Transcripts
1. Promo : Welcome to the health to sketch using a pen
and paper course. For this course, all you
need is a pen and paper. Therefore, this course is quite simple and easy to follow. Practical guide to help you enhance your ability to sketch. I will guide you through
the various stages that I personally use to help me become a
better designer and sketch. The fundamentals
have been key to help me improve my
ability to sketch. And I will go through the
exercises and guide you through the correct techniques and procedures you could
use and practice daily. I will guide you through
more advanced stages. At first, we'll understand
the basic fundamentals. We'll also go through various techniques and the technical
aspects of sketching. Help you understand
what sketching is and what a good piece
of sketch work is. Because I also believe
being able to sketch and being a designer are
two different things. We will do a product
analysis and then sketch and
improve the product. Improving the product
will help you understand what it
designer thinks like. And we'll also draw various
angles and views of a certain product that
will allow you to portray the idea you
have in your mind.
2. Warm Up Exercise A : Hello there and welcome.
So what we're going to be doing is a few simple
warm-up exercises. And I'll just be using an A3 piece of paper
and a Sharpie. You can use a biro, but I'll be using a Sharpie so that you
can see my lines more than my lines more because a barrel pens line
will be quite thin. So to warm up, what I'm going to
be doing is first, I'm going to be using an A4 piece of paper
actually so that you can see more clearly and I
can rotate the page around. So you can use a free but I'm using A4 still assign a
war to rotate the page. So our first exercise
will be two, just draw dots and
connect the dots. So if I draw the top
here and then adopt, hear what my aim is to connect
the two dots together. Like so. And then I can slowly just
increase its line like so. And what you're doing here is you're practicing
drawing a straight line. And the accuracy of it. The important thing to do here is keep your wrists locked
and rule from your shoulder. You should also aim to draw quite slowly and be really
relaxed when you draw. What you can do is mentally
just go over certain line. Then once you've
gone over it a few times and you wanted to
commit, destroy the line. Sketching is a skill. Sources Harlan's. So the more you practice, the better you'll get us it. So again, let's just practice
drawing dots unconnected. And once you get
quite competent, you can draw dots and
try connect them at a larger distance and increase the distance as you practice. So this pen misleading,
Let me switch pens. Another exercise
which is useful to do is just draw a line here. Now I'm going to
draw a dot here. And then I'm going to aim to connect these
two dots together. Then I'm going to also
aim to draw a line diagonally across
which intersects here. Like so. Then another one
diagonally across. This may seem quite simple
and quite maybe not useful, but it says you in fact training yourself to
draw straight lines. In accuracy. It may seem quite mediocre, but it's not, it's quite a
nice exercise to practice. And it doesn't matter
if you miss it. As long as you're practicing. I tend to find when I
rush rings, I miss it. If I just for me I to that, then just really take my time. I've missed it. Start here. You start to see missing it. I don't know why. Maybe
it's because I'm recording. But when you do practice, you will get better and better. Myself. Anyways, what we're going to do now is if I get rid of this.
3. Warm Up Exercise B: I've got an another
piece of paper. And what we're gonna do now
is not the warm-up exercise. In this warm-up exercise, we're going to practice
drawing curves. So what you can do is just do free points across the page. Then try connect the
free points together. So I picked up the
wrong pen ones. Okay, so I've got
the right pen now. It was fading away.
So if I just draw three dots and if
I rotate the page, really take my time. And I'm not just rushing here, I'm just trying to connect
the three dots together. You may find sometimes
you do miss them. It's fine. As it's
about practice. So essentially, what I'm doing here is practicing my curves. And it's really
important to be relaxed. Noticing my lines
wobbling slightly, wobbling slightly, but you can see if you
do this, it's not good. You want to be smooth. Like so. This again is quite
as simple exercise, but quite a useful one. Another thing that's very
useful to practice is ellipses. And we're just going to quickly practice a few ellipse.
Just a warm up. And then as we go on, I will explain how to correctly
positioned an ellipse. So if I just practice
drawing ellipses, again, you want to
keep your risks. And what you don't
want to do is do this. What you want to do is try
and get an ellipse in one. Go. Like so. You can rotate the
page around to suit your drawing style. And to judge whether an ellipse, it is good or not, is just simply draw a line
in the middle. This line here. You want. This line is in fact hold the mine axis and the minor
axis to fold on itself. So what I mean by that is if I was to fold this
lips really good ellipse, this line itself
would be a line of symmetry and the lips would
be able to fold on itself.
