Transcripts
1. Introduction: Hello my friends. Welcome to the portrait
retouching tutorial way. You'll be learning how
to create a masterpiece. I'm a photographer
and graphic designer, walking majorly on portrait. In a first step or
the first lesson, you'll be learning how to
remove blemishes properly. Because removing blemishes is the major thing in a
portrait or a picture, or removing irregularities
like some messy hair and all. Those are the major things. After that, you'll be learning
Frequency Separation. Yes. You have already tried
frequencies operation. You may ask me, what is
frequencies operation? Let me tell you. Frequency separation means
we will be separating color and texture in the picture
world majorly on color. Why? Because we need to,
in Brazil, texture. Because the texture in the
face or the picture or a portrait is completely
natural skin texture. We don't want the model to
look like, blurred and all. We need to keep the original
texture of the portray, but we need to smoothen it
out and even the colors out. So we will separate it using a method called
frequency separation, which means low frequency
will be color and a high frequency
will be texture. So we'll work on color layer
and result our texture. So this is frequencies
oppression. And after frequency separation, we will be working
on judging and bony. Yes, dodging and burning. So what is dodging and burning? Dodging means brightening
the bright areas. Burning means darkening
the dark areas. You might ask, why
is this step dodging and burning is a process V, to create dimensions in
a portrait or a picture. Remember guys, what
they will revoke on is a completely 2D picture. To give it a 3D
look at dimension, we must do this step, dodging and burning,
which means we will be brightening the bright stuff and darkening the darker areas. So this is a mass doorstep. And after that, what we will be doing is retouching the eyes. This is the important step because even though
modern-day cameras, like completely
high-end cameras, cannot capture the details
of the eye properly. Even it can, it can only detect the proper
color of the eye. Sometimes. We must
retouch the is2. We will use various a
different adjustment layers to get our eyes both, not our eyes or model's eyes. After that, we will be
working on camera raw filter. Everything you
need to know about camera off veto is here. And one thing we will
also be learning about color grading
after Camera Raw Filter. There is one final step. Secret weapon of mine. Yes. Again, call it that is the
secret weapon of mine. That step is required to more dimension to the picture and the
punch to the picture. It's just like a bunch, much more drastic and jump up, pick Joe about it. This step is important
to give the picture overall dodging and burning like thing or punch or the sharpness. This step is important
to your picture. A final contrast. You could have done
it with Slido by using brightness and
contrast adjustment layer. No, you cannot do it, but it will be not
perfect like this. Because in here, we have
nearly three layers. One is for screen to brightened
up bright and stuff. Second one is multiplying
dark on the dock and stuff. And we have used blend if
you'll see it in the tutorial. And the third layer is also
screen again. Why is green? To add a little bit of shine? This is the final step. You can see the
before and after. So I'm looking forward to
meet you in the class. Thank you so much for watching. Let's begin the class.
2. Removing Blemishes: You can see here I have
already imported in image. So let's begin this tutorial. You can't see the
background layer. So the first thing we need to do to have a backup off
the background layer. I know it's logged. It can't be j in denim, but just to be on
the safer side, just be again, drag and drop
it over this plus icon. Hope you can see this icon
plus icon to copy it. Or you can use a sharper
with G's control J. After copying this layer, Let's create a new layer for blemishes to remove
blemishes actually, because we need to
remove blemishes. Let me tell you
what is the images. Because many of you will
ask, what is the image? You can see some bold,
like anyone else. And here you can see this one. Let me demonstrate you. This one. Like this,
this small thing. We must take care of these
kinds of hair strands. Hope you can see in these
kinds of hair strands. These, especially because
the outer layer here is the messy buns and it
will look unprofessional. If you go just like that. So these things, you must remove it, strands, these marks. And we need to clear all this. So do not worry about
this crazy drawing. I'm just demonstrating
what is blemishes. We need to create a
new layer for that, which means you see this, sorry, you see this
plus icon over here. Just click on it to
create a new layer. You can do is you can
go to layer, new layer. You'll get a dialog box. This is useful in
some digestion. But now just for blemishes, we need an empty layer without
any kind of blending mode. We can go with a plus
second, which is handy. Or what you can
do is you can use a shortcut which is
Control, Shift and yen. Yes, you'll get the same
dialogue box just like this. And you go to layer,
new layer and on. You can rename the layer here
itself, blemishes and hit. Okay, we made a new layer. Now let's select
Healing Brush tool, but not the spot
healing brush tool, but regular healing brush tool. Let me show you why. Let's select Spot
Healing Brush Tool. So what happens here is the
Spot Healing Brush Tool. If you draw something there, yes, it will be clear. But the decision of
which plays to be copy will be depending
upon the mode of your PC. I mean, it's easy. It's completely easy. But you will get no texture. Look, we are losing
texture here. You can see. That's all. Let me take a new
layer and rename it. Remember, renaming
every single layer is important because
many of them still be working with ten to
152020 plus layers. And it will be confusing. Okay? So when it comes
to healing brush tool, but before selecting
Healing Brush Tool, we must do one thing, which is, we need to go
to this eyedropper tool. Click on it. Eyedropper tool. Now, check. Sample layers is all
layers or current and below our layers are
current and below, not on current layer. Because if you are
on current layer, look, this is an empty layer. We took an empty layer.
There is nothing here. You cannot sample
anything from nothing. So make sure this is on current
and below or on layers. Select current and below. And sample size must
be five-by-five, average, three-by-three,
all 11 by 11. If you are working with
the bigger size picture. I took this with a Nikon D 750, which is a normal full-frame
camera of 24 megapixels. If you're working
with a picture which was taken from a 48
megapixel camera, then you might want to use lab and balance,
but five-by-five. Okay, for a very big job, it might be a bigger
resolution or smaller. It will be above it. Let me demonstrate you want
these five-by-five, okay. That means zoom in
nearly equal this law, this area will be dropped. Yes, it is getting pixelated. I did it because I wanted
to show you what are the different point
sample and average MBA. So let's bind sample. I am sampling from here. So the bottom half part is the
previously selected color, and the top half part is
the now selected column. Absorb this. I'm clicking here. It's just
taking one pixel at a time. It's just sampling one big cell. When it comes to
five-by-five average, what it takes is it
will create a box of five into 55 pixels
and five pixels. So wherever you
click in that box, it will take average. So look the bottom-up
part and above part, RC, because it's sampling from an average of five
pixels by five pizzas. Look, this is dark.
