Transcripts
1. Introduction : Hi, it's radical. Digital artists working as
a freelance illustrator. In this class, I'll be teaching
you guys how to create stylized faces from scratch
to the complete project. In this class, you will be
studying how to draw faces from like growing sketch and
adding base color to it, adding shading to create
beautiful illustration, you will learn how to add lights and effects to your
illustrations. And so in this, you will be learning
how to do sketches from references as well
as from imagination. We will be studying about big, medium and small shapes, how to pick colors. Your illustrations like
complimentary is split complementary analagous
colors we will be discussing about
color blending, as well as hard edges and
soft edges in paintings that require specific
strokes or brushwork. So all that things
are included in it. So I'll be hoping you guys
to see you in the class, so get ready with it. You will enjoy this
class and yeah.
2. Procreate advance settings : So in this class we will talk about Procreate
settings here. And as you can see
on top right corner, there is a plus button you
can create canvas from there. There are many options below. And here we are,
we are inside it. And now the basic thing is creating layer, as you can see, just tap on plus and you will create and that layer
and clipping mask will allow you to draw inside the whatever you have
drawings like this. And you can have
Alpha Lock also. By using Alpha Lock also you
can draw the things inside the your paintings or line art or paint
layer and like that. So there are some
few adjustments, as you can see here,
liquefied tool, which is very useful in setting things up in sketches as
well as in paintings. So there are many
option push too. All right, we'll lift,
pinch, expand crystals, explore these options
so we'll understand better what to use for yourself. As you can see, you can
also reconstruct it. Like if you have done things and you want to get all
things back on what we are there so you
can reconstruct it and there is
adjusting amount. You can add just the
amount that you did. So you can adjust those. So there is another
tool which is Select tool in this
you can see there is Automatic freehand and
rectangle and Eclipse option. So by selecting, you
can do things like this using Freeform
Uniform Distort warp. These are some
features that you will need in the classes, so you should get hands on it and try to do some extra things. We did, be creative with it so you can do
things like this. And the shortcut key is one tap. And in which I'll
be explaining how I use shortcuts also in Procreate. So these are basic selection and all the tools
you need to know. And one thing is there that these tools are very
handy in initial sketch. More so in sketch things. So here, there are
my quick menu. So as you can see, there
is a lot of options. You can enable it in
from Gesture controls. So here it is. Quick menu, just tap on it. Touch last option
you can create, click OK, click on it and
create quick menu for it. And you can set all
the things inside it. So, yeah, so these are the basic settings that
you should know and practice things or
get to know this and it will be helpful in
the classes upcoming. So these are my basic settings
am adjusting for you. Some of those like opening color panel and I'll
see you next time.
3. Sketch and shape design : So in this class we'll be studying sketch
and shapes design. So let's do it. And in this class will be first starting
about the circle, which is the head size. So you just have to
draw the circles. You can use references from Pinterest or Google
or from your friends. So here I'm using one
from all the world. So take a look at it. And as you know, the skull is round. So here That's why
I'm ready like that. And there is a skull
things, eyes and nose. So this is the reference
I'm falling for now. So making cheekbone
surrounded this level is like a initial level so you
don't have to worry about the outcome just to
try and adjust things, create new layers with like. As you can see, there is a
sculpt skull type things. I have made it out
like groaning. They're on half of their like
when you slice it in half, there is the eye level
and below half of it, there is a half part below it. So after 50% of it is around
the mouth and about 20%, it is not like that. As you can see, I have made out the proportions quite well. So you need to find
out these landmarks in the references so that you can clearly make
something good. So if your proportions
are out of hand, so it will be getting to
distract you and non appealing. So you have to know that. And here I'm just
creating sketches with layers and
managing opacity. So in this will
be also something about the shape design
also in upcoming minutes. So here you can see I'm just adjusting few things from
selection tools as you are. I have told you about this. Tools are very important
to add those things are and erasing things and
making is quite a hassle, but you need to do it to
create something good. The shape design is like that. Abc. As you can see, these
shapes are appealing. So you have to
maintain these forms. When you have
creating something. Like I'll be doing those
shape design in hairs, like creating big, medium
and small shapes of hairs. And as you can see, there is a square
rectangles and triangles. So that is very
appealing that how you can design things out and
it will look interesting. So these are just examples. Here I'm drawing I and giving him it's proper design
and some adjustment. So as sample of shape
design here is big, medium, and small ship design, as you can see here
from my character. And there is another one, as you can see on top, beak and medium and small, like I have created it. So these are some
factors you would need to consider to create, design. Big, medium, small, as
you can see from waste. So these are some shapes that you need to follow order so that your design
will look appealing. So now we're back
to our face design. So here I'm just erasing
and doing stuff. I bro, is quite good. You can just from copy and
duplicate from another one, but I'm just drawing. Sketching things will make
you sketch a lot of gas, so don't, don't just copy
and duplicate things. So it will help you
and it is tough. You can also rotate
canvas as I'm doing. So it will help like seeing the real picture
from different angle. So now here I'm just creating some depth to the
character from bottom. And that was in the reference. So you can add some extra
stuff like goggles, hearings and all that from
other references as well. But I'm keeping this one as
