Transcripts
1. Introduction to Project Templates: Welcome. In this class, you will
learn how to create an amazing project template in your music
production software, also called DAW, or
Digital Audio Workstation. You can create different
product templates for different styles of music. Or if you prefer, you can create one single
master project template that you can use for
any genre of music. You will learn about
settings and preferences, sketch and mockup,
tracks and groups, and mixing and effects. The goal is to have a
perfect starting point in your music software so
that you can avoid wasting time on searching for
instruments and sounds, activating features and
settings in your software, routing audio signals or any other technical
frustrations. This way, you will be
free to start focusing on the fun and creative
parts of making music. As soon as you open up your project template in your
music production software, are you're ready?
Let's start learning.
2. Settings & Preferences: Settings and preferences. You don't want to set up
all the preferences and settings inside your DAW every time you
start a new track. Which is why I highly
recommend that. The first thing you
do when creating a project template is to make sure you have
all the settings, preferences, and
overall features and layout exactly as you want them. There are countless of
settings you can choose, and they also differ depending on what music software you use. But here are some of the main parts I make
sure to go through when creating a project
template, project preferences. So the first thing
I do when creating a new project template is set up the project settings and preferences the
way I prefer them. I'm not talking about if you
go up here to your DAW's, your softwares,
general settings. I'm talking about here. In voltage, you go
to File and then project settings because all of these are actually saved
in the actual project. Since you don't want to
repeat them every time, make sure you set them
up as you want them. For a few examples here, I hate the only little plugin is needed for project playback. So I take that off. I like the reading automation takes priority over
a track automation. Automation. So that is on. You set up your metronomes settings
that you prefer. You can set up your
recording settings, such as I prefer a one-bar count in and also the
audio settings here, I'm always using 48 kilohertz as sample rate and
all this stuff in the project settings and
preferences, toolbar and tools. Then I set up the toolbar
or the transport bar and all the buttons I want shown in the interface and save that
in the project templates. So for example, he ever in
logic you'd customized, right-click here, customer
control bar and transport bar. And which thing is, do you want whistle
visible here? If I click here, you can see
I'm adding another button, basically customizing, customizing the interface
for the toolbar. You can, if you prefer, had this secondary
toolbar here in Logic. Whatever music DAW
software you use, set up all these
things, also the tools. So in logic, if you
have a left-click and a command click tool and right-click to the
third two bar here. So set up which tools
you use the most there. And also in the piano roll, you can have a different set of three tools when working
in the piano roll editor. So all these things
regarding the menus, the toolbar and transport
borrowers set them up as you prefer them,
tracks and sequencer. So next to go through how
you want your tracks to look visually and
what features you want available in your
project templates. So in logic, you can
simply right-click here track header components and you can see
what is added here. If you don't want track icons, you can remove that and
it looks more clean. If you like it. For
visual reference, just add that again, track icons, colors, and so on. Also, I like to have these settings
setup for the sequence. So for example, the
snap settings is also saved with the project. So you can go in here
and set it to ball. For example, snap to beat, snap radians to absolute value, which I prefer the
regions are snapped to the grid basically instead of relative
when you move it. And also the drag option when you drag
two regions together, I want them to cross
fade as default. So all of these settings
you want to sit up as that will be the
default starting point. So go through the visual
look of the tracks themselves and the
sequencer settings up here, for example, view, if
you wanted to have a background grid lines or not. If you want to have
a, for example, secondary ruler up here, anything you want to add
if you wanted to scroll in place so it moves the play head, the project when the play
head moves, and so on. Piano rolls settings. Okay, so let's just open
up the piano roll for one of these parts is
harmony part here. So here you can actually
customize how you want it. The default view and setting
is for the piano roll. If I just click P here for
Open the piano roll here, you can see that the
automation lane is already open because it is
saved with the project. So that means when I open it up, you can see the automation here and scroll quickly through. Instead of having to
open automation with a denotes or a colored from. Now based on if
you go up here to View node color repair velocity, perhaps you want to have a
default at reading colors. So the chlorines will be
the actual region here. So when you compare to
the base, for example, you will see which ones, which nodes are the
base, which ones are the courts and harmony. And again, you need to make
sure these settings up here. So the tools as you
already learned, also, the snap settings
inside the piano roll. I have it too smart here. Relative value here. You might want to absolute value or whatever it will prefer there for snap automation and so on. All these settings here for
how you want it set up, you do want it to auto
stretch, perhaps, so that when you open it up, it stretches basically
the horizontal view here to fit the window. So all these settings
are saved with the project view mode here. These tools up here,
the settings here, and whatever settings you
can choose in your DAW, you want to make
sure you go through them in the piano roll as well. Because that will be saved
with your project template.
