Transcripts
1. Welcome!: This is home audio
production and audio editing for
podcast and audiobooks. In this course,
I'll show you how I made this $20 mic sound good, using a free app and
with a little more than a few heavy curtains
in my tiny flat. If you want to do podcast
and narrate audiobooks, this is a great course
to help you record better audio and edit your audio to make
it sound amazing. My name is Pong Lizardo and this course is the
result of questions and common concerns I got in my YouTube channel from
beginners, such as yourself. Questions, such as
which mic should I use? Should I use a recorder
or an interface? How do you edit your audio? What do I do with thin, hollow, noisy hey sound. In this course, we'll address all of those concerns, and more. We'll do simple
acoustic treatments to reduce echoes and noise. If you have no clue
which audio gear to buy, I got you covered. We'll talk about the
equipment you need to get started from the ideal mic, the best interface or recorder and which headphones
you should use. Along the way, we'll
address concerns such as do ELR USB cable
converters work? Should I use a dynamic
or a condenser mic? What is the best mic? What audio gear to buy
and much, much more. To make your gear search faster, I also included gear
recommendations. These are equipment
I'm familiar with or bought and used in the past. In addition, I'll
show you how to set up your audio gear
from start to finish, how to connect your
mic to your interface, how to position
your mic properly, what audio levels you should
be recording in, et cetera. Once we covered
the hardware part, I'll show you how
to edit your audio. How to properly process your audio for podcast
and audio books. We'll talk about reducing noise, making your audio sound louder, preventing audio
distortions, which effects to use and how to
use them properly. In this course, you don't have to listen to highly
technical jargon, you'll never use or sift through thousands
of YouTube videos, which confuse more than help. All you need to
do to get started is right here in this course. So enroll now and I'll
see you in the course.
2. S1L1 Introduction: Most people who
encountered me on YouTube were
wondering how I made $120 mic sound decent with no fancy acoustic treatment
or sophisticated gear. Curious, how I did that? Well, hello, my friends. I'm very happy you enrolled to this course
to learn how to do home audio production
and audio editing for your podcasts or audiobooks. I made this course for beginners or for those who may want
to improve their audio. If you follow this
course, I assure you. In the end, you'll get
better audio quality. Chances are you made your way to this course
through my YouTube channel, and you already know me. If not, I'm your new best friend Pong Lizardo and I'll be your
instructor for this course. In addition to my
YouTube channel, I hosted and produced
a podcast which made it the top three of Tune's
philosophy category. I also wrote and
narrated an audio book. I did all of my recordings in
the comfort of my own home. Using this same setup, which I'll show you in
greater detail later. My main goal is to
help you create good clean audio for your
podcast and audio books. But I'm sure what
you'll learn here will also apply to other projects
which require audio, like videos and voice overs. Like my other courses, I kept this course
simple and practical. I've cut out the fat
and focus on easy to understand practical
information you could apply right away. Our course is arranged
in a logical manner. We start with the basics, then the audio equipment
you'll need before we proceed to setting up
your recording space. Then once you have your
equipment and your space, we are going to put
everything together, start recording, and editing. Those who may have already
bought their equipment, I urge you to stick with me. Because while we're
discussing audio gear, I'll explain certain things
which you don't want to miss. Or maybe you may want to change your equipment and
need some ideas. It may even reveal a few things which can
improve your audio. Before we begin, I want
to ask you for a review. These reviews are
very, very important. Okay. It helps me know what
you like about this course. It lets other students
find this course, and it tells me how to
improve this course. If you're not ready
to leave me a review, you can do that later. Thank you for understanding, and thank you in advance for hopefully your positive
review and rating. Without further ado,
let's get started.
3. S1L2 Good Audio: Before we go to the next video, I think we first need to talk about what makes a good audio. So here are a few things to look for when we talk
about good audio. Natural sounding. We want the sound we produce to be as natural
sounding as possible. It means it should be as close to the original
source as possible. We don't want to sound
like we're inside the can or sound like our voice is
coming out of a cheap radio. If you're doing an
narration, for example, we want the recording
to sound as close to your own
voice as possible. Of course, it won't
be 100% the same as the original source because our mic has its own
sound signature. But we aim to be as close to how we heard it in real life. Free of unwanted sound. When we listen to someone speak, we don't normally
hear other sounds. Like the sound of
the room, room tone, The AC humming in the
background, for example, or the small mouth clicks,
plosives or sibilance. These sounds are there, but our ears or more accurately, our brains tune it out. But our mics don't. Our mic will pick up every
sound in its polar pattern. So we aim to remove
these unwanted sounds. Low noise floor. We want a low noise floor. The noise floor
is unwanted sound or his produced
by our equipment. The noise floor doesn't
exist in real life. When we edit our audio, we usually aim for a noise floor of negative 60
decibels or better. Anything louder just
gets in the way. Don't worry. We'll
talk about reducing noise floor later. Low reverb. Reverberation or echo
is something we want to minimize but not completely
remove from our audio. Otherwise, it would
sound unnatural. We want some in our recordings, but not too much that it stands
out and it's noticeable. We want our listeners to
hear it but not notice it. We want them to
think it's part of the whole acoustic
characteristic of what they're listening to. Although take note,
some musicians intentionally put
a higher amount of reverb in their audio. In other words in word. I love I totally forgot
how that went at the end. Woops improvise. But for audiobooks and podcasts, this is not generally
a good idea. Those are a few things
we're looking for in terms of audio for
podcasts and audiobooks. In simple terms, those characteristics are
what makes a good audio.
4. S1L3 Audio Chain: Here's a quick one. To
understand how to create audio, the equipment you need, and the process you
need to go through, you must understand
the audio chain. The audio chain is simply how your equipment is
stringed together. The signal sound travels
through this chain. Here is a simple audio chain which we'll use in this course. When you speak, your voice
is picked up by your mic. It travels through the cable, enters your interface
where it's amplified and converted from analog signals
to digital information. This information
is then recorded or saved to your
computer or recorder. This is how the
signal flows from one link of the
chain to the other. Roughly speaking, this is
how audio is produced. From this simple diagram, you can already see
the equipment you'll need and how to set
up your studio. We'll discuss this step
in greater detail later. I want you to keep this in mind because when you
encounter problems later, chances are one of the components in
this chain is faulty. With this knowledge, let's
go to the next video.
5. S1L4 Before You Proceed: The setup I'm about
to show you in the next sections is the
setup I use for my courses, audio nations, and videos. In fact, it's the same
setup I'm using right now. To give you some reference, I live in a flat, in a building near a main road. I'm recording in a more or
less 20 square meter space with one big window, I have no fancy sound treatment, just normal stuff in my flat. Although you can
have success with the same setup you're hearing
right now, take note. There are limits to this. If you're in a place with two loud noises like stations,
airports, factories, construction sites,
and the likes, this setup may not work for you. Very loud sound is very hard to deal with without
professional sound proofing. In addition, bear in mind in reducing noise in
your recording space. Tick and dense materials
will dampen sound. So if you have thin
walls and doors, it may not stop sound from
seeping in. B that as it may. This course will be
useful for you to get some idea on how to
address your own space. I also recommend you use your headphones when
you take this course. There will be a lot of
instances where you may want to hear the sound
samples in the videos. For this, having
headphones is crucial. But enough of that, let's
see what's in store for us.
