Powerful Projects: Presenting Your Work to Tell a Story and Connect with your Audience | Kirk Wallace | Skillshare

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Powerful Projects: Presenting Your Work to Tell a Story and Connect with your Audience

teacher avatar Kirk Wallace, Freelance Art Director & Illustrator

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:59

    • 2.

      What is a "Case Study"

      1:58

    • 3.

      History of Case Studies

      3:59

    • 4.

      Personal Success Stories

      3:02

    • 5.

      Breaking Down a Project

      3:19

    • 6.

      Example 1 - Rocket League

      5:05

    • 7.

      Example 2 - Readerly

      4:03

    • 8.

      Step 1: Introducing Our Project

      3:53

    • 9.

      Step 2: Retrospective

      5:14

    • 10.

      Step 3: Finding Your Hook

      8:59

    • 11.

      Step 4: Writing Copy

      7:15

    • 12.

      Step 5: Final Assembly

      9:17

    • 13.

      Bonus Tip: Interviewing Yourself

      0:54

    • 14.

      You're Finished, Now What?

      4:58

    • 15.

      Fitting Social Media Standards

      1:54

    • 16.

      Thank You!

      1:16

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About This Class

Share Your Work & Get Noticed: How to Make Creative Case Studies

Struggling to get eyes on your work? You’re not alone. Just dropping a picture on Instagram and hoping for the best isn’t enough anymore—you need to tell a story.

I've carried a successful freelance illustration/design career for the last 10+ years with zero outreach to clients. Every project I've gotten has been inbound by the way of sharing my work online authentically and with passion.

In this class, I’ll show you how to share your work in a way that actually gets attention. Whether you’re a designer, illustrator, writer, photographer, or any kind of creative, I’ll teach you how to add context, meaning, and personality to your projects so they stand out and serve your goals.

What You’ll Learn:

✔️ Why just posting final results isn’t enough—and what to do instead

✔️ How to add storytelling and process to make your work more interesting

✔️ How case studies help you get hired, grow an audience, or sell your work

✔️ A simple, repeatable way to structure your projects for impact

✔️ How to repurpose your work for social media, portfolios, and beyond

Who This Class is For:

This class is for anyone who shares creative work online—whether you’re freelancing, job hunting, or just want people to actually care about what you’re making.

Step by Step

  • Section 1 - Exploring the concepts
    • Breaking down projects
    • Understanding the importance of context
    • Looking at some examples
  • Section 2 - Building our Project
    • Introducing the Project
    • Finding the Core Story
    • Looking Back at the Process
    • Writing Our Copy
    • Final Design
  • Section 3 - Now what‽
    • Now that we're done, how do we share
    • Making use of your Case Study

By the End of This Class…
You’ll have a killer case study that makes your work way more engaging (and way harder to ignore).
Let’s make your work stand out. See you inside!

Who is this for?
Anyone that has passion for what they do, really! Photographer, illustrators, jewelry makers, songwriters, seriously anything!
The only necessity is that you care about what you're doing and you're willing to share it with the world.

