Transcripts
1. Introduction: Hey, everyone. My name is J. You might already
know me because I have a ton of composition, music theory, music
production classes here on this website. I've made about 130
online classes, and I love doing it. And I have someone
told me once I have, like 1 million online students. Anyway, in this class, we're going to focus on the
precomposition process. That means that before
we start writing music, and this is true of any genre, whether I'm writing,
dance music, orchestra music, film music, game music, rock
music, pop music, whatever genre I'm working
on on a given day, there's always a pre
composition process. And that is a process of
decisions that I have to make before I start writing so that once
I do start writing, things are really smooth, and I don't hit any roadblocks. I'm going to spend a week or so thinking about all
of these things and answering a huge
list of questions, and that's going to make my writing a lot more
successful. Okay? And if you are someone
who finds yourself writing and then
constantly giving up and you have 100
unfinished pieces, this might be why because you don't have a good
precomposition process. Moth the road for you to set yourself up for success
while you're writing. So I've been using this process for probably
about 20 years now, ever since I started writing. So, dive in. Let's learn how I do this, and you will learn how
to craft your own set of precomposition
techniques that'll help you write the best music, finish pieces, and
maybe even work a little faster. Let's dive in. O
2. What is "Precomposition"?: Okay, what is precomposition? It's a lot of stuff. This is everything we're
going to do before we sit down to really
start writing. Some of it is just
technical stuff, figuring out the
scope of the piece, what we need to be writing, what the commission
is for, or whatever? Some of it is musical, getting down some music ideas, deciding on our big
harmonic ideas, big moment of the piece. Some of it is inspirational.
What is this piece about? What are we going to
be inspired by for it, are we going to let the
audience know that or not? There's a lot of
different pieces to this. I think the most important
thing is that no matter what style of music I'm writing,
this is what I'm doing. I'm doing this precomposition
process for any style? If I'm writing like dance music in a collaboration
with another person. I'm going to go through
a lot of the same stuff that we talk about here as when I'm writing a
piece for an orchestra. The process is pretty similar. And the whole point of all of
this is that I can be doing this precomposition
process while I'm still working on another piece and
preparing for this piece. Let me explain that
again. Let's say I'm writing a string quartet. But the next piece I'm going
to write is a piano piece. So I can be still finishing up that string quartet
piece while I start the precomposition process
for the piano piece, because I'm not writing a lot of music in the precomposition
a little bit though. I'm coming up with
ideas, I'm sketching, I'm thinking, I'm trying to find inspiration
for the piece. So this works in all genres, and it's So it helps you to hit the ground running when you finally get to starting
that piano piece, you're just off to the
races and going fast. Not that writing
fast is good, right? I get asked this all the time. And I just want to be
really clear about this. Writing fast, if
you can write fast, that doesn't mean you
write better than someone who writes slow,
does not mean that. There's no gold medal
for writing fast. However, if you're in
the media industry, film, TV, games, writing
fast will serve you well. That is an important
skill to have. But it's not going to
make your music better or worse if you write fast or slow. Speed has nothing to do with it. I like to write fast because I do a lot of good
precomposition work, so I'm set up so that
when I finally do start writing, I
write pretty fast. Okay, so all genres, all styles, you should be doing this on all
the music you write. Cool. L et's tive in to
our first big topic, and that is
conceptualizing the piece.
3. Defining the Purpose and Context of the Piece: Okay, some of these things we're going to do in this class are a little abstract and some are
a little more practical. We're going to start on
the abstract side. Okay? So when we first
dive into a piece, we need to just kind of
conceptualize what we're doing. Big picture here, right? Like, what is this piece? What are we doing, and how
are we going to do it? Okay? So the first
thing I have here under this big conceptualizing banner is defining the
purpose of the piece. This is a part of it that I don't think enough
people think about. I see people all the time that that really kind of mix up the purpose
of their piece, and then they're disappointed. But because the piece didn't achieve things that
they wanted to achieve, but they didn't write
it in that way. Let me give you an
example. Let's say you wanted to write a piece
of protest music, right? So you want to say something, like I don't know, water rights that
comes to mind because I was just at a concert the
other night about that. You want to write a piece
about water rights, but you do it with a big program about some story
about something, and it just misses
the mark, right? Like, if you want to
be a protest piece, then we need to think about
that from the very beginning. So the way I think about
the purpose of a piece of music is you've basically
got three options, okay? One. Uh message or what I
would call a protest piece. It's where you're trying
to say something. You're trying to say a message. I like message because not
everything is a protest piece. But there's some kind of abstract concept that you
want to get across to people. Water rights, the memory of somebody that could fall
into this category, any kind of message that
you want to convey. The second thing is
program. Tell a story. If you've taken some of my
other composition classes, you know about
programmatic music. I'm a big fan of
programmatic music. I write a lot of program music. Program just means
there is a program. In other words, there is
a story for you to know. If you're trying to tell
a story with the piece, we're going to set it up
a little bit differently. We're going to make
landmarks along the way. We're going to think
about how the characters of the piece change. Again, we have to
think we're being very abstract here unless
you're using lyrics, in which case, you're not
being super abstract. We'll talk about
lyrics in a little bit But if you're just writing
instrumental music, this is all very abstract, so you want to be very
intentional about it. You're probably also going
to include some text with this kind of a piece that explains the program
or the story. You don't have to
do that. You could not tell people the story. We'll talk more
about that later. But sometimes coming up with
that information first or at least an early draft of it can really help
you shape the piece. The third thing is
absolute music, absolute music, or in other
words, entertainment. This is music that is not trying to send you a message, not
trying to say something. It's not trying to tell a story. It's not programmatic. It's just nice sounding music. And it is for your enjoyment. There's nothing wrong with
writing music in this way. I love writing and listening
to absolute music, music that sounds great
because it sounds great. There's nothing wrong with that. But if that's what
we're going to do, we need to set up
that expectation early on in our process and really be thinking about what it is we're
going to be doing. Okay? We're going to
go through all of these things more in this piece. We're going to talk about
programmatic music and messaging once we get into the inspirational
section of this class. So hold on to those for now. But this is probably
the first thing that I'm thinking about is how do I get this all dialed in? Okay, next, let's talk
about the audience. A
4. Identifying the Target Audience: Okay, let's talk
about the audience. Who is the audience
for this piece? This is really important
because at least for me, this is going to kind of define how successful the
piece is, right? If I say, this is a
piece of dance music, it's for, you know, like a club audience. And then I write
a string quartet, and I wonder why they
weren't so into it, that's going to
answer it, right? Like, I didn't go after
the right audience. And this is true. I mean, I see this a lot for more traditional
concert music composers that are writing music
and then saying, you know, there was ten people in the audience at the premiere of my piano piece, and they're upset about that. But I tend to say, That's an audience that's not a bad audience size for
a piece of abstract, you know, absolute music? If you want to reach
audiences of 100,000 people, you need to be
writing pop music. So make sure you know what kind of
audience you're writing for so that your expectations
are set up correctly. So is it a classical audience? Is it a pop audience,
all of those things. So let's say classical, pop, et cetera by g. But then also think about, is it an educated audience. Did I spell that wrong?
