Transcripts
1. Introduction: In this skill share course, I'm excited to introduce
you to Procreate Dreams, a brand new animation app
by the makers of Procreate. It's a really powerful
tool for an ipad, Sorry, you have to have
an ipad to do it, but it's a lot of fun. If you have an ipad and want
to follow along, we're going to create a
very, very simple animation. Just something fun to get your feet wet and to
learn about the program. And then something that
you can easily share with the class as well as post
your social media and show off your brand
new animation skills. My name is Derek Mitchell. I'm a creative director and I've been fortunate enough to work with a lot of amazing
brands like Netflix, Nintendo, MTV, the discovery channel,
currently Winchester. And typically I'm working as a graphic designer
and a web developer. But I've always loved animation and I've always loved drawing. So when the new Procreate
Dreams app came out, I immediately fell in love. And I wanted to share
with you some simple tips and tricks to get you
up and running as well. So maybe you are not an animator and you have some drawings
lying around or some sketches. Or maybe you're just artistic and want to learn
more about animation. You don't have to
have any art skills or drawing skills to take this. My drawing skills and this are going to be
very, very basic. The most you have to
do is draw a circle. So from those skills, we're going to learn how to animate these pieces
and create something fun that you can
share with us in the class as well as
post on social media. So if you're interested
in diving in and you want to get started today, let's
go ahead and jump in. I can't wait to see
you in the class.
2. Welcome: All right, in this quick course, we're going to learn how to use Procreate Dreams
for the first time. To get you up and running with the essentials and everything you need to make
something simple, like this little
critter on my screen. You can make something
like this or any kind of social media graphic
or whatever you want to do with this
once we're all done. But if you want to follow along, be sure to download
the assets provided in this course and let's
go ahead and dive in.
3. Getting Started and How to Make a New File: All right, to get
started with this class, you're going to have to download Procreate Dreams on your ipad. So go ahead and navigate
to the App Store, find Procreate Dreams, and then go ahead and buy that app. Luckily, it's a
one time purchase, so if you're familiar
with Procreate the original drawing app, it's a one time purchase,
there's no subscription. And once you own it, you'll get access to all of the
updates in the future. And Procreate Dreams
is the same way. So go ahead and get that
app installed on your ipad. And then let's go
ahead and dive in. When you first open the
app, you're going to notice we have the theater. And the theater is where
all of your project files, which we call movies live. And you'll see these
three demo files which are a lot of fun to
open and play with. And all you have to
do is tap on it. And you'll see
right away we have our stage on top where
our animations live. And our timeline down
below where we can grab this playhead and we can scrub through the animations
and check them all out. And if you want to navigate
back to the theater, all you have to do
is tap this little tiny mosaic looking button and it takes you right
back to the theater. Now if you break anything and you accidentally
make any mistakes, all you have to do, if you want, you can select these
three original demo files and you can even delete
them. We'll hit delete. I'll tap on Procreate Dreams. Here on the top corner we
see this info window here. And there's a couple of things I want, I wanted to point out, if you want a more in depth review of the entire app
and everything it has, you can follow these Getting Started and Help center guides. But also we can click
reset examples, and those demo files
will come right back. If you want to jump ahead, you can dive right in play with these animations and learn a little bit more about the app. The other thing I want to point out as we get into this course, sometimes I get pretty excited
and maybe I talk too fast, so you can always rewind and
replay any of the videos. You can also select
the playback speed down below and play this
back at half speed. Or perhaps you already have some animation
experience and you want to jump ahead
or watch faster. You can also speed
this up as well. Just a quick reminder
as you dive into this, if you get lost, it's a video so you can replay it and watch
it as much as you need. All right, so we're
back in the theater. And to get our project started, what we're going to do is
start by adding a new project. When you tap on
that, you'll notice that we've got these little
sliders on the side. And all I have to do is
slide through some of the default template
sizes and you can change your settings
at any time along the way, or create a custom
file if you want. You can also tap right
here where it says four K to change your file or the
quality of your playback. So whether it's 720 P, HD, two K, or four K, you have all those
options right here. You can quickly just tap on that to change whatever
you want it to be. I like to start with the
highest quality possible, because I can always
compress it down from there. But if I start at a small size, it's difficult to scale it up. The next thing I
want to point out at the top right of
this little box, we have these three dots. And I can control the
frames per second, and I can control the duration. Depending on what kind of an animation you're
going to make. Your frames per second can
become really important if you're going to animate a
frame by frame animation, which is how I made my
little signature animation that I'll show here
on the screen. Every single frame has
to be drawn in 1 second. I would have to draw 24
frames to get that animation. If I change it
down to 12 frames, I don't have to draw 12
animations per second. So if you have a
really long video, that can become
really laborsome. Now if we use key framing, and that's where
you set one point of your animation and then say, okay, over 2 seconds,
here's the next point. And I want you to animate in between all of those
automatically. Then you maybe want
to higher frame rate, like 24 frames or 30 frames per second to get a really
nice, smooth animation. So that's where I
control those settings. And then of course, the duration can also be changed later. But if you're doing
something for social media, maybe you only want
it to be 30 seconds long or 60 seconds long. All I have to do is tap on that and then use the
number pad here. And then tap off to the side to change what that
duration is going to be. I'm going to go ahead and
leave that back at 30 though. Then the next two things
I want to point out, we have draw and empty. No, not that it
doesn't really matter, but it doesn't really
matter too much. If I click empty,
you're going to get an empty project
ready to go. We see our stage up top. That's where you're
going to be able to draw and see all of your animations. And then our timeline down below which currently doesn't
have anything in it. I'm going to go
ahead and go back and I'll make
another new project. This time I'm going
to create one that says draw just so you
can see the difference. And you'll notice
this time it takes us right into our drawing mode. Which I can see that we're
in the draw and paint, because on the top corner
it says draw and paint. And then down here we have
a little squiggly icon. If I turn that on and
off, that toggles us between the regular stage mode and then back into
Draw and paint, where we can draw and
paint on the stage. It also added this track that goes all the way
out to 30 seconds long. I'm going to go
ahead and go back to our theater one more time. And this one more thing
I want to point out, as you get into using
Procreate Dreams, by default it's going
to save your projects here on your ipad,
which is great. You'll have your files with
you everywhere you go. But if anything happens
to this specific ipad, my kids use this ipad a lot. So if they break it or
something happens to the ipad, there's a possibility that
I would lose these files. Whereas if I say things
to the icloud drive, these files will be
synced with Cloud. By saving my files
and the Cloud, it's one more way to make sure that I have a
backup of my work. In case anything happens. I'm going to go ahead and delete these files that we
made real quick. I'm just going to hit Select
and tap on both of them. And then hit Delete. Yep. Okay, so let's
do this for real. This time I'm going to
hit the plus button. Let's go find our
size that we want. I'm going to do something
for social media. I'll leave it at four K and I'm going to go right
into draw mode. In the next video, we're
going to get familiar with the stage and how to draw
and procreate Dreams.