6. S2L1 Audio Gear Intro: In this section, we'll
discuss the gear you need in order to make great audio and the comfort
of your own home. I suggest you go through this entire section before making any purchasing decisions. Making great sound starts
with choice of equipment. We need to bear in mind
where recording in a space which was not designed
to be a recording space. As such, choosing our
audio gear is crucial. If we want to get
good audio quality. We don't want to buy
equipment just because everybody uses it or because
it's new or trending. We choose and buy equipment
which solves our problem. Good equipment is not
determined by price, but how appropriate your
gear is to your situation. Cheap doesn't necessarily
mean horrible. I'm using $120 mic because it's the most appropriate
mic for my purposes. Although note, there are more horrible products in the lower price range than
the higher price range. Also, be aware, high priced products may
not be what you need. Every situation and every
space will be different. In addition, availability
of gear may be an issue. Some gear may be available to
some people, some may not. So I don't want to just throw
out gear recommendations. I want you to learn how to
choose your audio gear. Here's a quick rundown of the core things you need
in your home studio. Reference headphones,
microphone, pop filter, interface or recorder,
something to hold your mic and an
audio editing app. To narrow down your search and help you with your
purchasing decision, I've included a PDF
gear recommendations. These are items I've used
before or are familiar with. It includes the price, a short description, and links
to where you can buy it.
7. S2L2 Reference Headphones: You should put more
energy in getting good headphones because you cannot control what
you cannot hear. We use headphones to hear sound coming out
of our equipment. When it comes to
audio recording, a lot of people put too much
focus on the right mic. But your audio is only as good as what you can
hear and control. Professionals usually
have two headphones, one for mixing and
one for monitoring. But for us, we'll accomplish
both with one headphones. Here are the top three
things you should be looking at when
buying headphones. One, closed back. Closed back headphones
are headphones, which as the name suggests, have a closed back, as opposed to open
back headphones, which have an open back. Closed back headphones
prevent sound from leaking out and
bleeding into the mic. It also prevents external sound from seeping in when
you're working. Good sound isolation will
make your job easier. Leaks from headphones ruin
recordings and sound entering your headphones interfere when you're monitoring
or editing audio. Two reference headphones. You should buy headphones
which are designated as a reference headphones
or studio headphones. These are headphones
which reproduce sound accurately with as little
coloration as possible. Coloration is when
manufacturers modify the sound produced by the headphones to
suit a target market, like beats by Dre and bows, which are said to
have too much base. Editing audio with these
headphones is like looking at the world with
rose colored glasses. We want to perceive
the world as is. We want the headphones
tuned flat because we want to hear the sound
from our equipment as is. Hree impedance. We are looking for low
impedance headphones, below 50 s or ideally, 32 s. A 32 M headphones can't
be used without pre AMPs. It can also be used on
mobile devices and laptops. Impedance refers
to the resistance of the headphones audio coil. It has nothing to
do with quality. Higher impedance doesn't
mean better headphones. Impedance greater than
50 s may not produce a loud enough sound when plugged on low voltage devices
like computers. The higher the impedance, the more voltage a
headphone needs in order to produce sound. Okay. Higher impedance headphones like a 250 M headphones
are usually in professional sound
studios because studios usually have
higher voltage equipment, not because a dare
of better quality. So to recap, we want to buy a headphone that
is closed back, designated as a
studio headphones or reference headphones and we want low impedance headphones, so we can use it on low voltage
equipment like recorders, computers and mobile devices. If you're interested to know, I'm using here a special edition Bayer dynamic DT 770 P 32 OMS. I had this one for a
couple of years now, and I use it both for monitoring audio and for post processing. If Bayer dynamic
is not your thing, I used a couple of
headphones in the past. If you want to check those out, I've included a PDF document
in the course resources. This document contains a
list of those headphones, how much and a link to where you can buy
those headphones. Choose one which strikes your fancy or one which
fits your budget.
8. S2L3 Microphones: The heart of any audio
studio is the microphone. If you want to know, I'm using a Baringer X 8,500 ultra voice. For a home studio, there are a couple of things
we are looking for in a mic. Cardoid polar pattern. This is how the mic
picks up sound. We want a mic which has
a cardoid polar pattern. You'll see this in a
mic's specifications. This polar pattern
looks like a heart, hence the name Cardoid
polar pattern. This means the mic
is most sensitive to sound in front of it and
least sensitive at the back. Our makeshift home studio
is not 100% sound proof, and there are a lot of things which generate unwanted
sound in a house. We want to minimize or prevent the mic from picking up
these unwanted sounds. A cardoid polar pattern is perfect for this
purpose because it will ignore or not pick up sound well outside
its polar pattern. Dynamic mic. There are
two types of mics, dynamic and condenser
microphones. We want a dynamic
mic because it's less sensitive than
a condenser mic. And it doesn't require
phantom power. Though the reduced sensitivity
would mean increasing our gain when recording and
amplifying the sound in post. The reduced sensitivity
also means the mic won't hear sounds which are too quiet and outside
its polar pattern. In addition, it also won't hear minimal echoes from your
recording environment. XLR connection. Look for mics with
XLR connectors. This is a round connector
with three prongs. Avoid mics with USB connectors. USB connections and
cables produce a lot of noise and are prone to
static and interference. A XLR connector lets you capture the cleanest
sound possible. We'll talk about XLR
more in a later video. XLR cables and connections
produce better sound quality, and we want to get the most
quality out of our equipment. In addition, you get some future proofing when you
buy an XLR mic. You don't have to worry of
USB ports and connections changing on you or any compatibility
issues with computers. This was one of my problems in the past when I
upgraded my laptop. Sensitivity. Here's an
additional tip based on my experience recording
in my noisy flat. If you're between
two microphones, choose the less sensitive mic. The one with the lower number. You can check this information in the mic's
specification sheet. The gain may be a pain, but it will reject a lot of the ambient noise and
echoes in the environment. When it comes to which specific mic or which
brand you should get, there's no straight answer. You can buy a shore, a road, an audio
technica, et cetera. But what I've
discovered in the past is the right mic is like
Harry Potter's one. The one chooses the
wizard, Mr. Potter. In our case, the right mic, For you chooses you. Again, our equipment is a
solution to a specific problem. It should address
your specific needs. Factors, such as your
voice, your preferences, your budget, and your space
will affect your decision. There's no such thing as one
best mic to rule them all. I've used a lot of mics in the
past, even expensive ones. You can see this on
my YouTube channel, but for some reason, I always go back to this mic. I like the sound it produces
and it suits my needs. Really well. Choose a
mic who sound you like. Trust your ears with this. You may not be an expert yet, but you know what
crappy audio is. I mean, very few
of us would watch YouTube videos which
hurts our ears. The same applies
when choosing mics. You can check out the PDF
gear recommendation and the course resources for
mics I've used in the past. All of those are
excellent choices. Just choose which one you like. I've also included a link to my YouTube playlist where you will find me testing
different mics.