4. Vanishing Point Part 1: Okay, so let's talk
about perspective now. Respective is essentially
when you drawing a product at a certain angle. And if you're going
to draw a product, you need to draw
different angles of it so that the audience can understand the free time mentions the 3D concept
of the product. So how it looks if it was in real life and
you walk around it. So it's important to
understand perspective as this will allow you to
understand our product looks. Example this mouse over here from the top
view and the front, free quarterly, it
looks quite different. And this perspective
is something that Laozi to true from
different angles. The first perspective
that we're going to be doing is the one-point
perspective. So if I draw a line
horizontally here, and I'm going to
draw a point here, which is cool, the
vanishing point. Then converging out with, I'm going to draw
another T lines. And I'm going to call
these two lines, they are called vanishing lines. And essentially, if you
imagine yourself standing in front of a railroad
track and at 1, the railway will vanish
into the distance, thus, the vanishing point. And essentially, the vanishing point is
as far as you can see. It's where these two
vanishing lines meet. And if we just
draw a simple box, I'm going to use this
as a guidance and drew a line that's
parallel to this. Like so. Then I'm gonna draw a line that's perpendicular
to this line. Then another line here, going to rotate my page so
I can see better. So here. Then what I'm going to do
is connect these two lines. Going to try and make
sure this is parallel. Can never be 100% perfect, but we need to do our best. I'm going to go over that
because it's a faint line. And now if we draw another line, now if we draw another
line from this point here, this point here,
then another one. Then what I'm going to do is draw a line
from here to there, making sure it's
parallel to this line. And eventually we have a box. So if I do draw straight down, like so, it's a bit messy. But the main point
here is you can see the inside of the box is, well, it's going to
go over the box. And essentially, this is
one-point perspective. It can be nice, but the main
demonstration here is to see a box in one-point perspective. Perspective. And these two here
are very important that the vanishing lines
and essentially in, you would see this very, I find it quite useful if
I'm drawing a products, you faintly draw vanishing lines as it acts as a guide
of when drawing. The next thing we're
going to draw.
5. Vanishing Point Part 2: Okay, so now what I'm going
to do is a 2 perspective. So if I just draw a line
horizontally across, like so. Then this point here, this point here, these
two points here, I'm going to, they're
called vanishing points. And I'm going to draw a line perpendicularly
across this line. Like so. And this should
be a right angle. It's not going to
be 100% perfect, but this is what we're going to try our
best to make it perfect. And what we're gonna
do now is connect this dot here to
this point here. And in fact, this
perspective here, I'm going to, instead
of connecting it here, I'm going to move
it up slightly. You will see when you
change this point here, the perspective will change. This will be quite a
wide angle going in. This is even more, It's a more realistic
angle than this approach. So if I just connect
these two dots here. So this, this is why we were practicing connecting
dots earlier on. So that you're able to,
I miss it slightly, but it's wine so that you're
able to draw and sets up a 2 perspective
grid quite quickly. So if I select this point here and connect it to
the point there, like so. Then this point here, connect it to bear. Like so. Essentially we're
setting up a grid here. And what you want to do is draw another line that's
parallel to this line. And we're going to
use it as reference. These two lines here, this one and this
one is a reference. And we want to draw lines
according to those two lines. So I'm going to use this line here and draw
another line, cross, let's say around here, parallel to this line,
over here as well. Like so if it's not
completely perfect, don't worry, it's okay. And so what we're
going to do now is take this point
here, this point here. I'm going to connect this
point to this point here, and this point to
that point there. So let's get started. So essentially, it's very
important to know this. As now over here. As you can see,
there's a point here. So to connect this line, we need to intersect this
line and that line as well. So this will be
slightly trickier, but what I recommend you do is make sure you
connect this line. So let's just turn
the page this way. And just connected. I've been slightly messy
there, but it's fine. Let's continue on. I'm just going to
go over the books so that you can see the box. Sometimes you will be messy and miss points and it's
completely fine. Just stay completely relaxed. I feel like when you draw, it's important to stay
relaxed as when you don't. Over here. I was trying to be precise. I missed it this way. It's sometimes when
you when you're more relaxed, you can draw better. It's like swimming.
You try to swim. Will try hard to float. You would just sink,
needs to relax the float. And sketching is quite
similar as well. So what we're going to do now is draw the inside
the base of the box. So this can be quite confusing. So let's stay. Trolls. So I'm just going to think you just draw another line there, then another line there. So you can see
inside of the box, this is quite an
extreme perspective, but this is a
two-point perspective. Sorry for the mess,
but it's fine. As long as you understand this
is the outline of the box. This here is middle of the top, the center, the top of the box. And this here is the base of it. If you want to
locate the sensor, just draw a line
diagonally across. This two lines intersect
is the center and where these two lines intersect
is the center as well. So this is very important to keep in mind
when drawing products. You don't have to
always just draw this 2 perspective grid when
you're drawing a product. But it's very important
to keep in mind. You could just faintly just
drew vanishing lines in the paint on the page
so that you have a reference to use when
you're sketching a product.
6. Centre of Cube: Okay, so now what we're going to do is locate
the center of things. So if I just draw a
box into the mike, so if I draw a line across, this is the center. Just draw two lines
across. One from there. Once you that one too, that
one's connecting the edges. And then where the two lines intersect, that's the center. Now, if we draw a
box in perspective. So just quick control box. This is why the exercise we were doing earlier on
was quite useful. So can you see that? If I just go with lines so that you're able to see those books. I know it looks a
bit rough there, but as long as you can
see these two sides, It's fine due to the
angle of this here. Just correct that it's fine. And if we're going to locate the center is
the same as this. You just draw a
dotted line across. And then where the
two lines intersect, this is the sensor. Now, how do we locate or
draw something across? When you're drawing
in perspective, things will get smaller
as they move along. And how do we measure that? How do we know is something,
some things, right? When you look at a sketch
and you just look at it and just say something's
not quite right, it doesn't look right
the size of it. So what
7. Elipses: So what is an ellipse? Let's get back to the lips. The lips essentially
is a circle, but at a different viewpoint, different perspective or angle at which you're
looking at the circle. So it's very important
for you to be able to understand
how ellipses work. So if I draw an ellipse, this line here, It's
called the major axis. And this line here, It's cool. The minor axis. So if I just labeled them, the long line going
across the major axis, and this line is the minor axis. And you need to be
able to know these. When you positioning an ellipse, sometimes your lips
won't be perfect. Lips, as you can see, this is has an issue
but it's fine. Just continue on. And right now, let's draw a
circle, a perfect circle. It's very difficult to
draw a perfect circle, but so I will give it a go. Okay? It's not
perfect. It's an oval. Many, few people I know that's able to draw a perfect circle. But the main point of this exercise is for you to
understand a few principles. So if I just connect
the dots again. So this is the mid
point of the circle, but how do we know the midpoint
of an ellipse? Alright? How do we know that? Well, if we draw an ellipse, Let's draw an ellipse here. Now how do I know the
midpoint of this? It's very simple.
