Transcripts
1. Class Introduction: Hi, I'm Ronnie Walter and welcome to publishing
a children's book, how to work with an Illustrator. This class is designed to help riders understand a
little more clearly how to work with illustrators
and help artists work with writers who may not be experienced with
working with them. Writing a children's
book is one thing, and congratulations by the way. But making sure you're working with the right artists to make your characters and
setting come to life is a whole other skill set. Through these short lessons, I will walk you
through the process. And even though there's
a lot of information, I hope you come away feeling empowered and excited to move your book forward into the hands of an
enthusiastic reader. Let's go through
the highlights of the class that you
are about to take. First, we're going to learn the simple skills
you need to get started and to feel comfortable
throughout the project. Not every writer has worked
with an Illustrator. And this will give
you the basis of understanding of how this
relationship may work for you. You'll also learn how to
build a design brief, and that is going to
save you lots of time and many headaches and communicating with
your Illustrator. You'll also learn about
reviewing schedules, budgets, expectations, and
the realities of the process. Frankly, I have gone
through this many times, either with books
that I've published myself or with other writers
that I have worked with. You will learn the key points to developing an agreement
between you and the artist. And this is really important and one that scares a lot of us. But I explain it
in plain English. I'm not a lawyer. It will cover the
basics of what you need in an agreement with you and
the artists that you choose. And also you're going to get three really wonderful
downloadable worksheets. The first one is a picture book planner to
help you plan your book. It's really simple,
but it'll get your head around how
your pages work, what the pagination
is gonna be about, how you can put those little wonderful extras into your book. The cliffhanger is
the dramatic moments. Your picture book planner
will help you do that. The second thing you will
get is a project checklist, and that is going to
keep you on track. You're going to know
what's supposed to be done at any given time in
the correct order. And also, I have given you
the list of contract basics, understanding the terms that
should be in an agreement. Again, in plain English, those are going to be
valuable for you as you move forward with
your amazing project. Okay, So you probably want to know a little
bit about me, write. Most of my career has been
spent somewhere in the arts, particularly around
art, art direction, publishing, illustration,
and licensing. Plus, I also work with
artists really closely. So basically here's my resume. I was an art director for a stationery and
invitation company. I've been a professional
illustrator, freelance for over 30 years. I've written and illustrated
two children's books with a traditional
publisher and three more that I illustrated
for others. I've also independently
published over 40 books, including coloring books,
nonfiction titles, plus a mystery novel. Because, why not? Also, I have licensed my artwork on over a
thousand products, including all of the fun stuff, gift where fabric, stationery, greeting cards, decorative
flags, and lots more. I was also a licensing agent for 13 years along with my
husband Jim market. And I'm now a coach for
artists working one-on-one to help them move their work
further into the world. And in my spare time, I also paint abstracts. Okay, so enough about me. Let's get down to what you
actually came here for. And that is to figure out what's the best way to
work with an artist to make your story be an
incredible children's book. The thing that you've dreamed
up for a really long time.
2. The Marriage of Writing and Art: The marriage of words
and pictures is the best thing about
children's books. The words tell the story while the pictures illuminate
and enhance it. I mean, who can separate Dr.
Seuss versus from Dr. Seuss art or Jan Brett's lush detailed watercolors
in the mitten, what is Goodnight Moon? Without climate, herds, bold and colorful
illustrations or Charlotte's Web without
Garth Williams, amazing pencil drawings. I wanted to help artists and writers understand a
little more clearly how to work with illustrators
and help artists work with writers who may not be experienced
working with them. So in our next lessons, we will discuss,
how do you do this? What are the ins and
outs of publishing a children's book
when you don't know how to draw, Let's get going.
3. Traditional vs Independant Publishing: I want to go over the
difference between traditional publishing and
independent publishing, or also known as
self-publishing. In traditional publishing, first thing is to write
a really good story and then submit it to a publisher either through an
agent or on your own. And unless you are an
author and illustrator, or there are some other
compelling reason to submit with both the
words and pictures. Like a family relationship or a team of a writer
and an illustrator, or some sort of
charitable tie-in, then you do not have to
find your own Illustrator. Once you sign a publishing deal, your editor will hire an illustrator to
illustrate your book. After you have signed a contract with a
traditional publisher, you will be assigned an
art director or an editor, depending on the
publishing house. Their job is to
match the right to artist with the right author. They are familiar with
the terminology and industry jargon to move things
forward like full bleed, spot illustrations, four-color
process, line art, etc. They will oversee
the overall design and style of the book. They will walk this
book all the way from the very beginning to the publishing
process till it gets, That's their job is to
watch over this project. They also understand because
this is their expertise. They understand pagination
and the pacing of the story. And pagination means where, where does the story break? What's on each page? How does the story
advance forward based on the amount of pages
you have in the book. So they understand
that pagination and the pacing of the story. They also understand
production issues like the sizes of a book, the margins bleeds, etc. So they have a complete working understanding
of how a book is produced and what
they have to do to make sure that that
is produced properly. They also meet
production schedule. So everything that happens needs to be on a
production schedule. When our sketches do, when does the art
have to be completed? All of the steps along the way, who is putting the type in when all of these pieces
need to be put together. They are managing that
whole production schedule. And they are also very aware of trends in art and
design and publishing, which children's books are. As you know, as you look at
them out in the marketplace, you know that they have trends. There are styles
of books that were popular 25 years
ago, 30 years ago, and it's a different style now, they are always keeping abreast
of trends in the world. And so they understand that. And they also really understand children,
children's literature. And what readers respond to. They are very connected to children's literature and
that whole world they are keyed in to what is happening
in children's publishing and literature and how
books appeal to children. Now let's talk about
independent publishing. Now, I'm going to make a giant
assumption here that you are here because you want
to publish your own book. If that is true, There's a
lot coming for you here. So we're gonna go through what your responsibilities will be as an independent publisher, how this will work for you. So your main job is you
are going to need to find an artist with the skills and a look that you
want for your book. That's a big job. But we're gonna go through that. You're going to have to
learn and understand some of this terminology
so that you and you're an artist that
you work with will be speaking the same language you're going to
learn along the way. You don't have to know
everything to start. But there's going to be some things that you
don't necessarily understand that you need to familiarize yourself
with or ask questions. You end the artists together. But mostly you will direct this pagination and the
pacing of the stories. How is the story being advanced within the
pages of the book? You are going to have to understand some
production issues. We will go through that. But there's lots of
information out there in the world of how
actually a book, if you're using an independent
publishing company, whether that's K d p with Amazon or others that
you're going to have to understand how these
final files are actually going to need to be
delivered to your publisher. Okay, I'm just going to
stop right here and say, this sounds like a lot. And it sounds like
you're it's like, Oh, Ronnie, what are
you trying to tell me? But it is a lot. You're undertaking
a big deal here. But if you're patient
and you pace yourself, this is all doable. Authors do it all the time, but it's not for
the faint of heart. Okay. Let's resume. You're also going to have to
keep track of the schedules. You will probably have an idea in mind of when you want
your book published, whether it's for
a specific event. But you're going to need to keep track of those
schedules and make sure things move
forward in a timely fashion. You will also need to be aware of trends in
art and publishing. And we're going to
talk about that later. How do you, how do you do that? How do you, how
do you understand what's going on in
publishing today? And you want to understand children and what they
respond to visually. Sometimes authors have an idea. They, they have an idea
for a children's book, but they haven't really
tested on, on children. They just think
it's a cool idea. So you're gonna
have to go a little deeper in understanding what children respond to
and why they respond to it. And that will help
you as you get further into the
visuals of the book.