4. Flipbook Frame by Frame Animation: Okay. I've got my new file
open and ready to go. So let's go ahead and
just dive right in. This is the best part. I
love just being able to jump into a new project and
quickly create something. So what we're going to do, I made the file that had the drawing already
in drawing mode. So we've got drawn paint
up here at the top. We have this little icon
showing me I'm in drawn paint. We have our timeline down below. And what I'm going to do is go ahead and tap on the brush. Pick some a brush. I'm going to go
ahead and click on Textures. And then scroll down. You can see it'll probably
show up like this for you. I'm going to scroll
all the way down. Click on Grunchn. I'm going to change
my color right here, maybe to that purple
that I like right there. And then over here on
the left hand side, we have our brush size. And then we have
our brush opacity as I click and drag on this. If I hold down and
move my finger over to the left a little
bit as I scrub up and down, it goes by much
smaller increments. If you want to be
really precise with your brush size that you choose, I'm going to go ahead
and let's just draw on this canvas real quick
just to fill it up. You'll notice that
my new project is 30 frames long and you
might not see everything. If you quickly do a quick pinch in motion on your timeline, you can see that from beginning to end, nothing is changing. On my animation, It
goes all the way up to 30 seconds and
nothing changes. Okay, the next thing
I'm going to do real quick is change the
background of my canvas. You'll see I've got some
white spots poking through. I'm going to tap right
here on the time code. I'm going to change
my background color and I'm just going to change it to something a little bit
darker than that as well. I'll tap back on the time code. All right, now we're
in good shape. Now what I want to do is animate my name into this and
do it frame by frame. So maybe pick your last name, or maybe a word that means
something to you that's inspirational or maybe a quote,
whatever you want to do. And then what we're
going to do is go ahead and click the plus sign. And we're going to
add a new track. And that's going to
throw a new track right above our
background layer. All right, now let's go ahead and select a
different color. In this case, I'm just going
to go all the way to white. Maybe you want to pick a tone
or a color that's close. And to do that, just push and hold with your finger
on the stage area, Drag it over to whichever color you want it to pick,
and then let go, and you'll notice it changes our color up on the top right, I can tap on that, and
then I could just drag this to be a subtly
lighter color. I'll close that now
with my brush tool, you can see that it's
a similar color. If I want to add
something that's visually pleasing and in
the same color family, if I make a mistake, I can just tap with two
fingers to undo, or three fingers to redo. Or if I tap and hold, it'll undo all the way to the
beginning of my document until I let go. It'll go all the way back or three fingers tap and hold
to bring everything back. That way you don't have to worry about ever making a mistake. And if you close your
document and reopen it, it'll even remember what you did with those
history states, so you never have to worry
about messing anything up. All right. I'm going
to go ahead and write my name here on this layer, so you'll notice all
of that went away. Just a reminder, when I open this app over here on the side, we have these
different modes that we'll go over more in
the future videos. But we want to jump back into
this paint and draw mode. And now I've got my tools
that come back for that next. I want more space to draw with. So what I'm going to do is
grab this little handle in between the stage and the timeline and I'm
going to drag it down. Now, sometimes it doesn't work for the first time, for me, that time it, sometimes I have to use the apple
pencil to really grab that. But now I have my flip book. And that gives me access
to multiple frames. And it gives me
more room to draw. So we're going to get into
that here in just a second. But what I'm going to do is
change my color to white. Go grab a different brush. I'm going to come up here to
drawing, or maybe sketching. Let's go to sketching. I'm going to grab the six
pencil over on the side. I'm going to change my size. Let's just see how that looks. Yeah, that's about perfect.
That's about what I want two finger
tap to undo that. Then for the sake of the video, I'm going to keep my ipad here, but as an artist, my tendency is to want to turn it sideways. I'm going to go ahead
and do that anyway. It's fine, you guys can see. All right, so now what
we're going to do is I'm just going to scribble
my name on here, My last name, Okay. Then what we can do, if
I go back and click, Done up here on the top, you
can see it's tough to see. What I can do is
with two fingers I can pinch in to zoom in. With three fingers, I can click and I say
click out of habit. It's a tap though we're
on an ipad anyway. Scrub this out to
really zoom in. And then two fingers
to drag this back. Three fingers to zoom in more. And you can see I have one
frame of animation here. If I tap on it with my playhead, you can see I have
all these frames. And if I look at
the time code here, I'm on the 19th frame, before anything happens, then it pops away and then goes away. I hit play on this, it's
just going to blip. The other thing you'll
notice as I hit play, it's going to play
through whatever I can see on the
timeline and loop it. If I want to see
more of my animation or less of my animation, I can just scrub with three fingers to zoom in or out to see what's
happening there. So let's make this
more interesting. I'm going to hit Pause. I'm going to click on
this frame double click, just to make it easier to see. And then over here I
keep saying Click. Forgive me, it's tap. We're
on an ipad. It's alright. We'll get there. So right now I'm going to
click, oh my gosh. I'm going to tap on the
paint and draw mode. Okay? So I can see all
of my tools again. We're going to grab
his little handle and come back down to
the flip book mode. And now the next thing
we want to do is click on the time code
on the bottom left. And we want to turn on what's
called onion skinning. And what that's
going to let us do, let us see a transparent
representation of the frames before and after. As I make more frames on this, you'll see what was on
the previous frame. If I turn that off, we have no clue what came before or
where it landed on the stage. Let's turn that back on now. With my brush, pencil selected, I'll just write my name again. But this time I won't go
all the way to the end. We'll come over here, we'll add a new frame by just
tapping on the next one. Do it again, Stop just
a little bit short. Do it again, Stop a little bit shorter
than the one before. It's getting hard for me to tell exactly where
I stopped before. If I needed to tap back here on the time code and I can
click Edit Onion Skin, or tap how many times can
I say click on this video? I don't know. Is there a
counter around here somewhere? All right, let's go
ahead and change the color of our
backwards onion skin, which shows four frames before. But I can make it show
more or less just to see and not be as confused with where the
previous ones were. I can change the ones
going forward too. If I come back here
in my flip book, I can see that my forward
frames are orange and my previous frames
are blue or whatever. That color is not quite
blue, light blue anyway. But I can control what those
settings are by tapping on these tabs and then making
those changes here. I can also control
the opacity of those onion skin layers to get it to be exactly
what your preferences. All right, let's
continue on here. So I stopped just short
after the H. Let's do this again. Do this again, and this is what we would call a frame by frame animation. I don't know why I never
cross my T's first, but that's all right, we're
going to do it this way. Maybe do a little
bit of a scribble here just to get it started. All right, let's see how it looks. A couple
ways to get back. I can grab his little handle
on the flip book and pull it down to basically smash
it down to the bottom. And it'll go back to
the regular mode. Or if I hover over this, I
also have a little x here that I can click on or on the
top right I can click Done. All three of these are
different ways to work. I'm just going to
smash this down, and now we're back to
our draw and paint mode. Let me straighten
out my ipad again. Now I can bring my Playhead
back to here and hit Play. And you'll notice it only
what's in view on the timeline. So if I pinch this
out a little bit, we can see the whole animation. Now this animates off, but I want to animate on. If I was in a video editor like Premier Pro or Davinci
resolve or final cut, I could reverse the clip at
the time of this recording. I don't see a way to do that, so we're going to
