Transcripts
1. Introduction: Art is really important to me and my personal life because I use it as a way to
process my emotions. I can't really remember a
time that I wasn't drawing. I'm Christine. Nisha, I'm artist and founder of
Mike Cook Studios. Originally, I wanted to
go to art school myself, but they focused
more on technique and how to do something
the correct way. And through being self taught, I was able to kind of skip over all those rules and learn
how to draw in my own way. And I think that there's a lot of other people out there too that want to explore their
art and make their own art, but they don't have
the time or money to go through four
years of art school. I struggled for years
to find my own style, but eventually I
figured it out and I put it all together
into this one course. So for anyone out there who may have seen themselves
in my story, my good is here to help, and we would love to have
you join our community.
2. Drawing Assignments: Drawing assignments. Hey guys. Before we jump into
the class modules, I want to quickly go over the
class downloads with you. On the project and
resources page of this skill Shart class. You'll see three PDF downloads. First we have the
assignment checklist. This lists all the drawing
assignments from this class together on one page with
little checkboxes next to each. This is an in depth class that will take you some
time to go through, so you can use this
checklist to keep track of your progress
and where you left off. Next, we have the
drawing assignments. As you're watching the
videos in this class, you will occasionally
see this screen. When you do, it's time to
complete a drawing assignment, open your drawing assignments
PDF and find that assignment number to read the instructions and complete
that sketchbook exercise. Also included after
each assignment is a Why We Did It section that explains the purpose
of the assignment and what it teaches us about
our artistic style. The final download is a
PDF of coloring pages. This includes five
coloring pages I designed that are used for Assignment 2.1 Sharing our work. There are over 60
assignments in this course, and sharing our journey. Completing a
sketchbook is so much more enjoyable than
going at it alone. I've gone through all
these assignments too, and we'll be sharing some of my sketchbook pages in our
project gallery as well. Please share any of your
completed assignments that you'd like in
the project gallery to Maybe you'd like
to share one or a few you're proud of or maybe you'd like
to share all of them. It's fun to see how we each interpret the
assignments differently. Be sure to peek in every
now and then and give the people posting positive
vibes and encouragement. We can learn together
and grow together. A note on the assignments. I've written the
assignment instructions purposefully, a bit vague. They're clear enough to follow, but I don't want to tell
you exactly what to do. This course is not
about teaching you how to draw in
the way I draw, it's about teaching you how
to draw in the way you draw. We have to leave things a little open ended to allow
that to happen. I don't give you completely
specific rules to follow because I don't want to influence your choices too much. I'm setting up the guidelines and giving you the
freedom to explore, Take it and let loose. Please remember, there is no wrong way to complete
the assignments. They can and should be
interpreted in different ways. Yours will look different than others, and that's perfect. Try not to worry about whether
you're doing it right, following instructions, or doing what other
people are doing. As long as you're
doing the assignments, you're doing it right. If you really get stuck
on one assignment, don't let it stop you from
continuing the class. Feel free to skip a few. If you're just not into it, you can always come back
later and give it another go. With that said, feel free to ask any questions on the
discussions page if you're really not
sure of what to do or struggling with a
specific assignment.
3. The 5 Rules: Hello and welcome to discover your artistic style
in a sketch book. I'm going to jump
right in and tell you the most important
thing I'll tell you this entire course and the
most important thing you will ever hear in your
entire life, okay? That's a slight exaggeration, but it is really important
and it's had a big impact on me once I finally
accepted it. Are you ready? The most important thing
to remember is that there's no right way
to draw. That's it. We can all get stuck
in this mindset of drawing things right, but there's really no right
way to draw anything. Everyone draws in their own way, in their own style and
with their own process. Artists use different tools, different routines,
different quirks. We're all different people and we interpret the
world differently. We're going to draw that world differently too. That's good. This is a really important
takeaway from the course. However you draw
is the right way. Just keep practicing and
refining your own thing, and don't worry about
how other people draw the rules of this course. Rule number one, there
are no rules in art. Rule number two draw every day. I know it's hard to keep
up drawing every day, and we're going to
talk about this later, but we've all got a lot going on and lots of responsibilities. But if you can at least draw every day while you're
completing this class, it will make a big difference. At least shoot for
every other day. Drawing is a lot like
running and that you can tell a difference if you
haven't done it in a while. It's easier to get started
the more often you do it and see how it becomes an
integral part of your day. Just five to 10 minutes, if that's all you have is fine. Consistent practice is
what we're going for. Rule number three, go through the course in order and
do the assignments. This class will be most effective
if you watch the videos in order and do the assignments right after you watch the video. I recommend just
watching one video a day and completing the
assignments for that video. Rule number four, don't
overexert yourself. As I said before, we're aiming for regular
pectus in this course. If while drawing an assignment, you find yourself tensing up, getting agitated and
getting frustrated, no worries, take a break, step away, or just
stop for the day. You already do
something today and that's the goal you
can always pick up tomorrow where you left
off rule number five. No pencil, okay? Sometimes we will use
pencil in the assignments, but very rarely, and not for
sketching or under drawing. I know you really want to sketch out your idea before
you commit it to ink, but pencil is too hesitant. You'll end up drawing
and erasing for hours, thinking and rethinking
every mark you make, trying to find the right one. That's not the drawing process we're looking for
in our sketchbook. You're welcome to pick up a
pencil after this course, but for this course I ask
that you stick to pin. We're looking for a more
instinctual way of drawing. The way of drawing that comes natural and original to you. We're looking to make mistakes. See those mistakes,
learn from them, and not erase them. If you mess something up, either accept it or start over. Your way of drawing
is inside of you. We just have to
stop overthinking long enough to be able to let it seep out and
shine. No pencil.