4. Develop Your Skills: In this section, we're
going to talk about the skills that you need to develop to work with an artist. Some of you have
experience working with graphic design or illustration, but not everyone does. So this is going to
be an overview of the things that you
should just keep in mind that you're going to need
to have some proficiency in as you move forward
with everything. Nobody knows everything
from when they start, but these are the
things to watch out for that you need to be aware of and that you might need a little assistance
along the way. So let's get started. First of all, let's talk
about the difference between design, illustration
and production. You're going to
hear these words. And I just want to clarify
what each of them means. The design when it
comes to a book, means the overall
look of the book. What is the what's
the type selection? Will you be using
borders around pictures, or is there a color scheme
you want to stay close to? What is the art style? How is the color working
through the whole book? What is the design? The design is the overall
look of the book. Then you have illustration. The illustration are the
actual pictures in the book. Those are the drawings, whether they are painted on paper or if they
are digitally, if they are digitally
illustrated. The illustration or the
actual pictures that will be placed in side the book. And the third word of this trifecta of things we need to know about a
book is production. Production means. How is the book laid
out for printing? If you have the correct margins, if you have the right space
and the gutter of the book, which is the center of the book. It's all of the little
things that you have to make sure are in place so that you can produce a really
good-looking book production is really critical to
how your book comes out. Things aren't going to be wonky, the margins are
gonna be consistent, all of those things. So production is another
piece of this puzzle. You don't just get art. Somehow the art has to fall into the design and then get produced
into a really cool book. Now, keep in mind that these three tasks may be
done by different people. Maybe you are the person
that designs the book, that you have the
vision and you have this overall understanding
of what the book, how you want the book to look. And you may end up doing the and production in order to
submit it to a publisher. And we're talking
indie publishing here. But the artists that you hire, the artists that
you are talking to may not be doing the production. And those are the things
you need to watch out for. And we will talk about that in subsequent lessons
about when you introduce this idea
of who's doing the production, okay, Cool. First, you need to
understand that you need to prepare a
budget for your project. Most artists are
professional and should be compensated in some manner,
preferably with money. That's what we prefer
because that's what our landlords take
and that's what they that's what they use it, the supermarket as well. Whether they are early in
their professional career, later in their
professional career, or at the peak, artists should be compensated in some way. Artists have actual
costs in time. The time that they
are working on your project means
they cannot work on someone else's project or go to a job to make actual cash money. They have actual
costs in their time. Artists also have software
programs they need to pay for. We have art supplies that
need to be replenished. We have to pay taxes
just like everyone else. And so there are actual costs
to working on your project. Hard costs. And let me just talk
here a little bit about something known as
a royalty share. And that is where this
has happened to me. Where an author comes to me
or to any artist and says, Hey, I would love for you to illustrate my children's book. And you're like, How interesting
telling me about it. And they tell you about
the story and you're like, that's pretty cool
and they're like I'm here's how it's
going to work. I figure I wrote the book, you'll do the art and then
we'll share the royalties. 5050 on the other
side of things. Okay. Okay. I just would not consider
that for a couple of reasons. One, I have to make money, I have to pay my rent, I have to pay for things. Particularly with
first-time authors, particularly first-time
self-published authors. It's a very big risk for that artists to take that there will actually be any
royalties to share. And if they are, is it
enough to compensate the amount of time
that they have taken to prepare this project for you. I had an author come to me with she actually
had a budget, but it was so low. And I understand it. I'm not everybody got piles
of money to start with, but it was so low
that once I did the math on how long it would
take me to do her sketches, to do the final illustrations
and all of that. It was worth what
her budget was. It was I wouldn't have
made minimum wage. And I just can't do that. And you might find someone
that thinks that's great, that hey, I get to draw pictures and this is a
great opportunity for me. But remember that there
are hard costs of royalty share is a big ask
because a couple of reasons. One is if they're not getting
any cash along the way, that they are not being
compensated along the way. If a job comes into them or an opportunity
comes into them, that they can make actual money. Then guess what
happens your project, it goes to the
bottom of the line, it goes to the back. So they can work on things
that actually make money. That's one thing. The other thing is there
might not be any money, and so they have done up to a 100 hours of work
or more for nothing. There's nothing there. So we joke, of course, that people die from exposure. You have to think about
this in the beginning. Do you have a budget? And are you willing to work with an artist and
pay them to do this? Okay, We're moving on. Let's talk about, we talked about this a
little bit before, but who does what? Not all illustrators are proficient in the
production side. So you need to
know that going in and there's future lessons. We're going to talk about
how you go about finding an illustrator and how you
have this conversation. But just know that if the illustrator is now proficient in doing
the production side, meaning knowing how
the margins work and gutters and
all of the things and how to put a
cover together with the spine and all of the things. You need to be able to do
that or you need to find another person that can take that raw illustration and
make it into the book, make it into the
files that need to be prepared for this to
become an actual book. So when you're thinking about a budget, remember that too. And so when you're talking
to an illustrator, those are the questions
you're going to need to ask, which we will talk about later. You are also going to
ask who's going to paginate the book that is
in the beginning as well. So you have your raw manuscript. How did the pages break? Now sometimes the
illustrator does this, they'll do like quick thumbnails
of how the pagination, how does the drama
work in the book? What's the best way? When you turn the page? Is there a cliffhanger, that planning stage
and then beginning. So you need to know
that do you have a clear understanding of how
