you can read things,
something completely different. Ettl, everything 18% gray. So it will try to get all
that black into 18% gray. Determining that
your side lights or your excellent lights
or your backlighting will totally blow
out your model. So that's not something
that you really want to do. Now if you're more into
the safe setups like e.g. a little bit of light from maybe 45-degree angle and
everything is pretty flat. Ettl can work like a charm. Now if you still need to
correct a little bit in ETTL, that's no problem at all. You can still use something called flash exposure
compensation. So what is flash
exposure compensation? You remember probably
that when you want to shoot a snow landscape
on your camera, you have to change your
exposure compensation because you have the
same problem there. If you shoot the snow
landscape on your camera, it will probably
turn out 18% gray. And if you shoot a black
cat in a black mine, it will also turn out 18% gray. On your camera. You use your exposure
compensation to actually make your
exposure darker or lighter. And you can do the same
thing with your stroke. It's called flash
exposure compensation. So you can set your
strokes a little bit harder or a little bit softer. In essence, it works
really, really simple. The only thing you
have to remember is that with studio strobes, we do all the adjustments
in one-tenth of an f-stop on your strobes for speed
lights, it's often one-third. 12 word is actually
easy explained. When you look on your camera, you don't go in one tenth
of an F stops, right? You also go into thirds. So that's why the
speed lights are actually mimicking your camera. So in short, ETTL makes
it possible to just point your camera and everything
will turn out probably okay. And that's where
the problem lies. As soon as you have
setups that are a little bit more complicated, ETTL will mess up
in certain areas. You can still correct it with your flash exposure
compensation. But in most cases, it's just easier to switch
over to full manual mode. And in this tutorial, of course, we're going to show you how full manual works in the
studio with our model. But for now, just relax. Full manual is absolutely
not difficult. It's actually very easy. It's probably easier than
exposure compensation and flash exposure compensation and ETTL and just figuring
out what happens, just go for manual. So ETTL, metering through the lens makes
everything 18% gray.
3. 3 first and second curtain: Now, you already heard me
talking about curtains, right? Curtains. Theatre curtains. No, not yet occurred. And the curtains
inside your camera. And at this point in time, all cameras still
use Kurt and some will use digital first curtains. In my opinion, just turn it off. In most cases, it
doesn't really give you anything extra in it only
gives you some problems. So I would prefer to turn the digital stuff off and just use your normal
Kurt and settings. But what is that curtain
setting now exactly? Well, when you start
working with speed lights, you will get this
really weird option. Do you want it to fire on the first curtain or
the second curtain? And this is where a
lot of people go like, excuse me, curtains, bedroom. What? Well, as I
explained before, when you take a photo, the mirror flips up and
let's forget about a mirror. We now mirrorless mostly, right? So first, the first
shutter curtain opens, exposing the sensor, and then the second
shutter curtain closes and actually
closest to sensor, so that's your shutter speed. But we're sued the stroke fire. Well, in most cases
you might say, Hey, at the first
shutter curtain, right? Because then immediately we have the image and everything
else is okay. Yeah. No. In my personal opinion, I would highly advise
you guys to always place your strokes on the
second shutter curtain. Let me explain why. We're going to show you
a picture now of a car. When you look at this car, does it drive
backwards or forwards? Well, as you can see, this car actually drives
backwards, right? No, it doesn't. It drives forward. So what's going on? Why does the car look like
it's driving backwards? This is because
this shot was done on the first shutter curtain. Now think about this. It's dark outside and you
have a car that drives, you have headlights and
you have tail lights. And they both create streaks in the night if you use a
longer shutter speed, right? So if the car is here
and you freeze the car, the car will be frozen there, but the tail lights, We'll just keep registering on your sensor because your
shutter speed is longer, right? You freeze the car and the
tail lights just do this. So how does it look? It looks like the
car is reversing. That's not something
that you like. Or maybe you do. So how do we make the
car at liked, this one? Here you can see that the car
is actually moving forward. So how very simple you use your second shutter
curtain. Think about this. Everything is dark.
You see the daylights, you see the headlights,
you see the streaking. And then at the end boom,
everything is frozen. And this is how a
car drives forward. Now you might wonder, does
this really happen a lot? Is it really a problem? Let me put it this way. We live in emma Lord, and we live on an
industrial area. And one of the cool things
about our area where we live is that every year we have something called
the solder, say, rally and decided to say rarely means actually that
nobody is allowed on our industrial area because
the railway cars are driving literally almost
in our front garden. Meaning we live here
so we can actually stay in our home and
see all the cars. But you can also see a lot of
guys shooting those images, believe it or not,
a few years ago, I was standing outside also
taking some pictures and one of the girls actually
came up to me and she said, Frank, I don't get it. When I look at my images, all the cars seemed to
be moving backwards. I tried to help out, hey, normally you probably shoot
during daytime, right? Yeah. Yeah. It's the first
time we shoot at night. Okay. No problem. How did you put your strokes? So how do I put my strokes? I don't know. So we dive into the menu and
we placed the strokes on second shutter curtain
and the next image. So he took, he
looked at me, said, Wow, Now the car drives forward. So don't think this is
something that is very easy. It is easy if you understand it, but it's something
that confuses a lot of people, including
professional photographers. Because let's be
honest, in most cases, it doesn't really
matter where you place your strokes in the
first or second curtain. Because well, it goes
really fast, right? It only comes into play
when you shoot cars, e.g. at night or something else that gives you that streak of light. And then you have to use
that second shutter curtain. Now because there are
no real disadvantages of using it on seconds, my advice is to really always
keep it on second curtain. So in short, with
first shutter curtain, the stroke goes off
immediately when you press the shutter button on
the second curtain, the strobe goes off at
the end of the exposure, meaning a car will
drive backwards on the first and it will drive
forward on the second. Got it. Okay, Let's
continue forward now.