have to manually move these clips to the
other direction. I could also have
animated this differently and started with the M
and gone all the way out. But I wanted to see where the end of my animation
was going to be, which is why I started with
it like the full name first. Okay, so I made a mistake
while I was recording this. But I'm glad I did, because it's a really great teaching
moment for both of us here. When I do it this way as
we've been animating through, I'm adding frames to the end, but I'm drawing less and less. What's going to happen when
we play this video back? Let me just go ahead
and hit Done to go back to our regular mode here. As I play what's happening, you'll notice it
animates backwards. And animates off. But I want to look like it's coming
into the frame. So all we need to do to change how this is
going to work for us, I'm going to go ahead and
just make a new track real quick and basically
get to do this again. Right? I'm going
to click back on the draw and paint mode and I'm going to go ahead
and pull my flip book down. Move over, I'll
draw my name out. But this time instead of here's the most critical part and here's where I goof this up. If I add my frame next to
it and I do slightly less, this frame that I added is in the future,
in our timeline. But what I really
should have done, let me just go ahead and two
finger tap to undo this one. We're starting here. I should
have gone backwards here. Now I draw and stop it short, then go backwards
on the next one. Stop it just short of that, and so on and so forth. Now you'll notice on this frame, my background disappeared. Because here's what's
happening. If I smash this flip book down to go
back to my regular view here. I started my drawing right
here on the time line, basically at the beginning. Okay, so these are important things to pay attention
to as we get into this. Just to make sure we're doing this right and giving
ourselves room to work. So what I'm going
to go ahead and do this new button here, I'm going to show
you this is going to be our timeline edit. With the apple pencil,
I can circle all of these frames that I want and
I can do anything with them. We can group them,
we can move them, we can do all kinds
of stuff, okay? But in this case, what I
want to do is tap and hold, and I'm going to
delete everything because I goofed up and I
want to do this, right? So I'm going to start
over here at the end. Come back to my
drawing paint mode, bring this down and
now do my work. So I'm going to go ahead and
fast forward this part of the video because you already
have the process down. But hopefully this saves you
a lot of time and headache. Figuring out which way
to animate your things. All right, now let's
look and see how we did. I'm going to go ahead
and close this mode. And I'm going to zoom
in just to where this animation starts and
stops. So it loops there. Just so we see how it works. Let's push play. There we go. Now it animates in. And you'll notice on mine, these first couple frames are
just like little scribbles. And I can zoom in on the stage by zooming in
with just the pinch motion. Okay? They're just like
random little scribbles until all of a sudden it
starts to animate out. You'll notice every letter
is different because I chose to make it a little
more rustic and not perfect. What that does is it gives the whole animation a
little bit of movement, which is exciting, like it
jumps around a little bit, has a little bit of
a jitter going on. Super cool. I like it. Okay, now let's go ahead
in the next video. Once you get your name
animated out like you like it, we're going to learn how
to group all of this. And then we're going to speed up our animation process using key frames and some
other cold tools.
5. Working with Keyframes: All right, I hope you've
been following along. If you haven't been
following along, take the time to
pause this video and create your own little
animation with whatever word. Like I said, maybe
it's a positive inspiration word that
means something to you. Or maybe it's your
first or last name. In this case, it's my last name. Just because I like how it
looks when I sign it and get to this part of the
process so you can follow along and I'm really excited
to see what you guys do. So don't forget, this is
a project based course. So when this is
all said and done, I'm going to teach you
how to export this as a movie file as well as
an animated gift or jiff, depending on how
you want to say it. It's gift, Jeff. I don't know. Anyway, I'm going to show how to export this into a way that you can actually share
this with the class. Post it in the
class project area because I really want to
see what you guys do. Al right now, I got
that out of the way. Let's go ahead and continue. And what I'm going to do is
sometimes it's, you know, as you're pinching
with two fingers to zoom your timeline
where you want to be. I've noticed sometimes for
me it's easier if I use both hands and I put one finger on this end and
one finger on this end, and then I kind of drag
it where I want it to go, and then I'll let
go another trick. If I take the playhead
here and I flick it towards the left, it'll
automatically whoop. That's not what I meant to
do. Oh, I guess it did. No, it did exactly,
but so I forget that this animation
is 30 frames long. When you flick that to the left. That shortcut is going to go
ahead and move the playhead to the beginning and play
through your entire animation, not just a little
looped portion. So I'm going to go
ahead and pause that and zoom back into
where I want it to be. Here. Come on, we'll tap up here in the timeline in the ruler to get
my playhead there. Now if I hit play, there we go. Loops back through this
animation that we have so far. Okay, next let's pause that, zoom out just a tiny bit. And I'm going to use
the timeline edit tool. It's this little double square
icon that's right between the record and the paint mode. Now with this, I can edit
the actual frames and tracks in my timeline with an apple pencil, it
has to be a pencil. You can't use your
finger, at least not yet. You can select all
of these frames, circle around and
select all of them. Or I could just slash through the middle depending on if it's already
selected or deselected. If you do it again,
it'll add or remove to the selection so it doesn't have to be
a perfect circle. You're just trying to draw
over the top of the frames. One thing I just
noticed, depending on the zoom level that you
have on these frames, you might run into a
problem where you try and tap and hold on the frame. And it does this, it
just flashes at you. If you zoom in a
little bit more and you can actually touch
inside of the frame there, you'll get this option
where we can cut, copy, duplicate, group
change, Glen modes. Do a few different things
here, delete the content. What we want to do
now is group all of these frames that we
have selected hit group. Now if I pinch back out, you'll notice that instead of a key frame, we
now have a group. And if I wanted to edit this
in the flip book mode again, and I go on my paint and draw, and I try to click on this
layer and I bring this down. It's not going to
work because it doesn't let you do the
flip book on the group. Okay, what you need to do at
the beginning of this track, there's this tiny
little twirl down arrow next to the word group. I'm going to hit
that. Now I can see each individual frame
and then I can get back into that flip book mode
to make future edits. All right, but what
we want to do, we want to take this
and I want it to animate up and down as a
whole as it's writing on. What we're going to do is bring our playhead to the beginning and we're going to
tap and hold on that playhead or
just tap rather. And now we have
different actions. We can add a move key
frame, we can add filters, or we can edit this,
the move key frames, it gives us the option
to move in scale, which literally
moves it or makes it larger or smaller,
or rotates it. We have warp, which
lets you grab different pieces and
pull them around. And we have distort, which lets you grab
different angles and distort the angle
of your artwork. So what we want to
do for this guy is tap on move and scale. We're going to move and
drag this playhead out. One thing you'll notice
in our ruler right above, we have our frames again. Depending on how many
frames per second you have, you're going to have
different results. If I want this to go over
the course of 1 second, I can drag this out to where I see 1 second up
here in the ruler. It'll take 1 second
to go from where I start to where this
keyframe is going to be. I'll tap on that key
frame on the playhead. Now you'll see if
I pull this away. It added another
key frame there. What we're going to do, this is where I want my
animation to end up. If I go back to the beginning and just tap on
that first frame, I can either key in
the different scale, like maybe I want
this to be zero, I want the y to be zero. Now what's going to happen?