This is light. There is no change. This is live, this is done. Remember? Because when it comes
to point sample, you don't want to sample
this part and pink here, like sample this darkish
color and paint it. You want the average
of it, right? Let's go back to healing
brush tool and select Normal, regular healing brush tool, not the Spot Healing Brush Tool, regular healing brush tool. And make sure. Just check. In the eyedropper tool, the sample size is
five-by-five and sample is current and below
are all layers. Let's come back to Healing Brush Tool and
the shortcut is j. Here what we will do is we
need to press and hold on. Let me zoom it in. I need to replace this
area with this texture. This texture. Let me
take this texture. I'll sample it from here. Now you can see I wrote
a little bit of skin, are there in the brush
because I copied it. Copy, paste, just paint over it. Just being there. Like that. The brush size must be as
low as what you're removing. Now I'm removing
this hair strand. I made it smaller, a little bit smaller. But if you do it with the bigger the area around that hair strand
or the thing which are remote village be
affected to make sure it is. On the smaller side. It will be better. Just sample, paint,
sample, pain, sample. Remember, to sample, you
must press and hold Alt. Take a sample and release. Then paint. Paint by pressing Alt or option
because it will be just sampling the way
the sample pain sample. Let me speed up this process
so that you don't get bored. You cannot sample
from a dark place and paint it on a
bright surface, or taking samples from a bright area on painting
on the dark area, because it will also
replicate the color. Remember that basic
simple thing, the places where
it's much brighter, you'll see much texture. Remember to take
multiple samples. It will help you a lot. Always take multiple samples. As I told you before. I have an age of five-by-five. Remember guys, you must do this wherever the skin
is visible, okay? Because I have seen
many people doing this. What they do is The completely
retouched the face, but not the body. I mean, by the skin
is here to do. You must do age. Remember to taking
good care of these. Here's strands. Those other things with datas when we are
looking at the picture. But Lily, morning, we do
not go too much inside. It will just blend like that. Remember, just gave really don't do like smooth single line thing because it will look
completely unnatural. Let it be messy
but not that much. So you can check over here. There are hares began
glia them completely. But what my suggestion is, no, complete clear is not a solution because it will
look completely unnatural. We want the picture to
look completely natural, just like their skin,
their original skin. We don't want that completely blurry or fake skin type thing. Okay. Let's take it off. D's adjust for these. Yes. The Healing Brush
Tool works perfectly, but only on the outer edges. Look when we are going closer. It's like a gradient, low strength color from it. All right, so what we can do here is we can
use clone stamp tool, which is right below the
brush clone stamp tool. Here. You can check for the settings
same as sample, current. Current and below are
all layers. As usual. For these two processes in
press and hold Alt or Option, and do not go completely in. Because what it does is it
will come to regulating. It's a completely powerful tool. So just be careful with it. Don't put too much in just
two little a bit of edges. I'm using a bigger brush because it's a soft round
brush, not a heart on. Remember to use a
soft brush board in healing brush tool as
well as Clone Stamp tool. Because it gives you
some soft TO adjust. That's why I'm using
a bigger brush here to get that software look. And the outer layer and the background
is completely black. I mean, plane without any kind of textual artifacts, anything? Again, do it with
a bigger brush. But if you all with some
outdoor background, do it completely with
a smaller brush, remember, you cannot play, you cannot change the background
completely like that. We'll look for. If you just take a sample
and paint, paint paint, because it's just cloning this part over here
where we'll paint. It will not look good at all. To my live at the
before and after. Look. It's just a small change. Just a five to ten minutes
thing what we did. But the defense and remember
to take care of the dress. There's any thing on it. And do not forget
the and remember some people will have a
scar or a wound like that. I mean, yours will be there on some people's hands,
shoulders like that. Please take care of that. Because if you leave
it like that, come on. It's not a complete retouching. You pick up a job
to do retouching, then you must complete
it. Cannot leave it. I'm done. What I advise is do not go
completely near the edges. Let me show you what I'm
digging this from this loop. Do not go completely linear. The edges. A little bit risky. Remember that this
is a magical volume. Do anything. What we can do here
is we can clear some of this unevenness
interleaved. But actually, yes, you must do. But not for all the pictures as it will not look good at all. Don't do this on
all the pictures. But you must do this. In some cases. If it was completely
close on boarded, yes, you must live. And trust me, there'll be much more room to play
with a close up short. You'll get much room to play. The lips read that gene. But this was a mid shot. Doesn't really matter much. But the lips is clearly visible. Then you must do a
narrow skip that step, okay, and now volt must do it. If you want, you can
take care of some of the hairs and take
care of it completely. Just like this. No problem with that. But remember, they get good. Gale. Do not think all this is completely blemishes
and on because many people think
gets like that. But these are textural, gay, normal human face. Extra. Do not forget that. Just the unevenness or
ball-like structures, malls, and all the messy
heads? Yes, that's true. We are finished
with the blemishes. The next step will be
frequency separation, and you will learn that
in the next video. Let's meet in the
next video, Bye.
3. Frequency Separation to sort out any irregularities present in the skin: Hello my friends, welcome to the next step of
ported it ageing, which is Frequency Separation. Many of you will ask what
is frequencies operation on yield? Let me tell you. In this picture,
there are two things. One is color. You can see the
column, of course, and other one is extra. So what we'll do here is we'll
separate from the texture. Color, from the texture. This is just a simple color. This completely
separate, both of them. And we'll simply walk on the color layer because we do not want to mess
with the texture, because it's a natural
human skin texture. So we don't want to
mess with the texture. So what we'll do
is we'll separate the color and texture
from this picture. I know you asking
how let me show you first create a
stamp visible layer of all the layers below. Okay, you don't understand. You can see the
three layers here. You can make any
adjustments over here. It doesn't matter,
but we need to create a new layer in which
these both are combined. You can just merge it down. Modulators. No, no, no, no, no, not we're not margin-left. We are just merging n copying. We are actually copying and
merging them. For that. The shortcut is
Control Shift Alt and regard a stamp
visible layer, which is the same
thing as below, which is the same
thing as below. And first we need to copy. So let's drag and drop
on this plus icon. Or the shortcut is
Control or Command J. Let's rename it. The bottom layer is
color, or low frequency, because low frequencies
color and the top layer is texture are high-frequency. Get it. Okay. So let's
put them both in a group. Present hold Control or Command, and click on the color layer and control or command
G to group them. Let's rename this group
frequencies operation. Let's open up the group. Need to open just the
right, this arrow icon. Press the press on it. Let's select the color layer. Let's turn off the
layer just for now. When you are done, color layer. Just go to filter blur
and Gaussian blur. Yes, we are blurring. Zoom in pretty much. Let's decrease it all the way. And increasing by little. Not too much like this. Just little by little. Until you don't
see the textures. You can, you can see there's
a box instead of a cursor, because it can select a
particular spot for you to view. You can check many places. Little bit of texture over here. Remember, the texture
must be gone. Below. You can see that now it's got, it must be completely color. We have completely
separated color. We just got color, no texture at all. Right? Now let's turn on the texture layer and
select the texture layer. Go to image, apply image. Remember I told you
in the last step, the naming process is
very much important. So here we are in the layer. We need to select the
color layer because we're subtracting this layer from color layer to get the texture. Because whenever you subtract a normal image from a blurred
image on a colored layer, what you'll get, there'll be no color in this
because color is, color will be subtracted
from this layer. And the remaining
is just texture. Blending mode must be in
subtract. Let's put it in. You can see the texture now, it's just texture. Nothing else. Remember, opacity
is at a 100 scale, is at two, and offset is 128. Remember this is so important. Scale and 2128 respectively. Channel RGB, nothing else. Source, document name, preserve transparency and mosques is unchecked and invert
is unchecked. Let's press. Okay. What is this gray layer? Don't worry. Let's change the blend
mode of this linear line. Now you're asking an L,
nothing has happened. Yes, nothing will happen
because both are same. It's the same. But we just separated
the texture and color. This is just color, this is just texture. This is just texture.