4. 4 HSS: Now in the studio shooting with strobes is of course a blast and it's actually pretty
easy because you have total control of
your lighting, right? If you liked the lighting
new studio to be darker, you just turn off the lights or you blind to your
Windows or whatever. But if you want more light, you just turn on the lights. In the studio. Everything
is under control. But now we go outside
and there's something in the sky and that's called the sum. Did you
ever heard about it? It's that big
yellow thing that's always too bright,
especially with strokes. And you can imagine that
with this trope like this. How are you going to
win from the sun? Yeah. Just forget about it
right next chapter. No, not really, of course, because you want to be
able to shoot in the sun, which are small strokes right? Now, if I tell you that if we take a big studio strobe out, something like that with
a big battery pack. And that's 1,200 watts. And then I can kill the Son. And I will probably
have to shoot on F22. How can something
like this be better or is it let me dive into
HSS, which you guys? So first let me
explain what HSS. Hss means high speed sink. Now, before we go into HSS, I do have to go a few
steps back into history. Now, when you take a
picture on your camera, what happens is that first
the mirror flips up. Wait a minute, Frank, mirror. Bear with me. We're
talking about history. Right? So the mirror goes up and at that point your sensor is lit. No, sorry, Still not bleed. There's a curtain in
front of your sensor. That's not a curtain
like a tier two curtain, but it's still a curtain. Now, there are two, the first and second. And remember this
for another chapter. So you have to first
critter curtain and you have the second curtain. Now as soon as the mirror is up, the first curtain will open
up and expose the sensor. And then the second
curtain follows. Depending on your shutter speed, those curtains move
in a certain way. Now there's something
in your manual and you probably already saw it. It's called zinc. And often those zinc
is 125th of a second, or maybe one-two
hundredths of a second. That's actually your
synchronization time in which the whole sensor
is exposed to lighting. Now, if you look at normal
lighting, it's cumulative. I hope I pronounced
that correctly. It means that it
adds up over time. If you leave the shutter
open for a longer time, more light is captured
on your sensor, meaning your image will
be brighter, right? Okay. Which strokes we
have something else. Strokes doesn't really build up. Stroke is a pause at once. So this is your time and boom, there's the pulse
and then it goes. So that means that
the sensor has to be fully exposed for that pulse. If the sensor isn't
fully exposed, you will get a black bar
and tell me honestly, did you ever see a black
bar in your studio shots? You probably did. Right here. You've got your shutter
speed way too high. And this is also, by
the way, let me just go very quickly on a sidetrack. Freezing motion with strokes. A lot of people think that's
done with shutter speed is actually not in the studio. We often use 125th of a
second, which Studio strokes. But because the studio is
so dark and strobe is so bright in a short amount of time that actually
freezes the motion. You can even do it on one or 2 s. So let's go back to HSS. We know we have limitation with the mirror and the
shutter curtains, right? So we have to stay below one to hundreds of a second
to expose that whole sensor. Now as soon as we go outside, we have a problem because on one 200th of a second the sun is so bright that it will
probably F22, ISO 50. And in some cases, like in the Netherlands,
probably F eight. But you know what I mean? Right? The sun is
way too bright. So how do we solve this? We have to break that barrier of 125th or one-two
hundredths of a second, depending on your camera. By the way, I know
nowadays there is no mirror in the
cameras anymore, but there are still
shutter curtains. And that's where
this problem lies. So we have to make sure
that the shutter is exposed to everything that your
strokes lit, right? But on every moment, but the strobe is only a poll. So how do we do this? This is actually where
we use something called stroboscopic effect. And if you ever went
to a disco tech, you know the
stroboscopic effect. And if you are well epileptic, you've probably
already noted effect because light just
goes very, very fast. And at that point, well, you already get it right by
using stroboscopic effects, we can actually light
your sensor on a much, much faster shutter speed.
So how does it work? Well, normally your
stroke will only give one big push of light and that will freeze your motion and
of course lights your model. Now outside is because we have that limitation of your zinc
and it's shutter curtain. We can't do it with one pulse. So what they did, and this is very, very smart. They actually make your stroke pulls a lot of times
next to each other. This means that you get something mimicking
continuous lighting. This means in
essence that you can shoot on a very
high shutter speed. Still light your model
over the whole sensor. Now of course, there
are also a lot of benefits and a lot
of disadvantages. The first thing, the benefits, the benefits is that you
can now shoot outside, kill the ambient light, and actually shoot on 2.8, which with normal
studio strokes is absolutely impossible
because, well, you have to stay on 125th of a second and then
you shoot on F22. So there's hardly any shallow
depth of field possible. It's always a lot of depth of field unless you use ND filters, of course, neutral
density filters. With HSS, it makes
it possible to shoot on insanely
high shutter speed, sometimes up to 18
thousands of seconds. But let's keep it normal,
one-two thousands of seconds. And that's often more
than enough to kill the ambient light and
still shoot on e.g. 5.6. Now, you might
want to like, hey, is that the magic thing
that high-speed seeing, why not let it let
it go all the time? Well, that's where
the problem comes in. If I only fire once trope
or solely one pulse, I get a lot of power and a stroke will
recycle pretty fast. Probably you already
feel it coming, right? If we use that
stroboscopic effect, strobe will get a lot
hotter because it has to continuously
showed that light. But it also isn't able to give you that much light output. So the light output
will go lower. That's not really
a problem, right? Because, well, we shoot
on a high shutter speed. The other problem
is the batteries. The batteries will
die a lot faster when you use HSS for the
very simple reason, you give a lot of strokes
after each other. So HSS, it works like a charm to kill the ambient light and shoot on a shallow
depth of field. But you have to realize that
your battery dies a lot faster and your stroke will
heat up also a lot faster. And especially with strokes like this that run
lithium-ion batteries, they will go on forever. But it doesn't mean that
the stroke doesn't heat up. So when using HSS outside, especially with more
powerful strokes, make sure that you slow
down new workflow. So really don't shoot
ten frames in a second. You can't even do it. But again, you know
what I mean, right? Just shoot it slightly lowered. It will save your strokes, it will save your batteries. And the results, if you take
a little bit more time, will also probably be better. So in short, HSS, high-speed sinks makes it possible to shoot outside
in bright sunlight with a very shallow
depth of field because we're not using
one pulse of the stroke. We're actually using a
lot of pills next to each other, mimicking
continuous lighting. But with strokes, disadvantages,
battery drains faster, your strokes heat up and
you get less light output and less light
output is actually not something that's really bad. Now, you might wonder, Frank, hey, manual mode.
Does that still work? Yes, because ETTL and HSAs are separate
parts of your stroke. So how do you meet her? Hss? Is that even possible to
use a light meter for HSS? Well, I have good
news for you guys. Hss can be mirrored by
a light meter, e.g. this iconic 858 has an
option that meters HSS. So in short, HSS is awesome
if you want to shoot outside, kill the ambient light, and get some really, really nice shallow
depth of field shots. Something that with
normal studio strokes, it's very difficult to pull off. But with these small strokes, It's actually pretty easy.