you want this book to read? Or are you going to leave
that up to the Illustrator? Again, be clear on that. Just have these things
in your, in your mind. Who is going to pick a typeface? Who is going to determine the design and the
printing specification. All of that stuff needs to
go early into the process. So you're not at the end going, oh my gosh, I have all
these illustrations. I don't know what
to do with them. I don't know how to
type gets on there. Think about this
from the beginning. And the other part is, who is going to design
the cover off in the Illustrator will do an
illustration for the cover. It may be an illustration that comes out of the
body of the work. But someone has to
design the cover. Someone has to be able
to either determine what picture is going to be on the cover along with what
is the type look like. Is there a blurb on the back, the UPC, all of this stuff. So the cover is its own entity. You have the guts of the
book, interior pages. And then you have the cover. You got to know who's doing
that in the beginning, okay? So those are things to think about and we'll get
into more detail. It's not as scary as it sounds, but I just want to
put all this stuff upfront so you understand that. Okay. See you in the next one.
5. Things to Do befor Contacting an Artist: Okay, Now we're
going to talk about what to do before you
contact an Illustrator. Right now. You haven't contacted
anyone or you have. And you realize, oh, I don't know what I'm
supposed to ask them. Now we're going to talk
about stuff like that. Okay. You ready? Let's go. In. Trust me, we're getting closer. You're thinking,
hey, am I ever going to contact an
illustrator while yes, you are hanging out. It's going to make your
life so much easier if you do these kinds of things before you contact
an illustrator. You want to go in your first conversation
with an illustrator, really understanding what
you're asking of them, how you can work together. So the first thing
you're gonna do is organize your project. When I say organize
your project, I mean, a couple of things. One is you'll want to
make a book dummy. You're just starting to
figure out how you think the book is going
to come together. What basically is on each page? How, how, how is
your type broken up into the book in the
resources of this class, I have a handout for
you that gives you just a little thumbnail
of how you can start to sketch out what
your book looks like. Don't spend a lot
of time on this because the illustrator
is going to contribute to some
of these ideas as well once you get further, but just have a general idea of how this book is
going to lay out. Plus you want to make sure
if it's not like, oh, all of a sudden it's 150
page children's book. That will work. But you'll need to
note that you'll want to have an idea of when you
want to publish this book. If it's a book about Christmas, you'll probably want
to be out being sold by October at the
latest, October 15th. So you have to work
backwards on that. If it has anything to do with a tie into any
event or holiday, back it up four to
six months at least, so that you know that
you're publishing on time. Or if you just are like, I just want this book out, give it some months ahead of time because you're going to, you and the artists are going to need that to get it done right? So have an idea of when
you want to publish. It's a good idea to start thinking about a marketing
plan if you haven't already, when is my launch
going to happen? When am I going to start
talking to people? When am I going to give
them sneak previews, all of those things. You'll want to have a
marketing plan front of mind, and there's a lot of information
on marketing your book. I'm not going to
cover it here because it's a giant subject. So we won't worry about that. Okay, I suggest that
you make a mood board. As I said, often
writers are not visual. People. Nuts. They don't have taste and understanding of what's
cool and all of that. But they may not have
the language to explain to an artists their vision
for the book, what, what they see this book looking
like at the other side, by using a mood board, you could do it on Pinterest
or you could actually cut things out and put them on
an actual piece of paper. You'll start to make a mood board of art
styles that you like, colors that you like, the kind of figures
that you think are cool and look like the kind of figures that might
populate your book. So making a mood board is a really great way
for one thing. It's fun. And it's also a really great way to cure rate the imagery that you can see with your
book as opposed to you don't want to be
sitting down with an Illustrator going on now, it should be kinda loose and maybe it's this,
maybe it's that. And the artist is like, I
don't know what you're talking about or I don't know if I'm
the right artist for that. By making a mood board, you start accumulating imagery. Then you start to see a pattern. And you can start to, well, you can get excited about your project
because you're like, Oh my gosh, I can
already envisioned this. So make a mood board. Spend a little time doing that. It's super helpful for
you and the artist. When you're starting
to pull imagery, years, you're going to start
to look at art styles. Are they realistic? Do
you see this as being super realism type art? Do you see it as
a bright graphic? Those are the kinds
of things that you're going to start accumulating. Again, color palettes. Is this going to be like a soft, really soft pastel look
is going to be bright. Is it gonna be in neutral? Their children's books
that are black and white. So you haven't, this
is how you start to, this is how you start to cure rate things for yourself
and for the artist. The other thing,
as you're making a mood board is
the figure styles. Do you want your characters
if you're using humans, do you want them to
look super realistic? Do you want them to be stylized? Do you want them
to be silhouette? What's your gig on that? What do you feel? And sometimes you
don't know that until you start
seeing something. Maybe you want
something to look very Disney ask or maybe you want
it to look like cut paper, but by accumulating things like, kinda like this or that's
a really good thing to do. It will be so helpful
for you in the long run. The feel of the art
style, is it warm? It's an edgy, is it sweet? Those are the things that, That's why this mood board is so important as you're just, it's just gonna be a pile of stuff that you can start
to look through and go. This really speaks to me. It speaks to my heart. It feels like my book. It feels like my book. That's what you want to do. You're not looking
for stuff to mimic. You're starting to
get a feel for things were not in the business
of mimicking other art, but we are influenced
by what we see. And so you want to get
that feel for your book. The next thing you have to do, and I do this, I think doing this on a piece of paper is just fine
because you're going to eventually share this
with your artist to start to identify
your characters and the setting of your book. With your characters, you
want to identify them, their name, their
age, their gender, their race, their
attitude, et cetera. So it might be grandma Jones, she's 86, she's female. She's Hispanic, and