4. Tools + Materials: Tools and materials, choosing
your ideal sketchbook. Before we start actually
drawing, let's talk shop. Your first assignment is
going to be to go buy a sketchbook and maybe a few drawing tools if
you don't already have some. But walking into the art
store and staring at all those options can be
overwhelming in the future. I recommend trying
out different brands, binding sizes, and paper weights for your sketchbooks and tools. But which one should we choose
right now for this course? It's really up to you, and any sketchbook will
work for this class. But let's go through
a few things that you might want to consider. The most important thing
to remember while buying supplies is that this
is a sketch book class, not a final artwork class. Having good paper and good tools can make drawing more fun. But the tools don't
make the art you do. We want to be able
to keep a sense of play and experimenting
in this class. It's actually best if we don't
buy super expensive stuff. I don't want you to be
afraid to lay down a lot of ink because you
paid $12 for that pen. We're here to draw,
not save ink. Just remember, you
can totally go cheap. The first thing
you should decide is what type of
binding you want. There are three basic options, hard bound, soft
bound, and wire bound. For hard bound, the pros
are that it's sturdy, it won't get smushed
in your bag. It looks nice and some lay flat. The cons of a hard
bound or that it's usually more expensive
than other options, more heavy, and some
won't lay flat. The pros of a soft
bound sketchbook are that it's light cheap, usually lays flat, and you
can fold the cover back. The cons of a soft bound are that the paper is
sometimes too thin and the ink might bleed through because of
the soft cover, it can get smushed in your bag. The pros of a wire bound
sketchbook or that it's sturdy, it won't get smushed
in your bag, it lays flat and you can
remove pages easily. The cons of a wire
bound that it's bulky. The wire can get in the
way if you're trying to scan and it's not as
pretty or bookish. The next thing you should
decide on is size. This will be personal preference,
just like the binding. And you should choose something that you think you'll like best. You want something
big enough that you'll have room to move
around on the page, but small enough
that it'll fit in your bag when we go
out drawing later. The last thing we should
talk about is paper type. There are all kinds
of different options, from smooth then paper to
thick, watercolor paper. Your choice will depend on what type of tools you're
going to be using. For this class, we're
going to be using color, pencil, pen and marker. We need something that can
work with those three mediums. I suggest maybe buying something
that says mixed media. Really, any sketchbook
will be fine. Whatever you do, just don't buy super fancy $100 sketchbook. You'll just be
afraid of using up all that paper and we'll freeze up when you go to draw on it. Just grab a book and
go, it'll all work out. Now let's talk about
drawing tools. The tools you choose to use matter because they
affect the way you draw. However, because a tool is more expensive doesn't necessarily
mean it's better, especially for
sketchbook drawing. This course involves a lot of experimenting with
different ways of drawing. I'd like you to
have the following tools before you begin. You may already have some of
these tools which is great. Don't feel like you
have to go out and buy super fancy stuff
for your sketchbook. Remember what I said before? One box of cheap crayons or
colored pencils. One pencil. Wait, wasn't row number
five. No pencil. Yes it was. But there are a few assignments where
we'll be using a pencil. Any type will do at least
two different drawing pens, often called fine liners. Fine liner pins have higher quality ink
than your typical pin, and we'll draw a lot smoother. They have a hard nib and come
in different pin widths. I'd like for you to have at least two
different pin widths. One extra small or 0.1 size
and one medium, or 0.7 size. I use a few different brands. I have a Copic multi liner, a few pit artist pins, and a few microns.
One brush pin. This pin has a more
flexible brush style nib and will give us really bold
and expressive drawings. I use a Tombow dual brush pin, one set of basic markers. I like to use copic
markers primarily, but they're pretty
expensive and not necessary for this course
or sketch booking. Feel free to just get a
cheap set of markers with a small variety of colors bonus. This isn't necessary
for the course, but if you'd like to
experiment even more, having a white pin is fun for adding extra details
on top of ink. I like to use a
Uniball Signo pin.
5. The Sketchbook Manifesto: Book Manifesto.
Throughout this course, we're going to be trying to
get in a certain mindset that will allow us to explore,
experiment, and discover. We're trying to get out of
the self doubting technique, focused mindset, and
into the flow mindset. To do that, we have to forget some things so we can pay
attention to other things. Here are a few of the
things we should all remember while drawing
in our Sketchbooks. I'm calling this our
Sketchbook Manifesto. Slow down and be present. Give up control and stay open. Make mistakes and
accept failure. Don't think, and don't worry. Be bad sometimes and be true. Always listen to
and grow yourself. Make time for art
and creativity. Play around and try new things. Share your work and
encourage others. Finally, keep your hand
moving and just draw.
6. Building Up Creative Muscle: Okay, let's start already. Most of these modules will have some talking and information
at the beginning. But for this one we're
going to jump right into the assignment and then talk about it after you've done it.
7. Your Hand + Your Tool: Okay, you did the
assignment, right? Good. Why did we
just coloring pages? This assignment is
used by the cartoonist Linda Barry in her
creativity courses. Coloring pages, trying to get as much crayon on the
page as possible, introduces us to the
frustrations of drawing. Your hand probably started cramping or hurting
while you colored. You probably ripped
or wrinkled a page. Maybe you messed up a
part while you were coloring or didn't turn out
the way you thought it would. By going through
these frustrations, we begin to develop a
relationship with the page, the drawing tools,
and our hands. We're learning how the tool
and the paper interact, how we leave marks on the page, how we choose colors,
and how we think. While we move our
hands across the page, we experience the transition of thoughts and moods as we
coat the page in wax. We might be hesitant,
then happy, then frustrated, then
happy, then focused, then half focused, and on
and on through the cycle, all without ever thinking like we might while
we're drawing.
8. Training Hand-Eye Coordination: A big part of drawing is improving our hand
eye coordination. Generally, in our sketch books, we're aiming not to think
too much while we draw. That's how we'll start drawing
in our own original way. But to be able to do that, we have to be able to allow our hands and eyes to
communicate clearly, giving us the ability to
draw confident lines. Let's do a couple
quick exercises to brush up and practice
drawing confident lines.
9. Here's a Secret: Okay, By now you know that
I don't believe in talent. Sure, people can
have proclivities or tendencies to do certain
things, but in the end, I think a person's skills,
including drawing, come from how much
work and effort they put into practicing
and improving. If we buy the idea that there's no talent and we
buy the idea that whether you're
successful at drawing or not is all a matter
of hard work. That's good news, right? That means it's all up to us. That means it isn't just a gift that some people are
born with or not. All we have to do is draw
and we'll be able to draw. But then the doubt
and fear pour in. We think to ourselves, so many other people can
draw better than I do. I'm not good enough at drawing
to spend time practicing. I'm not a real artist. I
don't know what to draw. I'm afraid my work
will be misunderstood. There's no market from my work. My art won't be taken seriously. Merit isn't important enough. I don't have an art degree. I'm too old, I'm too young. Please understand
that the only reason I can list so many of these doubts is that I have them every day, everyone does. I'm doubting this entire
course right now, and I have been the whole
time, I've been making it. I'm scared that people
won't like the course. I'm scared that other people are better teaching than I am. I'm scared that people won't understand what I'm teaching. I'm afraid my art isn't good enough for people to
want to learn from me. And I'm afraid I'm both
too young and too old. My point is that fear is normal, ongoing, and a healthy
part of art making. You just have to
accept that you'll always doubt your
work and it's okay, you're going to keep
having them here. The question isn't how
we stop having fear, but instead what do
we do with that fear? Let's go through some
specific common fears and art making and draw a little bit to break through
those fears and doubts.
10. Fear of the Blank Page: First up is the fear
of the blank page. This is the fear of
starting a new project. As fear tends to do, it often spirals out into
larger insecurities from there. Where do I start? What
marks do I draw first? I don't have any good
ideas of what to draw. Let's get this out of the way. You usually won't have a
good idea before you begin. If I waited until I had a
good idea to start drawing, I wouldn't never end
up drawing anything. Don't worry about what to draw. Just decide to draw
and then do it. The ideas will flow
as soon as you begin.