5. 5 Remotes: Okay, In this chapter
we're going to talk about something that's really important for your speed
lights, the remote control. Now, there are many
different ways to remote control
your speed lights. Now, one of the most famous
ones that is actually horrible is to use
a master unit. So what is the mass unit?
Now think about e.g. if you own a Canon nikon or
Sony camera or Ferrucci, you have to buy two strobes. One you leave on the camera and one you
place next to your subject. And it means that if the camera shoots
monster stroke or send a signal to
the other strokes and those strokes will fire. That's a pretty expensive
solution, right? Because you lose one stroke extra batteries,
it's not perfect. Another solution and
that's often very, very cheap is use an
infrared remote control. And that actually
means that you use a smaller device on your camera and that will
trigger your strobes. The main disadvantage of debt system is that
they have to be in line of sight and it's
really line-of-sight. So in other words, if you
have your strokes like this, they probably are
not lining side. So what you have to do
is you have to press a button and you actually have to move the head over
and turn it around. And now it's line of sight. This can give you a lot of cool things that can
happen outside in the sun, as you can already imagine, line of sight in the sun. Okay, that's no problem. But what happens if you have
a really strong sunlight? The system doesn't really work. Another solution and
that's way better, of course, is radio signals. So what is a radio signal? A radio signal is something that travels through the air and isn't really bothered by wolves were a little
bit of course, and not really
bothered by the sun. Now with walls, of course,
you have to be careful. Sometimes it goes through,
sometimes it doesn't. But in most cases it's a pretty strong signal and you don't really need line of sight. So you can place your
strokes further away and they will still operate
without any problems. Now the final one, and that's one that hardly anyone uses, is actually the optical slave. Now the optical slave is a little bit like the master unit. It will respond to
other strokes firing. This is something
that you absolutely don't want outside because the optical slave is often
also triggered by sunlight. So that means that you go outside and you are ready
to shoot and your batteries are empty because the
strobe is constantly firing because it sees the
sun and goes like fire, fire, fire and new
batteries are dead. Or you're in the
middle of a shoot and you stroke doesn't
fire because it fired 10 s before and it's still recovering because the
batteries are almost dead. So optical slaves make sure that you turn them off
when you go outside. So the radio triggers. Now, the cool thing about radio triggers is that
they work two ways. Yes, two ways from the camera
to the stroke and back. This means that you get
a lot of extra options. So let's just turn on
my remote control. I'm using a nice thin air. And this is because we're
using missing strokes. When I turn it on, you
can actually see my menu. Now, this is on
full manual mode. I have four different
groups, a, B, C and D, NIF of course,
different channels. In this case I'm on channel two. If you're shooting with a
friend or with a colleague. And well, you both
use the same system. One can be on channel 11, can be on channel two here
if a lot of channels, so don't worry if you're shooting with eight
photographers, it should be no problem. Now the cool thing
about nursing is they also have an open mode, which means that you can use
several cameras together. So e.g. nikon, Canon, Sony in one setup. But for this, we're using
the closed system too. So that's why you see
only the Wi-Fi signal here on the radio signal. Let's be completely clear. Okay? So on manual mode, you can see that a, b, c, and d are all set
up on 1,321,812.12. And I can change
that very easily. I just press the a button and I will just
change the output. And that will correspond
to, of course, my stroke on the a
mode or a group. I can also do it for two. So now to our blinking and I can change to, this
is cool, right? It's also something
that you can do wrong when you're a
little bit stressed, but so always watch out
which one is blank blinking. Another thing that I highly recommend you guys
is actually to use big yellow stickers
on your strokes with a, B, C, and D because this
is something that, yeah. When you're a little
bit stressed, sometimes you don't
remember what was a again, what was b again? But this is manual mode. There's also another
option and that's ETTL. So we can go to ETTL. Now, here you see a, B, C, and D on zero. Now it easy TO, we
don't use power output, so we use less
exposure compensation. It's a little bit the same
as exposure compensation. If you shoot the snow landscape, it will turn 18% gray. So you use exposure compensation to actually let in more
of the ambient light, meaning your snow will
look white if you use strokes and there's a little bit too little
output on your subject. You very simple go-to group a and you just turn that one up. You can go all the way up
to two and it's not really all the way up to is workable. I would highly prefer
something that goes up to e.g. five. And this boys and girls is why we
shoot on manual mode, because this is something
in all honesty, I show it to you now
in the tutorial, but I never use it for
the very simple reason. With manual, you have
full control with this. It's always a little
bit of guesswork and if you zoom in or zoom out
or change your position, and you can do everything
again because well, for the camera, it's a
totally different scene. It will try to get
it to 18% gray, and it will just mess
up your workflow immensely if you have to edit a lot of
pictures afterwards. My advice, always use manual, but for the tutorial, I still want to show
you how it works. Okay. So turn it back on. Okay, So manual. And of course ETTL explained. Now of course you also want
to know like, Hey Frank, in the studio we often use
modeling lights, right? Is there a modelling light
on your speed light? Yes, there is certain
systems or my system, I actually press this one. And now you will see, I hope
you can see it on the video. You will see small modelling
lights on all my strokes. Now I have to be
honest for you guys, this is something that
doesn't work on all strobes. So in this system it works. But look into your manual if it also works
for your strokes, I know for Canon e.g. you have to press the depth of field indicator and something
else and you will get a stroboscopic effect which mimics you're modeling
lights with my strokes. There's actually a
little LED light in there that will function
as a metal enlightened. It's something
that's really cool. Now, there are a lot of
more options in here, e.g. if you hold it down longer, you can see that we can
now zoom our strokes. So in this case e.g. one, I can zoom all
the way up to 200. Now, if you look in the part
of zooming your strokes, you see me mentioned
that most of these systems will
go for 24 to 70. Let's also most of
the standard lenses like 42 of 24 to 70, that's most standard lenses. So it doesn't make sense
to go higher, right? Well in this case, I love this, this system goes up to
200 because I use it as a special effect to narrow that beam of light on my model. Now if you didn't see
that section yet, look at the section zooming. And then especially the
model session where we go into the studio
and show you how you zoom in on your model and create a really nice narrow beam of
light without using grids. So zooming works like a charm. And the nice thing is
that you can do it for all your strokes differently. So you can do auto. We don't want auto Of course. But in this case we want
to make sure that we zoom in e.g. this one to 20. For this one we're
going to go to 200. It's insane what I'm doing now, it doesn't really matter,
but you know what I mean? Every single stroke you can put separately on zooming
mode or on wide-angle. And I think the combination
of all those settings together and that it talks
back to your cameras. On other words, the
stroke knows exactly what the camera nose and the camera knows exactly
how the strobe is. Setup is a huge benefit
for using radio signals. In short, we have different ways of
controlling your camera. We have, oh sorry you stroke. We have a lot of ways that
don't work, like e.g. line of sight solutions with a few solutions that
are pretty expensive, like the one with your
extra massive stroke. And we actually have a
solution that works like a charm and I don't
know why those are. The solutions are
still on the market because this works like a charm. It's radio trigger. So you can even go through walls with a little
bit of a side note, in the Netherlands
we have brick walls. You can forget about this, but if you have drywall, sometimes it will just
works like a charm. And if it doesn't just move
your strokes a little bit. And a main advantage of those radio strokes is that you don't have any interference. Most of the time. You can use it with
several photographers on different channels. And you can use
different groups, in my case, even for groups. But more is actually
the main benefit that you can set up every
single stroke from your camera. So going full manual
mode for strobes and every single stroke
you can control from your camera and set it up
exactly the way that you want. You can even combine ETTL
strokes with minimal strokes. It's crazy. Versatile system add to that the zooming and
the modeling lights. Radio triggers are the way
to go with, of course, the proper strokes because not all speed lights
have modeling lights. Now you know everything
about remote controls. And he saw it was a
lot more fun than the one you use for
your TV set, right? Let's go to the next chapter.
