Transcripts
1. Introduction: Hello to all of my dear friends. Welcome to the course of
sketching and illustrating. See animals with pencil. An important part of
Character sketching for students is definitely capturing
the animal characters. In this course, you
will learn how to illustrate and draw
the characters of different animals in a principled way using
geometric shapes. This course, you will
learn to characters a sketching of turtle, Shark, Fish, octopus, crab, raise, frog, alligator, whale, and penguin in different models and positions. I hope this scores is
useful for you and it will increase your design creativity
and you will enjoy it.
2. Tools needed: Hello to all of my dear friends. We are here again and
today we want to learn about the equipments and tools which are needed
for this course, which is characterizing
the animals. I would start with my at it. Because first symbol. We are going to create our primary sketch
for our characters. And I will do it with
the use of my edit it. And I would also
use b or B2 pencil. It is going to be
needed for our work. This is B and this one is B2. I've chosen these
pencils because our primary lines for our primary sketches are
going to be drawn lightly. And then we've made sure
that our work is okay, and it's correct in all aspects. We can use pencils with higher
numbers and fix our work. But for the beginning of it, it's better to start our
work with B or B2 pencils. Now, for our attitude, we also need this. And just pay attention
that the type of your edit and the type of
your lead or it's a tip, would be the same. So if you choose one of them, 0.5, the other ones
should also be 0.5. You shouldn't
choose, for example, 0.7 lead for 0.5 at it. And even if you can't see the
leader violated is to be. It should also
match your pencils. So you can create softer lines. Now, after all of these, we need obviously a
pencil sharpener. These are which have this kind of a case at the
bottom of them are the best because it will make
your work easier and faster. You would also need a
sharpener for your pencils. And after that, we
definitely need erasers. We would definitely definitely
need our dough eraser. This is a necessity. So you should definitely
have a dirty eraser. You can also have
pencils, erasers. I have the fabric
castle type of it. Something good about
these pencils is that at the ending part of them, they have it brush, venue, erase any
part of your work. You can use your brush to get the extra things off your work. Your work would not get messy. It would just make
your work easier. Can also use this kind
of brush erasers. But again, I say delivery
CR is a necessity and you should definitely have it or otherwise you can
note, do your work. And another kind of eraser
that you can have is this eraser that they have some kind of an eraser
tips inside of them. You can change them or wherever. Your work is so thin and
you want to erase it. You can use this
kind of erasers. So this is another type of eraser that you can
use in your work. Then another point that
I should tell you is that you can use this pencil
holder for your pencils. This can come to
use for you when your pencil would be
too short and small. Therefore, you can
place it inside of this pencil holder and use it. One of the most common problems that people have is that then, and pencil is short as small, they cannot properly use it, but this pencil holder
actually helps you to use your pencil still. I think this is also
necessary for your work if your pencils are
short or a small, okay? And we are going to have
some works with colors. Therefore, we need
some colored pencils. For the parcel. You want to use some shadings. You might even need a fader. We will just use this
fader limited oddly. But if you like it, you can use it more. And I also have a brush. Therefore, I can get
any extra things off my work so it would be clean
and it wouldn't be messy. My paper and my sketch
would know sketch messy. I use it, especially for the, for the times that you use. You want to use
color on your sketch because it would not let
your work to be dirty. And therefore, it wouldn't
make your colors look dirty. You can use 1212
number colored pencil, or 28 or even 108. Depends on how much
cost you have for this, how much you want to
pay for this stuff. And you can also consider
your colors more than this. It depends on you also need some papers for our work
and normal lie cheat. You can also use some
board that you can place it underneath your
paper and your hand. You can also have
some paper tape, and these are just
some accessories that you can have if you want. The board will be also
kind of unnecessary for you because it
would be placed underneath your hand
and your paper. And it will actually fixate, fix your paper on your
board so it wouldn't move. These are all the tools that
you're going to need for this characterizing
course of animals. And you can provide them.
3. General illustration of the first Turtle: Hello John, love my
dearest friends. We're back again with another
tutorial session for you. And in this session, we are going to create a turtle together and wanted
to see how it's done. I will start from a general
shape for my turtle's shell. Because this way,
it would be really easier for us to create the
rest of the body parts. All right. I'll start with a shape which is almost between a circle and an oval like this. Then I will make the
top of my shell, my shape and little bit more prominent and
then I come down. Be careful you shouldn't
make it sharp or form because it should be very smooth and very soft
and very around. Then I connect this two parts on the bottom of the
shell together. This is actually the shape of
the shell of our terrible. Then from here, from
the top of the shell, I come down with a curved
line in the direction, I mean in the same direction
and angle of my shell. Here we create a circle
as a whole where the neck of our turtle
is going to come out. It would look like this. Shape it upward, we go
outward, curved lines again. Over here. We're going to create a circle for the placement
of my turtle's head. Then I would also create a direction line and angle line for
my turtles face. In this area. We should actually separate
our face into parts. Why is that? Because I want my
turtles knows and my turtles mouth becomes
separated like this. That's why I'm separating
the face into parts. Then I'll determine a
placement for my eyes. I mean, for his eyes, her eyes. Then in detailing phase, I will work on it more. We've separated these two parts. This part would be the nose and the lower part
would be the mouth. The placement of the eyes are now very visible
and clear for us. Behind the neck or
above the neck, I'm going to work on the shell. I create a curved line coming
up and going down again. And then I continue this. I move on to shell until
I get to the back of it, to the end of the shell. In here, I'll make a turn, all my code twist. Why? Because v have to actually separate the
shell in two parts. One part would be involved
in NYC over here. The same way that we went. We go back and we get to
the back of the neck, connected to the back
of the neck again. We also want a little part for this second part
of our shell which is beneath the neck first
I'll create this line then again from behind of
the neck from tobacco. Can I come in? I continue on this
line over here, coming out and little. So this would be the
lower part of our shell. And then we turn it from behind. If I want to create it, it would look like this. We connect this area to the
lower part of the shell. The only see this part
because the wrist so it would be behind the neck and
is not visible for us. So you can easily do it
right now because we are working on the
primary sketch and it's just a general shape. The next step I'm
going to determine the placement of my turtles, arms and legs. As far legs. You can count two of
them as their arms. One of them would be here, The other one would be on
the other side of the body. These are the front legs, the arms, if you'd like. And another one would
come out of this part, which is the back leg. And another one on the
other side of the body. The bank can only
see one part of it. Small part of it. This is just a general shape. Then we create its tail. And then in next
step we are going to add the details to our turtle.
4. Drawing the details of the first Turtle: Hello, I love my dearest
friends and back again with continuing
our work on our turtle. This time I want to add the details to my
turtle character. Alright. I started from my
turtle's head like this. I go up and little and then I bring it out
and I come down. Smooth shape. Then I come down
and in this area, I go up and little. And inside again. I mean, I move through a tour
inside of the house. This area, I'll create the
smile line for its mouth. And I come down and I actually move toward
the inside of my mouth. And then from the side and
the edges of my mouth, I go down and then toward the neck into the actually this is our mouth and this is the side of our mouth. And it shows that we have another part of the face on
the other side of the body. Then I'll create this
tongue inside of the mouth. Did I can darken the rest of
this area looking like this. Now I'm going to create the eye. For the eye. I bring this area a
little bit more above. I bring it up. I can show this prominent parts for
the placement of the eye. Then I continue the
back of the face, the back of the head
until I get to the neck. I do not cut this line ever
until I get to the neck. Now that it's done, I can complete the
I create a line and then I create the
eye on top of it. Then I'll create a
pupil inside of it's I. And then for the nose, I'll consider two
nostrils as well. He should pay attention
that this nostrils, which is closer to us, is a little bigger
and the other one is smaller and it's
more like a line. Okay. Now I'm going to
continue continue to neck from the front
side of the body. I go down, I come a
little out and then I created toward
inside of its shell. And then from the back of
the neck I'll do the same, I bring it into the shell. It can also create a line
over here in order to show that there are some
wrinkles over here. Now I want to work on
my turtle's shell. I'm going to create
a lines which are defendant and which
are my main lines. I just move on these
definite main lines. Move on them from
my primary sketch. Then I move toward the end
of the body like this. And then I'll create this
inner line looking like this. You should consider
that this upper area should be placed
inside of our shell. So I started from here. I go above my shapes
and little bit more. I want my shell to
be more prominent. Bigger. From inside of the shell, I go up, I shape it
and I come down. Our shell is actually inside
of this line around it. It doesn't start
in the same place. Now that we've
created our shell, we can also create some
patterns on our shell. This is a tip of our shell. It's very round and smooth. I just create a kind
of a circle for it. And then for the lower parts, I create these
patterns over here. As you can see, we are creating some patterns on our shell. Again, for the
ending part of it, I'll do the same. I will do some of them on
this lowest part of my shell. And as we go down toward
the bottom of the shell, these patterns would
be a little bigger. Just remember you
should, I mean, it's bad heard that you
don't create all of these patterns the same shape. You can just make some differences in them
to make them better. Now, I'm going to create
this lower part of the shell which is below
and beneath the neck. Like that, I will create it. For this lower
part of the shell. We do not connect
all lines together. We bring this line
until the middle of this area and this one until
the middle of this area, we denote connect
these lines together. Then we should complete the
neck inside of this whole. I'm going to complete this line at the
bottom of the shell. We can have the lower
part of the shell. I'll continue this design, this shape and sketch
toward this side. And then I bring its tail, bringing its little
tail out of it. Now, I'm going to work on the legs and arms
and complete them. I'll come out and then
I'll create the feet. Later. I would also consider
several nice for it. Also, you can have several
lines for the leg over here. I'll do the same on the other leg and the
other side of the body. It should just pay
attention that because it's on the other
side of the body. It's a little smaller
and we just create several lines on it and only one nail on it because
it's on the other side. It can be seen completely. Again for the back legs
because we see this one more and it's closer to us first we're
going to create this. Then we are going to
do the risks of them. The last one, I mean, we also have to create the last leg exactly with the
same procedure that we did. We only see the back
of it and very, very small part of
it that we create. You can also consider
several lines for this lower
part of our shell. Now, our turtle is complete. If you erase all
the extra lines, you can clearly see our turtle coming out
of this primary sketch. Very clean and very
detailed this time. You have to erase
all the extra lines. Then erase all the extra lines
that we have in the shell. This is our turtle
which is complete.