These just color. But if you combine both, it will be just same picture. I'm turning it off
and on, off and on. Nothing is happening
because it's same guys. Here. We need to do mass ten should step for which you
need to go to Windows, arrange new window for
the document name. You can see here are in
a new window for ARB, which means I know Raj
photography, new window. Once you press that, what you will see, you'll
get a same picture. Things seem documented. All the layers are intact.
The layers are intact. It's just a copy of this
document, but again, go to Window, Arrange,
Tool vertical. This is the crucial step. Okay, so let's zoom this out. Keep it in this height. Just for those zoomed out view. Because what happens is if you're dodging
completely like this, you don't know what's
happening here. The Teams, everything
fluke, all die. But look over here toward that, will be having two
different layers over here. Now, how to paint over here? Let's create a new layer in
between texture and color. I'll set up the color layer
and click on this icon, this plus icon or press Control Shift and yen
to create a new layer. Press Okay, you will
get a new layer. My processes, I'll
start from forehead. I'll come down
from here to here. We can name it out. We can create multiple layers in between texture and color. Which means began in each and every part of the face or
the skin which is exposed. So let's name it as press. Okay, Let's select
the brush tool, which is brush here. Remember, you must
select soft round brush. No hardware. Software and
pressure size are drawn. Pregnant size solved from
preacher open, nothing. They won't work here. Especially soft round pressure, size of pressure, opacity. Remember to select
soft round brush and see if there's any hardness. Hardness must be 0
and flow must be 2%. Remember, the Opacity and
Flow works differently, just like a normal
painting brush now. But with a little
bit of limitation. But many people will
use mixer brush tool, which is just like a
painting brush tool. But I don't prefer
using mixer brush tool. I prefer using Brush Tool. Mixer brush tool will be
like blending two colors. Okay. Soft round brush will give you much more
flexibility with that. Tomorrow like that, like this. Press Space bar
on your keyboard. And you'll get a hand tool. Click and drag, click
and drag any way you want to increase and
decrease the brush size, press and hold Alt. Right-click on your mouse, drag it to the right
to make it bigger. Drag it to the left
to make it smaller. Drag it down to make it harder. Drag up, make it softer. Do not take a big
brush over here. It's too dangerous. Let's
go a little bit small. Now. This is a highlight area. This is completely
highlighted area. So what I'll do is I'll
present or Alt or Option. I take a sample, remember, check this,
always check this. Go to the Eyedropper
Tool and samples I, this five-by-five average and sample is current and below. Let's come back to brush tool. I'm gonna select the bright
point and I'll just paint. Remember, do not paint
like this in stripes. Always do it in a
circular motion, okay? Circular motion, just like
you're painting something. Remember the flow must be 2%. But not worry about
modelling that much, but phloem must be 2%. Remember that, not forget that. Because that's
completely crucial. Now let's start blending. This does is highlight. I will go extra
becomes to blend. Let's take a sample
from you and blend. Okay. Let's make it blend nicely. We don't want some, It's kind of hard. Hard cut over here. Blended nicely, softly. No hurry. Remember, do not
go near the edges because it will look like this. But don't go too much near. There you go. You can erase it easily. Do not worry. But blending is the key here. If you have seen makeup artists
working one all Poisson, they will try to
blend with the brush. The same thing goes here, okay? And the same thing. You're just blending things. Just blending things. If you go like this, just go to eraser tool or
press E on your keyboard. Shortcut for it has
come back again. Pain. Not worry, everything
will be fine. Remember to blend it
nicely drawn down. You can see a preview
here in this window. Gets too bright in the middle. Let me decrease it a little bit. Yes, it has been decreased. Remember, if you go somewhere
in the eyebrows and all, just take an eraser, press E. Shortcut is E. It is. It is it all. Let's take a before and after. Massive difference,
but with textures. Remember, with texture because texture is on a separate layer, we just working on
color, mass seal. The difference is
the same process goes with all adult in. Let's create a new, another new layer and name it. Because that's what
I'm going to do next. Take a brush, make sure
the flow is at 2%. 1 thing here is in
frequency separation, you can literally
sculpt a person's face. Yes, that's true. I'm literally doing that. Now. You can do it completely. Just straight lines.
Remember, when you're working on nodes, just straight lines,
no lines like this, this, this and all. Again see the nodes over here. Before, after, before,
after, before, after. You can make it a
little more straight forward this picture
because I want to keep the originality of
the person's face. Look a little bit real. I'm not going crazy over this. But yes, the simple things
can change something. Let's create another layer
and name it as phase. I'm going to walk on
deathbed, esophagus. Not hard left, but
my left or our left. Let's take a brush. Start with a highlight. Remember, many people
will have this. It will be a little bit
gone deeper to the inside. But this will be out in the outer layer because
these are cheeks. What I'll do is I'll just
start with painting this area. I will take a sample
of a bright area, not completely bright, a little bit bright
near to this area. They'll just start painting it. Start blending this sprite. And I'll be blending
all around the faith. Because you can see
in this example, you just remove more like
dogs, so-called thing. Remember, one more thing. If you sampled from
your paint here, if you sampled from you paint
here, do not mix it up. Do not mix it up. It's too dangerous to
mix it up like that. Do not mix it up because
it won't look good at top. Trust me. You can
even remove this, but I don't want to
remove it just to keep that texture and the
reality of the v's. So let's take it off
this section and look. There's a hard cut here. That is a hard cut
because what I've done is I have used
a three light setup, which is one from the
front, 45 degrees, which is a main light, another from behind, which
is more or like sidelight. And another from behind to
act as a rim light Von loop. And it's nice and
light for that. It depends on lighting, but I want to keep it sharp. I don't want to
make it like that. Remember, you must blend
it very carefully. Make sure you take
enough samples. As much as positive urine sample just one place and go
all over the place. Type simple thing. Remember to take as
many as possible. I mean, sampling, sample from
as many lives as possible. I'll show you a
magic Greek here. Okay, which we read it. We must do it, must complete it. Again. See under the leaf, there's a little
bit of brightness, which means it's
slightly uptrend. But here it is black, which is a little bit inside. That's how light works. I will show you in the next step when it comes to
dodge and burning. But now, if I want to take
it in, I cannot write. It's a 2D image, but what I
can do is I can sample from this area and paint over this. And then we'll take a
lighter shade of that. I'll paint over this. Tuck it inside. Same for this side. Look how massive
difference it looks. You can check out here. Look how massive it is. That's the power of Photoshop. Remember, and do not leave any area here because you must
cover as much as possible. That's how you can achieve
grid result, okay? Remember to take care
of all of this, okay? Do not leave anything behind. Before, after, before,
after, before, after. Let's take another layer
and rename it as faith. Of course our right. Let's take a sample. And what I'll do is
same as that side. It'll brighten this area
just to color them, but you don't need
to do this step is just required by some clients.