6. 6 My favorite modifiers: Okay, welcome into
segment about modifiers. Now, let me first make
clear what is a modifier. Now when you look
at a speed light or around stroke or any stroke, you of course have with normal strokes the
modeling lights, and of course the flesh tube. Now it's speed lights. You
often only if the flash tube, but when you use the flash tube, only it will create
a very harsh image. And that's something
that we often don't want to modify our light. I most cases we want to make
the light softer, right? Because we want nice
soft quality of light. And sometimes we want to focus the attention
towards our subject. In this class, you also see, of course examples of
zooming and using of grids. But let's just talk about my favorite modifiers because well, to modify your light, you can use modifiers. Now for speed lights and round strokes and of
course studio strobes, there are a lot of
different manufacturers. In my opinion, it's very
important to choose a system which is for
speed lights, especially, which is compact, which
you can carry along n, which gives you
great creativity. Now, there are many
brands out there, but personally, I'm
using the ROCC system. I want to be absolutely
clear about is that there's no misconception
about this. We started using rogue
more than 12 years ago. I was part of developing
the new flesh vendor, which actually also carries my name the frame
door of flesh vendor. And starting this year 2022, we are the distributor
in the Netherlands, or actually in the
Benelux for rope. However, that doesn't really call them my opinion
about a brand. So we're working with rogue
for many, many years already. So let's dive into the system and let's see what
I use on location. Now, the first one,
and that's also the one where we
started with many, many years ago is
to flesh vendor. Now, in most cases, you know, bounce cards. And bounce cards make it
possible to a new stroke up and they bounce the light from the stroke
towards your subject, creating a slightly or
much larger light source creating software lights. The case of the flesh
banner is a little bit special because it's
not just the bank card. You can literally bend
it any way you want. And during this class
you'll also see me doing that against the backdrop. This was one of the things that triggered me about the
flesh vendor like, hey, this is so creative because
we normally buy a modifier. You can use it one way or maybe two ways, but
that's about it. With the flesh banner, there are so many options and
as you can see, it fits in almost every bag. So let's see what
the options are. The first thing is the normal
flesh vendor is white. This one is soft silver, so it gives you a little
bit more of an edge, more harsh shadows, and it
gives you more light output. But there's much
more. Of course. You can use the flesh vendor
like the bounce card, or you can fold it and you
can even fool the sites. So this is really cool. But there are also
many accessories. So if we just look
at the flesh Bednar, we can make a smoothed
out of it by just folding it into snowed so we can focus our light on
our model without needing any grids or whatever. And of course, if you
want softer light, we also have this
soapbox attachments and they attach to the flesh
band of very simple. You can attach it to
the flesh vendor. You can use the little
buttons to make it more secure and you'll have a slightly softer
quality of light. But if you're like me, you
like to steer the light more. We also have, of course. Well, the strip light attachment with the grid and
also the street light attachments you
can very easily mount to the flesh Bender and then use
it as a strip attachment. So that's the flesh band
are pretty flexible, right? And that's what I love
about the products. Okay, so let's move
over to the new system. In 2022, rogue released
the magnetic flux system. And the magnetic flux system is compatible with all
the round strokes. So pro photo, Westcott, God ox, and of course, speed lights might wonder, how does a round system
fit on a speed light? Well, feared a converter. So you use this converter
on your speed light and then you mount
magnetic system on this, what contains the
magnetic system? The first accessory. And you also see that in the
class, this is the dome. The dome is very cool because it makes light omnidirectional. Now, if you're looking
for accessories for your speed lights
and you go like, hey, I don't want to use ROCC
for whatever reason, find something that has that
same level of roundness. Because what happens is the
light hits that dome and now it spreads out more evenly
over a bigger area. It means it mimics
softer light quality. Remember, small light is harsh, bigger light source is softer. And a dome makes the light
omnidirectional so bigger. Another advantage of
using something like a dome is that you
can place it e.g. slightly besides your model, use it as an excellent light, but also on the background, which makes it very,
very flexible. Now of course, a magnetic system isn't just only the dome. We also have a gel holder. So into jail holder you can use several gels and they
have a lot of gels. They range from pure red, a little bit more magenta, blue, to a little
bit more science. So they have all the colors. They might wonder, hey, colors. Is there only colors? Well, yes and no. We work with strokes. It's always very important to always realize that you can also come in situations where there is different light
sources, right? E.g. candlelight or tungsten lights or fluorescent lights. Now, your stroke has a
certain color temperature. It means that it gives a
certain color to your light. The best example
is actually when you use LED panels
in your studio, you have this little
dial and you can make it warmer or cooler. You're actually changing
the color temperature. But how do you work in a
situation where you e.g. if tungsten light
bulbs and your stroke, you want to make
sure that everything is glued together nicely. You have to make sure
that that stroke becomes the same light quality. So the same color temperature as of course, the
tungsten light. And that's why you don't
use a normal gels, but you use so-called CTO
gels, color correction gels. And of course for
this system they also have color correction gels. In my opinion. In your bags, you should
have at least one kid for the creative colors and one
kid for color correction. Because color correction you use a lot on location in the studio. It's not used a lot on-location. You can use it all the time. And that's just makes everything
glued together nicely. Now, when you want to draw
attention to your model, hey, we also have the grids, of course, the nice thing
about a magnetic system. Instead you can use one grid
or you can use two together. So in my opinion, when you use small flesh or
you use the round strokes, I think the ROCC system
is a system that gives you a lot of flexibility
and creativity. And in all honesty, we put everything together. Let's stick the jails, let's make it as
big as possible. This is about it
for a speed light. And this is all the accessories you need before
the flesh bender. So in essence, when you
put this in your bag, you can be super creative
with two strokes. And it doesn't take up
a lot of space, right? So that's one of the reasons I actually
went for the Rogue System. But again, I want to
stress to you guys, you can have many
choices on the market. Just go on. Your favorite
camera supplier like B&H, Adorama or in the
Netherlands camera expressed government and
who doesn't really matter? All the stores, they have a lot of stuff for speed lights. Personally would go
for the Rogue System. Hey guys, let's go
into the studio and let's see what we can do with our model and our speed
lights. Are you ready? Let's go.