What you do is, let's draw two lines parallel, one here and one there. Now, let's draw another line that intersects
this section here, which is the minor axis. Let's draw another line here. This is the minor axis. And this is slightly off. And if we have the
mid point here, and we connect this
point to this point, this point to that point. I'll do locate the center
of it was very simple. We've just located
the four corners. If we connect the corners, we will have the center here. And then with this located, you will be able to draw more, more things within it. You can try it with a cone
or the perfume bottle. Locating the midpoint of an
ellipse is quite useful. Also. How would we extend
an ellipse and make sure that it's in perspective as we go
down the vanishing line. Well, it's the same
technique we used to extend the box as
we took a line and extended it crossing the mid
point from there to there, and then draw another box. We do the same over here. So if I take this line
here and intersect here. So to draw another
lips in perspective, what we do if we take, draw a line from here to there. So intersecting
the midpoint here, then drew another line across
parallel to this line. And so if we just
go over this line, essentially it's another
box and perspective. And if we draw another
ellipse and we make sure edges of the
lips touch the books. My bud. Just do that. And you can see the lips here. So there's another
ellipse in perspective. And to locate the midpoint, the same thing again. So if we just draw another line, like so, this is the midpoint. Now this can be quite confusing. So let's just break it down. Here is the mid
point of the lips. This line here. This line here. And if I was to draw another
box and draw another circle, this would be the line. And these two lines,
this line here.
8. Product Analysis: So being able to sketch doesn't necessarily make you a
designer is more than that. If you can sketch. That's nice, but
what are you doing? What's the purpose of it? So we're going to do
something that's quite fun, but yet really, really important
to any design process. And you'll probably never going
to guess what's in there. We're going to do is we're
going to analyze the product. Right here is a
handheld scanner. What I basically use this
for is to scan my sketches. And what's really useful about this product is
that it's portable. And I can just scan
on the go, I guess. But before we get down and start sketching a different
alternative of this product, It's very important to just take a step back and look at it. And start to think, what can I, what don't I like
about this product? What have I got used
to? Have I started? What are the issues
that I've ignored when using this product as I've gotten accustomed with it. So if I just turn this on, so this is the UI,
the user interface. And you could simply operate the five format
here when I scan and alter the resolution
here is quite useful. But what really puzzles me is I feel like there isn't
a need for this to be here. And just turn this off. This is another
problem. To scan it. I have the scanning and power
button is the same button. As you can see. Scan and power. That's a potential issue. So let's write that down. I'm just going to write issues. Power button scanning. So here we're just like
bullet pointing or you can brainstorm different problems
you have with the product. Is the SD card. Micro SD card is a cable, the plugin section to
plug in to my computer. It's quite a very blocky
design as you can see. Maybe. What don't I like about this? I hate the power button. You may be the screen
could be larger, larger screen or larger. You ice-cream. Ui stands for User Interface. What else? I don't like the
fact that the reset button, I need a pin for it. Well, I don't want
to reset it often. Also think this the scanning
area should be larger. Larger scanning area. Maybe if you wipe
out a touchscreen, maybe a simpler UI and
touchscreen would work. And it is really
block design that. So I'm going to note that down. Blocky design. What else? S equal to? Hey, boo, reset button. Sometimes it does
take some time. So these here are roll-on to enable the scanner to stay in the same position
when you're rolling. So it isn't just like
veer to one side. So that's quite useful. I really like the Roland's. Now the issue is sometimes
I have to go off the page, scan because of this here. Sometimes it cuts it
out without me knowing. So nother issue, it gets
caught onto the page. So maybe if there wasn't different sorts of lip
here that would enable. So lip could recreate it along the edge here so
it doesn't get caught. Here. As you can see, it's
pushing the page. So lip on the edge.
9. Sketching 1A: Okay. So recently did an analysis
of the handheld scanner. So now what I'm going to do
is start ideation sketches. And what I'm going to do
is keep this product here. I'm going to keep it in
front of me and keep the list in mind and refer to it when I'm sketching so that I'm able to think about how the
product can be improved. So to start off with, I'm just going to use
an A4 piece of paper. And I'm just going to
be using a bilirubin. And so let's just first
do a few sketches. So I'm going to start off
by doing a simple view. So remember, keep your
line weight vary. We add the start key. Be very transform.