That would be funny. Is it an educated audience? This is what I spend a lot
of time thinking about because If you're writing this piece for an
educated audience, that means someone
who understands music on a little bit
deeper level than your average radio listener, then you can do some
weirder stuff, right? And they're going to
come along with you. But if it's an
uneducated audience, I really don't like that term. But what I'm talking about
here is music education, people who have
studied music. Okay? If I'm writing
music for You know, Joe Schmo, who hasn't
studied music in college. That's who I really care about. That's, that's my
personal main audience. You know, it's those
people who are not music elitists like me. They are your average
people who just like music. That's who I really
want to write for. So I need to think, like, how weird do I want to get, how abstract, what's
my harmony like? All of those things are
going to go into making sure I'm aiming at
the right audience. So that's something to devote a good amount of time
to think about, right? Just making sure that you're
reaching the right audience and you're aiming at the right
audience with your music.
5. Genre (and Money): All right, let's talk
about genre or style. Okay? This is something I always work out before I
start writing the piece. If you're someone like me that works in a lot of
different genres, then this is something
you have to figure out. But honestly, this
is pretty obvious. Like, if I'm writing
a string quartet, I know what I'm going to
do in terms of genre. I'm going to make
it sound like me, which is it's going to be a very rhythmic thing that
bounces around a lot, and uses some fun
and quirky harmony. That's what I do. But if I'm writing a piece of electronic music,
then I have to think, is this abstract, or
do I want this to be more of a dance thing, an upbeat thing, something that has the potential
for remixes, maybe something that I'm
going to try to license to a film or a game or
something like that. Those things all kind
of come into this. And another thing that
comes into this abstractly, indirectly, is how much
should I say this? I'll say it. How much money do I want to make with this piece? That's something that comes in. Now, if it's a grant piece, if it's a piece that I
got a grant to write, then that question
is already answered. I can be as weird as I want. But if it's something where this is a piece that I
want to be quite profitable. Then I'm going to go through all three of these things that we
just talked about. I'm going to go through, is this a programmatic piece
or an absolute piece? Probably a programmatic
piece of music. Who is my audience?
It's going to be an uneducated pop audience, and what genre are
we thinking about? It's probably going to be
dance music or pop music of some variety. Like, if I again, this is something that I see
a lot of people get wrong. They say, why am I
not making a living, writing very abstract music? Well, the answer to that is because you're
writing very abstract music. That's just not a profitable
thing to do in our society. It's a fun thing to do, and
it's a rewarding thing to do, and I think there's a
lot of value in it. But if you're looking
to make money, that's not a good route. Thinking about genre and style
and money, making money. Okay. Let's move on and talk about the technical things
we need to worry about.
6. Instrumentation: Okay, in this next section, I want to talk just about the technical
considerations that we need to think about before
we start writing a piece. So let's start with
instrumentation. Now, you might think, well, this is just an easy thing. When I start writing a piece, I know the instrumentation. There are things
that can happen. So the main thing with
instrumentation is like, you probably know what you're
going to write, right? Instrumentation just means like what instruments are
we going to use? So, let's assume we're
talking about acoustic music. We'll come back to electronic
music in just a second. But with acoustic
music, you might say, I'm going to set out to write
a piece for solo piano. Okay? Now, if you do that, it's most likely that that's going to stay the
same as you write, but it could be that as
you're writing, you say, gosh, if this had a clarinet and it would just be so awesome. You can do that later. You can add a solo
clarinet in some cases, but not in all cases. If you're working on
commission, you can't do that. The commissioner
is going to say, this piece needs to be
for this instrumentation, and they might be already lining up the
performance of this. You can't just add a
clinet out of nowhere. You've got to have
it locked down. Now, if it's not
for a commission and you can change the instrumentation
while you're writing it, you need to think if
that's a good idea because let's say I decide
to add a clarinet in this. If this piece ends up being
like a three movement piece and one quarter of one
movement has a clarinet in it, this is not good. This is going to cause
a lot of problems. Because anyone that wants to perform this piece
is going to have to hire a clarinetist for
this one short section, and that's going to
be very expensive. So if you're going to
use an instrument, if you're going to
add an instrument, you need to go all in and, like, really add it and justify that we're going to have to hire another
person to play this. So do it if you need to. But if you're on commission, it's probably not
going to happen. And if you're not on commission, just make sure that you really use that instrument
that you add. Okay? Now, if you're
writing electronic, and this is a purely
electronic piece, then you don't need to think about instrumentation so much. You can add things
all over the place because it's just going
to be for an electronic. But if you are working an electronic piece and you add an acoustic instrument to it, you're going to have to
record that instrument, which is an added expense, or you're going to have to have really good
samples of that instrument. That's something
else to think about when you're thinking about
the instrumentation. It's always good to not
have it change after you start writing or after you decide on
what it's going to be. But sometimes you
just get lucky. I remember when I was
writing my dissertation, it was supposed to
be sort of an opera. But I was still
working on the script, and I didn't really know what
it was going to be about. But I had deadlines.
I had to get working. So I started writing
a string quartet, thinking that I can
adapt this music to be for full orchestra and for the pit of an opera
or something like that. I can change it. So at least I'm making some
progress on the music. But then I got a little ways into it, and I said,
You know what? Drink Cort, that's
where it's at. This is what it's going to be. So I scrapped the whole thing, the whole opera, except for
the music I already had. I just went forward with that. I was lucky enough to
be able to do that. But that's not
usually how it works. Usually, when I'm in this
precomposition phase, I decide on an instrumentation, and I stick to it. Almost exclusively. So
things to think about. Technical things,
instrumentation.
7. Duration: Okay, let's talk about duration. Now, it might be that you don't need to worry
too much about duration, but it might also be that
you need to decide on it at this phase in
the precomposition. There are a few
reasons. First, again, are you working on commission? If you're working on commission, the commissioner is going to be expecting a piece of
whatever you agreed on. 7 minutes. If they're
expecting a seven minute piece and you give them
a 14 minute piece or a two minute piece, you created a bunch
of problems for them, that's probably going to result in you not getting
commissioned again. You need to be in the ballpark. You don't need to be
dead on if they're expecting a seven minute piece, but you need to be
in the ballpark. Now, second, and maybe more
important personally to me is that If I'm writing a piece
that's 10 minutes long. If I sit down and
say, this piece is going to be 10 minutes long. Then I'm going to approach
it differently than if I'm writing a piece that's 2 minutes long or an hour long. So if the duration
is 10 minutes, then I'm going to start the piece slow and build
up to the big moments, and then go from there
and at about 9 minutes, I'm going to start
wrapping it up. So I need to plan for that, and that's what we're going
to do in the next few areas. So even if I'm not on
commission, I always, 100%, have a duration planned
before I start writing. And you'll see when I show you these graphic outlines that I do, these sketches that I do, you'll see that
they always have, a duration for the piece
written into them. And that's just so I can plan the form and the
flow and the pacing. All of that stuff
depends on the duration. Okay? Now, yes, the
duration can change. Okay? I can sit down and
write a ten minute piece. But as I'm writing, I get to the ninth minute, and I'm like, Wait a minute. What I came up with here,
we've got room to expand. There's more that
can happen here. I'm not ready for it to end. And I can push in
another few minutes. I can adjust that if
I really have to. But you've got to
start with a plan or else you're just
meandering and writing potentially
nonsense for a long time. Always start with a duration, even if it's changes later,
start with the plan.