she is sassy and fun, but she can be edgy. Write these things down. If that's what you say
about grandma Jones. But you didn't tell that
to the Illustrator. They might make her eat
and baking pies and meet. I mean, you just don't know. So identify your characters new setting and do this forever
character in your book, whether they are minor or major. Do this for every
character that shows up and make sure you
do the pets too. If the cat's snarky and mean, that's a whole different
than a sweet little kitty. But make sure you write
all this down so that you have some shorthand to
share with the illustrator. And you're setting, your artist's is going
to want to know, is this an urban setting? Is it rural? Is it takes place
in a fantasy land? Those are the kind of thing. So make sure that you are identifying all
of these things. So this is a really good,
you're basically going to do a notebook, a brand book, if you will, to sell that the artists can
look at it and go, I understand, I get this. The next thing you're
going to do is spend some time in research. And I know writers
love to research. I know I do. You want to look at
competitive titles? If your book is about a dog, you want to look
at other dog books that are fresh and new. You don't want to look
at 30-year-old books. You want to look
at books that were published in the last
couple of years. That's where you see the trends. That's where you
see particularly finding out what is selling
and what is trending. Again, not to mimic, but to understand that there is a reason that some of
these things are bubbling up. It could be the
astounding writing. It could be the in your
face illustrations. You don't know, but educating yourself on what's
going on right now, what is happening with the book similar to yours is
really important. You can do this at the library and the library and
can be your friend. And you could say, what's a really popular
book that keeps, that they keep taking out in this age range or this kind
of a book that I'm writing, What's really popular
in this genre? She will tell you, you can look online, of course, Amazon, look at the bestsellers in your categories and
see if you can see, kinda crack the code, what visuals they use,
the color palettes. You want to be distinctive, but you don't want
to be so far out of who you compete with that you don't look like the category. Does that make sense? It's a little
counterintuitive because we don't want my book to be different now you want your
book to be different enough. Would you want your customer to understand what it's about? You don't want to take them
on a trip where they go. I don't know what this book is about because it doesn't look like anything that my
kids read already. You can also do
this at bookstores. They always have a children's
section at Barnes and Noble or your local
independent retailer. Look at the books that
they are featuring. They always have a table with these are our staff favorites. Look at those. What is cracking the
code on that too. If you see an employee ask them, particularly someone that
specializes in that department, asked them what is trending? Ask what's trending and this
is going to be researched. You also want to
look when you are starting to massage this, okay, this is the kind
of book that I do. This is for the age group. Look at the typical dimensions in the page count of that book. If it's for a toddler, it's going to be
probably smaller. And the page count is going
to be no more than 32 pages. No more. They don't have the
attention span. If it's a little older, if you're doing a chapter book, then look at those
typical dimensions, what sizes that book, if it's there
normally, 5.5 by 8.5. Don't make an eight by ten. Their page count is 100. Pages. Don't make your 300. So you want to stay
within your genre. You want to stay similar to, so that you're not
taking your customer on this big leap to
something real it out, get that you want them
to get it right away. So be aware of those things as you're
developing your book. Okay. See you in the next one.
6. Develop Your Design Brief: Now we're going to go through
how you actually build your design brief,
step-by-step, easy peasy. You're going to develop
a design brief. And this is basically a document that you are going to share with your illustrator or
potential illustrators as you go forward
with your books. So they get the whole picture,
picture, picture book. First thing you're
gonna do is write a brief synopsis of your book. It's just three or
four paragraphs about what your book is about. So they get the general idea. Don't overthink it. You know your stories so well, just write a quick
synopsis of your book. You will want to include your
desired publication date. We've talked about that
in the last lesson. You've done this little
sketchy book dummy. You'll want to share approximately how many
illustrations there are. Whether you see them as full-page illustrations
or spot illustrations which are just little
small like might be a little tiny icon if you will, on one page like one. Unlike the left-hand page is the one full-color
illustration and on the right might be typed with a little
vignette, if you will. So that's called
a spot when it's not a full page illustration. So as you've done this, just a general idea as you work further with
your illustrator, that may change, but just so they get the general
scope of the project, you'll want to share your
character information that we went through before. You will also want to share sample visuals from
your mood board. These are the kinds of
things that I like. These are color
schemes that I like. I feel like this is the design
feel that I'm going for. You can also at this point, share the expectations of
the Illustrator if you know you have no business doing
any design or production, if they are interested
in doing that, those are things
that you will need. And so you can put that
in your document and then you will have a
conversation whether that's part of their gig or not. Okay, In the, I
mentioned this before, but in the resource
section of this course, I have made this tool for you. You can just print it out. And this is how
you're going to start figuring out what your, what your book is
going to look like. The pacing of it, where
you're going to throw in your cliffhanger is how you can see like if you open the page and
it's like this is a, you can write it down, you can sketch it if you
feel comfortable with that. But you can just write down what action is taking
place on the page, how the openings spread. You would write down, say, this is a city scene with a lonesome dog sitting
next to a garbage can. And you can do that
all in written form. Or you can do little sketches of how
you see this happening and indicating the type
where it might go. Okay, so that is in
your resource and I encourage you to
print that out. So basically you're
putting together a little document that you
can share with Illustrator. So it will be so easy for them to decide whether this is the right project
for them or not. It will also help them. If you're asking them
to give you a budget, they can get the
scope of the job and see what they
might charge for that. And it's a basic place where you both can start a conversation without making stuff up as you go along because
nobody wants that. Okay, Cool.