First like so. I'm just going to
quickly just do a simple of the product. I'm not going to sketch too big. Just sketch quite small. In fact, reason being, I want to run multiple
sketches in the page. So as you can see, this product here has,
it's quite blocky, so give it a smoother, smoother surface, not smooth surface or a
more interesting surface. I'm going to eliminate this blocky design
here and give it a more of a triangular effect. On the base of it needs to be large. So I'm going to make
that go inwards. Then come back out again. Again. Dots, sketch too
heavily so that you're able to make a few
adjustments if you need to. So this is the base. It's quite important. I have a large base. Rotate the page. So as you can see this quite, this looks quite curvy. Line. Sometimes you will miss certain areas and
certain lines which is fine. My lines can be straight up. It's going to give that coming inwards here. Then what I'm going to do is
add contour lines to help showcase the form the products. In terms of manufacturing it. This could be slightly
more complicated than a simple blocky shape due to the curves and the
inwards and outwards here. If you think too
much at the start, you will just end up with
a bog standard design. Save at this star is quite
important to just experiment. You could use markers for this. I won't be all. For now. I'll be just using a virus. So I'm just gonna go
over certain areas here. So this section is facing
inwards and I'm trying to indicate that with
a contour line. I'm going to
indicate This isn't, is an LCD screen. A much larger LCD screen
to allow the consumer to, the consumer to select
certain functions. Right? This quiet box and rough ideation
for the side profile. I'm just going to
label this LCD. You scanning area.
10. Sketching 1B: I'm just going to let's
just get started with a you can't see much from there. It should be much quicker. Let's get started with
a more important view. So again, vanishing lines here. And what I'm going to do
is do a tip down view. So it's more like this here. So I can see the side
and top of the product. I'm going to do
first the design. Drawing straight lines to help me as a guide
when sketching. Another parallel line here. What I'm going to do now is start making the full
front of more defined. So this continues
download section here. My aim is not to make it
symmetrical on both sides. I'm gonna give it a
slight difference edge. So this is following
this line here. Vanishing line. Maybe I should
draw my vanishing, I'm going to draw
my vanishing lines slightly darker for you to see them to his. And I'm going to add
an LCD screen here. Quite a large one, in fact, much larger in
comparison to this. So that you could add, you'll be able to see
vessel could have a touch enabled function. We just locked down the design. I'm going to add light,
touch, thinking. Should I connect these two? Yeah, why not? So essentially, I'm
just laying down a few contour lines here to help illustrate the form
L of the product. Like so here. To make
it clearly defined, clearly indicate that this
is a different function. I'm going to label
it right here, so I'm going to
label that later. But what's really
useful is to go over certain areas in lines to
make it really more defined. So again, I'm just going over the back area to try and make the sketch pop and not
make it look very bland. Going overseas and corners. It's going to add a few
more quantile lines. A few more contour lines is. So during this stage, I feel like it's quite important to be free if you
don't want to draw this. If you haven't
different idea in mind. Golfer. It's always fun to just
experiment that first and see. What you can come up with. What I'm doing here is I'm
going over darker areas. So if I look back here, the issue is I had the
power button scanning. Power button for scanning. So I need, I'm going to
add two different buttons. Large, larger UI
screen, touchscreen, so much larger screen
will enable that. And then blocky design, I've altered it slow. And lip on the edge so the
Edge shouldn't have lip. So now what I'm going to
do is the power button. I'm going to have the
power button over here, circular pile button. Then I'm going to have
the scan button here. Thinking how should
I make a triangle? What I'm going to make it, the triangular sheets button. Give it a slight very slight Sue. Just put there. So if I put start to sculpt over certain areas again, okay. So I'm just sketching here. I'm thinking about making
the product more useful as a piece of peaceful product. As a product will be more efficient for the
consumer to use. So they won't accidentally
press the power button. Get the power and
scan function muddled up because you need to press
the same button for sample, for different duration, sign for it activates a
different function. So be much useful if there
was a different button. Let me just get this line
and now I'm going to start labeling it and hear you. I screen. That's cool. Let's make it touchscreen, LCD. The LCD liquid crystal display. Scan Watson here. And here is the power button. Just do a little thing here. Watson. And so this is quite a simple design
and quick way for showing you how to
analyze a product and start sketching the
different forms of it. And I'm also going to quickly sketch a different view of it.