9. S2L4 Interface Recorder: You need a way to get signal sound from your
mic to your computer. For this task, you can use either an audio interface
or an audio recorder. An audio interface is a
device which converts analog signals to
digital information that is then passed
to your computer. Audio interfaces need to be connected to a computer
in order to work. This is because the
audio interface records the audio
in your computer. Additionally, you'll need
an app to control it. An audio recorder is
a stand alone device. As the name suggests,
it records sound. It has a built in mic, SD card storage,
audio in out ports, and other built in features. Generally speaking,
audio interfaces are cheaper than
audio recorders. So if budget is a concern, get an audio interface. However, knowing
what I know now, and if I could go back in time, I tell my past self to
buy a recorder instead. This may be very
highly biased opinion, but if you're
serious about audio, here are several
reasons why you should go for a recorder
instead of an interface. Easy, simple setup. You only need to connect
your mic to your recorder. That's it. You can
start recording. No need to turn
on your computer, launch an app, or a desk
to set up everything. A audio recorder is a
standalone portable device. This means you can record almost anywhere and take it with
you to onsite recordings. You can even mount it on cameras to get better audio for videos. Because it's small and portable, it allows you to set up your recording space
almost anywhere, even in a closet. Because you can set up a
recorder almost anywhere, you can record away
from your computer. This is a big thing. Most computers create a lot of noise when its fans kick in. The noise from the computer's
fans get in the recording. This sounds like a
high noise floor. Noise from your
computer can sometimes be enough to ruin an
otherwise perfect recording. I know this because I had this problem when I
was starting out. In addition, power fluctuations could create problems
in the recording. Sometimes a buzz could also be heard if a computer
is not well grounded, or if there's something
with the USB port. Recorders are designed to
do one thing really well. Capture sound. This means there are
fewer points of failure. You avoid app crashes, computer hanging or crashing, sudden update restarts, not
enough storage, et cetera. It happens often to
interfaces on computers, especially on long sessions
where your computer fails on you and you lose
everything you've worked on. I had this problem before. Recorders give you a
lot of flexibility. May it be narrations,
jam sessions, interviews, capturing ambient
sound and audio for videos. This flexibility is
important when you're beginning because you just don't know what you'll
do in the future. If you buy an audio interface, you may need to buy a recorder in the future to suit
a specific need. You might as well invest
a little right now. In addition, some
recorders also give you the option of using it
as an audio interface. These are just my opinions
based on my experience. I'm sharing this
with you because I wish somebody told me these things when I
was starting out. Again, for gear recommendations, check out the course resources.
10. S2L5 XLR Cables: We mentioned this before. We need an XLR mic. As such, we'll
need XLR cables or what is sometimes
called balanced cables. I want to take some
time to talk about balanced cables or XLR cables to address possible
questions regarding XLR to USB converters or USB mics. We want to use XLR cables because it offers the
cleanest sound possible, and it reduces noise
from the system. An XLR cable works like this. An XLR cable has three
pins and three wires. One is ground which
reduces his or noise and two pins both transfer signal from our mic to our recorder. When signal enters
one end of the cable, one of the wires
flips the signal. Then it flips it back once
it exits the other end. So what is with the flipping? This is actually how we get a cleaner sound
with an XLR cable. Let's say there's
some interference. It's going to be picked
up by the wires. The wires will carry
the interference together with my voice as it
travels through the cable. When the signal gets to the other end,
something cool happens. If you remember, one of the signals was flip
in the beginning, making the signal out of
face with each other. When it reaches the other end, it gets flipped back and the interference gets
canceled out completely. This is because the interference is picked up by both wires. When the signal is flipped
back at the other end. The signal of the
interference also gets flipped and it
cancels itself out. Leaving you with
just your voice. This is why we use XLR cables. USB cables and unbalanced
connections don't do this. There's a little you can do when interference gets
in the recording.
11. S2L6 Pop n Stands: The final pieces of gear
you'll need are stands, clips, and pop filters. I know these are
just little things. But in the spirit
of being thorough, I want us to talk about this. Something to hold your mic. Never handhold your
mic when recording. Even if you have a
live mic like this, don't handhold your mic when
doing podcast or narrations. As much as possible, you want to avoid holding or touching your mic
during recordings. Vibrations from your
hands translate into unwanted sounds
called handling noises. So, you need to get yourself something to hold
your mic for you. You have two options here, a mic stand and a boom arm. If you're working on a desk, you may want to get a boom arm. If you're like me, you may
want to get a mic stand. Choose which one fits
your needs better. Pop filters reduce plosives. These are popping
sounds from Ps and Bs. Like when you say words
like popcorn, Peter Piper, pizza, black, bun, Peter Piper, pizza, pronto
perfect, et cetera. In terms of reducing plosives, your choice is between a
windscreen and a foam mother. Both do a decent job
preventing plosives. Wind screens are usually
more expensive than mothers. Mothers, on the other
hand are cheaper, but has a tendency to
make some mics well, sound muddy or muffled. In addition, some mics don't
have mothers which fit. So you may need to use
a windscreen instead. Whatever you choose,
make sure you use something to prevent
or reduce plosives. Some of you may be
considering or was enticed by the marketing of shock
mounts. Here's the thing. You don't need one. Shock mounts are designed to suspend the mic
on elastic bands, so the mic doesn't hear the vibrations from
where it's attached. This is useful when you
have a camera mounted mic. But if you're just recording from a fixed location like this, you can save the money
and skip the shock mount. They included Mc clip, which may come with your
mic or stand will do. Besides, some mic models,
especially live mics, those which are usually hand held during live
performances like this one, are designed to reduce
vibrations from handling. Think of this as a
built in shock mount. To make things easier for you, please check our gear
recommendations PDF. It contains a link to where
you can order these items.
12. S2L7 Amplifiers: Amplifiers or pre amps. This is not a necessary
equipment to have at this point, but it is very nice to have, especially if you
have a dynamic mic. If budget allows by one, pre amp is connected
between the mic and your recorder or audio
interface via an XLR cable. All it does is amplify
the signal from your mic before reaching your interface or
audio recorder. With a louder signal
sound from your mic, you can reduce your gain. This results in a louder audio that has a lower noise floor. Again, this is nice to
have but not necessary. I suggest you consider
this in the future once you get a feel
for your equipment. I just thought I'd
mention it here just in case you encounter
this in the wild.