7. 7 Mounting solutions that work: Hey guys, let's talk
about something that's really simple but
often overlooked. How do you mount those
strokes on your stance? Now you can of course,
use normal studio stands. But that's something that doesn't really work
for small strokes. And let me explain why. When you look at how a normal
studio strobe is built, there's always
this handle and it actually makes it possible
to swivel your stroke. When you look at a speed
light, there's no handle. So as soon as you place them on a normal studio stand,
it's about this. And maybe you can shuffle
the head a little bit. But you don't have
a real flexibility that you have written
normal studio strobe. And that's why I'm
a big support are actually off boom stands. Now what is it? Boom,
standard. It's not a standard. Goes boom, of course,
that's dangerous. But it's a standard, has an
extra arm, like you see here. And with that arm,
you can literally just place your standard
in any position you want. Now if you're using a
slightly heavier strokes, so the speed lights are not
that heavy. But if e.g. you use the round
flashes which are more heavy at that point, it's very handy to have a counterweight on the other
side of your boom stands. And it can be a
sand bag or you can fill it with water or weights, but you have to have
a counterbalance. So how do you mount those
strokes on your stance? Well, one option is of
course to use a little foot. I'm not a big fan of those
for the very simple reason. They're often not very tight and your stroke and fall off. There is a food that does work
and that's on this stance. That's the freer. And it's pretty stable and
it works like a charm. But it's even better if you have a stroke like this
one from missing. There's actually a connector on the strobe itself where you
can mount it on your stand. And this one this
one go anywhere. This one is pretty tight, but it can still fall down
if you're really on careful. So in other words,
just be careful with your strokes and use boom stand, and you will be safe and you can mount your
strobes wherever you want. And a nice thing about the
boom Stan, think about this. If you extend the arm, you can even place it behind your model without the
standard interview. Isn't that awesome?
8. 8 Playing with portraits: Okay, we are in the studio
and for the first setup, we're going to do something that probably most of you guys start out with the simple
portrait of a model. But hey, we're working
with speed lights and isn't it the rule
that when you want to photograph something that has a really nice soft
quality of light, that you need a big
softbox, right? To make the light soft. Because a bigger light
source equals nicer images. Although that nicer images, that isn't always
true because e.g. myself, I love a photo that
has a lot of contrast and a lot of debt with shadows and highlights. I just loved it. And then smaller light
source are actually a gift. But in this case, Let's
do is very simple. We want to create a nice
soft quality of light. Now, of course, a big soft box. Yeah, you can already see
it. It's not on there. But there's also
another way to create nice and soft quality
of light and that is actually make light
omnidirectional. Now, in the segment of
my favorite modifiers, I already told you guys
that I'm really deeply invested into the Rogue System. And it's not because we are
the distributor of rope, but it's actually
because the system just works and you want to
bring something on location that's small and it's flexible and it
works right away. Now, before we start, I
want to tell you guys, so there are many
solutions out there that will create something similar. So it's not, you have to have the Rogue System is just at
our choice is to rock system. So what do I have for my stroke? On the stroke we have to dome. The dome does something
that's really nice for a soft quality of
light because it creates an omni-directional
light source. So normally when you
look at a speed light, it's actually aimed
at your model. And it's a really small
light source aimed directly at your subject and that
creates harsh shadows. And it creates a smaller, narrower beam of light
by using a dome. What you actually do
is because it's round, you make the light
omnidirectional. And it also means that you
mimic a larger softbox. So let's take an image
straight in front. We already made it a
light on F4, ISO 200th. Let's just create an image
straight on our model. And there we go. As you can see, it
looks pretty okay. It looks nice. But it's not really something
where you go like, wow, this is amazing. Now, the reason for this
is actually pretty simple. Now, speed lights are designed
to place on your camera. But one of the most
ugliest light sources, they actually light sources that are straight on your model. First of all, you can
get red eyes because you are very close to the
lens which are light. So that means that it
goes straight into the iris and the pupil, and it reflects back, so
that creates red eyes. But it's also not
really flattering. Now in this case,
we already placed the light higher
than the camera, creating a little bit of
direction in the light, but it's still very flat and very straight on,
if you like that. That's awesome. In our case. We want a little bit more
excitement in short. So what I'm gonna do
is I'm gonna take my stroke and I'm going to place it slightly
under an angle. I'm going to place my iPad a
little bit closer to here. I'm going to create this
nice aim it at our model. Now officially issued
that remainder. But for the sake of the video, we're just going to shoot
it with the same settings. I think that distance
is about equal. And there we go. Okay,
So little bit down. So let's go. Let's turn the
stroke down a little bit. There we go. That looks much smoother. Nice. Now you can already
see that we have more direction in the light, it becomes more interesting. You get way more engaging image. But what if you go like A-Frame? But the other side, I would love to open it up a little bit. That's actually why we
have a second stroke. And on the second stroke
views of flesh vendor with a grid in a strip
light modification. So that's one of my
favorite ways to set up that flesh banner with the grid. You can really narrow
that light beam, the beam of light exactly
where you want it. So let's turn that one on. Now in the segment
about remote control. So I already told
you guys that you can have several groups. Now in our case, the big one. So in this case the
backlight is group a and a smaller one is group B. So in this case, be in the front, a in the bag. And let's see what happens. So let's turn the backlight up. And it's a little
bit like cooking. You look what you like. And this is a little bit
too much for my taste. I love the lens flare. That's just a little bit too. So let's turn that down. There we go. This is nice. Okay. Can you hold your hands
like this a little bit. There we go. I love the pearls
or the shiny stuff. And there we go. So as you can see, by
using two light sources, you can create something that gives you
three-dimensionality, but also, and that's the
main thing about this setup. By using the dome, you can create something that mimics a little bit
like a softbox effect. It's not a softbox, of course, it's still a little bit harsher. If you look at the images, it comes very close. And what I like about
this setup compared to a softbox is that although
the whole model is lit, it still has that little bit of an edge of harshness that
you find in speed lights. And that's the part that
I find really attractive. We go for a big soft box, you often use it, you lose this. And the images become, for me a little bit
less interesting, a little bit less contrasty. Now of course, you can
also move around yourself. So let's say if I'm
going to stand here, I can create a totally
different look. Or if I'm going here, it will be a little
bit more flat. But now you can see
the backlight a little bit more and created
beautiful lens flare. Nice, needing, love it. Great. So portrait setup with a little bit of an accent only
using two-speed lights. Let's go for the next set.