simple as possible so you can implementing this one
in your simple drawings. So yeah, there is option
flip horizontally, you have to flip it
and adjust it by war. Because flipping
horizontally make your I hit Refresh so you can see things differently and it will know you that what
is wrong with it. So flipping Canvas help a lot. And I'm drawing some lips here. As you can see, some
trial and error. And I'm here using my shortcuts. I have told you about
in Procreate settings, about advanced
settings from one tab, I'm just tapping it and
going from painting to so it is just some trial and errors in this
sketch things. So you have to lay out
your sketch properly because it is the foundation of your paintings so that
we are going to do. So there is a shadow
thing in the lip below, so I have grown that. So flipping canvas will help a lot like a horizontally
you can see the things with a
fresh eye and do things accordingly like
sometimes it will look. So yeah, flipping
Canvas helps a lot. And as I have told you about shape designs that I'm
going to use in deep hairs. Here, as you can see, I'm building some
shapes like the flow, the sides one ran the top ones. So yeah, like that, There's always a big, medium, small shapes so you have to erase and
make things right. Like it should not
be in a pattern way. So you have to take
care of that so easily. You can create these types
of painting on top of it. As you can see, I also
created, it's been Herrmann. So I've just modified it with some extra things and we are
only focusing here on face. So that's why I'm not
drawing the below part. Like I had made it simple. The shirt. So yeah. And adjusting few
things is a very necessary like the proportion
like as you can see here, it is some kind of narrow down. I'll use Warp tool to extend it. As you can see, it
has some stuff. Warp tool and flipping
canvas will help you a lot. And I just think it accordingly because in Sketch progress, you can do those
things after that. For painting, then
you can change those things so you have to
take care of that before. As you can see, this is
just the touch-up process, so I'm doing that right now. We are almost done. So we got the sketch
for our painting. So we'll be doing painting
in the next class. We'll be studying
all the colors and all the things you
need to know about it. So yeah, see you
in the next class.
4. How to pick colors: So in this class we
will be studying about choosing the right
colors for your sketch. Here, I have created
a layer below the sketch to add
selection tools. So by using that, I can just create paints
to things inside it. So selecting tools helps a lot. So yeah, as you can see, just to use free hand one
and draw on top of it again. Later on, you have to just
save and load and color fill. So yeah, check that too loud. And it is very useful also. And for the colors, there are multiple types
of color palettes. Split complementary and a logos, tetrarchic, triadic
and all that. But will be only focusing
on analogous palette because it will help us to
create things smoothly. As you can see when
I color pick up, I always go from logos palette. As you can see here, I'm in cool colors too. There is a warm color
on cheats like that. And I'll be explaining
you these things in details in about
up to few minutes. So here I have saved it and I'll be filling it
with any color so that I can only paint inside it
and just name it anything. And here are some samples. And as you can see, I'm always in the same
palette. Like here. It is warm colors. And when you go, as you can see, I'm going from 25 per cent, almost below the base color. So yeah, there's a
reason you have to go below 25 per cent of it. And if you are going cooler, does change the hue. And if you are going
Walmart agenda, change the hue to or
at a site like that. So here it is. As you can see also, the shadows are always
below 25 per cent. Here is the one-sample
I'm going to explain with the
universal sample, which is circle, will
be rendering this one. So here as you can see, I'm going down for
twenty-five percent. You can use a soft brush
airbrush or anything. But here I'm using the round
brush with the opacity. So it is looking quite good. So I've selected
that previous color and down for 20 per cent or 25%. So this is what I got. And for highlight, I'm going some distance towards
a white color. So this is how the
circle is rendered. So basically you have to
keep in mind like this. If you want to go
cooler, stylized, you can go towards the cooler side like
magenta, purples and all. So to look stylized, this
is what I did in the hair. As you can see here
from base colors, I have added 25 or 20% below it. With shapes and the cheekbones, nose and eyes have gradients, like you have to add
gradients to process further. So gradients are
important as well. Try to add gradients
in your paintings. Here I'm adding colors to the
outfit that I have drawn. The main point is our face, but take care of
other things as well. So yeah, I'll be creating another layer for the
base color like eyes, nose and lips are remaining. So these are counts
and the base colors. So we will be adding that. I'm using year-round
simple brush, which has no opacity. And one with the opacity one. I have just added
some details to the eye and some
eyelashes there. As you saw that
reference from us. So I'm kind of falling
bit off from there. So giving those
textures in the eyes, I'm doing these before adding the pupils inside
the color like gray one. So you need to take care
of these things before. And here I'm adding the color gray colors
should not be pure gray. You can add a light gray
towards schools and all. And Gil the pupils black color. So here as you can see, we are done with the eyes and there is another thing
left, which is lips. We'll be adding
some colors to it, which is flat color and giving some edges to it because we
know that there is an edge. And you, by using smudge tool, I'm just creating some
illusion of 3D version. As I have shown you in bio rendering that
circle, as you saw. This applies here as well. So if you are mastering
rendering sphere circle, then you will know
that how it is done. So this is almost done. The base colors are almost done. I'm not rendering here
too much, just a bit. There is a 20 per
cent below red. So how I did that, because it is in the shadow and it is almost
looking done to me. And you can create a layer on top of that and
do some changes. Like here I have extra things, so I have it raised it. In next class, we
will be studying about all the shading parts
which will be rendered. So stay tuned for it.