3. Sketch & Mockup: Sketch and mockup, the very top or my music
project templates. I always create a
sketch and mockup for the tracks representing
the key elements of music. So melody, harmony,
rhythm, and percussion. This way you can instantly start brainstorming,
sketching ideas, and even create a quick mock-up of the essence of
your new track. So here's what I include in my mock-up for the percussion. Or use a standard drum kit, either acoustic or electronic. For rhythm, I usually use a
base to create a baseline for harmony or use it as simple piano track
and the melody defer. It could be a vocal track. It could be strings, flute, whatever the
track really needs. Alright, so here we
can see I have created a folder in my project
template called mock-up. If I open it up, I have
percussion, rhythm, harmony, melody, all the main elements
of music represented here. And you can hear I use
acoustic drum kit here. We can use an electronic
one if you prefer. For the rhythm, I'm
using a baseline. Because that way you
can play along nodes, you can play pulses,
grooves and rhythm. And for harmony, in most cases, I'm using a piano to record
a chord progression. Harmonic element of
music and melody here I like to lay here in
most places piano strings. In this case, I also
added a third layer, enormous sphere within a picked
guitar, acoustic guitar. I lay it is for the melody
because I want that to be more focused
and fat in the mix, even in the mockup
to make sure that is the main focus of attention. So all in all, you can create your essence of your
new track with only for single tracks like this using the mockup folder here in
your project template. So it sounds like this. That is a mock-up
folder which you can use in your project template at the top of your sequencer. And you can of course have
other tracks and groups here. But the main thing is
having this at the top to record the overall sketch or mock-up of your new production. If you want to use
a simpler version, you can create a single music is sketching track at the top
of your sequencer with, for example, a piano, where it can record ideas
for melodies, chords, rhythm, baselines, et cetera, on one single track. Okay, so the difference
here between the sketch and the mockups folder is that the mockup folder has all
the main elements of music, percussion, rhythm, harmony, and melodies are for single tracks. But sketching, sketching track
is only one single track. If I open it up, you'll see it's only one immediate
rake in this case. So it's a piano and
strings layered. And I really recommend piano and strings as the main
sketching instruments. So this is just piano and
strings in Bonn Pugin. One track. I'm using ominous
be contacted if you prefer. The thing is with
piano and strings. The advantages is that you
can play melodies with your right hand and the baseline with the left
hand to create a theme. Strings has that
soft harmonic tone, whereas piano can play anything from long notes,
sustained notes, to staccato, you
can also create, create a chord progressions
if you play soft. We'll hear more of this
shrinks. But again, more focused for change
with it from the piano. You can even play staccato
to create rhythms and roofs with a piano
plus strings track. So that is why I
recommend piano, or in most cases, piano plastic strings layered. Now you see I actually
have another track. So I put this as a folder
because that way I can record audio ideas on top of whatever midi
ideas I come up with. So here we can record
your electric guitar, acoustic instrument,
or even better, why not recall your
voice humming, singing something as an idea? If you, for example,
play a chord progression here on the midi sketching, drag the main sketching tracker. Then you can sing
or harm or record any acoustic or
electronic instrument as audio on top of that. And that way you have
both easily available the midi and the audio in one single folder appear at
the top of your sequence. Or I usually prefer the
sketching method like this, one meter track,
one audio track, because it's much quicker and easier compared to creating a full mock-up with all four
main elements of music. But choose what you prefer, sketch or mockup
and include it in your project templates
if you prefer the sketch method,
just delete this. And then you keep
this sketching folder or sketching group at the
top of your sequencer. The main point is to always have a way of brainstorming
and sketching your ideas quickly and easily available right at the top
of your music projects.