Meet Your Teacher

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Kirk Wallace

Freelance Art Director & Illustrator

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Level: All Levels

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Transcripts

1. Introduction: Are you a creative? That's having a hard time getting your work seen online lately? It's probably in part because you're not sharing your work in a meaningful way. Sure, your work is good. I mean, hell, it can be great. But if you're not getting eyes on it nowadays, it's sort of useless. I spent the last 12 years as a freelance illustrator getting hired by brands like Google, Facebook, and Adobe, all based off my online portfolio. I've given lectures, spoken at conferences, held workshops, and at the end of almost every one of them, people come up to me and they ask me the same question. How do you get hired by the clients to do the work that you love? My answer is always the same by sharing my work online authentically and in full context, telling a story with the way that I'm presenting my work. The difference between being good at your craft and having it be successful for you is, is it meeting your goal? Is it getting you the views or subscribers that you want, selling a product, getting you hired for a job or for a freelance gig? Anybody can make a beautiful image, but if you can't tell a story of how and why you made need to step in front of our work a bit. Showing people that we worked hard on something goes beyond just sharing a picture on Instagram on a blank white page with no caption or title or anything. I build a car. It's fine. But I build a car that goes zero to 60 in 4 seconds for under $2,000 in my grandmother's basement is a hell of a lot more compelling of a story. In this class, I'm going to show you how to take your work and present it in a strong, interesting, and meaningful way. We'll look at some of my old projects and try to dissect them and understand what made them so successful. Course is totally beginner friendly and should work for anybody that is dedicated to their craft. Again, that could be writers and poets, photographers, art directors, illustrators, three D designers, you name it. By the end of this course, you'll have taken a project that you've worked on in the past or something you're working on now and packaged it into a presentation that has a story. In the next video, I want to dive deeper into just what I mean when I'm talking about intentional ways of sharing and what a couple of examples of really strong case studies and project presentations look like. So I'll see you over there, and let's get started. 2. What is a "Case Study": Okay, welcome to the first video of this course where we're going to be defining what I mean when I talk about a as study. I know I mentioned a couple of times, but I'll try to be precise. So from here on out, I'm going to refer to strong portfolios, really cool projects, engaging ways to share your work. All of those are going to be defined now as a case study. For me, a case study is just a full look into a project or something that you've made. This has been the main tool that I've used in order to get work as a freelance illustrator for the last ten years. It doesn't need to be a giant project. It doesn't need to be a really tiny project. It can be anything in between, as long as it's something that you feel like you can add some context too. Way too often, I see these beautiful, beautiful images online, and I'm so excited to learn more about it. And I go to click on somebody's portfolio and I click on the image that I love, and then all it does is just open up a bigger version of that same image. Like, Man, what a disappointment. Like, I wanted to learn about why you made it. What were the time constraints? What was the deadline? Was it a tight budget? What went wrong? How did you fix those things? Like, I just wanted to know more about the project, and I just got left kind of hanging there. I think one thing that I haven't mentioned yet is what is your job in this? What are you going to do? You just need to choose something that you're passionate about that you've worked on or are working on. Ultimately, your goal is to tell a story about that work and why it was so special. What were the challenges and all that stuff? And your goals for whatever you're making can be different from what my goals might be. For me, I'm typically looking to get my work in front of art directors and people that are in hiring power to hire me as a freelance illustrator. But for you might be to just get more views on your work, or it might be to get people to see something that you're selling, could be a way to educate. There's so many different ways and reasons for case studies to exist. There are things that can include, like sketches, process, the struggles, successes, stats, numbers, results, all that stuff. Next video, we're going to dive into something that I think is really cool, which is basically the history of case studies, and eventually we'll start making things. So see the next one. 3. History of Case Studies: So in this video, I just want to talk about the history of behind the scenes in case studies. When making this course, I kept getting a little bit self conscious thinking, Is this a good idea? Like, should I be teaching people to be doing this? Then I would be reminded, like, every book that I have around in the studio is this. And every documentary that we've watched is this. They're all a form of a case study in one way or another. Hopefully, if nothing else, just for a confidence boost, like, this is a good idea. And so, literally as I look around the studio, I describe two random books, but as you open it, and I'll get a better look of it all, but it's just showing you all of the thinking that went into all of the characters. All of the sketches, all of the things that don't get seen in the years and years that people are working on these pieces of art and giving it context. Talking about why they made the decisions that they made. I've also got the art of the Incredibles here. There are just these, like, gorgeous, gorgeous drawings in here of these characters. That are just telling you how they were thinking when they were making these. And it's so insightful. And ultimately, this is a way for you to go and watch the movie. These are marketing plans, effectively, right? Like, they're selling this as a form to want to inspire you to go out and see the film. The same way we're showing our behind the scenes of the art that we're making to get people to want to go and participate and look at the art that we're making. As I jump into my screen, I just put together some quick things that came off the top of my head that I hope everybody is in some way familiar with. And with film and TV, you know, we have the Pixar Story, which is really great documentary. The making of Star Wars is, like, a really, really famous documentary on how they made Star Wars. They show all the behind the scenes, how they came up with the special effects, the story writing. Music. Music is a great example. You know, box sets remember my dad when I was younger, he used to love collecting Beatles box sets. Sort of the Beatles come out with, like, 11, 12 albums. But Dad had to have had 200 versions of their albums because he wanted to see the liner notes. He wanted to see, you know, the journals that came with the writing of the songs. And again, ultimately, it was the same music over and over, given in this different context and light that would really make people very interested. So, art, this would go on forever, but Netflix had a great Netflix documentary about behind the scenes and how a lot of different artists make their art. The dreams of Sushi documentary is an awesome one that just shows the masterful work that goes into sushi making. Another big one is art galleries. Like every time we go to an art gallery, we're impressed by the art, sometimes, yes, but it's just that much more impressive when we read the little placard or the bio about the artist to understand what they were going through when they made this piece. Like, what was happening in the world that maybe is a reflection of what's on the wall. Again, these are all case studies, so to speak. Music podcasts that talk about what songs mean, lyrical breakdowns, interviews, like, even interviews. Like, on YouTube, we watch all day, we're watching interviews of artists and understanding, again, like, what is every question that an artist has asked of what does this mean? What were you thinking when you made this? Like, why did you make this? What is this movie about? What is the script about? So that's that. I just wanted to preface this little bit to say that, like, we're not reinventing the wheel here with this, and every mega genius millionaire is doing this. So why are we not doing this with our arts? Just to reiterate, like, it doesn't need to be a huge deal. It doesn't need to be not writing a book about a drawing that you did, although you can. So in the next video, I want to run through some of my case studies that have gotten me a lot of work. Things that have proven to be successful for me. They've helped me sell products that I've wanted to sell. They've helped certain projects get a lot of eyes on them. And again, they all come down to sharing this work with meaning and attention. So that's what we're gonna do in the next video, and I'll see you over there. 