It's going to scale up, but you really don't notice what's going on
because there's not much on the stage yet. Instead, what I want to do is I want to move this
whole thing down. So it comes up as
it plays across. Now to move this down
where I want it, I actually can't physically
click the shape, because it doesn't
really show up yet. If I come back out
to this time frame, you'll notice we have
the transform handles. And it's pretty
easy to grab them and move them wherever
I want it to go. But when I come back
here to this one, I can't really get it to
grab that at all there. I did that time,
it wasn't earlier. What I'm going to do, I don't
know if you noticed that, but I zoomed in really far in the stage and then I was
able to get ahold of that. And I'm just going to drag
it down off the canvas. Now, it should animate up, but you'll notice there's not much happening
on the name yet. So what I'm going to do is
grab these anchor points, or grab these key frames
and drag them over. And I'll grab this guy, tap and hold, and
then drag it over. So really nothing's happening
until there's a little bit more of the animation I wanted to animate to right there when it's just
finished animating my name. It's also finished moving up. So I'm going to grab this
key frame from here. Move it over to there.
Scrub my playhead. Perfect. And that's just
about where I want it to be. All right, Next I want to add a little bit of a
blur to that as well. I'm going to come back
over to this keyframe and I'm going to
tap just above it, so I'm back in my track and I see the
playhead icon again. And I'll this time
I'm going to add a filter. I'm going
to add a blur. I have zero actually, we're going to drag
this up to about 15:20 percent and it's still
blurry all the way through. I wanted to come into
focus right about once it stopped moving
upwards, right here. I'm going to tap and
add a frame there and I'm going to drag my
blur back down to zero. Now it's going to blur this
over time until it gets here. And maybe even bring this blur
key frame over a tiny bit. I've noticed I've had to
tap this about three times. The first tap select it. The second tap moves
the window away. The third tap and hold
lets you drag that frame. All right, that looks better. All right, so let's just hit play and see how it's looking. I like it perfect. Now I want this to
stay on screen longer. So this last frame, it gets here, and
then it disappears. So what we need to do now
is extend these frames. So let's go ahead and
zoom in a little bit. I'm going to click on a little
twirl down for this group. Let's go find that last frame. If I push and hold
on this key frame, I can click Copy up at the top, and then tap right beside it. And hold, and then hit Paste. Now you'll notice we have
the key frames down below. Because we have this
group expanded. And then that new frame
we put is right next to that group in the
timeline on the same track. If I close this, you'll notice we have the grouped animation. We can see the key frames below. And then we have
this single frame. Now I can take the
single frame and drag it out as far as I want
this to stay on screen. Oops, two finger tap to undo. There we go. Now if
we play this out, you can see it stays
on there much longer. Now, the only other
problem though, is it goes from being a dynamic animated to a static
and still frame. Maybe what we want to
do instead, let's undo. Undo that again. We'll zoom in. We'll click on this frame. We'll come back to our
draw and paint mode. We'll bring down our flip book. And then we'll continue
drawing a few more frames to this to get it wiggle as
it's sitting up there. We'll add a new frame here, then we'll draw over the
top of this a couple times. It doesn't have to be too many. It just depends on the
effect you're going for, because we can always copy or duplicate a few of these to get kind of a
jittery effect here. My signature is
quickly evolving. All right, wow, that
looks like here. Let's just have fun with it.
I'm just going to go crazy. We're just going to scribble
stuff because we can. Why not? Let's just
see what happens. I didn't intend to
go this way with it, but while we're
here, there we go. We'll smash this back
down to the bottom. Maybe not it's not
working. Slow down. Okay, well, if you have
the same problem I have with your fingers not being
able to get it to go right, just click on the X and it goes right back into
the regular mode. All right, let's zoom
out a little bit, and now let's see
how this plays. It's cool, it looks
like it's unraveling. I really like how
that turned out. I didn't mean for it to work
that way, but it looks good. What I was going to do is grab
a couple of these frames. Maybe use my timeline edit tool and just select a few of these. Go to copy, bring
my play head over here and then paste them. It's not going to
work right right now because you're at the
end of this animation. Then I could just repeat
these frames over and over to make it look like it's
dancing around instead. And then animate the
whole thing down, but instead I'm
going to highlight, let's delete the zoom in a
little bit. Here, there we go. Delete content, because I really like how this turned out, where I just unravels. If I wanted to animate
this back down, I would select these frames. I'll group them right about here to add another key frame. We'll select move and scale. And then we'll drag
this sky down to here. Add another key frame. We'll grab the drawing on the
stage and just drag it out. All right, I hope you're
having fun following along. Go ahead and play with this and experiment with those keyframes, and in the next
video we're going to continue refining our animation.