11. Sketching 1C: Let us also, if either mark will be really useful to go with dark areas. I recommend. In fact, I could do
it with borrows. The camera's not picking quiet, not quite picking the very
faint lines, is it notices. Yes, I've just gone
over certain areas now. So what I'm going
to do now is sketch the front quarter view. So again, drawing
vanishing points to help me to act as a guide
when I'm sketching. Then like so nice, slight dip. So again, I'm just
going to do that there. So now I'm going to
draw the base of it. Notice I'm drawing it. I'm realizing the thickness
of it is quite large, so I'm drawing the front
free three-quarter view. I'm going to reduce
the thickness of it here, the width here. So the ideation
stage is generally a time to experiment and it's fine if you're slowly
developing your idea. In fact, you're
meant to do that. You want to, you don't
want to get stuck on a certain idea, not develop it. Because that's what
design is about. It's about developing your idea and making it work better. That's why you see,
that's why thus, the whole purpose of a company releasing a new
product every single, every year or so. Sometimes. Is there making the design, making the product work
better, more efficiently? Sue me, go inwards. Here is well, as you can see, I've reduced the thickness of the scanner quite
quite a considerable. As you can see, it's getting
quite messy here, but swine. So going over certain
areas and defining the form of the product
by adding contour lines. Again. This here
is the LCD screen. I'm just going to faint on two lines. Messy. Continue on. This is quite messy, but oh, well, I'll just continue. Just put that as LCD
screen, touchscreen. And I'm going to
create a power button here to know how
you're positioning it. If you drew a line here, acting as a guide. Then you can use that as a
guide to position your lips, making sure it's
well-positioned. Then going to add a button here. I'm going to have
only two buttons for now. It may change. This one as power button scanning
section in scanning button. Very, very quick product
analysis and sketching. Here. It can be very neater, but it's fine for
quick ideation stage. What we can also
do is just go over certain areas. Contour lines. S here for gun. Very messy, but it's fine
because the whole purpose of this sketch is full of
quick ideation sketch. Like so. And this is just like a very quick ideation stage on how you could
analyze the product, make a few notes, and then implement some
design changes to it. So what I'm going
to do actually is just a lip here at the
edge, at the base of it. So the product has
a definitive tone. It looks quite messy actually. Now, I'm just going
to add a darker tone here to indicate the
base, the product. Like so. All right, so this was just a
quick ideation stage, very, very rough as you can see, to just quickly addressing issues with a product and think about how I could tackle some of the issues to
make it a better product.
12. Sketch 2A: Okay. So we recently did a
sketch of a handheld scanner. When taken into account, a simple product analysis
into consideration. What we're going to do now is do a more neater sketch of
the handheld scanner. While still taken into consideration of the
handheld, handheld scanner. Is the handheld scanner. I'm going to put this here while sketching so that
I have something to take into account
when sketching. You could do this with
multiple products. It doesn't have to be
just a handheld scanner. Take a piece of paper, write down what you
think should be improved and how the
product can be improved, and then go down and do
some ideation sketches. So what I'm going
to do now is draw a much larger view of the front three-quarter
view with a neater, That's much neater on and evil piece of B while we
just using a barrel again. I'm just going to start off. Just depends working. So I'm just going to start
off drawing a few lines, vanishing lines
that will help me. And they would act
as a guideline ago that take into account
here I'm using a larger a larger
portion of the paper. So for juice, I'm just really
gingerly drawing on the page and I recommend
you do so as well. Drawing lightly on the page
will enable you to change and modify certain features
if you're not happy with it. So you can use pencil, but if you will use a pencil, I recommend you use a
pencil as the equaled, a handsome like the
Prismacolor pencil that isn't graphite base but a fabric
castle pencil like this. But for now, I'd say just use
a pirate for this section. I prefer to use borrow because
once you've drawn a line, you have to commit with it. You can't rub it out as well. Lines of very faint
here. Can you see them? Yeah, they're really
faint right now, but I'm just going
to continue on. So again, what I'm
doing here is drawing faint lines on the basic
form of the product. Once you're happy and
done with a sketch, you could potentially
underlay it as well. Go over it with another piece of go over it so that
it's really neat, but you don't have to, but it will be
beneficial to do that. Suing a larger scale is means that your lines
can be Nissan off. But it is not as drilling into
smaller scale is quicker. So you have to find the
right balance and determine which which drawing style
is best suited for you. So right now I'm thinking this section is
slightly too big, so It's going to be juices. So here again, notice how the lines are really
faint and you can just about see C is inserted areas
that she too big. That's because I'm planning
to go over the lines once I'm happy with the form
and shape of the product. Let me just come to
and products shape. Sometimes it can get
messy, but it's fine. It's going to go over
the fall border. But do remember once you start committing to drawing a darker, heavier line, you
can't really erase it. You can't, you can't. That's it. The benefit of
drawing faint lines. You draw dark lines, they won't appear as
vivid and they'll just fade away in the background
so it won't appear too messy. So I'm not going to
spend too long here. I'm just going to quit
few blocking. Design. This product.