4. Personal Success Stories: So in this video, I just want to share my personal connection to Kate's studies. The first one is a tattoo that I made for my dad after he passed away. This was in 2013, and this was one of the first times I really saw the benefit to sharing a story alongside of my art. I think it's a really simple thing of, you know, I got a piece done on my arm that I designed, obviously from the heart. It was out of tragedy. And I could have just shared the final artwork. It would've been fine. Maybe people would have liked it, maybe not. But they wouldn't have known what it was and why it was important. This case study, I think, is also really special because it's very low fidelity, and I can share my screen and show you. So this was it, you know, 118,000 views, 9,000 thumbs up, which on Behans is a really, really large one. And in fact, Wired reached out and wrote an article about it, and it really did well on the Internet, especially in 2013. I just wrote simple things. I wrote, My dad got sick. I got a tattoo because it was kind of his last thing that he said, I want to get a tattoo. I said, Well, if you don't get it, I'm going to and then he died, and the first thing I started doing was drawing out this tattoo. It kind of goes through this whole story of how he got sick and how everything was kind of changing around him and how this really helped me. Everything about the presentation is really low fidelity. But ultimately, at the end of the day, I'm just sharing the story and sharing why it's important to me. As a result, I saw articles written about it. Lots of people reached out that were really touched by the story, which was really meaningful. And kind of on the more business front, I ended up making a lot of tattoos for people. But what was really special about that was it was something that I felt really passionate about. Obviously, I very directly owe all of that success and that enjoyment to writing that little case study. Last one, I think it'll be the last is more directly connected to the fact that the case study and showing the process of the project that I did really directly spoke to a business owner, and they contacted me and said, Hey, I saw this case study that you put on your website, really intrigued about the process that you brought that client through. We'd love to kind of go through that whole process as well. So this was the case study that I put together. And again, the story is simple. So this whole brand kind of was built around this idea of people doing what they love and the reason why they started their small business to begin with. I'm writing a lot about all of that in this case study about why we made the decisions that we did. What's the story that we're telling and showing a little bit of behind scenes, some of the process and stuff like that. That project turned from something that might have only been, you know, a couple thousand dollar suddenly to, like, a $20,000 project because they wanted to be brought through the entire process. That's that. In the next video, we are going to dissect some of these and figure out what the components are to them. And it's really simple. It's going to be like three or four simple steps that these case studies break down into. We're going to write them out. We're going to get you a checklist, and then we're going to get started on building a new case study together. Like I said, I'll be working on my Scully wooden toy one, and hopefully you're working on something that you're really passionate about and excited about. Yeah, I'm just excited to get into it. We're getting really close. I'll see you next video as always. 5. Breaking Down a Project: In this video, we're going to look at some case studies that I really like as a good examples and rip them apart and try to dissect them enough into what I've already done for you is broke it down into kind of a checklist and just basic things to be keeping your eyes out for when you start making your own case study. So we'll look at some case studies. We'll break them down. Some are going to be mine because I can speak really well to them. And then this should be the last video for this kind of first section, and then we're going to dive into actually creating a case study. Let me jump to my screen and show you what I got. This is what I broke down for us, so I'm trying to keep things really, really simple for you. And more importantly, for me, this is the same process that I basically developed for my own case studies. So every project every Kase study should have, I think, at least these things. You have a hook and a story. So for me, every project that I've ever worked on, I can rant and ramble about something unique and special that happened. There's one project where the licensing was really intense and the budget tripled without doing any extra work. And that's a really great educational thing if I'm talking to more green designers and I want to help them understand things about licensing. I've got projects that came in a really quick deadline, so I had to make really quick decisions, and it was a little bit sloppy, but then as a result, it came out really cool because those constraints bred a lot of cool creativity. I've had projects where I've worked with new tools for the first time. I've had projects that I've had really great collaborations. Again, every project for me has some sort of special little sauce to it that I can speak to. And so, to me, that's always the starting point for any case study or writing of a project. Once I have that hook and story figured then I move on to my audience because now I want to specify it for a certain type of person that's going to view it. And this audience it could be students. It could be people that are going to buy something from me. It could be somebody that's going to hire me. And then the last here is the components. So now we know what our story is, we know who we're appealing to. Now we kind of dive into our components. And those are things like our images that we have text, blog write ups, maybe we've got email exchanges that we've gone through with the client. Like, you kind of start diving into what you've had from that project, assuming the project is finished. So for me, that usually looks like diving back into the first email, seeing how the conversations went, making notes about that, looking at my folder. Do I have photos on my camera roll from the experience? Do I have sketches? Do I have early journalings and drafts? And now I got all these kind of puzzle pieces and components. I can move them around to build the perfect story. The last bit of this that's really important is that all of this should be done under the umbrella of your personal voice. So you shouldn't be trying to fake anything. You should be trying to come through as authentically as possible. We are creatives. We don't have to be perfectly spoken. We can be whatever we want to be, we should shine through our work. So everything we're doing should be through our personal voice. Over here, we don't have to dive into this, but I'm going to attach this for you for reference. And it just dives a little bit deeper into all of these things. This is what I've kind of ripped out of my case studies as I've dissected them for you. And again, I'll attach that, but I'm probably going to talk through this as I go through the case studies, so I wouldn't worry a whole lot about me boring you with reading it right now. Stopping this video here from the overview of it, and then we'll section on another video of each case study so that you can skip ones if you don't want to see them or you could revisit certain ones that you like. It'll just make organizing a little bit better. So I'll see you in the next video where we'll dive into one specific one, and we'll go through them all individually. All right. See you there. 6. Example 1 - Rocket League: This is my case study for a project an animation project that I made for a video game called Rocket Leak. I was hired by Intel to work on it. Again, thinking about my hook, this one was very collaborative. The timeline was a little bit tight, and there was a lot of creative freedom, which was a little bit stressful, but it made for sometimes a little bit of a challenge, so I had to narrow my own story. So I'm really kind of trying to tell the story through this project here. So right at the top, I'm showing the video and big, big screen. Okay. As I move down, like, if nothing else, I want them to see the video because that is the final product, that's the final result. After that, I'm going into my metadata as usual, and I'm talking pretty briefly of, like, Collegiate Rock League 32nd animated Intro. I'm talking about the client that I worked with, giving a little bit of context that this is client work. I'm always giving my credit to artists that I worked with. One of the other big hooks to this project was, it was based off some fan art that I had done seven years earlier that ended up coming back around, um and they saw that fan art, and they hired me as a result of that. So I actually I am mentioned at the top that I made some fan art in 2015, and then they asked me to do My audience, in this case, is not other gamers. My audience is art directors and animators, so they're not always going to know what Rocke League, so I'm explaining that a little bit, because I don't want to just only appeal to people that already know what the video game is. Diving into the concept in the story, my concept of my story is that this hero, the purple car is late for school. It's got to get to class, and it's spent too much time choosing its different hats because you can choose different outfits for your car and the video game. And it dashes off and has to get to school. I'm saying that stylistically want warm things, friendly feel. This was all stuff that the art director kind of mentioned and we agreed on. And so this reference came to mind. So I'm bringing some references, some mood board, some inspiration. And I had this visual from this movie, an extremely goofy movie where Max is trying to get to school and he's jumping over cars, and he's like late for class and like his bookbag is like, spilling papers out and all that stuff. Statistics. This is something that I've mentioned before, but showing the results. I got a ton of views. It was really successful. And more importantly, I'm explaining that this project was trusted to me by Intel to be seen by a lot of people. So I'm not necessarily saying that I helped them get these views. Not at all. What I'm saying is that they trusted me to make something that they knew was going to get a lot of eyes on it. For me, I'm trying to educate a little bit, people that might not exactly know how much work goes into animation, but they do want to hire me as an animator. So I'm showing, like, this is why these things cost so much money because look at all of the work that goes into it. As a result, that's also really helpful for earlier designers or animators that don't really know the process. It's helpful for that, too. It's more sharable if I'm sharing more education around it. So here's my storyboards. I'm talking about some cool stuff where the pink line is used as a focal area, so that's kind of where the eye is going throughout, which, again, to a really seasoned animator or designer, this is goofy. Like, they know this, but that's not who I'm speaking to. That's not my goal here. So I'm okay with kind of dumbing down a little bit of the process. Another big project was that these cars in the game are really well known cars as almost like characters in a video game. And so how could we flatten these designs down a lot, but still let them be recognizable. And that was a really fun challenge. And so I have some images here of this is what the car looked like, and this is what I got away with, and this is kind of how I got to that point. That trust was really important that I got to do that. Honestly, I could afford to even have a few more screenshots of the game to show the connection that I have to the game. Like, this scene is entirely from the Rocket League world. In fact, let me just type that in so you can see. So these are the sort of stages or worlds that they play the game in, as you can see, they're like these arenas. I think I actually should probably add some more of that so people can see that these were inspired by that. This is a layout of all of the different university areas that were important that we got included because there's all these different