6. Drawing Simple Eyes: This lesson, we're going to
add some eyes to the project. Because it just seems like a lot of fun and something we can do. If I hit play on this
demo project that I have, you can see basically all it
is is two circles, right? We got the white eyes and then we have the
black pupils inside. All the eyes are doing,
are stretching tall. And then the pupils inside are just kind of
shifting back and forth. And you might notice the music scrubbing underneath it too. So I actually imported a track from Epidemic Sound to animate. And I'll show you that later. But for right now,
all we're going to do is get these eyes
drawn on the canvas. They're really, really
basic, they're just circles. So there's nothing too artistic
you have to worry about. If you're not good at
drawing, that's okay. We're going to come back
here to our theater. Let's go back to the project file we've
been working with. Again, just want to point
out that in our time line, I've got three T. If your
zoom is in a weird spot, just pinch to zoom
real quick and it'll bring it back so you
can see the whole thing. Again, same thing
on your stage two. I don't know if I
told you this, but if you've been drawing and
it's at a weird angle, all you got to do is
pinch it and do it fast and it'll put it
back to 100% All right, so now we're going to add another track to draw
the eyes onto it. So click on the plus over
here and we'll click Track. All right, and we'll
just put our playhead somewhere after where
our text is animated in. Okay, then what I want to do is go into the
draw and paint mode. I'm going to grab
his little handle, pull it down to get
to the flip book, and now we're ready to draw. I'll change my color to white. I'm going to go
down to the inking and then down to the studio pen. You can choose
whatever you want. And then I'm just going to
draw two circles from my eyes. Now, in procreate the
actual drawing app, if I were to hold this
still for a while, it would snap to
a perfect circle. But in procreate dreams, it doesn't seem to work that way. And I haven't found a
way to change that yet. But I would imagine because
this is the first version of Procreate Dreams that that functionality
will carry over soon. That's one of the benefits
of this app is they definitely make a lot
of updates frequently. And with that one time purchase, you get access to all of them. It's possible by the time
you're watching this, that'll be a feature where
if you just click and drag or draw your circle and then hold it
before you let go, it might pop to a
perfect circle anyway, let's go ahead and
grab this color. Now if I tap and hold on
its color on the top right, it's going to swap
back and forth between the previous colors,
which is kind of handy. But what we want to do,
we don't want to hold it, we just want to get
it to that white and then tap it and drag it right over the
eyeballs and let go. And as soon as we do that,
it'll do this color drop, which just fills our
eyes with white. If I zoom in, you might notice I see the outline
here a little bit. If you want to be
real picky about it, you could draw over
those edges real quick just to make sure you
don't have any of that showing up in your
illustrations. There we go. All right, Next I want
to draw the pupils, but what you might be tempted to do is just change the color and draw right
over the top of it with black, which looks good. But then we can't animate this, because it's going to be all
smashed on the same layer. Then the next thing
you might be thinking, I'm going to use two fingers
to undo, tap on that. If I go up here to the layers
and I add a new layer, we, then I could in theory, draw these pupils out. But if we come back, if I click done and we come
back to our timeline and I zoom in and I'll use three fingers to stretch
this time line out. So I can drag this
frame to be multiple. I can't drill down into here enough to animate
these separately, because I want the
eyes to be able to blink without the pupils
getting skewed as well. What we need to do is let's get back into
our drawing mode. Let's go back to our layer. And I'm just going to swipe left to get my delete
option on that layer. We'll close that. What we want to do is actually create
a new track for the eyes, for the actual the pupils. We'll click plus add a
new track right above it. I'm just going to go ahead
and drag this in place now. We'll go back to the
timeline edit mode. Oh my bad. There we go. I didn't have any
objects in that box, so it didn't want to let
me do anything to it. So we're going to
go ahead and go back into our drawing mode. We'll zoom in again. Get our flip book open, get our brush, make
sure it's set to black. And we're just going to
draw two pupils here. They don't have to be
perfect. And in fact, if they're a little imperfect, it makes it more
cartoonish, which is fun. All right, so we got those set. I'm going to hit Done on
the top right up here. And let's change our timeline to match the other time line. Okay, the next thing I
want to do is I'm going to go ahead and get to my
timeline edit mode, and just highlight
these two tracks. Tap and hold, and
then hit Group. Now these are one grouped track that I can do
multiple things with. I can animate both
of them together. But then if I want to, which is what we're
going to do next, we can hit this
little twirl down. We can animate each one of
these pieces individually. So in the next video, I'm going to show you exactly
how to do that.
7. The Perform Animation Feature: If you've been following along, which I hope you have been. Hopefully you have
some eyeballs to play with right now and we can
animate these things. And just another reminder, as we get into some of these
little technical pieces of this illustration
and the animation, don't forget it's a video. So you can replay
this if you need to or speed it up
or slow it down. But hopefully you can follow
along and let's make this, let's do this right now where
we're at in the project. I'm just going to
two finger pinch to zoom out so we can kind
of see where we're at. We've got a playhead
here so I can kind of scrub the animation.
It goes away. And then these two
eyeballs come on stage. I'm just going to
zoom in a little bit so we can start
to animate these. The playhead, bring it over
here towards the beginning. Now a really cool feature, probably one of the
coolest features that separates this from any other animating app is
this feature called Perform. The way Perform works is you can highlight something
on your stage, hit this little record button, and then you can perform
the movements by touching that with your finger and moving it across the stage. We're going to do
that right now. I'm going to click on the, just in case you're seeing this. We grouped the
eyeballs together, so I'm going to click the little twirl down
on the group name. I see the drawing of the pupils, and I see the drawing
of the eyeball here. What we're going to
do is we're going to click on the drawing
layer of the pupils. Move to the beginning. And we want to hit the Perform
button, which is right here. It looks like a record button. And now you notice on the top left of my eye
pad, it says Ready. And it's ready for me to do whatever I'm
going to do to it. It automatically selects
whatever track I have selected. And it puts these
control handles on it so I can scale
these up and down. If I hover over the side, you'll see I get
this tiny little, a quarter circle thing. And that lets me turn this
in any direction I want. If I hover right
over, the whoops, I touch the stage
with my palm here. If I hover right over between the two of them in the middle, I need one of those
gloves for my hands. I can actually skew it to make it look
like they're blinking, but these are just the eyeballs, so all I want them to do is
just kind of move around a little bit with
my record armed. When this is all done, I'm
going to hit the stop button, but it's ready for me to begin. As soon as I start
touching this object, I can move it however I want, and you don't have to
touch right on the object. You can touch over here on
the backstage area as well. We're going to tap this, and I can move my eyes
wherever I want. But you'll notice real quick, I'm going to go ahead
and hit, stop that. I didn't do very much animation. And you can see how
many more frames it made for this
from here to here, compared to what the
actual eyeball layer was. What we're going to do is
drag this out much further. We'll come back to our
main, main nested group. We're going to drag
this whole thing out so we have plenty
of room to work. Tap on these eyeballs,
drag them out. We're going to tap on these guys as well and drag them out. But what's cool is you can
see if I play this back, you can see that it recorded all of the motion
that I gave these. Now the next thing
you'll notice is they go past the eyeball, right? It looks like it's going off of things here to
accentuate that, I'm going to go back to the
beginning hit record and then just show you
like they can go way off of the eyeball. They shouldn't be
able to do that. Let's go ahead and two
finger tap to undo. Let's go back to
the beginning here. What I want to do is
tap on the pupil layer, tap and hold, and
then tap on mask. And we want to do a
clipping mask and it's going to clip to
the layer below it. Now if I move this layer
around or skew it, you'll notice if it goes
off of that circle, it cuts it off and it masks it. Let's try
this one more time. Let's bring our play head
back to the beginning. We'll hit the record
Perform button. We'll come over here. And now we'll do some movements. Make it look like it's looking. Maybe it looks real fast. What was that? All right, so we got that ready. If I come back and hit play, you can see it recorded
all of those motions, which is really cool. We didn't have to
key frame any of that or hand draw each frame. Now what we're going to
do is I want to make the eyes blink every
now and then let's come back and this time
we're going to click on the actual eyeball layer and
come back to the beginning. And we're going to
do the same thing. We're already armed
and ready to go. I forgot to hit the stop button after the last one. You
have to be careful. If you forget to
hit the stop button and you start moving
things around, you might record over the top of something you've
already done. But don't forget, you can hit two finger to undo all the way to the beginning
of your document. If you just click and hold down, or tap and hold down
with two fingers, it'll go all the way
to the beginning. And if you hold
with three fingers, it'll go all the way to the most current thing
that you've done, that actually, like I said
earlier in the course, that actually works,
even if you've closed the document
and opened it back up. All right. So now we're ready to do this next motion.