5. General illustration of the second Turtle: Hello to all of my
dearest friends. We are back again with another
tutorial session for you. And in this session, we are going to create
a baby turtle together. You want to see how it's done. If you want to create
the baby of a turtle, how we can create it? I'll start by work
with creating an oval. Will create an oval over here. In this shape. For this oval, I'll create a line toured up, upward and another line with a little bit distance
from the first one. And in here I'm going to
create almost a circle, an oval, something between
a circle and an oval. It shouldn't be too
much of a circle or too much of an oval. Basically, the lower
part should be wider and the upper part should be a little
bit more narrow. Okay. Now, I will determine
the placement of the arms and the legs like this. And then I move on to separate and create the
patterns on our turtle's shell. Because this
character is a baby, everything will be created as smaller and easier
at the same time. Just like that we create
the back legs and the other one would be
seen to punch less. Now for our baby turtle, we create some
patterns on its shell. First of all, from the back
of the neck I come down and I create the basic
shape of the shell. I turn and I go to the bank. Then from the top of the neck, I turn and I go down again and toward the back of
the shell again. With this lower line, I turn and I twist and I connect these
two parts together. You can do it as the way
you did on your big turtle, or you can do it the same way
that I did here right now. Which one is easier for you
and more suitable for you? You can do that. Then I'll create It's
very teeny tiny tail coming out from the end
and the back of the shell. I also create a line
beneath the neck. Facing the upper shell. I can show this whole
inside of the shell that we will have
our neck coming out. Then I create another
curved line coming out from the back of
the neck and going up. But I do not connect it
to the rest of the shell. I finish it in the middle. Then from here I create
it's kind of a stomach. I go to the end of the shell. Okay. Now I'm going to determine the
placement of the eyes, the nose, and the mouth. But first of all,
I should create the direction line for my face. Then I can determine
the placement of the eyes because
character is a baby, definitely the eyes
would be bigger. Then I will create the nose and the mouth with some
general shapes. And then in detailing phase, I will work on it more and more. Then I have to create this lower part of the
face and make it wider. As I said before, we have to create
this lower part of the face wider and bigger. So I add some volume to it. And when we are working
on its details, we are going to work on it more. This is my basic and primary
sketch for our baby turtle. And on Next step we're
going to add the details.
6. Drawing the details of the second Turtle: Hello to all of my
dearest friends. We are back again
with continuing our work on our baby turtle. Well, I'm going to start from my turtle's head at
the top of the head. Actually, first I'll create this prominent area that we have for the placement
of our turtles eyes. Then the part between them and then the other eye
which is closer to us. I created this prominent
area for the eyes. Then from the back of the head, I come down toward
here, towards the neck. Then from here, I'm going
to create the eyes, one over here and another
one closer to us. And also we will
create the pupil. Again I say because
it's so baby, the eyes and also to P
appeals will be bigger. This is closer to us. Therefore it would be
even bigger like this. And then dip pupil inside
of it would be placed. You can even darken the upper
eyelid a little bit more, can emphasize on it. Would look even cuter. Want to work on my turtles? Nose and mouth would
be my turtles knows. And mouth, create a
smile line for it. And then I bring
out the lower jaw, the lower lip until, I mean up to the middle
of this upper jaw. And then I'll separate apart for the tongue and I darken
the rest of the mouth. Inside of the mouth. We create the nostrils
on the right side, which is closer to us. We can see the nostrils bigger. From this part. Below the eye. I come down to create some tricks
for our baby turtle. I come out and then I come down until I can connect it to the
neck and then I complete the line for
the neck as well. Turtles neck is very
short as you can see, because we are creating
a baby turtle. Then I'm going to
complete its shell and the edges of the shell. I go toward the end and then the line I come from the back to
the back of the neck. For this area, the top
part of the shell. I come from a little bit
inside of the shell. I mean inside of the
edges of the shell. Make it more prominent. And then I bring it
to the other end of the shell and I will shape it like this easily as we did for the bigger turtle. Then we can add the
patterns on our shell. Well, smaller it
has a small shell, but still we can create
several patterns on its shell. That's it. It's complete. The shell create
these little parts because we want to show that this is a volume is so it's flat and it has another side. That's why we
create a shape like this which is half
and we want to show that the shell is churning and we can have the rest of it on the
other side of the body. Just wanted to tell you so you
would know why we do that. Now, I will create my turtles legs coming
out of its body. Down. Determine the
placement of the nails. Over here. It'll have three and create several curved
lines on the hands. So we can show we
have a curve here, we have some depth here. Again, it's not flat and
it's got volume and depth. Like wrinkles. Create the other
arm the same way. But it only has two
nails because it's turned and we cannot
see if heart of it. Then we come to the back leg. First I create this
one which is closer to us, looking like this. And then I add the nails to it. Then I create these
curved lines on the leg. We can see just a little part of the other leg which is on the other side and we create it. You can also add some lines
at the bottom of the shell. It can show us the stomach. This is our baby turtle. For the last part of our job, we're going to erase all these extra lines
and guidelines. So our baby turtle can show
itself better and more. This way as you can see, our result is cleaner. Erase all these extra. And all of these guidelines can also erase
inside of the eye. So it should be more white. We are going to make our
work become very clean. As you can see, the outcome would be very cute, very characteristic,
and complete. This is our baby turtle as well.
7. General illustration of the first Shark: Hello to all of my
dearest friends. I'm back again with another
tutorial session for you. In this session we are going to work on a shark
character together. We want to see how it's done. First, I will start
with creating an oval like this. You can actually create this
in many different shapes. And it depends on you. I mean, it depends
on what direction and what position you want
to create your shark. Then I will add another
oval to this one. Then for its back, for its fin. I'll create some kind
of a triangle shape. I also have to create two fins. This sides. Why shark? One of them would
be in this side and the other one would
be placed over here. Then at last I'll
create its tail. These are the general
shapes right now. And in next system, we will actually complete these sketches and we will
add the details to them. From the towel, we bring a line down to the bottom
and then we turn it from the front of my fin. I will move it toward detail. I would also determine
the placement of the eye. And it has a very simple shape. You can see our general shaping, our primary sketch
is almost done. You see the direction of
the shark, the body parts, and you see most of the face and the front part of our sharks. But now we're going to add the details to our
work in next step.