Don't worry about it. But remember DJing because you guys must know these steps and my client wanted
so I'm doing it. There's no need for you to do. If you're applying.
One completely naturally meant, just ignore it. Just ignore that bar. Do not worry. Just to get it off. Do not worry about
anything at all. Take a sample, paint, take a sample. Take a sample. The Let's take a look before and after, before, after, before, after. It's a dramatic difference. Remember, it is if you going
over the lips and all, let's say before and
after of just the face. We just finished the faith
Before, after, before, after. Dramatic change, right? We have all the textures. We haven't lost a
single texture here. All the textures. Next step will be other parts. Let's create a new
layer and name it as I can, shout it out. Let's take a brush and take
a sample and being murdered, go like this all over the neck. The highlights and shadows
to describe the dimension, to describe the dimension
of the picture. Got it. Remember, we need both
highlights and the shadows. A freeway before, after
matter, small changes. But it will affect it. Take a sample and take a
sample and whatever you do, blend it nicely in some places, but not completely blending inlay in some places where there is a hard
light or a hard cut. In-between shadows
and highlights. Denote code too
much on our adjust. If you go just taking
it as it is at all. Do not go too much on edges. Neck and shoulder apart. Complete. See it a
little bit over here. Remember to give it more blank. Sorry, I forgot. Sample. But remember a thing in
almost for every one, there will be two colors in. Yes. Of course, it will be a little
bit because of tanning, because there'll be, look,
you can see it here. It's a little bit darker
and brighter here. Remember to blend it nicely. Okay, Remember to blend nicely. These two ordering Board. And again, this is
completely important step. You cannot leave it, skip it, do anything with it. Because PDE is important. Remember that you can see a hard edge and
the highlight line. I'm retouching, but
I'm going accessible. It is because it's a
highlight land and it must be edited to the center. It's a highlight. I'm
trying to blend it. Let me take my eraser and
make it a little bit bigger. It's a software and it
is not a hard round. It is it really, really gently go inside and all. I think she wears a little bit
of color change over here. Must take it off. D2, need to blend it
really, really well. I want to lose any
of the details. Dimensions, really
important ones. And be careful. Do not leave the fingers are
now haven't done anything. They haven't done
anything for you. So do not leave them out. Once complete those two. This is the harder way, but trust me, that
result will amaze you. Take it is it is all the excessive things
which are painted own alone. Not only for this hand and all. You can do this technique
for any variance. Do it even here, because we did complete
on separate layer. This is the advantage of having separate layer for
separate section guarded. Do the same for this in
the same layer, okay? You're going to
create another layer. It's up to you. But remember, sample paint
and blend it properly. Do not worry. Just it easy with it is it is completely oval. In sum, we can
decrease the opacity. Let's take out the
before and after of overall frequency
separation thing. Before, often people
half down before. You can see massive
difference. Right away. If you feel this is too
much, let's close the group, select the Frequency
Separation Group and decrease the opacity, not the field
degrees, the opacity. Blind when it looks
okay for you. Okay. I didn't get this again, but I'll keep it at a 100 just for the sake
of this tutorial. Again, see before and are
still some massive difference. Remember to save it. Always in every step, each and every step, I should
have told this before. But you must save the file
in each and every step. This is the end of
frequencies operation. And the next step I'll be teaching you all about
dodging and burning. So guys, this is all about
frequencies operation. I'll meet you in the next video. So till then, bye.
4. Dodge & Burn to create a 3D look: Hello my friends. Welcome to the next step
off portrait retouching. In the last classes, we clear the blemishes
and extra things by using normal or regular
Healing Brush Tool and clone stamp tool right? After blemishes, we did
frequencies operation. You can see the before
and after here. So in today's class
or in this class, we will be learning about
dodging and burning. Let me close one window. In this tutorial, we will be learning all about
dodging and Bonnie, Let me turn off everything. Create a new solid color layer. This is just a
circle, nothing else. Let me go through
the normal color. Anything? Let me do a nice one. Dodging means brightening
the bright areas. Bonding means darkening
the dark areas. Burning. When you burn things, it will turn dark. Like that. Let me take a new
layer and demonstrate it to white and black. This is to set it to default. This is to switch between the foreground and
background color. I'll make the brush bigger. And I take a soft
round brush. Just dab. The flow was too perfect. Now I'll just tap. I need this to only
apply on the circle. I'll press and hold Alt and click in-between
the two layers, the line, you'll see that it
will create a clipping mask. So this is clipped to this. Okay, let me take a black
brush, do the same. What do you see now? This is completely as become 3D. I just add one simple layer. This is completely a normal
circle to the circle right? Now, this has become a 3D spiel. No, I haven't used
the 3D software, the 3D plug-in which
comes with Photoshop. What I did was I just
brighten n.gov because that's what highlights
and shadows are the only thing which
gives dimensions to us. This is what dodging
and burning it. Let me delete all
these layers and turn on all the layers back. You can see I'll be
joining before and after. There are many ways
to dodge and burn. Some people will use, some people will use
levels, and many more. But my choice is to go
with a simple gray layer. What does that mean? Let me
create a new layer this time. We will not go by this because
we need the dialog box. Go to layer, new layer. I will name it as Jen bond. And we'll select the mole, the blending mode to soft light. And we need to check this box, what it is filled
with soft light, neural color, which is 50% gray. We have 50% gray. It's not more than that. On not less than that, it's just completely
50% gray. In here. What we can do is first we need to do is we
need to reset test swatches. You can go to these swatches or you can press D on your
keyboard to set it to default, and the X to toggle between foreground
and background color. Let me zoom in a little bit. Let's take a brush and remember disease, completely
delicate process. It can keep flow
and opacity at a 100 and do like this,
it won't look good. Let's decrease the flow to
1%. Not more than that. Just one person must go as low as possible
in this scenario. Let's degrees of both sides. Remember, you must do these two. You must do this for his two. Let's select our photo
and color as white. Let's keep it as white. Brush on highlight areas. Not on the darker areas
again, just the highlights. Wherever you see the highlights, just paint over it. Okay. Let's change
the color to black. Let's switch the legs,
switch to background. Let's switch to Blackboard and paint them black
areas, the dark areas. Let's paint on the
dark areas in here. Just paint away because
we're darkening the dark on stuff and we
are brightening them. Bright stuff. That's on towards
the end burning. Just do it all the way. Anyway. See Brian just paint on let's see the before
and after, before, after. Look, look at the difference. You can see the difference. You went from a far because
it's creating a dimension. Let's start with the face. Dragging the stuff. That darker stuff. Simple thing, can gene. It can change shapes. Okay, That's the
power of these tools. Do you use it deliberately? Because as I told you
before, it's monster tool. I can say that dot
and the dot stuff. Bright, bright. Quote too much on it. It will create something. In 2D pictures. What are you going to do
is that darker stuff? Looks like it's inside
and the brightest of looks like outside. Okay. Let me do this. I just painted white here. You can see, look, it looks like it's out there, but it's not it looks
like it came out. That's the power of
this tool. Jen bone. Let's take black and being here because we want
this to be inside, we wanted this to be inside. Remember, you must do
this for lips too. Dark areas and bright areas. Because it will
mans the lips too. Look, look at the difference. We get the phase. How different it looks. Now, you must do this
for all the thing. Remember, do not
paint too much, okay? If you paint too much,
just erase it to it is it You cannot address it with it as a tool
because it destroys it. What you then do
is you can select for absolute 50%
gray and go for it. What I did here is it's just for skin gone for the address,
for the background. If you do next is I won't
grid another layer. But instead of it, what I'll do is I'll
increase the flow to 2, 2% percent is too much
for five years and older. But for drugs,
sometimes it's okay. Sometimes it won't work. If it doesn't well, then just stick
with the 1% flow. Let us see the oral before
and after, before, after. Let me zoom it in. Before, after, before, after. Look how much it has been changed so that this is all
over dodging and burning. Hope you all know what is
dodging and burning now, I'll make in the
next video, Bye bye.