Now, this one. I don't want to move
the eyes yet, this way. Okay's. See how that
looks a little crazy. That's not what
we're trying to do. I just want to make it blink. I'm going to do two fingers to undo bring my play head back to the beginning of this
layer or this track. Okay, we're ready to record. The square is still on and
I'm going to hover right between the eyes but towards the top of
that bounding handle. And in theory, it
should let me blink, and I can make my
eyes look real big, or I can blink and you'll notice the pupils are
kind of going nuts. And the reason why, because
I forgot to turn off the Perform button. I
forgot to hit Stop. And so when I was doing the
other things to the eyeballs, I had moved them on accident, and now they're jittering
all over the place. As you're doing this, that's something to
be aware of is as you're doing each piece and you're performing
for each piece, make sure you hit that
stop button so you don't accidentally record over
something you've done. Now if I come back to the
beginning and I hit play, you can see the eyes blink. They look pretty good. Okay. Now what's cool is these two tracks were
inside of a group. I don't have to close the group, but if I close the group, come back to the beginning of
this and now I can perform an action to the entire
group as a whole. So if I come back
here and hit perform, get ready to perform, I can
move the whole eyes together. Okay, that's obviously
too much. I'd stop. I actually remembered this time, Bring it back, and hit play. And now we have animations
nested inside of animations. Which is super cool because now you could
probably see how we can build on this and create characters where
you have a whole head, Maybe you know eyes, nose, mouth, ears, everything. And you can animate each
piece individually, but then move the
whole head as a group. So nesting with groups and these performing animations is a really powerful way to
create some amazing things. In the next lesson,
I'm going to show you how to add audio
to your movie.
8. Adding Audio and Other Media: In this lesson we're
going to learn how to add audio to our movie. This is a lot of fun and it
creates a whole other layer of interest and excitement
in your project. So what we're going to
do is we're going to use Epidemic Sound
which is not free. I think it's about $20 a
month for a subscription. And I use this for my Youtube channel and my
courses because then I can pick any of these songs
without having to worry about getting any copyright
strikes on my videos. For the sake of this tutorial, I just wanted to show you a way to get audio from
something like this, but you can also use the audio provided for free without
having to worry about that. The other thing you could do is you could animate these to popular songs on Tiktok or Instagram
reels or Youtube shorts. And then use those library, so basically like
animate to that track. And then you could upload
the main track from within those social media
platforms so that way you don't get copyright strikes.
I hope that makes sense. We'll get there in
a minute. But I just wanted to kind of tell you, this is why I chose Epidemic Sound is simply for that reason. And I just wanted to
show you a couple of the tips and tricks that
I've learned to make this work so you don't have to have a subscription
to follow along. But this is just
something that I use for my workflow that I wanted
to share with you as well. All right, but that
out of the way, let's go and take
a look at this. Epidemic. Sound actually has their own app for
iphones and ipads. And I'm sure for Android two. And I'm currently in
the Epidemic Sound app on my ipad with this
open for my content. These are all dynamically
added playlists based on stuff that I've done in the
past and preferences that I've selected when I
first created my account. And if I scroll down, there's different playlists that
they've hand picked for me. I can also search for
different things as well. But what I found right away, I have an arts and crafts
category and I found this cartoon animation
playlist that was really cool. I quickly found this sound that I used for this
animation project. I'm going to go ahead and
pause that real quick. The way that I got
this into the project, I'm just going to blitz through this and just
get to the good stuff. The way that I got
this out of this and into my movie is simply to come over here and I'll tap on this track
as it's playing. Then I've got these
three little dots here, I'll tap on those. I created a new playlist
called Animation Sounds, and I saved it in there first so I could find
it in the future. Then I came back and I clicked
on the download button. What that's going
to do is open up my file manager or my
folder manager on my ipad, and then I can click on
Save the Files right here. We'll tap on that. Then
I put everything on the cloud because
it just is already an option to bring this
in on procreate dreams. I do use Dropbox for work and I use Creative Cloud
for work as well. But for this I'm
just going to use the icloud drive and
I'll tap on that. I've got a few
different folders here, but I created one simply for all the procreate dreams animations that
I'm going to make, and I just made a
new folder in there. One purple eyes. This was my first test with
me playing around with it. In this case, I'm going to make a new folder and we'll call this Procreate Dreams, of course, Example. All right, I'll hit Done. This folder is
empty, so it's going to take this sound that I'm
currently trying to download. And I'll hit Save up here. And it'll save it
to that folder. And that's all I
have to do to get into the eye cloud from
this side of things. You could do the same
process with some of the other audio apps like Motion Array and there's
a handful of others. But this is what I use now. I'm just going to spipe
up from the bottom, go back to Procreate Dreams
and we're going to go ahead and add a new track.
