Transcripts
1. Title: Hi, my name is shivam and am self-taught
Watercolor Artist, garden G, focusing on
realistic Botanical Art. I worked with multiple mediums
and various add styles. But in this class we'll be
focusing on watercolours. So after a lot of feedback
from a lot of comments, I decided to do a
class on birds. I loved painting birds. I think it's perhaps one of the most interesting and
easy forms of Botanical Art. It, it really keeps
you interested. It's very interrogate, its
very detail, it's very FUN. So this is what will be
bending in today's session. It's a fairly simple bird. It might look complicated, but you'd be surprised on
how simple the processes. It's just about
patients and just about giving time TO work. So join me in this session
and Painting already worn Botanical bird
in watercolours. For more Art related stuff. Please follow me on Instagram
2. Structure and sketching a bird: Hey guys, I'm super
happy to see you here. So let's get started
on our new project, which is painting this
bird and watercolors. So to start off your sketch, what I generally do
is I mark the top and bottom areas like the
extreme ends of my bird. And I start with a major, a big circle, a big oval shape. So what you do is
you divide your bird into individual oval shapes. So where the center
one is your body, the top one, which is more
like a circle is your head. One in below is
the tail feathers. So you do a rough marking
using these ovals. And then you start fleshing out your actual shape of the bird. Now this, you might not get
it perfect all the time, and it definitely
requires practice, but it is a much easier way of using ballpark measurements to place the bird
exactly at the center of your paper and also get
the proportions right. So if you see the bottom, the main body oval is the biggest one and it's
slightly elongated. The head is more like a circle and the Tailwind is rather thin. It's not exactly the
shape of the tail, but it does give me a
good perspective and a good idea of
where the tail is. So right now I'm
working on the head, I'm refining the head. I started with the beak. And you can see I'm
going over my circle. So you don't have
to limit yourself to stick to the borders
that the circle is created. You can obviously go
out or go inside it. The circle is just there
for a basic measurement. Moving down, I'm coming
to the body right now and I'm mocking few of these green
feathers which I can see right in front of me. And I'm going down creating those two or three
individually, tail feathers, wing feathers, which
are going out to the body and coming down
on the bottom oval. I am reworking on it to
create the tail feathers, which are in two
different directions with a slight distance
between those. And one wing feder going behind. This is just your rough
draft of the bird, which you can see we very
quickly created because of marking individual
body parts. I'm just doing a ballpark
drawing of the eye. And that's right there. Now, what I'll do is I'll look at the reference image
and I'll quickly start refining the finer
details wherever I feel the burn needs to
be slightly more plump. I am making it
slightly thicker it wherever I need to show
narrow body, I'm doing that. And also defining the Fed
does a lot of feathers. You can't really
see, but the wing, once you can see how many you can define properly
in your basic sketch. Now once that is
done, what we lose, I'm using a kneadable
eraser and I'm using my pencil
marks now you might be thinking that what's
the point of doing this? Because you just created the sketch first and
now you're just, I'm just erasing it all off. That's mostly because
the first code that we're going to
do is going to be on the entire bird and
we don't really want any unnecessary
graphite marks on it. So for this piece, I'm using
a mix of yellows, oranges, a little bit of red, a little bit of green, and blue. So it's going to be a mix
of all of these colors, even for your base code. So I'm just going to take all, take a handful of these
colors out on my palette. It's important that you
keep the colors ready. You add a couple of
drops of water in these, make the consistency
good enough. And r10, it should be smooth
because for your base coat, you won't have time to prepare the colors
or take the colors out. So it's important
that your colors are already on your palette
and ready to be used. Now, coming to the brushes, I'm using Princeton
Neptune series brushes. Size is 24.6, followed by a script liner
which is for details. And a couple of these to say about brushes for the base code. So let's get started on this.