11. Imposter Syndrome: There's this thing called
Impostor syndrome, which is basically feeling like you have no idea
what you're doing. And that one day everyone is
going to find out that you don't know what you're doing and reveal you as one big fake. Well, I have some
important news for you. No one knows what they're doing. No one knows how to be
an adult, even adults. No one knows how to fold
a fitted even maids. And no one knows how
to make even artists. The trick, however frustrating it might sound,
is to just do it. Just pay your bills and
you're being an adult, just ball that fitted sheet into a ball and throw
it in the closet. And you're organizing, just draw something and
you've made art. You'll learn whatever you
need to know along the way. But to do that,
you have to start.
12. I Can't Draw What's in My Head!: Whatever I draw never looks
as good as I wanted it to. That is no excuse not to draw. In fact, it's the biggest
reason you should draw. Drawing is the only way you will ever get better at drawing, and you'll never
find the art you are meant to create if you
don't keep making it. Here's another
important note from reality that I have to
remind myself all the time. You'll never feel like
your skills are as good as you want them to be,
but that's a good thing. You should always be
striving to improve. If anybody felt like they had
truly mastered something, they'd probably stop
doing it so much. But we all keep making stuff because we want the next
thing to be better. Yes, I promise even the masters feel like their skill aren't
good enough sometimes. David Bales, a photographer and co author of
the amazing book, Art and Fear, told this story after months of practice with his
musical teacher. He complained to his teacher, but I can hear the
music so much better in my head than I can get
it out of my fingers. And his teacher replied, What makes you think
that ever changes? The expectation for your
work will always be better than what turns up on
the page, and that's okay. It gives you something
to strive for with the next piece and a
reason to keep drawing.
13. Relaxing + Slowing Down: The moods of creativity. This is a theory on
modes of operation developed by the comedian
and actor John Cleese. According to his theory, closed mode is an
anxious tense state where we feel we have so much to do and will never
get it all done. We are stressed, judgmental, and hard on ourselves. This is where our inner
critic lives and thrives. Open mode is a
more relaxed state where we are introspective
and playful, allowing curiosity to bubble
up and pressure to lift. We are original,
creative, and self aware. This is where we draw. Like us, we all spend a whole
lot of time in closed mode, but original drawing can't
happen in closed mode. How do we move from
closed mode to open mode? One way is through
practicing mindfulness. Drawing and being
creative in general is very similar to
meditation mindfulness. We have to quiet our thoughts before we can hear
our inner voice. Mindfulness is basically just being able to pay attention to our present moment and recognize your thoughts
without judging them. Being mindful makes
us more self aware, more focused, and able
to see more clearly. It also allows us to be less judgmental of
ourselves and others. Improve our memory, regulate
emotions, and reduce stress. All of these benefits
are extremely conducive to getting in the flow state
and finding our inner voice. Being able to draw without
worrying and overthinking. Mindfulness is often practiced through
mindful meditation, which often involves being
mindful of your breath, concentration, and being
aware of your body. The cool thing about mindfulness and drawing is
that it's a cycle. We can explore mindfulness by drawing and we can explore
drawing through mindfulness.
14. Getting Into the Flow State: Another way of looking at this creative mindset we're trying to achieve
is called the flow. Being in the flow state is when you are completely
absorbed in your work, So totally concentrated and
devoted to what you're doing, that you lose track of
time in the flow state. You are so involved
with what you're doing that everything
else drops out of focus. What you do and what
you think converge, your thoughts, worries and inner critic fall
away and you just do. Some people also call this
getting into the zone. But no matter what you call it, it's a complete absorption
in what you're doing. It feels transcendent meditative and makes you feel it
one with the world. It is where you will find your voice and do what
comes naturally to you. When you're in the flow,
yourself expands and falls away. You become both more
aware of yourself and more aware of a sense
of unity with the world. When we're in our flow, we do our best work. Again, this all sounds great, but how do we get there? Internal verse,
external rewards as artists often become too oriented on external
rewards like money, fame, or praise from others. But if we can instead
focus on internal rewards, we can enter the state of flow much easier when you're
in the flow state. External factors
just don't matter because we are so focused
on the task at hand. When we're in the flow state, we are both action oriented
and awareness oriented. This gives us confidence
and a sense of control. We are immersed in our
task and this immersion releases us from our
inner critic and worries to get in the flow. Try doing these things. Try to let go of your
needs, wants, and goals. Second, trust in your ability
to draw and be creative. Third, be mindful and aware
of the world around you. Finally, fourth, don't give up.
15. Keeping Your Hand Moving: Perhaps you've gotten
into the zone, You're in the flow state and you're feeling
mindful and at peace. But then your pen stops. Your line stops.
The drawing stops. Now, what if we don't quite
feel we're done drawing yet? How do we keep drawing
at this point? You just need to keep your hand moving to know what to draw
next or where to go next. You just need to
keep making marks. But what if you're feeling
totally lost while drawing? It can be good to have a mark making exercise to fall back on. These exercises give
you something you can automatically draw without
having to stop and think. It keeps your hand moving
until we get a spark there that will carry us over
into the flow state again.
16. Accepting Uncertainty: I don't know about you,
but I love having a plan. I love certainty, and
I love stability. I love knowing what's
going to happen, at what time, who's
going to be there, how long we're going to do it, and most importantly, when
and what we're going to eat. In daily life, this habit of planning could be a strength. But in art making,
drawing freely, drawing in our own way, being creative and original. This is a weakness of mine when I'm drawing my
craving for certainty and a solid plan
is a flaw that I have to compensate for and
actively try to push down. This is because art making, and creativity and
making anything original is at its core,
full of uncertainty. Doing something original means it hasn't been done before. And that means you don't
know ahead of time what exactly it's going to be
or how it will turn out. You can't plan it and you can't know if you ever do things
you know the ending to, if you only ever draw things where you know exactly
what it will look like in the end and you don't allow for any changes
along the way. You'll always end up with average artwork that
isn't original, isn't true to you, and
isn't pushing yourself. If you always stick with certainty and stick
with your plans, you'll always go
down the same paths and get the same
predictable outcomes. It's only when we
embrace uncertainty. Accept our mistakes
as lessons to learn, and are willing to
change our path and deviate from our
plan that we can actually be creative and draw in our own artistic style with
our own original voice. When I begin drawing
in my sketchbook, I usually don't have a
set idea in my head. I just start drawing
and the lines begin to take shape and turn
into interesting things. You've got to free your mind and just start making
marks on the page. You draw happy little
accidents will occur and you have to seize
upon those accidents, notice what works
and what doesn't. As you draw what flows
and what seems forced, eventually the picture
will evolve into something you never could have imagined at the beginning
of the project. They'll grow into something
original and new. In my opinion, it's this ability to experiment, make mistakes, and know which mistakes to keep that makes
someone an artist, I believe anyone can draw. You just have to not
overthink and put in the time to learn how the
pencil moves in your hand. And be constantly observing and interpreting the
world around you. These observations and
interpretations are what seep into your work and make
your drawings personal.