7. Pick the Perfect Illustrator: Well, guess what? We're going to finally talk about finding the
right Illustrator. I know you're excited
now, aren't you? Okay, let's get going. Lots of writers say, I need an artist's to
illustrate my book. Let's kinda like saying, I need a doctor for my body. Do you have a rash
or brain tumor? Are you pregnant? Just like doctors, artists are more suited for
specific looks and techniques and are not right for any job that you might have. If you choose an
artist who paints realistic portraits of
say, dead presidents, they probably will not
be the best person to illustrate your book about
aliens who love cupcakes. And on the other side, if you choose a podiatrist
to give you a facelift, they might know how
to handle a scalpel, but you might not look as
cute as you anticipated. So finding the right
artists for your project is what's really going
to make your books sing. So how are you going to
find this person knowing that not every artist is going to be right for your project. Just because your sister is
an illustrator doesn't mean she's the right person
for this project, or maybe she is, and
that would be awesome. But you're still
getting new contract, which we will talk about later. Anyway. Word of mouth is a great way
to find people that might be the perfect person for your
project. Just know people. We hang around in
circles that you go into an artist and their error or you hear of an artist
and they're like, oh my gosh, she's amazing,
you should call her. And so word of mouth
is tried and true. That's one way to find
it in Illustrator. Not always the perfect
one, but you never know. You need to keep your mind
open for these things. If you belong to
a writing group, particularly in a children's
book writing group. People may know people
though are they say, Oh, well Sally did mine
and she's amazing. And depending on what you're looking for, that would
be a great thing. If you are a member of S C BWI, which is the Society of children's book writers
and illustrators, which you should be. They also have illustrators on that website that you
can hook up with or be in forums with
that kind of a thing. So writing groups or
just within your circle, it may produce an Illustrator that's perfect for your book. Social networks. Obviously, we're
always looking at images all day long and
you might come across an artist on Instagram or Facebook or TikTok
and you think, Oh my gosh, Especially since you've
done your mood board and have a vocabulary of the kind of visual vocabulary
that you're thinking about. And you see someone
that aligns with that. There you go. There's someone to contact. There are also more formal
online portfolio sites. There's one called Behance. If you look at online
artists portfolio sites, if you Google that, you will
find other portfolio sites. They tend to be depending
on what you're looking for. They're a little higher on
the professional scale. And so depending on what
you're looking for, there may be perfect for you. The other thing that
people have used, and I'm not opposed
to this in any way. But sites like fiber
where people are going to post their
illustrations or I will, again, it's buyer beware
on some of those that may be an incredible deal or
it'll be a nightmare. You don't know. It might be the perfect artist. People get connected in that
way with sites like Fiverr. I've never done that
nor am I on Fiverr. I'm not saying it's bad. It just is there's a lot. So doing your front end work of understanding what
you're looking for, you will have a better
chance of working with the right Illustrator when all this starts to pull together. And from this information you're going to be
gathering these people. And you're going to
make a shortlist. If you get a bad vibe from somebody and you're
like, Yeah, I think so. Or if it's a word of mouth
and they go, Oh my God, She's amazing, but you shouldn't
ever meet the deadline. Those are the things to
pay attention to it. It's a numbers game. You're going to start to
look at illustrators, but you're going to
make a shortlist. And I would make my shortlist no more than five illustrators to have this conversation with. Otherwise, you're going
to drive yourself crazy. You just, we'll just
say, make a shortlist, get very clear on
the first couple of people that you
want to reach out to and have this
conversation with. Then we're gonna go
in the next lesson on how to move this forward. But now you're back in your
research mode of looking for artists and sort
of dovetail with the things that you have
been thinking about.
8. Meet with Your Illustrator: Well, guess what? It's time to meet your
Illustrator. Finally. Here's how you do this. You're going to
start reaching out and you have your shortlist. First thing you want
to do is contact them to see if they're
interested in your project. Hi, I'm Jane Smith and I
have a children's book, and I love your artwork and I'm wondering if you are interested in talking to me about
illustrating my book. That's all I have to do. You tell the whole story,
anything like that? Just see if they are
interested in your project. Some people are just too busy. So we're just gonna go
do children's books. I don't work with
self publishers, who knows, doesn't matter. This is why you have
multiple artists that you are going to reach out to just contact them and ask if they are interested
in your project. If they say yes, then you
want to share the brief, the little document
that you put together. You want to share that, send it to him and just tell them. Okay, cool, That's awesome. I'm going to send
you the brief of the project and then you can then we can have a conversation a further
conversation about that. Send it to him. Male. Okay. Then its decision. You either if you have a
budget and it's a hard budget, new go, okay, I got
this amount of money. Then you can either
ask them for a quote. Most people are able to
concoct a quote for you. You can do either way
you're going to ask you the code or you can let
them know your budget. It's really a personal
preference to how you do that. If you know your budget, you want to make sure you have some flexibility in that budget. Whether you want to hold
some back in reserve, just in case of
problems that you might have to hire somebody else like a production person
or something. Sometimes it's just simpler
to ask for a quote. Okay? Then set a date for when you want to
hear back from them. You can say after you've
shared the brief, you can say, okay, once you've taken
a look at this, I'd love to hear what you
think this is going to cost. And also because I'm trying
to move this project forward, Could you please let me
know by next Thursday, put put some sort
of date on there so you are not chasing them. And the other thing by giving someone a date to do something, it shows whether they
can follow-up schedule. You'll know soon enough if
you'd never hear from them or if you're constantly
chasing them for numbers, you're probably going to
chase them for a job as well. So say I'd love to hear from
you from next Thursday, give them at least a week, if not a week-and-a-half, to kinda pull this together because you don't know what's
going on in their life, but set a date that is
very helpful in life. So this is going
along and sometimes these things are
happening simultaneously. I'm sorry. That's just the way life is. You want to find out
like once you're like, okay, well maybe we're
getting close to this. You want to iron out
those details, which is, who's doing, what are
you going to design it? Are you going to
pick a typeface? All of the things we've talked about earlier. There you go. Well the illustrator
also be the designer picking type pagination,
all of that. Who's going to prepare
the final files? All of this stuff. I know it sounds
repetitive right now, but you do not want to be surprised at
the end of a project. You do not want to be surprised. So you want to get this stuff ironed out in the beginning. Also you want to talk
to them about are designing the cover or if
they can design the cover. And if they're not, but it needs a
separate illustration, makes sure they are
quoting that as well to make sure that all of the
details are ironed out early.