9. 9 Zoom: Okay, the next thing
that it's also very interesting about speed lights
is actually the zoom mode. Now, of course, speed lights are designed to be on
top of your camera, right, and aimed
straight at your model. Getting goosebumps
on my back somehow. Aiming light straight
at your model. Not really my thing, red eyes and it just doesn't look nice. But hey, that's how they
were designed, right? So that some function is
actually pretty handy. Because think about this. If you shoot on your
camera with a 24 mil lens, your angle of view is like this. It doesn't really make
sense to have a stroke that's only lights
small part, right? So when you shoot on 24 mil, you want to make sure
that everything is lit, that your role model is lit. But what happens when you
zoom into e.g. 70 mill? Now your angular
few becomes this. And now it becomes
very important that your stroke doesn't
like this anymore, but actually zooms
together which are lens. This also means that you don't lose a lot of energy
from your stroke. So in other words, by using
Zoom on your strokes, it makes it very, very nice to literally pinpoint
of light on your model, but also don't use
too much power. In other words, your batteries
will continue longer. And of course the
model is a little bit further away on 70 meals, so it all adds together. It's actually very smart system. Now you might wonder
like, hey Frank, How do you use Zoom if you don't use your strokes on camera? This is actually where it
becomes really interesting. When I use my stroke off camera and this is how
I mostly use them. I actually never
used them on camera. I often want to pinpoint
my model a little bit. And of course you
can use modifiers. We're going to talk about
that later in arterial or earlier depending
on in which order you watched material, of course. But if you use e.g. a. Modifier and you want to
narrow the beam of light. What is the first
modifier that you use? I mean, here? Yes, a grid. Very good. So when you use a grid, it actually narrows
that beam of light, but it doesn't do
anything for your power. Actually, it takes power
away because well, the grid narrows the beam, but it's also black kids or light gray,
whatever great to use. And it will take away power. So there's no getting
around of this. There is with speed lights
because we don't really need the grids per se
to start with later on, of course we can use them,
but not to start with. Think about this place, your lights about, let's say
2 m away from your model. And I'll zoom it to 24 mil. What you will see
is that you get a lot of light spreading around. Now use the zoom and
set it on 70 mill. And how you will see
that that beam of light becomes more compact. And this is one of
the first tricks you can do with
your speed lights, just using the zoom function and creating a totally
different look. Now for this, we have
to go to the studio, weight our model and
we're going to show you what a zoomed us on our model and you will immediately
see that it's an incredibly powerful trick, especially with
strokes that can zoom further than 24 to 70. So let's go to our
studio with our model. Let's zoom, zoom, some
really cool shots.
10. 10 Zooming in on your models: Okay, we are back in
the studio and one of the things that I love
to do with speed lights, of course, is use
the zoom function. Now, you might want
to zoom function. What is that? Well, by now you probably
already know that I love to focus my
light on my model. I really want my
model to jump out. I want my mother to be the
main attraction of the set. And of course we use great backdrops from clicked
probe backdrops. But I always think
that the backdrop should enhance the picture
and not be the picture. So in this case, what we're
gonna do is you're going to show you the zoom function. So what is that soon function. Well, if you didn't
see the section about Zoom function before this, please go back and find a chapter about
the zoom function. If you already saw
it. Let's continue. So if you look at your camera, you normally use lenses, right? And those lenses have
different lengths. So e.g. at the moment
I'm using a 24 to 70, that means that I'm going from
24 mill all the way to 70. When you make that
really simple, you could say, I'm going
from this to this. Now if you use a 70 to 200, you could say, I go
from this to this. Now, when you using a strobe, it doesn't make any
sense to shoot e.g. on this and then a
light everything, because that saves you
a lot of energy if you don't do it or well, recycling time, batteries,
heating up, whatnot more. You really want to make sure
that you don't lose any of that light to areas where
you don't photograph. So that's why most speed lights, because they are designed
to be on top of the camera, actually zoom with you. Now because we're using the
speed lights off camera. You would think like, hey, you don't need
to zoom, right? Well, you actually
can. So what's this? The first setting I'm
gonna do is I'm 24 mil. So I'm standing here, I'm going to shoot it
exactly the same way twice. So I'm going to shoot it on 24. And we're gonna
go into the menu. And I'm going to go for Zoom. I'm gonna go first for 70. Now you don't see a
lot of difference, but let's go for
200s. Now watch this. There we go. And you can also see that the
exposure goes slightly up. Now, in this case, you can of course, corrected in light room or any raw converter. But it does mean that it
focuses the light more, but also gives you more output. And this is something that's
really important with longer lenses because your
model is further away. Now if you liked this effect
and you go like, Hey Frank, I really liked this, but can
we make it even narrower? That's where we're going
to use extra accessories. For the next set, we're
going to use the grid set. Okay guys, for the next setup, we're going to use a grid. Now, let me first explain
to you guys what a grid is. And for that, I'm not going
to use the smaller one. I'm going to use this one. This is from the
hands of beauty. This we use in our studio
on RStudio strokes. But I think it makes the
point a little bit clearer. So if you look at lighting, it's literally the way
that the light travels. So if you use something that's omni-directional,
light goes everywhere. If you use something
that seems like e.g. snowed, the light is
focused into one area, but that's not all. You can also limit the way that your light goes
by using grids. And that's actually the
most economical way to use a light
modifiers because, well, you can put it in
front of almost everything. But how does a grid work? This is a black grid, but you also can get
them in a little bit lighter colors like e.g. grayish or even white. I'm not gonna go into much
of the details there. But most of all, I liked
a little bit lighter ones because the light
travels through the grid and we use a
black one like this one. It makes the light very harsh, which I personally like. But if you use a wider one, it will spread it
out a little bit nicer and you get a
little bit more output. But overall, I find
myself switching between dark gray grids
and black whites. I hardly use, but this
one I absolutely love. So how does it work? Very simple when I look
straight through the grid, you can see my face,
but as soon as I start to angle it, my face disappears. And it goes for all directions. And the same thing
happens with light. If light travels straight through the grid, it
will hit your model. But everything on the
site will be blocked off. So meaning that light will
normally hit this with a grid. It will go like this. So it's one grid
to rule them all. No, you need different
kinds of grids, and that's about the honeycombs. So this we call the honeycomb. And you can have that with very large honeycombs and then the light will not