teams and collegiate leagues that are going to be playing that they wanted to make sure that they included all these different sort of landscape buildings. So that's why I have these in here. And then, as always, I have more work, if you want, and then got a project let's contact. My own honest critique of this is that I think it's really and I would probably actually show a little bit more reference to the actual game, and I would probably want to also talk a little bit more here about why these buildings are unique. But that's the Rock League project. Let me do another one for you. 7. Example 2 - Readerly: This is the case study that I worked on. It was an illustration project called Reader Lee, and I will share that with you here. So the overview of this project was somebody came to me a brand called Reader Lee, who was kind of trying to reinvent the way book recommendations and star rating systems and stuff are done. So many of them on things like Amazon or New York Times top bestseller list or sponsored or they're kind of AI generated or robot reviews. It's just not a very authentic way for reviews to be happening. So it's not very trustworthy. So that was kind of the core of what we were doing. So right at the top, I'm strong with the work that we did. To me, this was the most important and special image that I created, which was just somebody handing a book to somebody. And, like, is that not the best recommendation you've ever gotten? Like, an old beaten up, tattered? Maybe it's all got notes all over it. Like, that book going from hand to hand is like the best recommendation you can get for a book that you know it's going to be a good book to read. So to me, this is the most striking image, which, again, you know, you want to show your work right up front, final image. And then I dive into some basic what I'm calling metadata or description. So I'm saying this is the name of the project. It's a branded illustration system. I'm saying 12 animated illustrations. So I'm being quick and punchy, and my hook to this project, there's maybe two hooks that I really like about it. One is that we did scalable illustrations. So we did illustrations that were for super wide screens as well as really narrow mobile screens. And the other thing that we did was we did a little bit of cool systematic programming where we were injecting book covers into the illustration with a little bit of code so that the illustrations were kind of dynamic. And so those are some of the things that I'm talking about throughout this project. Book recommendations redefined. So I go straight into the work and I show all of the work right out of the gate, and just want to start with the work really strong. Strong and simple. Then I'm moving down, and I'm talking about the brand pillars that we built around. And I'm talking about that we built our own community, disruptive and inspired. So now I'm showing a little bit of process. So this is basically now I'm getting into my components, right? I have process. I'm showing a little bit of behind the scenes. I'm telling people how I was thinking, how we came up with this. This is an educational component. And I'm talking about a little bit of strength that I had with the project where this was the visual library that we came up with. And the reason why was because there was a lot of handoff to this project. And so other artists needed to be able to use these assets to create things. Generated imagery. So this was one of my hooks, basically, was that we used some CSS and masking to be able to put different books into the style, and that was a cool challenge because it wasn't perfect. They were cropped, so it lent itself to the style, and that was a fun thing that I wanted to kind of brag about. This is the responsive design part that I'm talking about. This is for wide screen, smaller screen, and smallest screen, and they kind of all have those. And then diving into more process and just showing the way that I was working with it. So if I were to jump back over to my checklist, my hook, we defined, right? That was the generated imagery that was neat, as well as the responsive things. Those were the main things I wanted to talk about in the project. So I kind of framed the whole case study around that. My audience was to other art directors that might hire me. So I'm being brief. I'm respecting their time. The case study is kind of short and punchy, and my components were mostly my imagery, but as well as some behind the scenes. How we came up with it, a little bit of backstory, as well as showing off that feature of the generated imagery and showing off the feature of the responsive design. And I would argue that I could actually put a little bit more of the responsive design into this, but you can see it's like these three different This is the biggest one. This would be the smallest one, and this is somewhere in the middle. This is a much more interesting way to share the work rather than just simply one image or just the images with no text at all. Let's move on to another one. 8. Step 1: Introducing Our Project: Okay, we made it. We're finally going to actually start our case study or I'm going to start mine. Hopefully, you're going to start alongside of me. This lesson is going to be introducing our project. It might be reintroducing it to ourselves and kind of remembering what made it special or maybe it's a project that's more on the top of mind. But ultimately, I'm going to take a couple minutes just to introduce you to the project so that you understand why it's important, and then you can follow along with, you know, the whole thing. So I've mentioned a couple of times, but for what I'm going to focus on for my case study is this wooden Scully toy project. In fact, I have it's this wooden toy that I've loved so much that I made, and he's got five different pieces that I'll stack up, and I'll share my screen and show you more in a minute. But this project is really important to me for a bunch of different reasons. Two main ones are that it was really personal and really fun. It was really difficult. I didn't know a whole lot about what was going into it, and it sold out really good, and it was a personal piece that I shared. Normally, I share a lot of my commercial work. The other thing that was really nice and important about it is that I want this case study to kind of encapsulate all of what I went through. It took me, like, almost a year to make it. And I also want the case study to potentially get me more projects like this maybe on a commercial basis. Maybe a brand can hire me to make a toy for their Christmas gift or something like that. So that's what the project was. The project basically was like me figuring out how to make these wooden toys, having never really worked with tools before, having never really painted before, and just sort of piecing it all together and figuring it out and finding a way to sell them. And so much of the magic sauce that came into the project was that I realized halfway through that these are not going to just sell themselves because they're really well done because they weren't that well done, but they were worked on really hard. And so I decided, Okay, I'm going to have to kind of shift my focus on sharing a lot of this and showing people how much effort is going into this, and they'll want to kind of buy the process, not necessarily the product. So let me share my screen and show you so this is the project, and this was the shop page that has a pretty good summary overall of what the project was. And again, just quickly trying to show you what I'm going to work on, and then we'll kind of dig into, like, the beginning of the process of building this. But I'm basically, you know, I've got this project that feels really good. I shared a lot of the process when I was making it. Here's some sketches, and these are things that I'll be thinking about as I want to build a Kas study us this page is not a Kase study by any stretch. This is just the selling page. It just so happens that I shared a lot of the process during the selling because that was sort of the point. But I made, and this is what I want to make a project of. And I want something that is pretty encapsulating. I want it to show all the effort that I put into it. I want it to potentially help me get hired for new projects. And I also just wanted to be sort of a capsule to remember this really great project that I worked on that I love so much. And so just capturing that moment and that energy is also going to be an important one. But yeah, we'll get into all that next, but that's the project that I'm going to be working on. I want you all to figure out what the project that you're going to work on is. Again, it can be a little tiny project of just one drawing that you did that you're proud of, or it can be a really huge blown out thing that was, you know, a whole bunch of billboards across the whole city. Whatever the project is, as long as it means something to you, the goal is that we're just going to share it with that intentionality and build a really cool case study. So that's what we'll do in the next project. We're going to go through our list that we remember, and we're going to kind of run through this whole process with my Scully project in mind, and we're going to build the case study together and sort of figure it all out as we go. And by the end, we'll have a really cool project. So see the next video where we are going to dive into this hook and story audience and components for MSculiPject, and you're going to be doing that alongside with whatever your project is. 9. Step 2: Retrospective: Retrospect. So anytime I'm starting a new case study, the easiest way for me to get into the mindset of it because maybe it was a project that I worked on six months ago or a year ago, or two years ago. I like to do a retrospect. I like to dig through the files and the folders. Like I've said, maybe the emails, the chats that I've had with friends about the project, and just get back into that mindset of what made the project so special. The easiest way to do it is just open up the folder of the project that you worked on or to go back to the notebooks that you were writing if it had something different. But for me, I'm just going to dive into my Scully wooden toy projects folder and start looking at things. Start trying to piece together a bit of a story just in my head there. And this is almost like the step zero. You know, step one is next, where we're going to start writing things down and putting stuff together. But right now, we're just sort of taking inventory of all the things that we've done and getting back into that headspace. So it'll be a quick little lesson, if you will. And really, at this point, we're in the process. I'm going to show this is how I would do it, and you're right alongside of me. So hopping here, I've got my Scully wooden project, and it's a folder that is relatively unorganized, but there's some stuff going on in it. And