Transcripts
1. Intro: Synthesis isn't just important
for sound designers, it's important for
all musicians, composers, and producers. The reason is, is because when
you create your own sound, when you synthesize, you create something that no one's
ever made before, you are making a distinct sound. Something that you can put into music and into your tracks. Something completely unique. And no one will ever be
able to replicate it again. Now we'll never know the exact parameters with
which you made it. So there will never
again be a song that completely captures the unique
sound that you've made. This is incredibly important. This is the way that
you get noticed. This is the way that people
figure out how you sound. So many people are
using existing samples, or they're creating their own
music from existing packs, music packs and plug-ins,
which is all good. Of course it's fine to make music from sounds
that already exist. But if you want to sound
truly unique, truly special, and unlike anybody else, you're going to need to
make your own sounds, it's important for
musicians, composers, producers to make
their own sounds, to get their own voice. But it's important for sound
designers because you're responsible for all of the sounds and you're
on your project. And there are certain
sounds that you're going to just have to make because it's going to be
unique to your project and no existing sound
is going to sit it. Hi, I'm Jordan. I am a composer and
a producer of music. And today we are going to look at one of the most important
components of sound design, which has synthesising
your own sound. So let's get started. Jump along, beat up your door. Let's, let's make some sounds.
2. Synthesizing with Serum: Today we are going
to be using the serum plug-in in, Ableton. I love it. You can use any synthesizer
you want, really. I'm just going to
be using Sarah. And because I find that
it's just, it's so visual. And you can see the graphs
really easily and move them. You can move the
graphs themselves and not have to worry about
the little dials. I hate saying a graph
and being forced to move the dial when I could just grab a corner of the
graft and drag it. You don't have to use Sara. If you do want to use serum, you can get it through splice. They have a rent to own
programs so that you pay I think it's $10 a month and it costs a
couple $100 in total. So that at the end of
having paid $10 a month, once you've paid what the
product is valued at, the payments stop and
it becomes yours, but you can stop anytime. I'm not endorsed
by splice at all. It's just the synthesized that I love to use
because it's very easy and it has a lot
of functionality to it that other
synthesisers don't have, that you need other
plug-ins to supplement. And you'll see what I
mean when I'm in splice. If you've used a
synthesized it before, you'll see that there are some components
that are not super typical of synthesisers
to have built-in. If you've never used a
synthesized before, That's cool. What is important
when it comes to synthesising sounds is that you never stop experimenting
with the parameters. We are not going to get into literally every single dial in serum or every single effect or thing that you
could change or alter. And there's no need for me to, because all you need is the building blocks of
basic sound creation. And from there, you
are going to create all of your own sounds
by just experimenting, by just turning dials
and moving knobs and seeing what the effects is. What difference did
it make on the sound? And most importantly, digital like it did when you
made that change, was that a change that
you wanted to make? If not, you move it back. If Sagar, Great, Keep going. We're going to just make
some unique sounds. I'm going to teach you the
basic parameters of serum, and then we're going
to apply it to some midi samples and hopefully create a result
That sounds great. Okay, So boot up your door. I'm using Ableton bit
up a synthesizer. I'm missing serum, but use
your own if you want to, if you want to use serum
purely for this class. The three-day trial,
totally free. Jump on splices
website, get their app, get into their rent to earn
and grab serum, download it. It's yours for three
days at no cost. Just cancel it, use
it for their class. Have a little bit of fun. Cancel it because nothing. So if that's what you wanna do, then do it. All right,
let's get going.