3. Importance of first layers- The foundation: The starting of
working on this bird, our process begins the same just like every other
botanical watercolor piece. I start with a very light coat of water on the entire bird. Now, unlike florals where we
work section ways for bugs, what we're going to do
is we're going to do the base code on
the entire bird. I've added water on the
entire body of the bird. And now I'm starting off with the first color,
which is yellow. I have a very tiny yellow color prepared on my palette
and I'm using it to put it on the different
sections of my bird. You can see I'm avoiding the tail area right now because
it's in a different tone. It's completely it's going to be the tail area is going to
be in blue and greens. So we don't need a lot of yellow there, so
I'm avoiding that. Even in this part, you have to make sure you're checking your
reference image and applying color as
per the reference image. So in the head, you can see a little bit of orange happening around the eye. Instead of yellow,
I'm applying orange and a little bit of red
just below the eye. So it blends because of the
water that we have added. And there's like a
very smooth transition of colors happening there. Now, while my color, my wife, my base coat dries, I will keep on adding multiple
layers of orange and reds, mixing it with a little
bit of yellow to create different
hues of that color. It's fine if your base
is drying out or if it's getting slightly dried out. Because that is going to help you create
texture for the bird. The parts where you have
not defined your fader. Those are the areas where
you have to give an idea of, you know, that it's
a very fatty object. And how do you do that is using different hues
and tones of colors, which we do during
this base coat. So what you're seeing right
now is I'm simply using very smallest
strokes on my brush. And I'm using very
smallest strokes on my brush and giving a very faint idea of that or multiple
feathers happening there. Now as I approached the
bottom areas of the wing, you'll see that there's more
of greens happening there. So essentially the base, your base might
dry out right now. But because of the consistency of the color that
we have created, it is going to blend
with the yellows and yellows on the top,
so don't worry about it. But if your yard base, if the yellow has
completely dried out, I suggest that you add a
little stroke of water on it to reactivate the
wetness of the color. So there's a seamless
transition between the two because we don't want any
harsh lines at this stage. This is just your base coat. A base coat is very important, but your colors need
to blend seamlessly. And you need to understand the different hues
happening in a bird. So this, generally a bird has multiple colors,
but this one, we are lucky that this
bird has just a, you know, yellow shades on the top and the wing has a few green shades. And our tail is well-defined
by having green and blues, which is a completely
different spectrum of colors. I am using a little bit of
orange on my brush and getting an idea of different
feathers on the body. Now, my base is still wet. It's not completely dried out. The weather is actually
good today and my the water is not
drying out quite fast, so that's really great. But in case it's
happening to you, you can always reapply
using a clean brush. You can reapply a
little thin film of water to reactivate your colors. Because at this stage we do
not want any harsh lines. Everything needs to be smooth
and should blend smoothly. This is the ideal time speed. You can see how slow
my stroke side. This is how slow you need to be when you're
working on a board. You need to give
yourself a name. You need to give the
base coat a lot of time. This base coat is different
from the ones that we do In case of flowers, there we just leave it. We don't add any textures, but for birds in our base code, we have to add a
little bit of texture, a little idea of that. It's a resurface. It's a, it's a
feathered surface. In case of flowers, we don't
really need to do that because we can build
up texture later, but in case of birds, we can't. So I'm just building up the
different layers of colors. Now, again, I'm adding more of orange and more of
it around the eye because the color in my
bird is very vibrant. It's not that vibrant
on my sheet right now. So that's why I'm adding
another layer of colors. Again, you can notice my strokes are very
tiny and there are multiple strokes happening
in in, in one area. So it's not like a single
long stroke that I'm doing. It's multiple tiny
strokes that I'm doing to give the
idea of feathers. This stroke technique,
when it dries out, it gives you a very nice look
off a very fiery surface, which I generally use
when I'm painting birds. So again, I'm adding more
of oranges and reds. Now my area has dried out so you can see I'm
using a little bit of clean brush and I'm just, you know, dampening
the edges and blending it out because I don't want any harsh
edges right now. So this is what you can do
if your base is dried out, use a clean brush and just
dip it in water and remove the excess water and
just use it to damp the edges and use it to
completely blend them out. Once you're satisfied, once
you are okay with, you know, how your eye looks like. If it's closer to your
reference image you create. If you feel you need to add