13. Sketching 2B: Okay. So we recently did a
sketch of a handheld scanner. When taken into account, a simple product analysis
into consideration. What we're going to do now is do a more neater sketch of
the handheld scanner. While still taken into consideration of the
handheld, handheld scanner. Is the handheld scanner. I'm going to put this here while sketching so that
I have something to take into account
when sketching. You could do this with
multiple products. It doesn't have to be
just a handheld scanner. Take a piece of paper, write down what you
think should be improved and how the
product can be improved, and then go down and do
some ideation sketches. So what I'm going
to do now is draw a much larger view of the front three-quarter
view with a neater, That's much neater on and evil piece of B while we
just using a barrel again. I'm just going to start off. Just depends working. So I'm just going to start
off drawing a few lines, vanishing lines
that will help me. And they would act
as a guideline ago that take into account
here I'm using a larger a larger
portion of the paper. So for juice, I'm just really
gingerly drawing on the page and I recommend
you do so as well. Drawing lightly on the page
will enable you to change and modify certain features
if you're not happy with it. So you can use pencil, but if you will use a pencil, I recommend you use a
pencil as the equaled, a handsome like the
Prismacolor pencil that isn't graphite base but a fabric
castle pencil like this. But for now, I'd say just use
a pirate for this section. I prefer to use borrow because
once you've drawn a line, you have to commit with it. You can't rub it out as well. Lines of very faint
here. Can you see them? Yeah, they're really
faint right now, but I'm just going
to continue on. So again, what I'm
doing here is drawing faint lines on the basic
form of the product. Once you're happy and
done with a sketch, you could potentially
underlay it as well. Go over it with another piece of go over it so that
it's really neat, but you don't have to, but it will be
beneficial to do that. Suing a larger scale is means that your lines
can be Nissan off. But it is not as drilling into
smaller scale is quicker. So you have to find the
right balance and determine which which drawing style
is best suited for you. So right now I'm thinking this section is
slightly too big, so It's going to be juices. So here again, notice how the lines are really
faint and you can just about see C is inserted areas
that she too big. That's because I'm planning
to go over the lines once I'm happy with the form
and shape of the product. Let me just come to
and products shape. Sometimes it can get
messy, but it's fine. It's going to go over
the fall border. But do remember once you start committing to drawing a darker, heavier line, you
can't really erase it. You can't, you can't. That's it. The benefit of
drawing faint lines. You draw dark lines, they won't appear as
vivid and they'll just fade away in the background
so it won't appear too messy. So I'm not going to
spend too long here. I'm just going to quit
few blocking. Design. This product.
14. Sketching 2C: So I'm just going to go over creating an edge here to
indicate the scanning section. And please note that
the front of it and the square root of the
product isn't the same. Slightly different. And do you take into account that my vanishing
lines are here? And it's very faintly
drawn as you can see here, that it's very, very faint. I'll just read the paper
up so you can see it. It's very faint, but
it's acting as a guide. And it's very useful to do so. To have a recessive guide
to follow when sketching. Right now, I'm just going
to show the LCD screen. Like so. And here is
the console line. Very lightly. It's quite my pens
bleeding slightly. When your pen does bleed, just take another piece
of paper and just, or you can just use the edge of this paper and just
clean it lives. Destroying faint lines here. Now, I'm starting to make the product more. Demonstrate the form
of the product. So that one will be able to understand what's going on with the surfacing of the products through the use
of contour lines. And I recommend you
do use contour lines, but don't overdo it. Don't go over the top and add
contour lines everywhere. I'm just going over
certain areas here. What I'm going to do is I'm
going to go slightly darker. Fortunately, I don't
know why the camera is not quite picking up the
faint lines as well. So what I'm going to do is go
darker over certain areas, but please do use a light
line weight like so, so that there's variation
of line weights. And also when you do
scan your sketch, if you're going to scan it, please do set it in JPEG
format to a high resolution. I recommend you use JPEG. You can use PDF, but I feel like sometimes PDF exaggerates the contrast
of the color tone. Again, I'm just going
over these areas. So what I've done is the actual contrast of the sketch looks slightly
more exaggerated on cameras. Reason being is I altered
my camera setting so that the page looks
actually widened, doesn't look like this
gray tarnish color. But it should be fine
because it'll be fine. Because main thing is you understand the process of it and why I'm doing
certain things. So here I'm adding
another contour lines. This is very dark. Don't have to do it this dark. I'm just doing it this dark. So that camera it
should be way lighter, but the cameras exaggerating
the tone of it. I'm going darker than other areas as it is the
edge of the product. In certain corners
you can do so. I'm adding a border
to the LCD screen to indicate clearly identify
that it is the LCD. It's going to turn my page. Please do feel free to turn
your page when sketching as it is a small comfortable. This very important you
comfortable when sketching. So again, power button. So I'm just going to draw a line across and
then I'm going to position the lips. Yeah. So you off here. I'm just going to add a symbol to indicate
it's the power button.
15. Sketching 2C: And then in fact, I'm going to add three
buttons over here. I have one button over here. Then two buttons over here. Bear in mind, this
button is much larger as the mid point is here. This button takes
up half the space, and easy button takes up
one-quarter of the space. Each. Reason being, I want this
to be Scan button and this to be a Settings button
to configurate the product. Like the two buttons here. The Scan button is above here. The Scan button,
a slightly higher extrusion skinner shading to it. So now I'm going to
need to know this area. Main purpose of doing this is for you to
understand the process. And what I'm thinking
about when sketching. I need to correct
this area here. I don't want to overdo it. And there's loads
of lines over here, but it's fine because
you can always use this sketch as an
underlay to go over. Now, I'm just darkening
some of the lines. This slide messy. Here. I'm also going to insert a, a USB, USB, a plugin
section here. Like so. I want to create a slightly
more effects. I'm just doing
another area here. Add a few lines for details. Sd card. Let's have it for the detailing. Sometimes just drawing over certain areas gives
it a lethal effect. You don't want to overdo it. Then the reset button, I'm going to position
the reset button over. It's quite useful actually, the free buttons are
very use Ni each other. And it's quite easy to
identify, but identical. Easy to identify. Then the other
side's very plain. In fact, SD card Plugin t, very useful section
quite nearby. Reset button, I'm going
to position it over here. Just think indicating
areas within the product. I'm just gingerly going
over the mid point right now. For the sirens. Yeah. I'm not going to
overdo it because if I do, if I add more lines and
more lines, I add them, msu is going to get
what I would do. I'm not going to do
this in the video, but this is a much larger
sketch them this here. So what I would do now is I would take another
piece of paper. Or you can even
take market people. In fact, it's much useful. Place it underneath
marker paper. And then you could just
think you see it here. And what I would do
is I'd go over where you could also do is
flip the sketch around. Sketch over again,
use it as a guide. Underlay again and scan it and then you don't
even need to scan it. You could just sketch
over a marker paper. You could use it as a user, as a guide to render. I'm not going to render
in this tutorial as this disorder is just
involves pen and paper. And you could flip it
and sketch over it. But I did already. Show you how to do that. Urine.