5. Eye Retouching for sharp eyes: Hello my friends. Welcome to the next step of
portrait retouching tutorial. In this tutorial, we will be
learning how to retouch ice. Yes, Because look,
skinny is all fine. Dodging and burning is great. But the eyes, It's
not looking nice. Look. It looks super drowsy,
light, dark, shadowy. Fix it. Yes, Let's
get right into it. For the first and foremost, what we need to do is we need to remove the
veins over here, look at this unevenness. For that. What do we need to do? We need to create a new layer. Which tool we must use. Any guess? As you say, regular
healing brush tool. Let's zoom in quite a bit. Just take a sample. Sample, paint. You see these veins and all. Just clear it out. It won't look nice after
the complete retouching. And all. Do not leave anything behind. Just clean it up. Yes. I'm finished with
my range removal. After removing the veins, we need to bright white
and at the same time. So let's create a
curves adjustment layer and just increase
it from the center. Just a little bit, not too
much. Just a little bit. Okay. Just invert the mask. We don't want it to
be all over the face, all over the picture. Just invert the mask. Select the brush tool, make sure the flow and
opacity is at a 100 births. And because we need a 100%
and just paint on the light, okay. Not anywhere else. You go access just toggle between the
foreground and background. Paint with black, because
that's the mass properties of black heights
and white shows up. Let me demonstrate here. I painted white, it shorter, and painting with black. It's hiding. That's the property of months. Now. It's bright and it's
not looking good because you haven't
attended to whiten it. Let's create a hue saturation
layer and clip it. Because why we are flipping this hue
saturation layer two curves is because we already
painted on dry. We don't want again, paint over here in
the same areas. No, we don't want that hard way. Let's create a clipping
mask by clicking here or press and hold Alt and click
in-between the two layers. Decrease the saturation. Go to hue saturation layer
and decrease the saturation. Look how changes cities
can decrease and stuff, but it's not going
to walk back well, just a simple hue
saturation layer. Get this result. This is not the n. We
have a lot more to go. Let's create another
curves adjustment layer and same as before. Increase the brightness
just a little bit. Okay. Let's invert the mass. Take a brush and just paint under the paint on the iris
and the highlight area. Yes, of course it's
not looking good. Let's create another
curves adjustment layer. But in this curves
adjustment layer maybe increase the
brightness a little bit. And let's invert the mask. Not on the iris, but it is. Because we need to
create that 3D depth, even inside to need to paint. So just a simple thing. Better it looks now. It gives that 3D look. After this, we need some
highlights over here. Light is coming from here, then this part will reflect it. So let's create a curves
adjustment layer. But I don't want to create an
artificial light over here. But instead of that, what I'll do is I'll use the
light which is already here. Now, what we'll do
is we'll use blend. If. To use it, just double-click on the
right side of the layer. Get this dialog box blending
options and blend diff. What we just did was
we brightened it. We need, what we need to
do is we need to take the brightness from
the dark areas of the picture of the
underlying layer, not this layer, but
underlying layer. Let's drag it up to the moment where the highlights
will be completely gone. Look, we need this much of
highlight on both the eye, but it's too harsh. It's too harsh. Solving. Present hold Alt, click in-between the novel.
It will divide. So just drag it apart to
make the transition motor. Just drag it apart. Press and press. Okay. Now let's invert them
as take a brush. Paint over this area. How beautiful it looks. Now. Just paint over that. Look how beautiful it looks. Right? Now, we need a little
bit of saturation, hue, saturation adjustment
layer and a bit to this month because we
already painted on iris. Let's increase. Not too much like this, not too less. Just on 15. Okay. This sudden increase. Now it looks better. Okay? So after this step, we need some sharpness
in the eyes. Because look, we have the texture in all
the skin and all. But we don't have texture
or sharpness in the eyes. Do two times. One just for the ideas
and another one. Further. We need to pay stamp
visible layer. For stamp visible layer, the shortcut will be, you guys use right Control Shift if you've got a
stamp visible there. Now let's go to filter high-pass to increase
the sharpness. Okay, let's select I. For the Eye is what I'm
going to select it. I'll gradually increasing,
I think will look good. Now. Now we will change the blend
mode of this to overlay. It's too much. So let's present hold Alt
and click on this icon, which is the Masking button. If you press and hold Alt, it will create a negative mask or else it will just
create a normal mass. But do we need negative mask? Let's take a brush and
paint over the iris, just the IRF. Look at it. It looks magnificent. After this. Again. Again, we will take a stamp
visible layer filter. Hi above. But this time it will be
a little bit low like 1.5 because we need this
adjuster bishop and rehab press. Okay, and let's change
the blend mode to soft light this time and
create a negative month. Take a brush and
paint over that. Gave it a bunch. But I think this is too much. This is too much. Select the topmost layer
and hold the Shift. Select bottom most
layer to select the less in-between them
and to create a group, just press Control and G, to create a group and name it as the fill won't work with it. Okay. Let's decrease the opacity. Let's decrease it to 0, and let's increase
it a little bit. Somewhere around 65. For this picture,
65 works perfectly. But further tutorial purpose, keep it at 100 so that
you can see better. Before, after, before, after, dramatically improves
overall before or after. This is the overall before,
after, before, after, and how better it looks right? For today. Guys. I hope you know how
to retouch eyes now, you can develop on this, you can learn more with this, you can play with it. My suggestion is just
play with it. Okay. Media in the next
video, Bye-bye.