be limited that much. Or you can have very narrow
honeycombs like this one, and then the light will
be even more narrow. Sometimes you see it
in the honeycomb, so they have bigger or
smaller honeycombs. But in the case of speed
lights and the Rogue System, but also many other systems, you can stack different
grids on top of each other. And that way you can literally just keep squeezing
that beam of light. Now in this case, we're
just going to use one. I'm going to show
you the difference between what we do with zooming, which is already
a great solution. But now we're going
to use a grid and a nice thing
about those credits. They're not that
expensive and they really add something to your
arsenal for creativity. So let's go to our model
Nadine and use the grid. Okay, so I placed the grid
on our knees in stroke. And, and let's see the
difference. There we go. Now as you can see,
the grid really pinpoints the light
on our model. Now, there's not a huge
difference between the 200 and this one. But to realize that nice thin strokes
actually Zoom to 200, not all strokes do this. And when you look really
close to the images, Let's put them side-by-side. You will see that the
one with the grid has much nicer sites. So the original one with only zooming is a little
bit more elliptical. This is a little bit rounder. But what if you want even
more attention to your model? Yep. You already see
me looking for it. I told you I
wouldn't stay grids. We still gonna do it. So let's place this here. There we go. And let's see what happens now. So now we have two grids
stacked on top of each other. Now you can see
that we really are narrowing that beam
of light and it gives you so much creativity
and so much new options. Look straight at me, please. It can really make
a model jump out. And I just loved
this look great. Now, of course we use grits. You are limiting your life
a lot as you can see here. And D shots are awesome if you use a
little bit of lens flare. So in the next set,
we're going to add a dome and we're going
to use some lens flares.
11. 11 Adding magic with lensflares: Okay, so we set everything
up for the next set, and this is actually exactly
the same setup as before. So we're using two grids
stacked on each other. So really narrow beam of light. But I'm also using the dome and be needed
behind the dome, There's actually a red gel. And how I have to be honest, I'm actually fooling you guys a little bit with a
lens flares because, well, most modern
lenses like e.g. the 24, 70 from Sony, are really good protected
against lens flares. And let's be honest,
in normal situations, lens flares are often
something you don't want in your picture because
it takes away contrast. It just doesn't look
nice in most images, but sometimes you really
want it in there. Now with modern lenses,
you need a lot of power to get lens flare in
your lens because well, they're coated against it so you fighting against your lens. The first thing you
have to do, of course, is take your son who'd off that saves you a lot of trouble. The other thing that I'm
using is a magnetic filter. And in this case I'm using
a k and f concept filter. And it's called a black missed. And without any
doubt, it's one of my favorite modifiers to
put in front of the lens. I'm not really a
filter kind of guy. But in this case that
black Smithfield really helps out
to create a nicer, and most of all, a smoother lens flare. First we're going to
take the shot without the filter and without
the extra stroke. And then we're going
to put the stroke and fill to give you guys
literally what you can expect when you do
it yourself without that filter or without
the lens flare. So let's see what
happens first without. So this is just, Amy's a little bit more
towards our model. Okay, that looks so much better. So this is without
the lens flare. So now let's turn on channel a, because that's where
my lens flare is. Okay. Let's put it on one-fourth power and it will give me a lot of
light from the red stroke. There we go. I really liked this. Wonderful. But as you can see, it just
gives a little bit of red. You on the side. It's
not really like, wow, that looks amazing.
So what's this? So now we're gonna put the
filter on and just look at the difference that we go and
this I really like a lot. There we go. So it's a
little bit more intense. Now, if you want it even more
intense, that's possible. Now, when you look
at the setup now, you can see that the light is already in front of our model. So it's not literally next to our model or
behind our model. It's actually in front. And it means that the light is aimed straight at the camera. Now because light
always travels through the air and of course
also bounces off areas, there are still some of the light that will
hit our model. But by placing the light
in front of the model, most of that light, and that's actually
what we want for lens flare hits the lens
and not the model. And a little bit of light
that scatters from my shirt, from the ceiling and everything else that comes
back to our model. One of the things why also
in my favorite modifiers, I'm raving about the
dome from rogue. And again, you can use it from any different other
manufacturer. Of course we just
choose a rogue. And what it does again, it makes light omnidirectional
and I can't stress enough how important that is in these kinds of situations. Because you're not only
creating lens flare, but you're also using that
stroke to light your model. So you're using it to
false and on-location. That means that you
don't need four strokes, but only two or three. Let's save you a lot
of set of problems. Let's place this one a little
bit more closer to me. There we go. And let's just see
what the effect is. There we go. I'm aiming it at my
lens. And there we go. So I like this a little bit more and a little
bit less light on my model and a little
bit more towards myself. Okay, cool. But what if you don't want lens
flare like this? You want lens flare
over your whole image. Well, their solution
for that too. So we're going to build up
something very quickly. We're going to take this
one away from here. I'm going to place
that's really close to me. And all the way down. We go. Awesome. Let's do this one up. There we go. Now sometimes you
don't have the option to use lens flares
from the side, right? E.g. if you're in
an elevator and you want to capture
a nice red glow, but wherever you
place your strokes, it's always in the frame and you don't want to
Photoshop it out. Now, Lens Flare, of course, can be done from the site. It can be done from the top, but it can also be done from
very close to your camera. And in this case we
have the stroke almost directly touching the
lens in a moment. Now of course have to turn down the volume of that stroke a lot. So that also saves your
batteries. Let's go down. The effect is different, but it's very interesting. And again, because the
dome is only directional, it will also light your
model a little bit. But look at this. You don't need Instagram filters anymore. Nice. Now if you think, oh, that's a little
bit too strong. I don't like the pastel teens. Let's go down a little bit
in power. And there we go. And now it's more subtle. Nice. Let's do a
little bit more wide. Cool. Turn it up just a little bit awesome. Now, why did I say about the pastels and a little
bit more saturated? You have to realize
that every color has three coordinates, x, y, and a big Y. Big Y is interesting because
that's actually luminance. Now if you change the
luminance of a color, it will become more
saturated, go more intense. And that's actually the
trick we're doing here. If I use a lot of light output, I get a lot of lens flare. But the reds will be a
little bit less strong. If I lower the light output, I get less lens flare, but the rest will
be more saturated.