17. Enjoying the Process: I've talked a lot
about how I think love is the basis
of good drawing. I believe that in order to
become a master of a skill, no matter what skill, you have
to love doing that thing. Otherwise, you'll never have the motivation or passion
to be able to commit to doing that thing
consistently enough and putting enough effort
to get good at it. If you're ever drawing and
you find yourself unhappy, think about why that may be. So what are your motivations for drawing the way
you're drawing right now that are making you unhappy? Are you drawing in the way that someone else told you to draw? Are you drawing in
the way you think? We'll get your work recognized. Are you drawing based on
other people's expectations? Are you drawing
what you think is the correct or best
way to draw something? You have to learn
how to draw for yourself and to love the
process of drawing itself, or why else would we do it? The quickest way to block
creativity is to be impatient to expect to draw. Amazingly, as soon as
you pick up the pen, to expect to be able to rush
the process of drawing, to expect to find
something amazingly original and new without
having to struggle for it. If you really want to
improve your drawing skills, find your voice and
be able to draw in your own original style,
then just get to work. Start drawing right now. Focus on drawing
something you love that makes you come alive
and start working. To become great at anything. You have to feel a
drive for that thing. You have to want to do it, to crave it, to feel it.
You have to love it. But the thing is,
love isn't something that just happens to love. Something is not a feeling. Love is not an emotion. Love is an action, a
decision, a commitment. Learning to love,
drawing to really love it is a huge part
of finding your voice. You can have that with drawing. I know you can. Let's just keep drawing and we'll
get there together.
18. Playing While Drawing: Play is extremely important to finding our voice
and artistic style. If we're thinking too much, being too serious,
or trying too hard, our voice won't come out. It'll be smothered by our thoughts,
expectations, and plans. That's why a sketchbook is so essential to an
artist's practice. Our sketchbook is where we play. It's where we experiment
with new ideas. It's where we explore
our thoughts. It's where we make
our ugly work. It's where we stumble
onto new things. No matter what, even if we didn't learn
something while playing, we still had fun, we
still enjoyed it, and cultivated a deeper love
for drawing that enjoyment. That love is what will
make us creative, and open, and able to hear our voice and
discover our style.
19. Accepting Mistakes: Striving for perfection in your artwork is a waste of time. Perfection does not exist. Someone, including
you, will always be able to find something wrong
with everything you make, no matter how long you
spend working on it. We might as well just give in to the imperfection and try to be more comfortable
making mistakes. I could go through
every piece of work in my portfolio and show
you tons of things. I would change if I were to
go back and do it again. But at some point, you
just have to let it go, call it done, and move
on to the next piece. Each piece of art
won't be perfect, but you'll be a better
artist than you were before. With each one, there's a story I love about perfection from the
book Art and Fear. Basically, a ceramics
teacher split his class into two groups to test
the theory he told. The first group
they would be based only on the quantity
of work made, while the second group would be graded on the work's quality. The first group would
have everything they made simply weighed to
determine their grade, while the second group had to create a single perfect
piece to get an A. When it came time to grade, a surprising thing happened. The highest quality
work came from the group being
graded for quantity. While the quantity group
making piece after piece, learning from their mistakes each time and trying new things. The quality group just sat there thinking about what
makes the best piece, and in the end, didn't have much to show
for their thoughts. This is a great example
of how imperfections and mistakes are not just
common in art making, but are actually
an important part of the art making process. You have to make a whole lot of bad drawings before you can make those really
good drawings. Don't be afraid
to make mistakes, they just mean you're
on the right track.
20. Iterating to Originality: We've accepted that
mistakes and lots of bad drawings are what
lead us to good drawings. But how do we keep making all those bad drawings?
By iterating. Each time you draw
something you don't like, take a quick look at it
before you dismiss it. Why did you label
it a bad drawing? Is it really so bad? There must be something good about it. What about that one line there,
or the way you drew that? Or what about that
straight mark over there? That's cool, right? If we take something and draw it over and over,
looking at each one, quickly choosing
the things we like, mixing the things we don't like, and continue to draw it over and over, iterating each time. Drawing each one just a
little bit different. That's when we can make gold. That's why we're drawing
and pen in this class. If you just erase
all those mistakes, all those bad drawings, you'll never see them
and learn from them. And you'll never spot
the mistakes that actually work and that
you actually like.
21. Looking At Our Memories: Our self is like a sponge. We soak up everything we see and everything
we experience, the choices, we make thoughts, we think feelings,
we feel stories, we write drawings, we draw, all of this comes from
the sponge of ourself. The more we experience, the more we let our
sponge soak up, the more we have to work with, the more we get
out into the world and expand our mind
with new ideas, new points of views
and experiences. The more our sponge expands. Traveling the world, of course, would do this drastically. But you can also expand your sponge no matter
where you are, by just being aware of the immense world in
our own backyard. Our sponge is filled
with everything. We know, everything we learn,
everything we've thought, and everything we've ever experienced, every
book we've read, every film we've watched, every laugh and every kiss, every sigh and every tear, And not just yours, but everyone else's that you've seen
or shared as well. These are all the things
that make us who we are. We have all had completely
different experiences and we are all completely
unique and different people. We each have our own voice. And to find it, we
have to listen, we have to squeeze that sponge and really look at
what comes out. What have we stored in there? What have we held
onto all these years? What memories do we still have? When you begin thinking
introspectively, becoming more aware and
exploring yourself, you'll be amazed at what
you might discover. Our sponge is a treasure chest of originality and creativity, just waiting to be explored. We've been practicing paying attention to the
world around us, examining the world and
noticing the things we notice. But we also need to
examine ourselves. What goes on inside us, where we came from, and what we remember from
a long time ago. It's my belief that your
childhood experiences have a big impact on who you
are and who you've become. You are very impressionable
at a young age. The things you heard, saw, and did in those years, we'll stick with you
for a long time. I think it's helpful
to reflect back on our childhood
memories and interests, to discover new things
about ourselves. Ideas and inspiration don't
just come from nowhere, they come from inside us. Things we notice or remember. Let's look back at some of
the things we remember. To find your voice,
you have to be honest. Many childhoods are filled
with lots of emotion. Perhaps there was a traumatic
event early in your life, or a messy divorce, or
incessant teasing and bullying. Childhoods can be rough
and raw in our memories, but the only way
for us to discover our inner voice is to be honest about our
memories and feelings. The hardest memories
and emotions are often the ones that hold the
deepest truths we've hidden. Try not to ignore them. We need to face our feelings, both good and bad, and accept
them for what they are. The only way you can
develop your voice is by being honest and true
with your feelings. How do we accept our feelings? We have to feel them and
be present with them. If while remembering something, we feel an emotion
from that time. Again, whether happy or
sad, excited or mad. Be aware of how you felt in that original moment and
how you feel about it. Now remind yourself that all these experiences and emotions made you
who you are today. Here with our
memories ourselves. And we should feel
comfortable being ourselves and accepting
ourselves in this space. If we can do this, honestly
reflect back on our memories, thoughts, hopes, dreams,
loves, hates, and passions. We'll be on the right path
to finding our voice.