I'll click on the Plus. I'll come over here to Files. I'll go find that
new folder that I made on my icloud drive, open that folder, go
to the project folder, and then tap on the audio
track, and then click open. All right, now that
audio file has come in, and you'll notice because our original animation
is only 30 seconds long, you can see that it only shows the first 30 seconds and then it grays out the
rest of the track. So we're not going
to be able to use this whole track
on this animation. What I can do now is just
like any other track, I can move this around and put it exactly where
I want it to go. And you have to forgive me the way I'm recording this course, I can't actually hear
the audio right now. So I'm going to play this back, but I can't quite tell
where things are happening. But let's just go
ahead and bring this Playhead back to the
beginning and hit play. And hopefully
you're hearing this and it's playing out
like it's supposed to, and our eyes are
completely spazzing out. It's great, we're
going to pause that. So what we can do now is just like adding a keyframe
to our animations. When I bring my playhead
to the audio file, I can tap on that and
I have the option to either edit or go
to my levels perhaps. I only want audio to here, so I can tap tap on edit
and I can split that track. The second half is selected, so I'll long press on that
and tap on Delete Content. Now I have just this
little bit to work with, but I can also bring
this back in by simply tapping and dragging on the end of this handle here. Pretty flexible, it's
really easy to work with. The next thing I'm
going to do is tap on that clapboard again. Tap on level. Now it
added a keyframe, so you can see it added a
keyframe where I'm at and one at the beginning
of this track when I come back
and push on this. I can control how loud the
volume is at that point, and if I let go and tap
off to the side you can. It's a little bit difficult to see. So let me zoom in here. I can see that the
audio is going to start at 100% here on the left, and then it's going to fade down to about 38% Maybe I want
to fade it completely out. I could just drag that all
the way to the left and now it goes from 100% to zero. Or maybe we want to
do the opposite. Maybe we want to
make this 100% here, but start off quiet
and then fade in. Okay, now if I grab this,
drag this back here, it's going to fade in and
then become 100% Hopefully, I can't hear it, but I'm
sure that was amazing. Okay, so that's how you work
with audio in your project. Now the next thing you
might have noticed is as I scrub through this, you'll hear it blip and you
can hear what's going on. So what I would do now
to refine this and make it perfect is put the audio
where I want it to be. And then I'd come back
to my eye animations. And maybe I would
clear out all of these key frames and re, animate it based on what
I'm hearing with the music. Honestly, what we
maybe should have done is brought in
the music first. But in my demo when I did it,
this is the way I did it. So this is the way
my brain works. But it might be better practice to find that music you're
going to animate too, because then you know exactly where to make things happen. Since we did this a
little bit backwards, what I would do is come
back in here and again, I can't hear the music, but I would hit the Perform button and then reperform each animation
to the music as I hear it. Okay, so that's how I achieved
this original animation. Now some other things
you can do besides just adding one music track
is adding sound effects. So let me go back
to my first demo, what I made with this. If we go to the
beginning, you'll notice you'll hear some scribbles
when my name comes up. And you'll hear a little whoosh sound and then you'll
hear the track. So let's play this real quick. Okay, so those, if I
zoom in on my time line, are actually other audio files. So I've got a spring sound here. I have a, so then I
think it's up here, the pencil scribble Sound to
do that. It's the same way. I just went back over
to Epidemic Sound and I went into the search feature and I just searched for
different sound effects. Right now it looks under Music, But I could tap over here
on the sound effects tab, and I just typed for a search, and we have a few different
wo sounds to go with. Okay, once I found
the one that I liked, I just tapped on this below and went to these
three little dots, just like I did with
the last audio file. I hit Download and then
save it to my files. Let's go up, let's go to
this new folder and save it. We'll come back over
to Procreate Dreams. Come back into this
new project that we're doing, add a Track. Before I do that, maybe put my play head
where I wanted to go, add a files track. Let's go find those
assets again. Bring in those woes, Open it, and I know
that was a double wooh. So I know it's not going
to be exactly what I want, but I would just do the
same thing right now. I brought this into the same
track as my audio track, which will overwrite
some things. The other thing you want
to pay attention to is putting your playhead
exactly where you want it or maybe even adding an extra track before you
bring in the audio track. All right. So that
is how you work with audio and procreate dreams.
9. Export: All right, it's time to finally export our masterpieces
and get them ready to post on social media and into the project section of
this course real quick. This is the original
one that I made. And what we're going to do now, you'll notice it was only about 13 seconds long because that's as much
animation as I needed for this. And the original project
file was 30 frames. So how do we trim this down? Well, if we go back to the
project we've been working on, and I want to export this. You'll notice again, if we look at the ruler across the top, it goes all the way
out to 30 frames. To change this, we're going to click on
the project title. The name right here,
it says Dream One. We're going to go well, up here at the top
it says Properties. But we're going to come down to duration over here on the side. And we're just going
to change that to whatever duration you want. However far out you made your animation or
wherever the music stops, you can just type that in. Tap, tap, tap. There we go. Duration. 12, hit done, and it's going to cut that from the right side,
from the end of it. All of your beginning
animations will remain intact. And then that'll be the
end of it right there. You'll notice we
still have some of our timeline that goes
all the way off the edge. Okay. I could if I wanted to trim these
out to keep it clean, but you don't have
to come up here. Okay, You can split
these out and delete those pieces of content just to keep
your timeline clean. Remember, if I pinch
in real quick, it brings my timeline back up to the full size of the
width of my ipad. In this case, I'm not sure why I didn't go all the
way out. But there we go. Now we're finally ready
to export our project. And to do that is
pretty straightforward. So we're going to come
back over again and tap on the title Dream One, we're going to come
down to share. And now we have a few
different options. But one thing I
want to point out, actually before we share
this, I just remember it. If we come back
up to properties, don't forget to put your name down in
here. Who made this? Whoops, done. Then you can tap
on the little icon here and add a photo
of yourself as well. Then come down here to share. We'll tap on that. We have a few different options
here. We can do a video. We can do the frames as images, which is helpful
especially if you have any experience using
after effects. And you want to bring
in an animation frame by frame and do some
things that way. We could do just
the current frame, so you could bring your
playhead exactly to a specific frame and
export a J peg of that. We can also do a
procreate dreams file if you wanted to share
this with other people. Then we can also do
custom settings. If I tap on custom settings, I can change my video format. We can do the video
codec, we can re scale, we can do a container from
being the MOV to MP four. We can also change
our audio quality. Now for the most part, all of this should be exactly
how you need it. But one advanced feature
that I've found, if you want to export your movie with a transparent background, maybe you're creating like a lower third or
something like that. You can come in here
to the video codec and we could change
it to Prores. Then select one of
these for transparent. I believe it's 422 HQ, but it could also be the 4444. It's been a minute
since I've done that. I'll test that and
make sure for sure. But I just wanted to point that out to you
for those of you who might be a little more advanced and want
to bring this into after effects or do some
other cool things like that. All right, I'm going
to cancel this because I'm just going to
go back here to the regular video share. We'll tap on that and it's
going to export our movie. Once our movie is
done exporting, we can choose where to save it or we can share it
with our friends. I'm just going to
click on say, Video, and it's going to save it to
my camera. Roll on my ipad.