more of oranges, you can. In my case, I feel it's closer
to the reference image. So I'm now moving on to the petals which are
greener in color. For this section, I'm using the general technique
which I use in puddles. I'm applying my color on one edge and spreading it
out with a clean brush. So it gives me a light
and dark effect. I'm using this to define
the individual petals. So if you want, you can work on alternate petals or
you can give time. You can wait for the feather to dry and you can then
work on the next petal. So this is one area where you
need to spend good enough, good amount of
time to make sure, you know the effect
comes out great. The technique is same. I am just following my reference image and
the different areas of feathers which I can make
out at the tip of my wing. Again, I'm working on different areas at
a time so my color does not bleed onto
the other area where I don't want
that specific color. For this, I'm using the greens. I've mixed it with
a little bit of blue and brown to create the
darker shades, which is, you can see it on the
top edge of the section, but I'm working on, I've added a little bit of
dark green there. Now it is the same set of
technique which I'll follow for two or three more
things on the top. And blend it out seamlessly. Anytime you're
blending the color, try having a clean,
clean, damp brush. Make sure you don't have
any color on your brush. Otherwise the blending
is not going to happen. You won't have the
light and dark effect. You can see I'm now I'm
going back to my other area because I want it to fill
in the areas in between, but my just in the
areas were wet. So I was not able to work on it. So you can see you can divide your bird into
different sections. Once your base is done, you can divide it up and work on the individual
feathers at a time. Add more dark areas, add more shadows as you please. A lot of time when
I have a lot of times when I have
given demos of birds, people have asked
me that what is, what is the limit to
making these feathers? And I'd say the limit
is your choice. It's completely up to you how many factors
you want to show. If you want to give them a like a rough natural
look, you can do that. Or if you want to define individual feathers,
It's up to you. So now I'm going
back to the top. You can see I applied using
my bigger brush than I have. I applied a thin film of water because if
it's completely dry, now I'm using a mix
of yellow ocher mixed with a little
bit of brown to create some shadow
effects and highlights. To give an idea of
the free surface of the wing and the body. And the transition area where, you know, the yellow is
meeting with the green. It's going to have
both the color. So that set of, I think there are 23
feathers right there, which will have yellow on
top and green at the bottom. So to show a very natural
transition of colors in a bird, just define those feathers. In my case, it's, you know, it's it's somewhere
in the middle. So those feathers, and I'm using a mix of yellow and
green to show them. Now I'm working on
the top months again, I'm working in the
top area again. Using my smaller
Princeton brush. I'm using smaller strokes, tiny strokes to give
an idea of feathers. So you have to repeat this
technique multiple times, the tiny stroke techniques
in case of birds, because that gives a
very naturally look, very natural texture
to your animal. And that is what we
are rooting for here.
4. Layering to build depth: Hey guys, welcome back
to the next lesson. I hope the previous ones
have gone well and you have not faced any issues in case you have to let me
know in the comments below, I'd be happy to reply and clear
all your all your doubts. Moving on with our bird, we are going to continue the same process that we have been doing
in the previous lessons. That is working with
smaller strokes and creating those
tiny feathers, feather details
using tiny brush. I'm using my
Princeton mini brush, which is number 01. Number zero. You can use any
number zero brush or double zero or triple zero, whichever one you feel
comfortable with. Not. Try not. You try not to use a
script liner for this. The script liner is for any longer details strokes
that you want to do. But right now we're working with tiny mini, smaller strokes. So a number zero brush
would work fine. I am continuing
the same process. I'm using mixture of
yellows and browns and oranges and creating this
different depth in my body. The areas which
are near the wing, especially the part
where the wing is merging with the body, it is going to have a
little bit more of shadows. The shadow of the wing
falling on the body. The area with the wing is connected to the
body that is also going to have a little bit of plump and a little bit of
shadows on the other end. The shadows here I'm
showing with a mix of reds and browns
mixed in my yellow. Now, continuing to
the tip of my wing, it is a mix of greens, blues and a little
bit of blacks. But as you always knew, I don't recommend adding black. Right in the beginning, we start with the base coat. We start with the
first quote here, which is going to be a mix
of blue and a mix of greens. Again, these are
slimmer feathers towards the top of the wing, towards the top
part of the wing. So I'm going to work
on them section wise and I'm going to
keep adding colors till it reaches that level