8. Drawing the details of the first Shark: Hello my dear friends. Well, I'm back to continuous of my work on my shark character. We are going to add the
details to our work this time. All started from this
front part of the face. From here with a very completely soft
and smooth curved line. I moved toward the mouth. We are creating
actually a kind sharp, we don't want that
aggressive shape of the shark over here. We want to show it's
cute and kind and fun. I'll create this
smile line for it. Then I'll create the
lower part of its mouth. Then I go **** inside. Okay. Obviously as you know, sharks has very sharp teeth, so we have to create
them like this. I create three teeth
for the upper part of the mouth and several of
them for the lower part. Like this. You don't have to
create all the teeth here. Then I'll create its tongue. And then I'll darken and I'll shade during the
rest of the place. This separation would
be easily done. Alright. Move on to
create the nostrils. Then I'll create DIs. Now. First for the nostrils, I consider an imaginary line. I just create a guideline here. These would be my nostrils here. I mean, the nostrils
for my shark. I wanted to work on. It's I I create an eye for it, only one of them because the other eye of my shark is on the
other side of the body. And definitely we cannot see it in this position
and in this angle, but also create a curved
line above the eye so I can show the prominent
area for the eye. Then for the tip of
the nose which is turned toward the eye, we move on two lines. And then again, from here, I move toward the fin. And we move toward the
bottom parts of our body. Now I'll complete it like this. I will complete these lines, which are the main lines for
the phase, goes from below.
9. General illustration of the second Shark: Hello, My dearest friends. Back again with another
tutorial session for you. And in this session, we want to create
another shape and other model of a
shark character. So you wouldn't know at
least two models of shark. I just want to create my shark
in a different position, in a different
direction this time. First, I'll create
an oval like this. But as you can see, I will not complete the beginning
and the end of my oval. I just created the two lines, one on the top and the
other one on the bottom. And then from here
I'll start and I'll create another
oval inside of it. Basically inside of it. This is the shape of our shark. And then I'll start
the second shape, which is for detail. And I'm going to
shape it like this. I will also determine this
area for my shirts mouth. Then I move on to
create my shark's tail. Above its body, above its head. I will create a shape like this. Just a general shape. Then for this fins
which are on the side, you can create a
shape like this. We can only see a very small
part of the other fin, which is on the other
side of the body. So we just create
that a small part. This is actually
the general shape of my second shark character. Then I will create
this line that I've also created for my
other shark as well. This is the line which separates my sharps buddy into two parts. This area would be
my shark's mouth. Here we go, all the
way through here. Alright. This is a general shape
of the shark character. And then later we are going
to add the details on it.
10. Drawing the details of the second Shark: Hello to all of my
dearest friends. Well, as you can see, we are back to work on our
second shark character. This time I want to add
the details so I'll start from this front
part of my sharps phase. I want to complete my
design and my sketch. Just like this. Actually improve my work. Then I'll create this
upper line for the mouth. And then from this side of it, I come down to shape
them out completely. As you can see. Also create another line from this side of our
mouth going down. And then you load the
mouth actually Filter1. And then from the middle
of this line, we go down. And we will complete our body. We will continue our body
until we get to the top. Then from the back of the fin. From behind the fin actually
we will get to the tail. Alright. Now I will determine the
placement of the nose. And then I'll do it. And then the imaginary line. I'm actually trying to
keep all the nostrils, both nostrils in one level
and in its right position. But definitely this nostril
because it's closer to us, it would be more obvious. I would also
determine some teeth for my shark because
it's not a shark. Teeth are going to create the teeth in this ship
because we wanted to show that shark is also turned. Then I create another two
inside of their mouth. And then I'll create
only one tooth on the lower part of the mouth. I will create my sharks tongue, and I will darken this area. In this swing, as you can see, I shade it inside of its
mouth to create the contrast. Show the tongue
and teeth better. Now I wanted to work on this upper line of
the gel of the mouth. And I turn toward
inside of the sharks face and from the
side of its mouth, I will go down and then towards the Finnegan and from
behind it toward the tail. At last. No, I come from the outer
line toward the inner line. Then I'll also create a wrinkle line because we wanted to show that
this place is wrinkled. To show that it has a volume. Did I go to the top of the body? Before I complete that area? Have to create I, over here, we're actually going
to create eyes right next to each
other. This time. We are actually creating
the pupils as well. If you can see clearly, the eyes are right
next to each other. Can even create two very
small little eyebrows for it. We can actually create another line as a
representation of the line between the eyes
and two other lines. I mean several lines
around the eyes because we wanted to show that
in here we have a curve. It's not prominent or anything. These details are
actually things that make your work spectacular. Can do this actually. Create its fin, it's upper fin. Fun pattern. And then from behind the fan, from the back of it, I'll move toward the tail. Then I'll turn and twist. I'll complete detail. Does lower part of the tail. You can even give some patterns. Again. For the FIN which
is on this side. We can also add these patterns because they're sharp and they're kind of wild. So it's normal to have patterns
like this on their fence. Then you can also create
several current lines over here so it can breath
underwater like this. Alright, now at last I'm going to erase
all the extra lines. Therefore, our shark, second
shark character would be complete and it would show
itself better and more. I would also erase this
guideline for the nose. And we also erase the
primary sketches. At the beginning of our work. This can actually create as many lines as you want. But later you can, you have to actually determine
the main lines among them. It would be harder for
you to try to keep it. Not too much or not to minimum. Imbalance. Also erase this area completely. This is our beautiful outcome and our second shark character.
11. General illustration of the first Fish: Hello, My dearest friends. We are back again with another
tutorial session for you. In this session, we are going
to create fish together. We wanted to see how it's done. Alright, fishes are really, really easy, so just pay
a little attention here. I will start my
work with creating an oval like this. Then at the end of my oval, I'll create is shaped
like a triangle. See if I continue this, it would be a triangle. Then I'll create this top part. Evolve my oval and
I'll create a fin. Also, another
triangle over here, almost in the center of my oval. Now, I will separate this oval and I will
divide it into parts. I only create a circle for
the placement of my fishes. I then again, I separate this area
for my fish's mouth. Just as easy as this, you see, it was
really, really easy. And lower lips should be
a little bit more out. Comparing to the upper one. You see, it was easy. This is the general
shape of our fish. Will come back and we'll
add the details to it.
12. Drawing the details of the first Fish: Hello, hello, My
dearest friends. We are going to continue
our work on the details of our fish character here. Well, I'll start from
the top of its head, actually from the
top of the fin. And then I'll create
several lines inside of this upper fin like
this that you can see. Then I'm going to complete
the shape of this upper fin. After that. I would also want
to complete DI. I can even create a
line below the eye. Then I'll create the pupil. Then. Create another
circle around our eye. For my fishes lips. For its mouth. Create a little small
smile line here. It should be very small. And then we complete our
mouth in a smiley way. I actually darken this line, which separates the
face from the body. And you can also create an
eyebrow for this character. Then you can later
shade inside of it. Then I'll complete this fin, which we have over here. Also creates several
lines inside of it for these patterns. This area can actually, we can create some patterns
to represent the scales. Fishes scales can also create it like this
for this behind area. Then for an annex one, I'm actually going to
start from the tip of each prominent shape
and then continue that. As you move forward, you can actually create your shapes, your
patterns bigger, but it's more careful. Then we can add last create some lines for these patterns. For detail. We start from the ending
part of our oval and then we create the triangle
from sides like this. Then I would also creates several lines for
our fish's tail. Alright, that's it. You see? It was piece of cake. You can erase all the extra
lines which are inside of the body are around it. And even on the
scales, fishes scales. We will erase all
these extra lines are character would show
itself completely. Alright. This is out outcome and it's a cute fish character.
13. General illustration of the Whale: Hello to all of my
dearest friends. We're back again with another tutorial session
for years usual. And this time we are
going to create a way together and we want to see
how it's done actually. Alright, I'll start
with creating a general shape for
my whale's body. Then you should also
consider that according to the size of the animals that would create either they are animals sees or
their land animals. They are sea animals
or their land animals. You should just measure
their general shape. Comparing to the animal
that you're creating. If I'm creating a way, I should definitely consider
bigger general shape. I'll create a dome shape
for my whale like this, also for its tail. The thing that we are creating
right now is just primary. And don't worry, we will just move on to creating the
details in the next step. Now from here, I'll create another line for the
whale's stomach. I move toward the mouth. Like this. We've started a shape. Then we went up, we've completed it with another general shape
until we go to detail. Now that we've created
general shape of our body. We will create the placement
of the mouth like this. Again, I say the volume between the upper part and the lower
part would be our mouth. And from the side of the mouth we term the corner
of the mouth. We go down. I say because it's
a sea animal and it doesn't matter even if
it was a land animal. We would create it. Create the primary sketch. According to the animal
that we're creating. I would also create
a fin for my whale. And because it has another fin on the
other side of its body, I'll create another
one over here, just a little part of it. I just create a triangle here. We can show we only see
the tip of its fin because it's placed on the other
side of my whale's body. You can save clearly
from the other angle. This is a primer
schedule of our whale. And the next step we're going to complete the details with it.