16. Sketching 2D: What's also very useful
is to label the areas. So LCD, liquid crystal
display, put touchscreen here. You use interface. Scan button, power button. It's really important to
annotate your design. You don't want to
overdo it because the sketch should
speak for itself. Put these here. Reset button, payable brackets. So just a simple few annotations so that
when you do look back on it and you can understand
what you were doing. And also when you scan it and
upload it to the computer, you can just or just presenting it's someone's
quick way to that. Someone can understand
what's going on with the sketch and design
of the product, what the purpose
of certain areas. And as you can see, I've clearly put the
power button here so that someone looking at it will
have an understanding. And you could clearly
see that this is a different like an LCD
due to the border. And having the buttons nearby
is quite clearly indicate. Quite clearly indicates that
these are buttons as well. So it's important that someone understands the idea and
design behind the product. As the main purpose
of the sketch is to quickly illustrate an idea. And you can just look at it. A really good sketch,
really good design. You could look at it. You can understand
the purpose of it, you can understand
what it's meant to do. And that's the
whole purpose of it because you don't want
to be sitting down and writing for the whole day trying to create a new product. So yeah.
17. Notes and Side View: So we're going to do a
simple quick exercise here. I'm just going to jot
down a couple of words very quickly. Like so. So it's gonna get the
camera to focus here. Oh good. I'm going to
write pencil sharpener. Just doing random words, sci-fi now maybe organic. And what else? Yeah, compact like this. So just three random words. You could do this with
any product, anything. And what's really useful
about doing this. It's the fact that it's trying to get
the camera to focus. Okay, so the main purpose of doing this is just
jotting down Free. He was having
something in mind when sketching and then
having a object, a utility function, and a form. It could be organic,
sci-fi, art deco, some form of design
style of movement. Keep that in mind. And then you can
just use the page. And let's just sketch. So I'm just going to
quickly start off with a simple side
view as a Walmart. So I'm just going to draw a box. I'm going to draw the pencil sharp. So I'm keeping these
three words and mine when sketching you just have like a little circular
thing with a pencil to go in. So fast. This could be like one of those seafoods areas
that you have. So what I'm doing
is I'm quickly just drawing a simple slide here. But I'm also thinking
about the function. This area here could
come out and go in being like a certain tree for the waste of the
pencil sharpener. Giving it a base. I'm just going over
certain areas. Given the aggregate, a
slightly darker tone. So now I'm slightly too, I'm starting to define
the form of it. These are called contour lines defining the form
of the product. So very, very quick, little side view and main
purpose of it as two so that someone can
understand What's going on. It's just a quick
little ideation sketch. Your ideation. Your ideas don't have to be
exactly the same design. The main purpose of this, this is just practice and the fact that you're practicing. Just a little fun
way to practice, to be honest, having a
couple of words and mine, I'm just drawing so it is
the sharpening section, the area to sharpen your pencil. This is a list of tray
where all the waste goes.
18. Front Quarter View: And I'm just going to
draw a front quarter, you know, throwing my
vanishing lines again here, as you can see, very faintly, subtle guide to
use when drawing. Now I'm just gingerly
drawing the face of the product and the top
as well, very gingerly. So what I'm going to do now is stop just outlining the form of the product. So I'm keeping, considering this design when drawing here, you can see on blocking in the form and shape of
the pencil sharpener. Now that I've got
the main shape, I'm just going to lightly
identify certain forms, certain features of it. Too dark but just lightly
going over certain areas to think about to identify
form of the product. I'm trying to give the
pencil sharpener and organic form of the
curves and features. Some features. So now I'm going, going over certain areas to give the line Amy or
more darker tone. So different line weights is
very useful during a sketch to make the design
idea come to life. You don't want to
overdo it, though. It's very important to
understand what's going on with the form of the
product so that when you do come to render
it, leads will run. You have a clear
understanding of what the surfaces of products doing and how light
will bounce off it. So this is the tree just
going to make them darker. So here I'm going to circle area to
sharpen your pencil. Sometimes it does get messy. It is fine. Going to add a bit more this product. So I've just used this as a guide now and starting at slightly different
design style, and don't be afraid to do so. That's the whole
point of design. To sharpen your pencil. And I'm just going
over certain areas again and giving it a four. Don't want to overdo it. I'm just gonna put
the arrow there indicating where
the pencil goes. Let's give this a name. We'll extrude. Here. I could do is I could also draw this
section here coming outwards. So I'm just going
to come back in. And I'm thinking, quick way to show the form or function of it is showing
this bit coming outwards. So just like a area
to tip your waist. Just very, very gingerly, very not too detailed. Like so. It's going to leave
without waste storage.
