Transcripts
1. Introduction: Hi everyone. Welcome to my
latest Skillshare class. Today, I'm gonna be
sharing my full process of creating an ocean landscape
illustration. In procreate. As a beginner artist, I find backgrounds and environments
intimidating to paint. It was hard to know
where to even begin. So in these lessons, I'll be breaking down the
steps and techniques I use so you can try them
out in your own work. My name is Chrissy and I'm an illustrator of
nature and animals. Over the years, I've become experienced at painting scenery, and it's not one of my
favorite things to do. I hope to pass on the
stove to other artists. This cost will be mostly suited
to intermediate artists, although beginners
and advanced artists can learn some new
tips from it too. A working knowledge of
Procreate will be useful, although any of our
digital art software, so if you're choosing,
can be used to. By the end of this class,
if you follow along, you'll have your own
finished illustration and the confidence to go away and try painting your
own unique pieces.
2. Class Project: In this class on this
project is finished. You'll have a
completed illustration of an ocean landscape. This means you'll have
had a great chance to practice what you've learned. To do the project. I'd
like you to either paint along to make a copy of the piece I'm sharing
in these videos. Or you can create
Unix seaside piece that uses the same techniques. When you're sharing
the final images, please share a photograph of your first thumbnail
and the final image. If you'd like a summary
of the project at any point or want to see
examples from our students. It'll all be listed in the class project tab
underneath the video. When you're ready,
have Procreate or sketch book open, and
let's get started.
3. Thumbnailing: Before I begin any piece, I always like to have
a rough plan in mind. Good preparation saves
time down the line, and I find thumbnails
helpful for this. Here, I'm trying to like four different ideas
for the composition. And then I'll go in and pick
my favorite at the end. Drawing on paper
with a pen can be helpful because it means
you can't erase any lines. It helps cut back on overthinking and worrying
about how it looks. If you're stuck for ideas, it can be useful to browse through a site
like Pinterest for inspiration. For this artwork. I know I wanted to
create a landscape piece that features to
see some cliffs. So I can look up photographs
of these to get extra ideas. For each thumbnail. I
tried to come up with different shapes
and focal points to see how they all look. But you ever has to see these, so don't worry if they're
a little bit scribbly, as long as they make sense to you. That's all that matters. Regular. If anything,
the referee or the better because nature isn't bead and this will make things
look more real and organic. If you really like more than
one of these thumbnails, you can also save it for
inspiration for future peace, for our time when you don't
have any ideas ready. I go in and add hints of
a few extra elements, like little buildings and birds to add some life
and personality. Sometimes astray sketched on can look like something else. So I'll use these sometimes
to build on ideas. Kinda like when
you're looking at the clouds and
conceive shaping them. In the end, I decided to go with the one
on the top right. I'd like some of the others too, but this one has a
nice simple layout, which will make it perfect
for teaching this class.
4. Sketching: Typically when I'm working
on a canvas size that's 6,367 by 4 thousand pixels. We're going to create
a rough sketch to get an idea for the
layout of the piece. I'm going to go in with a
black wash brush for this. Alright, this whole class, I'll keep the current
brush and color on the left of the
screen so you can easily follow along with them. You can color pick
the sarco or go here in Procreate to type the numbers into
hexadecimal section. It's also very helpful to have a reference window open
that's set to Canvas. This lets you quickly see what the overall piece is looking
like and helps you to worry less about tiny
details and procreate. If you hold your brush down
at the end of a stroke, it automatically
straightens it for you. So to start my sketch, I begin with the horizon line. If this was a photograph, this lets you know
where the eye level is of the person viewing it and allows you to build the rest of
the elements of it. They stopped, which
was on thumbnail. I next add in the
foreground cliff and hint at some
graphs on top of it. Now we can move on to the
cliffs in the middle ground. I work up the silhouette and gradually carve out
the main shapes in it. I wasn't too happy
with the positioning. So I went into the selection menu in the
top left to move at about. I like to work with
the freehand option with feather turned up to 4% so that there's no
harsh sharp lines anywhere. With the shapes are blocked in. Now, we can zoom in and add extra detail with
a smaller brush. I'm focusing on hinting
up the edges of the graph and adding the
textures of the rocks. If you're not too sure how
you want the rocks to look, reference photographs can be
very helpful at this point. I find the main thing
that helps though, is to not overthink it too much. I'll let your hand
create random lines that roughly follow the form
of the main shape. Let's see, might
increase our brush size. I'm very lightly add in
some hints of shadows. This can help it
look a bit more like a traditional pencil sketch. Then to finish off,
let's add some color to her lines to prepare them
for the coloring stage. I'm going to create a new layer and set it to clipping mask. Then let's drag in
this nice pink color. I'd like the noise
to be a bit darker. So let's duplicate
the sketch layer by dragging the
layer to the left. Then I'll pinch them
together to merge them. That's no emerged the
color layer two and then set the whole
thing to multiply mode.