5. How to shade and blend: So in this class
we will be talking about shading and blending. The majority problem
that people face is like blending colors and
adding colors to it. So as I have mentioned
in my previous classes, that you have to use the 20%
below of your base colors. And with the opacity round
brush or with the smudge tool, you can smudge things out. Here. I'm just using
my opacity brush and adding some shapes to
volumes to the phases. As you know, when
there is a counter, what you can say
counter lines to the surface of the face. So you need to know
those contours of phase. So you can exactly do where is the shade and
where is the light? Here is this is the brush I use. The blending tools are here. I'm going to explain you things like here is a red sample. I'm using 20% below of it
and Alpha Lock and draw it. Now you can use either smudge or opacity brush here
I'm using opacity one. So as you can see, I have
blended it very well. There is another method, like you can select two colors. Like here I'm selecting going down for another dark color. And there are multiple sum. I'm taking some
examples like purples. So as you can see here, I'm using smudge
tool with the round hard brush alpha lock it
now. Yeah, that's it. Here you can see that those both colors are
blended properly. And here is the third way. You can use smudge tool
with a soft brush. So there are multiple ways
that you can blend it with. So you need to make sure that which method you
are comfortable with. So these are the few
samples. In painting. There are hard edges, soft edges, as you can see, hardiness and hard
edge with software, which is used quite often
in my old paintings. So here is the sample, the code which has a
hard edge and soft edge, as you can see, the heart age. So these are things
that you need to consider in mind before
painting things out. And as you can see here
in my other paintings, there are hard edges and
soft edges examples. So you can understand it by it. And there are more here. Here are some shapes of the
face that I have drawn. There is 1234, the one 2s are hard edges and 34 are hard edge. Soft edges that we
have discussed before. So here I'm just doing some touch ups on the
face and nothing more. So we will be focusing
right now on the next side, which has these dark
shadows, these lines. You can use round brush for
it and you can just erase it or follow the reference
for your understanding. So we're almost done here. These edges are very
good from references. And here I'm going to show
you the shape of the face, the white ones and the red
one below line is a shadow. So considering those things, I need to add the
shoulders here, as I have told you about
rendering of sphere. So that one is going to
apply here using below 20 per cent and about 15 per cent for light and
20% below for shadow. So it's looking cool right now. You can use mesh tool or
brush with opacity one. Give those shapes pretty
much rendering like that. Now we need to add shadow to the Ice Center as I have
marked in the reference. So that is what we need to do. So I'm using selection tool here and you can
directly feel it or just tap on painting
brush or drag-and-drop. So these are fine. So you can just add those
there with a new layer salsa. So it's looking good now. So now the time is four nodes. So I'll be showing you how it looks on
reference. So here it is. The white one is top facing
and the red ones are facing. So these are the counters
and the shape of nodes. So you need to know the
counters of the shape design. So I am not going to do too much of rendering
on nodes because I'll be changing those
things in later on in life, changing two color modes and
also it will get darker. So that's why I'm
using light colors. Looking okay right now. And we'll be focusing
on top of the side. So we need to define that
there is a shape alignment, like there is a bottom
one and top one. So you need to know those
shapes and counters. It's looking pretty
much good to me. So I will now merge
all these layers. And this is what we got and create another layer
name it highlights. Now you can add highlights to the eyes on top
of nodes or lips. Set the blend mode to overlay, overlay mode, Hard light mode and color dodge is
very useful ones. So you can use it
to your advantage. And it will be helpful to you in many illustration
like magic ones also. So this is what we got
after the highlights. But there is another
thing that is the shape, red one, which is dot facing straight it
is from the site. So you need to give
the shadows there. So I'm using below 2030 per cent and using
those values and smudging dams so that
it will look like there is a shape or there
is a ton on the face. So the mixing is kind of tough to get hands-on the
smudge tool with opacity brush. So it's looking
pretty much done. Now. Yeah, the original layer, just duplicate it and set
it to the color more. You can see that
with black color, you can see the values also. So this is the shortcut I use almost every time to
check the values. And all you can try other what
you can sell layer modes. Here I'm trying things and
there is a linear burn, which is very helpful
as you can see here. How much difference that mode is making me smile these out. Yeah, now it's looking cool and I've already
flip the canvas. That's why it's looking better for different from
the previous videos. So you had that's
not going to happen. Now we are almost done with it. I'm just adding some highlights
and some shape design to the hares because those are the highlights you can
set it to the simple more, add, add some 20% from base color to the top
side, which is highlight. So yeah, it's looking cool now. So this is what we got. In next class, we will
be studying about the effects that
we need to create. Let's go.