14. Drawing the details of the Whale: Hello, to allow my
dearest friends, I'm back again with continuing my work on my whale character. All right. I'll start from my
whale's head as usual. And then I'll start my
main lines over here. I'll start creating
my main lines. Basically just
moving on lines that I've created a, my
primary sketch. Them from this side. I go down. Then I'll move like this. Then after that, I'll create
the placement of the tongue. Then I will shade the rest
of the area inside of the mouth so I can surprise the tongue from this
inner part of the mouth. I would have to shade it. All right. Now, from the corner of
the mouth, from its side, all gum down. In this area. I will turn and go almost up. Yet. I come out a little. And then on the same line
that I've created, the mouth, I'll go down until I
get to its stomach. As you can see. Then I will turn this area. We will actually continue
a line toward inside, but we would not continue
that until the end. From the corner of our mouth. We will create a line
going toward the fin. Below our fin actually
from two back. Just like a curve
with this, sorry, with a curve like this, we move toward the tail and from here again, we come back. We go toward this lower line. Now I will determine displacement
of its eyes as well. And then we will move on
to creating the fins. I also create its pupil and obviously an
eyebrow for our whale. Then I would have
to create defend. And I will complete it based on what I had in my primary sketch. I would also create
the other one as much as I can see it. All right. Now we're going to create this area which is going to be connected
to our whale's tail. So I have to create
it like this. As you can see, I just went and create
my whale's tail. The shape of whale
is in a way that as much as we get closer to the end of the body to the tail. It would be thinner. Yet as much as we come
towards the face, the head, the eyes. It should be thicker and wider, actually create my whale's tail. And that's it. This is detail. Several lines. We want to show that Beneath are actually beneath or
under our whale's body. We have some
patterns and shapes, and it's not flat, and it has some specific volume. This is actually
why we are turning these lines because
we want to show that we have a prominent shape, prominent volume
shaped over here. Just like that, we are going
to turn the lines first and then you can move them down. Also create another
line like this. Then our last line is actually the main
line for our bodies. So not continued more than this. Just 1 that I should tell you is that these lines should
be turned this way, definitely because you
shouldn't just bring it down or make it ruined. If you pay attention. These several circles
will show the shapes. We can also continue several
of them toward the end of the body because we
want to show that these lines are not separated. Medulla of the way because
we cannot see the lines. Precisely. Is all right. Okay. That said, this is
our whale character. Now I can erase the
extra lines over here. So I work with show
itself better. After cleaning all
the extra lines and all the guidelines, you're whale is actually
going to pop up and pop out and show itself way more better. You'd also erase inside
of the fin cell. You would not see
the other side of it because it's Finn
is no transparent. You can also erase inside
of the tail as well. No matter where they are. Alright, that's it. This is our whale character
which is completed now.
15. General illustration of the second Fish: Hello to all of my
dearest friends. I'm back again with another
tutorial session with you. In this session we
are going to create another kind of fish together. We've already created one kind. Wanted to see how it's done. All right, I'll start
with creating an oval for shaping general construction and a general foundation
for my fish's body. I will not create this ending
part of my oval around. I'm going to create
the sharp because in this area I want
to add the tail. I also want my fish to
be stretched a little. Determine the
placement of the tail. In this way. Actually we are creating
kind of a triangle for the placement
of our fish's tail. Then I'll continue. Above my fish's head. I will add a fin
over here like this. Then again, I can create
two very little fins. The lower part of
my fish's body, one of them would
be on this side and the other one would
be on the other side, which we cannot see
completely unfortunately, because it goes behind our body. Then for this fish, I would also create a
replacement for the eye. I want my fish to have very, very big, huge eyes. Obviously, we would also determine the
eyebrows placement. Then for the rest, we should just go and
add the details which I am going to tell you
about in next step.
16. Drawing the details of the second Fish: Hello, my dear friends. We are going to continue our
work on our fish character. And this time we're going to add the details to our
fish character. Now let's start from the
top of my fish's head. And then I come down over here. I'll just go a little toward
inside and out again. It would be just a very, very little curve just to
create its mouth better. So I'll create its mouth and I'll create this line
toward the face. And it just show that
my fishes as smiling. Then from this inner part I'll continue my line coming out. Then we'd return. I'll create the lower lip and the lower part of the mouth. And then from here, which can be counted
as the fish chin. From here I'll go down toward
the stomach all my fish. Even for inside of
the fish's mouth, I'll create a line
so I can separate the tongue and then I'll
shade Doris of the mouth. Now, I'm going to work on
the I Am I going to do that? Well, for great team DI, I will darken the upper eyelid. The fish like this. Then from this inner part, I'm going to start
and create the eyes. You should also
create the lower line as well, lower eyelid. Then I'm going to create
the pupils for my fish. Then for the line for the eyes. Here, I can't even keep a
light inside of the eye. Sight of the pupil actually. Then actually below the eye, beneath the guy I can create
another line like this and several smaller lines
right next to the eye. I am going to complete
the eyebrows. Well, inside of the eyebrows, I'm going to use a dark color, black color and then
I'll complete its fin. One of them is above
my fish's head. There are several lines
going from down toward up, coming up to down. Then for I will
complete this back part of the fish's body. Like this. I will show a pattern like this for my fish over here. Then for the rest of it, I'm going to use the other
shapes over and over again. I'll create it like this. Create the first row
just very simply, but from the next
rows after that, you should create one
part between two others. Then I would also creates several lines for inside
of my fish's tail. Like this. Then we will create this lower fence on
the sides of our fish. Just consider several
lines for it. We just do the same
for the other one, which is the other
side of the body. Just creates a
real lines for it. That's it. This is another fish character
which is completed now, this is our outcome.
17. General illustration of the third Fish: Hello To love my
dearest friends. And back again. We're continuing our work
on our fish character. This is a third fish character
that we're creating. I'm going to add
the details little by little to my chubby fish. Obviously I start from
the top of the head. I bring a line down, then I'll bring this line, take this line toward
inside of my fish's body. Until I get to the
place below the eyes, I will continue my line
toward inside of the face. And then again from
the very same point, I come back out the
position of them. And even over here I'll
create a turn going down. It is just because I want to make my fish more
unique and different. All right. I'll connect these two parts of the mouth with a
line in the behind. As you can see right now. I will create the eyes completely
with complete details. Create my eyes and depart
that they are connected. It's the body with
a curved line. Then you will create pupils for the fish with keeping a
part of the light in it. Now if I started from here, we should also create
the other eye as well. The shape is saying, and then I'll create the
pupil inside of it as well. Like this. I've created the
eyes, the pupils, and the lights
inside of the eyes. Because I believe that
it's got a little dirty. I will erase the darkness
inside of the eye and I'll return to the light. As you can see. I'm emphasizing on the
lights in the eyes. It's very easy to handle. All right. This is my fishes eyes. These are actually going
to create the eyebrows. If you pay attention, I'm creating the
eyebrows above the head. But it's not anything
wrong with that. Because if you want to again, do whatever you want
in your characters, can create the eyebrows
even above the head. Looking like this. I'm going to create
this fin above, actually on top of
my fish's body. Then from behind the eyes
I go toward the tail. I move toward detail. I would also shaped the tail, light this looking
like a triangle again. Then I would also create the
lines inside of the tail. In the same pattern. Den we come down stomach and lower fins on the
size of the body like this. Then you would also create several lines on
these fins as well. Because it's the stomach, you should just move very
smooth and very slow. Also has two fins that
I've told you about. Alright. Now I'll darken this inner part of the mouth after
separating the tongue. I mean, I can consider a separate area for
tongue in our fish. You can either do that or completely colored
dark pens on you. And what you want to do. Now for this fish
character as well, I can create several long lines which are actually
showing the patterns. You have to create
several lines like this. Then we can shade inside
and between these lines. This is the shape
of our third fish, which actually is
homeless complete. It was very easy. Now I'm erasing all the extra lines and
all the guidelines, specifically the extra
lines on the mouth. So the general shape
of the mouth with actually show itself
even right now. This is the chubby fish that I've told you about and
we've created together. And I can also create several
lines over here on it. We can show that this is it.