13. S2L8 Before Moving On: After this point, we'll
be talking about how to set up your audio gear
and how to use them. You can either go through
all the videos before getting your audio gear and then applying what
you've learned. Or you can acquire your audio gear and
follow along the videos. Either way, do what
works for you. Okay. The important thing is you understand the videos
and what you need to do. With that, let's go and let's start setting up
your studio. Okay.
14. S3L1 Install DAW: This video will install
audacity to our computer. Though I think most of you know how to install an
app on a computer, we still need to do this for people who may not
know how to do this. I also must apologize for
Windows and Linux users. I use AMAC so the demo
will be done on AMAC. Start by heading over to Audacity's website and
download Audacity. Link can be found in
the course resources. We also need an additional plug in to process
audiobook narrations. We need audacitys
ACX check plug in. We'll talk about
these plug ins later. For now, we just need to download and install all
the software we need. Again, links are in
the course resources. To install audacity, simply double click it and
follow the prompts. If you receive some security
issues during installation, simply head over to
system preferences, security, general, and
just allow the app there. Once you have
audacity installed, we need to put the
plug in in audacity. We do that by going to library, application support,
audacity plug ins. Once you found this folder, drag and drop the
plug in, then close. Check if you see the plug ins. You should find the
ACX check plug in. Here. If you don't
see the plug in, just go to add remove plug ins. Look for our plug in
and enable, then hit. At this point, we
can start using audacity to record
and edit audio. If you're using an interface, there's an extra
step you need to do. We need to make sure audacity is using your USB audio interface, and not your
computer's sound card. To do that, connect your
interface to your computer. Lunch audacity, go to
audacitys preferences. Click here and choose your USB audio interface
for playback and recording. Leave the rest as is and hit. If you don't see your interface, quit and re launch audacity, or try restarting your
computer. That's it. Now it's your turn to install
audacity in your computer.
15. S3L2 Equipment Setup: Do you remember the audio chain? Connecting all of
these together is a simple and
straightforward process. In this video, we are going
to set up our equipment. So let's first do a quick
rundown of our gear. We have our headphones, Mc recorder or
interface XLR cable, stand or boom arm and popFilter. Here is the setup
I'm using right now. As you can see, everything
is attached to my mic stand. We're going to use this as a reference for setting
up your audio gear. First, using your mic clip, attach your mic to your
mic stand or boom arm. If you're using an interface, you will need to set up on
a desk near your computer. Here, I'm using a friction arm to attach my recorder
to my mic stand. This setup allows me to move around my entire recording gear. Important, make sure
the back of the mic, the least sensitive
part of the mic is pointed to the source of
greatest noise in your room. This way, you reduce or
muffle unwanted sounds. Make sure phantom
power is turned off. Dynamic mics don't
need phantom power. Although phantom power will not hurt or ruin a dynamic mic, it's better to be
safe than Sorry. I had experience before where the phantom power was introducing noise
to my dynamic mic. Attach your pop
filter to your mic. If you're using a foam mother, just slip the foam on your mic. Different wind screens have
different ways of attaching. Some just clamp on to your
mic stand or boom arm. Some may need a specific mount, like the one we have here. Position the wind screen
or pop filter two to 3 ", or what I do is two or three
fingers away from the mic. Take your XLR cable. Connect one end to your mic, then connect the other end to your interface or
recorders XLR audio in. If you have more than one
XLR N, use Channel one. It's best practice to connect your main
mic to channel one. Now, connect your headphones. You'll know where to connect it because you'll see
the headphone icon, where you should
be connecting it. This should provide you with zero latency audio monitoring. Note do not connect your headphones to your
computer when recording because you'll have a
delay between when you spoke and when you hear your
voice on your headphones. This is called latency, and it is annoying. If you're using a recorder, at this point, you're
ready to start recording. But if you're using
an interface, you need to connect
your interface to your computer's USB port. As you can see, setting up your equipment is easy
and straight forward. And now that we have
our setup complete, it's time to go
to the next video and actually start recording.
16. S3L3 Recording Pt1: In this video, we are
going to start recording. I will be using the Zoom H
five as our demo device, both as a recorder
and an interface. Put on your headphones. Position your mic two to
6 " away from your mouth. Position the mic slightly to the side of your mouth
to prevent plosives. The closer you are to the mic, the boomer or more base
your voice will have. This is called proximity
effect. Some people like it. Some people think it's ugly. But it all depends on your
voice and your preferences. Just see what works for you. Proximity effect doesn't
really bother me. In fact, I like it. Make sure the back of
the mic is pointed to the area where unwanted
sound may come from. This could be a
window or a door. Also, make sure you're as far away from these
areas as possible. I'll first show you how
to record on a recorder. Then I'll show you how to do
the same on an interface. Four recorders, arm or select the proper channel
on your recorder. In our demo unit, I'll press Channel one. You should now hear sound in your headphones
from Channel one. Start talking with
your recording voice. Observe how the audio levels on your audiometers go up and down. What we're trying to
do here is maintain audio levels at around
negative 12 decibels. This way, you get a
loud enough sound with a good head room. It's okay to go around
negative nine or negative 6 decibels from time to time, but any higher
should be avoided. The key here is consistency. Do your best to stay close
to negative 12 decibels. When you go too high,
the audio distorts. It's called clipping and
it's painful to hear. But too low around
negative 18 decibels to negative 20 decibels or
lower may be too quiet. And it will raise
the noise floor when you amplify it in post. If your levels are above negative 12 decibels,
decrease your gain. If you're below negative 12
decibels, increase your gain. Alternatively, you
can speak louder or quieter depending on what
the audiometer tells you. Once you're done
adjusting audio levels, press record to start recording. Pressing the record
button again or pressing the stop button
will end the recording. This may be different
for other recorders, so please check
your user manual. For audio interfaces, connect
your audio interface to your computer via USB and
then launch audacity. I just want to repeat this because this is
a common mistake. Make sure your audio interface is selected in
audacitys preferences. Otherwise, you would end up
using your computer's awful built in mic rather than the
good mic on your interface. If you're getting thin
hollow hes audio, then you may be on
your computer's mic instead of your dynamic mic. To start monitoring, just click on the recording
audiometer on audacity. Then using your recording
voice, start talking. Observe the audio levels
on the audiometer. Like what we previously
did with a recorder, make sure the audio levels are around negative 12 decibels. Adjust the volume of your
voice or the interface gain depending on where you
are on the audio meters. Once you're done adjusting the audio levels,
simply press record. Audacity will now
start recording. Pressing the stop button
stops the recording. Before we close this video, remember two important things. One, don't talk right away after hitting
the record button. Record at least five
to 10 seconds of silence in the beginning
and ending of the track. This silence is useful
in post processing, as you will see later. Two, always check
your audio meters before you start recording
and while you're recording. Keeping your audio
levels at around negative 12 decibels will save you a lot of trouble
moving forward. That's it. This is all you need to know to
start recording. In the next video, I'll give you some
recording tips. So click on the next video
and let's see what we have.