22. Pondering Our Passions: We've looked at what we sponge up and what our
childhoods were like. Our last stop is to take a
look at our current interests, passions, influences,
and obsessions.
23. Paying Attention: Drawing is a great way to be present and pay attention
to everything around us. We need to learn to see, hear, and reflect on
the world around us. But we also need to learn to pay attention to what we
pay attention to. We need to keep
track of the things we notice when we are present. Our sketch book can be a
great way to do just that. We can think of our
sketch book as a place to collect pieces of
our day to day life. Sometimes these pieces will begin to repeat
and form patterns. These patterns can
give us the key to unlock what goes on
in our subconscious. If we pay attention, we see, hear, and reflect
on the world around us, keeping track of those pieces
from our days and notice the patterns that
emerge in what we remember and what we
subconsciously paid attention to. Our sketch book will
become a chaser map. A map full of clues on what we gravitate
towards naturally, which can inform and inspire
our art, voice and style. Ray Bradbury talks
about this idea of paying attention to what
you keep remembering. In his book, Zen and
the Art of Writing, he says it much
better than I can. I'd really like to read you
this passage from the book. I thought about
all the wild ideas scrambling for my attention, waiting under the attic lid, confident at last, that I
would soon let them out. There are 100 stories from almost 40 years of my life contained in
my collected stories. They contain half the damning
truths I suspected at midnight and half of the saving truths I
refound next noon. If anything is taught here, it is simply the
charting of the life of someone who started out
to somewhere and went. I have not so much
thought my way through life as done
things and found what it was and who I was after the doing each tale was a
way of finding selves. Each self found each day. Slightly different from the
one found 24 hours earlier. I was gathering
images all my life, storing them away and
forgetting them somehow. I had to send myself back with
words as catalysts to open the memories out and
see what they had to offer again and again. My stories and my plays teach me remind me that I must
never doubt myself. My, my ganglion or my Ugas subconscious
again from now on, I hope always to stay alert to educate
myself as best I can. But lacking this in future, I will relaxedly turn back to my secret mind to see
what it has observed. When I thought I was
sitting this one out, we never sit anything out. We are cups constantly
and quietly being filled. The trick is knowing how
to tip ourselves over and let the beautiful stuff
out. Ray Bradbury
24. Ideas Come From Actions: Where do ideas come from? We've talked about
them coming from our interests, our passions, the things we notice, our daily life and our
childhood memories. But we can't always go around noticing all the
ideas around us. How do we find ideas? Where do the ideas come from? The answer is that
ideas come from action. They come from drawing. Creating a drawing and creating
an idea are intertwined. It's often hard
to separate them. Sometimes you'll start a
drawing already with an idea. The idea will lead
you to the drawing, but we can't wait or
depend on that to happen. We have to be creating more
regularly than that to grow and improve and keep up our creative and
drawing muscles. Even when we don't have an idea, we should still draw. The act of drawing will
bring ideas to us. It will cause new
ideas, new thoughts, and new connections to be
made in your brain that you wouldn't have thought about otherwise if you hadn't
just started drawing. Remember what Picasso said, Inspiration exists, but it
has to find you working.
25. Drawing is About Seeing: Most people assume
learning to draw well is about learning
to physically draw well. They believe if they
can just learn how to move the pencil correctly
in their hands, how to make the pen do
what they want it to do. That that is the most important
part of drawing well, but I actually think that
drawing something you're proud of and something you feel
is drawn in your own style. I think the key to that is much deeper than just how
you move your hands. It's instead about how you see the world. What do you notice? What do you recognize
as important? Can you see the
essence of something? The thing as a whole,
not just its parts? Then can you choose what
to keep from what you see, what to leave out
from what you see when you draw that thing so
that the essence is clear. That is what makes someone
good at drawing or not. Again, here I've heard
from so many people, oh, I can't draw. When I reply, actually
I think you can. Their reasoning is
usually that artists just see the world differently
than other people. Yes, I agree, that's
totally true. But that in no way
means that you can't also see the world
the way that artists do. You can learn to see the
world for what it is. You can see the beauty
that others overlook. You can recognize the
wonderful uniqueness and depth of
everything around you. You can observe the
world around you, break it down and then
make art from it. Yourself is not set in stone the way you think
is not set in stone. And your skills are
not set in stone. You are an individual person
and you can change, grow, and improve to be and do
whatever it is you want to do, just so long as you do the work.
26. Drawing From the Heart + Brain: Many people begin drawing by trying to draw
things correctly. By trying to represent
things in their drawings. To draw things exactly
how they seem. But this is only
one way to draw, Not the only way or the
best way, in my opinion. I think it's more helpful
to not worry about drawing things correctly and instead, draw from your heart. Draw how you feel, Draw your interpretation
of that thing you see, not the representation. Don't worry about what's
good or bad, right or wrong. Just draw what comes to you. Draw because you enjoy
drawing. Draw what you like. And draw what sparks
your curiosity. Okay? Okay, I get it. You hear me on drawing feeling, but you also want
a few guidelines. Here are a few things to
keep in mind while drawing that might help you improve the readability
of your drawings. But please remember, these are not rules, just guidelines. Don't let them trip you up. Ignore them, and forget
them if you like. With that said, learning
these things did help me feel more comfortable and confident in my
drawing abilities. Draw this, not that there's a wonderful book on
drawing called Drawn to Life, 20 Golden Years of
Disney Master Classes, Volume One, the Walt
Stansfield lectures. If you've taken any
of my other classes, you've probably heard
me talk your ear off about this book. I
really recommend it. If you've become
comfortable drawing from your heart and you're now looking to level
up your skills, You can find this book
listed with the others in the bonus download
section of this class. Stansfield was an animator
at Walt Disney Studios and worked on films including The Jungle Book and
the Aristocrats. He led an animator
training class series at Disney Studios where he taught our current
animator celebrities like Brad Byrd and
John Lassiter. A bunch of his lectures were
written down and compiled into this book along with
hundreds of his sketches. My favorite and most
helpful tip from Stanchfield is something he states over and
over in the book, Draw gesture, not anatomy. He repeats this concept
in many different ways. Draw the whole pose,
not body parts, draw verbs or actions, not nouns or things. Draw ideas or story, not drawings or things. Basically, when you're
sketching an action, you want to focus on the
overall concept and not how to draw the buttons on
a person's shirt or the hair or their fingers. You want to keep your
drawing simple when you're first beginning
a drawing and get down the overall pose and action before diving into
all the fun details. If the base of your
drawing isn't successful, all the amazing
and unique details in the world won't
be able to save it. Focusing on the
gesture and action helps bring vitality and
life into your drawing. In the beginning
stages of drawing, try to focus on drawing
the energy of the action happening rather than the individual body parts
attached to the body.