18. Drawing the details of the third Fish: Hello to allow my
dearest friends. We are back again with another
tutorial session for you. And here we are going to create a Venn,
another fish together. We wanted to see how it's done. Alright. I would want to create a
very chubby fish this time. And just like that
creates a big oval. And also complete around oval. Almost something between
an oval and a circle. We just consider
shaped like that. For the general shape of our fish will create
a shape like this, as you can see on my paper. This would be my fish's body. Dan. I'll create my fish's
tail like this. I will create a
triangle shape here. Then for this area on the top of the body
and it's above the head, I'll create a very small fin. I would also create two other fends for this
lower part of its body. Because the other one is on
the other side of the body. And we can note sit completely. We just created it as
much as we can see. We would also determine
the placement of the eyes. Then we can move on
to the next step, which is detailing the work. Okay? Because I'm going to
create DIs above the head. I'll create both of them, but one of them cannot
be seeing completely. This is a general shape
for my chubby fish. Next step, I'm going to add the details to you and
teach them to you.
19. General illustration of the Octopus: Hello, my dear friends. We are back again with another
tutorial session for you. And in this session we
are going to create an octopus together and
wanted to see how it's done. All right, I'll
start with creating a circle for my octopus face
and it's head actually. Then we should create
eight legs for this face. Well, I'm going to
show the direction of the legs as the same time as I'm determining
their placement. I'm using these
directional lines because I don't want
to lose any lines. I am doing both of
them the same way. This is one of the
legs. You see. This is the shape of the leg and the direction
would be like that. We create another one from
behind it toward insight. And another one comes from here, it turns and it goes in again. Another one would be
placed from here. I mean, with the
start from here. I actually take
another one from here and we turn it in this area. We bring another one out
of this ones behind, back of this one. We bring in another
one over here and another one
will actually come out between these
two other legs. Like this. You see, very easy. These are the placement
of octopus legs. Then I'll create a line for
the direction of the face. I want my octopus looking up. I'll create DIs over here. This would be the
replacement of its mouth. On these areas. They are actually showing the prominent part for the eyes. They can also be eyebrows. I could also create a very small sea creature on top of its head,
above its head. For example. I can create another
fun sea creature. Also determine the
placement of its eyes. We can even create a baby. Purpose. That depends on you, my friends. Even for that, we can create several lines
for its legs as well. It actually stays up in the air, basically in the water, but you cannot say it right now. From here again. And another one can turn
and come towards this. This is our baby octopus, which I've created over here. Now in next system, we're going to add the details.
20. Drawing the details of the Octopus: Hello to all of my
dearest friends. We are back and we
are going to work on our big and little octopus. We are going to start with
creating the main lines here. From the side of the face, I come down and I'll start creating the lines for its legs. Move like this. In this area. I'll turn my line
and from this side, I go down again and then I
go toward the body again. This is our first leg. For the second one, I start from this side. I come down. It's like it's coming from
it's behind because, you know, octopus has a circular body, so it also has legs on the
other side of its body. The rest of it, which
can be seen from here. Then for the next leg, I bring down this line. Then here I'll turn and
I'll create the third leg. I can move from the back of
this area behind this tip. So it would look more
different and more cute. Then from this part, the line that I went up, I come down again and I bring
it to this direction and this side alternate
to the tip of the leg and going back
again toward the body. Okay. These are four
legs up to now. Then for the next
one, I'll come down. Then I go back up again and down because it's legs doesn't have any
bones or anything. They just flow into water. So they can have different
shapes and you can have lots of ups and downs in
them and lots of turns. Okay, now you want to
work on this other leg, which is almost underground
created in this shape. This would be my sixth leg. Bring it back toward
inside of the body. From here. You can see just a little
line behind this area. And then I'll create this
one which is going up to our baby octopus. Then I turn and I come
all the way down. Only one leg is left that
for and for creating that first I should create
the rest of my face. I'll bring it down. And then I can create this leg into continuous
of this line, which shapes the face. Alternate over here and
then I go up again and toward my octopus body. I can create my eyes
into placement that I've determined in my primary
sketch, in depth position. And I also determine
where it's looking. It's looking this way. And for its mouth, I would have to create a
shape like this. Okay. Now I want to create
our baby octopus. And I'll just do
the same as I did for its big occipitalis. I'll do the same from here. As I move on, I'll create its legs. It aids legs. Exactly again, I say as I
did for the big octopus, The procedure is
completely the same. It's just in a smaller size. This is because it's baby. Basically, we should
make it smaller. Then I'll create the eyes. And this one is looking to
the big octopus, a friend. It can be its parents. It depends on you how to make his storyline
for your characters. Then I'll create
the mouth at last. These are our characters
for the octopus animal. Then at last, I'm going to use my eraser to erase
all these extra lines and main lines and even so many direction
lines that we've created for the legs
and also for the face. We only keep domain
lines both on our big octopus character and our small octopus character. If, for example, a one leg is coming in front
of another leg, you should erase the
languages in behind. I mean, you should erase the
parts which goes behind. A delay which is in front. Because you can only
see the front leg, not the one which is
passing behind it. Not translucent. As I said, I'll do the same
for the small octopus. I'll erase the guidelines. Main lines will show
themselves better and more. This is it. As I always say, if you've accidentally erase
some of your main lines, you can come back and fix them. Also, we can add some
patterns on our body just randomly in some
parts it shouldn't have any special
rule or discipline. As you can see,
I'm just creating some random lines all over the body and some
shapes like circles. Just to create some
patterns that can help you, especially when you want
to color your characters. It can make it more different. This way. This is it.
21. General illustration of the Crab: Hello, I love my
dearest friends. We are back with another
tutorial for you. This time we are going to
create a crap together. All right. I'll start with creating
almost a circle, which is similar to
an oval as well. With this, I'll start my work. Then. I'll determine the placement. Crabs claws. Just like this,
recreate a circle. And from inside of this circle, we create the
clause of our crap. Looking like this. And we will do the same for
the other side as well. Just exactly the same
with the same procedure. So I'll create a circle
over here and then I'll get out of it like this. Then I'll determine the
placement of the eyes, which would be
here on the top of the head or the body because
it's the same for our crap. And then I'll create
my crabs legs. This is actually a
very easy animal. If you pay attention, you can see how easily you
can create this character. Three on this side and
three on the other side. 12. This would be the third one. Then I'll create a line
to check the levels of the legs so they would
be on the same level. There won't be bigger
or smaller or longer or shorter comparing to each
other should be symmetrical. This is a general primary
shape of our crap. Next step we'll add the details.
22. Drawing the details of the Crab: Hello to everyone, to
all of my friends. We're back with detailing
are crap character. Alright. We are going to start from the top of the head, my friends. We determined we actually complete the placement of
the arms, of its claws. We will shape the
clause very easily. We just follow the
lines that we've already created in
our primary sketch. This would be one
claw and we'll do exactly the same
on the other side. As I said before, it's a very easy character,
very easy animal. So welcome to this one as well. Now I'll work on the eyes and I would also
complete the eyes. Dan, I apply the
darkness inside of the eyes to have
the pupil actually. Then I'll do the same
for the other eye. First I created, when
I created pupil. Then I'll create two lines as the eyebrows above the eyes. Just to make it look
more fun and cute. Then I'll create a very small and tiny
and cute mouth for it. In order to make a better
character out of it, then create the tongue and I'll darken the rest of the
mouth inside of the mouth. We can also create two
circles as its cheeks. Actually. It'll just make it look
funnier and cuter. Then I will move onto
its legs and I'll create the legs in this
way if you pay attention, I'm not separating
them from the body. This is where you should be
careful not to separate them. There are parts of the body. Then I'll connect these
lines all together. This is cute crab character, which was so easy and
was done very easily. Then we can also shade
some areas, for example, and below the claws or
these parts of the body, which is the beginning
of the legs. That's it. This is our result.
23. General illustration of the Ray Fish: Hello everyone and welcome back. We are here with
another tutorial. And this time we're going
to create a ray together. We don't want to see how
we can create array. Well, obviously as usual, I'll start with creating
a general shape. Then I'll create a shape
looking like a drop like this. And this is the general
shape for my arrays body. From the sides. Add two parts to this
area for my Erase fins. One would be here and
another one over here. I'll do the same on the
other side as well. And I'll add a thin over here. One would be placed here. Now, this was a general shape. Now we can determine placement
of the eyes and the mouth. This would be the placement of the eyes and this
would be our mouth. Again, I say this is
a general shape of our character that later in next steps we will
add the details to it.