I've just got things like the process, concept imagery. These are three D things. I've got a whole three D folder, thinking about, like, oh, this was like some really ugly stuff that I was working on just to get the ideas going. Some of the texturing that I did for some of the three D models. Again, these aren't all things I'm gonna be using, but I'm just going through and looking. I had packaging ideas, so I had this certificate card that I would give that would number them. Bags are really cool. This was, like, the dielines of the screen printing that we did for the bags. Embroidery that we did. There's so many different things. I'm just thinking like, Oh, yeah, that packaging. I almost completely forgot about the packaging aspect of it. YouTube videos that I made, I got all these thumbnails, different YouTube making ofs. So these are going to be helpful. This will definitely be a chapter for me is, like, helping get it sold or marketing it, so to speak, would definitely be a chapter. So it's kind of like starting to write down some of these things and just jot down ideas like, Oh, yeah, the making of the YouTube videos. It's definitely, like, a section of this. Again, continuing to think about what's my hook, what's the audience, looking at this list, too. All these different things like, Oh yeah the problems that popped up. Like, I know under process, I've got the skull magnets. Like, this was kind of a twist in a turn, the hat wasn't sticking to the head right, so I had to figure out these cool magnet situations. Like, this is definitely, to me, going to be a chapter or I say chapter, just a little section with a heading that says, like, magnets or problem number one, and just talking about how I worked through a lot of the problems because that's important to me. More photos of it in use from people that bought it. I made just, like, random promo things, or just so many things. Even in my photo reel or whatever he gets called, it just like random pictures of, like, this was when I was trying to figure out how to paint, and it was coming out really bad. These are just going to be handy because it's just a reminder of what we went through when we made the project. You always want to be capturing things because you never know when it's going to be handy. Like, I didn't even end up using this cardboard box concept. We ended up going with the soft bag, but it's just cool to see this and talk about, like, the way that kind of thought of all these different things. So photo like this is cool, right? Like, it's striking in that it's a nice photo, but the photo is so much nicer when you see it in context and in contrast to those ugly process photos. Like, to know how you got here makes this photo that much more striking. So I'm going to make sure with my case study, yeah, I'm showing this up front because I want to show the final product. But then very quickly, I'm showing something maybe closer to, like, this where like, This is how we got here. And then all of a sudden, the question of, like, how did we get there and how challenging was it is that much more impressive. The project as a whole is a more impressive thing to read about. Context and contrast, I think, for me, is going to be a big part of this case study. So as I'm doing this, I'm jotting down notes. I'm writing down I'm seeing those photos of me down in the studio with Jeff, and I'm like, Oh, yeah, there were some twists and turned in late nights. And also, like, there's a cool chapter to transforming his basement into a workshop. So I'm going to make all of these sort of almost like posted notes. Like, I got to post a note about animation. I get the post a note about the packaging. I got to post a note about learning the tools. I've got to post a note about Stop Motion. And I'll start kind of putting those posted notes and seeing which ones are important, which ones are not. Once we've compiled, like, we've taken, like, a good look and we remember the project really nicely. We should start having an idea in our head of what our hook is, and I'll get into that in the next video with the video called The Hook. But I'm starting to already realize, like, Yeah, I want to show a lot of behind the scenes, and I want to show all the effort and energy that went into it. And I really want to show the twists and turns, like, the things like the magnets or not really being able to paint the face well, so coming up with a cool engineering process around that. So anyway, I'm going to start writing down some notes, and those notes are going to be, like I said, the kind of posting notes of just thinking about themes and ideas, chapters, titles, sections, thinking about the project, getting refamiliarized with it, reacquainted with it, getting ready to start writing about it and to start compiling some of these things. So, bear with me. Follow me into the next lesson, and we'll keep it moving. Alright, see you over there. 10. Step 3: Finding Your Hook: Hook of our project is a story. It's the core of it. It's what makes this special. And again, every different project has a different hook. For me, I think about a project that was a really tight timeline. That was the hook that we got it done in time. There could be a project where I had to manage a team. That's a hook. A hook can be simple. It doesn't need to be a really big deal. For me, and the hook with this project with the Scully project, it's going to be I didn't know what I was doing. Somehow I managed to make it work, and I shared a lot of the process out in the open. That sharing actually, I think, is what helped these products sell. That's my hook. So I want to show you how I kind of got to that, and I want to help you get to your hook. We remember this is step one. Here's where we're at. We're gonna talk about our hook. So I pulled in these as a reminder as I'm in my kind of Kase study document, and this is the document that I'm using and will use to build the K study. It's not the prettiest, and it's kind of ugly, but it's the way that I do it. I will put a disclaimer. I don't think I'm the best writer, nor do I have the best method for writing. And I trust that you all probably actually have better methods to that. So I don't need you to mimic my way of getting ideas out. This is just the way that I do that. And hopefully, it's a very universal approach. So I'm starting to write things down. And basically what I'm doing is I'm dumping. I'm just dumping text, and I'll make this a little bigger so everyone can see that much better. But I'm just dumping this stuff out, and I'm writing. I've already done this because you don't need to watch me I'm not good at typing. You don't need to see me doing that, but I just did it a half hour ago. My hook is becoming I didn't know how to make these, but I wanted to, and so I did it in the public. And in fact, it was actually the way and the reason that was the reason why they sold by bringing people in on the process. So I'm going to start bolding things that I like. I might turn things green, I might turn things red, but I'm just going to mark this document up for myself. People saw how much effort went into them and why they were a premium price, and they sold out in a few days. This might be a cool statistic that I jumped to eventually. And then I kind of start diving into my audience. The components, my overall thoughts. And again, sort of a stream of consciousness that's happening here. I wanted to make wooden stackable toy that's collected by my closest supporters. That was the goal of this project. I want to try selling a physical product that was a premium price. That's definitely a part of the story as well. So I'm figuring out the hook. Trying to find out what makes this interesting. So what were the constraints? Well, I'm learning something totally new. Never used wood before. I've never painted before. I also haven't sold anything at this price point. So these are the new things. These are the twists. These are the turns. The solution? Well, be scrappy, figured out, operate in the open transparently, authentically. Your answer is going to be so different. Your answer might be, how did I get the car from the garage into the basement? Well, I had to get friends, and we had to make a pulley system, and we had to take the doors off. Like, I don't know what your project is. I don't know what your case study that you're building is. But the questions should remain. What were the constraints? What was the problem? What makes it interesting? How do we solve those problems? For me, the results is another great question. Well, I learned a lot of things. We had twists and turns, and I made content that was inspiring to people. That was really the goal. The inspiration for the project, this might be something that I'm going to end up writing about, talking about how Scully can fall over, and his head can flip upside down. So when you rebuild the toy, you can stack his head upside down, and that will help inspire you to think of new ideas and think a little bit differently. I want to give a little bit of context about the toy itself, the same way if you were working on a design for a beverage company, you'd want to at least give that context. You would show the design for the beverage package. But you would also want to just say, like, Hey, this is what this beverage company is all about. They are geared towards kids or they do this or that. Like, you want to give a little bit of information that way the person seeing it has context of why it's impressive that you did it. Maybe this particular thing is only going to be screen printed, and so it needs to be a certain amount of colors. If you didn't give that context, people might be saying, Why did he use so few colors? Like, it's not that striking. But then if they see, Oh, it's because he was only supposed to use so many colors, then suddenly it's that much more impressive. So giving context is really important to any project. Now, I'm basically writing this again, right? So I've written a bunch of my nonsense notes, and now I start repeating myself. I do this a lot in these types of documents. What was the hook for the project? And I'm making it simpler. Every time I'm repeating myself, I'm making it simpler. Hook the project was I've never done this before. I'm going to be doing it in front of you all to show you the whole process. They sold out quickly in record time. They were a premium product. That is the hook. I've got issues. This is more questions, asking myself questions about the project, interviewing myself, basically. What issues occurred? Well, I select the painting. So what was illusion, we use stentils. That's a cool chapter. That's a cool section. The hats were not balancing on the head, so we put magnets in. That's a fun solution. That's a really fun solution to me. I wasn't great at woodworking, so, I mean, the design's super simple. People might wonder, you know, why was the design so simple? Well, here's the context. This is the first time I've ever