of vibrancy and the level of saturation that is
in my reference image. As you're working close to
the edges towards the body, make sure you are following the goals of the
existing feathers. It is important to do that. Otherwise, the essence of depth is it's going to get lost. If you overlap on the existing feathers
unless it's required. Revealing some highlights there. Adding a little bit
more of shadows using some blacks now. So generally, I recommend
using a brush with a very nice tip for watercolors
because it's important. You can have a very
thick or a big brush as long as it
has a very nice tip. So you can do some
finer detail work using that Brushes well and as, as one of the section
dries out and working on the other different sections, it is going to be a mix. I'm adding a little
bit of burnt umber, they're a little bit of browns. A lot of time you might
notice that I use colors, which I did not mention
in the beginning. That's because that's something very natural in watercolors. You end up using almost every color in your palette to create
the correct shade. So that's what I generally
recommend. In your palette. Always make sure you have
almost every color laid out and you use a dropper or
water spray of salts. And every color should be like a ready to use because you never
know what color you need. Sometimes because in nature
you have multiple colors. Even a yellow in nature
is not just yellow. It has shades of red, subtle shades of green, sometimes subtle shades
of brown sometimes. So it's always best to
have all your colors laid out and see keep
mixing and matching, but the base color
remains the same. If it's a yellow body, the base yellow is going
to remain the same, but the shadows can
be shown using mixing it with a little bit of orange or mixing it with a
little bit of brown, depending on where
the shadow is. So always have all the
colors in your palette. Somebody visiting
the head once again, because I need to add
more depth to it. Again, I added a little bit
of brown and yellow mixed on the backside of the head and blended it out
using a clean, wet brush because my base
was completely right. So this is more like a second, third, or fourth code on this. It's hard to keep
track of the number of coats that we do
in case of a bird. Because as I said, you have to show the depth and the fatty effect
on the bird's body and that requires multiple
layers and multiple strokes. The technique rather
remains the same. It's just the number of
times you have to do it until you feel
satisfied that, okay, Now, my head
looks, looks 3D. It has a certain effects of
light and dark happening. It has a certain depth to it. I'm adding more depth
along the neck area. And this is the
area where the wing is attached to the body. So it is going to
be darker because the shadow of the
wing falls on it. Now I'm working on the beak. For the beak, I start off with a very light coat of some
shade that's similar to gray. So it's a mix of black and a little bit of white
and a little bit of brown
5. Intricacies of the bird: Okay. So once we are, once you feel satisfied with
how your basis come out, how the fatty effect
or the federal effect has come out and you have the sense of depth
happening in your bird. We can move on to
fleshing out doors, little tiny feathers, feather details that we
need to show in our bird. I am using my zero brush
for this and I have a very dilute mix of brown and a little
bit of darker brown. So you can see these, these, these feathers are
fairly dark in shade and they are quiet out there and you can make
out these details. So this is another angle for you to view how I'm
doing these strokes. These are extremely tiny and extremely detailed
strokes that I'm showing. For this, you don't have to vet your base because you
want the sharpness, you want the the rigidness that the paint is offering here. And you need to show the those rigid details
at this point. Same technique I will be applying to the
feathers which are, which I can make out, which are quite
obvious out there. There's a certain vein line which is visible in every fader. So using whatever the, whatever the color of the
feather is, for example, if the feather is green, so use a darker shade of
green to show that vein. If it's yellow, use a darker
shade of yellow and if it's a mix of yellow green
and use a mix of yellow, green and a little
dark shade of that. And at this point, I am adding a few
more sharper shadows, especially along the edges
of my feather off my wing. This is the point
where, you know, all of these sharper
details come in. But make sure you're
not overdoing this because you don't have to, but make sure you're
not overdoing this. That has to be a
certain limitation to how much sharper
details you can show. Oh my God. At this stage, if you
feel you need to add anymore layer of colors in
one of the feathers, you can. If you need to show
any sort of detail, any sort of debt or
a crack or a hair. Any detail that
you can make out. You can try showing that
it's completely your choice. You can see the edges
of the feather and not as clean because in reality, a feather is very broken. It has these ragged
edges, hairy edges. So the roughness of colors
actually compliments that. I'm adding these shadows, which is a mix of
black and blue at the start and end of
the wing feathers. And especially at the
areas where you know, the body feathers are overlapping