27. Worrying What Others Think: We often worry about what other people will think
about what we make. We worry that they
won't like it. We worry they'll think it's bad. But you can't let that
stop you from making art. There are a few
reasons why someone might not understand
or like your work. Reason one, it's just
not their thing. Which, if that's true, then who cares that
they don't like it? Reason number two, they saw the art too
early in the process and it's not communicating well enough or hasn't worked
through all its kinks yet. This just means that you
need to keep working on it. Finally, reason number three, that person just
ain't ready for you. Which group of
artists are the ones? History remembers
most the artists who followed the rules and
did what the masses liked. Or the artist who did what felt right to them and
broke all the rules, making their own rules. How many artists work was
ridiculed and mocked at first, but then celebrated as revolutionary and
innovative later. No matter what, the
reason is that someone doesn't like your work,
it doesn't matter. Don't let the power of your art making fall to other
people's approval. Your art is your art, and only you know
how to make it. All that matters is that
you keep making your art. Keep drawing, keep learning,
and keep improving.
28. Representation vs. Interpretation: When I'm drawing something that actually exists
in front of me, meaning I'm not drawing
something made up or imaginary. I often begin sketching
semi realistically. I don't ever drawn in a
photo realistic style, but if I'm drawing, say, a bug on my kitchen floor, I'll start out trying
to draw it as I see it. The drawings at this stage are a great way to learn
about the thing, how it looks, how it moves. Even how it sounds
can be important. We're observing and
recording it by drawing it. Drawing the representation of
reality is called memesis. Realism and photorealism are examples of styles of mimesis. You're certainly welcome
to draw and appreciate photo realistic art,
but in my opinion, your art could be so much stronger if you
didn't stop there and instead went a little deeper than just representing
the reality you see. The technical skill in photo
realistic art is impressive, but where is the
vitality and life, the uniqueness and personality? It's my belief that the idea, the interpretation of reality, the expression of self and
the communication of feeling, those are the things that
elevate a drawing to a piece of art with
unique style and voice. When we're drawing from life, once we've drawn a thing a few times and we feel like we have a good
understanding of it, we can then start to step
a bit away from reality. This is where you'll be able to inject your personality by interpreting what
you've learned about the thing by drawing
it and observing it. We can now start to
embellish our drawings, not drawing directly
from the thing, trying to represent it
as it physically is, but instead drawing our
interpretation of it, trying to draw the essence of the thing the way
we feel that it is.
29. Injecting Personality: How do you begin to step away from reality and start drawing reality with a little bit of uniqueness and your
personal spin on it. Trying a few of these
techniques avoid evenness when drawing lines don't
have to be straight, even if they are in real life. Repeated parts don't need to be perfectly aligned or
perfectly the same. It may seem counter intuitive, but the imperfections will
make it feel more real. Physiognomy. This is a term which the animator
Walt Stage Field defines as the art of discovering temperament and character from
outward appearance. Hence, inner character
as revealed outwardly. This is what we're
trying to achieve in observational drawings. Now you understand the subject, you've drawn it
pretty accurately. Now you need to
start pulling out its character and emphasizing its personality by
embellishing the drawing a bit and stepping
away from actuality. Push your drawing
farther than reality. Draw that bug bigger
than it actually is. Make its eyes huge to add some humanity and
maybe cuteness. You could even make it
smile if you wanted to, or take it the other way. If the bug gives you
a different feeling, give the bug tiny,
menacing eyes. Long spindly legs
and matted wet hair. Focus on your interpretation of the thing and it's
temperament that you feel rather than just
the general category of bug that your brain
applies to all insects. Your brain only sees the bug as an animal with six
legs and antenna, but you see the
bug for more than that and you know how
it makes you feel. One thing to keep in mind at this stage is to consider
keeping 1 Ft in reality. You want to push your
drawing beyond reality, but still have it somewhat
based on the thing itself. Push your drawings
as far as you can. But realize that you may have to scale them back
again to maintain successful communication or
to avoid going overboard. We're not trying to draw over the top ron's caricatures here, but instead, find the true essence of the
thing we're drawing. So, take a step
back every now and then and make sure you
haven't gotten too far.
30. Abstract to Emphasize: Another good way
to step away from reality is to
abstract the subject. To abstract something
is to reduce it down to only its
essential elements. You want to drop a majority
of the detail out, leaving only the necessary
and most indispensable parts. If you have a hard time
thinking visually, try describing your concept and words and write it down
in your sketchbook. For example, say I'm going to draw a bug crawling
across my desk. I would write down there's a
bug crawling across my desk. Then add some adverbs
to your sentence. Now there is a bug hurriedly
running across my desk. Now we've got a little
something extra to inspire some personality
in our drawing. Drawing tells us how the action is happening and
hints at why it's happening. This creates a story
and remember we're aiming to draw actions,
stories and feelings. Not just dull, exact
replicas of things. We've got cameras for that, we're here to draw.
31. Basic Drawing Techniques: You guys are getting pretty advanced in your drawing skills. I know I think you're
ready to handle a few more drawing guidelines to restate what I said before. Remember, these are not rules. Break them if you want,
Ignore them if you want. These are just tips that
have helped me and that may help you do with
it as you wish. Avoid tangent lines. Tangent lines are
when two lines come together to make an
unintended relationship. In this example of a
pie sitting on a table, you can see a line detail
on the counter behind the table runs into the line
of the back of the table. Tangents like this are awkward because
they destroy depth. This problem could be
fixed by just moving the table up a bit so the
two lines don't meet. Use straights against curves. Contrasting straight
lines against curve lines helps create depth overlap
elements overlapping one thing in front
of another creates depth by adding
layers to your work. Avoid stark repetitions. Repeating things
exactly is boring. Try to vary shapes, size, and direction to add
interest to your work. Okay, that's it. No
more. Now go draw.
32. Combining Words + Pictures: Comics is a great way of looking at how to combine
words and pictures. And drawing comics has multiple
different uses for words. And they're written differently
in a comic than they would be in a novel or any
other text only story. Here are the
different ways comics can be used to tell
a graphic story. Dialogue, which is text
shown in speech bubbles. Narration, which are like captions and are often a third person omniscient
point of view, narrator, speaking,
and sound effects. These are Amanopia, like
bang, ding, and Pao. If we're open to using
words with our drawings, how should we decide
when to include them? When should we just
draw something and when should we draw something
and include words? Here are some tips for
deciding whether to use words or not in
your drawing show. Don't tell if you can show something using
pictures rather than words. It's generally best in
comics to use pictures. Instead of having
your characters say, I feel sad, you can
show them feeling sad. Are they crying? Is
their head hung down? Are they wallowing on the couch? The fewer words, the better. If a word isn't
necessary, take it out. You don't need description
words when you have pictures, keep your word count in speech
bubbles below 30 words. Again, this is a
guideline, not a rule. And it can certainly be broken, but it's a good max
count to keep in mind. And it'll force you to
edit yourself down a bit. After 30 words, your bubble will start to take over the
whole panel, most likely. Now let's look at how the words and pictures can
work together to communicate one message
in Scott Mccleod's book, Making Comics, which you can find listed in the
extra bonuses page, and I highly recommend reading. He lays out five ways that words and pictures
can be combined. The first is word specific. In this combo, the words
tell you everything you need to know while the picture highlights part of
what's being said. Then in picture specific, the pictures tell you
everything you need to know while the words highlight
part of what's being said. In duo specific, the words
and pictures pretty much say the same thing in
intersecting the words. And pictures help to
communicate the same message. But each one also says something new that the other didn't say. Finally, in interdependent,
the words and pictures work together to say something that neither
could say alone. There necessarily
a certain combo that's better than the others. They all have their
place for certain uses. But generally your comic or drawing will be
stronger if you use combos that allow the words and pictures to work together
to tell the story, rather than one
telling the story and the other just
repeating what was said. It's also a good idea
to mix it up and use different combos
throughout your drawings.