4. Tracks & Groups: Tracks and groups,
adding tracks, groups and folders in a new project and organizing
them with instruments, sounds, and presets is something that can take
you a lot of time. So I like having some
of these already prepared in my music
project templates. Here are the things I
like to start with, and perhaps you want
to try them out too. So this is how I organize all my tracks in my
project templates. So I have folders,
separate folders. Here is one for percussion,
Dr. backing tracks, base low instruments,
mid-range instruments, high range instruments
and effects. So these are groups. If I open up the folders here, or the folders here, I
have a track stack here. This is a mixing or summing bus. So if I open up the mixer, you can see that the track here, midi percussion is
sent to this bus. So I can have it bus inside
the folder in logic. But if you cannot do that, just use folders to
make sure you don't end up with a project
that you have to scroll through
hundreds of tracks. You can simply open up the
folder for each track. You can also see
that I have labeled all these folders
with a color here. You can see blue
here, dark blue, green, purple for
backing tracks. Because this is great when
you record in the sequencer, you will end up with that color. Now, if you prefer, you can use as add tracks
inside the folders, your favorite
tracks, for example, your favorite drum kit
here and the percussion. Your favorite bass,
synth or electric bass, perhaps in the base folder, I have a different
method where I like to keep it clean and then simply open up
the library where I've saved all my different
presets for tracks. So I can open up base here. And then for example, let's say I'm using
an acoustic bass. Let's use a synth bass. Then open up synth bass retro, and you see it opens up this. And that way I get
this synth bass here. Okay? But if you prefer, you
can leave that because that will be saved with
your project template. So in most cases, the main things I go through
with the tracks and groups or creating folders,
creating summing buses. So mixing buses
where each folder, each instrument in
each folder is sent to a single bus representing
that folder of tracks, that group of tracts. Then also the labels for the
tracks if you save tracks. So for example, let's
say for percussion, let's say you save a drum
kit here, for example, let's say you use
this acoustic drums, addictive rum, drum kit. Then you can have that in
your project template and then make sure the track icon is also represented as well
as the label for the track. So as you can see, when I
loaded it up from the presets, I go to the icon. I didn't get the name
per account sample here. If you label this
acoustic drums, then you can save that. You can add more
percussion instruments and have everything here and make sure
it's routed to the proper mixing
bus percussion. In this case, you
want to have folders. You also have mixing buses. You want, perhaps if
you've preferred to have all the tracks or your favorite
instruments and presets already voted with the
proper naming and icon. That will save a lot of time when you start
a new production.
5. Mixing & Effects: Mixing and effects. Effects are essential in modern music production
of any style of music. In a project template, I recommend you to have a chain of insert effects on
each mixing group, as well as effects
on audio tracks and perhaps even
individual midi tracks. Then I like to have send
effects prepared for different types of reverbs
and delay effects. That way, everything
is already routed and ready for use as soon as I
start a new music production. Here are the effects are
usually have in my project. Templates. Insert effects
on group channels. Okay, So what I
refer to when I say group channels is the
mixing bus channels. So for each group of tracks, I recommend that you have a bus. You may have them
to put together all your guitars
or your vocals to a mixing bus channels as well. So if you open up the
mixer in your DAW, the bus is basically each bus, all the tracks inside
here, the folder here, the percussion folders
or sent to because the output is not stereo out, it's the percussion bus. You can see I already
added effects, but it also recommended
to keep them deactivated in your product
template to start with, because it will be
much faster to start your template when
you launch it. So let's just go
through what I have. Of course, what you include
in your group channels, your mixing bus as regarding
the effects, is up to you. But let's have a look here. So the first effect I have
is a channel strip plug-in, because the channel strip
is basically mimicking a analog console mixing console where you have the
filters, high-pass, low-pass. You can have it twice or
compressor everything, every main aspect of
mixing in one plug-in basically with an analog,
really nice sound. I also like to have a master
or a multiband compressor, which this one is here to team the bus and put his
sudden sound on it. I also have a plugin
called track spacer, which is basically a
side chain dynamic EQ. But basically you can have a side chain compressor as well. And I have that as well