9. Yes, You Need a Contract!: Here's everyone's favorite
topic all about contracts. And yes, indeed,
you do need one, even if it's with your mother. It's not so scary. It's just a document
that's going to spell out who's
doing what dates, compensation, all
of those things. And we have tried to
make it as simple as possible, but hang on. We're gonna go through
some contract stuff. Keep in mind. I went to art school,
not law school. These are things that I've
accumulated over the years, but this is not a legally
binding contract. I am not an attorney. I am legally bound to tell you
that I went to art school, but this is based on my
experience from looking at contract signing
contracts and being around contracts for
children's books. Okay. Got it. What we're going to
talk about today are the basic terms that need to
be included in a contract. There needs to be what
is called the preamble. The preamble basically is the part of the
contract that says this contract is between Jane
Smith and Eleanor Jones, who lives at 123 Main
Street, Anytown, USA. So it's just it's just the preamble that says this is this is what's
happening here. Now, I'm just going
to stop here and tell you that also in the resources, I have a document that
explains all of this. It gives you the gist of it. And I want to thank my
adorable husband Jim, for helping me write this in a way that is very
understandable. Even though, again,
you should probably be talking to an attorney at
some point in this process. The next thing is it will have a description of the project, and that will be a
32-page picture book with 64 illustrations. Describe what the
project is about. Simple. The next thing is going to spell out the duties
of the Illustrator. The illustrator
will, from the book, they will do sketches, they will do illustrations, and they will do the
final production files for this project. Also, what is being delivered? The deliverables
would be if they're not doing any production
and they do original art. And you could say, I
will be provided with 64 original pieces of art
work to be used in the book. Or I will receive a high
res jpegs of the artwork. What are the deliverables? What are you getting
from this person? Also want to spell out the
ownership of the images. Now, this again, big topic, copyright, but in general, the illustrator is going to hold the copyright on the
images themselves. Each individual
piece of artwork. In general, the illustrator
holds the copyright on that. Then the book, when the
book is all put together, the book as a separate
copyright as an entity. And generally, in the case of you are
hiring an illustrator, you would own the
copyright of the book. The, all of everything
compiled together is a separate copyright
and you would own that. Now, this gets a little
in the weeds here, but you want to be
clearly spelling out. And sometimes
illustrators are like, I'm never going to use
this artwork again. I'm just going to sign
them over to the author. Again. Something
to be discussed, something to be decided. It's really a
personal preference. Some authors dislike, want it, and that's usually fine. Everybody has to agree to that. Then the other thing that
would be in the contract would be your
production schedule. What are these due
dates and we'll go through how that often happens. But you'll want to lay that out. What's the production
schedule and also what the
payment schedule is. We will discuss how
those things often work when we get into the guts of how this book is
going to be produced. But these are the things that
should be in the contract. What does that payment
schedule look like? And again, I have a handout
about this and you'll, you can just download
that and it'll, it'll help you get your
head around this stuff. Now, this is a good time to talk about
working with family and friends, don't Josh? But it's very tricky to work
with family and friends. So if you do, Let's
talk about that. I believe in contracts, we could call an
agreement if you don't want to call it a contract when it's your cousin or your sister. But it really is
helpful for everyone to understand what's going on and you guys can work
this out yourself. It doesn't have to be a
legally binding contract, but you want to get things
down so that everybody understands what's
happening when they need to happen.
And all of that. Again, it's tricky. Particularly. It's tricky when
you are an author and your sister cousin, mom is an illustrator. But they don't do the kind of artwork that you
want in this book. It's hard sometimes just say, Oh my gosh, I so appreciate
you wanting to do this, but I'm I'm kinda looking
for something different and you just have to find a delicate way to let
them down easily. It also changes the
dynamic of a relationship. If you all of a sudden,
our someone's boss. So I would say, unless from the get-go, if you creatively birth
this thing together, you both came up with the ideas. You've worked it out of
how that's going to look. And it was both of your
ideas to begin with. That's one thing. But to hire somebody that
you are good friends with or are related to
you in some fashion. Tread lightly on that. You can get yourself in the
weeds pretty quick on this. So just be careful but also
have an agreement about it, especially if money is
going to change hands. Weary, important if money
is going to change hands. Next lesson is going to
be a little more fun than this one does
see you there. Bye.