8. Software: Okay. Software. Very technical thing. This matters more
than you would think. So there are basically four big notation softwares
that you could use. Okay? So if you're writing
acoustic music, those four applications are the three big ones which are
finale, Sebelius, and Dico. Those are the very hard to advanced professional
level tools. And then I'll row a fourth one in there, which is Mu score, which is relatively
easy to learn, relatively cheap or free. And it's what a
lot of people use. You can do great
work in Mu score. I'm a fan. Don't worry. But deciding on that
early on is important. Be because moving
between software sucks, and it's going to slow you down. None of these programs want to be able to share
files with each other. So if you start off and you're working on Mu
score and then you say, Okay, I need to do some really advanced notation stuff here. Going to switch to Dico. You're in for a little bit
of a speed bump on that. You can export as a middy
file and then open it in DCO. You're going to spend a day adjusting things and
making it look good. You can do it as
a music XML file, I think, and that'll be
a little bit easier, but it's still going
to cost you a day or more in just adjusting things and getting them to
look good in the new software. So decide on that. The same thing goes if you're
doing electronic thing, if you're going to write
your piece in Ableton, but it's for a film, and the session you get for the film is in
logic, which is very common. Then you've got to
convert your project from Ableton to logic. This is a pain. You
don't want to have to do that if you don't need to. If you are working
on a film project, talk to the people in the
production studio and tell them or ask them how
you're going to get files, what you need to do, and they might insist you
use logic or not. I don't know. They might
insist you use pro tools. So know what your
software tools are, at least your main tools, like the Da or the notation
program before you jump in. That's very important.
9. Collaboration: Let's talk about collaboration. If you're collaborating
with someone, we need all of
that stuff figured out before we start
writing any music. This is the perfect
time for that. Here's what we need figured out. We need to know who
our collaborators are, and who's doing what,
obviously, step one. But we also need to know all of the things we already talked
about in this section. Are we in agreement
on instrumentation? Are we in agreement on
duration? Really important? And there's a famous
example of that. Are we in agreement on the software that we're
going to use? Very, very important. Let me tell you this funny
story about duration. One of my all time
favorite pieces of music is called Ballet
Mechanique by George Antile. It's this crazy insane piece. Google it. It's insane. But powerful wild. It's like a circus of a piece. Anyway. So back
around 1,900 or so, the composer George Antle, who was actually
from New Jersey, but he was living in Paris, because that's where
all the cool artists lived at the time. He was in Paris hanging
out at this coffee shop, and he meets Man Ray, very famous visual artist. And Man Ray at that time is
experimenting with film. So they say, cool,
Let's collaborate. And Man Ray says, Okay, you go make some music, and I'll go make a little movie. And then we'll come together in a couple of months and put it together, and it'll be cool. And they both say,
cool. Let's do that. But they don't talk
about the duration. So they go off and
do their thing. A month or so later, Man
Ray comes back and says, I made this experimental film. It is really cool. It's about 10 minutes long. And George Antle says, cool. I made this experimental
music, and it's really cool. It's about 25 minutes long. And so Antle said, Can you make your movie
longer so that this works? And Man Ray says, Can you make your music shorter? So this works. And they
both basically refused, and the thing didn't
come together for close to 100 years. It wasn't until around 2000
that it came together. So it did come together. There was a version
edited together by someone that chopped
up the music. And that happened like
20 years later, I think. I might be getting
this wrong, some of the timeline wrong. But many years later, it came together with a chopped up version of
the audio of the music. But about 100 years later, it came together with a
chopped up version of the movie and all the
live pieces of it, because it was written in a way that some of the
technical things in the music couldn't be done
live until much later. And I was actually
involved sort of with the actual premiere of the piece of music with
the original video. Crazy weird story. But
you get the point. So collaborators all need to know exactly who's doing
what, and timelines. Establish this.
Establish if you have a collaboration that
requires a tight timeline. Everybody needs to
get their stuff done by a certain date, or if we're on soft
deadlines or no deadlines. I have a collaboration going
right now with a singer where we're both very busy, but we really wanted
to make this work. So we just said no timelines. I'm going to write some music. I'm going to send it
to you. Do some stuff with it when you have time
when you can figure it out. And I like to work that way, but if I didn't do that, if I was being strict
about timelines, we would always be
mad at each other. So decide what your
timelines are going to be even if there are
going to be no timelines. Cool. Okay. Let's talk about one last thing and the technical
considerations, and then we'll move on to
inspiration and research.
10. Film and Attached Media: Okay, last thing in this list
is film or attached media. What that means is that if you're writing
music to the film, make sure you have all the
film files ready to go, make sure you have a session
setup for those films, and make sure that those films
are not going to change. It it has been my experience
sometimes that you get reels or briefs or whatever you're going to get
from the film studio. You need to score it.
But then you finish it, you write the music, you're
happy with the music, and then you get a
new edit of that. Now you've got to
change all the music or the music doesn't
work anymore or So ideally make sure
it's not going to change. Sometimes you don't have
the ability to do that. And that's true with really any media that you
might be working for. If you're working on a
podcast, the same is true, if you're working on
TV or sound design for some kind of project, just make sure you
have all your files that you need,
everything is set up, or at least you know
when you're going to get them as much as possible. Sometimes there
are unknowns when you're collaborating
with film studios, but Just be sure that you know when
you're going to get anything if you don't
already have it, and really don't
start working on at least that section
until you have the media. Whenever that's possible. Okay, let's move on and talk about inspiration and research. The more fun stuff.
11. Lyrics: Okay, let's talk about
inspiration in research. This is probably the
second biggest category of stuff that has to get done before I
start writing a piece. Everything prior to this has
been very, like, mechanical. Like, make sure this is done,
this is done. This is done. That's very easy stuff. Um, the inspiration
and research part is what really can
take a long time. I'm thinking about what the
piece is going to sound like, what it's going to feel like. Everything I'm
just really trying to imagine the best piece of music I can possibly imagine. And then I'm trying
to figure out what is in that piece,
what is it about? What what does it sound like? Feel like everything I can. Biggest part of all of this will be the musical ideas section, which we'll get to
in just a minute. But this kind of research and inspiration is second biggest. Let's talk about lyrics. Lyrics are a relatively easy one for me because I don't work
with lyrics hardly ever. There's a few different ways
you can approach lyrics. First of all, if you're going to be working
with words or something, you need permission
to use those words. So, if you're writing
chamber music and you want to set a poem or
something like that. Make sure you either have permission from the
author or publisher, or it's a public domain poem. If you don't know, this
is a cool website. This is public
domain poetry.com. Lists hundreds and hundreds
of things, thousands. Here's a poem called Waiting, and this is public domain. You could use this in your
music if you wanted to. So things to think
about with lyrics. There are a number
of famous stories about people who wrote
a piece of music, using lyrics that they did
not have permission to use and just kind of assumed that they
would get permission. And they didn't get it. And so the piece was junk. I mean, you got
to throw it away. You can't be used. You could try to fit different
lyrics onto it. And there's some famous cases
of one that's been done, but don't let yourself get
into that kind of trouble. Give permission to use
the lyrics that you want. Now, I bring this up also to say that maybe there are
no lyrics in your music. Maybe it's acoustic music, but you're going to use
lyrics as inspiration. Peruse that website. If lyrics are something
that really get to you and inspire you, read those poems and
see if you can find something that inspires you,
you don't need to use it. You don't have to use
it in your music. You can just let it generate
ideas to get things moving. Okay. Next, let's talk
about guide tracks.