6. Camera Raw Filter & basic adjustments: Hello guys. Welcome
to the next step, bulb portrait
retouching tutorial. In this tutorial, we will be learning all about
color grading, normal adjustment in
the camera raw filter. For collaborating,
many people will use color lookup table
for collaborating. But my suggestion
is for a portrait. Just keep it simple. If you want to go artistic, you can go with the
color lookup table. You can select any kind
of large and decrease the opacity of fill of that because both
affects differently. Let me delete that. But
my suggestion is to create unnatural
looking portrait. The first thing we will be
doing it will create a stamp visible layers of all the
layers below. How to do it. You guys to try it. Control Shift Alt and
we got the layer. You can directly go to filter and select
Camera Raw Filter. But no, that's not the way. Because we need to do this
in a non-destructive way. Who knows, after all
the things you're done. But you don't like
the look, right? What we need to do is we need to make these smart
objects and how to do it. Just right-click on the layer and convert those mild object. Now, whatever we
do on this layer, we can go back and edit it. So for example,
I'll apply a blur. Let me choose the blow. Anywhere. For pine tree
is something. Press. Okay. Look the smart
filters you got hit here. But in normal, you cannot
go back and change things. But again, Jane,
the Gaussian blur and all right, let me delete it. This is the much
better function. If you want to edit
in a single layer or if you're not do anything
on the same layer, you can use this technique. You can convert this layer into a Smart Object and
do anything in it. It will be editable. Okay, so now let's go to
Filter and camera off. The shortcut is Shift
Control plus a. Okay. The Camera Raw will open. You can see the picture here. These are all the tabs in here. This is just a basic information about your camera settings. Do not worry much about it. This is the basic setting. White balance,
temperature, tint, exposure, contrast highlights,
just like in Lightroom. Again, I Adobe Camera
Raw is nothing but Lightroom inside
of Photoshop. The names just different,
a little bit different. That's it. Again, name
is the only defend, but let's do it all the same. So I need a little bit of exposure and a
little bit of contrast. Don't go too much, don't go to less. Just a little bit to make the highlights a
little bit brighter. Shadows, a little
bit of alcohol, white and black guarding. So it's all about your desktop. And look, it's kind of warm. Look, let me cool. This is fine. I just dragged down. If you want, you can add
a little bit of tin. It's all up to you. This is completely
depends upon new. For this picture. If you need clarity, you can increase it decreases anything. It's all upon your taste. Remember, saturation is a
completely destructive. You need to use it
very delicately. Okay. Let's take a look after, before and after with
just a basic adjustment. If you haven't gone
through anything yet. It's just basic. Before, after look changed. Let's quickly make simple,
basic adjustments first. Remember guys, there's no
need to do as I am doing. Okay. It's completely your
taste, your Joyce. Nothing here. Have done some
minor basic adjustment. So here's the before and after. Now let's go ahead to color mixer because
I don't want to go to Details section
because I don't have any noise sharpening
or anything like that. And curves, I don't want to
use discuss because I will use the adjustment layer
curves will be much easier. Let's go to Color Mixer. You can see this is HSL panel. Hsl, which means hue,
saturation and luminance. Hue is what controls the
color of the things. Yellow. This yellow, this
slider will control the color of yellow because
it's in the View tab. And saturation, the same
slider, yellow slider. It will control
the saturation of that particular
color and luminance. Of course, you know, it's
the brightness and darkness. So let's come to hue. Let's come to Hue tab. And I see a lot of
greens here and there. But I don't want greens
in this picture. I want it to be warm and moody. Let me select this
yellow slider. And if I slide it to the right, it will become a
kind of greenish. Okay, I don't want it. So let me select green slider and if
I drag it to the right, it will become much greener, but I don't want it. I will drag it to the left. It will become yellowish. Look how the change. I see some yellowish, but I don't want
that much of yellow. I mean, it's kind
of greenish yellow. Drag it to the
left-hand side to make it a little bit of orangeish. You can change the blues to add bar anything it's
completely upon. You just play with
those sliders. And when it comes to saturation, what I'll do is decrease
a little bit of saturation in the skin
tone or the orange slider. Because remember,
always orange slider controls the column max to max, the subject's skin color. So I'll just decrease a little bit to give it
a more natural look, I'll just add a little
bit of a tint over here, that pinkish tint for the face. And here in the Saturation tab, I don't want yellows and greens to be
desaturated completely. Just increase it a little bit
so that I want that point. So increase or decrease
whatever color you want. It's completely up on your own. Let's go to luminance tab. I want a little bit
brightness in the phase. Brightness in the yellowish
area and darkness in the greenish area is all fine. Now, let's take a before
and after of color mixer. Before, before. Look how it changed the subject. Now let's go to color grading. I don't want this tiny circles are tiny adjustment things. So I'll go with a bigger one, highlights mid
tones and shadows. So let's go to highlight. I want highlights
to be little bit orange-ish because I want this to look like
an evening for it. Of course, it was
taken in golden half, but in editing we need to enhance it because of
course camera won't see. Let's come to midtones and a little bit more over here too. When it comes to shadows, we need to choose the
opposite color of this. Remember, this controls the
intensity of saturation. You can see here. Yes, he's moving, which
means saturation. He's moving. And if you slide this, it will control the hue. Remember that this is the before and after
of color grading. Now let's come to
global adjustment and a little bit of orange tint
is okay because I need, I need this to be
completely warm. Need this look completely warm. This is the before and
after, before and after. This. This is the before and
after, before and after. You can play with
the calibration, but I don't recommend it. Let's check out the overall before and after.
Stopped before. This is the after, before, after, before, after. Dramatic difference. After this step, you can
do one more thing to add a little bit of
punch and a 3D look. So first thing we need to do, we need to create a
stamp visible layer. And the shortcut will be
Control Shift, Alt and E. Now let's copy it. Let's see in the blending
mode of the top most layer, 2D multiply and the bottom
layer to the screen. Let's turn off the top layer. Now let's go to Blending Modes. By the blending mode
screen, bright and stuff. The blending mode
Multiply it dark and that's why it's in
the dot-com group. And this isn't the
light and group. Let's go to Blend.