10. Schedules and Expectations: Okay, guess what? You're going to get started on your book with an Illustrator. Finally, let's go through this. How the schedule is going to work and how the payment
is going to work. We talked about production
schedules and you already know when you want this
thing to become a book. Like I said, if it's
a Christmas book, you wanted to be
out by October 15th and working backwards, how much time do you need? And this is going to be, again, a conversation with
the Illustrator. What does their
schedule look like? How long do they think
things are going to happen? But anyway, here's
basically the run through how things tend to happen
in these scenarios. In your production schedule, you want to have a date of when the
character sketches or do I believe that before
you start designing the entire book or they
started going deep into this, that you need to get some
character sketches down. Now, earlier we talked about you are writing
in your brief, you've got your character
characteristics, their age, their gender, their attitude, their name, all of that stuff. So your Illustrator it behooves them to do
a character sketch. This is grandma, this is the
neighbor, this is the dog. And do a quick sketch of what those people and animals and critters are
going to look like. If there's something that's a significant icon
through the whole thing, like a vehicle or a
monster or something. You'll want to start
with character sketches. Before you start doing anything, you want to know what
those characters look like because Illustrator, the last thing I want to do is sketch an entire book
out and they go, I don't that's not what
grandma looks like. And so you want to get that early because you've done this work ahead of
time or what people, what your people, all of
their characteristics are. Won't be that surprised. You won't say, Oh, well, he's supposed to be
tall and skinny. Oh, he's supposed to be
African American or whatever. You've already told them
all that information. So still getting these
character sketches done. Super important early on. Then after everybody's agreed like this is what
everybody looks like, then the illustrator
will go through and do the entire pencil
sketch of the book. So you know how people move, how the scale of the houses, all of that stuff they're going
to do and they'll they'll indicate where the type is
going to land in the page. It'll be the final pagination,
but they're going to, if it's like a super large
character on one page, or a city scene or
an overhead scene. You want to know that
they're going to do an entire sketch of the book. Now, here's the other thing. If indeed you are working with someone who's never
done a picture book before, this will help them
so much because you're basically giving
them the lay of the land. Like don't repaint
in this entire book until we get this
stuff figured out. Help them in this way to get those character
sketches done. And until those are done, you, it doesn't make sense to do the book, the whole book sketch. At that point. You want to put these
dates on the calendar. Asked them how long will it take you to do the
character sketches. Some people are
fast, some people, and also depends
on their schedule. I'm going on
vacation or I've got another project and I'm
trying to slot this into so it may take longer, but again, you need to, you'll be wanting to
move this forward. And you also want to have
some dates where you can say, hey, you know those characters
were due last week. You want to keep facilitating the movement of this schedule. Then I suggest pick
one of those pages. You guys can decide which page
and do one in full color. Do it to the finish. Only one. Once the sketches
are done, go okay. Go ahead and paint
the whole book. No. Do one page or one spread. So you can all decide, okay, yes, that's the color
scheme we're going forward. That's the technique. Everybody's happy. Let's tweak that. I want more texture
here, whatever, but only do one page or spread until everybody's
on the same page. Nobody wants to reduce stuff. It only, it takes more time
and it does take more money. You want to have a
date for your win. The first color is due. And then once we're all
on the same page on that, then the artists
will go ahead and do all of the illustrations. And that's where you have to
sit back and find something else to do because they have
a lot of work ahead of them, then we're going to have to decide when
is that final color, do, when is that done? And if indeed they
are doing the type, then you just keep putting these dates
on the calendar of when things are gonna happen. So now let's talk about
the payment schedule. Typically, this is how it works, depending on what that
number is of what you are, what you and the illustrator
have decided on. It typically works like this. 1 third of that amount is paid to the artist at the
signing of the contract. That is a good faith moment
where you're like, okay, you sign this contract, here's some money
and they get going. Typically, the second
third is paid. When you have accepted
the sketches, you said, yes, this is exactly how
I want the book to work. So yes. So once they've done
the full book sketches, that is when the second
payment is made, the final and third payment is at the acceptance
of the final files, including any agreed
upon alteration charges. So let's back that
up a little bit. Once the final art
work is done or whatever you have
decided what done is whether that's type in place or production and when
their work is done, that's when you pay
the final installment. Now, there's a little thing in the illustration
world called a kill fee. And that is when everyone is working in good faith and say, you've accepted the sketches and you have paid that money
to your Illustrator, but for some unexpected reason, you decide not to go
forward with the project. They keep that money. That is, they're kill fee. They like we've talked about, they have hard costs in there. They have a lot of time that's gone into this. At this point. These are generally
non-refundable numbers and this will be spelled
out in the contract. This is the expectation
they have gone into this. You have approved things. There is no going
back and saying, I want my money back because
you have approved things. Okay. Sometimes it's a it's
a hard lesson in this, but that is why we are
professionals here. And that is why they did
all this work for you. And so there is no axes on this. Just so you understand that those are considered kill fees, the job is done. I get this amount of
money because I did all this work in traditional
illustration circles. Like if you're doing
an illustration for the New York
Times or something, there's an actual kill fee. If they hire you to
do an illustration, you've signed a contract with
them and then they move on. Even if you haven't
done any work, there is a certain amount of money that is considered a kill fee and people
expect to pay that. Now, this happens and back
when I talked about reserving a little bit of your budget for unknown reasons
that you might have. Sometimes you'll be going along, everything's
going swimmingly. The artist has provided what you all expect it and
everything's on time. But you get the artwork
back and you're like, I hate that dog or the cat face looks funny
and I didn't see it before. If the artist has to go back and change things
after approvals, they would expect and you would expect to be paid
for something like that. So in the contract you're going to say it's going
to be charged at X amount of dollars per hour or there is a number attached
to what that looks like. Generally it's at
an hourly rate. And the artists can say, you say, Oh, I hate
the cat's face. You can say, okay, well, that was approved. And this doesn't have to
be adversarial and try, try, try not to be adversarial. You are part of a team. But if you just can't live
with that cat's face, then you would revert back
to the artists saying, well, we agreed that my
rate is $65 an hour. I just put that in there. I don't know what the rate is. It's $65 an hour and I
think it's going to take me an hour-and-a-half to do
that and then you can go, how much do I hate
the cat's face? Or you say, cool, do that and then you write them a separate check for any
alterations after approval. Okay. Just the way it works, kids.