12. Guide Tracks: Okay, let's talk about
guide tracks and just using other music
for inspiration. You know, I've heard of
directors for movies, putting together
playlists and actors, putting together play lists to get them in the
mood for the kind of music or for the kind of scene
that they're about to do. I think it's brilliant.
I think it's great. We don't typically do
that with music because we're worried about
copying stuff. But you can. You totally can. In
the electronic realm, we do this with something
called Guide tracks. Guide tracks are another
piece of music not by us, usually that we put
into the session, just to kind of
help us get a vibe, it can help us do a few things, like think about
production elements, making sure volume is
where it needs to be. But it could also be there
just to help craft the sound. So I do this all the
time. I really like it. I really help I really think it helps me think through the
music I'm about to make. If you don't want to do this, if you're worried that
it'll inspire you to just write music like what you're hearing,
then don't do this. But let me show you a project. So here I have, this is a big podcast that I scored
like about a year ago. It's like an hour long. It's big. But if you look right here, up here, this is a
guide track, right? I just have it muted
and set aside. But while I was
working on this music, I was You know, occasionally, listening to this, opening it up, listening to it, soloing it, just to
help me get an idea. Now, in this case, this
guide track was one that the director of this podcast
gave to me and said, This is the kind
of sound we want. So get inspired by that. So use guide tracks
in your session, if you have a session, if you don't have a session,
just make a playlist. Think about music that you
want to be inspired by. Don't steal that music, don't copy that music. But be inspired by it. It's totally okay.
The copyright police aren't going to come
after you for that. Okay. Let's move on. Let's talk about just general inspirational
media across the board.
13. Inspirational Media: Okay, I just want to say in this video, inspirational media. I think for my music, most of it is inspired by
some other piece of media. That is the kind of impetus
behind what I'm doing. And by other media, for me, usually I mean books. I like to take a book and think about how would I
translate this into music? I'm always thinking
about translating, even though translating isn't the best term because it's
very different what I'm doing. But that's the way
I think about it. Like, and I'm not going to try
to translate a whole book. What I'm going to
do is think, Okay, I read this really cool
book just recently, and there was this
character named like Arturo, and Arturo. How can I represent
Arturo musically? I'm thinking about
that all the time. How can I represent this
person musically or this other thing musically or this character
from this movie? So how do I do that? Well, the first thing I'm going
to do is start sketching, which we'll talk about
in the next video. Just sketching some ideas, trying to figure out
a form, a timeline, all of these things that will
relate to this character, the story I'm trying to tell. Now, I'll come back to this concept a few times over
the next ten or so videos. But the craziest
part about this is that as I'm putting
this together, this is going to be
a piece that draws a musical picture of
Arturo from that book. While I'm doing that, I'm not necessarily creating a program. That's a little different. But even if I was creating a program with
this Arturo thing, I may or may not tell
the audience about it. I might write a piece of music. With this idea. Like
this is about Arturo. This is trying to
put uro together. And then I might take
that and say, cool. Like, that idea, working with
that character and trying to musically depict
that character helped me create a
cool piece of music. Does the audience need
to know that this is a characterization of this
ro person from that book? No. So I might call
the piece something like sonata for piano
when it's about, a person from a book
who has no arms and legs and lives his
life in a fish tank. The book is called Geek love. I think I've talked
about it before. It's one of my favorite books. So, I do not always let the audience know that
that's what I did. Sometimes it's just a
technique I used to write, and I immediately forget about it once I
finish the piece. Sometimes it's a technique
I used to write, and I tell the
audience about it. And sometimes it's a
technique I used to write, and I don't tell
anyone about it, but I don't forget about it. And every time I hear a
performance of that piece or the recording of that piece or I hear it
in a show or something, I just kind of
smile and laugh to myself because I have a
secret that nobody knows. 99% of my music falls into
that category of stuff. It's inspired by some other
media that I keep secret. But it's usually me trying to paint a picture musically of a character or a story or
even a place sometimes. Okay, let's talk about
sketching and what goes into starting to sketch a piece.
14. Sketching: Okay, have you ever been
in a museum and looked at a portrait exhibit? I have. I went to an exhibit
of Vang Portraits, I think, like many
years ago in Detroit. Reason I'm bringing this
up, is that a lot of time, what painters will do
and people who draw is they'll do studies and sketches of a painting while they before they get started
on the big painting. Let's say you're going
to make a painting, and there's going to be
like ten people in it. It's going to be like a big family thing or
something like that. Before a painter
starts painting that, they might do a sketch, a study of each person's
face in that big painting. So they might do a
separate painting of just the person's face. And then and then after they finish that, they
might say, Okay, cool, I understand that person, and they might do another sketch of just a different
person's face. And then eventually once they understand
all the elements, they'll be like, cool, now I'm
ready to do the big thing. That's the way I look at sketch. So we're still, deep in
the precomposition phase, and we are just thinking about
the elements of the piece. Now at this point,
I'm not really thinking about the musical
elements of the piece yet. That is going to come soon. And we're going to spend a
lot of time talking about the musical elements of
the piece and how we plan for that in the next section or the
section after that. I'm talking about here. The
thing that at this point, I'm going to start sketching and really thinking about
and actually working out on paper is any big
significant moments in the piece. And I'm really only thinking about them in terms
of form and time. Okay? So I might say, this piece is going
to be 5 minutes long. I figured that out
by this point, and there's going to be this crazy thing that
happens at 4 minutes in. Or it's going to use
some kind of motive? And then I'm going to use that a whole bunch
and then turn it upside down and use it again and connect it to
this other theme? I'm just going to start kind of juggling themes like
that in my head and just kind of thinking through
roughly what it looks like. I'll think about Tempo. Is it fast or slow? Any tempo changes? Is
it going to change? Is it going to have
any kind of big shift? Is it going to do anything else out of the ordinary that I
need to plan for? So all of these things,
I'm going to start writing down and playing with. And I'm going to write
them down in one of these. These are my sketch books, okay? This is my newer one. This is my older one. I
love these old books. These are books that have, this one is not very little, but it's just like
super blank paper. No lines or anything on it. And it just lets be
right in any direction. Just be totally
free to scribble. Sometimes I write music notes. But most of the time, when I'm working in that sketchbook, either of those sketchbooks. What I'm doing is drawing a
timeline and doing what I call squiggle sketches
or scribble sketches, depending on my
mood, it's either squiggle sketches or
scribble sketches. Good luck with that to the AI trying to figure out
the subtitles for this. So let's look at this technique
of scribble sketches now.