12. 12 High contrast and light in light: Okay guys, we are back in the
studio and I already told you guys that I absolutely loved that flesh
banner from rogue. And one of the
reasons I love it is because you can do
so much with it. Of course, you can use
it as a little softbox, not my favorite setup, or as a strip light
with a grid and that's without a doubt
my favorite setup. But you can also fold
it into a snooze. But where I actually love
it is what I'm doing now. The main thing about
the flesh vendor, and this goes for almost
every light source if you want to be able
to steer the light, but most of all
sculpt the light. Because let's be honest, if
you have interesting light, the image will get more interesting. That
would speed lights. You can get a lot
of accessories. Just shop around on
AliExpress or B&H Photo or other arm are any big cameras stored at supports,
speed lights? Most of the stores do. And just look at all
the accessories. But don't just look at
the original accessories. E.g. also go to a do-it-yourself market and
try something with materials. You will get absolutely creative when you see
what you can do with materials like gels or shoot through materials,
it's just awesome. But in this case,
we're going to use the flesh Bender and that's an official modifier of course. But when you look
really closely, you can see that actually
folded the flesh Bednar. Now, bounced cards
are available on the market in a
gazillion variations. And what a bounce card actually
does is to stroke aims up and bounce cards make sure that that light
hits your model. And in that case you get a nicer software quality
of light because it's a little bit
indirect and it makes the light a
little bit bigger. In this case, we're doing
something completely different. We're still using it as
a sort of bounce card. But by folding everything
we can take light away from the backdrop or actually give more
light on the backdrop. And this is one of
the coolest things about the flash banners. You won't get the same
results every time. But that makes it
more interesting. So let's take a few shots
with only the flesh vendor. I love shooting under
an angle like this. But you can also
see that we have a problem when I'm
shooting on it this angle. And that's actually,
our model looks great, but it's also a little bit
dark on one side, right? So what can you do now in
Photoshop or Lightroom? You can of course say, Hey,
let's open up the shadows. Let's give it a little bit
more of that shadow detail. But yeah, Photoshop, Lightroom, it's way better and also
cooler when you do it on set. Now, when you do it on set, you can also be a little
bit more creative because everything
blends together nicely. If you add something
in Photoshop, It's always something
that you add and you can do it great and it
looks convincing. When you do it on the set. It just looks better
in my opinion. So what we're having here is a dome to make light
omnidirectional. And under the dome I'm
actually using a red hair gel. I loved the red backdrop. I love her white clothing. And I think with a red gel, you can actually open
up those shadows. Now, how strong do you
place these slides? And that's something
that's a very personal. Let's just turn it on. And remember group
a and group B. So when you want
to change settings on your remote control, it's group a or group B. So it's not one-fourth power.
Let's see what happens. And I want to open up the
shadows and give it a nice red. Excellent. Really liked this. Now let's say if you want
it a little bit less, and I can understand if you
want it a little bit less, go for group B and just
turn down, let's say 132. Oh, this is nice. In my opinion, this is ladle. So let's turn it up.
Let's go into middle. Yeah, that's nice. Let's turn
it up a little bit more. I think this is perfect and is actually getting very
close to where we started. Nice needing look a little
bit more towards the light. Love those shadows. Nice. So as you can see, I call this technique
often light in light for the very simple reason
you using light, which your main light to
open up those shadows. But when you combine
it with a gel, you get something that's really creative and just
opens up options. Now to put it into perspective, we use the ROCC system, but you can do the same trick which your studio strobes
you can do with outside, you can do with, with any
system that you want. The only thing that you
have to be careful for it. You don't want extra
shadows on your subject. So this is actually why we aim the dome up instead
of at our model. Because if I aim it at my model, you have the chance
of double shadows. Now, of course we
have a ceiling, so we're also using the
bounds from our ceiling. But don't worry, if you're outside and you don't
have a ceiling, you can of course, use
a reflector on top. But because the dome
is omnidirectional, it will actually
also hit your model. You will need a lot more
power, but in that case, you just move the stroke a little bit closer to your model. And that way you solve
that problem too. This is one of the tricks
that I love to use in almost every photo
shoot on-location. Light it and you see
it and you go like, Wow, This looks amazing. And then just add a
touch of blue or red. The two, for me, most emotional colors
that evoke emotion. And at that point you really
get a nice looking image. I think that's it
for this setup. Let's go for the next one.
13. 13 Conclusion: Hey guys, thank you so very
much for watching this class. Now, I hope that the thing that you get from this is
that speed lights, of course, are
awesome to work with. But most of all, they're
very, very creative. Now, if you're in
a studio and you shoot mostly with
big strokes like me. Small strokes may seem
a little bit like that. Small stirrup that's for
hobby or strabismus. I think you really underestimate the power of the speed light. In my work, I of
course work with many different strokes and
also continuous lighting. But I find myself
the most creative when I start working with
those smallest strobes. First of all, you can place them very easily wherever you want. But most of all
aldose accessories, and they just fit
in your pocket. So when you travel, you
just take two-speed lights, a few extra batteries, and a system that
fits in your back in our case than the Rogue System
or whatever you prefer. And on-location you just grab those two strokes and you can
create some awesome images. Do you want to see some
of those awesome images we took while traveling? Well, there we go. I didn't do like that
slideshow of all those images. And they were all shot
with speed lights and very minimalistic
accessories. Because let's be honest,
if you walk in New York, you don't want to grip a
lot of stuff because well, you want to shoot, Hey, you
want to be done, right? So speed lights are
awesome for that. If you have any questions, please email us or find
us on social media, I will answer all your
questions, of course. Thank you so very much
for watching guys and see you again
for the next one.