If we need to take the darkness away from
the bright areas, will display, which is on the black side of the
underlying layer. So let's drag it until
only the highlights, not here, here, here,
but proper highlights. We just need these highlights. Let's present hold Alt and
click on this knob to separate it to make the transition smoother and drag this
all the way to the right. You can see the
before and after. Not just this will do the same thing to
the multiply layer. But here we need
to do vice versa. Which means we need to take the darkness away
from the bright area. So let's take this up. The point we need here. Let's break it apart. Let's drag this all
the way to the left. Now. Let's select below layer and
group it up. It's too much. Let's decrease the opacity, the 0, and gradually
increase it. Let me keep it at 20. Look at this. And what
I would suggest is, do not go beyond 25. Looks bizarre, won't look nice. But if it looked nice for you, just go with it. But I will keep it at 24. This picture. Before, after. This is a massive difference. But after this, there are
many steps you can do. Again, just create another
stamp visible layer. This is just to add shine
on phase stamp visible. So let's create a
stamp visible there and change the blending
mode to screen. Same process, nothing else. Okay, let's break this lighter apart and drag it all over. To the right. You can
see it's too much. Let's decrease the opacity
and increase it gradually. This, it added a touch shine. Going to add this
to the same group, as well as some massive
difference right? Before, after. This is the overall
before and after, before, after, before, after,
before, after. C. Look at the difference.
Have that texture. The blended everything,
cleared, all these things. And we did everything
to get it perfect. Let's recap everything
from the beginning, whatever we are done
for in this portrait. Let me zoom in a little bit. We created a copy of the background layer
just to keep a backup. So after that, we cleared
all the blemishes and irregularities
in the subject. So we clear all
these blemishes and hair messier and we
took care of that. After that, what we did
was frequency separation. That we separated
color, texture. We will simply uncolored. And we created multiple
layers just to have the power of controlling each
and every part of the face. The body we have painted, right? We did frequencies operation. You can see before and after. That's the major step. Remember, after that, what we did was we did
dodging and burning, which means dark
on the dark stuff. We brightened up bright stuff. Before, after after
dodge and burning. We took care of this
yellowish eyes. Look, the camera won't see the sharpness or the
real colors of eyes. Okay. We need to reattach it
so we do get off the ice. Before and after. Massive difference. After that, we did a
basic adjustments. I'm incomplete overall
basic adjustments of the picture using
Camera Raw Filter. After that, we gave
it a little bit of punch and that 3D look, a little bit of sharpness and shine in there with the
blending mode off screen. This is the before, this is the after. So that's it for this video. Hope you have learned
something from me and thank you so
much for purchasing, but don't go anywhere. You must watch another video, which is a bonus video. In there. You will get a bonus file. Photoshop action file, my personalized Photoshop
action file, just for portrait retouching. So do check it out. I'll meet you in the
next video. Bye-bye.
7. Extra + Color Grading: Hello guys, welcome to
this bonus tutorial. I'll be giving away this portrait retouching
action completely for free. And there are many
things you can do here. You have a check layer. Use this Check layer before removing blemishes
because this helps a lot in removing blemishes
and all kind of guide. Okay. But it's not a mass. Do think I have a frequency
separation action for you. Dodge and burn single layer, which we did using soft light. It wasn't gray. This
is that action. This action is for
that Dodge and Burn using curves and dodge
and burn in one place. But I don't recommend
using one clique because it's not good. We want to look good. After that action
to retouch eyes, which I already showed
you how to read a Jive. But I just made it for you. I just made it easy for you. I eyeliner and announcements. Again. The eyeliner and announcement. I made an action for that. And I shade this part. I shared an announcement, rosy lips and dark lips, Rosie G, The final step, color up of shine. And I showed you
these three steps. The final step,
color Bob and shine. I showed you in the
last, this group. It's just a last final
punch to the picture. But as a complimentary, you get a eyeliner enhancement. I shared an announcement action, Rosie lip action, dark
lips, action Rosie G. Just for you. It's for free. Once again, guys, thank you so much for purchasing
this tutorial. I hope you have
learned something from me and I wonder to
give you a pro tip, we can call it a pro tip. Just a table again, it's completely upon
you. No problem. But I cannot show
you in this picture because I have used
three-legged setup. And that technique mostly works on single light setup on
natural lights scenarios. Let me open up this picture. So let me open up this
picture. I'll show you. I have already edited
this picture completely. You can see it here before,
after, before, after. But I have edited
it as I like it. You can do it however you want, but the steps will be same. Nothing fancy with that. But this step, you must, but you must do this
step when you will be accessing Camera Raw Filter because this is all
about Camera Raw Filter. Okay? Remember that? So let me convert this to a smart object and open up
camera or veto very quickly. Here is the Camera Raw Filter. My motion needs
Camera Roll 14.1. Remember, the basic
adjustments are all same with all the versions
of Camera Raw Filter. But masking. It's a new feature, which you can see here. This is a new feature with the camera raw filter
and the Lightroom. Now, let's go to
masking techniques. This is where it
gets interesting. So first let's select subject. It will automatically select
and mask the subject. It's a wonderful tool to use. So after selecting subjects, you can see the selected area
will be in the red color. You can change the color here
to color and opacity here. So I just have right
now let's invert the mass because we need a separation in-between the
subject and the background. First thing I'll do is bring down the
temperature a little bit, decrease the saturation. That it creates a
dramatic effect. More like kind of
spotlight effect. And you can decrease
the exposure. Highlights, shadows and all
this stuff to make it looked like it was taken
with a flash again, but I don't want in
this scenario, degrees. We all increase
the highlights of the background,
decrease the shadows. Remember it's completely
according to you. The one simple math,
we have chain. This might look before,
after, before, after, and this is not the n. We
have to create another mask. You can go with linear
gradient or radial gradient. Both will work fine, but you must go according
to the composition. Hope you can see my composition. The shadows is like a frame. It creating a circle
around the subject. So what I'll do is I'll go
with a radial gradient. First. Pick up point where pickup point from which
the light is coming from, light is coming from
this direction. So pick a point and drag it until the
highlights are covered. You can you can
decrease it like this. Can make it proper because
these are shadow areas. And make it a proper
one to remember. But remember feather
must be at 50 or a 100, not 0 at all, not 0. So what I'll do is I'll just
increase the temperature because the place where the light falls or
the Sun is falling, it will be a little bit warmer. Even their detection tool, and it will be a
little bit brighter. I'll increase the brightness
because the shadows and all it's completely
upon your test. Let's take out the before
and after, before. I don't look how
dramatic it looks. This is not then let's create another month from
the same point. And we'll draw it a little bit bigger because we
have a feather EL, little bit bigger circle. And let's invert the month. You need to invert the mask
by clicking on the cycle. We have inverted so carefully. Now, what are the shadows? Darker areas. So let's decrease the exposure
a little bit. Increase the contrast
if you want. Increase the highlights. Because remember, highlights are essential
because without highlight, it's looked completely faked. So we need highlights a
little bit more if you want. So highlight is an
essential thing. And bring down the shadows, increase the whites, the black. Look. Let's take a before and
after just the masks. We have black three months,