24. Drawing the details of the Ray Fish: Hello, my dear friends. We are going to continue our
work on our array character. And this time we're going to add the details to our array. We're going to start
with creating the eyes. Because our ray is turned
toward this direction, we see one of the eyes smaller comparing
to the other one. Let's do one of them smaller
and the other one bigger. I take one of my eyes, actually behind my face and then I'll create
inside of the eye, I created the pupil. And I also consider an area
for the back of the eye. Area. This I, which
is more inside. We create the I over here
completely on this side. And then I'll create
the pupil inside of it. For here. I will create a nose with curved
yet sharp line and then I create the nostrils, again, one of them bigger
and the other one's smaller. I'll create my mouth. And dressed like that. I will create, I will
consider mouth here. I'll create them out, then I'll create the tongue, and then I darken
the rest of mouth. From the side of the mouth, I create a line going down. Therefore, inner part of my fish's body would be different from the
outer part of it. Would be separated. Actually. We have to create the inner line from
the side of the mouth and the outer line from
the side of the eye. Then we connect these
two lines together. Then bring it toward the body. I turn it on, I bring
it toward the body. Again. From here, we come out a little
to create the lower fin. And also one part to show
that this is the outer area. I'll create it like
this and add this area. Again for the tail and the bottom part of the
body will do the same. This will be the separation of the inner part of the body. And then I'll add another part for the outer part of the body, which is the tale of my array, goes up at the end. It would be almost
a very thin sharp. Then we just connect it to
this inner part of the body. Become from this line we go up, it turns out we go back. We just do the same
thing as we did for the other friends on the
other side of the body. Then we add an outer part two, it will do the same
for this as well. Basically it's the same. We create an inner part and an outer part for
everywhere Dan, we separate this inner
part of the body with a line until it gets to
the end of the body. Now we can actually
shade the outer parts of the body to show this contrast and show
this difference even more. This would be this
outer part of our face. We'll shade it. We get to this part. When we get to the Finns detail
and do it all over again. Like this. This is our very
cute re, character. And at last, as usual as we
did for other characters, you can come over and
erase the extra lines. Atlas, we'll erase
all the extra lies and array would be complete. Now it can show perfect SLI can also add several
lines over here. Not so much and not too dark, just to give it some
volume and more shape. That's it. This is our results and outcome array character.
25. General illustration of the first Frog: Hello, Joe Levine, dear friends, I am back with another
tutorial session for you. And in this session, we are going to create
a frog together. Now, I'm going to start
with a circle shape. And I'll create a
very chubby frog. I mean, we want to create a
chubby, very chubby frog. Together. After you've
created this area, you should determine two parts, two prominent parts for
the placement of the eyes, the top of our circle. Then we will determine
the placement of the leg, which is here. In this shape. We create to foot the flipper, it has flippers. Then we create. We actually determine
the position of the hand. Like this. Because we cannot see the other leg and the
other hand completely. We only see the front
part of the hand and the two prophets
flipper its feet. This way we only see the
parts that we can see because our bodies turned and we cannot see both
sides completely. Then for this side
that we can see, I will separate the inner part of the body from the outer part. I'll do it with a line and in
the continuous set of that, I'll create my frogs mouth. Again. I see, As you can see, our body is turned on. This is our direction line, which is in this way. This is a general shape
and primary sketch. Next step, I will
add the details.
26. Drawing the details of the first Frog: Hello, my dear friends. I'm back with Cantonese, my work on my frog character, and this time I am adding
details to my frog. All right, I'm
going to start with the eyes and
complete them first. Just like that. I'll create this top
part of the eyes. And then we will add the
eyes over here in this way. And then I want to create my frog's eye lid
little bit lower. Because our frog
is little chubby. It would look funnier and cuter. Then we create the other eye, which is a smaller
behind this one. And then we create the
pupils inside of them. Then we will create
anestrus for him. We also create a
mouth in this shape. For the back of my eye lid. I can go, I can reach my bank. These parts, you can also create some prominent parts in some
patterns, some circles, in order to create some shapes and patterns
on the back of our frog. On its skin. We created this inner part
from the eye toward the mouth. We come to the legs and
recreate the legs this way. Complete the legs like this. You can also create a line for this inner part of the lake. Then I'm going to create the flippers or the foot
of my frog character. We can also create several lines to show
the flipper even better. I'll creates its hand. I can even create silver all
tiny small fingers for it. Complete a hand with this small fingers
and I go up again. I'll do the same
for the other hand. Complete it like this. We will determine the placement and then we'll
create the fingers. Then I'll create the other leg. I'll complete it as well. I can also create two lines over here as the same as I
did for my first leg. Then for here below the mouth, we can create some
lines like this. And we can add them to our frog. It actually shows the volume
of our frog very well. This is our frog that
we can even erase. It's extra lines. After we're done with
the whole character, we should actually erase all the extra lines and
only keep the main lines. This way I or character can
show itself better and more. As you can see it
did for this one. This is our result.
27. General illustration of the second Frog: Hello everyone. I'm back here for you with
another tutorial session. In this session we're
going to create another frog all together. And now I'm going to start my
work with almost synovial, going to create an oval. And then for its body, I will create a shape like this. I'll consider a shape like this. And then I'll determine the placement of
its arms and legs. This would be the placement
of my frogs hand. And the other one should
come from this back, from behind toward outside. And these would be the fingers. Then we also create a leg for this side that this would be its flipper. Later I'll do the
other one which is, which actually a part of it is behind the body and we can
only see a small part of it. We'll create it like this. Everything is in position
of the body parts. This is the general
shape of its body. Then I would also determine the placement of my frog's eyes. This is one of them and
this is the second eye. Here would be our mouth. Like this. This is a general shape and now we want to add the details.
28. Drawing the details of the second Frog: Hello my dear friends. Going to detail our frog
and continue our work. Alright. I start from the upper
eyelid for my frog's eyes. Then I'll continue with the
line between the two eyes. And then I move on to create the upper eyelid
of the other eye. Then I will create
DI inside of this. And obviously I would create
the P appeals as well. No, I wanted to work
on the other eye. I'll just do the same. Just like that. I'll create it inside
of my I am and I create the pupil inside of
the eye that I create here. Then from the side
of my eye lid, I go down and out and then
toward inside of the body. From this side. I also do the same. I go down. Then this time I go toward inside the face to
create the mouth. Until I get to the
back of the body, will create the
nostrils over here. Several small lines for this middle area to show
the texture better. Alright. Now I will
continue the body. I will bring this
line towards the neck and then my frogs stomach, which would be here. And from here, I'll
create the back of the body kind of
corner raise line. It's a straight line
as you can see. And then I will add the
leg to the frog's body. This is the leg and I would also create a line for
inner part of the leg. It's because here
actually it's leg is bent and it can
be a straightened. So we'll create this line
to show frog's leg better. I will create its
flipper, its foot. You can create the fingers, or you can create flippers. Because in the previous model I've created flippers
in this time. I've created fingers
so you can see both are possible and
creating characters. I will create the hands. I'll create also some
fingers for my hands. For its hands. I mean, now create the other hand on
the other side of the body. And I will complete it. As you can see, we can create the fingers
very easily and then rest of the hand as we did for the hand
will do for the leg. I mean, we create a leg on
the other side of the body exactly the same way that
we did for this leg. Very easily. And the procedure is the same. Just be careful because
these fingers are further from us and on the
other side of the body, they will be seen
smaller and lists. Now, in this way we
will finish our work. I will connect this part
to my hand, to its hand. And now our work is
completely done. We can now erase all the
extra lines from here. You would actually
know which are. Our main lines. Also create the lines
inside of the eye, and this is our complete
frog character, our second. For our character,
you can also create some lines beneath the
throat to show the wrinkles, to show the textures
and the volumes better. Actually, that's it. This is our result.