10. Create an Animated Gif and Project Upload: Okay, now that you've
got your video file exported from your animation
and procreate dreams, I want to show you how to
take that video and upload it to the project section of
your skill share course. So what we're going to do is
scroll down a little bit. Under this course,
you'll see the title. And you'll see
right here, this is Projects and Resources. So go ahead and tap on that. We'll scroll a little
bit further down, and you should see a gray
box over here that says, My project that you can tap on. In this case, this is
my personal project, so that's why it
looks like this. But yours should be a gray box. And if you scroll down
a little bit further, you'll notice class projects. Now obviously this
class is brand new. So this gallery is
currently empty. But I would love to see
your animation in here. So please go ahead
and take the time to publish your animation
so we can see them. So to do that, we'll
go back up here. I'm going to tap on my project. And I've already
filled this out, so I see the actual project page itself. But this
is where we're headed. I'm going to show you how
to get your animation up there and playing
automatically. If I click Edit Project right
here in the top corner, this is what you're probably
seeing when you first push that button, you
can change the image. And all I did to get
that image up there, I took a picture with my
iphone off to the side. But an iphone or at least
the way mindset saves it as a doc file and it needs to be a Jpeg or a PNG to
be able to upload this. I took a screenshot of that
photo and then uploaded the PNG version to get
that to show up there. Then we give it a title and then we have a
project description. Now you'll notice my image. The video is actually playing
in the project description. The reason for this
is this is actually an animated gift file that I
exported from Adobe Express. I'm going to show you how to do that here in just a second. The reason why we had
to do that originally, what I did, I shared
my video to Youtube. I put it up and it turns into a short automatically
because two things, one, it's a vertical
video and two, it's 60 seconds or less. Youtube, by default saves
it as a Youtube short. If I tap on this video, I don't know if you'll
hear the animation audio or not, but it plays out. I'll go ahead and pause
it. I click Share. I'll copy the link.
And I'll come back over to the Skillshare page. Down below, right
here it says Add more content if you
click on video or other. Either one of these
gives you an option to paste a link in here. If I paste that link, depending on the browser you're on,
it'll let you paste it. But if I click Add, it
doesn't do anything. I've tried Safari on a desktop as well as
Chrome, and it didn't work. So I reached out to Skillshare and it turns out
they don't support Youtube shorts at the moment to be able to show off our work. What we're going to do is
paste that link right in the project
description so we can see your animations on Youtube. And if you have
any audio playing behind it, we'll be
able to hear it. Then also, we're going to export and upload an animated
gift as well, so we can see this animation without having to load
a different page. Okay, to do this
part of the project, we're going to need
a third party app. I discovered that if we go to the App Store and you
search for Adobe Express, it's a free service from Adobe. You do need to make an account, but you don't have to
pay anything to use it. I'll go ahead and
open up this app. This is how it looks by default. When you first open this up, we're going to use this
to generate a gift, an animated gift,
from our video file. To do that, it's a little
overwhelming at first. We have a lot of
options up here. There's a lot going on,
but all we're going to do is click this little
plus sign at the bottom. Then right here it
says Convert to gift. We want to tap on that. Now all I have to do is add that
video that we just created. I saved mine to my cloud drive. I find that video, I'll upload it and then I can control
where it plays out. If you exported your video with all the extra time
line pieces to it, maybe it was a full 30 seconds. But you only animated
15 seconds or so. You can drag this to be exactly
where you want it to be, then you can choose
your file size. Now I just left mind as medium. I don't know what skill shares, current requirements
and limitations are for uploading images. If it's too large, you can come back and change
these file settings. I found for mine it's
about 13 seconds long and medium
worked just fine. Once I've got those settings save and it's going to save it, camera
roll automatically. From here, I don't
have an option to save it to cloud
or camera roll. It just automatically saves
it right to my camera roll. All right, now to
save our camera roll, we can jump back over to our browser and navigate to our project page on skill share. What we're going to
do now, I'm going to pretend like I haven't
already done this one, so I'm just going to
come at the end of this and hit Return
a couple times. And then I'm going
to come down below where it says Add more content. And I'm going to click on
the Image button this time. This time I can choose
from the photo library. I can take a photo, or
I can choose a file. Now this take a photo option might come in handy
instead of trying to, depending on how
you're uploading this. If you're using your iphone
to upload this and you can take a picture of your ipad,
that would work great. Going to do is go to
the photo library and I'm going to upload
that gift right now. It's going to be
the latest photo I uploaded at the top corner. This looks like it's
about 3 megabytes when I did that medium export. I'll click you use up
here on the top corner. And it's going to put that file right in there
where I had my cursor. And that's all I
have to do to add, that's all I have to do.
That was a lot of steps. That was a lot more steps
than I anticipated. But anyway, at least
now you know how to add your animation
to the project area. I'm going to go ahead and
delete this extra one here. Let's open up my keyboard.
Let's show keyboard. And we're just going
to delete that guy. Tap back in here, let's
hide my keyboard. You can make this a private
project if you want. You can also add different skills tags if you want to tag this a certain way, so it gets discovered. Then when you're
all done with that, you can hit Publish, right
here on the top corner. And then I'll get to
see those animations and we'll get to share
them with the class. Hopefully in the future, this
process gets much simpler. But I wanted to make
sure that you guys knew how to use this and be able to use your animations even if it requires a
different file type. One thing that I would expect in the near future with procreate
the original procreate, you could actually, if
you go to appear to the Actions menu and I
go to Time Lapse Replay. You can actually replay your artwork and how it was
made, which is super cool. And you can even export if we go down here and click
on the Share button. And I come down here to Animated
Gift or PNG or MP four. This is what I
expect Adobe Dreams to probably have in the
export in the near future. So until these are native
in Adobe Dreams export, you got to use that work
around with Adobe Express. All right, I hope
that was helpful. Hopefully you were able to keep track of all the little
steps that we did. But again, just a
reminder, it's a video. So feel free to rewatch
this if you need to follow along to get your
animation exported. I can't even tell you how
excited I am to see your work. So please, if you're
up for the challenge, go through all those
steps and get that uploaded to the project center. All right, thanks for watching.
11. Next Steps: Thank you so much for
joining me on this course. I hope you had a blast
and learned a lot of really cool techniques to make some simple animations
of your own. And I would love to see
what you come up with, even if it's super simple, even if it's dumb, and
it's a couple frames. I just want you to go through the process of opening the file, creating something,
and then sharing it. Because that'll help inspire
you to do more of that. So I'd love to see
what you made. Don't forget, make something, export it, share it in
the project center below. And then you can even post it on social media and tag
me and your posts. I'd love to see what you guys do and what
you come up with. If you're feeling stuck or
like you want to learn more. I'm creating a new master class
for the procreate dreams. It's not quite done yet at
the time of this recording, but stay tuned for
that, and until then, don't forget in the app. If we come back to the theater, we can click on Procreate
Dreams up here at the top. And we have options
for getting started, as well as the Help center where you can learn everything, every bell and whistle
about the app. Thanks again so much.
I hope you have an awesome week and we'll
see in the next course.