one for the subject, one further brightening
and one further darkening. Here what you can do is for the subject you can
create two months. My subject was a
little bit warmer. I haven't created one, but you can create two months, one for the background
and one for the subject, where the subjects temperature
must be increased. Okay? In this, what have we've
done with the background? We need we just need to
do the opposite of that. Let's take a before and
after of just the math. Look, look how dramatic
it looks, right? Let's take an overall
before and after. Before, after, before, after. Look. So dramatic. Look. A simple Camera Raw
Filter magic made this
8. Recap and Project info: So in this class
I'll be showing you a different picture which I have already worked on
in this picture. There are tiny details
which we have missed out in the previous picture or the previous classes because I couldn't really show
you these steps, these techniques
in that picture, because that was completely
a different situation, because it was shot in studio with three light
setup and this is a completely outdoor big Joe is I have already shown
you another picture, but yes, this is
completely different. Picture credit goes to Anna. I have downloaded from
free rolling site. Let's get right into the glass. In the first step,
as you all know, we must give a back-up off the background layer or the
image with GO walking on. How I've done that. After that, I have
removed blemishes. You can see here
removed most of them, but I have get this mole
because let me show you. If I have removed, it. Doesn't look like how sometimes you must keep
those moles in place. Remember that? That's why I have chosen this picture, this
particular picture. After that, what I've done, what I have done, Frequency Separation, sorry, I haven't named any
of these layers. But let me show you. The first layer is of
course the Fourier. The second layer,
I haven't done. What I've done is I've
used it for nose, face, and all oral phase. You can see it here. The third one is for
neck and shoulder bar. And the fourth one, this is the most important part. Fourth one is for lips. Yes. In that picture, I told
you that you can't do it, but in this tutorial, Yes. I'm showing you how just
take a sample and pain, just like you do it with
the rest of the skin. Remember when you
are using blemishes, must clean up the lips also, if it's close portrait,
tight headshots. Okay, so in this picture
you can see the lips. It's looking a little bit off. So I have removed
some irregularities and proceeded with the
frequencies operation. And even in the
frequencies of operation, have done a little
bit of smoothening and matching colors and
blending things and all. This is frequencies
operation before and after. After that time,
full Dodge and Burn. You can see the
before, after, before. After. Dodge and Burn is
the only thing which cuz you a dimension
in the picture. It creates a dimension. Remember that after
the eye retouching, you can do the whole process. I have provided a
dedicated action pair. You will get it in
the resources back. So please download
it and use it. Nothing fancy. Just select
the actions and hit play. It will do the job. I've shown you either touching. But lipid management, I shared an announcement and I line at enhancement has been
included in the action back. So just play it. You'll get this group with an inverted mass and
just paint on it. This is eyeliner. So what I'll do is I'll pay
it on the eyeliner section, which is the black section. And I share this section. I'll paint on that and
lips as usually, you know, let me show you everything. Often retouching eyes. You can do eyeliner
and dance when if you want or if the
picture demands it. Okay? Do not do all these steps. If the portrait is a kind of natural border daughter,
an artistic portrait, which is more like a natural
product absorb hill in the black area. Before. And now it's time for I shared. Let me zoom it out. Before of the ellipse tool. It's a kind of Rosalie back. You can see here. It's a little bit pinkish. And after that, here
comes the main part. Camera Raw Filter. That's what gives
you the major loop. Before, after, before, after. Let me show you what I have
done in camera raw filter. The first step, what
I've done is I've done not simple adjustments to
the contrast highlights, shadows, just a normal settings. Okay? Nothing fancy. So these are all just the basic adjustments
you can see here. After this, what I've
done is directly going to column mix or the hue
saturation and luminance panel, which is also called
as HSL panel, which means hue saturation
and luminance panel. What I've done is I saw some green leaves
in the background. So but it will all a
little bit the alloys, so I made it a
little bit of green and the sunshine you're
seeing on her hair. So it was a little bit yellow. So I made it a little
bit oranges to look more like evening boarded
on a Golden Horde portray, and nothing else. And magenta has Jane D2 a
little bit of vibrant color. And you can see here in the saturation nothing
has been changed. Just imagine does,
because magenta does affect the flavor around. And saving the illuminance. Nothing just imagine does, because I don't want to
mess with adult settings. It wasn't looking
really nice for me, so I haven't gone
with others later. But if you feel like
it's not okay for you, you can work on it. You can use the
settings of your joys. No problem with that. So let's come to collaborating. And the first thing
is highlight. You can see here I
have set the hue and saturation at 11 to get that
kind of yellowish loop, which is usually the
dime of golden HA, which means sunrise
or sunset time. When it comes to McDonald's. Same here, but u is at 30
and saturation is at 12. You can see here in the shadows, it's completely opposite
color in the color wheel, which means it's
completely cooler color, a little bit of blue here, which means who is our
212 and saturation is 13. So this is the
complete settings. Nothing else. I have
done nothing else. Okay. You can see the
before and after with the simple gamma of filter, your calibrations and all. I haven't used much of polemics, but check this out. Look, diseased up power
of color grading. Remember to use camera
or fruit or wisely, because it's one of the
best tools in Photoshop. Because it contains every
thing in the Lightroom. It's one of the best thing. And after Camera Raw Filter, I have to do the final step. Yes. So the final step to get
a bunch or that contrast. Let me turn on the
final step layer. You can see before,
after, before, after. What I've done is make a stamp visible there
and make a copy of it. Bottom layer to screen and
the top layer to multiply. Right? After that we have used
blend if to walk on it. Again, TSE diseases, green
disease or multiply. Remember screenwriting stuff, multiply, darken some stuff. This is multiply
and this is green. Just to add that
little bit of time. I hope you can see. You can see here this is
multiplying this E stat screen. Look over here in this part I hope you can see,
let me zoom it in. Simple genders makes a big
Joe very much beautiful. So this is the before,
the final step. This is after. Look at that bunch. And I have kept a
complete group opacity, which is a final step
group opacity is 16 posing disease with
just 16% opacity. Remember how powerful it is? Let's check Oral
before and after. So this is the before. This is the after. You can see the difference
in the picture. I have provided a
dedicated fleet job, which I have used
in the tutorial. And also I have a link to the website
where you can get a grid, draw pictures to work on it. So do check out the
project section. And remember, I have shown you all the steps and I
haven't used an extra step here to make sure you follow all the steps and
share your vote. You can download the raw
pictures from the website I have provided you in
the project section. So go download a
picture of your own. There is no need or you can, even if you have a
picture or a board rate, you can try on that too. No issues. But you must do this. Take a Big Joe, follow along, walk on it, use the same steps. Do not forget to
use the same steps as I did not go here and there. But when it comes to
Camera Raw Filter and all, use your own settings. Look at the picture and decided about the settings and all. And make sure you use
the actions back. I have provided. Just click and
play, nothing else. And after that you'll
get an inverted mask. You just need to paint on the
areas every layer is named. So do not worry about
it and make sure you share your work in the project section,
class projects section. Because I'm eagerly waiting
to see what you have done. Waiting to see you all guys. Share your work with me. Thank you so much
for purchasing. Hope you have learned
something. So take care. Have a great day. Bye bye.