29. General illustration of the Crocodile: Hello, my dear friends. We are back with another
tutorial session. And in this session, we are actually going
to work on an alligator together and we want
to see how it's done. Alligator character, all sought from the general shape
of my alligator. As usual, we will
get to the details. I'll start with the
general shape and placement position
of my allegory, alligators head, sorry. I will create an oval
for my gators head. Then for its body. I'm going to create
another oval. I want the body to
be a little bit lower comparing to the head. And that's why I started from
this part, from this point. Then I will finish my oval on this lower part of the head
and inside of the head. As you can see. Now, I will work on detail. And I'll show with
another two ovals. This is one of them. I'll consider another oval
for the end of detail. If created several OLS just right after each other
and next to each other. Even for the arms and legs, I'm going to create some OLS because I want my gators arm
to be a little bit bend. I will create another
oval in here. And then for the hand which is almost so under Grant
and another oval, we do not see the other hand on the other side of the body. But I can consider an oval for it that we can only
see one part of it. Then I'll create
this lower area, this lower part, much more smaller
than this hand, which is closer to us. The other arm on the other
hand will be created. Not much more, sorry. But you can see that
the other arm and the hand on the other sides are smaller because they
are growing perspective. Indiana, of this old I've
created for the body, I'll create the legs. This hand or this leg is the biggest one actually
because it's closer to us. It's more in front. So as we move further, smaller. That's why I will create the
back legs looking like this. So our proportions
doesn't gets ruined. And it goes in perspective. You should definitely
consider these two reasons. I work would actually be proportionate and it
would be attractive. We cannot see the
other leg at all. We don't see anything go it. So we don't create
anything of it. Just be careful. These laws that we've created, our volumes and shapes and
they are not complete, but a step-by-step
VR going to add different parts to these
shapes that we've created. Alright, now I will determine
the placement of the eyes. Over here in the middle. We are going to have the eyes. Just like that. I'll determine the
placement of the eyes and then I'll create the general
shape for my gators mouth. Because Gators should have very, very big and huge mouth. I'll create this. I will actually, I'll
separate this into two parts, the upper jaw and the lower jaw. Then later when we are
adding the details, I will tell you about
this more and more. This is a general
shape of our Gator and above the gay there to
create a very small bird. So it would even look cuter. I would also determine
this cute bird. Because in this way, I want my bird to sit
on the Gators head. This is a general shape for
decade or in next step, we have to add the
details to our work. So add some tiny details to diverge so it look
natural and beautiful. All right.
30. Drawing the details of the Crocodile: Hello, My dearest friends. We are backward
continuing our work on our alligator character. Now we want to add the
details to our character. We start from the eyes. And I will add the
details step-by-step. Well, first of all,
evolve each eye, I'll create a prominent
part of prominent shape. To show the upper
part of the head. Then I will complete
DIs like this. Now I'm going to create
the eyes looking up. It's like my gator is
looking at the bird. Then I'll create the other eye. Here we go. Then I'll create
the pupil inside of the eye. Then I'll create some lines below the eyes so I can
show its volume better. Now. From next to my eyes, I'll create the rest of the
face which can be seen. Then we'd continuing our lines. We will complete the nasal area. Then we turn. I will create a nose. Then it's straw as well. Just like that, I will apply several ups and
downs for the jaw, some curves and some
prominent parts in the mouth. Then we will move
towards the eyes again. And then with a curved line, we will finish off her job. And then from here, again, we come down toward
the Lord jump. This inner part of our mouth. From this side of the mouth. You can also see a part of the jaw and a part of
inside of the mouth. We come down and then we'd go back to the end of the mouth. Then from the side. Because you want to show this
other part of our mouth, we come down again, will shape this area. From here, we go
to the clinic and the bottom part of
our body. Alright. I will determine the
placement of the nostrils. Well obviously, then Australia, which is closer to us, is bigger and the other
one would be smaller. It should consider it smaller. Then I will create its teeth. One of them would be here and another one right next to it. And just like that
creates several teeth. Just to show the depth
of my character. I mean, its characteristics. Even I can create one of them bigger and another one smaller. And actually to the end
of the mouth as well. I should consider several
teeth for my lower jaw. One of them can be here and another one can be
right next to it. I'm just creating
them almost randomly. It's not like I'm
measuring all of them. We can even have two of them
right next to each other, stuck into each other. I will determine the
placement of the tongue. From here. I will turn the tongue a
little from here. The tongue would
be turned into it. Then I'll create the tip
of my tongue like this. Then we will darken
the other parts. Inside of the mouth,
recreate the teeth. I mean, relieve the teeth
and the tongue uncolored. And then we shade the
rest of the area to separate these parts
inside of the mouth. This is my gators, nose and draw and mouth. Now what I'm going to do, I'm going to continue the
face from behind the eyes. And then over here we have a prominent parts in our
face and it has some volume. It's actually are Gators cheek. Then we are going to
show it with this line. And we will create this area which is
actually our neck, throat. From here, I will create
the rest of the body. Go once inside. And then from here again, I'll create a curved
line toured here. Then the last I'll continue. Detail where to turn. Like this. Then the
tip of the tail, the ending part of the tail. Then again from this side, I start from the
tip of the tail, which would be here. I go in the opposite
direction and I get to here. From here again, my
tail has a turn and twist toward the legs. I will also show some volume
at the side of my tail. Because we want to
show that our tail has a volume and it starts flat. I'm actually going to
create this line for the side of the tail
so we can show we are seeing a part of the body which is
turned and it's actually apart from
inside of the body. Continue until I
get two legs and then I'll create the volume
for the legs like this. From here I'll start. I'll determine the ending
part of the legs. Then. I also create the
nails over here. And this is the third nail. And even on my foot and leg, I can create several lines
to show the volumes better. Mostly curved lines and maybe some circles
as I did for here. All right. My girders body, you can see several shapes and patterns that we should
continue that from here. First of all, I'm going to create two lines
for these patterns. One of them is
actually in front and the other one is the
sight line does, I'm going to create over here. Then in here, line will turn
and it will continue to the end of the tail that I'll
start from this side line. With creating these patterns
and shapes on Gators body. These are actually
on our Gators body. Then on this area. I will create these shapes
because we wanted to show that this area also
has these patterns on it. We have to create
them and be careful. You would have to show the turns and twists all
alongside your body. So be careful about
direction that you are creating your patterns
and your volume shapes. And now I want to work on the sideline
because it's closer to me. I will create it bigger. So you would show that it's
much further from us and these are much closer to us because it goes
into perspective. As we move further. These would be
further from us and smaller because this
area has gone down, we can not see it anymore. Again. Just in front of
this, these shapes, these volume Chase, we will create other ones
right across them. This area is a straight. Yet. Again, I will change the shape. Even at last. I will create another one. All right. These are the ones that we've considered for the
top of the body, for its back actually. Now I'm going to
complete this front leg, which is actually my
gators hand and arm. So I'll complete it. This shape. We will complete the leg, we will complete it, the arm. Then we will create
a nails as well. This is the last one. Then. I'm going to separate the
nails with several lines here. We'll all do the same for
the other leg as well. And we would also create this very small part that
we see from this side, from the other side of the body. We only see a small part of the leg and only
two of the nails. We will create that as well. The third one, as you
can see, is very, very little because
it's completely on the other side. Over here. Again, I'll create a
curved line to show the volume over
here on the hand, which is closer to us. As I said before, you can also create
some patterns and shapes on your Gators
body like this, can create some
patterns and it's better not to leave it to empty. Or too simple. I should also separate the stomach area like
this only with a line. We will turn this line in order to show that this
area has gone down. And then with these
several lines, we also show the volume on
our Gators, the stomach. Then from here with
these two curved lines, I will complete the volume. And I will also show that our
body is turned and twisted until it gets to
the end. That's it. I'm going to create and
complete the bird which is sitting above its head
actually on its head. Also create two feathers. Top of its head. Then the eyebrows, the eyes. Great. My bird's
eyes looking down. It's like it's
looking at the Gator. Exactly the opposite way that we've created
the gay there. It's looking up. The bird is looking down. I'll create wings for it. And also I should
create the legs. Yet, I should put them
above my gators eyes. All right, This is it. This is our Gator with
a bird on its head, on top of its head. We're going to erase
all the extra lines so our work would be
over, would be done. Well, the details of gators
body are a little too much. Yet. If you go through
the phases step-by-step, you won't face any problems. Annual can actually
move on very easily. Just like that. You should just
erase all the extra and all the guidelines. Just like what I'm
doing right now. Alright, This is it. This is our Gator with a
bird on top of its head. And this is our
alligator character.
31. General illustration of the first Penguin: Hello, My dearest friends. We are back again with another
tutorial session for you. Well, in this session
we are going to create a penguin together. This is one of the Q
DOS little animals that can be seen and I
actually liked them. Going to start with
my penguins body. I'll determined
displacement of its head. Then I'm going to
add the body to it. Denote forget that this is only our primary and
general sketch later. So many things can
be added to it. You can even Note,
create this circle, and just create the
whole shape all at once. But because I want the shape of the face and the head
to be more clear of created it in a circle to give it some
directions and angles. This would be the direction
of our penguins phase. So the phase should
face this way. First of all, determine
the penguins. Be looking like this. This is a general shape. Then I'll do the same
for the lower part of the beak, like this. Okay. Then I would also determine
the placement of the eyes. I want my character
to have closed dies. And for that, I would have to use lines instead of the eyes. Would create by penguins
hands looking like this. And I would also create
the other hand, toured up. It's like my penguin is
trying to say something. Now I will create
my penguins legs. So I will consider a
volume for its legs. Then in detailing phase, I'm going to add
its complete shape. Then at last, I'll create my penguins tail very
little and small. Over here on the bottom. As you can see, this
is a general shape, is a primary sketch
of our penguin. I would also create this line to separate two parts of the body, the stomach and the back. Inner area and the outer area. This is something I thought
I should I should tell you. In next step, we're going to work on the details together.