33. Your Mini-Me: Okay, you're ready for this. Now we're going to draw our
self portrait character, something I like
to call your mini. But we're not breaking
out the mirror and going photo realistic here. We're trying to capture
the essence of ourselves, our interpretation of ourselves, not the actual
representation of ourselves. This assignment may feel a
little daunting at first, but just try to
keep an open mind. Have fun and explore. You don't have to completely finalize your mini me right now. We'll be working
with and developing this character over the
next series of assignments. Don't worry, this is just the
start of your mini drawing. Ourself is simple in theory, but difficult in practice. Immediately, when people get these instructions to
draw a self portrait, drawing rules come to mind. You may feel the urge to
draw accurate human anatomy. And worrying about how
you'll draw your nose, your legs, and definitely
those dreaded hands. What's happening is
simple, too much thinking. In that frustrating scenario, we began our process of drawing. Not by drawing, but by thinking. We think a human has
to look a certain way and we try to draw it
in that predetermined way. Instead of allowing
ourselves to explore the infinite possibilities
of how it could look. By beginning with
too much thinking, we immediately limit our
options and potential. We shut off our experimental
playful side and we fall back into our
perfectionist beliefs and traditional drawing rules. But that's not what
this assignment or this course is about. I don't want you to create a photo realistic recreation of yourself drawing in that way. Allowing our thinking to dictate how we draw leads to stiff art, hesitant lines, and
generic people that don't look like anyone
and much less like you. What I want you to do
is turn off your brain. I want you to explore and play. I want you to find the
character that feels like you. I want you to let perfectionist
thinking and comparison thinking and begin to uncover the minimi that's
hidden deep inside you. This isn't just about
drawing a one off character. This whole class is about
finding yourself as an artist. This assignment is a direct and literal stab at that idea. It's hard, but I
know you can do it. Remember that you're not
going to immediately sit down and draw your
finalized minimi. This is a process, many students move on from this assignment, not totally in love
with their character, but over future assignments, they keep drawing the
character in different ways. Expanding what works,
removing what doesn't, making changes as they go along. No pressure exploration. You'll discover which features feel right and
make those bigger, bolder, and more important. With patience and
experimentation, your character will morph
into something real. You'll begin to find
yourself on the page. Keep drawing, keep trying. Keep opening your eyes and
exploring the possibilities, and slowly everything
will fall into place. Trust in yourself.
Trust in the process. And just draw. Now go give your mini me a
chance you can do it.
34. The 7 Elements of Style: All right, as we keep
developing our minimi, we're going to add in some
visual elements of style. We can explore those too. An artistic style is
made up of many things, but there are some
visual art features that make a style
look distinctive. I've condensed all this down to seven visual elements of style. I'm going to introduce
you to the elements here and then we'll explore them more in the upcoming
assignments. Let's kick off with line work. There are two main
features of linework. Line width, which is how
thick or thin a line is. Line quality, which is
how the line is drawn. Line work is often determined
by the tool you're using. Be it a brush pin, multi
liner pin, or paint pin. Next we have color. A consistent color pilot is a core feature of a
strong artistic style, but there are more possibilities within that consistency
than you might think. Let's focus on two features. Lightness, how much
white or black is in a color, saturation. The purity or
intensity of a color. Don't forget about gray scale or black and white
as options to. Did you know that
shapes and forms inside every piece of art are defined
by other art elements? It's true there are four
main ways to define form, line, color, texture, and value. Graphic work often
uses line to define forms where more realistic
work tends to use value. These techniques can definitely be used in combination
with each other. To every piece of art also
has a pictorial plane. The artwork either embraces
the fact that it's two D or it aims to
give the illusion of being three D. The forms in a two D pictorial plane live on the same plane
with a minimal depth. The forms in a three
D pictorial plane live on different planes, often with a foreground,
middle ground, and background, and have
more realistic depth. Texture is another very noticeable and distinctive
feature of a style. An artworks texture
is often determined based on the tool used or
mimicked in digital art. A pencil, alcohol
marker, paint pin, or brush pin will each
create unique textures. A consistent use of texture is an important part of a
strong artistic style. Just like people, artworks
go through different moods, But when viewed as a whole, a strong style has a
pretty consistent mood. Think of it as the
personality of your art. Let's look at two ways
to convey mood and art. Color schemes and color. Warmth can create moods
and evoke emotions. We can also use narrative
to create moods two, by telling a story
with dialogue. Expression poses storytelling. Finally, the level of
realism you aim for is one of the most
defining aspects of your artistic style. This one choice
decides or narrows down many other
stylistic options. Keep in mind that there is
no best level of realism, just like there is no
best color palette. It's all just a matter of personal taste and what
you enjoy drawing. Every level has its own merit, from the most realistic
to the most abstract.
35. Mini-Me Help + Inspiration: If you're feeling a
little frustrated, that's totally normal and okay. Sometimes the creative
process is frustrating. But you're here putting in the work and that's what counts. Try to think about what
makes you look like you and play around with emphasizing those things in your
drawing explorations. For example, I am quite short, at five foot tall and I have
a ton of thick wavy hair. That's what I exaggerate
with my mini me simplifying or ignoring
most other features. Are there other characteristics that make you look like you? Do you have big ears, big hair? Are you tall, short,
lanky, curvy? We're trying to capture the
real you in all your glory. Keep drawing more
versions of your mini me, filling up as many
pages as you need. You can add some
accessories if you think they're essential
in representing you. Maybe you wear glasses or maybe you always wear the
same pair of earrings. Or maybe like me, clothes are just not that
important to you. And you'd prefer
to draw yourself free with no clothes at all. To help you keep
exploring your mini me, I've put together some
mini me inspirations. These are illustrators
I love who have developed their own little
character for themselves. Take a look at these
examples and see if it sparks anything new for you
to try with your own minimi. You'll even see some
characters that are made up of basic shapes that
vary pretty widely, and some that even have
animal alter egos. The possibilities are endless. So let's take a look.