17. S3L4 Recording Pt2: Here are a few useful tips you can use when
you're recording. Make sure to speak with
consistent volume. Monitor your audio
levels on the meters. Stay close to around
negative 12 decibels. This assures your
audio is not too quiet and not too loud that
it peaks and distorts. Consciously modulating
your voice will be a lot better than using
noise gates and filters. Don't move your head
around too much. Stay within the
mic's polar pattern. Moving your head,
side to side in and out of the mic's polar pattern
may affect the recording. This may be impossible
to fix in post. Become aware of your
speaking quirks and do your best to fix it. For example, clacking and
clicking when talking. This may be okay
in normal speech, but this is very
annoying in recordings, especially when your listeners
are using headphones. Be aware of fillers,
like, you know, we may ignore these
in normal speech, but this is a very
annoying to listen to in a recording, especially
on podcasts. If you don't know what to say or at a loss for words, just stop. Think, then continue speaking. You'll sound more
professional this way. If you're doing narrations or
voice overs with a script, it's better to use a
tablet instead of paper. Unless, of course, you
can turn pages without making a sound. Okay. Okay. Sound from page turning is enough to
get in a recording. This is very hard to fix, especially when the page turning sound is laid over your voice. This should go without saying, Always use your
reference headphones to monitor your audio. This will alert you
of any changes in the recording and
adjust accordingly. Relying on your naked
ear is not enough. What you hear and what the mic hears are two
different things. Open your closet. The clothes inside
your closet can absorb sound and prevent it from
echoing around the room. If you find those tips useful, make sure you use them
when you start recording.
18. S4L1 Intro: The key to great
audio is the setup. No amount of editing could
ever fix a bad audio. Therefore, you must put a lot of effort in setting up
your environment. If you could focus on something, focus on making your environment free from external noises. Professionals refer
to this as isolation. The only sound that
should exist in your recording space is the
sound you want to record. Begin at the source. Start with a good setup to
end up with a good audio. Again, no amount of editing
could ever fix a bad audio. Once unwanted sound or noise
is recorded with your voice, it's very hard, if not impossible
to remove when editing.
19. S4L2 Closet 1: A closet full of clothes is
a good place for recording. If you need something
quick and easy, or maybe you're on a vacation
or somebody else's house. I've done a lot of
my mic tests in my YouTube channel or
in front of a closet. The clothes and other soft
things in your closet will absorb most of the echoes
and muffle unwanted sounds. If your closet is big
enough for you to get in, you can use your closet
as an audio booth. All you have to do is
get inside the closet. With your audio gear, close the door and
start recording. Alternatively, if your
closet is not big enough. You can part the clothes in it. Put your mic between
your clothes, drape some thick blankets around the opening of your closet
and start recording. Most of the time, you can get
a decent result doing this. But sometimes doing
this is not enough. Also, this way of doing things could be very uncomfortable. In addition, you may also
be doing a video and your closet may not be the most appealing
thing to look at. In the next video, we'll see another alternative.
20. S4L3 Bedroom Studio: In this section, we'll turn your bedroom into a
recording studio. The bedroom is typically the
quietest space in a house, and the presence of mattresses, duvase carpets and other soft
items reduces any reverb. Now that we have
all our audio gear, it's time to prepare
our recording space. This course assumes you
don't have an extra space in your home to dedicate
for a recording studio. If you're fortunate enough
to have the extra space, most of the things we'll
discuss will also apply to you. Generally speaking, there are two main problems
we need to address, unwanted sound or noise
and two reverb or echoes. We're trying to make
the space as quiet as possible to prevent
unwanted sounds from being picked up by our mic. We're also trying to
eliminate excessive echoes. This is very important. I know I've said this before, but I must hammer it in. There's little we can do once noise gets
in the recording. If your mic is picking
up crappy sound, you'll have a crappy audio. If you have the budget, and if you don't mind sticking, well, less than
beautiful acoustic foam on the walls and ceiling
of your bedroom. Your job is almost done. But for most people, this may not be an option because their bedrooms
are functional parts of their homes or they're sharing this space
with another person. Nobody wants to stay
in a bedroom or a home plastered with acoustic
foam all over the place. So we need to have a
different approach in treating these spaces. In the next few videos, we are going to address
noise and reverb. Addressing those
properly could mean the difference between a
good audio and a bad audio.
21. S4L4 Sound of Silence: I want you to take a good look and listen
to your bedroom. I want you to pay attention
to what's in your bedroom. In addition, I want you to identify potential sources
of unwanted sounds. We'll take a look at a
few things we could do to improve the acoustic
characteristics of your bedroom, or any space you may want to use as your recording studio. In order to improve a space
acoustic characteristics, you first need to listen to the acoustic characteristics
of the space. The best way to do this is
to use your audio gear. What your naked ear hears is different from
what your mic hears. So take your equipment and start recording, but stay quiet. What we're doing here is
listening to the room. Listen to what kind of
sounds your mit picks up. You want to know how
the room sounds like. Or more accurately,
what you want to know is how your mic interacts
with the space. Places are very rarely
devoid of sound. Can you hear the neighbors? How about the rumbling
traffic down the street? How about his or noise from the air conditioning
system or air vents? You want to know the
typical noises in the room. And where it's coming from. So we can address it later. Once you get a good idea of
how the space sounds like test for reverb or how your
voice bounces in the room. Say a line or two in
your recording voice. Testing for reverb, one, two, three, testing for
one, two, three. Testing for reverb,
one, two, three, testing for reverb, one
two, three, will do. Here you're listening
for reverb or echo. In addition, you
can also clap to test for echoes or reverbs. What we're trying to
do here is determine how your voice interacts
with the space. Can you hear any echoes
with your voice? How much or how little? How does it affect your voice? Once you're done,
stop recording. We'll use it as a reference
when treating the space. Remember your observations as this will guide you
in the next steps.