32. Drawing the details of the first Penguin: Hello everyone. I'm back again with continuing
our work on our penguin. This time we're going to add
the details to our penguin. Alright. I'll start with
creating the eyes. I'll determine them over here. Because I want my character's
eyes to be closed. I'm going to show
them with a line. Again, I insist on it
because I've said it before. The other eye is even further
for almost therefore we should created even
smaller than that Den, with a curved line
above this line. We are actually
going to complete. The eyes. Can even have one
line below the eye, but the eyes can not
be sin completely. Did I would create my penguins
eyebrows on both sides. That's and then from the side of the eyes will
move towards the beak. We will complete it. Then between the two eyes, I will create an oval as the
beginning of my work here. And then I move up toward
the tip of the beak. There that come
down and I complete the beak just with a
twist and turn move. I'll go down just like that. And from here, we get
to the end of our beak. Would even have my
nostril on the beach. I would also have to
create the lower beak. So I'm going to
shape it like this. First, I'll come down, I'll go around its mouth. Then from this inner
part of my big, I come down and I will also
show inside of the mouth. I'll determine the Chong, I'll separate the tongue
and I darken the rest of the area. Very easily. We've created our beak. For this other part which is in the back of the penguins head. We go down. This way. From this area, we come down
from chocolate, come down. And we get to detail. This way are shave would
be more attractive. For the front part from
actually beneath the beak. I have to create a coroner
rays and a curve line. Then exactly from the central of it I create another curved line. All right, Now I'm
going to continue. I'll bring one line
down to the stomach. And I'm doing that because
I want to show you do belly and stomach
of a penguin. I would continued over here. Because we are moving here, we would have a curve
and then again we go back toward detail. You would also create another
current line above this. We would have to
know this area has some wrinkles on it
and this can fix it. Now I want to complete
my penguins arm. Then I will consider
another line to show that our hand or arm
has a volume for our itself. It has an outer side
and an inner site, which we are going
to show both of them completely over here. We would also create
the other hand, just as this over here, our create another
curved line for showing the volume of
the arms even better. Now, at last I'll create detail. And then I can
move on and create the legs or feet pens on. We are going to create some
flippers for our penguin. And then we would also create one or two
lines for its feet. And we'll do the
exact same thing for the other feet as well. The other foot's as well. All right. This is my penguins. Shay. Just we should continue this line which we will started at the
corner of the mouth and we would come all the
way down through here. Now, as usual, I'm
going to erase the extra lines and
all the main lines. My penguin would
actually believe in its role and its
characteristics. These are the extra lines which were erased completely. I'm going to use my gray
color and continue the work. I'm going to work
with the color 396 for this outer part
of my penguins body. Because I wanted to show the
contrast among two colors. I would shade this
area atom actually putting pressure on my pencil. So my work has also
some creature, our penguin would have
some contrast in his body and I would just have
different colors in my work. Alright. Now in different
parts, I want them to, to show you how you
can color or you can even do some
hatchlings over here. You can do such a thing here. Then you should be careful
that you would only have to color the parts which are darker and you should
notice color the white areas. I'm going to use color
3484 by penguins beak. Because the big
should be a little bit darker comparing
to the body. Don't remember that as well. I mean, don't forget
that as well. Because later you're
going to create it all by yourself and you might
want to color it, so you would have to know, it's better that for example, in this character, the color
of the beak would be darker. Then you can actually
create a tongue and you apply a shades furry
shavings for it. Then I'll make the
flippers ready. Again for the legs. For the flippers, it should
be a little bit darker. Comparing to the body. It looks like the vk
more than the body. That's it. This is our final result as our first penguin that
we've created together.
33. General illustration of the second Penguin: Hello, My dearest friends. I'm back with another
tutorial session for you. And this time I'm
going to create another model of
penguins to gather. All right, I want to create a very thin penguin
for you, this Stein. And I'll start by
work like this. First, I'll create completely
stretched and thin oval. I wouldn't actually
end my oval over here. I will continue the rest
of the world downward. And then I'll create
this lower area. I will make it round. Then I create this
line downward. Like this. This is actually the general
shape of our penguins body, that it's too thin. I will determine different
body parts for an MA actually, I'll determine the placement and position of
different body parts. This would be, for example, the placement of our
penguins neck and it speak. And it's upper beak. And I'll add the details later
on in my next steps that I will determine the placement of the eyes just above the beak, one of them, one of the
eyes is closer to us. Therefore it would be bigger and it would go
into perspective. Then I will create
by penguins arms, which are a little
bit below the link, actually some little weird. The other hand the
other arm will go into back go into back of the body. Okay. Broad one arm forth and
the other one back. I would also determine the placement of
the tail over here. Then we are going to determine
a placement for the legs, exactly as I did for the arms, creating one of them in fourth
and the other one back. I'm going to create the
legs in the same shape, for example, one of them, one of the flippers
would be like this, facing downward more and it will actually
rising the other leg. And it's in the air. For this leg we can see actually the bottom
part of the leg, but for the right one we
can only see it completely. Then from the sides of the body. I'll create this
separating line. Then I will connect it to
the corner of the mouth. Like this. This is a primary in general
shape of our second penguin.
34. Drawing the details of the second Penguin: Hello to my dearest friends. We're going to
continue our work on our second penguin together. This time we want to add the
details to our character. I'm going to start
with the head, from the top of the head and
from the side of the beak. I will go up. Then from here, I come down
and I'll shape it like this. I'm going to complete
the beak and then I will create the
eyes later. After that. I started from this area, which is the center of my beak. And then I come down. I'll create beak very sharp. This tip completely
sharp and then I would move toward inside of face. Then for the lower beak, I'll do the same from here
a little bit more inside. I moved toward
inside of the face. And then I'll get to the eyes, which are at the ending
part of the beak. At the beginning
part of the beak. To be more precise than
I'll create a nostril on my beak and then I'll
create DIs, in this way. I want the eyes to be created
in a very tired shape. Looked like my penguin
is a sleepy or tired, so I bring down the
upper eyelid a little. It's wide open. It sorry, it's wide shot and I will create do pupils inside
of the eyes as well. Because I'm creating the eyes in a very tired way
and sleep your way. We're going to actually
sharpen this side. Moore's to show that tired
feeling even more than that. Then I will create eyebrows. This shape for my penguins, so I can completely show that my penguin is
tired or sleepy. We've completed our
penguins phase. We are going to
work on its arms. We are going to shape
them like this. Then I'll create this front arm. I just completed like this. Two layers. Then actually from here, the ending part of the arm, the corner of it. I'll create a line to show some wrinkles on the body
to show the volume better. Denial continue line, continue this line down until
I get to detail. And then I'll create detail. From here I bring the line up, I make a sharp turn. And over here I'll
create another wrinkle for skin to show
its volume better. Then I would go up again the back of the
body and D other hand, we've created at
first. All right. Wherever the arm is
turned or we would have turned or twisted volume, we are going to
create these kinds of wrinkles with curved lines. I'm going to start with
creating the legs. I'm going to start with the
one which is on the ground. From detail. We go inside. Then we create this leg which is almost completely
on the ground. Then I'll determine fingers
on the flippers as well. Show this part of the
leg more ambassador. For the other leg. I will do it like this. I'll create the
bottom of the leg, then I will create its
flippers, fingers. And then we'll create a
line just on the side of the fingers because
we wanted to show that this area has
some volume is not flat and it has something on the
other side of it as well. Then from here we go towards the stomach and up toward
the hand, and that's it. Now I'm going to erase
all the extra lines. So my sketch would actually
show itself much more better. Especially inside of the beak. I'll create it. I will erase all those
extra lines, sorry. Also all the guidelines which were useless to us right now. Erase inside of my
arms over here. Looking like this. This is actually the results
of our work, the outcome. This is our second penguin in a different shape
and different model. I've forgotten to, I actually forgot to
complete this area, but now this is it. For this area. For here. Also. You can either shaded
or you can color. It depends on you. For example, you can do it in gray color as we
did for the other one.