15. Graphic Sketches & Scribbles: Okay, so here's how I do
these scribble sketches. I have one marked here. Basically, what I'm going to do? So here's one for a
piece for Solo base. So this scribble sketch. You can see it's just
a whole bunch of scribbles and wiggles
and whatever. That turned into this
big piece for solo base. Looks like that. And you can sort of follow along with that score
in this scribble. Okay, so I'm going to take a little picture of the scribble and put it on the screen so I can kind of show
you what I'm doing. Okay, so here's what we got. This one is a little
more specific. They're not always
as clean as this. But you can see what
I'm doing here. I've basically set
this up and said, Okay, this piece is going
to be about 6 minutes long. It's probably what
I had in my mind. Then in this sketch,
we got down to 5 minutes and 40 seconds. We started with you can see, there's some tremolo thing here, and then there's b. And then b. There's a lot of weird sounds like that
that go into this. Then just something of up and then moving around a
little up and down. Here's 1 minute in. Then this idea,
this tremolo idea, you can see how that
turns into this, gets a lot more busy,
a lot more frantic. At 1:35 here, back
to the intro stuff. And then really wild, the range of pitches is going
all over the place here. And then whatever that is,
I don't know what that is. It was something that
struck me in the moment. Frantic, about 2:10, some
kind of gesture like that, that's going to get used again. That gesture is going to get used all over the place later. Every time you see
a circle like this, it means that gesture. So all of these circles
are that gesture. This says expand on
intro riffs, range. So this just sushi sushi thing goes all the way up and down
and just kind of gets crazy, and then we're back
to some kind of intro riff with outbursts, more of the circle thing, more of the intro kind of thing, and then eventually to the end. Okay. So when I'm drawing this, I'm thinking about the texture. I'm thinking about the shape, and I'm thinking about the form. Texture is probably
the biggest deal here. So if we look at the
actual piece of music, When I sit down to translate this sketch into actual
music, actual notated music. It changes. Sometimes, once
I start writing in notes, I'll say, Well, that's
actually kind of cool. What I came up with
there, and I kind of want to let it run a
little bit longer. I'll do that. It's
okay. The sketch is, like, just a sketch. It's not the actual piece
of music. So things change. But you can see, like, let's just look at
this intro thing here, where it's it's, you know,
kind of this tremolo thing, and then this do type
these little outbursts. So you can see how
that lines up, or are we tremolo
thing, tremolo thing. There's kind of a
big outburst, do. And then, you know, more
kind of outburst kind of things before it goes up to
big high thing and around. And, you know, it's a
couple more pages long. So I love writing these little sketches because they just help me
understand time. They help me get a full picture of the
piece before I dive in. I have every single one
of my students do this. I think it's really important
and really helpful. I can say for sure, the pieces I've
written that were less successful are the ones
where I haven't done this. When I just dive in
because I'm in a hurry. If I'm taking my time, I'm really thinking through things, I'm going to do a
sketch like this. And there's bunches of them, and they're kind
of fun to look at. Wow. There's some pieces in here I haven't thought
about in a long time. A panana, a panana,
a piano sonata. I think I have that I
already showed you, I think, this piano sonata. The sketch for that,
the first movement sketch looks like this. And there's a bunch of writing above it that I don't
want you to see because that's the kind of material that I was talking
about in the last video. That's the kind of thing that
inspired that piece that I really don't want anyone else to know.
That's just for me. So it exists only
in my sketchbook. So do these graphic sketches. They're super cool. We'll look at one more of those later. I want to look at a
piece called Dark Days, and we'll see how that
turned from concept to sketch to music in
the next section. So let's head that
direction now. Next, we want to talk
about program ideas.
16. What is "Program Music"?: Okay, let's talk
about program stuff. This is probably one of the biggest elements of what I end up doing in the
precomposition phase, which is really figuring out, what is the narrative that's
going to guide this piece? There's always something.
Okay? Even if it's abstract, And even if I don't
tell anyone what it is, there's always something. And I'm not unique in this way. People have been using programs
for hundreds of years. You know, Bach would
famously write his name in pieces by doing B AC B flat, which is an H in German. It's a long story. Um, Programs became popular in music
I think around 1800s. The idea was that you could give the audience something some text that would help that
they would read first, and that would help them to
kind of digest the piece. So you could give
them some text in the program of the concert
and they would read it, and they would say, Okay, this is a piece about somebody's new
dishwasher, whatever. I don't know. And then, so as the audience
listen to the music, they would be able
to kind of frame it by this text that
they just read and say, Okay, so we are musically depicting the dishwasher
here, whatever. I would never write
this about dishwasher. That's what program music is. The opposite of program music
would be absolute music. That's music where
there is no program. It's just one note sounds good, the next note sounds good. That is what's
driving the piece. I have written absolute music, but it's not my
favorite thing to do. I just find it boring, actually. I really like the
programs because I fancy myself as someone who can tell stories and write about
spaceships and all kinds of crazy sii things even though I write
instrumental music. So I like to think
that, you know, about these other things and develop who of the world
for our music to live on. Again, when you have a program, the audience doesn't need
to know it, but they can. Probably the most famous
program in history is for a piece called Symphony Fantastique
by Hector Berlioz. If you've taken some of
my composition classes, you're probably familiar
with this piece. The idea is Berlios. I don't remember
the full program because I think it's
five movements, and each movement has
its own little program. But basically, he has this opium fueled dream about this woman
he's obsessed with. And it gets weird. It gets dark, real dark. And there was this real woman
that he was obsessed with. It was like a real thing. So he writes this piece, where
basically, she gets, like, murdered in the piece and in this sacrificial pagan thing. And then we all read about it, and there's a piece of music. An intense piece of music. Look it up, Symphony
Fantastic by Hector Berlioz, it's a great piece of
music, crazy weird program. But that's what a program is. It's what the piece is about.
It's what it's depicting. But for my purposes, what I really care about is
that it's something that's helping me guide
the story, right? Because And when I say that, it sounds very like
Artsy Farzi like I'm telling a story with
primarily instrumental music, whether it's dance music or acoustic music or
anything in between. I don't think I'm
really telling a story. I don't think the
audience is going to hear that and be able to
figure out the story. No. That's not how it works. If it's a good story and
I convert it to music, it ought to be
good music, right? So it's not about telling
the story to the audience. The audience will figure
out their own story. It's about using the story
to craft a piece of music. That's really what
it's about to me. Okay, let's talk
about inspiration for programmatic music and
where you might find it.
17. Program Sources: Okay, what are good programs
that you could use? They're not terribly
unlike the sources of inspiration that we talked about in the previous section. Any story could work,
any person could work. Do a character
sketch, say, like, this person I know is weird, and so I'm going to try to
draw a picture of them. That's a program in some ways. Typically, programs have more of a narrative story to them. At least the ones that I
work with do. So let's see. What's one that I could do? This piece that we
just looked at, PHX t2g 11, this has a very specific program that
I documented in the sketch. So when I made the
squiggle sketch, I was kind of drawing
out the program. The program for this
particular piece is weird and kind of goofy. But the thing was, I was stuck in the Phoenix
Airport for about three days. I could not get a flight
out. I missed my flight, and I couldn't get
another flight, and I was just there
for three days, walking in circles, sleeping on those bench like chair things and trying to find
a way to get home. And I had this commission
for this solo based piece, and nothing else to do. So I decided to work on it. And so it really kind
of follows the story of me living in the Phoenix
Airport for three days. PHX t2g 11 is the title is
PHX is Phoenix Airport Code. T two is terminal two, and G 11 is Gate 11, which I've recently been
told doesn't exist anymore. There's no gate 11 at terminal
two anymore, I guess. I don't know. Doesn't matter. But that was like the story. So I kind of outlined like the things I did to
keep myself sane in those three days
and then kind of plotted them on a timeline
and that became the program. I'll show you a more
explicit version of plotting a story on a timeline in a minute when we talk about
this piece dark days, but so anything that has a narrative can
be a program idea, a movie, a book, a friend, something crazy
that happened to you. There's this guy I
know that I went to grad school with. I
won't say his name. And he wrote really, really weird music, like, weird music. He's a great guy. But he was into some
really weird stuff. And one time, he went to a local small town
city council meeting, like, out in the
suburbs of Minnesota. And he sat at this boring, boring city council meeting, and he kind of notated the
timeline of things happening, which was not very much, right? And the things that did
happen were not very interesting because
it was just a small town city council meeting. But he made a piece of music
with that as the program. Just used that as a guide to
write this intentionally, extremely boring piece
of music. It's weird. I didn't really care for it, but I admire his dedication
to his weirdness. But I think anything
can be a program. You can find it
anywhere you look.