3. Building a New Sound: So what I've done
is I have started, I have put a single
middle C note in Ableton and put it in
repaid so that we can play with sound as much as we want and never have
to worry about it. Okay, so I've added
the serum plug-in. We can get started. I know that this looks really intimidating. So I will go through the, the three most basic things
that if you can do it, It's most of music, it's most of synthesis. So let's start over here
on the first oscillator. Now, what we have
here by default is this ramp sound wave, wave form. This is what we have
automatically and it sounds like this charming sound. We have this, we have this
re-form automatically, but we can just switch it by
pressing the cross arrows. Oh, some weird ones immediately. Goodness, Let's some basic ones. Who, nice, nice. Very nice. Now, what we have here is just a nice
traditional sinewave. Back to original. Now, each of these is going
to sound different, right? Based on how high and how
low it is and how it moves. So it sounds like this. I'll change it. Serum has a lot, a lot of weirdly named waves that you can play with anyway. So you can really
go crazy with that. Here we're nice and traditional. So we have this sine wave
here and sounds like this. Sounds pretty good. But
not quite what I want. I want to go back to that nice, harsh one from earlier. Now, the more you play with it, the better you'll look at this. You just have so many. You're, you're in
the business of coming up with really
unique sounds. No one else has
thought of before. That's what you want. You're not going to find out
unless you play with all of these variously
shaped sound waves, waveforms, and figure out the sound that
sounds best for you. So we're back where we started. The first thing we're
gonna look at is a unison. So right here, one
unison, one sound. The more of these we add, the more sounds we add together. Now, people may
automatically want to add quite a lot because it
does sound really cool. But you want to find the right
amount that works for you, and the right
amount that doesn't literally crash your computer. Okay, so we're going
to detune it and we're going to
hear a nice change to the sound as we do that, you want to try to find
where the detuning sets, where it's sounds great. And then doesn't get
pushed over the edge. Starts to sound terrible. It sounds nice. Okay, so with the sounds, we've made a nice
little sound here. Once we've done that,
the most important thing we can do to that
sound is filter it. So I automatically have
it on a low-pass filter, which is just cutting off the top end and making
it sound like this. Then all I need to
do is just play with the law, play
with the cut-off. So this is how it started. So I love cutting off the top end
when I work with sounds, but there are a lot more
options and just doing that all the way
down to silence. We can get a high
pass filter and Gary, completely the opposite to that. Now we're cutting
off the low end. I'm a big fan of a line. As you play with this, you can completely change
the quality of the sound. The other way is quite interesting. I often put this one, I'm sorry, between picking your waveform, your unison, detuning it. That's a pretty great start. And then putting on a filter, you've got a sound that
you can work with. So that's a great start.
4. Adding Parametres: Alright, so we have S and we
made this, we achieved it. It's our own. It's
no one else's. We made it by choosing our
waveform, changing the unison. So how many sounds there
are working together? And we added a filter, and in this case a
low-pass filter. Notice that this waveform, you can just change that and it would immediately change
the sound completely. So you're never, ever
locked in the box. When you're creating these play around with all the dials, It would take a long
time to explain the technicality about what they all are and
what they all do. But, but play around with them and get different
sounds out of them. What you might want to do is add the second oscillator and have the sounds work in
conjunction with each other. Notice how, even
though it was weird, it added a lot of texts, Jain and deepness when we added a second oscillator
on top of the first. So we would want a sound that's a little bit more complimentary. So I would probably
change the way. Just teaching
lessons, quadrants. We go. We have a richer sound, just formatting a
second estimator. Okay, so what we're going to
work on now is down here, we're going to work
how the sound, as it's being played. As you may know, may or
may not know the attack. So how long does it take
the sound to get started? Basically, how, how
long does it until it ramps up to its full level, to its full volume,
to its full gain. The great thing about
working with Sarah is look, you can just manually
play with this. You could use the
dials down here. But if I don't want
to, I didn't have to. So I can change the
attack and then it will affect the note and how long it takes to
get to full game. Pretty good. And then
the decay basically, the decay is how long
it's going to hold it before it starts to release. Now look, look at this. Sorry, how long do I want it to hold at the velocity that I sat? How fast do I want
it to go down? You can change the
shape manually. You can move around. Now what you might want
to do is just have a really quick sound so you
can just like rain at Olin. Yep. There we go. That
could be useful. That could be beneficial, especially if you're
doing like a potty bait. Doing a lot of those, it's going to be
nice, fun to dance, to making some shapes that mean. Okay, so now we come over here. Here we have the LFO. So basically, how do we want how do we want
different things to act? So what I like to
do is I like to put the LFO on the filter, sawdust, drag it over here. I'm causing the filter to act differently based on the
shape that I've created here. So this triangle is how it,
how it sits automatically. But check this out. This is a control panel for
how I want anything. I want to act. Pretty darn fun. So that's the most
important part. Applying, creating your way for deciding what kind
of oscillation you want. Adding a filter to it, then messing with the
attack, decay, sustain, and creating any
parameters that you want is the most important parts of making sounds for your music.