22. S4L5 Treating Noise: The first problem you'll
surely encounter is noise. You may not hear anything
with the naked ear, but when you start recording, your mic ends up picking up all sorts of sound you
never knew were there. Note. We're not trying to
create a professional studio. What we want to accomplish
is improved acoustic characteristics to make the room good enough to record in. The things I'm about
to show you are not intended to make your
room sound proof. There's only so much we can do without modifying the
room structurally. And there are limits to
what I'm about to show you. Sounds coming through
thick walls may not be possible to prevent without
modifying the wall. Sounds that are too loud
may still get through, but we'll do as
much as we can to reduce noise coming
into our chosen room. So here are a few
things we need to do to reduce noise in
our recording space. The first thing you should do is close doors and windows tight. This reduces outside
noise instantly. If you have open air vents, close or cover those vents. While recording, turn
off all appliances, especially ones with a motor. Appliances such as
air conditioners, fans and refrigerators are notorious for introducing
noise in the recording. Remember this where air
can pass sound can pass. Common air gaps can be
found around doors, especially the gap between
the floor and the door. Place weather strips, also called foam seals
around the door frame. Weather strips are a piece of foam which has an
adhesive on one side. You can buy this cheaply
from hardware stores. This strip of foam
plugs any air gaps and creates a good seal
when you close the door. In addition, also place a
door sweep under the door to seal the air gap between the floor and the
bottom of the door. Alternatively, a
rolled towel under the door will accomplish
the same thing. This will plug the air
gap under the door. While you're at it, check if your window also need
some weather strips. If the existing weather
strip is already worn out, replace if need be. Okay. If it doesn't have any, consider putting
weather strips on your windows to seal
any potential air gaps. Hang heavy curtains
on your window. Using heavy curtains could help muffle the sounds
coming from the window. This in combination with
pointing the back of your mic to the window is
sometimes enough to negate sounds coming
from the window. This may not be here
or there, but lastly, pay attention to how loud your computer's fans are if you're going to
use an interface. Those fans will create
noise in the recording. If you can isolate your computer by putting it in
a closet, do so. Though, if you have a laptop, this may not work? You may want to consider
using a record instead of an interface if your
computer has loud fans. Recorders are cheaper
than new computers. Once you're done, listen to the room with
your audio gear. Repeat the steps we did before. Listen to noises
present in the room. Have you eliminated the unwanted sounds
you're hearing before? If not, try to look for air gaps where sound can seep
through and plug it. Repeat until you're
satisfied or until you've eliminated or
reduced all unwanted sound. I'll repeat this method
can only do so much. Very loud sounds like someone banging on the door or
someone hitting your walls and sounds passing
through the walls and ceiling can't be
prevented by this method. You may need to reconsider your space if this is the case.
23. S4L6 Treating Echo: It's important not to have any noticeable reverb or
echoes in the recording. To a certain extent, you can remove mild reverbs
during post processing. But as I've said before, having clean audio to start
with should be our goal. The less processing you
have to do the more natural and the better
your final audio will be. After all, you don't want to
sound like obsessed cattle. Echoes happen when
sound repeatedly bounces off hard flat
surfaces like glass, wall, floor, and ceiling. So to prevent reverb, we need to stop sound from
bouncing off these surfaces. Okay. Usually, the mattress
in your bedroom and clothes hanging
in your closet is enough to reduce or
prevent any reverb. If not, we can do a few
simple things to reduce it. If you have the budget, and this is just if and only if you don't mind making small modifications
to your space. You can stick acoustic
foam on your walls. This will absorb and prevent sound from bouncing off walls. Walls are notorious for
creating echoes in a room. As mentioned before,
some of you may not want or may not have the budget
for acoustic foams. As an alternative, you can hang heavy curtains or thick
blankets on your walls. Like what I did here. I had small stick on hooks
to hang curtains on my wall. As you can hear right now
for the space I have, hanging heavy blackout
curtains were enough to dampen sound
and prevent echoes. I did not need to buy
any acoustic foam. Remember to hang heavy
curtains on the windows. Heavy curtains not only muffle the sound
outside your windows, but it also prevents sound
from bouncing off the glass. Put a carpet or a big
rug on the floor. In my case, it wasn't necessary. But if you're getting
a lot of reverb, you can add a big rug
or carpet on the floor. Ideally, you'll be
recording on this area. The rug or carpet will prevent sound from
bouncing off the floor. Spreading several thick towels
or a Duve on the floor, will also do the trick. You can also put pillows on
the floor to dampen sound. Remember, we want soft
and fluffy things to absorb the sound and
prevent it from bouncing off. Once you've done your
audio treatment, doing all of those things, listen to the room once more. Then compare this audio after the audio treatment to the audio before the
audio treatment. Listen to how your voice sounds. Now, compared to how
it sounded before. Testing for reverb, one two, three, testing for reverb 123. Okay. Testing for reverb, 123 testing for reverb, 123. Were you able to remove any noticeable reverb in
your recording space? If not, cover more surfaces and add more soft
and fluffy stuff. The thicker and the
softer the material is, the more it will
dampen the sound. Okay. Your goal should be
to cover hard surfaces with soft materials to prevent sound from bouncing
off these surfaces. Alternatively, filling
up the space with a furniture like a couch
can also reduce echoes. As you can see, a lot of these solutions are
practical and easy to do. It could easily be done with
common household items. In addition, all of
these solutions can easily be taken down
after recording.
24. S4L7 Quick Review: Doing some acoustic
treatment in your space is a very important
step in producing decent audio quality without
a dedicated sound studio. With just a few modifications, we can go from this
ugly sounding space. To this space where we can
produce decent recordings, and it didn't take a lot. As you've been hearing
throughout this course, I don't have excessive
noise despite my flat being next to a highway. You also don't hear a
lot of excessive reverb, despite me having concrete
walls and floors. The main thing I did to improve the acoustic characteristics of this room is one,
isolate the room. That is preventing
unwanted sound from getting in the space. Two, I reduced or prevented
echoes by covering large, hard flat surfaces with
soft, fluffy stuff. There are limits
to this approach. If you're not getting any
significant improvement, you may want to consider
using your closet. You can apply the same things we did for treating a
room to your closet. You can also try to find
another space in your house. You can better control. We can not sound proof a
room with this approach. Only reduce unwanted sound. Enough so the mic don't
hear these noises or make these noises quiet enough
that we can edit it out.
25. S5L1 Post Processing: Once you're done recording, you'll need to do
some editing or post processing to get your
audio to sound just right. Oh. To get you started, in this section, I'll show you how I process my own audio. You can copy this or you can use it as a base for
your own editing. How you edit your audio
will depend on what your intended output is and
how clean your audio is. In general, The less
processing we do, the more natural the
audio will sound like. This is not an audacity course, and some of you may
prefer to use other apps. So I won't go through specifics or in depth details on
how to use audacity. I'll only demonstrate specific
concepts we need to learn. So without further ado, click on the next
video and let's see what we have
on our computer.