36. Style is Always Evolving: Even after you've
found your minim, it will shift and evolve
over time as you change. Sometimes it'll change
in obvious ways, like when I shaved 13 "
off my hair one time. Sometimes it'll change in more subtle ways
that you may not even notice as you draw your
character again and again. And as you grow and
evolve as an artist, this goes for your whole style, not just your mini, just as you develop and
become more like you. As you grow up, your
artistic style is doing the same thing with every
experience you have. You change and grow. With every piece
of art you make, your style changes and grows. You don't have to
stick with one static, unchanging artistic style
for the rest of your life. Your style can and should change and evolve as
you change and evolve. Because I don't know about you, but I'm a very
different person than I was 105 or even one year ago. My art is too. You're still you. Even when you change your
style is still your style. Even when it changes, your style is just how
you create your art. Everything you ever
make will always be in your style as long as you
let it flow out naturally.
37. Developing a Creative Habit: There's only one thing you need to do to make something a habit. Start doing it. You've
already started drawing. You're well on your way
to making it a habit. Now we just seem to
be able to stick with it and keep
that habit going. Drawing daily, or at
least every other day, is the best way to
build a drawing habit. But all this is easier
said than done. Let's take a look at a couple
of obstacles you might encounter and how we
can prioritize drawing. I don't have time to draw, we're all busy to
do lists are all overflowing and we all say we don't have time for all
the things we want to do. But drawing can fit
into any schedule. No matter how busy you are. You don't have to draw
for hours every day. Just ten or 15 minutes each day will help you
make drawing a habit. And your skills will
improve immensely. Even 5 minutes is
better than none. Just like with any habit, the beginning is the hardest. But once you make
the time and commit, drawing will become a habit. And you won't have to make
yourself do it anymore. You'll want to do it
and you just will, you have to choose to
make time for drawing. I don't feel inspired,
this is a big one. A lot of people have trouble beginning to draw if they
don't feel inspired. But if we only draw
when we feel inspired, we won't draw very much at all. To make drawing a habit
and to really improve, we have to draw regularly, even when we don't
come to the page with tons of ideas and
inspiration off the bat. This is really the difference between someone
who takes drawing seriously and someone who just
draws every now and then. But it is hard to start
drawing without that boost. If you're having a hard time drawing with zero inspiration, why not try making
yourself inspired. Inspiration usually comes from something
outside ourselves. Try getting out of the house regularly and experiencing life. Try a new restaurant, walk down the street,
talk to a new person. All these things can lead to
new ideas and inspiration, or for an extra artistic boost. Attend an art event,
go to an art show, an art museum, or even just
browse your local art store. Even watching a
thought provoking or visually beautiful movie
can spark the inner muse. The point is you need to
pour stuff into yourself, absorbing the world around you, and experiencing new things. If you expect to have consistent
inspiration and ideas, get out there and
see some new stuff. I don't feel like drawing. Don't feel bad if some days
you just don't feel like drawing this does not mean
you're not a real artist. Artists feel this way all the time and I feel this
way all the time. Some days you just
don't feel like it. But it's important
that we draw anyway. You need to draw even when
you don't feel like it. Consistent practice is the
only way to improve and grow. One way you can start drawing, even when you don't
feel like it, is to remind yourself
why you draw. Why are we doing this
in the first place? Why is it so important? Remember that drawing can
make you feel more calm. It can make you
feel more present. It will make you
feel more creative, and it will strengthen
your skills. It will give you new ideas. It will wake you up
and energize you. It will help you find yourself. So do you feel more
like drying now?
38. Your Drawing Space: Having a space to draw can make a big difference in
how often you draw. If you have to log out all your pens and markers
every time you want to draw, and then put up everything
when you're done, it makes drawing more of a chore and more
difficult to start. If you can set up a space that is your
drawing space only, I have a separate
desk apart from my computer work desk that
I only use for drawing. I leave my sketch
books out in the open. Drawings are strewn around and my markers and pins are
scattered all over the desk. I've realized that
having this desk A makes it easier and quicker
for me to start drawing. Inspires and reminds
me to draw each day just by seeing all the drawings
and pins laying there. This is my current studio. I'm lucky enough to
have my own little room where I even have a
door that I can shut. But I didn't always have
a nice studio like this, and I've had many different
dedicated drawing spaces that work just as well. It's nice to have your own room, but it's certainly
not necessary. You may not have the option
of having a full room or even a desk for just
drawing, and that's okay. But maybe there's a small space you could claim for
your creativity, even if it's just the
corner of a room or the kitchen table after
everyone's done with dinner. If you can't have
a dedicated space, you may need to be a
little bit more involved with dealing with
distractions and intruders. I mean helpers while you draw. One thing I like to do when I sit down to draw is
put my phone on, do not disturb you
could also put on headphones so your family
knows that you're busy. And to leave you
alone for a bit, you may have to
remind your babies or fur babies that you're going to have some
me time for a bit. Having as little distraction
as you can will allow you to focus and get in the flow
state much easier and quicker.
39. Establishing a Routine: Try to figure out what
times you feel most creative and energetic and
draw during those times. Are you a morning person? Try waking up 30 minutes early
and use that time to draw in your sketchbook
more of a night owl. Try shutting down your phone and drawing in bed before
you go to sleep. Instead of checking
Facebook when last time, or maybe drawing on your
lunch break would give you a calming moment
and creative boost during your work
day at the office. Try out different times and see when it's easier for
you to start drawing. For me, I have the most
energy in the mornings, but I also really
like to draw in the late afternoon and evening
when I'm a little groggy. I found that during those times, I'm most likely to procrastinate other things I should be doing. So drawing is more like a
reprieve from those tasks.
40. Perfection Does Not Exist: I hope by now you realize
that doing the work, doing the drawing is the
most important thing. But often we get down on ourselves feeling like
we aren't good enough, aren't improving,
and aren't reaching that level of drawing
we so desperately want. But this mindset can
be debilitating. It can stop us from starting, stop us from doing the work, and stop us from drawing. Please, don't let yourself
fall into this trap. Don't let your thoughts or wish for perfection stop
you from drawing. Forget about everything your
inner critic tells you. Forget about all the bad
drawings you think you've made. Forget about the
mistakes you've made. Forget about that
artist you love who's so good and makes you feel like you'll
never be that good. Forget about everything
except drawing. All you have to do is draw. Just do the work, and
the rest will come.
41. You Did It!: Thank you so much for
taking this class and I'm so grateful for you choosing to take this journey with me. Please reach out to me
on the discussions page with any questions you have, anytime you get stuck or any time you have something
you'd like to share. I love love, love seeing all your work in the
project gallery. And I'm so excited to see
your sketchbook pages 1. Last thing. Did you know this class exists
in book form two? If you'd like to
read all the content from this class and have it on your bookshelf for future studying, check
out the book here. All information and drawing
assignments are inside the book with extra bonuses
and resources as well. Get your copy today. Well, this wraps up the course and I
really hope you enjoyed it. Thank you for being
here. And best of luck, I hope to see some of
your sketchbook pages.