done it. I would tell people that often so there's another problem I had. I would tell people like, Hey, I'm making these wooden toys, and they'd be like, Oh, nice. Like, where are you getting them printed or like, is someone three D printed? I'm like, No, no, no, no, I'm making these toys. That was a problem. So my solution was, I need to show people that I'm making these. It was when I was telling friends that I was making toys and they were asking me who's making them or who's printing them. That I was like, Oh, I need to make sure I take photos of me, like, actually chopping away at the wood because people's default, I'm learning is that everyone's getting things made three D printing or whatever. I'm not doing in any particular order yet either. I'm just putting notes out, thinking of them like sticky notes. We can rearrange them. What do we learn? Key takeaways? What can you learn from this project? And I tell a lot of my friends that I'm working on a new T shirt drop or a new whatever it is, I get to tell them this takeaway that I have for my Scully project, and I'm for me, what I learned is it's best to share early, often and transparently. So now I'm kind of formulating a bit of a structure. I'm basically going back into my questions, bolding things, and making little statements out of them. And I think I'm getting somewhere where I'm like, Okay, so I'm going to start with the story and the concept, manufacturing woes. It's gonna be things about the magnets in the head or the stentils. That's going to be a section. Communication failure, which is what I was just talking about up here, people are saying, Who's printing them? That's a chapter to me. Like, that's me saying, like, Yeah, this was almost a turning point in the project. Like, this is a really important thing. Colaboration is a huge part of this project that I want to make sure I have just to give my attributions to all my friends, but also the project wouldn't have worked without all of the friends helping me work on it. So that's a section. I can always delete these. I'm adding more sections to start than are necessary. Another section is, Okay, now I've made them. How do I sell them? And that's been talking about making the YouTube videos and, like, explaining and showing the process. So this is feeling like a good structure for the most part. What I want you to do for your homework on this lesson is to take a look at the checklist. You can go off script of it, but let this guide you. And think about all of these things, all the problems and solutions that you had, the context of why this is relevant. Let me know a little bit of background about if it's a company that you're working for or whatever the project had. Like that context is important for me to understand so that I can better know writing a poem about something. Let me know what you were going through when you wrote that. Or if you took these black and white photos on a trip, let me know what trip you were on. What was special about that trip? Just a little bit of context is always going to be special and important for me to know. I say me, anyone that's viewing this case study. Your only goal, really, with this step is just ramble, write a bunch of stuff down. We've already kind of gotten reacquainted with our project in the last video, thought about it. Now I want you to just ramble things out, try to start maybe giving yourself some bolded areas, maybe some headings, things like that, circle things that are extra special to you, and toward the end of this document, maybe make you know, almost a duplicate of it and then delete some things that you think are maybe duplicated or aren't as important or whatever. But essentially all I want is for you to have a Google Doc or some sort of document that has a bunch of ramblings of why this project was important and start building a little bit of the story, a little bit of the hook and what made the project special. Start thinking about your audience a little bit. Who do you want to be seeing this? And then the next step we're going to do after this is going to be tidying that down, pairing that down a little bit, and then looking at our components and start actually building this thing. And basically, at that point, it's just taking the ramblings, concising it, rearranging it to make a good flow, and then putting on the Internet. But we'll get there next. So see the next video. 11. Step 4: Writing Copy: Time to start writing our copy. Basically, start building the case study. I'm going to build it loosely first in a Google document, and then I'm going to be translating that pretty one to one into my website on Squarespace or even in the Skill Share editor. Mine might look a little bit fancier on my website, but I don't want that to feel like an unfair advantage or anything. Ultimately, this is just about text, images, videos. Storytelling. So here I am. Once again, I'm a Google document. I've gone through and basically just cleaned up what I think is going to be the flow of my project and how I talk about it. I'm going to start writing some of my notes, and what you might end up doing is doing it and copying and pasting some stuff you've already had. But the story is that Scully is a wooden toy that is a friendly reminder for you to take a break. He's a stackable wooden toy. He might fall over on your desk every once in a while, and that's a good thing. I want that to happen when you purchase this toy, and I want it to be a reminder for you to take a breath, take a break, and just maybe think about things a little bit differently. So I'm gonna write that out, and I'll fast forward through this so you don't have to hear my keyboard typing. But Scully's a friend of the reminder to take a break. He comes in a stackable form that will require some simple building. Sometimes he will fall over your desk. That's a good thing. Scully's a superpower. You can flip his head upside down. So if you're feeling stuck creatively with something, you can always flip his head upside down when you fix him up. This is also my first time making anything like it. That's the other big punch that I want to it. And then simply I just bold it at the end. He's a physical reminder to take breaks. So that's the context of this, and he's a wooden toy. Who is this for? I think it's both for art directors for me and also for fellow designers or fellow creatives to get inspired. I'm gonna write up. Simple. So an art director or somebody can see it and say, This is great. I want Kirk to make this for our brand. But I also for the creatives, I want there to be lots of depth and extra pages of them to go into. So that's gonna be an interesting way of the way I kind of show simple images upfront, and then as you dive in, you can kind of dig deeper. So my challenge or my solution is, I don't know what I'm doing. I've never done this before. I didn't go to art school. So my solution was I start doing what I know best. I know how to make a little three D mockup, and I know how to make two D kind of cad drawings. So I start with what I know, and I want to make sure that I tell people that. Manufacturing woes, I want the magnets, and I want to talk about the stencils. So I wrote, when we started the prototype, we realized it wasn't going to work out, so we had to implement these magnets. It was a fun challenge, and I'm going to make sure that I show the way the magnets work. This is a great point for videos or some images to show it. And the other one is stencils for faces. Same thing. What was the problem? Once I started actually painting the first face, they realized, like, I'm not very good at painting, period. So how am I going to solve this? Well, I'm going to use a cricket machine to cut out a stencil that I can put on the face and then paint inside of that stencil and then peel it off. So, again, the visual is right there, and I'm just going to write a little bit about how it became a problem and how I solved it. So I may also just put, like, visual notes for myself. I know that I have because I did that sort of retrospect at the beginning of this, I know a little bit about what I have. So I remember there's photos of the stencils, also the design files. So I have these, like, pink and white versions. So while you're going through this, make sure you give yourself notes because then it'll be easier for you to pull in things later. Communication failure. Okay. This I think I'll just have sort of a simple quick call out across the case study that just will be kind of like a quote of like, Wow, sounds great, but who's actually printing them? And then discuss a little bit about, like, this was a turning point for me. So I'll have a big quote that says, you know, who's printing these things? I'll say it's me. It was always me. And the solution was to make sure that people saw that it was me. And so I will make sure that I show lots of photos when I'm presenting this project of me making them because I want people to know that it was me that made them. There's also a really cool little benefit to this is that, as a result, that actually is what helps them sell. And I think bringing that up is good. Cllaboration. This is going to be a section that's going to be like four little mini sections with all the different people. So, the first thing I'm going to do is write down the people that I collaborated with, and that's gonna remind me of what we did. So next section, another twist is basically like, I made these. Now, how am I actually going to sell them? And to me, this is the part where I talk about YouTube. And I want to show all the different thumbnails to the videos that I made. And just talking overall about how, like, my sale, my marketing pitch was basically showing how I made them and trying to inspire people. I think this is a good point right here. Rather than telling people that these are expensive and that they're valuable, I'll show people that they're expensive and they're valuable. And I'll do that through all the videos that I made. So for this section, I'm going to have all of the I'll put visual here. All the thumbnails to the videos, I think will be a really great thing, and I know that I have them all, again, from that retrospect and that sort of gathering of information. And I'll show a little bit of behind the scenes, the setup, setting up the camera, all that stuff. I think it's just fun for people to see that. The results were simple. Results are basically they sold out in a few days. I will have a visual idea. I'll show everybody sent me a photo of the toy when they unpackaged it or unboxed it, and they were really excited and they were sharing it on social media, so I'll share that. I remember somebody reached out and said, like, when I saw the toy, I wanted it. But when I saw the process, I needed it. And I want to make sure that I am able to capture that and write that in the results. And I think that's really special. And then for my call to action, I'm basically gonna say, like, Hey, do you want to work on