5. Base Colours: Now that we have
our sketch ready, Let's start adding the
main groups of color. I'm going to start
off by dragging in this blue shade onto a
layer beneath the sketch. Then with a Nico row brush
and a lighter shade of blue, we can add some light around the horizon load onto the reflective
surface of the water. In this stage, the reference
window is very useful for keeping an eye on how all the colors are working together. Next, let's do a
similar approach with the shade of blue that's
darker than the first one. I'm going to add it to
the top of the sky. And in parts of the sea that
we didn't add light shade. This will add a nice
level of contrast and shading that we can
build on top of later. The bottom of the middle
cliffs will be the most shadowed as their differs
from the sunlight. So let's go in and add our
darkest shade of blue. They're working in
different layers can help with
adjusting groups of color later if you're
not happy with them. So when a new layer, I'm
going to start working with white to color in
the sun and clouds. Nicole row is a brush that can create some lovely
painterly textures. So if you use a
light hand with it, it can work very nicely for
blocks of clouds like this. The only thing is it doesn't change size when she pressure. So you have to manually
adjust the size frequently. If you talk with the eraser
icon in the top right, you can carve out the shapes of the same brush while still
keeping that nice texture. Like with the horizon
line drawing, sketching. If you draw a circle and hold
your brush down at the end, it will automatically
tidy it up for you. We're going to add in
the foreground grass, do it with this shade of green. To match the effect
of sunlight on it, will make the lighter shade
a little bit more yellow. We can be very rough
here to try and simulate the real life
randomness of graph. As the shading already hinted
out on the sketch layer, will make the middle cliffs
or chalky white color. I'm going to zoom in to get all the little corners
with a smaller brush size. Like Christopher gone graphs. Let's add this medium shade
of green to start this area. There's bits of rock sticking with and points
between the grass. So we'll take keratin
not cover those. We'll add a lighter
yellow or green, and then move on to this island
far away on the horizon. I go to make it a more
properly shade as things far away take on more of
the blue color of the sky. That's all the
main colors don't. So let's just add
some extra details before we move on to
rendering and detailing that. I'm going to add a bright
light reflection to the water. And then a little beach at
the bottom of the rocks. Here's what our page
should look like so far. So now let's move on
to the next stage.
6. Rendering: Now it's time to move on
to the longest part of the process, rendering.