on the wing feathers. From adding more depth and
more shadows to those areas. Following the curvature
of my existing beings. Let's flesh out the eye. For this. We're not going to go overboard with our colors. We're just simply
going to work with a black and a little
bit of a white dot, which is evidently
visible in the center. It gives a very natural and
realistic feel to the eye. I'm going back at the bottom. This is the area
which is at the, at the back of the bird, like the part of the word
which is not facing us. So it is going to be darker. It's going to be a
mix of browns and blacks and a little bit of orange hair and dead head. Have a look at your
reference image. See which areas
you're working on. For example, if I'm working on the tail feather right now, I am adding a little bit of darker green and mixed
with a little bit of brown So a lot of you
might be confused. And why I said it's a
mix of blue because blue is the underlying
color on this tail. If you look closely, you'll see a little bit
of blue coming out. And that blue when
you lead with brown, is going to give a
more realistic look to the whole board. Now this is a extreme
back feather, which is mostly going
to be dark browns, lead with a little bit of black. So going back to the Eigen, while I was waiting with
the eye to dry out. There are these really tiny
details along the eye. If you zoom into the image, you'll see these tiny
little rugged sort of eyelashes around the bird. So that is what I, you know, I'm trying to do here. So here's a zoomed
in version of that. Again, these are
like, you know, like dots, dotted strokes. I'm adding around my
eye, eye of the bird. We're following the same
process on our b here. I'm using my fine brush and a little bit
of black to create the textures of the beaks of beak is because a
very rough surface. So you don't have
to be very smooth. Video coloring, it has to be, it has to have that
crack and Racket effect. Now, following the
same procedure which I did in the back of the head using the
brown strokes. I'm adding Some more defined
Phaedo strokes using orange around the beak and the front of the head
and in the front door. So these feathers are, you know, like
blanking out the body. Lake floating in space, creating a more realistic
look to your bird. The bottom area might
be slightly difficult to make out which area
you're working on. So you're not just a faint idea of the fact that there are
multiple feathers happening. You can just give certain
shadows, certain highlights, certain black areas
for the fire of petals and the one set
attached to those two. And for the ones that are
attached to the body, you can add a little bit of
browns and ocher and oranges. Now going back at the vein. So this is a, this is like
the back of the bird. It's going to have a
little bit of Brown's, a little bit of shadows there. And we have a few body feathers in yellow like peeking
out from the back. It's probably assuming
that there's wind flowing around the,
around the bird. Now, these are the
details which you can see a tally video reference image and see if you feel
the need to add anymore tally video
reference image and see if you feel the need of adding any more
shadows anymore. Depth anywhere. Little bit more of touch
ups of color in the beak or the feathers on the head like tiny little details which
you feel are missing. So again, as I said, it's completely your choice of, you know, the
extent to which you want to go for this bird. All making any bird. Having a fine brushes, extreme
6. Final touches: Have the wooden log that
we need to finish off. So I'm using a dilute mix of burnt sienna or
brown for this. We're going to keep
it very rough and not very detailed or
as crisp as the bird. This is going to be more of an artistic approach to
the whole couldn't log, which makes it look real. But again, it's not as detailed
as the rest of the bird. So I added a concentrated mix, the darker brown
along the edges. And now I'm adding another layer of an even darker brown and
creating, you know, those, those wooden rings that
you see when you chop off any sort of details
that you want to show, any sort of texturing
that you want to show on this would just do it via your LED is still
wet so that you know, all the colors they merge
properly shaped lays, you don't have to
be very conscious that it needs to be like round. It can be like a rough, irregular shape because
that's how nature is. A few details on the
feet of the bird. And you know, a little bit
of so details here and there using a fine brush and
a dark brown shade. I'm creating these fine lines, which are fairly the
tail feathers to using a darker mix of
greens and dark browns, which can give an, a sense of lake data lake multiple feathers lined one
after the other for the, on the tail adds a little sense of depth
to the whole thing. My wooden thing has died. The wouldn't log has dried
so I'm adding a few strokes, head and depth to create
that rough texture of food. You more details here
and there along the a. So there you go. Add
Watercolor. Bird is ready. I hope you really
enjoyed this process as much as I enjoyed
guiding you through it. I would love to see over P
is to share it with me and any other views or any doubts to leave them
in the comments below, I'd be happy to answer them. See you in the next class. Happy painting. Thank you.