this project with me? You can hire me? Or do it yourself. Like, again, I'm dealing with two audiences, right? I want to both be hired by an art director to work on a project similar to this. But also, I want people to know that they can work on a project like this themselves. That should work. I mean, to me, now, this is a pretty well laid out with lots of bad spelling mistakes and not the best writing yet, but I can punch that up easy. But I've got my flow. I understand my story. I know my hook, I know who I'm speaking to, and I know why it's interesting. And I have all of my images. And now it's just basically every section has to have a kind of companion image or two or five or video or some sort of rich media that goes along with it. We'll be in really good shape. So I'll try to trim this video down a little bit, but this is really the core of it all. This is figuring out our flow of the case study, getting our copy written into it, and giving ourselves visual ideas of what we want to incorporate alongside of it. At this point, you should basically have your case study written out pretty well. You should have the flow of it pretty decently and you should have a good idea of what you want to show in each of your sections. So in the next video, I'll show you how I actually built mine out in my portfolio. Ultimately, like, we're close to done because the core of the story is there. Now we just need to add really beautiful visuals and make our copy not as nonsensical as what I wrote. But yeah, we're getting there. So let's actually start building it and getting to the visual part next. 12. Step 5: Final Assembly: Here's my site. I started out real strong. So again, recapping and thinking about all of the stuff that we've talked about is I want to show my work strong and big right up front. I want to show the final result, but I also want to hint at the process pretty quickly. So I've got this video is what I made. I made a quick 1 minute video, basically showing the entire process in sort of a mysterious way. There's nothing too linear or honestly even legible about this. It's more just showing, like, here's the cool product. Here's what I made. I talked about it. I did this, I did that. Here are all the different ways that I made it. Sacablesculi is what I chose for my title. And my kind of subtitle here is Wooden Toy. I put it under merchandise, and I wrote handmade Toys. Stop Motion. So this is me just basically listening out what I did. Again, we talked about, like, that quick metadata at the top, just talking about what I did, giving my credits. The client is myself. And then my summary. So this is where I'm starting to try to entice the story, right? So I'm saying summary, 20 wooden toys all handmade with absolutely no idea how to use a saw or really how to paint. How am I going to sell these at 150 apiece with having never told anything before? Well, by bringing people in on the process and the struggles with having no idea what I'm doing by sharing authentically. So that is kind of like my quickest pitch that I have, right? And that's what we talked about. Those are the twists and turns that I thought about. It's all this stuff in Google Doc from the previous one. And actually, why don't I pull that Google Doc up just so that we have it? So it's all in here, right? It's all by bringing people in on the process. They sold out in a couple of days. I didn't know how to make these, but I wanted to. I did it in the public. It's all here. It's all in our kind of questionnaire. It's all pulled from this stuff that we thought of. I wrote it out, and then I'm really just basically translating it over to my site. So I came up with a cool image. I just like to kind of break up sections just because legibility, like, again, I'm not the strongest reader. I don't comprehend, like, long things super well, so I try to break it up into digestible chunks, and that's sort of the nature of the Internet anyway, right? So I have titles on the left, the concept, a creative reminder. Scully can flip his head literally to look at problems differently. The stack toy is a physical reminder. Again, really simple here. And then I'm showing the work. Like, this is my first shot of, like, boom, here's all the work. Really impressive. Art director, want to hire me? Let's do this thing. Like, I can do this. I can make shirts. I can make pins. I can take photos. I can do packaging. I can think of everything from concept, all the way to execution. That's a really powerful statement for me. And then another really compelling image that I thought was really cool. And now I've got my concept. The wind will blow the toys over every once in a while. That's your firm and miner to break and realign. So I have two images. Now, I'm telling a story, right? So he falls over. He humbles, and you stack him back up. And you can stack the different ways you can stack him with the set upside down or we set up, telling a story. And then I also just wanted to I will say that I probably packed a little bit extra into this case study because I'm so excited about it, and I'm really proud of it. I think simpler definitely if I had to give myself some feedback, maybe a little bit simpler would be good. But matching twins, I wanted to show off the shirt. And then this is my results bit that we have in here somewhere, right? We talked about I decided to move it up a little bit, but the results. So I moved some things around, which is easy enough to do, right. I'm just copying and pasting. But there was something about this that I just wanted to move the results up quickly, again, because I was thinking more in terms of, like, the art directors that might be using this. So I wanted to say, like, these sold out. These not only are they fun and cool, but, like, they worked. Sold out in a couple of hours. The rest of them went on the next couple of days, and I'm showing the results of the work. And then the story starts, right? The challenge. I don't know how to use a saw. I don't know how to use a paintbrush. How do I get this done? And I show. I'm showing lots of process here. And this is what's compelling. This is what's making it an interesting thing. You want to learn more. You want to see how it's working. At one point when describing the project, this is the thing I talked about that problem of my friends being like, How are you gonna get them made? I'm like, No, no, no, I'm making these things. And so then I'm showing just a really big captivating picture of, like, look, making them. And then more stories, right, manufacturing, what we talked about the magnets, magnetic hats, showing a bit of the process around that. Simple copy. All the copy all the way down is real simple, pretty basic. And also, again, you don't have to follow this format. You don't have to be you can be more text heavy if you want or less. I think, in general, simple is always good. But you don't have to do exactly what I'm doing by any stretch. But a combination of imagery and storytelling is really what we're aiming for here. Talking about the stencil faces as we go down, and then collaboration, which is another big chapter. I'm color blocking my chapters, again, just because the designer in me and also just my brain doesn't do well with long pages of all white. I want to break it up so I know and it's easy to skim. So collaboration. Talking about people I collaborated with, showing stop motion. And then, again, behind the scenes. So I always try to start with, like, show the interesting stuff that is strong, show it at its finest. Comes in, plays easy. Simple, loads fast. We can share this separately. And then process. Same thing, packaging, boom, simple. It's telling you everything I want to tell you. Promo animations, I have I've got all sorts of different stuff. And then new problem, right? And a brighter problem for me so I made a yellow. How am I gonna sell these things? Marketing 70% of the battle. And I hit with the video that I've shown before of, like, Okay, here's how I make them. And I think that's a compelling way to show it. And then some behind the scenes. And then just showing all of the work I did too, I made a bunch of thumbnail design. Like, I just want to show that I did everything as a part of this project. Like, no stone went unturned. Talking about how I did it, I built an email list. This is how it went, 17 orders. And then I end. So I end with, like, the final results, and then a thank you. And then as I go down a little bit further, as usual, I have more work if you want to see, and then a call to action if you have a project. So that's that in Squarespace. You should be able to do this similarly if you're using WIX, if you're using Squarespace, if you're using WordPress, like, whatever it is that you're using, you can do this on. I also made it in Skill Share. So this is how yours can look, as well. Not quite as fancy, but it's still telling the same exact story. So I quite literally just copy and paste it from my square space site over to here, so I won't show much new, but just showing that it's the same thing and it's just compelling. In fact, maybe even less distracting with, like, less fancy way of showing it, um it really breaks it down even simpler. But again, the point of this is it's just showing the process and the project in a more compelling and interesting way for you to engage with. And I mean, again, this is something that somebody would share. If I showed just this image, not a whole lot of people are going to share it. But if I shared this, I mean, quite frankly, even if I shared this, I think this image is actually more interesting. Obviously, my results are the thing I'm more proud of, but this is how I want to get people to show it. The same way a band comes out with a documentary about how they made their album, it's not because they want to show you documentaries. They're not documentary makers, but they know that it's a great way to get you to listen to their album by watching the documentary, because it deepens the connection that we have with the art. So that's what I'm doing here. I'm just deepening the connection with the art. Again, all the same thing, so I don't want to repeat myself too much, but I do want to also show that you don't need a fancy website on Squarespace or something like that to get this done. Like, this is a very interesting thing. And in fact, if you think about back to that tattoo project that I did for my dad, that was on Behans where it was, like, there was no fanciness. It was just like, picture text, picture text. And that blew up. That was one of the most popular projects on Behans of that year. Again, it was low fidelity, but it was heartfelt. So don't get cought up on fancy is what I'm trying to say. So the homework for this lesson is to paint it. You have your black and white version. You have your Google Doc version of your story. You have all the images that you know you want. Now you got to put it together, assemble it. And don't let the design get in the way. Just like a good magazine, it's simple, or a good book, right? Like, we don't the text sideways or upside down or don't get the design in the way of the story. Just tell the story and let any images or videos or sketches or photos enhance that story. That's basic design, right? So just keep it simple and paint it. And, quite frankly, at that point, you're done. You're done with the project. In the following lessons that I'm going to talk about is now that we have this big kind of masterpiece of a case study, what do we do with it? How do we break it down? How do we share it on social media? Like, we can't share this giant thing on social media. It doesn't work that way. How do we chunk it out? How do we keep using this content in many, many ways and kind of even milk it for months or years, right? So that'll be the next lesson. Bear with me, and I'll see you over there where we will talk about now we have this big thing. How do we break it down and use it? Alright, see you over there. 