11. Realites of Your Project: Hi. Let's talk about the realities of this project that you are, that you are going to do and
is going to be fantastic. But let's talk about some
realities of this process. Okay? This is hard. You didn't. Nobody was born knowing
how to do this and no one, there are always
problems along the way. There are things that are
going to happen that just are going to happen and you're
going to feel vulnerable. And you're going to feel
like you're never going to understand this and
you'll be frustrated. Be reminded that this is hard. It'll be easier the second time. The first time it's
gonna be hard and each subsequent time is
going to become easier. Just like everything. Just
like riding a unicycle, which I don't know
how to do this. I hear it's hard. Okay? Now, patients in this
process is really important, both with yourself
and the illustrator. Like I said, you do
not want to have an adversarial relationship
with this Illustrator. You guys need to be
on the same team. And sometimes you have to
swallow a little bit and not express every font
that comes into your head. Or feel like you are wrapping their knuckles with a ruler to do what you want them to do. You are a team madness
that Illustrator is bringing something to the table that you don t know how to do. Otherwise you'd do it. You have to be patient with them
and patient with you. Being patient with
yourself is really important because it can be super frustrating
and you're thinking, you start going down
the road of all, never know how to do this and it's going to be crap and blah, blah. No, Be patient. Take a deep breath, take a walk. It'll be okay. I
have an open mind. Now, you did this mood board. You have these images
in your brain. But how the artist interprets that may not be something
that you had in your mind. It might be way better because
they don't have to draw. So you might be
pleasantly surprised, but if it doesn't
exactly what you had in your mind's eye,
that doesn't make it bad. It's just different and
it might be just amazing, but have an open
mind if it doesn't actually jive with what
you thought you wanted, because it might be way better, but just keep, keep that
in mind open as you go. There. Suggestions,
particularly with an Illustrator that
has done books before. They may have some suggestions
where you're like, I don't know, but keep
an open mind on that. They may know better
than you do of how, how a cliffhanger might
work for the story or how little slight edit
might really make it sing. Okay, keep your mind open and keep the
communication open. Do not fret. Make sure if you have an
issue, reach out, go. I'm having I'm
struggling with this. We need to talk about this, whatever, keep the
communication open. You don't want to wait
until the very end and be really angry or upset or
things or bottled up, keep that conversation
going in a very as pleasant as it can be. And here's the other thing, let them do their job. You went through a lot of
research to find this person. You have vetted them as
much as a person could. You love their work. That's why you're working with them and let them do their job. Again, you don't
know how to draw. You don't know how to do
this style of artwork. And so try not to micromanage that process because their
process is their process. So just let them do the
best that they can do. And if you don't like something, be kind about it, they're not a jerk. They didn't do it on purpose. They're just
interpreting something differently than you
had interpreted. So just be kind if there
is a critique going on. Okay. I'm just going to tell
you it just between us. One of the things that
as an illustrator, when I'm being art
directed by someone. This is just a
funny thing with me and it may be true with
other illustrators. I just don't know that, but just keep this in mind. Particularly if you've
ever worked with me. If someone comes to me and says, I'm not loving this thing, you don't have to give
me the 27 reasons why you don't like it. You can just tell me this
isn't really working for me. I think it could be maybe
if we try this or try that, but you don't have to give me the laundry list of reasons why you why
you hate something. You can just tell me
this isn't working for me and I can ask you questions, but just make sure that you're
being kind when happening. It goes a long way. And when you are kind, they're going to be
kind of back to you. And it makes life
so much easier. Like I said, when
they're in the throes of doing all of the illustrations
for these pages. It can be a solitary
time for them. You feel a little disconnected from the rest of
the world because now you're really deep in the illustration
side of things. You should probably
check in now and then just to see if
everything's going okay. Are they frustrated by anything? Is there anything you
can do to help them? Can you send them
over some donuts? Use humor or if you want
to make sure that you are checking in in a
kind thoughtful way. Not like Are you done yet? Are you done yet? Are you done yet? Check in now and then and
make sure that you are available for any questions
and issues that might pop up. They might think, I don't
know about this dog. Maybe it should be
Harrier or something, but they're not sure. Left the Illustrator
know that you are open to those kinds
of conversations. And that just to reach out to you and you will
get back to them, make sure you are available. Do not check out
of this process. They will need you. And if you make it clear
that this is important, that you're available to
them, let them know that. Okay, cool.
12. Final Thoughts: I know we went over a lot
of information today, some of which you may know, some is brand new to you and some may freak
you out a little bit. But just remember
with everything, you don't start at the end, you start at the beginning, and you take it step-by-step. That is my goal for
this class for you that you will have an arsenal of information that you can draw from and refer back to as you go forward with your book,
you're amazing book. And I know that there will be
clunky bits along the way. Your first book might not
be your perfect book, but each one after that will become easier and easier just
like everything that we do. But you're going forward, you know how to do this. I know you can do this. And remember the
resource section, there are three
handouts for you. The first one is the book dummy
that you can download and fill in for your
own books so you can start to plan out your book. That is super handy. You can print out as
many as you want as you start to figure out your book. The second one is
the contract page where you can explain a little more in detail
about what elements should be in a contract or
agreement with an Illustrator. So that's the second
thing in your resources. The third thing is a checklist. And I've compiled what we've
talked about in the class. And to give you a checklist of the things that you
need to get done. So the checklist
is super handy to know where you are and
what you need to get done. I use checklists all the time. This is a really good one. But mostly I wanted to
tell you right now is, I wish you all the
best in this endeavor. It's a lot of people's dreams
to do a children's book, you've gotten this far. You are taking the steps to find out how to do this better, to make your book just be so amazing because I know
it's a new to do that. And make sure if
you have questions, put them in the section below, and I will be happy
to answer them. I can't guarantee I
do it immediately, but I always answer any questions that
come into my classes. So again, I thank
you for being here. From the bottom of my heart. I'm so glad that you've stayed
here and I hope this was helpful for you and all my
best on your future project. Thank you. Bye.