5. Turning Sound into Song: Hi guys. So here we have
a car, some midi samples. What kind of melody here? Looks quite nice. Then we here we have
a harmony sample which reflects the
melody pretty nicely. And then we've got
some drums up here. So we're going to synthesize our own sounds to go
with each of those. Let's whip up serum. So we have our, OH, that's an
insanely fast tempo. I don't know about you,
but that feels like it should be slower. So let's create a
sound that sounds like a melody using what we've
just saw we've done so far. I'm going to change the waveform into something that
feels nicer to me. Let's put this thing on a loop. It's gotta be on offensive, but it needs to stand out from the harmony so it can't be
too soft and wishy-washy. We also kinda too much in
unison because a melody, a melody is a leader, right? It's a leader of a song. It's telling me rest of
the cell what to do. Sorry, the copy too many voices. Calling the shots. These voices
should be pretty in line. We deepen our voice. My favorite filter on there can't really filter
off too much. It's the melody
needs to cut there. Have, you can have a slight
buildup to the filter. I mean, I kinda like a it's like it's almost like
a jump in there. No, I don't think I
want to mess with that. Let's say that we want to
add any effects to it. Alright, let's see how we can do the harmony to
match with that. Goodness. Alright, so the
melody has to take charge. So the harmony has the
luxury of being more in the background and
easier to filter out. Wholesale more voices. This one might work
for a slow ramp up. Oh, look, we can change
the rate down here. So I go down two bars. Takes longer to get there. Maybe we want some
attack this time. Alright, That's not too bad. Alright, so how do they sound together with the drum? Let's say we didn't need that attack after all. Oh, right before they had a gas. Let's hear what the
drum coming in.
6. Keep Experimenting: We did it, we synthesized sound. So this is just the beginning. What we did was we didn't, we didn't do everything
that we could have done. We didn't play with every dial, we didn't push every metric. We didn't use every waveform. We just played with a few and we made sounds as
Santa cool off the cuff. The most important
thing to remember is the sounds that you
make within an hour. Like we just did. We just spent half
an hour doing it. The sounds that you make
within half an hour, just the absolute fraction of the possibility of the
sounds that you're gonna be able to make
after several hours. And then over days, over weeks or months. If you don't have a synthesized, I recommend not canceling your serum trial and
just keep going with it unless the $10 a month is
too much of a commitment. Totally understand if it is, there are plenty of free ones. The only difference between
serum and something that's free is how easy to use It is. How, how much is included in this one plugin
versus several plugins. You could get the
same functionality in serum in a free one, I'm sure, or several
free ones put together. You may find that it's not
as easy to change something or that something's just not so user-friendly like you
can't change the shape. You need to move the dial. That's a very small complaint. If it means having a
little bit less efficient, but it's free, the
preferred that total eco. Otherwise, I'm going to keep using Sarah. I
find it really fun. So keep making sounds. And most of all, never feel completely satisfied with
the sound that you've made. Keep trying more, keep
making new sounds and keep just going and trying. The only regrets I've ever
had is stopping too early. It's happened several times, our finished track and
be completely satisfied, then be sleepless that
night because oh my God, there's a parameter I could
have tried and it would possibly made a huge difference. It would have possibly
been amazing. I've never be too quick
to export the track. Isn't that the most timeless
advice you've ever heard? Don't export to quickly. Don't experiment with like dirt. Stop experimenting to quickly. Keep trying. You're gonna make some
incredible sounds. And then the next
challenge is going to be adding effects. So those sounds, so that
they're even more unique. Adding very crazy noises and sounds to make your unique
sounds that you've created. Even more unique,
even more special. So keep experiments
and keep playing. If you want to know how to apply the sounds that
you've made musically. Check out my other classes. I've got a music theory class. If you're confused about
notes and chords and keys, all of that crazy music stuff. And you want to know more,
I have a class on that. And then if it
comes down to just literally putting
together a melody putting together how many? I've got several on that. Check it out right
here on Skillshare. Thank you. I'll see
you at the next one.