And real-time. The stage took me
about two hours. So I've increased
the speed a little bit just so that it's
easier to watch. Depends on how much
detail you want to add. You don't have to
spend so long at this. Or you can spend even more time on it than this if you'd like. This is all going to style. You enjoy working on your preferences for how you want the final piece to look. Personally, I find
that as long as it reads clearly in your
reference window, you're going in the
right direction with it. The colors we want
to use are pretty much all done on
the Canvas note. So this part will involve
color picking those to find all the details and
add an extra shadow. To do this, you can tap and hold your finger
on your screen. Or if you're following
along to the video, you can copy the colors
I'm sharing on the left. It can be a good
technique to start in the background and work your way forward
to the foreground. So here I'm starting
with the sky and clouds. If you'd like to create
very detailed clothes. I haven't ever tutorial
up here quite that. But in this case, I'm keeping them quite simple. Adding shadows to the bits that are furthest from the sun. I also like to use the brush to add in the glow of
light around the sun. Next, we can move
into our details to the middle cliffs
from your sketch. Try to visualize these
as 3D shapes and add in the shadows in the points that won't be hit
from the sun above. I find it easiest to work
with the middle tones, shadows first, and then add
the darkest ones afterwards. At this stage, watching the reference window
more as you shared rather than the zoomed-in window can help with avoiding
weird-looking areas. As well as this. We
change your brush size a lot so we can add in little
cracks in the surface. Let's add in some shadows
on the water while we're over here to help
tidy up this edge, there will be some colored
textures underneath. Flip the bits of
blue on the rocks. Don't worry too much
about focusing on tighten these up as they helped
create a look of detail. Clean up the grass and the
same way as the rocks. Keeping your mind for the
sunlight will be hitting them. Let's move on to the foreground. Since it looks closer to us, we can be a little
bit more detailed. So we'll refine these
blades of grass for jumping goodbye at night
to work on the water here. The light to dark purple line to the bottom of
all these parks. Then add a light line underneath this tender waves
contacting them. More grass. Now, just
color picking and using a small brush size to remove the
harsher lines here. Detail the rest of
the grass though. Starting at the furthest away
bits, I'm working forwards. As we tip to pink cracks, is to draw your line in with a shadow color and then add
a light line alongside it. Helps out a little
bit more realism. I'm going to let the
rest of the stage just pay night and I'll jump
in again at the end. If you've got any questions about anything that
was not mentioned, please feel free to ask them below and I'll do what
I can't help you. Okay, that's the last
bit of that finished. So I'm going to add
an extra touch here. Let's add a new layer
on top of everything. I'm dragging this pink shade. We can then set the
opacity to 40 per cent, set the layer effect
to linear burn. Night with a big soft brush. Let's erase where
there would be light. So I'll leave some of
the foreground and shadow and most of the cliffs. With a smaller brush size, we can then pick out
some lighter points.
7. Detailing: Let's go in low for
the final stage, where we add any last details and adjust the final colors. This part is entirely
optional and you can add something completely
different if you'd like. I'll just show some
of my process. And you can also see some
light in decisiveness to the original thumbnails
for this piece, I had some birds and a
lighthouse in the distance. So if a dark purple that's
adding some puffins, they're going to
be mostly shadow, so we'll just carve
in their silhouettes. Erase some parts to add
the grass park into. With the selection tool. Let's add in a rectangle
by dragging the same color in and then stretch out the bottom using
the distort option. Will also add another
rectangle on top. Then add an extra little details with the Nico role brush. Make it easier to see. We'll decrease the opacity
of this layer to erase it, to bring the grasp OK, again, we'll bring the opacity
back up to full again, increase our brush size. And then very lightly erase the edges to make it look
like the lightest hitting it. Let's actually move this over to the left a little
bit and down a bit. I'm going to duplicate
this layer and then merge it to make
it darker again. Then again. Let's bring
the grass buck by erasing. With the puffins and
Lighthouse layers merged. Let's go into the
hue saturation, brightness sliders and
the adjustments menu. I'm bringing the heat
you up to 58 per cent, will add a new clipping
layer on top of that, where we will add white lighting that can then get
decreased to 30%. Here, I'm feeling
quite indecisive. So I opened the hue saturation and brightness sliders again, unchanged, you to 40%
and brightness to 53%. Again, I'll let the stage
play out for the rest of it. The rest of the most
similar adjustments and adding pink shadows using
a new Multiply layer. As a very final touch, It's not in our layers. And then use the selection tool with fabric turned up very high. We'll select areas of light or shadow and then adjust them. Move to hue saturation
brightness sliders again.
8. Closing Thoughts: And with that, we
are now finished. Great job if you've made
it here to the end, I hope you've learned some
useful new techniques. If you followed along by
doing the class project, please feel welcome
to share it below. I'd love to see your creations. If you'd like to be notified
of my future classes, you can follow me
here on Skillshare or in the following places. Thank you for joining me in this class and I
hope you had fun. If you enjoyed this, I currently have a few
more classes up. My cloud painting one might
be a useful follow-up to this one if you'd
like to go into more detail on that topic.