as my final bargain as a overall compressor, which I can put on inside chain model mode if I want
to use parallel compression, compression on the bus, or simply just a team, the overall sound on that. But these are some of the effects I like to
have on my bus channels. You may want to include an overall EQ and
polish plug-in as well. Insert effects on
audio tracks, right, so let's open this folder up and you can see I already
have an audio track. I like to have one
midi track and one audio track at least for each group and each
folder tracks. And then I have all the same here for all
the audio tracks, I have the same channel strip, meaning all the insert effects. So if I open this up here, we can see deactivated. I have the first one I use is
a noise suppression plugin. This is called RX by isotope. Basically it takes
care of removing much of that background
noise in your studio. It can be harming
electrical interference. So it could be a fan
in the background, anything like that, or just
general electric noise. I also like to include a
channel strip again here. Analog mixing console channels. I like to have at least
one saturation plug-in. In this case, I actually
have two image chain, one more analog,
smooth saturation, and one more heavy
distortion plug-in. And finally, I like to have an echo or delay
plug-in as well. I don't like to have the reverb on the actual audio track. I prefer to have reverbs
as sound effects, which I will show later. But that's basically some
of the things I like to include in my audio.
Insert effects. And you can of course,
save that channel strip in your DAW as well so you can load it up on any audio track. Or you can start with this
audio track and then just duplicate and then label
this into whatever drum, cartoon, cartoon,
drum, for example, if you have that and
recall that any percussion you have and you
want to record and you still have this
channel strip, which is much faster than having to load everything
up from scratch, insert effects on midi tracks. So if we move on to midi tracks, so sample libraries and plug-in
synthesizers and so on. I like to also have a
default channel strip voted here with all
the insert effects. So the same thing here. I always like to have a channel strip plug-in and
analog mixing console, any channel strip that
you prefer to use. So you have all the main
mixing elements here. The first insert effect, I don't have the
noise suppression plugin because that's
more for all your tracks, but I do have the same
setup Other than that. So basically it's
similar except for the noise suppressor OR gate. Sometimes on audio tracks, I like to include a
DNS server as well, but you can use a multiband
compressor for that as well. Send effects like
reverbs and delays. So let's close this and
open up the mixer here. And you will see that to the
right here I have a bunch of channels that are not tracks or instrument channels
or audio tracks, but these are actual
auxiliary channels, which I then add effects on. That way you can send to them. That's why they
call send effects. So if we have, for example, let's say this
sketching track here. Then you can add sends and send to the auxiliary channels. You create an auxiliary
channel in your DAW, create new auxiliary channel
or send Effect Channel, and then you put
whatever you want. I usually have three
different types of reverbs. A small one, a mid-size won, a big reverb hall reverb, and to echo or delay plugins. So that way you can track here. Send if you use this no
pair two small reverb, midsize reverb sends
two big reverb, or two types of echo
delays like that. And then you set him up over here in their actual plugins. What type of reverb and whatever you use for all
these send effects. I also like to make sure that when you open
everything up, that all the channels
have the sense already in this chain. So if it will actually be clean for the sense you
need to click here, send to bus, and send to
the actual sound effect. As you can see now, all
the tracks have these send in the channel chain. So every track you select
or record something on, you can quickly the US
dial any of these knobs, might want to have a reverb
and delay, for example. Instead of having to do that at the start
for each project, you have it in your
project template.
6. Action - Create a Project Template: Congratulations, you
have now learned the amazing efficiency
of creating and using project templates
for music production. And you have also
learned my top tips and personal recommendations
for things to include inside your
project template. Now, what you choose to add will depend on what you prefer
for your workflow. But in any case, it is time for you to
learn by doing now. So create your own projects, template from scratch in your music production software does not have to be perfect. In fact, I always make changes and optimizations in
my track, templates. But at least you will have a great starting point for whenever you want to
make a new track. Good luck and have fun
experimenting with creating project templates
for music production.