18. Ideas: Okay. One more thing on
this topic before we dive into look at a
piece. That's that. I've been asked by
students a few times how, if I worry about running out of ideas for pieces of music. And every time I get asked that, it really startles me. It's just very bizarre to me that someone
would think about that. But apparently, this
is something that younger folks think about. But whenever I'm asked, If I ever worry about
running out of ideas. The answer is no. No, never. I'm never going to run out of ideas. I don't
think anyone will. The reason is because I know
how to work with a program. I know how to write
programmatic music. As long as there are
ideas in the world, I can find ways to make a
musical version of them. As long as I'm living life, I'm getting up in the morning
and experiencing the world. I can find ways to
write music about that. If you ever feel like you're at the danger of running
out of an idea, then go fall in love,
go fall out of love. Climb a tree, do
something illegal. Go on long drive. All of these things will
generate new ideas in a heartbeat if you know how
to work with a program. So don't worry about
it. You're never going to run out of ideas. Okay. Let's look at this
piece called Dark Days.
19. "Dark Days": Okay, so in this video, I'm just going to
tell you the program about dark days and then show
you kind of how it worked. I don't actually have a
good recording of this. I thought I did,
but I can't find one because this is a
bit of an older piece, but it fits well with this idea. Um So here's the program. The program is, I lived in Baltimore for two
years for grad school. And let's just say I did not particularly enjoy living in the city of Baltimore. It wasn't my favorite city
that I've ever lived in. And things happening
in my life at the time were a little tricky. There was some bumps in life in the two years that
I lived in Baltimore. So after two years,
finished grad school, I at least that part
of grad school, and I moved to where I live
now, which is Minneapolis. And I sat down and I had to write a
piano trio for somebody. Piano trio is piano
Cello and violin, or at least this piano trio was. And so I said, I'm going to write a piece
about my time in Baltimore. And the way I'm going to
do it is I'm going to take the 24 months
that I lived there, and I'm going to put
on a timeline of 24 months when all of these significant
things happened, right? And then I'm going to speed
that up to be 14 minutes. But keep everything
proportionally where it belongs. And I just thought, you
know, people don't need to know that this is a song or this is a piece of
music about Baltimore. This is just my narrative tool
for this particular piece. I called it Dark Days. And now I'm actually
seeing in my sketch here, there's a different title that I totally forgot about
until this very moment. And the full title
was Dark Days, Colin, a tragically
programmatic piece. Was the title I
gave it back then. That's kind of funny. I didn't keep the tragically
programmatic part. Okay, so here is me figuring out the
timeline of all the stuff. I'm just going to flash this in front of you and not give you the clarity enough to read it because it's very personal, and I don't want you to read it. That was just figuring out
the main thing. The events. Then smushed into my
14 minute timeline, it looks like this. Okay. So you can see
there's a bunch of text here that hopefully
you can't read, and these are the
individual things that happened along the way. And there's some musical
ideas written in here, too and just various
kind of ways, notes about representing stuff. So like notes in the
corner about how to do this musical stuff,
interruptions, solo stuff, a Celerondo, just different
little things that fit in with what's going on. So that eventually ended up
as this piece, dark days. And, you know, I was somewhat
happy with this piece. I didn't love this
piece after I wrote it. It was it was therapeutic. It was therapy,
writing this piece. And it So it wasn't
super fun to listen to, because I kind of knew
everything in it, and I didn't really
want to hear like, musical representations
of being mugged. I didn't really want
to hear that again. So it's a piece that happened. It got a couple of performances, and then I kind of
walked away from it, and never really
pushed it because it wasn't the most fun
thing to listen to. But actually, flipping
through it now, after having not
thought about it for probably eight or nine years, there's some good music
in here, actually. U So, maybe I'll have
to take a look at this. Oh. Yeah, I'm kind of
remembering parts of this. Neat. So maybe I'll take
another look at it someday. But that is one way in which you can work with
programmatic music. Okay. So we've done a lot of stuff
talked about precomposition. And all of this stuff that
we've talked about so far is super totally real. This is my thought process as I start to write
a piece of music, no matter what style
of music I'm writing. Let's move on now and talk
about actual musical stuff. So we're at the point now where I've got all the
program, the form, a lot of stuff figured out, and now it's time to sit
down and figure out some of my musical ideas before we
start actually writing. So let's do that.
20. Musical Ideas: Overview: Okay, let's get into the actual notes and what
we're thinking about. So first thing, first, I know this is almost
getting ridiculous because I already showed you two
notebooks that I use. But now we're moving on
to a third notebook. This actually has
lined paper in it, staff paper in it. So here, I just have it
open to an empty page. So I like this little notebook because it has staff
paper on one side and just a line paper on another so that I can jot down
some stuff and then say, you know, write some notes
about it on the line side. So, for the purposes of this class, I'm not
going to use this. I'm going to use this notation that we're in Mu score here, and just so that we can all see. So I will hypothetically
think through a new piece. So, here's the way that one
of my old teachers taught me to kind of get started when we start thinking
about the notes. I know this sounds silly, but this is something that this teacher told
to me 20 years ago, and it stuck with me, and I still think about
this when I start any new piece comes into
my head, and I do it. So here's what you do.
Close your eyes and think about the most perfect piece of music. And just listen to it. Just imagine you're
sitting in this room listening to the best music
you've ever heard before. Maybe you're sitting
in a recording studio. Maybe you're sitting in maybe
you're dancing in a club. Maybe you're sitting
in a concert hall, maybe you're sitting
in an orchestra hall, wherever you're sitting, listen. Listen close to the
music that's happening. Okay? Now, our task for this next
section is to write down as much as we can figure out that's
happening on stage. We need to figure out
what form are we hearing? What are some of the harmonic principles that we're hearing? Are there themes, motives
that we're hearing? What is the harmonic
outline that we're hearing? Are there any just really big moments that
we could capture? All of these things are
just part of this vision. What are we hearing?
What is this piece? So, our goal, simply, is to write it down.
Not too hard, right? It's obviously a
lot harder than it looks or sounds,
but we can do it. Okay. So let's start with form.
21. Form: All right, form. So we've already dealt with the big
picture of form, right? We dealt with that in our
sketch or our scribble sketch or In this step, what we want to think about is, what are the musical
elements that separate each section
of the form apart? Like, for example, what is the difference between the A
section and the B section? As many words as we can put on that are
going to be helpful. So we could say the
B s changes meter. It has some kind of meter
change that we feel. Maybe the B section changes key. Maybe the B section
slows down, speeds up. What about the C section? Does it go back
to the A section? Make sure it go to your sketch and see what you did in the sketch and
see if that still works. If it doesn't do
it, you can update your sketch or leave it, it doesn't really matter a
whole lot at this point. But we're looking for
the musical things that separate each
section apart. Why does the C section sound like its own section and
not part of the B section? What changed? See if you
can put words on those. Now, sometimes, when
I'm working on a piece, I can't really find any words. I don't have a clear enough idea yet of what those
things are going to be to really nail it
down. And that's okay. But if you can do it, the more kind of the more detail you can
put on this will help you to put notes on it and ultimately write it if
you know where you're going. So think about form
from that perspective.