13. Bonus Tip: Interviewing Yourself: They've got a mini quick tip for you. When you are writing out this document to start figuring out your hook and your story, if you get stuck, just write yourself questions. Interview yourself about the project. Try to kind of split your personality a little bit, write down what made this project so special and just answer it. Answer it truthfully. And then you'll say something interesting in that and then say, ask another question, Okay, well, why is this relevant or what is that? And I have a lot of these questions that I have in mind that are what were the results? What were the constraints? What was the difficult time for you? What was the hardest part of it? What was the easiest part of it? What would you do differently next time? Just start interviewing yourself to get you spewing out some answers. It's a really helpful tip and a really useful tool. If in doubt and you're having a hard time figuring out what that story is, think about the friction. Think about the thing that happened that needed solving. That's always a great way to get started. 14. You're Finished, Now What?: We finished our case study. We've got it all uploaded. It's all clean, polished, beautiful, and sort of big. Now how do we share it? So this video is basically, now what? And mostly you're done with all of your homework and all of the task at hand here. This section is sort of just a bonus section of now that we have this beautiful piece of content, this K study, how do we actually share and how do we get eyes on it? This won't be super exhaustive, but I have some thoughts on it. I think of our case study as, like, the master copy. It's the Holy Grail. It gives us so much content, but it's overwhelmingly too much. If we wanted to make our whole case study or if I wanted to make my whole scully wooden toy case study into a video, it'd be a 20 minute video, and just that doesn't work on TikTok or YouTube shorts or reels or whatever. So how do we take this big, beautiful, polished piece of content and now break it down into smaller chunks. And that's the key to it, right? Every question and answer that we've done in our sort of earlier stages of the process, every problem we solved, everything that we ran into, every hurdle, every turn, every feature of our case study, that's a video. For me, the magnets in the Scully head. That could be totally, like, a 1 minute YouTube short or a TikTok or whatever it is. It could be a blog post. It could be a newsletter. And I can probably think of ten just in this case study that I could very easily and quickly pull out to make content that can be shared on social media. And the goal is always to have those kind of be I think of social media and things like that, to be like octopus arms that are going out and, like, reaching and grabbing people and hopefully ultimately pulling them back to my website or to my case study. That's what I want us to be thinking about next. Basically, how do you plan out all of your content? And it shouldn't be too intimidating now because you've already done all the hard work. Now we're basically just taking this big piece and just chopping it down into smaller things and sharing it. That's the way that we can share things with longevity. And I know it's embarrassing, or, like, it feels cringy to, like, share a project more than once. Like, I already posted about it once, so I can't post about it again. Like, 1,000% you can. There's a great video that Tyler the creator, there's a talk that he gave. And there's just, like, a quote that I remember out of it. I'll try to find a link to it so I can share it. But he's basically saying, Kids nowadays make something they're super passionate about, and they share it once in their stories and never talk about it again. And he's like, Me, I'm so proud of my work. Like, I'm going to be sharing this thing forever. That you're gonna be passive with your own and just put it on your story once? Are you thinking crazy, bro? I'm still promoting my album that came out in June. It's a year. And that's what artists do, especially like musicians, right? Like, they come up with an album, and they spend two years promoting it. They go on tour with it. They come up with music videos for it. They come up with rereleases, remixes of song, collaborations. They're not coming out with merch, so you buy the merge. That's the point. The point of the merge is to remind you to go listen to the album. Everything is to go back to listen to the album. So, for us, we should be making a bunch of different content TikToks and things like that to go and bring people and say, Hey, check out my project. I'm really proud of it. I want you to come see these wooden skeletons. That is why I am making a YouTube short about it or why I'm sending out a newsletter for it. The cool thing is that it's tough to keep saying, like, every morning waking up and being like, Hi, go check out my project. Hi, go check out my project. No, what we're saying is, Hi, here's a different aspect of the project that you haven't seen yet, the magnets in the head, using the cricket machine to cut out the vinyl to the stencils for the face, collaborating with friends. These are all short form pieces of content that I can make, and they feel like new pieces every day. But ultimately, they're all pointing back to the main case study. So it's a refreshing way to have lots of content and to be able to share a lot and often use ultimately, on the Internet nowadays, like, that's what we have to do. We got to break our stuff down and share it often. So I just think that, like, seeing things as, like, a pyramid is a good way to see it if, like, you've got the case study at the top, and how do you break it down into a bunch of little tiny things and then schedule that out and make sure that you can share, you know, if you can share about your project three times a week for a month, like, that would be a huge deal, because I think maybe a lot of us currently are sharing about a project once and then letting it kind of fizzle out because we're intimidated or nervous or cringing at the idea of asking people to see our work. That's all. No homework out of this video, I don't think, other than, like, my challenge would be to how can you take your case study and break it out into ten different pieces of content and share them? Um, so there is homework. I've done that homework. But otherwise, yeah. I got a couple other little boos videos, but we're mostly done, and now I just got little tips and tricks and things like that. So see you in whatever video is next, and thank you as always. 15. Fitting Social Media Standards: Alright, we're coming up on the last couple little quick bonus videos here. It's important that we you know, now that we do have this holy grail that I keep referring to it as is the main content, our case study, we're gonna make smaller, more digestible pieces of content to pull out of it to share on social media and stuff like that. And I think oftentimes what people will do is they just take those and they kind of duplicate it, copy it and paste it across Instagram, Tik Tok. Even the difference between like, YouTube, shorts, Instagram reels and TikTok TikToks. There's a different culture, and we want to make sure that we're fitting that culture if we care about it. I mean, there's nothing wrong with just, like, throwing it up on YouTube and hoping for the best. But if you're really going to do it, there is a difference. And I don't really know what that difference fully is, and this isn't a social media course. But in general, you know, TikTok is more about storytelling and conversations and sort of very transparent and low fidelity. And so maybe you're, you know, editing your short form content in one way for that. And then for an Instagram reel, you're making it a little more polished, edited to the music, more upbeat. And then YouTube shorts. I don't know what the heck those are. But my point is that, like, we are artists. We are creators. So we should be creating art for each canvas. So whatever we're posting on these different websites, we should be understanding that there's a certain vibe that we're trying to blend in with or, you know, newsletters. Like, that's a whole other thing or a blog post. These are ways that may be written in different ways for your different types of users and viewers and your fans and your audience, as well. Kind of know your audience and know where you're uploading things and understand that every different website and social media platform has a different user base and what people are interested in seeing and hearing. And you kind of want to make sure that you adapt to that a little bit. 16. Thank You!: That's it. I think this will be my last video of this course. I hope that by the end of this, you feel empowered to share your work in a really fun way that is maybe a little bit more valuable than the way you've been doing it in the past. And I hope you also feel like you've got a little bit of a template in a format to be able to do it each time, so it's not intimidating. And yeah, I've got other courses. I have a really great course on character design, and I get another one basically just on, like, digital illustration process. They're both staff pick and they've been really well received and reviewed. So feel free to check those out. Comments, things like that. You can message me on Instagram or you can email me or you can message me through here, whatever is fine by me, but I just want to help. So let me know if there's any ways or questions that you have or ways that I can help. I'd be happy to. Reviewing the course is really, really helpful for me, as well. So if you enjoyed it and you want to review it, that'd be huge. I don't know. I'm still trying to get used to all this stuff and teaching, so hopefully this is useful, valuable and fun, and I can't wait to do whatever I'm going to do next. And thank you very, very much for taking the course, and we'll see you soon. Alright, later.