6. Add effects : In this class we will be studying about
lightened effects, how you can manipulate it and
use it to your advantage. So here I'm just copying my final artwork and duplicating it so that I
will have the artwork, previous artworks
without getting diluted. So there is a one layer
with the hard light and you can set that and use
the Gaussian blur on it, as you can see here and
manage the opacity. You got the effect. So this one is one effect. I use mostly all times as
you saw in my artworks. And as you can see, there is a very difference in from original to the effect. So you can use it and you can change the
background colors as well. And here I'm showing
you the second effect. So duplicate the
original artwork and go to the color balances, which is curves and
try things out there. Gamma reduces RGB and
specific are red, green, blue or reducing. It will get you to
the specific colors like lowering the red will give you colors of cooler color, and lowering green will give you some vibrant warm
colors like that. Here I have just created overlay layer and I'm
adding some effects. So this is the most of
time I use this effect. And you can go,
always go back to our original artwork
and change the, However you want the
color by girls and by overlay layer you
got this and just erase things are where
the light can't it, so that it will look good. I just erasing stuff. As you can see, it's looking
pretty much good right now. I will just duplicate it. As you can see, you can
increase the intensity of it. But I'll fill it with another color so that I will
have some extra effect. So now you need to
mask that layer and draw with any brush
with the black color. So it will erase things out. As you can see. It is looking dope. These effects are
used my illustration, these are techniques so I have like develop throughout
my experience. So you can adjust the
color balance also. I'm just showing you
the way you can do things like color
balancing and all. I've just duplicated the, those both layers
and adjusting it, transforming it by tool. And I can do like this. Yeah, It's looking good. I have to create the
illusion of two, like there is a window
or something like that and it is hitting the face. And so it is looking good, but there is some drawbacks
like it is light gets folded, like there are shifts,
it can be stretched. So you had to do like use
Liquify tool to arrange things, making sure it's
looks realistic type. Also you can erase things out. I'm just making it simple
here and reducing the size. So I have the previous lever that I have changed
things in it. I'll be duplicating this one and making sure that
the gamma is top. So I have to add the lighting. So j gamma and RGB
color settings. As for your preference
and mask this one. And as you can see, we have to invert it so it's black and you can
see the below layer. Now, choose white color and
any brush that you have, air brush or round brush. Here I'm using the plain
round brush with no opacity. I've just added the light in any like wherever
the light shades. So yeah, like that. I've dated. So here
is now we got it. And as you can see,
it's looking good. You can now merge
those two layers. And you got only that. And you can just
merge things out at the end of the hour light. So as you can see, I'm making it smooth. So looking pretty
well and duplicating the original layer here
and adjusting curves, I'm going to make it cools. So yeah, I will
just lower the red. So it will go in blues, like reducing the reds. And here I got it. Just mask and invert and
bra with the white color. I'm using same round brush with no opacity here and
smudging things out. So these are few
effects that I use, mostly in my artworks. I hope you liked it. Here I have just melt
all those things. So an electron, you
can also add or change things if you have all the
things on a separate layers. So, yeah, this is for this
class about lighting effects. So we are almost done
with this class. And I'll be saying a few final thoughts
in the next video. So yeah.
7. Final thoughts : Congratulations on
completing this course. I hope you have learned something
new from these classes. Make sure to post
your illustrations in the project section
so that I can check on them and given
necessary feedback. If any questions or
suggestions are there, let me know. In
discussion section. If you enjoyed the classes, please share with your friends and check out my other
classes as well. If you want to get notified
for the upcoming classes, you can follow me here as
well, YouTube and Instagram. So I hope to see you soon. Thanks for watching and bye.