22. Harmonic Rules: Okay. So next, let's talk
about harmonic principles. So this is like the key. What key are we going to be in. But it's a little bit
more nuanced than that. So deciding what key
you're going to be in is totally a good thing
to do. Decide that. U But there's a reason that I like to think of
this as harmonic principles and not what key are we in, because there's more
to it than that. We could say, if you're doing something that is
completely very diatonic, very tonal, then yeah, deciding on your keys or your key centers is a
good thing to do here. But if you're not
writing total mic, if you're not writing
acoustic music even, you might be doing something
more centered than tonal. That's what I like
to focus on here. So centered would be like, I'm going to hover
around F sharp. If you've taken any of my
other composition classes you know about this whole
F sharp thing I have, it's weird, but it works. Or you might say that, I have this one chord that I'm really in love
with at the moment. It's this It's this sound. We can put a name on that. That's all fine. But really
what I care about is, what all can I do
with this sound? I might start exploring things
I can do with this sound, I might say, Okay, I
really like that sound. Let's see. Let's look at
different inversions of it. Let's look at maybe can I
do Something like this. I'm just going to play
around with this one sound. Can I do any, scale your
little things with it? Like, what would the missing
notes be? I have C sharp. So probably Probably G sharp. I'm thinking, maybe if
I treat F as tonic, I can kind of get all of
those notes in there. I could also treat E
as tonic and then I'm getting maybe we will treat
E as tonic in a minor key, and then we would get
something like that, although we get a C natural. That puts us in a lidiand. But now all of these
things are possible. All I'm doing is just playing around and seeing, like,
Okay, do I like this? Okay. Both of those are
kind of interesting. Back to back, they're kind
of cool. Back to these. So I'm just going to
write as much as I can, just using this idea and
seeing how it comes about. Now, if I am using cords, a diatomic core progression, I'm going to do kind
of the same thing. I'm going to write down
that core progression, and then I'm just going to
see what I can do with it. Start playing around with it. This is like, take that melody. Pretend it's clay, and I'm
just kind of molding it in different ways and seeing
what it feels like doing. Like, what's inside
of this idea? I'm just going to play
with it as much as I can. Now, I have a good
example of this. I'm going to write two
chords on the screen here. I'll do them as half notes. I'll try to do them over here. Okay. These two
rather dense chords. Let's hear them really quick. Okay. Neat. They're very similar chord. You can see they have a lot of similar notes and intervals
in them like these, here it's G, here
it's an F sharp, here it's G sharp,
here it's an A. So they're very similar. They only have a few
things different, and they're also very thick. The reason I'm pointing
these two chords out is that this piece that I wrote
that I talked about earlier, this big piano sonata. Three moments, 15 minutes. When I wrote this, what I did is I did this
harmonic sketch, and I wrote down
these two chords. These two chords were
something I came up with at a practice room when
I was in grad school. I just sat there, and I just
really loved this sound. I got really obsessed with it. So I played with this
sound for like an hour. I just played these chords over and over and over
and over and over. And I played around with what
else I could do with them, what was inside
them, inversions, picking them apart into smaller chords, just
seeing what I could do. Then I wrote this entire 14
minute very dense piano piece like this piece looks like that. It parts, and it uses just these two chords,
the entire piece. Now, of course, it uses a lot more than just these two chords. But everything in it is derived from just
these two chords, because I made this rule, In the precomposition phase, I said, this piece is going
to be about these two chords. This is what it's going to be, this is what it's going to do. Everything is about
these two chords. And I wrote the whole piece
around these two chords. But if you're going to
do that, you've got to really spend some time
exploring these chords and doing what you need
to do to get them to really to understand really
what they sound like, what's inside them
from all angles, molding the clay, seeing
what the clay can do. I've never actually
molded clay before. I don't really know
if that analogy works, but I think it does. Okay. Let's move on to
themes and motives.
23. Themes and Motives: All right. Themes and motives, in other words, melodies. I don't like to really
think in terms of melody. I think in terms of
themes and motives, but for our purposes right now, it's all the same. Now, I would say that you don't need to figure out what your melody ideas are before
you start writing the music. I usually don't because
I like the melodies just to creep out of the
texture that I've created. Again, if you see my
composition classes, you know about this. But some people do like
to work on melodies. In the precomposition phase. And so let me show you
a technique that I've used on the occasions that I have worked on
melodies beforehand. I like to do this cannon idea. Here's what it is. So basically, I'm going to write
a nice melody. Let's say I don't know. Let's say we're in e minor
because that's what we were just in. Let's do that. And then maybe that. Leap, so let's step in
the opposite direction. There's a D. Maybe I'll just fast forward
through making this melody, so you don't have to tediously
watch me pick notes. Let's try that. So
here's what we got. Okay. Cool. So now,
here's what I'm gonna do. Here's the cannon method.
Wow, look at my goofy hair. Do you remember what a canon is? A cannon is like
when we all s row, row your boat, but
we do it staggered. We just I say, row your boat, then you
start at the beginning, while I keep on
going, that thing. It's also called a
round, whatever. Here's what I'm going to do. I'm going to turn
this into that. Now the reason I'm
doing this is I want to here's another weird
analogy, but Let's try. I want to treat this
melody like an orange and I want to squeeze
all the juice out of it. That was a weird analogy. Let
me say that in another way. What I'm trying to do is I
want to just listen to this in as many different
ways as I can and start to understand
what's inside it. I want to understand
all the intervals, I want to understand
what I can do with it. In order to do that, I'm
just going to randomly play around with it for
a little while and just see what I
can get out of it. One thing I want to do actually is just for the
purposes of this, I am going to add
some instruments. L et's add more pianos. Actually, a
sustaining instrument would probably be better. Let's add a bunch of violins. Whoops. There we go. Now we have a bunch of violins. This will give me
something to play with just to really
feel this out. Let's put this in the violins, and then let's put it
offset by a little. And maybe this one will
do by like a half note. Well, I think I can
do it this way, and then that way. Okay. So this one is a half of a bar off and all the rest
of the are bar off. So what this is going to
show me is just all of what's in this melody, like the harmonic content, k? Might sound terrible,
might sound brilliant. Again, I'm not trying to
use anything I make here. Although it has happened that I've accidentally
made something really nice sounding by
doing this, and I kept it. What I'm really doing here is not writing any
serious music. I'm just trying to feel what's in this melody.