26. S5L2 Audiobook Rec: When it comes to audio books, there are a couple of
specifications we need to meet in order to be
approved for distribution. The basic requirements
are as follows. Each chapter must
be on one file. This means do a
separate recording for each chapter of the book, half a second to 1 second of silence in the
beginning of the track. Three to 5 seconds of silence
in the end of the track. Audio Track must
measure negative 23 to negative 18 decibels RMS. Think of this as
overall sound output. Peak values no higher
than negative 3 decibels. Noise floor no higher than
negative 60 decibels. Exported to Ag file or 192 K BPS or higher MP three
file with constant bit rate. Finally, must have
a sample rate of 44.1 kilohertz or better. For other audio
specifications, you must meet, please check the requirements of the distributor you're
planning to use. Each distributor will have
their own requirements. But generally speaking,
the specifications mentioned above are the
common requirements for audiobook distribution. Let's begin. We need
to first change the project's sample rate
before we start recording. This ensures we meet
sample rate requirements. In audacity, we simply have to change the
sample rate here. Choose 44.1 kilohertz. Higher sample rates don't hurt, but the minimum we should
use is 44.1 kilohertz. Remember to do this, first, whether you're using a
recorder or an interface. For our recorder,
we also need to make sure we have the
proper sample rate. Press menu record record format. Choose 44.1 kilohertz
slash 24 bit. If you decide to use
48 kilohertz 24 bit, higher sample rates don't hurt. Press. Then exit by pressing menu until we get back
to the recording screen. Once you've changed the
project's sample rate, you can start recording. Press record, but
don't read yet. Allow five to 10 seconds of silence or room tone
in the beginning, and of course, the
ending of the recording. You'll need this later. Then start reading. Remember to speak
with constant volume. Each chapter you read should
be on a separate track. To do that after you're
done reading a chapter, stop the recording, then
begin with another recording. Repeat the last few steps until you've finished
reading the entire book. If you're using an interface, remember to always save
after you stop recording. Once you're done recording, we can start processing the audio track to meet
distribution requirements.
27. S5L3 Audiobook Processing: After you're done recording, you can start processing
your audio in audacity. Fortunately, this is
easy to do in audacity. If you're using a recorder, we need to first import the audio from our
recorder to our computer. Then bring the audio
file in audacity, then save our project. If you are using
an interface and recorded directly
in your computer, then you need to open the
audio file you want to edit. Now we can start
the actual work. When it comes to audio books, we'll be doing a lot of the
same things over and over and over and over again for each
chapter of the audiobook. So it helps to do
some automation. So the first thing we need
to do is to create a macro. Go to tools, Macros, then press. Enter any name. I'll
just type this, then. Then we need to insert the
effects we'll be using over and over and over again for each chapter of the audiobook. For the particular mic I'm
using and for my voice, I usually drop the base
and the extreme highs. So I'll start with
a filter curve. That is Insert. Choose filter curve in the list. Then we need to modify
the filter curve. Select filter curve, and edit. What I'm doing here is just
cleaning out the frequencies by dropping the extreme
highs and extreme lows. What you do here will depend
on your mic and your voice. There's no one way to do this. Once I'm done, I'll hit. Next, we need to insert a
loudness normalized effect to meet the negative 23 to
negative 18 decibels RMS. Hit insert again and look for loudness normalize
in the effects list. Okay. Then select loudness
normalize, then edit. Here, choose RMS. Then I just put negative 20, so I'm in between negative
23 and negative 18. Hit again. Finally, we need an effect to meet the required peak values. For that, hit insert once more, and look for the
effect limter, y? Then select, edit,
choose soft limit. Then for the mitter value, use negative 3.5 decibels. We use 3.5 because soft limit falls a little
below the mitter value. Leave the rest as is, then hit k on the way out. Don't forget to
save along the way. I know this looks
like a lot of work. But if you have to edit multiple chapters
for one audiobook, then setting this up
will be a life saver, because we have to apply
all the same effects we placed in our macros on each
chapter of the audiobook. And doing this
manually is a pain. But with our macro setup, all we need to do is
to run the macro and audacity will apply all
of those effects for us. To start the actual
editing process, first, make sure you're working
on a mono track. You'll know if you have
a stereo track if you can see two tracks on audacity. If you're seeing two tracks, just go to tracks, mix, mix down stereo to mono. Then what I want
to do is to drop the noise floor to
meet the requirements. To do that, just zoom
in the silence you recorded in the beginning
or end of the track. Highlight two to 3
seconds of silence. Hit effects, noise reduction,
get noise profile. This will sample the noise
it has to work with. Once it's done, select
the entire track. Command A, then go back to
effects, noise reduction, reduce by 12 decibels
hit K. I did not include this in the macro because sometimes the noise
profile is different. Then this is where the macro we set up
earlier come in handy. Go to tools. Apply macro. And if you remember, we made this macro. Hit that. What it will do is apply all the effects we've
inserted in that macro. So just let it run. Once done, let's check if we
meet distribution standards. So go to analyze ACX check. This is the plug in we installed
in the previous video. Hit that, then it will
run a check on our track, and tell us if we
meet ACX standard. So there, right, it tells us our audio meets ACX standard. At this point, all we have to
do is to cut out mistakes. If you've done things
right during recording, then you don't have
a lot of work to do. If not, then you have
a lot of work to do. After you're done,
cutting out mistakes, listen to the entire
track once more, just to check if
everything is okay. And by the way, don't forget
to save along the way. If something happens, you lose everything
you've worked on. So always remember to save. Now, before you export, cut out any excess silence in the beginning or
end of the track. Remember, we need to allow 1 second of silence
in the beginning of the track and three to 5 seconds of silence in the
end of the track. This is as per audiobook
distribution requirements. Once you're satisfied, export the track to its final
distribution format. I use MP three file. So that's file export, export as MP three. Here, I choose
constant bit rate, 192 K BPS, force export
to Mono, then save. That's it. Now, unfortunately, you just need to do this for all the chapters of
your audio book.
28. S5L4 Podcast Recording: Although recording
a podcast may be as simple as talking to a mic, you still need to remember
a few best practices, which will make your
recording better. Let's very quickly go through those practices before we get into podcast post processing. Maintain proper mic distance. Avoid moving your
head around too much. Some people forget to do this especially on laid
back podcasts. Avoid or fix speaking quirks. Clicking and clacking sounds
are annoying to listen to. Fillers such as, you know, et cetera, are also annoying. You should avoid these. Editing these out later
is a lot of work. So it's best to just not
have it in the first place. Even if there's a lot of
variation in normal speech, do try to maintain a negative
12 decibel audio level. Never forget to record
a few seconds of silence in the beginning and
ending of the recording. And the next few videos we'll see how to process
audio for podcasts. You may notice I edit my podcast and audio
books differently. This is because I noticed
editing my podcast the way I do makes unwanted noise in the background unnoticeable
or almost disappear. The same cannot be said with my audio book editing process. I think it has something
to do with RMS normalize. And since I don't need to meet RMS requirements
for a podcast, I don't use it. This may sound lame,
but this editing is what works for my courses
and YouTube videos. So, I'm a bit reluctant
to change what works. Besides, it's nice to
have a few options. No?