19. Side Elevated View: We could do a tip down
view of the products. So again, I've drawn
vanishing lines. And now what I'm going to do, just gingerly applying the form. The product. I'd say sometimes don't be afraid
to do something different. In fact, this Betsy do. Because as a designer
you'll really going outside the box and trying
to come up with a different way of doing things. There is no right
or wrong answer, just many different answers. And you shouldn't be
afraid to try out different styles and different
ways of doing things. To come up with a star. What's very, what tends
to happen with designers. And everyone that's sketches is they tend to pick
up a certain style. And they tend to become
accustomed to it. Certain way of doing things, a certain way of sketching. You'll see this often. And what's really useful to do is just go ahead and do something
completely different. Sometimes it's very useful
to just do scribbles on the page and try make
something out of it. And it's also very
useful to look at different people's style
and way of doing things. Because you don't want
to be bogged down. And what's also very
useful in fact, is to adding the
pencil sharpener area is to the things like this. And you pick up a different
word every single time. And also by drawing
different things that you used to even maybe products. If you're a product
designer, maybe draw cards. If your car designer,
drug products, furniture, kitchen utensils, anything, just keep drawing everything,
boats, yachts. Anything, just keep drawing. And the more you draw, the more you, you expand you, you could say you're
drawing the capillary. You're confident
and able to draw. Even. I am not the costume too. This is drawing different
body parts, human features. That's really outside
my comfort zone. And I'd say, even though it's
outside my comfort zone, I should do I should go
ahead and just try it. Try different things. Reason being it expands your drawing vocabulary and
then you have a different, take a different perspective. When you drawing. Going to add a base. Notice hey, I'm making the
base slightly darker so that one can easily identify that this is the
base of the product. When I'm drawing was I
wanted to show you here, is not also thinking
about the use of it and not just drawing
for the sake of drawing, pencil sharpening in
this area can come out. And this here is, well, the political
storage compartment. Another way I could in fact develop this idea
is that by having different sized holes
for sharpening, I could have drawn this head
and add another one there. What's not, what you
shouldn't do is just get accustomed to drawing
a certain thing and draw that thing
over and over again. Yes, it's really
good to practice, but practice drawing
different things. Example, we did a chair than we did as a
handheld scanner. Now we're doing a sharpener. That's an areas to identify
the form of it. Like so. Enjoyable thing this actually, there we go, little
quickly to a sharp now. We're drawing different
views of it now. It doesn't matter if it's messy, just keep going, keep growing. That will throw your paper away. It's going to add
a little detail that gives it over. So let's draw the rear
quarter view of this product. Notice, look at this sketch
compared to this sketch. Look what difference
it makes when you go over certain areas. The dark with a pen. Make certain borders. Can you see that? We do that one? Just quickly add a detail
detailing not too much, and go over certain areas, giving it a darker effect. Very quickly. Very, very quickly.
20. Rear Quarter View: So now what we're
going to do is we're going to quickly just draw
the ray of the product. It's the same as drawing
the front quarter, but it's the rare,
quite self explanatory. So again, it's very important
to draw different views of the products so that one can
understand what's going on. It's really fun and useful
exercise to do jotting down three keywords and drawing a product
different views, quick ideation,
quick warm-up stage. In fact, it's quite useful and fun to do this at the
beginning of the day. And don't be afraid to do draw product that you've
never done before. Even it could be not
a yacht, anything. We've just draw some vanishing
lines for indicators. So again, I'm drawing
very faintly here. Now I'm sorting, go
slightly darker. It's very important, I'd say is to draw different views of the products so that one can understand what's
actually going on. Yeah, I was just
focusing the camera. So I'm just running
the recruiter product. You draw some lines. These boys faintly
drawing the base of it. So now I'm going to go over certain areas and starting to really blocking the design.
You could say. Now I'm just going over
the base and adding another line parallel
to that dark base will help identify this is the base. So now what I haven't done on this sketch
here is add a midpoint, so I'm just going to
add a midpoint line. So here I'm just going to stop. In fact, let's add 22 holes
for sharpening your pencil. Notice how I position the lips. Just going to contour lines to these products. So just drawing
the contour lines. What I'm planning to
do now is go over certain areas to create
a darker effect. Creating a darker fat does
make the sketch pop-out. And I'm just going flat. Areas, just slightly not going
over exact lines exactly, but just going near it. Great movie, freely reflect. Now I'm starting to go
over the contour lines. Doing over the contour lines helps illustrate the
form of the product. And as you can see here, I'm going to go
over the edge here, gives the product a more
defined tone, defined form. So what I'm going to do
now is go over here. I'm gonna go over
contour lines here. Again. To illustrate the
form of the product. I feel like contour lines are very important
because it really, you can draw any shape you want. And then frequency two lines, illustrate for and what
the surface is doing. So just a quick little sketch. Here. I'm going to overdo it. And so what we did
during this exercise, we just jotted down a
few key words and then sketched different perspective
of a pencil sharpener. And we also added certain
features that it was a very quick little
exercise with the main purpose of this
exercise is to show you how to do it quickly, just jotting down a
few keywords and doing something just to
practice your skill. Draw something and drawing different perspectives
of it as well. It's very important. It's
a really useful exercise. Please do continue on
and keep practicing the basic skills and jotting down random words
and then drove him. It's a very useful exercise. Thank you.