So let's hear it. Sometimes this is really funny. Oops. We're only hearing one. And I also want my tempo to be
a little slower here. So let's go to Tempo Oops. And let's just slow it down. Oh. Okay. This is great. So what this told me so far was that this needs
to be enough sharp. And now I got to find
that everywhere. Okay. Okay. That helps. Let's try it again
now that we fix that. O Okay. Pretty cool. Some
interesting ideas in there. But I'm starting to
get a feel for, like, the world that we're living
in with this melody idea. One thing I just kind of want to try is taking one of these. Let's maybe do This one. I want to want to turn it into a baseline
and see what happens. Let's take that down in octave. It's not
going to play it. Let's switch this
one to being allo. Now it's on an F natural. That's definitely
not what I want. First note is E. That's
what it should be. So we've gone enharmonic
on all of this when it did some weird transposing,
but it's basically right. So we have G, G flat, G F sharp. So it's basically right. Let's try that and see what that lower octaive does for us. I like that. Entrance. Okay, so now I'm getting, like, kind of a dark, sad vibe, and that's good. That's kind of what I like. So I could keep playing with this. Maybe I adjust some notes. Maybe I adjust the way I've
kind of pasted it in there. And maybe I just see
what cropped up. Like, what harmony is this? That I suddenly
really like, right? So, play around with it. Start, you know,
just crafting it, seeing what's inside it, see it squeeze it like orange, and get some orange
juice out of it, and go from there. A
24. Harmonic Outline: Okay, I want to clarify
one thing really quick about the piano sonata that I just showed you
with the two chord thing. You don't have to do that. The idea behind that was, I wanted to see how far I
could go with just two chords. Like how long could I
stretch that out and play with it before it got boring. And you're welcome to
try that, of course. But that's not all of what
this is about, right? The point is, As you're working, as you're in this
precomposition phase, come up with some kind of harmonic scheme that you can use to help make decisions
faster when you're writing. In other words, well, let me give you a
different project. I put out this electronic
album a couple of years ago, and When you listen
to that album, you're probably going to say, if you tried to
analyze the harmony, you're probably
going to say, this is a lot of diatonic harmony. This is a lot of, kind of typical core progressions with some kind of weird
things here and there. That's probably how
you're going to hear it. But the actual harmonic
scheme of that album, was diatonic or progressions with ninths. That's what I did. That means that I was using
mostly diatonic chords and I put ninths in the
chords whenever I could. Ninth invert to seconds. I used a lot of
seconds in chords, a lot of ninths in chords, some minor ninths and chords, some major ninths and chords, just as many ninths as I could. I made that decision
because I wanted that album to be fairly tonal and traditional in the
way that it sounds, but not too traditional. I wanted some oddities
in there here and there. I played around with
it for a while before I started writing any
of the music and I decided that if I took a normal harmonic
progression and started adding seconds and
ninths all over the place, it really got where
I wanted it to. It had these soft dissonances
all over the place. That's what I mean by
a harmonic scheme, something I'm going to
use to craft the whole. Piece. That being said, if you want to play around
with my piano snata, I'm going to give it to you now. So in the next little bit, I'll include the score and recording of the
three movements. So you can listen to it and play around with
it if you want. Okay. One more thing to
talk about in this section, and then we'll move
on to the wrap up.
25. The Big Moment: Okay, kind of last thing. One thing that I
don't always do, but I usually do is figure out the specifics
of the big moment. If there's a big
moment in the piece, which there usually
is for my pieces, that's going to be,
kind of near the end, it's going to be the
climax of the whole piece. I'm going to figure some of
that out. And here's why. If this is my piece,
this is the beginning, frame, this is the
beginning, this is the end. For the majority of the piece, I'm writing towards
that big moment, which is going to be
right about here. It's going to be pretty
close to the end. That's the golden Mean thing. This is really hard
to do. I'm writing for this point right here. So if I already know
what that point is, as I'm writing, I have
a destination, right? Like, I'm heading that way. If I don't have that
figured out yet, then as I'm writing, I'm
just going somewhere. You know, I'm just driving
around the neighborhood. I'm not going to
the grocery store. Like, I want to know where I'm going so that when I hit it, I've prepared for it, and we hit it just
perfectly, right? So I'm going to go back to my
sketch, my squiggle sketch, and I'm going to look at
what that big moment looks like in that And then I'm going to start
putting some notes on it, and I might actually even fully compose that part of the music. You know, I might just
randomly say it's going to be. It's going to piano, you know, this four bar thing
and write it and just throw it in a file over here
so that when I get there, I can go copy it and
paste it and put it in. I can also listen to
it, prepare for it. While I'm writing everything
that comes before it. So I'm moving close to it. Think about those big moments and come up with a plan
for those big moments, even if it's just completely
right that big moment. There might be more
than one big moment. I like in my pieces,
at least in movements, I like there to be one
big central moment, but there doesn't have to be. You could have
multiple big moments. Okay. Let's move on and start
wrapping things up.
26. Ok, Now Let's Start Writing The Music.: T. Okay, so after all of that, I start writing some music. The hope is that if I've really taken my precomposition
step seriously, then when I actually sit down
to write music, it's fun. It's not tedious. It's almost like I used to think of it
like a paint by number. Do you remember like a paint by number when you were a kid, you got an outline of a drawing, and I had a bunch of numbers
in each box and said, Paint everything that's the
number 11, paint it yellow. Everything that's the
number 12, paint it red. And then you do all of
that, and then you're done, and you say, cool,
I wrote the piece. Or I painted this picture. It's a little bit like that. I have a lot of the hard
decisions already made, and I can just start going. But it's still a lot of work. It's still a lot of
work to write music, but with good precomposition, you can offload a lot of the hard work to a different
part of the process. Now, you might say
to yourself, Okay, you've gone over like
a whole bunch of different things that you do in this precomposition process. Do you really sit down and do all of these things and think
about all of these things? The answer is yes, but keep in mind something I think I said at the
very beginning, and that's that I
overlap pieces. So right now. Let me tell you literally
what I'm doing today. I am working on some
string music today, and I'm going to finish it
in the next couple days. It's almost done. But what I've been what I'm not writing, when I'm doing other things. What I'm working on, aside from basically every moment that I'm not at my
computer right now, I am thinking about I am in the precomposition process
for my next piece, which is going to be this
big solo piano thing. I'm going to start it next week. And I have most of the details all figured
out at this point. Later today, I'm going
to do a little bit of sketching on it and
play around with it. But while I'm finishing
the string music, I'm working on my next piece. I'm in the precomposition
state of the next piece. I'm trying to get all
of these things down. Now, once I actually
sit down to write, I might do one more day of just precomposition as day one of working on
the piano piece. In that day, I'm going
to start putting notes on things and really doing this stuff that we've
talked about in this section. Because I haven't done
very much of that yet for this piece.
Although I have done some. I have actually
one whole movement of this piano piece that
I've already wrote. It needs some revision, but
I wrote it because I was starting to play around with these ideas a couple
of weeks ago. I just got really excited about this idea that
I had and I started playing around with it and
I played around with it so much and I ended up with
something that I really liked. I'm definitely going to use
that in the piece later. So I am doing all
of these things, but I'm doing them kind
of in the background, and at the same time as I'm working on the
previous piece. Once I get about halfway
through this big piano piece, I'll start churning
on the next thing, and I already know what that
next thing is going to be. I just haven't really started the precomposition
process for that yet. There you go. That's how
it works. For me anyway.
27. Thanks for Watching!: Last but not least this video I include this video at the
end of all of my classes. And I just want to say
thanks for being here. Thanks for watching this class. Thanks for participating in it. Hopefully you got
something great out of it, and you had a good time. Check out some of
my other classes. They're everywhere.
Thanks for being here. Thanks for being awesome. Thanks for purchasing
this class, and I'll see you soon
in the next class. There's one more
bit with some text after this. Please read it. Otherwise, I will see
you in the next class. Thanks for being awesome. Bye.
28. Bonus Lecture: Hey, everyone. I want to learn
more about what I'm up to. You can sign up for
my e mail list here. If you do that,
I'll let you know about when new
courses are released and when I make ads or changes to courses you're
already enrolled in. Also, check out on this site. I post a lot of
stuff there and I check into it every day. Please come hang out
with me in one of those two places or both,
and we'll see you there.