29. S5L5A Podcast Post Processing: The audio you're listening
to in this video was edited using the same
process I'm about to show you. Other than cutting and
editing out mistakes, we need to do several things to the recording to make
it podcast ready. If you're using a recorder, we need to first import the audio from our
record to our computer, then bring the audio
file in audacity. Then we save the project. Remember to always have a mono track when
doing a podcast. It makes a smaller file size, and that is very important when streaming long
form podcasts. And normally, we don't even need stereo when doing podcasts. Again, if your
audio is in stereo, just go to tracks, mix down stereo to mono. Since normal speech has
a lot of variations. The first thing I want
to do is to bring down any high peaks
in the audio track, so it matches the
rest of the track. These high points
here are annoying, if not painful for
the listeners. In addition, we also don't
want to distort the audio. What we want to do is to
just bring these peaks down. To bring these down, hit effects miter,
set it to hard limit. Now, this setting will depend
on how high your peaks are. We don't want this too high that it affects the
rest of the track. We don't want it too low either. It does nothing. Each audio track is different, so I suggest you experiment
on what works for you. For the audio we have here, I think this is enough. Then I'll leave the rest
as is and hit okay. As you can see, the limitor
only touched the high points of the audio track and
left the rest untouched. I'll undo and redo so
you see the difference. After bringing down
the high peaks, we will clean the audio
frequency using equalization. Hit effects filter curve here. This is what I do is to bring
down the extreme low ends. It's around here in the spectrum and bring down the
extreme high ends here. These extremes usually make the audio track sound
code code dirty. Of course, how you go about
this cleaning will depend a lot on your mic and the
kind of voice you have. Just play around with this. But be sure not to
overuse this filter. Too much and your
audio will sound artificial and may
accentuate speaking quirks. After equalization, we want
to reduce the noise floor. We do that by using the noise. Remember that a few seconds of silence in the beginning
of the recording, find that part of the track and highlight two
to 5 seconds of it. Then effects noise reduction,
get noise profile. Then select the entire track. Press Command A. Then go back
to the the noise filter. The default setting is
12, six, and three. That's fine, but you
can't play around with this setting if the default
doesn't work for you. But for me, this
is fine, so okay. Then we need to run a
compressor on the audio. The compressor will make the
sound louder and beefier. In layman's terms,
we are going to increase the code code
volume of the audio. Now effects, then compressor. For my podcast, I like
bringing the threshold to around negative
25 or negative 27. Remember to click
compressed based on peaks and deselect make up gain for 0 decibels
after compressing. Leave the rest as is, then. This brings up the low points of the track closer to the
high points of the track. Finally, we want to
normalize the audio track. This ensures the final audio is within comfortable
listening range. Hit effects, normalize, put
negative one, then hit. At this point, we're done. We can export our audio
in MP three format. So that's file, Export, Export as MP three. Take note, the settings
you'll use will depend on the audio requirements
of your podcast hosting. Please check your
hosting service for specific requirements. Here, choose constant bit rate, 192 KBPS, force Export
to Mono, then save. This is the file you'll need to upload to your
distributor's website.
30. S5L5B Add Music: You may want to insert an
intro music to your podcast. In that case, I got you covered. Inserting intro music is easy. Just drag your
intromusic in audacity. To edit or adjust your music, you need to know how to
use these three tools. The time shift tool,
the mult select tool and the envelope tool. The time shift tool allows you
to move around your audio. The multi select
allows you to reduce or increase the
loudness of the audio. The envelope tool allows you to fade in and fade out your audio. I think it's simpler for me to just show you how
to do this than to explain it with words because I think using words will
be more complicated, so I just want you to observe and look at what I'm
doing with the audio. So here, after dragging, all I do is adjust the
position of my audio like so. Using the time shift tool. Then for what I have here, I want to reduce
the overall sound, so I'll do this. I think that's enough. Of course, what you do
here will depend on the type of music you want
and what you want to do. Then I'll use my envelope tool
to fade in my intro music. Then I'll fade out the tail. Then I'll fade in
my podcast track. Then once again, using
the time shift tool, I'll overlap my intro music
and my podcast track. Once I'm satisfied,
I'll go ahead and export this
project to MP three. That's it. This is
all you have to do to insert music in your podcast.
31. S5L6 Troubleshooting: In a perfect world. Everything should be
working as it should. But of course, we don't live in a perfect world and we
encounter some problems. Although it's impossible for
me to address all issues you might encounter because I can't physically
examine your equipment. I made this video to address common issues people encounter
when they're starting out. Common problem is the
noise floor is too high. There are a lot of things
which causes noise. Your audio gear has some
level of self noise. If you followed the
instructions in this course and still
have noise issues. Start with your connections. Loose connections
can cause noise. Bad cables and defective
equipment also cause noise. Check each equipment you
have to isolate the problem. Low battery levels and audio recorders can
also introduce noise. If your hardware checks out, you may want to
check your editing. Amplifying and
compressing audio tracks raises the noise floor. If this is the case, you just have to
denise the track. In addition, things like computers fans and other
appliances also cause noise. This is why I recommend
using a recorder and turning off appliances
during recording. Thin hollow sound like you
speaking inside a can or sounding like a
possessed kettle is sometimes caused by
too much editing. The more effects you put the more you risk making a mistake. Try not to edit your
audio too much. It may also be your mic. Simply put, this might be your mic's characteristic sound or you bought a bad mic
or a defective mic. But chances are if you're using one of our gear
recommendations, you won't have a bad mic. Unless of course you
get a defective mic. You may also want to check audacity settings if you're
getting thin hollow sound. Sometimes people just forget to select their audio interface
as their recording device. Instead, they end
up recording with the thin hollow sounding noise ridden mic on their computer. Bad headphones. Sometimes bad sound and noise could be caused
by the headphones. Everything might be okay, but the way your headphones was tuned causes your audio
to sound thin and hollow. It can also make you
hear a loud noise floor. That is not really there. Your headphones
might be defective. Try using different
headphones to check if your headphones
are the problem. Audio distortion is caused by your audio going
above 0 decibels. You'll see this manifest as
red in your audiometers. If you have distortion problems, try reducing your gain or normalizing to
negative one decibels. Remember to never go beyond 0 decibels when recording
or editing your audio. Always maintain around negative 12 decibels
when recording. So hopefully, those tips
are helpful to you. And I repeat this. It's physically
impossible for me to check your equipment and
see what you're doing. So if you're still
encountering problems, try to retrace your steps. Check each and every gear
to isolate the problem. Go through the audio chain
and every connection. Rwatch the videos. Also consider that you may
have a defective equipment.
32. S5L7 Skillshare Conclusion: Congratulations. We now reached the
end of our course. You want to reach
out or just say hi. I'm most active in
Instagram and YouTube. I wish I could meet all of you who enrolled to this course, but you know, unfortunately, social media is the
next big thing. And if you've not
done so already, remember to let me know how
you like this course by, leaving me a rating
and a review. These reviews are
very, very important. It lets me know how I can
improve this course for you, of course, and let's other
students find this course. Also, if you enjoyed
this course, please share it with
your family and friends. I'd be happy to see
them take the course. Once again, thank you for
enrolling to this course, good luck. Enjoy and Namaste.